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UnrealEngineUWP/Engine/Source/Runtime/TimeManagement/Private/ITimedDataInput.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "ITimedDataInput.h"
FFrameRate ITimedDataInput::UnknownFrameRate = FFrameRate(-1, -1);
double ITimedDataInput::ConvertSecondOffsetInFrameOffset(double Seconds, FFrameRate Rate)
{
return Rate.AsFrameTime(Seconds).AsDecimal();
}
double ITimedDataInput::ConvertFrameOffsetInSecondOffset(double Frames, FFrameRate Rate)
{
return Rate.AsSeconds(FFrameTime::FromDecimal(Frames));
}