// Copyright Epic Games, Inc. All Rights Reserved. #include "ITimedDataInput.h" FFrameRate ITimedDataInput::UnknownFrameRate = FFrameRate(-1, -1); double ITimedDataInput::ConvertSecondOffsetInFrameOffset(double Seconds, FFrameRate Rate) { return Rate.AsFrameTime(Seconds).AsDecimal(); } double ITimedDataInput::ConvertFrameOffsetInSecondOffset(double Frames, FFrameRate Rate) { return Rate.AsSeconds(FFrameTime::FromDecimal(Frames)); }