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UnrealEngineUWP/Engine/Source/Runtime/SkillSystem/Private/GameplayEffectStackingExtension.cpp

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "SkillSystemModulePrivatePCH.h"
UGameplayEffectStackingExtension::UGameplayEffectStackingExtension(const class FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
}
FGameplayEffectSpec* UGameplayEffectStackingExtension::StackCustomEffects(TArray<FGameplayEffectSpec*>& CustomGameplayEffects)
{
return NULL;
}