Files
UnrealEngineUWP/Engine/Source/Runtime/TextureUtilitiesCommon/TextureUtilitiesCommon.build.cs

24 lines
458 B
C#
Raw Normal View History

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TextureUtilitiesCommon : ModuleRules
{
public TextureUtilitiesCommon(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"DeveloperSettings",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Engine",
"ImageCore",
"Slate",
"SlateCore",
});
}
}