2021-03-27 10:09:27 -04:00
|
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Text;
|
|
|
|
|
|
|
|
|
|
namespace UnrealBuildTool
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Range of version numbers
|
|
|
|
|
/// </summary>
|
|
|
|
|
class VersionNumberRange
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Minimum version number
|
|
|
|
|
/// </summary>
|
2022-04-08 15:34:51 -04:00
|
|
|
public VersionNumber Min { get; }
|
2021-03-27 10:09:27 -04:00
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Maximum version number
|
|
|
|
|
/// </summary>
|
2022-04-08 15:34:51 -04:00
|
|
|
public VersionNumber Max { get; }
|
2021-03-27 10:09:27 -04:00
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Constructor
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="Min"></param>
|
|
|
|
|
/// <param name="Max"></param>
|
|
|
|
|
public VersionNumberRange(VersionNumber Min, VersionNumber Max)
|
|
|
|
|
{
|
|
|
|
|
this.Min = Min;
|
|
|
|
|
this.Max = Max;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Tests whether this range contains the given version
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="Version"></param>
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
public bool Contains(VersionNumber Version)
|
|
|
|
|
{
|
|
|
|
|
return Version >= Min && Version <= Max;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Parse a version range from two strings
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="MinText"></param>
|
|
|
|
|
/// <param name="MaxText"></param>
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
public static VersionNumberRange Parse(string MinText, string MaxText)
|
|
|
|
|
{
|
|
|
|
|
return new VersionNumberRange(VersionNumber.Parse(MinText), VersionNumber.Parse(MaxText));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <inheritdoc/>
|
|
|
|
|
public override string ToString()
|
|
|
|
|
{
|
|
|
|
|
return String.Format("{0}-{1}", Min, Max);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|