2019-12-26 15:32:37 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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using UnrealBuildTool;
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public class TaskGraph : ModuleRules
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{
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2017-01-30 16:52:08 -05:00
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public TaskGraph(ReadOnlyTargetRules Target) : base(Target)
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2014-03-14 14:13:41 -04:00
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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2016-08-18 10:28:43 -04:00
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"CoreUObject",
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2014-03-14 14:13:41 -04:00
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"Slate",
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2014-04-26 15:07:24 -04:00
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"SlateCore",
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2017-09-01 13:44:36 -04:00
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"EditorStyle",
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2014-03-14 14:13:41 -04:00
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"Engine",
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2017-09-01 13:44:36 -04:00
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"InputCore"
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2014-03-14 14:13:41 -04:00
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}
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2014-04-26 15:07:24 -04:00
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);
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2017-09-01 13:44:36 -04:00
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if (Target.Type == TargetType.Editor)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"WorkspaceMenuStructure",
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"DesktopPlatform"
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}
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);
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}
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2018-01-20 11:19:29 -05:00
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if (Target.Configuration != UnrealTargetConfiguration.Shipping)
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{
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PrecompileForTargets = PrecompileTargetsType.Any;
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}
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2014-03-14 14:13:41 -04:00
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}
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}
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