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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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06872fc1ae4283391c567df1e1e0ced972769337
UnrealEngineUWP/Engine
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Ben Marsh 06872fc1ae UGS: Fix missing error output when syncing.
#preflight none

[CL 18573408 by Ben Marsh in ue5-main branch]
2022-01-11 12:00:10 -05:00
..
Binaries
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Build
Resaved OpenWorld with reduced actor packaging scheme and enabled actor folder objects.
2022-01-11 09:06:17 -05:00
Config
Use DDC2 texture builds by default for all projects, not only ShooterGame
2022-01-11 10:53:31 -05:00
Documentation
Documentation for build tools
2022-01-11 00:36:20 -05:00
Extras
Fixed: DumpGPU command on mobile platforms
2022-01-11 09:26:15 -05:00
Plugins
Fix for changing comment node titles not dirtying scratch pad
2022-01-11 11:14:17 -05:00
Programs
Set minimum Visual Studio version to 2019 v16.11.5, toolchain 14.29.31033
2022-01-10 19:46:52 -05:00
Shaders
Fix a bug that the brightness of the reflectioncapture couldn't be changed at runtime on mobile.
2022-01-11 08:57:12 -05:00
Source
UGS: Fix missing error output when syncing.
2022-01-11 12:00:10 -05:00
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