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5.4
UnrealEngineUWP/Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Private/GameInputLogging.cpp

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Add the "Game Input" and "Game Input Windows" plugins into the Engine folder. Game Input is a next-gen input API #jira UE-206418 #rb Josh.Adams [FYI] Mickael.Gilabert [CL 31381718 by ben hoffman in 5.4 branch]
2024-02-12 10:10:04 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
#include "GameInputLogging.h"
DEFINE_LOG_CATEGORY(LogGameInput);
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