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Added message to recomp makefile, also updated readme slightly.
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@@ -21,8 +21,8 @@ Currently, only the US 1.0 version of the game is supported. US 1.1, EU 1.0, EU
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## Setup / Building
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1. Install the dependencies
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2. Place the ROM file within the `baseroms` directory.
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**a.** Any DKR ROM should work as long as it is US 1.0, and it ends with one of these extensions: `.z64`, `.v64`, `.n64`, or `.rom`.
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**b.** The name of the ROM file does not matter. It will be detected automatically from an md5 checksum.
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**a.** Any DKR ROM should work as long as it is US 1.0.
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**b.** The name of the ROM file does not matter, but it must end with one of these extensions: `.z64`, `.v64`, `.n64`, or `.rom`. It will be detected automatically from an md5 checksum.
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**c.** If you use a byte-swapped or little-endian ROM, then it will automatically be converted to a big-endian (.z64) ROM file.
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3. Run `make` in the main directory.
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**a.** Use the `-jN` argument to use `N` number of threads to speed up building. For example, if you have a system with 4 cores / 4 threads, you should do `make -j4`.
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@@ -0,0 +1,7 @@
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recomp
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cc
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cfe
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uopt
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ugen
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as1
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err.english.cc
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@@ -5,6 +5,7 @@ OUT := ../ido5.3_recomp
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CXX := g++
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GCC := gcc
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DUMMY != echo "Statically recompiling IDO 5.3. This might take a while." >&2 || echo FAIL
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DUMMY != mkdir -p $(OUT) >&2 || echo FAIL
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cc: OPT_CFLAGS := -O2
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