diff --git a/README.md b/README.md index de35e106..93ba48e6 100755 --- a/README.md +++ b/README.md @@ -21,8 +21,8 @@ Currently, only the US 1.0 version of the game is supported. US 1.1, EU 1.0, EU ## Setup / Building 1. Install the dependencies 2. Place the ROM file within the `baseroms` directory. - **a.** Any DKR ROM should work as long as it is US 1.0, and it ends with one of these extensions: `.z64`, `.v64`, `.n64`, or `.rom`. - **b.** The name of the ROM file does not matter. It will be detected automatically from an md5 checksum. + **a.** Any DKR ROM should work as long as it is US 1.0. + **b.** The name of the ROM file does not matter, but it must end with one of these extensions: `.z64`, `.v64`, `.n64`, or `.rom`. It will be detected automatically from an md5 checksum. **c.** If you use a byte-swapped or little-endian ROM, then it will automatically be converted to a big-endian (.z64) ROM file. 3. Run `make` in the main directory. **a.** Use the `-jN` argument to use `N` number of threads to speed up building. For example, if you have a system with 4 cores / 4 threads, you should do `make -j4`. diff --git a/tools/ido-static-recomp/.gitignore b/tools/ido-static-recomp/.gitignore new file mode 100644 index 00000000..65a2b502 --- /dev/null +++ b/tools/ido-static-recomp/.gitignore @@ -0,0 +1,7 @@ +recomp +cc +cfe +uopt +ugen +as1 +err.english.cc \ No newline at end of file diff --git a/tools/ido-static-recomp/Makefile b/tools/ido-static-recomp/Makefile index a1b04bd7..f13976d7 100644 --- a/tools/ido-static-recomp/Makefile +++ b/tools/ido-static-recomp/Makefile @@ -5,6 +5,7 @@ OUT := ../ido5.3_recomp CXX := g++ GCC := gcc +DUMMY != echo "Statically recompiling IDO 5.3. This might take a while." >&2 || echo FAIL DUMMY != mkdir -p $(OUT) >&2 || echo FAIL cc: OPT_CFLAGS := -O2 diff --git a/tools/ido-static-recomp/recomp b/tools/ido-static-recomp/recomp deleted file mode 100755 index 79b2f2f5..00000000 Binary files a/tools/ido-static-recomp/recomp and /dev/null differ