mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
Move all function signatures from menu.c to menu.h and fix things that needed updating due to that
This commit is contained in:
+1
-1
@@ -265,7 +265,7 @@ typedef struct LevelHeader {
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/* 0x9E */ u8 bgColorGreen;
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/* 0x9F */ u8 bgColorBlue;
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/* 0xA0 */ s32 unkA0;
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/* 0xA4 */ s32 unkA4;
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/* 0xA4 */ TextureHeader *unkA4;
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/* 0xA8 */ u16 unkA8;
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/* 0xAA */ u16 unkAA;
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/* 0xAC */ PulsatingLightData *pulseLightData;
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@@ -124,5 +124,6 @@ void func_8000232C(ALCSPlayer *seqp, void *ptr, u8 *arg2, ALCSeq *seq); //Non Ma
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f32 func_800015F8(void); //Non Matching
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void func_80001FB8(u16 arg0); //Non Matching
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void func_8000232C(ALCSPlayer *seqp, void *ptr, u8 *arg2, ALCSeq *seq); // Non Matching
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s32 func_80009B7C(s32 *arg0, s32 arg1, s32 arg2, s32 arg3); // Non Matching
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#endif
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@@ -406,7 +406,7 @@ GLOBAL_ASM("asm/non_matchings/fade_transition/func_800C0B00.s")
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GLOBAL_ASM("asm/non_matchings/fade_transition/func_800C1130.s")
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void render_fade_barndoor_horizontal(Gfx **dlist, s32 arg1, s32 arg2) {
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func_8007B3D0();
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func_8007B3D0(dlist);
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gSPDisplayList((*dlist)++, D_800E3648)
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// TODO: Need to clean this up.
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gDkrVertices((*dlist)++, (s32)D_800E31C0[D_800E31D0[0]] + 0x80000000, (((s32)D_800E31C0[D_800E31D0[0]] + 0x80000000) & 6) | 0x58, 0x70)
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@@ -416,7 +416,7 @@ void render_fade_barndoor_horizontal(Gfx **dlist, s32 arg1, s32 arg2) {
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// This is exactly the same as render_fade_barndoor_horizontal; I wonder what gets changed then?
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void render_fade_barndoor_vertical(Gfx **dlist, s32 arg1, s32 arg2) {
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func_8007B3D0();
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func_8007B3D0(dlist);
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gSPDisplayList((*dlist)++, D_800E3648)
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// TODO: Need to clean this up.
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gDkrVertices((*dlist)++, (s32)D_800E31C0[D_800E31D0[0]] + 0x80000000, (((s32)D_800E31C0[D_800E31D0[0]] + 0x80000000) & 6) | 0x58, 0x70)
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@@ -430,7 +430,7 @@ GLOBAL_ASM("asm/non_matchings/fade_transition/func_800C1EE8.s")
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#ifdef NON_MATCHING
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void render_fade_circle(Gfx **dlist, s32 arg1, s32 arg2) {
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u8 *addr, *addr2;
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func_8007B3D0();
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func_8007B3D0(dlist);
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gSPDisplayList((*dlist)++, D_800E3648)
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addr = (D_800E31C0[D_800E31D0[0]] + 0x80000000);
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addr2 = (D_800E31C8[D_800E31D0[0]] + 0x80000000);
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@@ -476,7 +476,7 @@ GLOBAL_ASM("asm/non_matchings/fade_transition/render_fade_waves.s")
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#endif
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void render_fade_barndoor_diagonal(Gfx **dlist, s32 arg1, s32 arg2) {
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func_8007B3D0();
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func_8007B3D0(dlist);
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gSPDisplayList((*dlist)++, D_800E3648)
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// TODO: Need to clean this up.
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gDkrVertices((*dlist)++, (s32)D_800E31C0[D_800E31D0[0]] + 0x80000000, (((s32)D_800E31C0[D_800E31D0[0]] + 0x80000000) & 6) | 0x48, 0x5E)
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@@ -54,4 +54,4 @@ void func_800C2640(FadeTransition *transition); //Non Matching
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s32 func_800C018C(void); //Non Matching
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s32 func_800C01D8(FadeTransition *transition); //Non Matching
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#endif
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#endif
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+12
-187
@@ -12,6 +12,10 @@
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#include "structs.h"
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#include "f3ddkr.h"
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#include "video.h"
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#include "audio.h"
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#include "camera.h"
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#include "font.h"
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#include "game_text.h"
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/**
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* @file Contains all the code used for every menu in the game.
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@@ -22,13 +26,6 @@
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// The bss section needs to stay above the data section!
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// Otherwise the bss variables will get reordered, which is bad.
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typedef struct unk801263C0 {
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s8 unk0;
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s8 unk1;
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s16 unk2;
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} unk801263C0;
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unk800DFC10 *D_80126390;
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unk800DFC10 *D_80126394;
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s32 D_80126398;
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@@ -45,12 +42,6 @@ unk801263C0 D_801263C0;
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s32 gIgnorePlayerInput;
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s32 D_801263C8;
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/* Size: 0xE bytes. */
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typedef struct unk801263CC {
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u8 pad0[0xC];
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s16 unkC;
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} unk801263CC;
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unk801263CC (*D_801263CC)[8];
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s32 D_801263D0;
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@@ -91,15 +82,6 @@ s32 D_80126494;
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s32 D_80126498;
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s32 D_8012649C;
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/* Size: 0x0C Bytes */
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typedef struct unk801264A0 {
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u8 unk0;
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u8 unk1;
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u16 unk2;
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char name[4];
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u32 pad8;
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} unk801264A0;
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unk801264A0 D_801264A0[4];
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s32 D_801264D0;
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@@ -109,17 +91,6 @@ s32 D_801264DC;
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s8 D_801264E0;
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s8 D_801264E1;
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#define TT_MENU_ROOT 0
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#define TT_MENU_CONT_PAK_ERROR_1 1
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#define TT_MENU_CONT_PAK_ERROR_2 2
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#define TT_MENU_CONT_PAK_ERROR_3 3
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#define TT_MENU_GAME_STATUS 4
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#define TT_MENU_INTRODUCTION 5
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#define TT_MENU_INSERT_CONT_PAK 6
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#define TT_MENU_INSERT_RUMBLE_PAK 7
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#define TT_MENU_SAVE_GHOST 8
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#define TT_MENU_EXIT 10
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s8 D_801264E2;
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s8 D_801264E2;
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@@ -1168,11 +1139,6 @@ s16 *D_800E14BC[32] = {
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NULL, NULL, &D_800E13A8[0], &D_800E13A8[48]
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};
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typedef struct unk800E153C {
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TextureHeader *texture;
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u32 unk4; // Flags?
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} unk800E153C;
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unk800E153C D_800E153C[] = {
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{ NULL, 0x00000000 },
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{ NULL, 0x00400000 },
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@@ -1539,59 +1505,6 @@ const char D_800E8250[] = "loadFrontEndItem() - Item no %d out of range 0-%d\n";
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/*********************************/
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Settings *get_settings(void);
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void func_8009C4A8(s16 *arg0);
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void func_8009C674(s16 *arg0);
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void func_8008E4B0(void);
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s8 *get_misc_asset(s32 arg0);
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void func_80001D04(s32, s32*);
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void update_camera_fov(f32 arg0);
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void func_8009C508(s32 arg0);
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void *allocate_from_main_pool_safe(s32, u32);
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void func_800C4170(s32 arg0);
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void play_music(s32 arg0);
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void render_textured_rectangle(Gfx **dlist, DrawTexture *arg1, s32 arg2, s32 arg3, u8 red, u8 green, u8 blue, u8 alpha);
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void func_8007B3D0(Gfx **dlist);
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void func_8009BD5C(void);
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void load_level_for_menu(s32, s32, s32);
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void func_8008CACC(void);
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void reset_character_id_slots(void);
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void func_80000FDC(s32, s32, f32);
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void decompress_filename_string(u32 compressedFilename, char *output, s32 length);
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void calculate_and_display_rom_checksum(void);
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void func_800851FC(void);
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void set_music_volume_slider(s32);
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s32 music_is_playing(void);
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void set_text_color(s32 red, s32 green, s32 blue, s32 alpha, s32 opacity);
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void func_80082FAC(void);
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void func_8009ABAC(void);
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void func_800C31EC(s32); //game_text.h
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void update_controller_sticks(void);
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void func_80078D00(Gfx**, void *element, s32, s32, f32, f32, u32, s32);
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void reset_controller_sticks(void);
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void menu_logos_screen_init(void);
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void menu_title_screen_init(void);
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void menu_options_init(void);
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void menu_audio_options_init(void);
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void menu_save_options_init(void);
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void menu_magic_codes_init(void);
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void menu_magic_codes_list_init(void);
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void menu_character_select_init(void);
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void menu_game_select_init(void);
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void menu_file_select_init(void);
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void menu_track_select_init(void);
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void menu_5_init(void);
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void menu_11_init(void);
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void menu_trophy_race_round_init(void);
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void menu_trophy_race_rankings_init(void);
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void menu_23_init(void);
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void menu_ghost_data_init(void);
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void menu_credits_init(void);
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void menu_boot_init(void);
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void menu_caution_init(void);
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void func_80001844(void);
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#ifdef NON_MATCHING
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// Should be functionally equivalent
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@@ -2349,8 +2262,6 @@ s32 menu_logo_screen_loop(s32 arg0) {
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return 0;
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}
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void set_magic_code_flags(s32 flags);
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void func_80082FAC(void) {
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if (D_80126448 & 2) {
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set_magic_code_flags(2);
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@@ -2478,10 +2389,6 @@ void func_800841B8(s32 arg0) {
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}
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#ifdef NON_MATCHING
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void func_80084734(void);
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void set_language(s32 language);
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// Should be functionally equivalent
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s32 menu_options_loop(s32 arg0) {
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s32 buttonsPressed;
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@@ -2517,7 +2424,7 @@ s32 menu_options_loop(s32 arg0) {
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if ((buttonsPressed & B_BUTTON) || ((buttonsPressed & (A_BUTTON | START_BUTTON)) && D_800DF460 == 5)) {
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// Leave the option menu
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func_80000C98(-0x80, D_800DF460, analogX);
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func_80000C98(-0x80);
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gMenuDelay = -1;
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func_800C01D8(&D_800DF774);
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func_80001D04(0x241, 0);
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@@ -2538,12 +2445,12 @@ s32 menu_options_loop(s32 arg0) {
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// Enable/Disable subtitles.
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if (D_80126448 & 0x2000000) {
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func_80001D04(0xEB, 0);
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func_8009EABC(0, 0x2000000);
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func_8009EABC(0);
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func_800C2AF4(0);
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gOptionMenuStrings[1] = gMenuText[183];
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} else {
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func_80001D04(0xEB, 0);
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func_8009EA78(0, 0x2000000);
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func_8009EA78(0);
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func_800C2AF4(1);
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gOptionMenuStrings[1] = gMenuText[182];
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}
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@@ -2603,8 +2510,6 @@ void func_80084734(void) {
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func_800C422C(2);
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}
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void func_8009C8A4(s16 *arg0);
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void menu_audio_options_init(void) {
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gOptionsMenuItemIndex = 0;
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D_801263BC = 0;
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@@ -2833,15 +2738,6 @@ void menu_save_options_init(void) {
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GLOBAL_ASM("asm/non_matchings/menu/func_800853D0.s")
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GLOBAL_ASM("asm/non_matchings/menu/func_80085B9C.s")
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/* Size: 0x10 Bytes */
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typedef struct unk800860A8 {
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s8 unk0;
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u8 pad1[0x5];
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s8 unk6;
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u8 pad7[0x5];
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s32 unkC;
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} unk800860A8;
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s32 func_800860A8(s32 arg0, s32 *arg1, unk800860A8 *arg2, s32 *arg3, s32 arg4) {
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s32 temp_v1;
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s32 phi_t0;
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@@ -2871,19 +2767,6 @@ s32 func_800860A8(s32 arg0, s32 *arg1, unk800860A8 *arg2, s32 *arg3, s32 arg4) {
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return phi_t0;
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}
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/* Size: 0x10 bytes */
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typedef struct unk800861C8 {
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u8 unk0;
|
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u8 unk1;
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u8 unk2;
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u8 pad3;
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u16 pad4;
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s8 unk6;
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s8 pad7;
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u32 pad8;
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u32 unkC;
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} unk800861C8;
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void func_800861C8(unk800861C8 *arg0, s32 *arg1) {
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s32 i;
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for(i = 0; i < 3; i++) {
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@@ -3015,11 +2898,6 @@ void menu_boot_init(void) {
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}
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#ifdef NON_MATCHING
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void func_800887E8(void);
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void func_800887C4(void);
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s32 func_800C018C(void);
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s32 func_800890AC(s32);
|
||||
|
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s32 menu_boot_loop(s32 arg0) {
|
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// arg0 = sp30
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s32 out; // sp2C
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@@ -3376,9 +3254,6 @@ void func_8008A8F8(s32 arg0, s32 arg1, s32 arg2) {
|
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}
|
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|
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#ifdef NON_MATCHING
|
||||
|
||||
void func_8008AD1C(void);
|
||||
|
||||
s32 menu_magic_codes_list_loop(s32 arg0) {
|
||||
s32 phi_a2;
|
||||
s32 sp48;
|
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@@ -3838,10 +3713,6 @@ void menu_caution_init(void) {
|
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gPlayerHasSeenCautionMenu = 1;
|
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}
|
||||
|
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void func_8008C4E8(void);
|
||||
|
||||
void draw_menu_elements(s32, MenuElement*, f32);
|
||||
|
||||
s32 menu_caution_loop(s32 arg0) {
|
||||
if (gMenuDelay != 0) {
|
||||
gMenuDelay += arg0;
|
||||
@@ -4366,20 +4237,8 @@ GLOBAL_ASM("asm/non_matchings/menu/menu_track_select_init.s")
|
||||
GLOBAL_ASM("asm/non_matchings/menu/func_8008F00C.s")
|
||||
|
||||
#ifdef NON_MATCHING
|
||||
|
||||
// Close to done with this function. Just a regalloc issue remains.
|
||||
|
||||
void func_8008F534(void);
|
||||
void func_8008FF1C(s32 arg0);
|
||||
void func_800904E8(s32 arg0);
|
||||
void func_80090918(s32 arg0);
|
||||
void func_80090ED8(s32 arg0);
|
||||
void render_track_select_setup_ui(s32 arg0);
|
||||
void func_80092188(s32 arg0);
|
||||
void func_8008E4EC(void);
|
||||
s32 get_thread30_level_id_to_load(void);
|
||||
void set_relative_volume_for_music(u8 arg0);
|
||||
|
||||
s32 menu_track_select_loop(s32 arg0) {
|
||||
s32 phi_a2;
|
||||
Settings *settings;
|
||||
@@ -4837,7 +4696,7 @@ void menu_5_init(void) {
|
||||
Settings *settings;
|
||||
s32 result;
|
||||
s32 s0;
|
||||
s32 temp;
|
||||
s16 temp;
|
||||
|
||||
settings = get_settings();
|
||||
gTrackIdForPreview = 0;
|
||||
@@ -4849,13 +4708,13 @@ void menu_5_init(void) {
|
||||
if ((result == 5) || (result == 8) || (!(result & 0x40) && (!(settings->courseFlagsPtr[s0] & 2)))) {
|
||||
temp = D_800E0758[s0];
|
||||
if (temp != -1) {
|
||||
func_80000FDC(temp & 0xFFFF, 0, 1.0f);
|
||||
func_80000FDC(temp, 0, 1.0f);
|
||||
}
|
||||
D_801263E0 = -1;
|
||||
} else {
|
||||
temp = D_800E0758[s0];
|
||||
if (temp != -1) {
|
||||
func_80000FDC(temp & 0xFFFF, 0, 0.5f);
|
||||
func_80000FDC(temp, 0, 0.5f);
|
||||
}
|
||||
func_80000BE0(0x18);
|
||||
play_music(0x18);
|
||||
@@ -4889,9 +4748,6 @@ GLOBAL_ASM("asm/non_matchings/menu/func_80092E94.s")
|
||||
|
||||
|
||||
#ifdef NON_MATCHING
|
||||
|
||||
void func_80093A0C(void);
|
||||
|
||||
// Regalloc issues
|
||||
s32 menu_5_loop(s32 arg0) {
|
||||
s32 temp0;
|
||||
@@ -5052,13 +4908,13 @@ void func_80094C14(s32 arg0) {
|
||||
D_801263D8 += arg0;
|
||||
switch(D_800DF460) {
|
||||
case 0:
|
||||
if (func_8000C8B4(0xF0, &D_80126A94) < D_801263D8) {
|
||||
if (func_8000C8B4(0xF0) < D_801263D8) {
|
||||
func_80000C98(-0x100);
|
||||
D_800DF460 = 1;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (func_8000C8B4(0x12C, &D_80126A94) < D_801263D8) {
|
||||
if (func_8000C8B4(0x12C) < D_801263D8) {
|
||||
func_80000BE0(0x18);
|
||||
play_music(0x18);
|
||||
func_80000C98(0x100);
|
||||
@@ -5109,7 +4965,6 @@ GLOBAL_ASM("asm/non_matchings/menu/func_80095624.s")
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/menu/func_80095728.s")
|
||||
|
||||
void func_800981E8(void);
|
||||
|
||||
void func_80096790(void) {
|
||||
s32 temp;
|
||||
@@ -5304,9 +5159,6 @@ void func_80098208(void) {
|
||||
set_time_trial_enabled(0);
|
||||
}
|
||||
|
||||
extern s32 D_800E0980;
|
||||
s8 *get_misc_asset(s32 arg0);
|
||||
|
||||
#if 1
|
||||
GLOBAL_ASM("asm/non_matchings/menu/menu_trophy_race_round_init.s")
|
||||
#else
|
||||
@@ -5497,7 +5349,6 @@ GLOBAL_ASM("asm/non_matchings/menu/menu_ghost_data_init.s")
|
||||
GLOBAL_ASM("asm/non_matchings/menu/func_80099E8C.s")
|
||||
|
||||
#ifdef NON_MATCHING
|
||||
|
||||
// Regalloc issue: v0 & v1 need to swap!
|
||||
s32 menu_ghost_data_loop(s32 arg0) {
|
||||
s32 i;
|
||||
@@ -5754,19 +5605,6 @@ void func_8009BCF0(void) {
|
||||
func_8006F564(0);
|
||||
}
|
||||
|
||||
/* Unknown size */
|
||||
typedef struct unk80069D20 {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
u8 pad6[6];
|
||||
f32 unkC;
|
||||
f32 unk10;
|
||||
f32 unk14;
|
||||
} unk80069D20;
|
||||
|
||||
void func_8001D5E0(f32 arg0, f32 arg1, f32 arg2);
|
||||
|
||||
void func_8009BD5C(void) {
|
||||
unk80069D20 *temp_v0;
|
||||
s16 sp2A;
|
||||
@@ -6021,11 +5859,6 @@ s32 get_number_of_active_players(void) {
|
||||
return gNumberOfActivePlayers;
|
||||
}
|
||||
|
||||
typedef struct unk8006BDB0 {
|
||||
u8 pad[0x4C];
|
||||
s8 unk4C;
|
||||
} unk8006BDB0;
|
||||
|
||||
s32 func_8009C3D8(void) {
|
||||
unk8006BDB0 *temp = (unk8006BDB0*)get_current_level_header();
|
||||
if (gIsInTwoPlayerAdventure && !gIsInTracksMode) {
|
||||
@@ -6065,11 +5898,6 @@ void func_8009C4A8(s16 *arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
void free_texture(u32 arg0);
|
||||
void free_sprite(u32 arg0);
|
||||
void gParticlePtrList_addObject(u32 arg0);
|
||||
void func_8005FF40(u32 arg0);
|
||||
|
||||
void func_8009C508(s32 arg0) {
|
||||
if (D_80126750[arg0] != 0) {
|
||||
if (D_80126550[arg0] != 0) {
|
||||
@@ -6116,8 +5944,6 @@ void func_8009C674(s16 *arg0) {
|
||||
|
||||
GLOBAL_ASM("asm/non_matchings/menu/func_8009C6D4.s")
|
||||
|
||||
void func_8009C904(s32 arg0);
|
||||
|
||||
void func_8009C8A4(s16 *arg0) {
|
||||
s32 index = 0;
|
||||
while (arg0[index] != -1) {
|
||||
@@ -6125,7 +5951,6 @@ void func_8009C8A4(s16 *arg0) {
|
||||
}
|
||||
}
|
||||
|
||||
s32 get_random_number_from_range(s32, s32);
|
||||
void func_8009C904(s32 arg0) {
|
||||
if (D_800DF75C == NULL) {
|
||||
D_800DF75C = allocate_from_main_pool_safe(sizeof(unk800DF510) * 18, COLOR_TAG_RED);
|
||||
|
||||
+335
-69
@@ -3,6 +3,18 @@
|
||||
|
||||
#include "types.h"
|
||||
#include "structs.h"
|
||||
#include "PR/gbi.h"
|
||||
|
||||
#define TT_MENU_ROOT 0
|
||||
#define TT_MENU_CONT_PAK_ERROR_1 1
|
||||
#define TT_MENU_CONT_PAK_ERROR_2 2
|
||||
#define TT_MENU_CONT_PAK_ERROR_3 3
|
||||
#define TT_MENU_GAME_STATUS 4
|
||||
#define TT_MENU_INTRODUCTION 5
|
||||
#define TT_MENU_INSERT_CONT_PAK 6
|
||||
#define TT_MENU_INSERT_RUMBLE_PAK 7
|
||||
#define TT_MENU_SAVE_GHOST 8
|
||||
#define TT_MENU_EXIT 10
|
||||
|
||||
#define CHEAT(index) 1 << index
|
||||
|
||||
@@ -77,6 +89,140 @@ enum Language {
|
||||
JAPANESE
|
||||
};
|
||||
|
||||
/* Size: 0x20 bytes */
|
||||
typedef struct unk800DF510 {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
f32 unk8;
|
||||
f32 unkC;
|
||||
f32 unk10;
|
||||
f32 unk14;
|
||||
s16 unk18;
|
||||
s8 unk1A;
|
||||
s8 unk1B;
|
||||
s8 unk1C;
|
||||
s8 unk1D;
|
||||
u8 pad1E[2];
|
||||
} unk800DF510;
|
||||
|
||||
typedef struct unk80126460 {
|
||||
MenuElement elem[2];
|
||||
} unk80126460;
|
||||
|
||||
typedef struct unk801263C0 {
|
||||
s8 unk0;
|
||||
s8 unk1;
|
||||
s16 unk2;
|
||||
} unk801263C0;
|
||||
|
||||
/* Size: 0x30 bytes */
|
||||
typedef struct unk800DF83C {
|
||||
char *unk0; // Pointer to ascii text.
|
||||
f32 unk4;
|
||||
f32 unk8;
|
||||
f32 unkC;
|
||||
f32 unk10;
|
||||
f32 unk14;
|
||||
f32 unk18;
|
||||
f32 unk1C;
|
||||
f32 unk20;
|
||||
f32 unk24;
|
||||
f32 unk28;
|
||||
} unk800DF83C;
|
||||
|
||||
typedef struct unk800DFA3C {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
u8 unk4;
|
||||
u8 unk5;
|
||||
u8 unk6;
|
||||
u8 unk7;
|
||||
u8 unk8;
|
||||
u8 unk9;
|
||||
u8 unkA;
|
||||
u8 unkB;
|
||||
u32* unkC;
|
||||
} unk800DFA3C;
|
||||
|
||||
typedef struct unk800DFC10 {
|
||||
u32 *unk0;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
u32 *unk8;
|
||||
s32 unkC;
|
||||
} unk800DFC10;
|
||||
|
||||
typedef struct unk800E03CC {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
s16 unk8;
|
||||
s16 unkA;
|
||||
s16 unkC;
|
||||
s16 unkE;
|
||||
} unk800E03CC;
|
||||
|
||||
/* Size: 0xE bytes. */
|
||||
typedef struct unk801263CC {
|
||||
u8 pad0[0xC];
|
||||
s16 unkC;
|
||||
} unk801263CC;
|
||||
|
||||
/* Size: 0x0C Bytes */
|
||||
typedef struct unk801264A0 {
|
||||
u8 unk0;
|
||||
u8 unk1;
|
||||
u16 unk2;
|
||||
char name[4];
|
||||
u32 pad8;
|
||||
} unk801264A0;
|
||||
|
||||
typedef struct unk800E153C {
|
||||
TextureHeader *texture;
|
||||
u32 unk4; // Flags?
|
||||
} unk800E153C;
|
||||
|
||||
/* Size: 0x10 Bytes */
|
||||
typedef struct unk800860A8 {
|
||||
s8 unk0;
|
||||
u8 pad1[0x5];
|
||||
s8 unk6;
|
||||
u8 pad7[0x5];
|
||||
s32 unkC;
|
||||
} unk800860A8;
|
||||
|
||||
/* Size: 0x10 bytes */
|
||||
typedef struct unk800861C8 {
|
||||
u8 unk0;
|
||||
u8 unk1;
|
||||
u8 unk2;
|
||||
u8 pad3;
|
||||
u16 pad4;
|
||||
s8 unk6;
|
||||
s8 pad7;
|
||||
u32 pad8;
|
||||
u32 unkC;
|
||||
} unk800861C8;
|
||||
|
||||
/* Unknown size */
|
||||
typedef struct unk80069D20 {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
u8 pad6[6];
|
||||
f32 unkC;
|
||||
f32 unk10;
|
||||
f32 unk14;
|
||||
} unk80069D20;
|
||||
|
||||
typedef struct unk8006BDB0 {
|
||||
u8 pad[0x4C];
|
||||
s8 unk4C;
|
||||
} unk8006BDB0;
|
||||
|
||||
extern s8 D_800DF450;
|
||||
extern f32 D_800DF454;
|
||||
extern s32 D_800DF458;
|
||||
@@ -125,24 +271,6 @@ extern s8 D_800DF4EC;
|
||||
// Unused?
|
||||
extern s32 D_800DF4F0[];
|
||||
|
||||
/* Size: 0x20 bytes */
|
||||
typedef struct unk800DF510 {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
f32 unk8;
|
||||
f32 unkC;
|
||||
f32 unk10;
|
||||
f32 unk14;
|
||||
s16 unk18;
|
||||
s8 unk1A;
|
||||
s8 unk1B;
|
||||
s8 unk1C;
|
||||
s8 unk1D;
|
||||
u8 pad1E[2];
|
||||
} unk800DF510;
|
||||
|
||||
extern unk800DF510 D_800DF510[18];
|
||||
|
||||
extern s16 *D_800DF750[1];
|
||||
@@ -168,21 +296,6 @@ extern s16 D_800DF7C4[12];
|
||||
|
||||
extern DrawTexture D_800DF7DC[12];
|
||||
|
||||
/* Size: 0x30 bytes */
|
||||
typedef struct unk800DF83C {
|
||||
char *unk0; // Pointer to ascii text.
|
||||
f32 unk4;
|
||||
f32 unk8;
|
||||
f32 unkC;
|
||||
f32 unk10;
|
||||
f32 unk14;
|
||||
f32 unk18;
|
||||
f32 unk1C;
|
||||
f32 unk20;
|
||||
f32 unk24;
|
||||
f32 unk28;
|
||||
} unk800DF83C;
|
||||
|
||||
// Title screen cinematic text
|
||||
extern unk800DF83C D_800DF83C[10];
|
||||
|
||||
@@ -194,20 +307,6 @@ extern char *gOptionMenuStrings[7];
|
||||
|
||||
extern s16 D_800DFA2C[8];
|
||||
|
||||
typedef struct unk800DFA3C {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
u8 unk4;
|
||||
u8 unk5;
|
||||
u8 unk6;
|
||||
u8 unk7;
|
||||
u8 unk8;
|
||||
u8 unk9;
|
||||
u8 unkA;
|
||||
u8 unkB;
|
||||
u32* unkC;
|
||||
} unk800DFA3C;
|
||||
|
||||
extern unk800DFA3C gAudioMenuStrings[8];
|
||||
|
||||
extern s32 D_800DFABC;
|
||||
@@ -242,14 +341,6 @@ extern s32* D_800DFBE0[10];
|
||||
extern s32 D_800DFC08;
|
||||
extern s32 D_800DFC0C;
|
||||
|
||||
typedef struct unk800DFC10 {
|
||||
u32 *unk0;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
u32 *unk8;
|
||||
s32 unkC;
|
||||
} unk800DFC10;
|
||||
|
||||
extern unk800DFC10 D_800DFC10;
|
||||
extern unk800DFC10 D_800DFC20;
|
||||
extern unk800DFC10 D_800DFC30;
|
||||
@@ -303,17 +394,6 @@ extern s16 D_800E0398[6];
|
||||
|
||||
extern s16 D_800E03A4[6];
|
||||
|
||||
typedef struct unk800E03CC {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
s16 unk8;
|
||||
s16 unkA;
|
||||
s16 unkC;
|
||||
s16 unkE;
|
||||
} unk800E03CC;
|
||||
|
||||
extern unk800E03CC D_800E03CC[3];
|
||||
|
||||
extern s16 D_800E03FC[10];
|
||||
@@ -565,8 +645,194 @@ extern s16 D_800E1E2C[10];
|
||||
|
||||
extern s16 D_800E1E40[10];
|
||||
|
||||
typedef struct unk80126460 {
|
||||
MenuElement elem[2];
|
||||
} unk80126460;
|
||||
//Remove once texture_sprites.h is finished
|
||||
typedef struct Sprite {
|
||||
s16 baseTextureId;
|
||||
s16 numberOfFrames; // 1 means static texture
|
||||
s16 numberOfInstances;
|
||||
s16 unk6;
|
||||
TextureHeader **frames;
|
||||
u8 unkC[1]; // Actual size varies.
|
||||
} Sprite;
|
||||
|
||||
|
||||
Settings *get_settings(void); //src/unknown_06B2B0.c
|
||||
s8* get_misc_asset(s32 arg0); //unknown_00BC20
|
||||
void render_textured_rectangle(Gfx **dlist, DrawTexture *arg1,
|
||||
s32 arg2, s32 arg3, u8 red, u8 green, u8 blue, u8 alpha); // Non Matching src/unknown_078050.c
|
||||
void func_8007B3D0(Gfx **dlist); //src/texture_sprites.c
|
||||
void load_level_for_menu(s32 levelId, s32 numberOfPlayers, s32 cutsceneId); //src/unknown_06B2B0.c
|
||||
void func_80078D00(Gfx**, void *element, s32, s32, f32, f32, u32, s32); //Non Matching src/unknown_078050.c
|
||||
s32 get_thread30_level_id_to_load(void); //src/thread30.c
|
||||
void func_8001D5E0(f32 arg0, f32 arg1, f32 arg2); //unknown_00BC20
|
||||
void free_texture(TextureHeader *arg0); //src/texture_sprites.c
|
||||
void free_sprite(Sprite *sprite); //src/texture_sprites.c
|
||||
void gParticlePtrList_addObject(Object *object); //src/unknown_00BC20.c
|
||||
void func_8005FF40(ObjectModel **modelPtr); //src/object_models.c
|
||||
s32 get_random_number_from_range(s32, s32); // Non Matching src/unknown_070110.c
|
||||
|
||||
void func_8007FF88(void);
|
||||
void func_80080E6C(void);
|
||||
void func_800813C0(void);
|
||||
void menu_init(u32 menuId);
|
||||
s32 menu_loop(Gfx **arg0, s32 **arg1, s32 **arg2, s32 **arg3, s32 arg4);
|
||||
void func_80081800(s32 arg0, s32 arg1, s32 arg2, u8 arg3, u8 arg4, u8 arg5, u8 arg6);
|
||||
void func_80081E54(s32 arg0, f32 arg1, f32 arg2, f32 arg3, s32 arg4, s32 arg5);
|
||||
void func_800828B8(void);
|
||||
void func_800829F8(s32 arg0, s32 arg1);
|
||||
void menu_logos_screen_init(void);
|
||||
s32 menu_logo_screen_loop(s32 arg0);
|
||||
void func_80082FAC(void);
|
||||
void menu_title_screen_init(void);
|
||||
void func_80084118(void);
|
||||
void menu_options_init(void);
|
||||
void func_800841B8(s32 arg0);
|
||||
void func_80084734(void);
|
||||
void menu_audio_options_init(void);
|
||||
void func_800851FC(void);
|
||||
void menu_save_options_init(void);
|
||||
s32 func_800860A8(s32 arg0, s32 *arg1, unk800860A8 *arg2, s32 *arg3, s32 arg4);
|
||||
void func_800861C8(unk800861C8 *arg0, s32 *arg1);
|
||||
s32 func_800874D0(s32 arg0, s32 arg1);
|
||||
s32 func_800875E4(s32 arg0, s32 arg1);
|
||||
s32 func_800876CC(s32 arg0, s32 arg1);
|
||||
void func_80087EB8(void);
|
||||
void menu_boot_init(void);
|
||||
void func_800887C4(void);
|
||||
void func_800887E8(void);
|
||||
void func_800895A4(void);
|
||||
void func_8008A4C8(void);
|
||||
void menu_magic_codes_list_init(void);
|
||||
void func_8008A8F8(s32 arg0, s32 arg1, s32 arg2);
|
||||
void func_8008AD1C(void);
|
||||
void func_8008AEB4(s32 arg0, s32 *arg1);
|
||||
void set_active_player_index(s32 controllerIndex);
|
||||
void menu_character_select_init(void);
|
||||
void draw_character_select_text(s32 arg0);
|
||||
void func_8008BFE8(s32 arg0, s8 *arg1, s32 arg2, u16 arg3, u16 arg4);
|
||||
void func_8008C128(void);
|
||||
void menu_caution_init(void);
|
||||
void func_8008C4E8(void);
|
||||
void func_8008CACC(void);
|
||||
void menu_file_select_init(void);
|
||||
void func_8008CC28(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6);
|
||||
void func_8008E428(void);
|
||||
void func_8008E45C(void);
|
||||
void func_8008E4B0(void);
|
||||
void func_8008F534(void);
|
||||
void func_80090ED8(s32 arg0);
|
||||
s32 func_80092BE0(s32 arg0);
|
||||
void menu_5_init(void);
|
||||
void func_80093A0C(void);
|
||||
void n_alSynRemovePlayer(void);
|
||||
void n_alSeqpDelete(void);
|
||||
void func_80094604(void);
|
||||
void func_80094C14(s32 arg0);
|
||||
void func_80096790(void);
|
||||
void menu_11_init(void);
|
||||
void func_800976CC(void);
|
||||
void decompress_filename_string(u32 compressedFilename, char *output, s32 length);
|
||||
s32 compress_filename_string(unsigned char *filename, s32 length);
|
||||
void func_80097874(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 *arg4, s32 arg5, s32 arg6);
|
||||
void func_800981E8(void);
|
||||
void func_80098208(void);
|
||||
void func_800983C0(s32 arg0);
|
||||
void func_80098754(void);
|
||||
void func_80099600(void);
|
||||
s32 get_trophy_race_world_id(void);
|
||||
void func_8009ABAC(void);
|
||||
void func_8009ABD8(s8 *arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5);
|
||||
void menu_23_init(void);
|
||||
void func_8009AF18(void);
|
||||
void menu_credits_init(void);
|
||||
void func_8009B1E4(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4);
|
||||
void func_8009BCF0(void);
|
||||
void func_8009BD5C(void);
|
||||
void func_8009BE54();
|
||||
void reset_controller_sticks(void);
|
||||
void reset_character_id_slots(void);
|
||||
s32 get_save_file_index(void);
|
||||
s32 get_track_id_to_load(void);
|
||||
s8 get_character_id_from_slot(s32 slot);
|
||||
s8 get_character_id_from_slot_unused(s32 slot);
|
||||
s8 get_player_selected_vehicle(s32 playerNum);
|
||||
void set_player_selected_vehicle(s32 playerNum, s32 index);
|
||||
s8 *func_8009C274(void);
|
||||
s8 get_player_character(s32 controllerIndex);
|
||||
void enable_tracks_mode(s32 boolean);
|
||||
s32 is_in_tracks_mode(void);
|
||||
void set_magic_code_flags(s32 flags);
|
||||
s32 get_filtered_cheats(void);
|
||||
s32 get_number_of_active_players(void);
|
||||
s32 func_8009C3D8(void);
|
||||
s32 get_multiplayer_racer_count(void);
|
||||
Settings** func_8009C490(void);
|
||||
void func_8009C49C(void);
|
||||
void func_8009C4A8(s16 *arg0);
|
||||
void func_8009C508(s32 arg0);
|
||||
void func_8009C674(s16 *arg0);
|
||||
void func_8009C8A4(s16 *arg0);
|
||||
void func_8009C904(s32 arg0);
|
||||
void func_8009CA58(void);
|
||||
void func_8009CF68(s32 arg0);
|
||||
void func_8009CFB0(void);
|
||||
s32 func_8009CFEC(u32 arg0);
|
||||
void func_8009D118(s32 arg0);
|
||||
void func_8009D1B8(s32 arg0, s32 arg1, s32 arg2);
|
||||
void func_8009D26C(void);
|
||||
void func_8009D324(void);
|
||||
void func_8009D330(s32 arg0);
|
||||
void func_8009D33C(s32 arg0, s32 arg1);
|
||||
s32 taj_menu_loop(void);
|
||||
s32 func_8009D9F4(void);
|
||||
s32 trophy_race_cabinet_menu_loop(void);
|
||||
void func_8009E9A0(void);
|
||||
void func_8009E9A8(void);
|
||||
f32 func_8009E9B0(s32 arg0, Gfx **arg1, s32 *arg2, s32 *arg3);
|
||||
s64 *func_8009EA6C(void);
|
||||
s32 func_8009EA78(s64 arg0);
|
||||
s32 func_8009EABC(s64 arg0);
|
||||
s64 func_8009EB08(void);
|
||||
s32 get_language(void);
|
||||
void set_language(s32 language);
|
||||
s32 is_adventure_two_unlocked(void);
|
||||
s32 is_in_adventure_two(void);
|
||||
s32 is_in_two_player_adventure(void);
|
||||
s32 is_tt_unlocked(void);
|
||||
s32 is_drumstick_unlocked(void);
|
||||
|
||||
// Non Matching functions below here
|
||||
void load_menu_text(s32 language); // Non Matching
|
||||
void draw_menu_elements(s32 arg0, MenuElement *elem, f32 arg2);
|
||||
s32 menu_audio_options_loop(s32 arg0);
|
||||
s32 menu_options_loop(s32 arg0);
|
||||
s32 func_800890AC(s32);
|
||||
s32 menu_boot_loop(s32 arg0);
|
||||
void menu_magic_codes_init(void);
|
||||
void render_magic_codes_list_menu_text(s32 arg0);
|
||||
s32 menu_magic_codes_list_loop(s32 arg0);
|
||||
void calculate_and_display_rom_checksum(void);
|
||||
void randomize_ai_racer_slots(s32 arg0);
|
||||
void menu_game_select_init(void);
|
||||
void func_8008C698(s32 arg0);
|
||||
s32 menu_game_select_loop(s32 arg0);
|
||||
void render_file_select_menu(s32 arg0);
|
||||
s32 menu_track_select_loop(s32 arg0);
|
||||
void func_8008FF1C(s32 arg0);
|
||||
void func_800904E8(s32 arg0);
|
||||
void func_80090918(s32 arg0);
|
||||
void render_track_select_setup_ui(s32 arg0);
|
||||
void func_80092188(s32 arg0);
|
||||
void func_8008E4EC(void);
|
||||
s32 menu_5_loop(s32 arg0);
|
||||
void func_80095624(s32 arg0);
|
||||
s32 trim_filename_string(u8 *input, u8 *output);
|
||||
void menu_trophy_race_round_init(void);
|
||||
void menu_ghost_data_init(void);
|
||||
s32 menu_ghost_data_loop(s32 arg0);
|
||||
void update_controller_sticks(void);
|
||||
s32 tt_menu_loop(void);
|
||||
void menu_track_select_init(void);
|
||||
void menu_trophy_race_rankings_init(void);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -749,7 +749,7 @@ s32 func_8000FD34(unk8000FD34 *arg0, s32 arg1) {
|
||||
GLOBAL_ASM("asm/non_matchings/unknown_00BC20/func_8000FD54.s")
|
||||
|
||||
|
||||
void gParticlePtrList_addObject(Object *object){
|
||||
void gParticlePtrList_addObject(Object *object) {
|
||||
func_800245B4(object->unk4A | 0x8000);
|
||||
gParticlePtrList[gParticleCount] = object;
|
||||
gParticleCount++;
|
||||
|
||||
+4
-10
@@ -876,7 +876,7 @@ void func_800389B8(Object *obj, s32 arg1) {
|
||||
obj->y_position += obj->y_velocity * temp_f2;
|
||||
obj->z_position += obj->z_velocity * temp_f2;
|
||||
if (obj->unk18 >= 256) {
|
||||
gParticlePtrList_addObject();
|
||||
gParticlePtrList_addObject(obj);
|
||||
obj->unk18 = 255;
|
||||
}
|
||||
}
|
||||
@@ -885,16 +885,10 @@ void func_80038A6C(s32 arg0, s32 arg1) {
|
||||
|
||||
}
|
||||
|
||||
// Probably just Object?
|
||||
typedef struct unk80038A78 {
|
||||
u8 pad0[0x18];
|
||||
s16 unk18;
|
||||
} unk80038A78;
|
||||
|
||||
void func_80038A78(unk80038A78 *arg0, s32 arg1) {
|
||||
void func_80038A78(Object *arg0, s32 arg1) {
|
||||
arg0->unk18 += arg1 * 8;
|
||||
if (arg0->unk18 >= 256) {
|
||||
gParticlePtrList_addObject();
|
||||
gParticlePtrList_addObject(arg0);
|
||||
arg0->unk18 = 255;
|
||||
}
|
||||
}
|
||||
@@ -913,7 +907,7 @@ void func_80038AD4(Object *arg0, s32 arg1) {
|
||||
arg0->unk18 += arg1 * 4;
|
||||
arg0->y_position += temp_f2 * 0.25;
|
||||
if (arg0->unk18 >= 256) {
|
||||
gParticlePtrList_addObject();
|
||||
gParticlePtrList_addObject(arg0);
|
||||
arg0->unk18 = 255;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -202,7 +202,6 @@ void func_8006ECFC(s32 arg0);
|
||||
void load_level_3(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4);
|
||||
void func_800813C0();
|
||||
void func_80004A60(s32, s32);
|
||||
void menu_init(s32);
|
||||
void render(void);
|
||||
void func_8006C3E0(void);
|
||||
Settings *get_settings(void);
|
||||
@@ -1260,7 +1259,7 @@ void func_8006CCF0(s32 arg0) {
|
||||
case 2:
|
||||
sp40 = 3;
|
||||
sp3C = 1;
|
||||
func_80098208(&D_800DD394);
|
||||
func_80098208();
|
||||
D_801234FC = 2;
|
||||
break;
|
||||
case 3:
|
||||
|
||||
Reference in New Issue
Block a user