From 116f119529a5b98c81cd44b87d52dd09512eca28 Mon Sep 17 00:00:00 2001 From: Ryan Myers Date: Mon, 13 Sep 2021 13:48:21 -0400 Subject: [PATCH] Move all function signatures from menu.c to menu.h and fix things that needed updating due to that --- include/structs.h | 2 +- src/audio.h | 1 + src/fade_transition.c | 8 +- src/fade_transition.h | 2 +- src/menu.c | 199 ++------------------- src/menu.h | 404 ++++++++++++++++++++++++++++++++++-------- src/unknown_00BC20.c | 2 +- src/unknown_0348C0.c | 14 +- src/unknown_06B2B0.c | 3 +- 9 files changed, 360 insertions(+), 275 deletions(-) diff --git a/include/structs.h b/include/structs.h index b42f20c5..e78ad9e3 100644 --- a/include/structs.h +++ b/include/structs.h @@ -265,7 +265,7 @@ typedef struct LevelHeader { /* 0x9E */ u8 bgColorGreen; /* 0x9F */ u8 bgColorBlue; /* 0xA0 */ s32 unkA0; - /* 0xA4 */ s32 unkA4; + /* 0xA4 */ TextureHeader *unkA4; /* 0xA8 */ u16 unkA8; /* 0xAA */ u16 unkAA; /* 0xAC */ PulsatingLightData *pulseLightData; diff --git a/src/audio.h b/src/audio.h index 77e7dce1..374b04dd 100644 --- a/src/audio.h +++ b/src/audio.h @@ -124,5 +124,6 @@ void func_8000232C(ALCSPlayer *seqp, void *ptr, u8 *arg2, ALCSeq *seq); //Non Ma f32 func_800015F8(void); //Non Matching void func_80001FB8(u16 arg0); //Non Matching void func_8000232C(ALCSPlayer *seqp, void *ptr, u8 *arg2, ALCSeq *seq); // Non Matching +s32 func_80009B7C(s32 *arg0, s32 arg1, s32 arg2, s32 arg3); // Non Matching #endif diff --git a/src/fade_transition.c b/src/fade_transition.c index 7b0ace38..0adaa99e 100644 --- a/src/fade_transition.c +++ b/src/fade_transition.c @@ -406,7 +406,7 @@ GLOBAL_ASM("asm/non_matchings/fade_transition/func_800C0B00.s") GLOBAL_ASM("asm/non_matchings/fade_transition/func_800C1130.s") void render_fade_barndoor_horizontal(Gfx **dlist, s32 arg1, s32 arg2) { - func_8007B3D0(); + func_8007B3D0(dlist); gSPDisplayList((*dlist)++, D_800E3648) // TODO: Need to clean this up. gDkrVertices((*dlist)++, (s32)D_800E31C0[D_800E31D0[0]] + 0x80000000, (((s32)D_800E31C0[D_800E31D0[0]] + 0x80000000) & 6) | 0x58, 0x70) @@ -416,7 +416,7 @@ void render_fade_barndoor_horizontal(Gfx **dlist, s32 arg1, s32 arg2) { // This is exactly the same as render_fade_barndoor_horizontal; I wonder what gets changed then? void render_fade_barndoor_vertical(Gfx **dlist, s32 arg1, s32 arg2) { - func_8007B3D0(); + func_8007B3D0(dlist); gSPDisplayList((*dlist)++, D_800E3648) // TODO: Need to clean this up. gDkrVertices((*dlist)++, (s32)D_800E31C0[D_800E31D0[0]] + 0x80000000, (((s32)D_800E31C0[D_800E31D0[0]] + 0x80000000) & 6) | 0x58, 0x70) @@ -430,7 +430,7 @@ GLOBAL_ASM("asm/non_matchings/fade_transition/func_800C1EE8.s") #ifdef NON_MATCHING void render_fade_circle(Gfx **dlist, s32 arg1, s32 arg2) { u8 *addr, *addr2; - func_8007B3D0(); + func_8007B3D0(dlist); gSPDisplayList((*dlist)++, D_800E3648) addr = (D_800E31C0[D_800E31D0[0]] + 0x80000000); addr2 = (D_800E31C8[D_800E31D0[0]] + 0x80000000); @@ -476,7 +476,7 @@ GLOBAL_ASM("asm/non_matchings/fade_transition/render_fade_waves.s") #endif void render_fade_barndoor_diagonal(Gfx **dlist, s32 arg1, s32 arg2) { - func_8007B3D0(); + func_8007B3D0(dlist); gSPDisplayList((*dlist)++, D_800E3648) // TODO: Need to clean this up. gDkrVertices((*dlist)++, (s32)D_800E31C0[D_800E31D0[0]] + 0x80000000, (((s32)D_800E31C0[D_800E31D0[0]] + 0x80000000) & 6) | 0x48, 0x5E) diff --git a/src/fade_transition.h b/src/fade_transition.h index eda3d6a9..f753dc99 100644 --- a/src/fade_transition.h +++ b/src/fade_transition.h @@ -54,4 +54,4 @@ void func_800C2640(FadeTransition *transition); //Non Matching s32 func_800C018C(void); //Non Matching s32 func_800C01D8(FadeTransition *transition); //Non Matching -#endif \ No newline at end of file +#endif diff --git a/src/menu.c b/src/menu.c index fecd8a46..58abb7b5 100644 --- a/src/menu.c +++ b/src/menu.c @@ -12,6 +12,10 @@ #include "structs.h" #include "f3ddkr.h" #include "video.h" +#include "audio.h" +#include "camera.h" +#include "font.h" +#include "game_text.h" /** * @file Contains all the code used for every menu in the game. @@ -22,13 +26,6 @@ // The bss section needs to stay above the data section! // Otherwise the bss variables will get reordered, which is bad. - -typedef struct unk801263C0 { - s8 unk0; - s8 unk1; - s16 unk2; -} unk801263C0; - unk800DFC10 *D_80126390; unk800DFC10 *D_80126394; s32 D_80126398; @@ -45,12 +42,6 @@ unk801263C0 D_801263C0; s32 gIgnorePlayerInput; s32 D_801263C8; - -/* Size: 0xE bytes. */ -typedef struct unk801263CC { - u8 pad0[0xC]; - s16 unkC; -} unk801263CC; unk801263CC (*D_801263CC)[8]; s32 D_801263D0; @@ -91,15 +82,6 @@ s32 D_80126494; s32 D_80126498; s32 D_8012649C; -/* Size: 0x0C Bytes */ -typedef struct unk801264A0 { - u8 unk0; - u8 unk1; - u16 unk2; - char name[4]; - u32 pad8; -} unk801264A0; - unk801264A0 D_801264A0[4]; s32 D_801264D0; @@ -109,17 +91,6 @@ s32 D_801264DC; s8 D_801264E0; s8 D_801264E1; -#define TT_MENU_ROOT 0 -#define TT_MENU_CONT_PAK_ERROR_1 1 -#define TT_MENU_CONT_PAK_ERROR_2 2 -#define TT_MENU_CONT_PAK_ERROR_3 3 -#define TT_MENU_GAME_STATUS 4 -#define TT_MENU_INTRODUCTION 5 -#define TT_MENU_INSERT_CONT_PAK 6 -#define TT_MENU_INSERT_RUMBLE_PAK 7 -#define TT_MENU_SAVE_GHOST 8 -#define TT_MENU_EXIT 10 - s8 D_801264E2; s8 D_801264E2; @@ -1168,11 +1139,6 @@ s16 *D_800E14BC[32] = { NULL, NULL, &D_800E13A8[0], &D_800E13A8[48] }; -typedef struct unk800E153C { - TextureHeader *texture; - u32 unk4; // Flags? -} unk800E153C; - unk800E153C D_800E153C[] = { { NULL, 0x00000000 }, { NULL, 0x00400000 }, @@ -1539,59 +1505,6 @@ const char D_800E8250[] = "loadFrontEndItem() - Item no %d out of range 0-%d\n"; /*********************************/ -Settings *get_settings(void); -void func_8009C4A8(s16 *arg0); -void func_8009C674(s16 *arg0); -void func_8008E4B0(void); -s8 *get_misc_asset(s32 arg0); -void func_80001D04(s32, s32*); -void update_camera_fov(f32 arg0); -void func_8009C508(s32 arg0); -void *allocate_from_main_pool_safe(s32, u32); -void func_800C4170(s32 arg0); -void play_music(s32 arg0); -void render_textured_rectangle(Gfx **dlist, DrawTexture *arg1, s32 arg2, s32 arg3, u8 red, u8 green, u8 blue, u8 alpha); -void func_8007B3D0(Gfx **dlist); -void func_8009BD5C(void); -void load_level_for_menu(s32, s32, s32); -void func_8008CACC(void); -void reset_character_id_slots(void); -void func_80000FDC(s32, s32, f32); -void decompress_filename_string(u32 compressedFilename, char *output, s32 length); -void calculate_and_display_rom_checksum(void); -void func_800851FC(void); -void set_music_volume_slider(s32); -s32 music_is_playing(void); -void set_text_color(s32 red, s32 green, s32 blue, s32 alpha, s32 opacity); -void func_80082FAC(void); -void func_8009ABAC(void); -void func_800C31EC(s32); //game_text.h -void update_controller_sticks(void); -void func_80078D00(Gfx**, void *element, s32, s32, f32, f32, u32, s32); - -void reset_controller_sticks(void); -void menu_logos_screen_init(void); -void menu_title_screen_init(void); -void menu_options_init(void); -void menu_audio_options_init(void); -void menu_save_options_init(void); -void menu_magic_codes_init(void); -void menu_magic_codes_list_init(void); -void menu_character_select_init(void); -void menu_game_select_init(void); -void menu_file_select_init(void); -void menu_track_select_init(void); -void menu_5_init(void); -void menu_11_init(void); -void menu_trophy_race_round_init(void); -void menu_trophy_race_rankings_init(void); -void menu_23_init(void); -void menu_ghost_data_init(void); -void menu_credits_init(void); -void menu_boot_init(void); -void menu_caution_init(void); -void func_80001844(void); - #ifdef NON_MATCHING // Should be functionally equivalent @@ -2349,8 +2262,6 @@ s32 menu_logo_screen_loop(s32 arg0) { return 0; } -void set_magic_code_flags(s32 flags); - void func_80082FAC(void) { if (D_80126448 & 2) { set_magic_code_flags(2); @@ -2478,10 +2389,6 @@ void func_800841B8(s32 arg0) { } #ifdef NON_MATCHING - -void func_80084734(void); -void set_language(s32 language); - // Should be functionally equivalent s32 menu_options_loop(s32 arg0) { s32 buttonsPressed; @@ -2517,7 +2424,7 @@ s32 menu_options_loop(s32 arg0) { if ((buttonsPressed & B_BUTTON) || ((buttonsPressed & (A_BUTTON | START_BUTTON)) && D_800DF460 == 5)) { // Leave the option menu - func_80000C98(-0x80, D_800DF460, analogX); + func_80000C98(-0x80); gMenuDelay = -1; func_800C01D8(&D_800DF774); func_80001D04(0x241, 0); @@ -2538,12 +2445,12 @@ s32 menu_options_loop(s32 arg0) { // Enable/Disable subtitles. if (D_80126448 & 0x2000000) { func_80001D04(0xEB, 0); - func_8009EABC(0, 0x2000000); + func_8009EABC(0); func_800C2AF4(0); gOptionMenuStrings[1] = gMenuText[183]; } else { func_80001D04(0xEB, 0); - func_8009EA78(0, 0x2000000); + func_8009EA78(0); func_800C2AF4(1); gOptionMenuStrings[1] = gMenuText[182]; } @@ -2603,8 +2510,6 @@ void func_80084734(void) { func_800C422C(2); } -void func_8009C8A4(s16 *arg0); - void menu_audio_options_init(void) { gOptionsMenuItemIndex = 0; D_801263BC = 0; @@ -2833,15 +2738,6 @@ void menu_save_options_init(void) { GLOBAL_ASM("asm/non_matchings/menu/func_800853D0.s") GLOBAL_ASM("asm/non_matchings/menu/func_80085B9C.s") -/* Size: 0x10 Bytes */ -typedef struct unk800860A8 { - s8 unk0; - u8 pad1[0x5]; - s8 unk6; - u8 pad7[0x5]; - s32 unkC; -} unk800860A8; - s32 func_800860A8(s32 arg0, s32 *arg1, unk800860A8 *arg2, s32 *arg3, s32 arg4) { s32 temp_v1; s32 phi_t0; @@ -2871,19 +2767,6 @@ s32 func_800860A8(s32 arg0, s32 *arg1, unk800860A8 *arg2, s32 *arg3, s32 arg4) { return phi_t0; } -/* Size: 0x10 bytes */ -typedef struct unk800861C8 { - u8 unk0; - u8 unk1; - u8 unk2; - u8 pad3; - u16 pad4; - s8 unk6; - s8 pad7; - u32 pad8; - u32 unkC; -} unk800861C8; - void func_800861C8(unk800861C8 *arg0, s32 *arg1) { s32 i; for(i = 0; i < 3; i++) { @@ -3015,11 +2898,6 @@ void menu_boot_init(void) { } #ifdef NON_MATCHING -void func_800887E8(void); -void func_800887C4(void); -s32 func_800C018C(void); -s32 func_800890AC(s32); - s32 menu_boot_loop(s32 arg0) { // arg0 = sp30 s32 out; // sp2C @@ -3376,9 +3254,6 @@ void func_8008A8F8(s32 arg0, s32 arg1, s32 arg2) { } #ifdef NON_MATCHING - -void func_8008AD1C(void); - s32 menu_magic_codes_list_loop(s32 arg0) { s32 phi_a2; s32 sp48; @@ -3838,10 +3713,6 @@ void menu_caution_init(void) { gPlayerHasSeenCautionMenu = 1; } -void func_8008C4E8(void); - -void draw_menu_elements(s32, MenuElement*, f32); - s32 menu_caution_loop(s32 arg0) { if (gMenuDelay != 0) { gMenuDelay += arg0; @@ -4366,20 +4237,8 @@ GLOBAL_ASM("asm/non_matchings/menu/menu_track_select_init.s") GLOBAL_ASM("asm/non_matchings/menu/func_8008F00C.s") #ifdef NON_MATCHING - // Close to done with this function. Just a regalloc issue remains. -void func_8008F534(void); -void func_8008FF1C(s32 arg0); -void func_800904E8(s32 arg0); -void func_80090918(s32 arg0); -void func_80090ED8(s32 arg0); -void render_track_select_setup_ui(s32 arg0); -void func_80092188(s32 arg0); -void func_8008E4EC(void); -s32 get_thread30_level_id_to_load(void); -void set_relative_volume_for_music(u8 arg0); - s32 menu_track_select_loop(s32 arg0) { s32 phi_a2; Settings *settings; @@ -4837,7 +4696,7 @@ void menu_5_init(void) { Settings *settings; s32 result; s32 s0; - s32 temp; + s16 temp; settings = get_settings(); gTrackIdForPreview = 0; @@ -4849,13 +4708,13 @@ void menu_5_init(void) { if ((result == 5) || (result == 8) || (!(result & 0x40) && (!(settings->courseFlagsPtr[s0] & 2)))) { temp = D_800E0758[s0]; if (temp != -1) { - func_80000FDC(temp & 0xFFFF, 0, 1.0f); + func_80000FDC(temp, 0, 1.0f); } D_801263E0 = -1; } else { temp = D_800E0758[s0]; if (temp != -1) { - func_80000FDC(temp & 0xFFFF, 0, 0.5f); + func_80000FDC(temp, 0, 0.5f); } func_80000BE0(0x18); play_music(0x18); @@ -4889,9 +4748,6 @@ GLOBAL_ASM("asm/non_matchings/menu/func_80092E94.s") #ifdef NON_MATCHING - -void func_80093A0C(void); - // Regalloc issues s32 menu_5_loop(s32 arg0) { s32 temp0; @@ -5052,13 +4908,13 @@ void func_80094C14(s32 arg0) { D_801263D8 += arg0; switch(D_800DF460) { case 0: - if (func_8000C8B4(0xF0, &D_80126A94) < D_801263D8) { + if (func_8000C8B4(0xF0) < D_801263D8) { func_80000C98(-0x100); D_800DF460 = 1; } break; case 1: - if (func_8000C8B4(0x12C, &D_80126A94) < D_801263D8) { + if (func_8000C8B4(0x12C) < D_801263D8) { func_80000BE0(0x18); play_music(0x18); func_80000C98(0x100); @@ -5109,7 +4965,6 @@ GLOBAL_ASM("asm/non_matchings/menu/func_80095624.s") GLOBAL_ASM("asm/non_matchings/menu/func_80095728.s") -void func_800981E8(void); void func_80096790(void) { s32 temp; @@ -5304,9 +5159,6 @@ void func_80098208(void) { set_time_trial_enabled(0); } -extern s32 D_800E0980; -s8 *get_misc_asset(s32 arg0); - #if 1 GLOBAL_ASM("asm/non_matchings/menu/menu_trophy_race_round_init.s") #else @@ -5497,7 +5349,6 @@ GLOBAL_ASM("asm/non_matchings/menu/menu_ghost_data_init.s") GLOBAL_ASM("asm/non_matchings/menu/func_80099E8C.s") #ifdef NON_MATCHING - // Regalloc issue: v0 & v1 need to swap! s32 menu_ghost_data_loop(s32 arg0) { s32 i; @@ -5754,19 +5605,6 @@ void func_8009BCF0(void) { func_8006F564(0); } -/* Unknown size */ -typedef struct unk80069D20 { - s16 unk0; - s16 unk2; - s16 unk4; - u8 pad6[6]; - f32 unkC; - f32 unk10; - f32 unk14; -} unk80069D20; - -void func_8001D5E0(f32 arg0, f32 arg1, f32 arg2); - void func_8009BD5C(void) { unk80069D20 *temp_v0; s16 sp2A; @@ -6021,11 +5859,6 @@ s32 get_number_of_active_players(void) { return gNumberOfActivePlayers; } -typedef struct unk8006BDB0 { - u8 pad[0x4C]; - s8 unk4C; -} unk8006BDB0; - s32 func_8009C3D8(void) { unk8006BDB0 *temp = (unk8006BDB0*)get_current_level_header(); if (gIsInTwoPlayerAdventure && !gIsInTracksMode) { @@ -6065,11 +5898,6 @@ void func_8009C4A8(s16 *arg0) { } } -void free_texture(u32 arg0); -void free_sprite(u32 arg0); -void gParticlePtrList_addObject(u32 arg0); -void func_8005FF40(u32 arg0); - void func_8009C508(s32 arg0) { if (D_80126750[arg0] != 0) { if (D_80126550[arg0] != 0) { @@ -6116,8 +5944,6 @@ void func_8009C674(s16 *arg0) { GLOBAL_ASM("asm/non_matchings/menu/func_8009C6D4.s") -void func_8009C904(s32 arg0); - void func_8009C8A4(s16 *arg0) { s32 index = 0; while (arg0[index] != -1) { @@ -6125,7 +5951,6 @@ void func_8009C8A4(s16 *arg0) { } } -s32 get_random_number_from_range(s32, s32); void func_8009C904(s32 arg0) { if (D_800DF75C == NULL) { D_800DF75C = allocate_from_main_pool_safe(sizeof(unk800DF510) * 18, COLOR_TAG_RED); diff --git a/src/menu.h b/src/menu.h index 14e691ba..bf9c44ff 100644 --- a/src/menu.h +++ b/src/menu.h @@ -3,6 +3,18 @@ #include "types.h" #include "structs.h" +#include "PR/gbi.h" + +#define TT_MENU_ROOT 0 +#define TT_MENU_CONT_PAK_ERROR_1 1 +#define TT_MENU_CONT_PAK_ERROR_2 2 +#define TT_MENU_CONT_PAK_ERROR_3 3 +#define TT_MENU_GAME_STATUS 4 +#define TT_MENU_INTRODUCTION 5 +#define TT_MENU_INSERT_CONT_PAK 6 +#define TT_MENU_INSERT_RUMBLE_PAK 7 +#define TT_MENU_SAVE_GHOST 8 +#define TT_MENU_EXIT 10 #define CHEAT(index) 1 << index @@ -77,6 +89,140 @@ enum Language { JAPANESE }; +/* Size: 0x20 bytes */ +typedef struct unk800DF510 { + s16 unk0; + s16 unk2; + s16 unk4; + s16 unk6; + f32 unk8; + f32 unkC; + f32 unk10; + f32 unk14; + s16 unk18; + s8 unk1A; + s8 unk1B; + s8 unk1C; + s8 unk1D; + u8 pad1E[2]; +} unk800DF510; + +typedef struct unk80126460 { + MenuElement elem[2]; +} unk80126460; + +typedef struct unk801263C0 { + s8 unk0; + s8 unk1; + s16 unk2; +} unk801263C0; + +/* Size: 0x30 bytes */ +typedef struct unk800DF83C { + char *unk0; // Pointer to ascii text. + f32 unk4; + f32 unk8; + f32 unkC; + f32 unk10; + f32 unk14; + f32 unk18; + f32 unk1C; + f32 unk20; + f32 unk24; + f32 unk28; +} unk800DF83C; + +typedef struct unk800DFA3C { + s16 unk0; + s16 unk2; + u8 unk4; + u8 unk5; + u8 unk6; + u8 unk7; + u8 unk8; + u8 unk9; + u8 unkA; + u8 unkB; + u32* unkC; +} unk800DFA3C; + +typedef struct unk800DFC10 { + u32 *unk0; + s16 unk4; + s16 unk6; + u32 *unk8; + s32 unkC; +} unk800DFC10; + +typedef struct unk800E03CC { + s16 unk0; + s16 unk2; + s16 unk4; + s16 unk6; + s16 unk8; + s16 unkA; + s16 unkC; + s16 unkE; +} unk800E03CC; + +/* Size: 0xE bytes. */ +typedef struct unk801263CC { + u8 pad0[0xC]; + s16 unkC; +} unk801263CC; + +/* Size: 0x0C Bytes */ +typedef struct unk801264A0 { + u8 unk0; + u8 unk1; + u16 unk2; + char name[4]; + u32 pad8; +} unk801264A0; + +typedef struct unk800E153C { + TextureHeader *texture; + u32 unk4; // Flags? +} unk800E153C; + +/* Size: 0x10 Bytes */ +typedef struct unk800860A8 { + s8 unk0; + u8 pad1[0x5]; + s8 unk6; + u8 pad7[0x5]; + s32 unkC; +} unk800860A8; + +/* Size: 0x10 bytes */ +typedef struct unk800861C8 { + u8 unk0; + u8 unk1; + u8 unk2; + u8 pad3; + u16 pad4; + s8 unk6; + s8 pad7; + u32 pad8; + u32 unkC; +} unk800861C8; + +/* Unknown size */ +typedef struct unk80069D20 { + s16 unk0; + s16 unk2; + s16 unk4; + u8 pad6[6]; + f32 unkC; + f32 unk10; + f32 unk14; +} unk80069D20; + +typedef struct unk8006BDB0 { + u8 pad[0x4C]; + s8 unk4C; +} unk8006BDB0; + extern s8 D_800DF450; extern f32 D_800DF454; extern s32 D_800DF458; @@ -125,24 +271,6 @@ extern s8 D_800DF4EC; // Unused? extern s32 D_800DF4F0[]; -/* Size: 0x20 bytes */ -typedef struct unk800DF510 { - s16 unk0; - s16 unk2; - s16 unk4; - s16 unk6; - f32 unk8; - f32 unkC; - f32 unk10; - f32 unk14; - s16 unk18; - s8 unk1A; - s8 unk1B; - s8 unk1C; - s8 unk1D; - u8 pad1E[2]; -} unk800DF510; - extern unk800DF510 D_800DF510[18]; extern s16 *D_800DF750[1]; @@ -168,21 +296,6 @@ extern s16 D_800DF7C4[12]; extern DrawTexture D_800DF7DC[12]; -/* Size: 0x30 bytes */ -typedef struct unk800DF83C { - char *unk0; // Pointer to ascii text. - f32 unk4; - f32 unk8; - f32 unkC; - f32 unk10; - f32 unk14; - f32 unk18; - f32 unk1C; - f32 unk20; - f32 unk24; - f32 unk28; -} unk800DF83C; - // Title screen cinematic text extern unk800DF83C D_800DF83C[10]; @@ -194,20 +307,6 @@ extern char *gOptionMenuStrings[7]; extern s16 D_800DFA2C[8]; -typedef struct unk800DFA3C { - s16 unk0; - s16 unk2; - u8 unk4; - u8 unk5; - u8 unk6; - u8 unk7; - u8 unk8; - u8 unk9; - u8 unkA; - u8 unkB; - u32* unkC; -} unk800DFA3C; - extern unk800DFA3C gAudioMenuStrings[8]; extern s32 D_800DFABC; @@ -242,14 +341,6 @@ extern s32* D_800DFBE0[10]; extern s32 D_800DFC08; extern s32 D_800DFC0C; -typedef struct unk800DFC10 { - u32 *unk0; - s16 unk4; - s16 unk6; - u32 *unk8; - s32 unkC; -} unk800DFC10; - extern unk800DFC10 D_800DFC10; extern unk800DFC10 D_800DFC20; extern unk800DFC10 D_800DFC30; @@ -303,17 +394,6 @@ extern s16 D_800E0398[6]; extern s16 D_800E03A4[6]; -typedef struct unk800E03CC { - s16 unk0; - s16 unk2; - s16 unk4; - s16 unk6; - s16 unk8; - s16 unkA; - s16 unkC; - s16 unkE; -} unk800E03CC; - extern unk800E03CC D_800E03CC[3]; extern s16 D_800E03FC[10]; @@ -565,8 +645,194 @@ extern s16 D_800E1E2C[10]; extern s16 D_800E1E40[10]; -typedef struct unk80126460 { - MenuElement elem[2]; -} unk80126460; +//Remove once texture_sprites.h is finished +typedef struct Sprite { + s16 baseTextureId; + s16 numberOfFrames; // 1 means static texture + s16 numberOfInstances; + s16 unk6; + TextureHeader **frames; + u8 unkC[1]; // Actual size varies. +} Sprite; + + +Settings *get_settings(void); //src/unknown_06B2B0.c +s8* get_misc_asset(s32 arg0); //unknown_00BC20 +void render_textured_rectangle(Gfx **dlist, DrawTexture *arg1, + s32 arg2, s32 arg3, u8 red, u8 green, u8 blue, u8 alpha); // Non Matching src/unknown_078050.c +void func_8007B3D0(Gfx **dlist); //src/texture_sprites.c +void load_level_for_menu(s32 levelId, s32 numberOfPlayers, s32 cutsceneId); //src/unknown_06B2B0.c +void func_80078D00(Gfx**, void *element, s32, s32, f32, f32, u32, s32); //Non Matching src/unknown_078050.c +s32 get_thread30_level_id_to_load(void); //src/thread30.c +void func_8001D5E0(f32 arg0, f32 arg1, f32 arg2); //unknown_00BC20 +void free_texture(TextureHeader *arg0); //src/texture_sprites.c +void free_sprite(Sprite *sprite); //src/texture_sprites.c +void gParticlePtrList_addObject(Object *object); //src/unknown_00BC20.c +void func_8005FF40(ObjectModel **modelPtr); //src/object_models.c +s32 get_random_number_from_range(s32, s32); // Non Matching src/unknown_070110.c + +void func_8007FF88(void); +void func_80080E6C(void); +void func_800813C0(void); +void menu_init(u32 menuId); +s32 menu_loop(Gfx **arg0, s32 **arg1, s32 **arg2, s32 **arg3, s32 arg4); +void func_80081800(s32 arg0, s32 arg1, s32 arg2, u8 arg3, u8 arg4, u8 arg5, u8 arg6); +void func_80081E54(s32 arg0, f32 arg1, f32 arg2, f32 arg3, s32 arg4, s32 arg5); +void func_800828B8(void); +void func_800829F8(s32 arg0, s32 arg1); +void menu_logos_screen_init(void); +s32 menu_logo_screen_loop(s32 arg0); +void func_80082FAC(void); +void menu_title_screen_init(void); +void func_80084118(void); +void menu_options_init(void); +void func_800841B8(s32 arg0); +void func_80084734(void); +void menu_audio_options_init(void); +void func_800851FC(void); +void menu_save_options_init(void); +s32 func_800860A8(s32 arg0, s32 *arg1, unk800860A8 *arg2, s32 *arg3, s32 arg4); +void func_800861C8(unk800861C8 *arg0, s32 *arg1); +s32 func_800874D0(s32 arg0, s32 arg1); +s32 func_800875E4(s32 arg0, s32 arg1); +s32 func_800876CC(s32 arg0, s32 arg1); +void func_80087EB8(void); +void menu_boot_init(void); +void func_800887C4(void); +void func_800887E8(void); +void func_800895A4(void); +void func_8008A4C8(void); +void menu_magic_codes_list_init(void); +void func_8008A8F8(s32 arg0, s32 arg1, s32 arg2); +void func_8008AD1C(void); +void func_8008AEB4(s32 arg0, s32 *arg1); +void set_active_player_index(s32 controllerIndex); +void menu_character_select_init(void); +void draw_character_select_text(s32 arg0); +void func_8008BFE8(s32 arg0, s8 *arg1, s32 arg2, u16 arg3, u16 arg4); +void func_8008C128(void); +void menu_caution_init(void); +void func_8008C4E8(void); +void func_8008CACC(void); +void menu_file_select_init(void); +void func_8008CC28(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6); +void func_8008E428(void); +void func_8008E45C(void); +void func_8008E4B0(void); +void func_8008F534(void); +void func_80090ED8(s32 arg0); +s32 func_80092BE0(s32 arg0); +void menu_5_init(void); +void func_80093A0C(void); +void n_alSynRemovePlayer(void); +void n_alSeqpDelete(void); +void func_80094604(void); +void func_80094C14(s32 arg0); +void func_80096790(void); +void menu_11_init(void); +void func_800976CC(void); +void decompress_filename_string(u32 compressedFilename, char *output, s32 length); +s32 compress_filename_string(unsigned char *filename, s32 length); +void func_80097874(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 *arg4, s32 arg5, s32 arg6); +void func_800981E8(void); +void func_80098208(void); +void func_800983C0(s32 arg0); +void func_80098754(void); +void func_80099600(void); +s32 get_trophy_race_world_id(void); +void func_8009ABAC(void); +void func_8009ABD8(s8 *arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5); +void menu_23_init(void); +void func_8009AF18(void); +void menu_credits_init(void); +void func_8009B1E4(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); +void func_8009BCF0(void); +void func_8009BD5C(void); +void func_8009BE54(); +void reset_controller_sticks(void); +void reset_character_id_slots(void); +s32 get_save_file_index(void); +s32 get_track_id_to_load(void); +s8 get_character_id_from_slot(s32 slot); +s8 get_character_id_from_slot_unused(s32 slot); +s8 get_player_selected_vehicle(s32 playerNum); +void set_player_selected_vehicle(s32 playerNum, s32 index); +s8 *func_8009C274(void); +s8 get_player_character(s32 controllerIndex); +void enable_tracks_mode(s32 boolean); +s32 is_in_tracks_mode(void); +void set_magic_code_flags(s32 flags); +s32 get_filtered_cheats(void); +s32 get_number_of_active_players(void); +s32 func_8009C3D8(void); +s32 get_multiplayer_racer_count(void); +Settings** func_8009C490(void); +void func_8009C49C(void); +void func_8009C4A8(s16 *arg0); +void func_8009C508(s32 arg0); +void func_8009C674(s16 *arg0); +void func_8009C8A4(s16 *arg0); +void func_8009C904(s32 arg0); +void func_8009CA58(void); +void func_8009CF68(s32 arg0); +void func_8009CFB0(void); +s32 func_8009CFEC(u32 arg0); +void func_8009D118(s32 arg0); +void func_8009D1B8(s32 arg0, s32 arg1, s32 arg2); +void func_8009D26C(void); +void func_8009D324(void); +void func_8009D330(s32 arg0); +void func_8009D33C(s32 arg0, s32 arg1); +s32 taj_menu_loop(void); +s32 func_8009D9F4(void); +s32 trophy_race_cabinet_menu_loop(void); +void func_8009E9A0(void); +void func_8009E9A8(void); +f32 func_8009E9B0(s32 arg0, Gfx **arg1, s32 *arg2, s32 *arg3); +s64 *func_8009EA6C(void); +s32 func_8009EA78(s64 arg0); +s32 func_8009EABC(s64 arg0); +s64 func_8009EB08(void); +s32 get_language(void); +void set_language(s32 language); +s32 is_adventure_two_unlocked(void); +s32 is_in_adventure_two(void); +s32 is_in_two_player_adventure(void); +s32 is_tt_unlocked(void); +s32 is_drumstick_unlocked(void); + +// Non Matching functions below here +void load_menu_text(s32 language); // Non Matching +void draw_menu_elements(s32 arg0, MenuElement *elem, f32 arg2); +s32 menu_audio_options_loop(s32 arg0); +s32 menu_options_loop(s32 arg0); +s32 func_800890AC(s32); +s32 menu_boot_loop(s32 arg0); +void menu_magic_codes_init(void); +void render_magic_codes_list_menu_text(s32 arg0); +s32 menu_magic_codes_list_loop(s32 arg0); +void calculate_and_display_rom_checksum(void); +void randomize_ai_racer_slots(s32 arg0); +void menu_game_select_init(void); +void func_8008C698(s32 arg0); +s32 menu_game_select_loop(s32 arg0); +void render_file_select_menu(s32 arg0); +s32 menu_track_select_loop(s32 arg0); +void func_8008FF1C(s32 arg0); +void func_800904E8(s32 arg0); +void func_80090918(s32 arg0); +void render_track_select_setup_ui(s32 arg0); +void func_80092188(s32 arg0); +void func_8008E4EC(void); +s32 menu_5_loop(s32 arg0); +void func_80095624(s32 arg0); +s32 trim_filename_string(u8 *input, u8 *output); +void menu_trophy_race_round_init(void); +void menu_ghost_data_init(void); +s32 menu_ghost_data_loop(s32 arg0); +void update_controller_sticks(void); +s32 tt_menu_loop(void); +void menu_track_select_init(void); +void menu_trophy_race_rankings_init(void); #endif diff --git a/src/unknown_00BC20.c b/src/unknown_00BC20.c index 9b8b3b06..ca8a3f6c 100644 --- a/src/unknown_00BC20.c +++ b/src/unknown_00BC20.c @@ -749,7 +749,7 @@ s32 func_8000FD34(unk8000FD34 *arg0, s32 arg1) { GLOBAL_ASM("asm/non_matchings/unknown_00BC20/func_8000FD54.s") -void gParticlePtrList_addObject(Object *object){ +void gParticlePtrList_addObject(Object *object) { func_800245B4(object->unk4A | 0x8000); gParticlePtrList[gParticleCount] = object; gParticleCount++; diff --git a/src/unknown_0348C0.c b/src/unknown_0348C0.c index dde6a97d..4e215dff 100644 --- a/src/unknown_0348C0.c +++ b/src/unknown_0348C0.c @@ -876,7 +876,7 @@ void func_800389B8(Object *obj, s32 arg1) { obj->y_position += obj->y_velocity * temp_f2; obj->z_position += obj->z_velocity * temp_f2; if (obj->unk18 >= 256) { - gParticlePtrList_addObject(); + gParticlePtrList_addObject(obj); obj->unk18 = 255; } } @@ -885,16 +885,10 @@ void func_80038A6C(s32 arg0, s32 arg1) { } -// Probably just Object? -typedef struct unk80038A78 { - u8 pad0[0x18]; - s16 unk18; -} unk80038A78; - -void func_80038A78(unk80038A78 *arg0, s32 arg1) { +void func_80038A78(Object *arg0, s32 arg1) { arg0->unk18 += arg1 * 8; if (arg0->unk18 >= 256) { - gParticlePtrList_addObject(); + gParticlePtrList_addObject(arg0); arg0->unk18 = 255; } } @@ -913,7 +907,7 @@ void func_80038AD4(Object *arg0, s32 arg1) { arg0->unk18 += arg1 * 4; arg0->y_position += temp_f2 * 0.25; if (arg0->unk18 >= 256) { - gParticlePtrList_addObject(); + gParticlePtrList_addObject(arg0); arg0->unk18 = 255; } } diff --git a/src/unknown_06B2B0.c b/src/unknown_06B2B0.c index 807c5208..aa13e716 100644 --- a/src/unknown_06B2B0.c +++ b/src/unknown_06B2B0.c @@ -202,7 +202,6 @@ void func_8006ECFC(s32 arg0); void load_level_3(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); void func_800813C0(); void func_80004A60(s32, s32); -void menu_init(s32); void render(void); void func_8006C3E0(void); Settings *get_settings(void); @@ -1260,7 +1259,7 @@ void func_8006CCF0(s32 arg0) { case 2: sp40 = 3; sp3C = 1; - func_80098208(&D_800DD394); + func_80098208(); D_801234FC = 2; break; case 3: