Release 1.5.4

This commit is contained in:
Lojemiru
2021-08-21 23:40:45 -05:00
parent c072815da2
commit ed5c2c8d5a
7 changed files with 64 additions and 33 deletions
-22
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@@ -1,22 +0,0 @@
[LLVM-Android]
NDKDir=D:\android-ndk-r15c
[Android]
DisplayName="AM2R"
MajorVersion=1
MinorVersion=5
BuildVersion=2
PackageDomain="com"
PackageCompany="lojical"
PackageProduct="AM2R"
OrientLandscape=-1
OrientPortrait=0
OrientLandscapeFlipped=-1
OrientPortraitFlipped=0
Trace=0
Debug=0
DeviceId=""
YYUse24Bit=1
SplashscreenTime=0
YYiCadeSupport=TRUE
YYHapticFeedback=TRUE
UseShaders=TRUE
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BIN
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+60 -7
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@@ -1,5 +1,5 @@
PROJECT AM2R
v1.5.2
v1.5.4
bit.ly/AM2Rblog
reddit.com/r/AM2R
@@ -733,6 +733,44 @@ CHANGELOG
- Fixed a camera snapping issue in widescreen.
- Other minor fixes.
1.5.3
- Switched back to Virtual Machine builds to allow better modding support through the UndertaleModTool.
- Tweaked the Windows sleep margin setting - this is the primary cause of the random slowdowns people have been running into.
- We changed it from 1 to 10, which should resolve the issue for most people.
- However! This setting is very odd and doesn't work the same for every machine, so you may need to adjust it yourself in options.ini.
- Moved the custom palette files into an "inactive" folder to prevent them from running by default - this should speed up performance on lower-end machines.
- Made the default volume quieter. This will not affect any existing settings, but should be more gracious towards new players' ears and speakers.
- Changed pseudo-Screw Attack behavior to retain the charge when spaceboosting through enemies.
- Added localization author display to the Display menu.
- Added Portuguese, Brazilian Portuguese, Ukranian, and Swedish localizations.
- Reworked the credits for timing and readability concerns.
- Implemented behavior for EMP effects on Sensitivity Mode.
- Linux fixes:
- Fixed garbled graphics during a fullscreen boot.
- Fixed external title/area file loading.
- Fixed VM-specific memory leak in A6 (Search and Rescue Hideout/Omega Nest).
- Fixed character error in the Glasstown NBP font.
- Fixed RandomGame+ Seed setting text shadow.
- Fixed custom palette behavior for the Fusion Suit.
- Fixed inconsistencies in the "controller recommended" graphic.
- Fixed restart bug for the custom item room theme.
- Fixed in-game timer and item% display on HUD when disabled.
- Fixed an animation bug in the A5 (Distribution Center) bubble vents on YYC builds.
- Fixed a hitbox inconsistency in Genesis' turning animation.
- Fixed audio stacking bug when killing the Ancient Guardian with the Speed Booster.
- Fixed incorrect Halzyn sprites being drawn by freshly spawned X Parasites.
- Fixed Drillevator not spawning under certain conditions.
- Fixed(?) audio bug when picking up a Core-X while holding a charged shot.
- Fixed incorrect map markings for the Research Site Alphas when widescreen is enabled.
- Fixed incorrect drawing behavior for some Title menu options.
- Fixed crash when opening the Extras menu on certain devices.
- Fixed frozen enemy hitsound stacking.
- Other misc. fixes.
- Added Ridley?
1.5.4
- Fixed shader crash on Fusion Difficulty.
Thanks for supporting this continued effort. See you next mission!
@@ -808,26 +846,41 @@ YellowAfterlife
Continued Revisions
Lead - Former
Development
Gatordile
Alex 'Wanderer' Mack
Lead
Lojemiru
Development
Programming
Craig Kostelecky
Metroid3D
Art Lead
Dannon "Shmegleskimo" Yates
Dannon 'Shmegleskimo' Yates
Art
ShirtyScarab
Cooper
Cooper Garvin
Chris 'Messianic' Oliveira
ChloePlz
Localization
Imsu, Diegomg
m3Zz, LPCaiser
Miepee, unknown
fedprod, ReNext
LetsPlayNintendoITA
SadNES cITy e Vecna
Atver, Gponys
DarkEspeon, Vectrex28
R3VOWOOD, Ritinha
LiveLM, pMega0n
peachflavored, Katherine_S2003
PanHooHa, realgard
Mister Bond, joe_urahara
RippeR1692, LudvigNG
Andréas
Special Thanks
Banjo, Grom PE
King Bore, Jean-Samuel Pelletier
+4 -4
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@@ -1,4 +1,4 @@
VERSION="15_2"
VERSION="15_4"
OUTPUT="am2r_"${VERSION}
INPUT=""
@@ -24,7 +24,7 @@ fi
echo "-------------------------------------------"
echo ""
echo "AM2R 1.5.2 Shell Autopatching Utility"
echo "AM2R 1.5.4 Shell Autopatching Utility"
echo "Scripted by Miepee and help from Lojemiru"
echo ""
echo "-------------------------------------------"
@@ -40,7 +40,7 @@ if ! [ -f /data/data/com.termux/files/usr/bin/apkmod ]; then
fi
#download the patch data
svn export https://github.com/Miepee/AM2R-Autopatcher-Android/trunk/data
svn export https://github.com/AM2R-Community-Developers/AM2R-Autopatcher-Android/trunk/data
#check if termux-storage has been setup
if ! [ -d ~/storage ]; then
@@ -86,7 +86,7 @@ echo ""
if [ $INPUT = "y" ]; then
echo "Downloading HQ music..."
svn export https://github.com/Miepee/AM2R-Autopatcher-Android/trunk/HDR_HQ_in-game_music
svn export https://github.com/AM2R-Community-Developers/AM2R-Autopatcher-Android/trunk/HDR_HQ_in-game_music
echo "Copying HQ music..."
cp -f HDR_HQ_in-game_music/*.ogg "${OUTPUT}"/
rm -rf HDR_HQ_in-game_music/