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* add linux clang format script * first shot at powershell * whoops * webrequest is slow, try webclient * just get the one file * simplify and maybe make it work? * whoops again * try a different suggestion * why is it always windows * again * try again * bit of path stuff * chmod +x * add action to check * fix workflow name * run clang format
20 lines
654 B
C++
20 lines
654 B
C++
#include <libultraship/bridge.h>
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#include "Enhancements/GameInteractor/GameInteractor.h"
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extern "C" {
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#include "z64.h"
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extern SaveContext gSaveContext;
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void Flags_SetWeekEventReg(s32 flag);
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}
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void RegisterSkipDekuSalesman() {
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// prevents him from doing his "fly in" animation
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GameInteractor::Instance->RegisterGameHookForID<GameInteractor::ShouldActorInit>(
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ACTOR_EN_SELLNUTS, [](Actor* actor, bool* should) {
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if (CVarGetInteger("gEnhancements.Cutscenes.SkipMiscInteractions", 0) &&
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!CHECK_WEEKEVENTREG(WEEKEVENTREG_73_04)) {
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SET_WEEKEVENTREG(WEEKEVENTREG_73_04);
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}
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});
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}
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