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https://github.com/izzy2lost/2ship2harkinian-Android.git
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135 lines
5.6 KiB
C
135 lines
5.6 KiB
C
#ifndef OBJECTS_OBJECT_AHG_H
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#define OBJECTS_OBJECT_AHG_H 1
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#include "align_asset_macro.h"
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#define dgAhgTLUT "__OTR__objects/object_ahg/gAhgTLUT"
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static const ALIGN_ASSET(2) char gAhgTLUT[] = dgAhgTLUT;
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#define dgAhgHairLineTex "__OTR__objects/object_ahg/gAhgHairLineTex"
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static const ALIGN_ASSET(2) char gAhgHairLineTex[] = dgAhgHairLineTex;
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#define dgAhgHairTex "__OTR__objects/object_ahg/gAhgHairTex"
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static const ALIGN_ASSET(2) char gAhgHairTex[] = dgAhgHairTex;
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#define dgAhgEarTex "__OTR__objects/object_ahg/gAhgEarTex"
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static const ALIGN_ASSET(2) char gAhgEarTex[] = dgAhgEarTex;
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#define dgAhgSkinGradientTex "__OTR__objects/object_ahg/gAhgSkinGradientTex"
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static const ALIGN_ASSET(2) char gAhgSkinGradientTex[] = dgAhgSkinGradientTex;
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#define dgAhgEyeOpenTex "__OTR__objects/object_ahg/gAhgEyeOpenTex"
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static const ALIGN_ASSET(2) char gAhgEyeOpenTex[] = dgAhgEyeOpenTex;
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#define dgAhgEyeHalfTex "__OTR__objects/object_ahg/gAhgEyeHalfTex"
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static const ALIGN_ASSET(2) char gAhgEyeHalfTex[] = dgAhgEyeHalfTex;
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#define dgAhgEyeClosedTex "__OTR__objects/object_ahg/gAhgEyeClosedTex"
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static const ALIGN_ASSET(2) char gAhgEyeClosedTex[] = dgAhgEyeClosedTex;
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#define dgAhgFingersTex "__OTR__objects/object_ahg/gAhgFingersTex"
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static const ALIGN_ASSET(2) char gAhgFingersTex[] = dgAhgFingersTex;
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#define dgAhgShirtTex "__OTR__objects/object_ahg/gAhgShirtTex"
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static const ALIGN_ASSET(2) char gAhgShirtTex[] = dgAhgShirtTex;
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#define dgAhgShoesTex "__OTR__objects/object_ahg/gAhgShoesTex"
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static const ALIGN_ASSET(2) char gAhgShoesTex[] = dgAhgShoesTex;
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#define dgAhgBeltBuckleTex "__OTR__objects/object_ahg/gAhgBeltBuckleTex"
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static const ALIGN_ASSET(2) char gAhgBeltBuckleTex[] = dgAhgBeltBuckleTex;
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#define dgAhgBeltLoopTex "__OTR__objects/object_ahg/gAhgBeltLoopTex"
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static const ALIGN_ASSET(2) char gAhgBeltLoopTex[] = dgAhgBeltLoopTex;
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#define dgAhgBeardedHeadDL "__OTR__objects/object_ahg/gAhgBeardedHeadDL"
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static const ALIGN_ASSET(2) char gAhgBeardedHeadDL[] = dgAhgBeardedHeadDL;
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#define dgAhgRightHandDL "__OTR__objects/object_ahg/gAhgRightHandDL"
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static const ALIGN_ASSET(2) char gAhgRightHandDL[] = dgAhgRightHandDL;
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#define dgAhgRightForearmDL "__OTR__objects/object_ahg/gAhgRightForearmDL"
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static const ALIGN_ASSET(2) char gAhgRightForearmDL[] = dgAhgRightForearmDL;
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#define dgAhgRightUpperArmDL "__OTR__objects/object_ahg/gAhgRightUpperArmDL"
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static const ALIGN_ASSET(2) char gAhgRightUpperArmDL[] = dgAhgRightUpperArmDL;
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#define dgAhgLeftHandDL "__OTR__objects/object_ahg/gAhgLeftHandDL"
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static const ALIGN_ASSET(2) char gAhgLeftHandDL[] = dgAhgLeftHandDL;
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#define dgAhgLeftForearmDL "__OTR__objects/object_ahg/gAhgLeftForearmDL"
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static const ALIGN_ASSET(2) char gAhgLeftForearmDL[] = dgAhgLeftForearmDL;
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#define dgAhgLeftUpperArmDL "__OTR__objects/object_ahg/gAhgLeftUpperArmDL"
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static const ALIGN_ASSET(2) char gAhgLeftUpperArmDL[] = dgAhgLeftUpperArmDL;
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#define dgAhgTorsoDL "__OTR__objects/object_ahg/gAhgTorsoDL"
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static const ALIGN_ASSET(2) char gAhgTorsoDL[] = dgAhgTorsoDL;
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#define dgAhgRightFootDL "__OTR__objects/object_ahg/gAhgRightFootDL"
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static const ALIGN_ASSET(2) char gAhgRightFootDL[] = dgAhgRightFootDL;
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#define dgAhgRightShinDL "__OTR__objects/object_ahg/gAhgRightShinDL"
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static const ALIGN_ASSET(2) char gAhgRightShinDL[] = dgAhgRightShinDL;
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#define dgAhgRightThighDL "__OTR__objects/object_ahg/gAhgRightThighDL"
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static const ALIGN_ASSET(2) char gAhgRightThighDL[] = dgAhgRightThighDL;
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#define dgAhgLeftFootDL "__OTR__objects/object_ahg/gAhgLeftFootDL"
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static const ALIGN_ASSET(2) char gAhgLeftFootDL[] = dgAhgLeftFootDL;
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#define dgAhgLeftShinDL "__OTR__objects/object_ahg/gAhgLeftShinDL"
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static const ALIGN_ASSET(2) char gAhgLeftShinDL[] = dgAhgLeftShinDL;
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#define dgAhgLeftThighDL "__OTR__objects/object_ahg/gAhgLeftThighDL"
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static const ALIGN_ASSET(2) char gAhgLeftThighDL[] = dgAhgLeftThighDL;
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#define dgAhgPelvisDL "__OTR__objects/object_ahg/gAhgPelvisDL"
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static const ALIGN_ASSET(2) char gAhgPelvisDL[] = dgAhgPelvisDL;
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#define dgAhg2TLUT "__OTR__objects/object_ahg/gAhg2TLUT"
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static const ALIGN_ASSET(2) char gAhg2TLUT[] = dgAhg2TLUT;
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#define dgAhgEar2Tex "__OTR__objects/object_ahg/gAhgEar2Tex"
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static const ALIGN_ASSET(2) char gAhgEar2Tex[] = dgAhgEar2Tex;
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#define dgAhgMouthTex "__OTR__objects/object_ahg/gAhgMouthTex"
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static const ALIGN_ASSET(2) char gAhgMouthTex[] = dgAhgMouthTex;
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#define dgAhgEyeAndEyebrowTex "__OTR__objects/object_ahg/gAhgEyeAndEyebrowTex"
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static const ALIGN_ASSET(2) char gAhgEyeAndEyebrowTex[] = dgAhgEyeAndEyebrowTex;
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#define dgAhgRedHairTex "__OTR__objects/object_ahg/gAhgRedHairTex"
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static const ALIGN_ASSET(2) char gAhgRedHairTex[] = dgAhgRedHairTex;
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#define dgAhgRedHeadDL "__OTR__objects/object_ahg/gAhgRedHeadDL"
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static const ALIGN_ASSET(2) char gAhgRedHeadDL[] = dgAhgRedHeadDL;
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#define dgAhgShortHairHeadDL "__OTR__objects/object_ahg/gAhgShortHairHeadDL"
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static const ALIGN_ASSET(2) char gAhgShortHairHeadDL[] = dgAhgShortHairHeadDL;
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#define dgAhgSkel "__OTR__objects/object_ahg/gAhgSkel"
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static const ALIGN_ASSET(2) char gAhgSkel[] = dgAhgSkel;
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typedef enum ObjectAhgLimb {
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/* 0x00 */ AHG_LIMB_NONE,
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/* 0x01 */ AHG_LIMB_PELVIS,
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/* 0x02 */ AHG_LIMB_LEFT_THIGH,
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/* 0x03 */ AHG_LIMB_LEFT_SHIN,
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/* 0x04 */ AHG_LIMB_LEFT_FOOT,
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/* 0x05 */ AHG_LIMB_RIGHT_THIGH,
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/* 0x06 */ AHG_LIMB_RIGHT_SHIN,
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/* 0x07 */ AHG_LIMB_RIGHT_FOOT,
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/* 0x08 */ AHG_LIMB_CHEST,
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/* 0x09 */ AHG_LIMB_LEFT_UPPER_ARM,
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/* 0x0A */ AHG_LIMB_LEFT_FOREARM,
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/* 0x0B */ AHG_LIMB_LEFT_HAND,
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/* 0x0C */ AHG_LIMB_RIGHT_UPPER_ARM,
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/* 0x0D */ AHG_LIMB_RIGHT_FOREARM,
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/* 0x0E */ AHG_LIMB_RIGHT_HAND,
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/* 0x0F */ AHG_LIMB_HEAD,
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/* 0x10 */ AHG_LIMB_MAX
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} ObjectAhgLimb;
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#endif // OBJECTS_OBJECT_AHG_H
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