#ifndef OBJECTS_OBJECT_AHG_H #define OBJECTS_OBJECT_AHG_H 1 #include "align_asset_macro.h" #define dgAhgTLUT "__OTR__objects/object_ahg/gAhgTLUT" static const ALIGN_ASSET(2) char gAhgTLUT[] = dgAhgTLUT; #define dgAhgHairLineTex "__OTR__objects/object_ahg/gAhgHairLineTex" static const ALIGN_ASSET(2) char gAhgHairLineTex[] = dgAhgHairLineTex; #define dgAhgHairTex "__OTR__objects/object_ahg/gAhgHairTex" static const ALIGN_ASSET(2) char gAhgHairTex[] = dgAhgHairTex; #define dgAhgEarTex "__OTR__objects/object_ahg/gAhgEarTex" static const ALIGN_ASSET(2) char gAhgEarTex[] = dgAhgEarTex; #define dgAhgSkinGradientTex "__OTR__objects/object_ahg/gAhgSkinGradientTex" static const ALIGN_ASSET(2) char gAhgSkinGradientTex[] = dgAhgSkinGradientTex; #define dgAhgEyeOpenTex "__OTR__objects/object_ahg/gAhgEyeOpenTex" static const ALIGN_ASSET(2) char gAhgEyeOpenTex[] = dgAhgEyeOpenTex; #define dgAhgEyeHalfTex "__OTR__objects/object_ahg/gAhgEyeHalfTex" static const ALIGN_ASSET(2) char gAhgEyeHalfTex[] = dgAhgEyeHalfTex; #define dgAhgEyeClosedTex "__OTR__objects/object_ahg/gAhgEyeClosedTex" static const ALIGN_ASSET(2) char gAhgEyeClosedTex[] = dgAhgEyeClosedTex; #define dgAhgFingersTex "__OTR__objects/object_ahg/gAhgFingersTex" static const ALIGN_ASSET(2) char gAhgFingersTex[] = dgAhgFingersTex; #define dgAhgShirtTex "__OTR__objects/object_ahg/gAhgShirtTex" static const ALIGN_ASSET(2) char gAhgShirtTex[] = dgAhgShirtTex; #define dgAhgShoesTex "__OTR__objects/object_ahg/gAhgShoesTex" static const ALIGN_ASSET(2) char gAhgShoesTex[] = dgAhgShoesTex; #define dgAhgBeltBuckleTex "__OTR__objects/object_ahg/gAhgBeltBuckleTex" static const ALIGN_ASSET(2) char gAhgBeltBuckleTex[] = dgAhgBeltBuckleTex; #define dgAhgBeltLoopTex "__OTR__objects/object_ahg/gAhgBeltLoopTex" static const ALIGN_ASSET(2) char gAhgBeltLoopTex[] = dgAhgBeltLoopTex; #define dgAhgBeardedHeadDL "__OTR__objects/object_ahg/gAhgBeardedHeadDL" static const ALIGN_ASSET(2) char gAhgBeardedHeadDL[] = dgAhgBeardedHeadDL; #define dgAhgRightHandDL "__OTR__objects/object_ahg/gAhgRightHandDL" static const ALIGN_ASSET(2) char gAhgRightHandDL[] = dgAhgRightHandDL; #define dgAhgRightForearmDL "__OTR__objects/object_ahg/gAhgRightForearmDL" static const ALIGN_ASSET(2) char gAhgRightForearmDL[] = dgAhgRightForearmDL; #define dgAhgRightUpperArmDL "__OTR__objects/object_ahg/gAhgRightUpperArmDL" static const ALIGN_ASSET(2) char gAhgRightUpperArmDL[] = dgAhgRightUpperArmDL; #define dgAhgLeftHandDL "__OTR__objects/object_ahg/gAhgLeftHandDL" static const ALIGN_ASSET(2) char gAhgLeftHandDL[] = dgAhgLeftHandDL; #define dgAhgLeftForearmDL "__OTR__objects/object_ahg/gAhgLeftForearmDL" static const ALIGN_ASSET(2) char gAhgLeftForearmDL[] = dgAhgLeftForearmDL; #define dgAhgLeftUpperArmDL "__OTR__objects/object_ahg/gAhgLeftUpperArmDL" static const ALIGN_ASSET(2) char gAhgLeftUpperArmDL[] = dgAhgLeftUpperArmDL; #define dgAhgTorsoDL "__OTR__objects/object_ahg/gAhgTorsoDL" static const ALIGN_ASSET(2) char gAhgTorsoDL[] = dgAhgTorsoDL; #define dgAhgRightFootDL "__OTR__objects/object_ahg/gAhgRightFootDL" static const ALIGN_ASSET(2) char gAhgRightFootDL[] = dgAhgRightFootDL; #define dgAhgRightShinDL "__OTR__objects/object_ahg/gAhgRightShinDL" static const ALIGN_ASSET(2) char gAhgRightShinDL[] = dgAhgRightShinDL; #define dgAhgRightThighDL "__OTR__objects/object_ahg/gAhgRightThighDL" static const ALIGN_ASSET(2) char gAhgRightThighDL[] = dgAhgRightThighDL; #define dgAhgLeftFootDL "__OTR__objects/object_ahg/gAhgLeftFootDL" static const ALIGN_ASSET(2) char gAhgLeftFootDL[] = dgAhgLeftFootDL; #define dgAhgLeftShinDL "__OTR__objects/object_ahg/gAhgLeftShinDL" static const ALIGN_ASSET(2) char gAhgLeftShinDL[] = dgAhgLeftShinDL; #define dgAhgLeftThighDL "__OTR__objects/object_ahg/gAhgLeftThighDL" static const ALIGN_ASSET(2) char gAhgLeftThighDL[] = dgAhgLeftThighDL; #define dgAhgPelvisDL "__OTR__objects/object_ahg/gAhgPelvisDL" static const ALIGN_ASSET(2) char gAhgPelvisDL[] = dgAhgPelvisDL; #define dgAhg2TLUT "__OTR__objects/object_ahg/gAhg2TLUT" static const ALIGN_ASSET(2) char gAhg2TLUT[] = dgAhg2TLUT; #define dgAhgEar2Tex "__OTR__objects/object_ahg/gAhgEar2Tex" static const ALIGN_ASSET(2) char gAhgEar2Tex[] = dgAhgEar2Tex; #define dgAhgMouthTex "__OTR__objects/object_ahg/gAhgMouthTex" static const ALIGN_ASSET(2) char gAhgMouthTex[] = dgAhgMouthTex; #define dgAhgEyeAndEyebrowTex "__OTR__objects/object_ahg/gAhgEyeAndEyebrowTex" static const ALIGN_ASSET(2) char gAhgEyeAndEyebrowTex[] = dgAhgEyeAndEyebrowTex; #define dgAhgRedHairTex "__OTR__objects/object_ahg/gAhgRedHairTex" static const ALIGN_ASSET(2) char gAhgRedHairTex[] = dgAhgRedHairTex; #define dgAhgRedHeadDL "__OTR__objects/object_ahg/gAhgRedHeadDL" static const ALIGN_ASSET(2) char gAhgRedHeadDL[] = dgAhgRedHeadDL; #define dgAhgShortHairHeadDL "__OTR__objects/object_ahg/gAhgShortHairHeadDL" static const ALIGN_ASSET(2) char gAhgShortHairHeadDL[] = dgAhgShortHairHeadDL; #define dgAhgSkel "__OTR__objects/object_ahg/gAhgSkel" static const ALIGN_ASSET(2) char gAhgSkel[] = dgAhgSkel; typedef enum ObjectAhgLimb { /* 0x00 */ AHG_LIMB_NONE, /* 0x01 */ AHG_LIMB_PELVIS, /* 0x02 */ AHG_LIMB_LEFT_THIGH, /* 0x03 */ AHG_LIMB_LEFT_SHIN, /* 0x04 */ AHG_LIMB_LEFT_FOOT, /* 0x05 */ AHG_LIMB_RIGHT_THIGH, /* 0x06 */ AHG_LIMB_RIGHT_SHIN, /* 0x07 */ AHG_LIMB_RIGHT_FOOT, /* 0x08 */ AHG_LIMB_CHEST, /* 0x09 */ AHG_LIMB_LEFT_UPPER_ARM, /* 0x0A */ AHG_LIMB_LEFT_FOREARM, /* 0x0B */ AHG_LIMB_LEFT_HAND, /* 0x0C */ AHG_LIMB_RIGHT_UPPER_ARM, /* 0x0D */ AHG_LIMB_RIGHT_FOREARM, /* 0x0E */ AHG_LIMB_RIGHT_HAND, /* 0x0F */ AHG_LIMB_HEAD, /* 0x10 */ AHG_LIMB_MAX } ObjectAhgLimb; #endif // OBJECTS_OBJECT_AHG_H