Archez and Garrett Cox
ef7ba6df1b
fix talk animation crash ( #192 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
1c4bd942d1
execute deinit flow ( #191 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
b4c7a8bd22
Implement picto box frame buffer and reading logic ( #189 )
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
18d88ec374
bump ZAPD to fix crashing song of storms ( #190 )
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
1b0a6bbdea
fix texture being too small ( #185 )
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
40a1c4f499
Fix guards not re appearing ( #184 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
19c3c3f5c1
Implement HIRES support and fix Bombers notebook ( #181 )
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* Implement HIRES support and fix Bombers notebook
* bump lus
2024-05-22 09:05:01 -05:00
PurpleHato and Garrett Cox
36861dfbf7
ADD: More HUD Editor Widescreen Support ( #179 )
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* ADD: Key Counter, Skultula Counter
TODO: Check why SKulltula counter texture doesn't move, TextureBlock???
* ADD: Skulltula icon position
* Tweak: Whitespace
* TWEAK: Skulltula Y value
* FIX: Tatl
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
3e0771e566
Fix powder keg crash by creating and using a larger texture. ( #170 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
c93ccc387f
bump submodules and remove unused types ( #175 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
d75ad5aae2
Add cmake for bundling mac app and add mac icon ( #177 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
2c7c2d53f1
add windows icon and manifest definition ( #176 )
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
dbdbfc738d
Add rupees to the save editor ( #173 )
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* Add rupee editor to save editor
* Remove static
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
9bf84e306c
Add noclip ( #171 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
eb78c76255
add 2ship icon to menu bar ( #172 )
2024-05-22 09:05:00 -05:00
Archez and Garrett Cox
9509c4b555
Add DebugConsole command handlers ( #169 )
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* add debug console command handlers
* soh to 2s2h
2024-05-22 09:05:00 -05:00
Archez and Garrett Cox
ff809e061c
maintain three-day clock scissor box size ( #168 )
2024-05-22 09:05:00 -05:00
louist103 and Garrett Cox
27b70f03c1
Track LUS changes for LUS refactor. ( #163 )
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* Track LUS changes. So far implemented:
- Moving the big switch into unordered maps.
- Dynamically switching between different ucodes. So far tested switching between f3dex2 and s2dex.
* track LUS changes
* LUS Bump
2024-05-22 09:05:00 -05:00
Archez and Garrett Cox
5a258fecd4
add 2ship/lus logo and build info printing ( #164 )
2024-05-22 09:05:00 -05:00
Archez and Garrett Cox
cc9c14fc59
Fix: Handle nullptr for texture anim color change params ( #162 )
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* handle nullptr for texture anim color change params
* bump otrexporter
* oops
2024-05-22 09:05:00 -05:00
inspectredc and Garrett Cox
4706f10633
asset headers ( #154 )
2024-05-22 09:05:00 -05:00
904bf60b36
Changes for new LUS resources ( #151 )
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* Changes for new LUS resources
* fix factory issues and bump modules
* add build version, custom assets folder, and fix extraction
* add missing custom assets
* fix build .h
* libzip in the workflows
* apt-deps
* Fixes to importers to work with upstream Resource Manager.
Also remove duplicated structs.
* Bump LUS
* bump LUS
* Bump LUS
* bump lus
* point back to louist103/mm
---------
Co-authored-by: Adam Bird <archez39@me.com >
2024-05-22 09:05:00 -05:00
Garrett Cox and louist103
9da273a8ea
Add fast text enhancement ( #150 )
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Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com >
2024-05-22 09:05:00 -05:00
Archez and Garrett Cox
57a5ac8894
exclude debug file from json save ( #156 )
2024-05-22 09:05:00 -05:00
inspectredc and Garrett Cox
4e6e841fca
fix intro cs size ( #161 )
2024-05-22 09:05:00 -05:00