c5254084c2
Matched several functions ( #1020 )
...
* matchmaker, matchmaker
* more matches
* one fix
* I'll format you good
* cleanup
Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu >
2022-08-15 14:55:42 -04:00
Tom Overton and GitHub
78684187fe
Make names related to animations more consistent ( #998 )
...
* Make names related to animations more consistent
* Standardize on sAnimationInfo
* Respond to hensldm's review
* Standardize on ChangeAnim
* Respond to hensldm's review
* Small formatting thing
* Consistency after merging master
* A few more things I missed
* Respond to Elliptic's review
* Some more stuff that was requested
2022-08-15 14:51:38 -04:00
Derek Hensley and GitHub
132dd6a373
Entrance Macro ( #987 )
...
* POC
* fix
* Fix typo
* token POC
* The rest
* small cleanup
* More small cleanup
* ENTRANCE
* arg renames
* EntranceIndex -> Entrance
* format
* PR
* PR2
* Remove layer from entrance macro
* namefixer plus comments
* format
2022-08-15 14:45:28 -04:00
engineer124 and GitHub
82fe521721
Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented ( #798 )
...
* Rename functions
* code_801A5BD0 OK
* PR 1, improve spacing
* Rename unused struct
* Rename Sfx Variables
* PR Feedback, update names
* Add comment
* cleanup vars
* Fix merge
* Rework documentation, include more functions in sfx system
* PR suggestions
* fix AudioSfx_MuteBanks
* missed enum
* more cleanup
* more suggestions
2022-08-15 14:39:57 -04:00
engineer124 and GitHub
0082c299c6
Decompile Camera Helper Functions ( #1023 )
...
* helper functions
* more pr suggestions
2022-08-15 14:36:33 -04:00
engineer124 and GitHub
d9a10948d3
aisetnextbuf.c OK (code_80194790.c) ( #982 )
...
* aisetnextbuf OK
* format
* Function headers
* Add comment
2022-08-09 20:49:20 -04:00
a80637fd59
Decompile and Document Camera z_play functions ( #933 )
...
* Document z_play camera functions
* cleanup function names
* PR Suggestion
* Fix master merge, add comments
* fix merge
* small fix
Co-authored-by: angie <angheloalf95@gmail.com >
2022-08-09 20:01:55 -04:00
Derek Hensley and GitHub
b716e76d3e
Effect EnFire OK ( #977 )
...
* OK
* Gameplay keep fire
* &
* &2
* PR
* Fire textures
* Second mask
2022-08-07 19:59:23 -04:00
Derek Hensley and GitHub
9a4319827b
General Cleanup 9 ( #961 )
...
* small z64animation cleanup
* z64
* actor
* bgcheck
* collisioncheck
* curve
* cutscene
* effect
* item
* light
* math
* player
* save
* save
* schedule
* skin
* transition
* Remove leading 0s from size = 0x10
* z64schedule enum
* PR
* enums
2022-08-07 19:43:58 -04:00
Derek Hensley and GitHub
d0313fa766
Effect EnIce OK ( #976 )
...
* Ok
* Material/Model
* Cleanup
* format
* IceFragment Assets
* PR
2022-08-07 19:29:03 -04:00
Derek Hensley and GitHub
bc3883d098
Effect Fhgflash OK ( #975 )
...
* OK
* format
* extract tex explicitly
* FHGFLASH_SHOCK_NO_ACTOR
* typo
* Hitmark
* sZeroVec
* eff
2022-08-07 19:24:05 -04:00
Maide and GitHub
d88aa7ebbe
En_Paper ( #923 )
...
* En_Paper
* PR
2022-08-07 18:47:00 -04:00
engineer124 and GitHub
29bf8142b9
Introduce Sfx Tables ( #927 )
...
* SfxTables
* Fix indexing
* fix voice text
* Rename with ordering
* Restore defines
2022-08-04 06:04:13 +01:00
EllipticEllipsis and GitHub
91b2bc3a88
EnGe1 OK and documented, document z_snap ( #952 )
...
* Move PictoActor typedefs to z64actor.h
* OK, data imported
* Minor snap stuff
* Name most functions and variables
* Name most of object, apart from animations
* Document snap
* Fix actors to use the PictoActor struct
* Format
* Finish documenting EnGe1
* Finish documenting z_snap and related actors
* Format
* Review, format
* Name last couple of things
* bss
* Review
* Review
* bss
* Introduce z64snap.h, add SCREEN_TO_DEVICE macros
* Back to PROJECTED_TO_SCREEN
2022-08-04 05:53:53 +01:00
engineer124 and GitHub
e75d7020a9
AudioOcarina (1 NonMatching) ( #911 )
...
* AudioOcarina OK
* rm some comments
* PR Suggestions
* Add define
* cleanup
2022-08-04 05:21:50 +01:00
Alejandro Asenjo and GitHub
4693978015
ovl_Shot_Sun Decompiled ( #905 )
...
* matching functions, warnings and data pending.
* ovl_Shot_Sun Decompiled
* space
* pr review
* unk1202E -> lastPlayedSong Rename
* defines
* OCARINA_SONG enums
* format
* OCARINA_SONG Enums
* pr review
* pr review
2022-07-24 10:15:16 -04:00
engineer124 and GitHub
04dd8d7b62
Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ( #932 )
...
* Document bgCam and actorCsCam
* index
* Small PR suggestions
* small suggestions
* player stateflags
* Fix bss
* Fix BSS
* Fix bss
* Fix bss
2022-07-23 15:51:14 -04:00
engineer124 and GitHub
6fc12c3a70
Inventory Editor Ok and Documented (z_kaleido_debug.c) ( #954 )
...
* Match Debug Menu
* Many docs and discussions
* Missed one
* A bit more
* More PR Suggestions
* phrasing
* hex health
* Fix
2022-07-23 15:44:49 -04:00
engineer124 and GitHub
6472f68323
Map Select: Docs and Cleanup ( #962 )
...
* Add Map Select Docs
* cleanup
* brackets
* Another typo
2022-07-23 15:30:19 -04:00
engineer124 and GitHub
f3f147cc3d
z_draw OK and Documented (#900 )
...
* Import data for z_draw
* Match z_draw
* cleanup
* rupees
* Some object gi docs
* More documents
* Add explanation on function names
* more cleanup
* Fixed some things
* More docs
* Object docs WIP, still not done. I'll continue tomorrow
* More WIP, should just be mask gi objects left now
* Some masks done, many more to go
* cleanup
* Last masks finish
* Shield Stolen
* cleanup
* Apply various dicussions
* remove casts
* PR Suggestions
* Sync PowderKeg
2022-07-23 15:25:20 -04:00
engineer124 and GitHub
dfd00a8c1f
Match 3 functions ( #964 )
2022-07-23 15:09:55 -04:00
Chloe and GitHub
cde8874bb1
ovl_Dm_Char03 OK ( #963 )
...
* Decompile ovl_Dm_Char03
* review fixes
* more review fixes
* remove leading zeroes
2022-07-23 15:05:04 -04:00
engineer124 and GitHub
260be2c36b
Hex Cleanup ( #960 )
...
* Hex Cleanup
* PR Suggestions
2022-07-23 14:57:47 -04:00
Tom Overton and GitHub
9449ced63f
En_Syateki_Man (Shooting Gallery Man) documented ( #894 )
...
* Document a ton of syateki_man
* Document swamp actor lists
* Document animations
* Document player positions
* Document talk flags
* Name wave and spawn index
* Name everything involved in the swamp game
* A hex score I missed
* Some slight town game doc
* Document octorok flags
* Better way of doing octorok flags
* Macros for getting/setting high scores
* Update a variable I missed
* Name remaining struct vars
* Create enum for shootingGameState
* Remove anonymous unions
* hitState -> hitType
* Comment for values next to enums
* Name some more stuff
* Name stuff in Town-RunGame
* Name sGameStartTimer
* Name some more stuff
* Name all static variables
* One more round of comments and such
* Respond to hensldm's review
* GET_INDEX -> GET_ID
* Respond to Elliptic's review (or at least the parts I can respond to right now)
* More review responses
* Add some stuff to z64saves.h I missed
2022-07-23 14:06:11 -04:00
3f49adb91d
ovl_Obj_Um OK (#887 )
...
* Pass the whole actor in mips2c
* hacky way to fix some types
* decomp a few functions and second mips2c pass
* draw
* another mips2c pass
* some functions
* Init almost matching
* mips2c pass
* Match update and a few more
* A bunch of functions
* horses gonna horse
* func_80B7A860
* mips2c pass
* func_80B7984C
* func_80B795A0
* func_80B783E0
* func_80B78764
* Tried func_80B7BEA4
* func_80B79BA0
* func_80B7A494
* func_80B7A614
* lots of non equivalents
* fix
* Match func_80B77770
* func_80B7BEA4
* import data
* func_80B7B93C
* minor fixes
* ObjUm_Init
* func_80B7AF30
* func_80B7B18C
* func_80B7BABC
* func_80B77FA4
* func_80B7B598
* func_80B781DC is equivalent
* func_80B781DC
* func_80B7BABC
* Cleanup
* limbs
* minor members renames
* First docs pass
* small pass
* yes
* another pass
* more renames
* flags defines
* arePotsBroken
* some flags
* yet another docs pass
* Some members named
* Add weekEventReg docs
* small rename
* And more
* Another 2
* actorfixer and other fixes
* format
* Use extracted object symbols
* fixes
* Some stuff improved
* very minor naming
* format
* remove debugging stuff
* cleanup
* Some EnHorse stuff
* horse params
* ! FAKE
* Update include/functions.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update assets/xml/objects/object_um.xml
* IS_BANDIT_TYPE
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* remove a fake match
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_En_Horse/z_en_horse.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* Update src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* anim enum
* name anim enum
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* remove repeated forward declarations
* fixes
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* comment
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* areAllPotsBroken
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* fix merge
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2022-07-23 14:00:32 -04:00