166 Commits
Author SHA1 Message Date
ArchezandGarrett Cox 5a7bb3fa76 Add authentic gfx patches (#131) 2024-05-22 09:04:59 -05:00
ArchezandGarrett Cox d962e4fa48 Framebuffer Effects 1.0 (#127)
* Add framebuffer effects methods

* Implement motion blur effect

* Implement shrinking window framebuffer effect

* Implement pause render framebuffer effect

* update framebuffer gbi logic

* update lus ref
2024-05-22 09:04:59 -05:00
ArchezandGarrett Cox 676cfb7a55 fix gfx debugger with interpolation on (#128) 2024-05-22 09:04:59 -05:00
ArchezandGarrett Cox 61c2764eef fix scene object unload (#129) 2024-05-22 09:04:59 -05:00
Ralphie MorellandGarrett Cox a2ae88987a Actor Viewer (#123) 2024-05-22 09:04:59 -05:00
ArchezandGarrett Cox 32caecabfc read proper depth values from the renderer (#124) 2024-05-22 09:04:59 -05:00
louist103andGarrett Cox a4a4264fc0 Implement CKeyframe importer and exporter (#121) 2024-05-22 09:04:59 -05:00
Garrett Cox 05bffcf897 V1 Hud Editor (#110) 2024-05-22 09:04:59 -05:00
Garrett Cox 8894215a4b Add/adjust some 2S2H comments (#116) 2024-05-22 09:04:59 -05:00
aMannusandGarrett Cox 7703103b65 Debug-helpful cheats (#77)
* Add infinite cheats

* Fix no clip in menu

* Update mm/2s2h/BenMenuBar.cpp

* Address bombchu capacity

* Magic number to define

* Fix debug mode tooltip

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22 09:04:59 -05:00
Garrett Cox 07de3cb172 Support for hook unregistration (#109) 2024-05-22 09:04:59 -05:00
briaguyaandGarrett Cox 782c51ccd8 fix: restore controller mapping window menu option (#112) 2024-05-22 09:04:59 -05:00
Garrett Cox 6164a75d67 Move some files around (#107) 2024-05-22 09:04:59 -05:00
Garrett Cox 1ca56bffe3 Fix message item costs and next message ID misalignment (#96) 2024-05-22 09:04:59 -05:00
Garrett Cox 420c5e77de Handle animated texture cycle lists not being the same size as keyframes (#91) 2024-05-22 09:04:58 -05:00
louist103andGarrett Cox 91b2641ad1 Add FPS slider. 2024-05-22 09:04:58 -05:00
louist103andGarrett Cox 4e50afb407 missing images
Fix cmake

e -> E
2024-05-22 09:04:58 -05:00
louist103andGarrett Cox ce17d97ac4 Frame interpolation (#78)
* Initial. Only enough to get it running. Missing changes to effects and actors.

* Add frame interp calls to most files in `code`

* Fix bubbles (The ones that look like bubbles)

* Fix kankyo and takkuri.

* Fix obj_grass interpolation

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22 09:04:58 -05:00
Garrett Cox 508f8378de Better map select (#85)
* Add human readable name and entrance scene ID to scene table

* Add better map select
2024-05-22 09:04:58 -05:00
Garrett Cox b341e7bab0 Small fixes to save editor (#86) 2024-05-22 09:04:58 -05:00
Garrett Cox b98106017a Fix incorrect cutscene write types (#76) 2024-05-22 09:04:58 -05:00
Garrett Cox bb35c8ae69 Fix alternate scene header handling (#69) 2024-05-22 09:04:58 -05:00
Garrett Cox c24142402c Remove v1 UI Widgets (#62) 2024-05-22 09:04:58 -05:00
aMannusandGarrett Cox dbbcd9b1b6 Re-order F1 menu (#65)
* Re-order menus and add blast mask cooldown enhancement

* Remove blast mask enhancement, add empty cheats menu
2024-05-22 09:04:58 -05:00
inspectredcandGarrett Cox 7c4772efaa GameInteractor Base + Moon Jump (#40)
* GameInteractor Base + Moon Jump

* readd checkbox post merge
2024-05-22 09:04:58 -05:00