mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
merge main
This commit is contained in:
@@ -1159,7 +1159,7 @@
|
||||
<Texture Name="gElegyShellGoronPlatformTex" OutName="elegy_shell_goron_platform" Format="ci8" Width="8" Height="16" Offset="0x4E1A0" />
|
||||
|
||||
<Texture Name="gHookshotReticleTex" OutName="tex_04E220" Format="i8" Width="64" Height="64" Offset="0x4E220" />
|
||||
<DList Name="gHookshotReticleDL" Offset="0x4F250" />
|
||||
<DList Name="gHookshotReticleDL" Offset="0x4F250" /> <!-- Original name might be "pointer_modelT" -->
|
||||
<Texture Name="gameplay_keep_Tex_04F2C0" OutName="tex_04F2C0" Format="ia16" Width="32" Height="64" Offset="0x4F2C0" />
|
||||
<DList Name="gEffIceFragment1DL" Offset="0x50550" />
|
||||
<DList Name="gEffIceFragment2MaterialDL" Offset="0x50648" />
|
||||
|
||||
@@ -1,51 +1,62 @@
|
||||
<Root>
|
||||
<!-- Great Fairy assets -->
|
||||
<File Name="object_dy_obj" Segment="6">
|
||||
<Animation Name="object_dy_obj_Anim_00129C" Offset="0x129C" /> <!-- Original name is "be_mahoukousi" -->
|
||||
<Animation Name="object_dy_obj_Anim_002338" Offset="0x2338" /> <!-- Original name is "be_mahoukousi_loop" -->
|
||||
<Animation Name="object_dy_obj_Anim_0027B0" Offset="0x27B0" /> <!-- Original name is "be_syutugen" -->
|
||||
<Animation Name="object_dy_obj_Anim_0045FC" Offset="0x45FC" /> <!-- Original name is "be_utubuse" -->
|
||||
<Animation Name="object_dy_obj_Anim_005238" Offset="0x5238" /> <!-- Original name is "be_utubuse_loop" -->
|
||||
<Animation Name="object_dy_obj_Anim_005E20" Offset="0x5E20" /> <!-- Original name is "bigelf_denjyu" -->
|
||||
<Animation Name="object_dy_obj_Anim_006DE4" Offset="0x6DE4" /> <!-- Original name is "bigelf_hakusyu" -->
|
||||
<Animation Name="object_dy_obj_Anim_008090" Offset="0x8090" /> <!-- Original name is "bigelf_itemdasu" -->
|
||||
<Animation Name="object_dy_obj_Anim_00C500" Offset="0xC500" /> <!-- Original name is "bigelf_syutugen" -->
|
||||
<Animation Name="object_dy_obj_Anim_00D15C" Offset="0xD15C" /> <!-- Original name is "bigelf_udegumi" -->
|
||||
<DList Name="object_dy_obj_DL_00D1B0" Offset="0xD1B0" />
|
||||
<DList Name="object_dy_obj_DL_00D228" Offset="0xD228" />
|
||||
<Texture Name="object_dy_obj_Tex_00D240" OutName="tex_00D240" Format="i4" Width="32" Height="32" Offset="0xD240" />
|
||||
<Texture Name="object_dy_obj_Tex_00D440" OutName="tex_00D440" Format="i8" Width="16" Height="16" Offset="0xD440" />
|
||||
<Texture Name="object_dy_obj_Tex_00D540" OutName="tex_00D540" Format="i8" Width="32" Height="64" Offset="0xD540" />
|
||||
<Array Name="object_dy_obj_Vtx_00DD40" Count="27" Offset="0xDD40">
|
||||
<!-- Great Fairy animations -->
|
||||
<Animation Name="gGreatFairyStartGivingUpgradeAnim" Offset="0x129C" /> <!-- Original name is "be_mahoukousi" -->
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||||
<Animation Name="gGreatFairyGivingUpgradeAnim" Offset="0x2338" /> <!-- Original name is "be_mahoukousi_loop" -->
|
||||
<Animation Name="gGreatFairyAnim_0027B0" Offset="0x27B0" /> <!-- Original name is "be_syutugen" --> <!-- unused -->
|
||||
<Animation Name="gGreatFairyLayDownTransitionAnim" Offset="0x45FC" /> <!-- Original name is "be_utubuse" -->
|
||||
<Animation Name="gGreatFairyLayingDownAnim" Offset="0x5238" /> <!-- Original name is "be_utubuse_loop" -->
|
||||
<Animation Name="gGreatFairyTeachSpinAttackAnim" Offset="0x5E20" /> <!-- Original name is "bigelf_denjyu" ("instruction") -->
|
||||
<Animation Name="gGreatFairyClappingAnim" Offset="0x6DE4" /> <!-- Original name is "bigelf_hakusyu" ("applause") -->
|
||||
<Animation Name="gGreatFairyShowingItemAnim" Offset="0x8090" /> <!-- Original name is "bigelf_itemdasu" -->
|
||||
<Animation Name="gGreatFairySpinLayDownAnim" Offset="0xC500" /> <!-- Original name is "bigelf_syutugen" -->
|
||||
<Animation Name="gGreatFairyArmsFoldedAnim" Offset="0xD15C" /> <!-- Original name is "bigelf_udegumi" ("arms crossed") -->
|
||||
|
||||
<!-- Great Fairy particles -->
|
||||
<DList Name="gGreatFairyParticleSetupDL" Offset="0xD1B0" />
|
||||
<DList Name="gGreatFairyParticleDL" Offset="0xD228" />
|
||||
<Texture Name="gGreatFairyParticleTex" OutName="great_fairy_particle" Format="i4" Width="32" Height="32" Offset="0xD240" />
|
||||
|
||||
<!-- Great Fairy spiral beam -->
|
||||
<Texture Name="gGreatFairySpiralBeamPatternTex" OutName="spiral_beam_pattern" Format="i8" Width="16" Height="16" Offset="0xD440" />
|
||||
<Texture Name="gGreatFairySpiralBeamGradientTex" OutName="spiral_beam_gradient" Format="i8" Width="32" Height="64" Offset="0xD540" />
|
||||
<Array Name="gGreatFairySpiralBeamVtx" Count="27" Offset="0xDD40">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_dy_obj_DL_00DEF0" Offset="0xDEF0" /> <!-- Original name is "efc_g_fairly_modelT" -->
|
||||
<DList Name="object_dy_obj_DL_013810" Offset="0x13810" />
|
||||
<DList Name="object_dy_obj_DL_013928" Offset="0x13928" />
|
||||
<DList Name="object_dy_obj_DL_013CF8" Offset="0x13CF8" />
|
||||
<DList Name="object_dy_obj_DL_0142E0" Offset="0x142E0" />
|
||||
<DList Name="object_dy_obj_DL_0143F0" Offset="0x143F0" />
|
||||
<DList Name="object_dy_obj_DL_014578" Offset="0x14578" />
|
||||
<DList Name="object_dy_obj_DL_014670" Offset="0x14670" />
|
||||
<DList Name="object_dy_obj_DL_014760" Offset="0x14760" />
|
||||
<DList Name="object_dy_obj_DL_014908" Offset="0x14908" />
|
||||
<DList Name="object_dy_obj_DL_014A00" Offset="0x14A00" />
|
||||
<DList Name="object_dy_obj_DL_014B88" Offset="0x14B88" />
|
||||
<DList Name="object_dy_obj_DL_014C78" Offset="0x14C78" />
|
||||
<DList Name="object_dy_obj_DL_014E08" Offset="0x14E08" />
|
||||
<DList Name="object_dy_obj_DL_014F08" Offset="0x14F08" />
|
||||
<DList Name="object_dy_obj_DL_015008" Offset="0x15008" />
|
||||
<DList Name="object_dy_obj_DL_0150F8" Offset="0x150F8" />
|
||||
<DList Name="object_dy_obj_DL_015220" Offset="0x15220" />
|
||||
<DList Name="object_dy_obj_DL_0153B8" Offset="0x153B8" />
|
||||
<DList Name="object_dy_obj_DL_015598" Offset="0x15598" />
|
||||
<DList Name="object_dy_obj_DL_0156C0" Offset="0x156C0" />
|
||||
<DList Name="object_dy_obj_DL_0158E8" Offset="0x158E8" />
|
||||
<DList Name="object_dy_obj_DL_015AC8" Offset="0x15AC8" />
|
||||
<DList Name="object_dy_obj_DL_015E88" Offset="0x15E88" />
|
||||
<DList Name="object_dy_obj_DL_015FE8" Offset="0x15FE8" />
|
||||
<DList Name="object_dy_obj_DL_0160F8" Offset="0x160F8" />
|
||||
<DList Name="object_dy_obj_DL_016360" Offset="0x16360" />
|
||||
<DList Name="object_dy_obj_DL_0164B8" Offset="0x164B8" />
|
||||
<DList Name="gGreatFairySpiralBeamDL" Offset="0xDEF0" /> <!-- Original name is "efc_g_fairly_modelT" -->
|
||||
|
||||
<!-- Great Fairy model -->
|
||||
<!-- Displaylists -->
|
||||
<DList Name="gGreatFairyWaistDL" Offset="0x13810" />
|
||||
<DList Name="gGreatFairyTorsoDL" Offset="0x13928" />
|
||||
<DList Name="gGreatFairyHeadDL" Offset="0x13CF8" />
|
||||
<DList Name="gGreatFairyRightHairLowerPartDL" Offset="0x142E0" />
|
||||
<DList Name="gGreatFairyRightHairMiddlePartDL" Offset="0x143F0" />
|
||||
<DList Name="gGreatFairyRightHairUpperPartDL" Offset="0x14578" />
|
||||
<DList Name="gGreatFairyRightHairTipDL" Offset="0x14670" />
|
||||
<DList Name="gGreatFairyLeftHairLowerPartDL" Offset="0x14760" />
|
||||
<DList Name="gGreatFairyLeftHairMiddlePartDL" Offset="0x14908" />
|
||||
<DList Name="gGreatFairyLeftHairUpperPartDL" Offset="0x14A00" />
|
||||
<DList Name="gGreatFairyLeftHairTipDL" Offset="0x14B88" />
|
||||
<DList Name="gGreatFairyMiddleHairLowerPartDL" Offset="0x14C78" />
|
||||
<DList Name="gGreatFairyMiddleHairMiddlePartDL" Offset="0x14E08" />
|
||||
<DList Name="gGreatFairyMiddleHairUpperPartDL" Offset="0x14F08" />
|
||||
<DList Name="gGreatFairyMiddleHairTipDL" Offset="0x15008" />
|
||||
<DList Name="gGreatFairyRightUpperArmDL" Offset="0x150F8" />
|
||||
<DList Name="gGreatFairyRightForearmDL" Offset="0x15220" />
|
||||
<DList Name="gGreatFairyRightHandDL" Offset="0x153B8" />
|
||||
<DList Name="gGreatFairyLeftUpperArmDL" Offset="0x15598" />
|
||||
<DList Name="gGreatFairyLeftForearmDL" Offset="0x156C0" />
|
||||
<DList Name="gGreatFairyLeftHandDL" Offset="0x158E8" />
|
||||
<DList Name="gGreatFairyRightThighDL" Offset="0x15AC8" />
|
||||
<DList Name="gGreatFairyRightLowerLegDL" Offset="0x15E88" />
|
||||
<DList Name="gGreatFairyRightFoot" Offset="0x15FE8" />
|
||||
<DList Name="gGreatFairyLeftThighDL" Offset="0x160F8" />
|
||||
<DList Name="gGreatFairyLeftLowerLegDL" Offset="0x16360" />
|
||||
<DList Name="gGreatFairyLeftFootDL" Offset="0x164B8" />
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="object_dy_obj_TLUT_0165C8" OutName="tlut_0165C8" Format="rgba16" Width="16" Height="16" Offset="0x165C8" />
|
||||
<Texture Name="object_dy_obj_Tex_0167C8" OutName="tex_0167C8" Format="ci8" Width="8" Height="8" Offset="0x167C8" />
|
||||
<Texture Name="object_dy_obj_Tex_016808" OutName="tex_016808" Format="ci8" Width="8" Height="8" Offset="0x16808" />
|
||||
@@ -55,42 +66,46 @@
|
||||
<Texture Name="object_dy_obj_Tex_017488" OutName="tex_017488" Format="ci8" Width="32" Height="32" Offset="0x17488" />
|
||||
<Texture Name="object_dy_obj_Tex_017888" OutName="tex_017888" Format="ci8" Width="16" Height="16" Offset="0x17888" />
|
||||
<Texture Name="object_dy_obj_Tex_017988" OutName="tex_017988" Format="rgba16" Width="32" Height="16" Offset="0x17988" />
|
||||
|
||||
<Texture Name="object_dy_obj_Tex_017D88" OutName="tex_017D88" Format="rgba16" Width="32" Height="32" Offset="0x17D88" />
|
||||
<Texture Name="object_dy_obj_Tex_018588" OutName="tex_018588" Format="rgba16" Width="32" Height="32" Offset="0x18588" />
|
||||
<Texture Name="object_dy_obj_Tex_018D88" OutName="tex_018D88" Format="rgba16" Width="32" Height="32" Offset="0x18D88" />
|
||||
<Texture Name="object_dy_obj_Tex_019588" OutName="tex_019588" Format="rgba16" Width="32" Height="32" Offset="0x19588" />
|
||||
<Texture Name="object_dy_obj_Tex_019D88" OutName="tex_019D88" Format="rgba16" Width="32" Height="32" Offset="0x19D88" />
|
||||
<Texture Name="object_dy_obj_Tex_01A588" OutName="tex_01A588" Format="rgba16" Width="64" Height="32" Offset="0x1A588" />
|
||||
<Texture Name="object_dy_obj_Tex_01B588" OutName="tex_01B588" Format="rgba16" Width="64" Height="32" Offset="0x1B588" />
|
||||
<Texture Name="gGreatFairyMouthClosedTex" OutName="great_fairy_mouth_closed" Format="rgba16" Width="64" Height="32" Offset="0x1A588" />
|
||||
<Texture Name="gGreatFairyMouthOpenTex" OutName="great_fairy_mouth_open" Format="rgba16" Width="64" Height="32" Offset="0x1B588" />
|
||||
<Texture Name="object_dy_obj_Tex_01C588" OutName="tex_01C588" Format="i8" Width="16" Height="16" Offset="0x1C588" />
|
||||
<TextureAnimation Name="object_dy_obj_Matanimheader_01C6F4" Offset="0x1C6F4" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C704" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_01" Offset="0x1C704" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C710" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_02" Offset="0x1C710" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C71C" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_03" Offset="0x1C71C" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C728" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_04" Offset="0x1C728" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C734" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_05" Offset="0x1C734" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C740" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_06" Offset="0x1C740" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C74C" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_07" Offset="0x1C74C" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C758" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_08" Offset="0x1C758" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C764" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_09" Offset="0x1C764" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C770" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_0A" Offset="0x1C770" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C77C" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_0B" Offset="0x1C77C" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C788" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_0C" Offset="0x1C788" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C794" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_0D" Offset="0x1C794" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C7A0" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_0E" Offset="0x1C7A0" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C7AC" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_0F" Offset="0x1C7AC" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C7B8" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_10" Offset="0x1C7B8" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C7C4" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_11" Offset="0x1C7C4" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C7D0" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_12" Offset="0x1C7D0" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C7DC" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_13" Offset="0x1C7DC" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C7E8" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_14" Offset="0x1C7E8" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C7F4" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_15" Offset="0x1C7F4" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C800" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_16" Offset="0x1C800" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C80C" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_17" Offset="0x1C80C" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C818" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_18" Offset="0x1C818" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C824" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_19" Offset="0x1C824" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C830" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_1A" Offset="0x1C830" />
|
||||
<Limb Name="object_dy_obj_Standardlimb_01C83C" Type="Standard" EnumName="OBJECT_DY_OBJ_LIMB_1B" Offset="0x1C83C" />
|
||||
<Skeleton Name="object_dy_obj_Skel_01C8B4" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DY_OBJ_LIMB_NONE" LimbMax="OBJECT_DY_OBJ_LIMB_MAX" EnumName="ObjectDyObjLimb" Offset="0x1C8B4" />
|
||||
|
||||
<TextureAnimation Name="gGreatFairyAppearenceTexAnim" Offset="0x1C6F4" />
|
||||
|
||||
<!-- Great Fairy Skeleton -->
|
||||
<Limb Name="gGreatFairyWaistLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_WAIST" Offset="0x1C704" />
|
||||
<Limb Name="gGreatFairyLeftThighLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_THIGH" Offset="0x1C710" />
|
||||
<Limb Name="gGreatFairyLeftLowerLegLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_LOWER_LEG" Offset="0x1C71C" />
|
||||
<Limb Name="gGreatFairyLeftFootLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_FOOT" Offset="0x1C728" />
|
||||
<Limb Name="gGreatFairyRightThighLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_THIGH" Offset="0x1C734" />
|
||||
<Limb Name="gGreatFairyRightLowerLegLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_LOWER_LEG" Offset="0x1C740" />
|
||||
<Limb Name="gGreatFairyRightFootLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_FOOT" Offset="0x1C74C" />
|
||||
<Limb Name="gGreatFairyTorsoLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_TORSO" Offset="0x1C758" />
|
||||
<Limb Name="gGreatFairyLeftUpperArmLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_UPPER_ARM" Offset="0x1C764" />
|
||||
<Limb Name="gGreatFairyLeftForearmLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_FOREARM" Offset="0x1C770" />
|
||||
<Limb Name="gGreatFairyLeftHandLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_HAND" Offset="0x1C77C" />
|
||||
<Limb Name="gGreatFairyRightUpperArmLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_UPPER_ARM" Offset="0x1C788" />
|
||||
<Limb Name="gGreatFairyRightForearmLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_FOREARM" Offset="0x1C794" />
|
||||
<Limb Name="gGreatFairyRightHandLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_HAND" Offset="0x1C7A0" />
|
||||
<Limb Name="gGreatFairyHeadLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_HEAD" Offset="0x1C7AC" />
|
||||
<Limb Name="gGreatFairyMiddleHairLowerPartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_MIDDLE_HAIR_LOWER_PART" Offset="0x1C7B8" />
|
||||
<Limb Name="gGreatFairyMiddleHairMiddlePartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_MIDDLE_HAIR_MIDDLE_PART" Offset="0x1C7C4" />
|
||||
<Limb Name="gGreatFairyMiddleHairUpperPartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_MIDDLE_HAIR_UPPER_PART" Offset="0x1C7D0" />
|
||||
<Limb Name="gGreatFairyMiddleHairTipLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_MIDDLE_HAIR_TIP" Offset="0x1C7DC" />
|
||||
<Limb Name="gGreatFairyLeftHairLowerPartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_HAIR_LOWER_PART" Offset="0x1C7E8" />
|
||||
<Limb Name="gGreatFairyLeftHairMiddlePartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_HAIR_MIDDLE_PART" Offset="0x1C7F4" />
|
||||
<Limb Name="gGreatFairyLeftHairUpperPartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_HAIR_UPPER_PART" Offset="0x1C800" />
|
||||
<Limb Name="gGreatFairyLeftHairTipLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_LEFT_HAIR_TIP" Offset="0x1C80C" />
|
||||
<Limb Name="gGreatFairyRightHairLowerPartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_HAIR_LOWER_PART" Offset="0x1C818" />
|
||||
<Limb Name="gGreatFairyRightHairMiddlePartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_HAIR_MIDDLE_PART" Offset="0x1C824" />
|
||||
<Limb Name="gGreatFairyRightHairUpperPartLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_HAIR_UPPER_PART" Offset="0x1C830" />
|
||||
<Limb Name="gGreatFairyRightHairTipLimb" Type="Standard" EnumName="GREAT_FAIRY_LIMB_RIGHT_HAIR_TIP" Offset="0x1C83C" />
|
||||
<Skeleton Name="gGreatFairySkel" Type="Flex" LimbType="Standard" LimbNone="GREAT_FAIRY_LIMB_NONE" LimbMax="GREAT_FAIRY_LIMB_MAX" EnumName="GreatFairyLimb" Offset="0x1C8B4" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,13 +1,16 @@
|
||||
<Root>
|
||||
<File Name="object_efc_tw" Segment="6">
|
||||
<CurveAnimation Name="object_efc_tw_CurveAnim_000050" SkelOffset="0x12E8" Offset="0x50" />
|
||||
<Array Name="object_efc_tw_Vtx_000060" Count="21" Offset="0x60" >
|
||||
<CurveAnimation Name="gTimewarpAnim" SkelOffset="0x12E8" Offset="0x50" />
|
||||
|
||||
<Array Name="gTimewarpVtx" Count="21" Offset="0x60" >
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_efc_tw_DL_0001B0" Offset="0x1B0" /> <!-- Original name is "top_fc_mdl" -->
|
||||
<Texture Name="object_efc_tw_Tex_0002C8" OutName="tex_0002C8" Format="i8" Width="64" Height="64" Offset="0x2C8" />
|
||||
<Limb Name="object_efc_tw_Curvelimb_0012C8" Type="Curve" EnumName="OBJECT_EFC_TW_LIMB_01" Offset="0x12C8" />
|
||||
<Limb Name="object_efc_tw_Curvelimb_0012D4" Type="Curve" EnumName="OBJECT_EFC_TW_LIMB_02" Offset="0x12D4" />
|
||||
<Skeleton Name="object_efc_tw_Skel_0012E8" Type="Curve" LimbType="Curve" LimbNone="OBJECT_EFC_TW_LIMB_NONE" LimbMax="OBJECT_EFC_TW_LIMB_MAX" EnumName="ObjectEfcTwLimb" Offset="0x12E8" />
|
||||
|
||||
<DList Name="gTimewarpDL" Offset="0x1B0" /> <!-- Original name is "top_fc_mdl" -->
|
||||
<Texture Name="gTimewarpTex" OutName="timewarp" Format="i8" Width="64" Height="64" Offset="0x2C8" />
|
||||
|
||||
<Limb Name="gTimewarp1Limb" Type="Curve" EnumName="TIMEWARP_LIMB_1" Offset="0x12C8" />
|
||||
<Limb Name="gTimewarp2Limb" Type="Curve" EnumName="TIMEWARP_LIMB_2" Offset="0x12D4" />
|
||||
<Skeleton Name="gTimewarpSkel" Type="Curve" LimbType="Curve" LimbNone="TIMEWARP_LIMB_NONE" LimbMax="TIMEWARP_LIMB_MAX" EnumName="TimewarpLimb" Offset="0x12E8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,18 +1,19 @@
|
||||
<Root>
|
||||
<!-- Assets for cuttable signs -->
|
||||
<File Name="object_kanban" Segment="6">
|
||||
<DList Name="object_kanban_DL_000C30" Offset="0xC30" />
|
||||
<DList Name="object_kanban_DL_000CB0" Offset="0xCB0" /> <!-- Original name is "kanban_L_top_R_model" -->
|
||||
<DList Name="object_kanban_DL_000DB8" Offset="0xDB8" /> <!-- Original name is "kanban_L_top_L_model" -->
|
||||
<DList Name="object_kanban_DL_000E78" Offset="0xE78" /> <!-- Original name is "kanban_L_bottom_L_model" -->
|
||||
<DList Name="object_kanban_DL_000F38" Offset="0xF38" /> <!-- Original name is "kanban_R_top_R_model" -->
|
||||
<DList Name="object_kanban_DL_000FF8" Offset="0xFF8" /> <!-- Original name is "kanban_R_bottom_R_model" -->
|
||||
<DList Name="object_kanban_DL_0010B8" Offset="0x10B8" /> <!-- Original name is "kanban_L_bottom_R_model" -->
|
||||
<DList Name="object_kanban_DL_0011C0" Offset="0x11C0" /> <!-- Original name is "kanban_R_top_L_model" -->
|
||||
<DList Name="object_kanban_DL_0012C8" Offset="0x12C8" /> <!-- Original name is "kanban_R_bottom_L_model" -->
|
||||
<DList Name="object_kanban_DL_0013D0" Offset="0x13D0" /> <!-- Original name is "kanban_bo_top_model" -->
|
||||
<DList Name="object_kanban_DL_001488" Offset="0x1488" /> <!-- Original name is "kanban_bo_center_model" -->
|
||||
<DList Name="object_kanban_DL_001540" Offset="0x1540" /> <!-- Original name is "kanban_bo_bottom_model" -->
|
||||
<DList Name="object_kanban_DL_001630" Offset="0x1630" /> <!-- Original name is "kanban_eff_modelT" -->
|
||||
<Texture Name="object_kanban_Tex_0016B0" OutName="tex_0016B0" Format="i8" Width="16" Height="16" Offset="0x16B0" />
|
||||
<DList Name="gSignMaterialDL" Offset="0xC30" />
|
||||
<DList Name="gSignUpperSideLeftModelDL" Offset="0xCB0" /> <!-- Original name is "kanban_L_top_R_model" -->
|
||||
<DList Name="gSignLeftSideUpperModelDL" Offset="0xDB8" /> <!-- Original name is "kanban_L_top_L_model" -->
|
||||
<DList Name="gSignLeftSideLowerModelDL" Offset="0xE78" /> <!-- Original name is "kanban_L_bottom_L_model" -->
|
||||
<DList Name="gSignRightSideUpperModelDL" Offset="0xF38" /> <!-- Original name is "kanban_R_top_R_model" -->
|
||||
<DList Name="gSignRightSideLowerModelDL" Offset="0xFF8" /> <!-- Original name is "kanban_R_bottom_R_model" -->
|
||||
<DList Name="gSignLowerSideLeftModelDL" Offset="0x10B8" /> <!-- Original name is "kanban_L_bottom_R_model" -->
|
||||
<DList Name="gSignUpperSideRightModelDL" Offset="0x11C0" /> <!-- Original name is "kanban_R_top_L_model" -->
|
||||
<DList Name="gSignLowerSideRightModelDL" Offset="0x12C8" /> <!-- Original name is "kanban_R_bottom_L_model" -->
|
||||
<DList Name="gSignPostUpperModelDL" Offset="0x13D0" /> <!-- Original name is "kanban_bo_top_model" -->
|
||||
<DList Name="gSignPostLowerModelDL" Offset="0x1488" /> <!-- Original name is "kanban_bo_center_model" -->
|
||||
<DList Name="gSignPostStandModelDL" Offset="0x1540" /> <!-- Original name is "kanban_bo_bottom_model" -->
|
||||
<DList Name="gSignParticleDL" Offset="0x1630" /> <!-- Original name is "kanban_eff_modelT" -->
|
||||
<Texture Name="gSignParticleTex" OutName="sign_particle" Format="i8" Width="16" Height="16" Offset="0x16B0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<Root>
|
||||
<File Name="object_ladder" Segment="6">
|
||||
<DList Name="object_ladder_DL_0000A0" Offset="0xA0" />
|
||||
<Collision Name="object_ladder_Colheader_0001D8" Offset="0x1D8" />
|
||||
<DList Name="object_ladder_DL_0002D0" Offset="0x2D0" />
|
||||
<Collision Name="object_ladder_Colheader_000408" Offset="0x408" />
|
||||
<DList Name="object_ladder_DL_000500" Offset="0x500" />
|
||||
<Collision Name="object_ladder_Colheader_000638" Offset="0x638" />
|
||||
<DList Name="object_ladder_DL_000730" Offset="0x730" />
|
||||
<Collision Name="object_ladder_Colheader_000868" Offset="0x868" />
|
||||
<DList Name="object_ladder_DL_0000A0" Offset="0xA0" /> <!-- Original name is "m2_HASIGO_45_model" -->
|
||||
<Collision Name="object_ladder_Colheader_0001D8" Offset="0x1D8" /> <!-- Original name is "m2_HASIGO_45_bgdatainfo" -->
|
||||
<DList Name="object_ladder_DL_0002D0" Offset="0x2D0" /> <!-- Original name is "m2_HASIGO_60_model" -->
|
||||
<Collision Name="object_ladder_Colheader_000408" Offset="0x408" /> <!-- Original name is "m2_HASIGO_60_bgdatainfo" -->
|
||||
<DList Name="object_ladder_DL_000500" Offset="0x500" /> <!-- Original name is "m2_HASIGO_75_model" -->
|
||||
<Collision Name="object_ladder_Colheader_000638" Offset="0x638" /> <!-- Original name is "m2_HASIGO_75_bgdatainfo" -->
|
||||
<DList Name="object_ladder_DL_000730" Offset="0x730" /> <!-- Original name is "m2_HASIGO_90_model" -->
|
||||
<Collision Name="object_ladder_Colheader_000868" Offset="0x868" /> <!-- Original name is "m2_HASIGO_90_bgdatainfo" -->
|
||||
<Texture Name="object_ladder_Tex_0008A0" OutName="tex_0008A0" Format="rgba16" Width="32" Height="32" Offset="0x8A0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
<Root>
|
||||
<File Name="object_last_obj" Segment="6">
|
||||
<DList Name="object_last_obj_DL_000090" Offset="0x90" />
|
||||
<DList Name="object_last_obj_DL_000098" Offset="0x98" />
|
||||
<DList Name="object_last_obj_DL_000098" Offset="0x98" /> <!-- Original name is "i2_bomH1_sep__L_model" -->
|
||||
<DList Name="object_last_obj_DL_0001A0" Offset="0x1A0" />
|
||||
<DList Name="object_last_obj_DL_0001A8" Offset="0x1A8" />
|
||||
<Collision Name="object_last_obj_Colheader_000288" Offset="0x288" />
|
||||
<DList Name="object_last_obj_DL_0001A8" Offset="0x1A8" /> <!-- Original name is "i2_last_L031_model" -->
|
||||
<Collision Name="object_last_obj_Colheader_000288" Offset="0x288" /> <!-- Original name is "i2_last_L031_bgdatainfo" -->
|
||||
<Texture Name="object_last_obj_Tex_0002C0" OutName="tex_0002C0" Format="rgba16" Width="32" Height="64" Offset="0x2C0" />
|
||||
<DList Name="object_last_obj_DL_001310" Offset="0x1310" />
|
||||
<DList Name="object_last_obj_DL_001318" Offset="0x1318" />
|
||||
<Collision Name="object_last_obj_Colheader_001450" Offset="0x1450" />
|
||||
<DList Name="object_last_obj_DL_001318" Offset="0x1318" /> <!-- Original name is "i2_last_L041_model" -->
|
||||
<Collision Name="object_last_obj_Colheader_001450" Offset="0x1450" /> <!-- Original name is "i2_last_L041_bgdatainfo" -->
|
||||
<!-- <Blob Name="object_last_obj_Blob_00147C" Size="0x284" Offset="0x147C" /> -->
|
||||
<Texture Name="object_last_obj_TLUT_001700" OutName="tlut_001700" Format="rgba16" Width="4" Height="4" Offset="0x1700" />
|
||||
<!-- <Blob Name="object_last_obj_Blob_001720" Size="0x180" Offset="0x1720" /> -->
|
||||
<Texture Name="object_last_obj_Tex_0018A0" OutName="tex_0018A0" Format="rgba16" Width="32" Height="32" Offset="0x18A0" />
|
||||
<!-- <Blob Name="object_last_obj_Blob_0020A0" Size="0x1000" Offset="0x20A0" /> -->
|
||||
<Texture Name="object_last_obj_Tex_0030A0" OutName="tex_0030A0" Format="ci4" Width="64" Height="64" Offset="0x30A0" />
|
||||
<DList Name="object_last_obj_DL_0039C0" Offset="0x39C0" />
|
||||
<DList Name="object_last_obj_DL_0039C0" Offset="0x39C0" /> <!-- Original name is "i2_L_shutter1_model" -->
|
||||
<Texture Name="object_last_obj_Tex_003B20" OutName="tex_003B20" Format="rgba16" Width="32" Height="64" Offset="0x3B20" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -3,13 +3,13 @@
|
||||
<Array Name="object_lastday_Vtx_000000" Count="6" Offset="0x0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_lastday_DL_000060" Offset="0x60" />
|
||||
<DList Name="object_lastday_DL_000060" Offset="0x60" /> <!-- Original name is "houkai_core_model" -->
|
||||
<TextureAnimation Name="object_lastday_Matanimheader_000148" Offset="0x148" />
|
||||
<DList Name="object_lastday_DL_000210" Offset="0x210" />
|
||||
<DList Name="object_lastday_DL_000210" Offset="0x210" /> <!-- Original name is "houkai_fire_model" -->
|
||||
<TextureAnimation Name="object_lastday_Matanimheader_000308" Offset="0x308" />
|
||||
<DList Name="object_lastday_DL_000370" Offset="0x370" />
|
||||
<DList Name="object_lastday_DL_000370" Offset="0x370" /> <!-- Original name is "houkai_horizon_model" -->
|
||||
<TextureAnimation Name="object_lastday_Matanimheader_000448" Offset="0x448" />
|
||||
<DList Name="object_lastday_DL_000510" Offset="0x510" />
|
||||
<DList Name="object_lastday_DL_000510" Offset="0x510" /> <!-- Original name is "houkai_smoke_model" -->
|
||||
<TextureAnimation Name="object_lastday_Matanimheader_000608" Offset="0x608" />
|
||||
<Texture Name="object_lastday_Tex_000610" OutName="tex_000610" Format="ia16" Width="32" Height="32" Offset="0x610" />
|
||||
<Texture Name="object_lastday_Tex_000E10" OutName="tex_000E10" Format="i8" Width="64" Height="32" Offset="0xE10" />
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<Root>
|
||||
<File Name="object_lbfshot" Segment="6">
|
||||
<DList Name="object_lbfshot_DL_000220" Offset="0x220" />
|
||||
<DList Name="object_lbfshot_DL_000228" Offset="0x228" />
|
||||
<DList Name="object_lbfshot_DL_000220" Offset="0x220" /> <!-- Original name is "z2_lbfshot_modelT" -->
|
||||
<DList Name="object_lbfshot_DL_000228" Offset="0x228" /> <!-- Original name is "z2_lbfshot_model" -->
|
||||
<Texture Name="object_lbfshot_Tex_000340" OutName="tex_000340" Format="rgba16" Width="16" Height="64" Offset="0x340" />
|
||||
<Texture Name="object_lbfshot_Tex_000B40" OutName="tex_000B40" Format="rgba16" Width="32" Height="32" Offset="0xB40" />
|
||||
<Collision Name="object_lbfshot_Colheader_0014D8" Offset="0x14D8" />
|
||||
<Collision Name="object_lbfshot_Colheader_0014D8" Offset="0x14D8" /> <!-- Original name is "z2_lbfshot_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<Root>
|
||||
<File Name="object_lightblock" Segment="6">
|
||||
<DList Name="object_lightblock_DL_000170" Offset="0x170" />
|
||||
<DList Name="object_lightblock_DL_000178" Offset="0x178" />
|
||||
<DList Name="object_lightblock_DL_000170" Offset="0x170" /> <!-- Original name is "z2_brick_light_modelT" -->
|
||||
<DList Name="object_lightblock_DL_000178" Offset="0x178" /> <!-- Original name is "z2_brick_light_model" -->
|
||||
<Texture Name="object_lightblock_TLUT_000258" OutName="tlut_000258" Format="rgba16" Width="4" Height="4" Offset="0x258" />
|
||||
<Texture Name="object_lightblock_Tex_000278" OutName="tex_000278" Format="ci4" Width="64" Height="64" Offset="0x278" />
|
||||
<Collision Name="object_lightblock_Colheader_000B80" Offset="0xB80" />
|
||||
<Collision Name="object_lightblock_Colheader_000B80" Offset="0xB80" /> <!-- Original name is "z2_brick_light_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<Root>
|
||||
<File Name="object_lightswitch" Segment="6">
|
||||
<DList Name="object_lightswitch_DL_000260" Offset="0x260" />
|
||||
<DList Name="object_lightswitch_DL_000398" Offset="0x398" />
|
||||
<DList Name="object_lightswitch_DL_000260" Offset="0x260" /> <!-- Original name is "switch_8_model" -->
|
||||
<DList Name="object_lightswitch_DL_000398" Offset="0x398" /> <!-- Original name is "switch_8_fire1_model" -->
|
||||
<!-- a square, geometry only -->
|
||||
<DList Name="object_lightswitch_DL_000408" Offset="0x408" />
|
||||
<DList Name="object_lightswitch_DL_000408" Offset="0x408" /> <!-- Original name is "switch_8_fire2_model" -->
|
||||
<Texture Name="object_lightswitch_Tex_000420" OutName="tex_000420" Format="rgba16" Width="32" Height="32" Offset="0x420" /> <!-- eyes open -->
|
||||
<Texture Name="object_lightswitch_Tex_000C20" OutName="tex_000C20" Format="rgba16" Width="32" Height="32" Offset="0xC20" /> <!-- eyes closed -->
|
||||
<Texture Name="object_lightswitch_Tex_001420" OutName="tex_001420" Format="rgba16" Width="32" Height="32" Offset="0x1420" /> <!-- eyes open, smiling -->
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
<DList Name="gLinkGoronLeftForearmDL" Offset="0xA220" />
|
||||
<DList Name="gLinkGoronLeftHandOpenDL" Offset="0xA500" />
|
||||
<DList Name="gLinkGoronCurledDL" Offset="0xBDD8" />
|
||||
<DList Name="object_link_goron_DL_00C540" Offset="0xC540" />
|
||||
<DList Name="object_link_goron_DL_00C540" Offset="0xC540" /> <!-- Original name is "lg_spike_model" -->
|
||||
|
||||
<Texture Name="object_link_goron_Tex_00C6B8" OutName="tex_00C6B8" Format="ci8" Width="32" Height="64" Offset="0xC6B8" />
|
||||
<Texture Name="object_link_goron_Tex_00CEB8" OutName="tex_00CEB8" Format="rgba16" Width="8" Height="16" Offset="0xCEB8" />
|
||||
@@ -72,10 +72,10 @@
|
||||
<DList Name="gLinkGoronGoronPunchEffectDL" Offset="0x11AB8" />
|
||||
<Texture Name="object_link_goron_Tex_011C10" OutName="tex_011C10" Format="i4" Width="32" Height="32" Offset="0x11C10" />
|
||||
<Texture Name="object_link_goron_Tex_011E10" OutName="tex_011E10" Format="i4" Width="64" Height="64" Offset="0x11E10" />
|
||||
<DList Name="object_link_goron_DL_0127B0" Offset="0x127B0" />
|
||||
<DList Name="object_link_goron_DL_0127B0" Offset="0x127B0" /> <!-- Original name is "grt_01_model" -->
|
||||
<Texture Name="object_link_goron_Tex_012930" OutName="tex_012930" Format="i4" Width="64" Height="64" Offset="0x12930" />
|
||||
<TextureAnimation Name="object_link_goron_Matanimheader_013138" Offset="0x13138" />
|
||||
<DList Name="object_link_goron_DL_0134D0" Offset="0x134D0" />
|
||||
<DList Name="object_link_goron_DL_0134D0" Offset="0x134D0" /> <!-- Original name is "grt_02_model" -->
|
||||
<Texture Name="object_link_goron_Tex_013660" OutName="tex_013660" Format="i4" Width="64" Height="64" Offset="0x13660" />
|
||||
<Texture Name="object_link_goron_Tex_013E60" OutName="tex_013E60" Format="i4" Width="64" Height="64" Offset="0x13E60" />
|
||||
<TextureAnimation Name="object_link_goron_Matanimheader_014684" Offset="0x14684" />
|
||||
@@ -90,7 +90,7 @@
|
||||
<Limb Name="gLinkGoronShieldingArmsAndLegsLimb" Type="Standard" EnumName="LINK_GORON_SHIELDING_LIMB_ARMS_AND_LEGS" Offset="0x1779C" />
|
||||
<Skeleton Name="gLinkGoronShieldingSkel" Type="Flex" LimbType="Standard" LimbNone="LINK_GORON_SHIELDING_LIMB_NONE" LimbMax="LINK_GORON_SHIELDING_LIMB_MAX" EnumName="LinkGoronShieldingLimb" Offset="0x177B8" />
|
||||
|
||||
<Animation Name="gLinkGoronShieldingAnim" Offset="0x178D0" />
|
||||
<Animation Name="gLinkGoronShieldingAnim" Offset="0x178D0" /> <!-- Original name is "pg_gurdmotion" -->
|
||||
|
||||
<Limb Name="gLinkGoronRootLimb" Type="LOD" EnumName="LINK_GORON_LIMB_ROOT" Offset="0x178E0" />
|
||||
<Limb Name="gLinkGoronWaistLimb" Type="LOD" EnumName="LINK_GORON_LIMB_WAIST" Offset="0x178F0" />
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
<Scalar Type="x8"/>
|
||||
</Array>
|
||||
|
||||
<DList Name="object_link_zora_DL_011760" Offset="0x11760" />
|
||||
<DList Name="object_link_zora_DL_011760" Offset="0x11760" /> <!-- Original name is "zora_thunder_modelT" -->
|
||||
<DList Name="object_link_zora_DL_011A58" Offset="0x11A58" />
|
||||
<Texture Name="object_link_zora_Tex_011A60" OutName="tex_011A60" Format="i8" Width="64" Height="32" Offset="0x11A60" />
|
||||
<Texture Name="object_link_zora_Tex_012260" OutName="tex_012260" Format="i8" Width="32" Height="64" Offset="0x12260" />
|
||||
|
||||
@@ -4,6 +4,6 @@
|
||||
<DList Name="gLilyPadDL" Offset="0x40" /> <!-- Original name is "z2_hasu_model" ("lotus") -->
|
||||
<Texture Name="gLilyPadTLUT" OutName="lily_pad_tlut" Format="rgba16" Width="4" Height="4" Offset="0x100" />
|
||||
<Texture Name="gLilyPadTex" OutName="lily_pad" Format="ci4" Width="64" Height="64" Offset="0x120" />
|
||||
<Collision Name="gLilyPadCol" Offset="0xA20" />
|
||||
<Collision Name="gLilyPadCol" Offset="0xA20" /> <!-- Original name is "z2_hasu_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<Root>
|
||||
<File Name="object_mamenoki" Segment="6">
|
||||
<DList Name="object_mamenoki_DL_000090" Offset="0x90" />
|
||||
<DList Name="object_mamenoki_DL_0002D0" Offset="0x2D0" />
|
||||
<Collision Name="object_mamenoki_Colheader_0004BC" Offset="0x4BC" />
|
||||
<DList Name="object_mamenoki_DL_000530" Offset="0x530" />
|
||||
<DList Name="object_mamenoki_DL_000090" Offset="0x90" /> <!-- Original name is "c_mame_jr_model" -->
|
||||
<DList Name="object_mamenoki_DL_0002D0" Offset="0x2D0" /> <!-- Original name is "c_mame_lift_model" -->
|
||||
<Collision Name="object_mamenoki_Colheader_0004BC" Offset="0x4BC" /> <!-- Original name is "c_mame_lift_bgdatainfo" -->
|
||||
<DList Name="object_mamenoki_DL_000530" Offset="0x530" /> <!-- Original name is "c_mame_place_model" -->
|
||||
<Texture Name="object_mamenoki_Tex_0005C0" OutName="tex_0005C0" Format="rgba16" Width="32" Height="32" Offset="0x5C0" />
|
||||
<Texture Name="object_mamenoki_Tex_000DC0" OutName="tex_000DC0" Format="rgba16" Width="16" Height="32" Offset="0xDC0" />
|
||||
<Texture Name="object_mamenoki_Tex_0011C0" OutName="tex_0011C0" Format="rgba16" Width="32" Height="32" Offset="0x11C0" />
|
||||
|
||||
@@ -3,14 +3,14 @@
|
||||
<Texture Name="object_maruta_Tex_000000" OutName="tex_000000" Format="rgba16" Width="32" Height="32" Offset="0x0" />
|
||||
<Texture Name="object_maruta_Tex_000800" OutName="tex_000800" Format="rgba16" Width="32" Height="32" Offset="0x800" />
|
||||
<Texture Name="object_maruta_Tex_001000" OutName="tex_001000" Format="rgba16" Width="32" Height="32" Offset="0x1000" />
|
||||
<DList Name="object_maruta_DL_002220" Offset="0x2220" />
|
||||
<DList Name="object_maruta_DL_0023D0" Offset="0x23D0" />
|
||||
<DList Name="object_maruta_DL_002568" Offset="0x2568" />
|
||||
<DList Name="object_maruta_DL_002660" Offset="0x2660" />
|
||||
<DList Name="object_maruta_DL_002758" Offset="0x2758" />
|
||||
<DList Name="object_maruta_DL_002850" Offset="0x2850" />
|
||||
<DList Name="object_maruta_DL_002948" Offset="0x2948" />
|
||||
<DList Name="object_maruta_DL_002AE0" Offset="0x2AE0" />
|
||||
<DList Name="object_maruta_DL_002EC0" Offset="0x2EC0" />
|
||||
<DList Name="object_maruta_DL_002220" Offset="0x2220" /> <!-- Original name is "parts_1_model" -->
|
||||
<DList Name="object_maruta_DL_0023D0" Offset="0x23D0" /> <!-- Original name is "parts_2_model" -->
|
||||
<DList Name="object_maruta_DL_002568" Offset="0x2568" /> <!-- Original name is "parts_3_model" -->
|
||||
<DList Name="object_maruta_DL_002660" Offset="0x2660" /> <!-- Original name is "parts_4_model" -->
|
||||
<DList Name="object_maruta_DL_002758" Offset="0x2758" /> <!-- Original name is "parts_5_model" -->
|
||||
<DList Name="object_maruta_DL_002850" Offset="0x2850" /> <!-- Original name is "parts_6_model" -->
|
||||
<DList Name="object_maruta_DL_002948" Offset="0x2948" /> <!-- Original name is "parts_7_model" -->
|
||||
<DList Name="object_maruta_DL_002AE0" Offset="0x2AE0" /> <!-- Original name is "parts_8_model" -->
|
||||
<DList Name="object_maruta_DL_002EC0" Offset="0x2EC0" /> <!-- Original name is "kiretenaimaruta_model" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<Root>
|
||||
<!-- Object for the Goron Shopkeeper's animation -->
|
||||
<File Name="object_mastergolon" Segment="6">
|
||||
<Animation Name="gGoronShopkeeperAnim" Offset="0xFC" />
|
||||
<Animation Name="gGoronShopkeeperAnim" Offset="0xFC" /> <!-- Original name is "oF1d_omise" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<Root>
|
||||
<!-- Object for the Zora Shopkeeper's animation -->
|
||||
<File Name="object_masterzoora" Segment="6">
|
||||
<Animation Name="gZoraShopkeeperAnim" Offset="0x78C" />
|
||||
<Animation Name="gZoraShopkeeperAnim" Offset="0x78C" /> <!-- Original name is "zo_omise" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
<Root>
|
||||
<File Name="object_milkbar" Segment="6">
|
||||
<DList Name="object_milkbar_DL_000100" Offset="0x100" />
|
||||
<DList Name="object_milkbar_DL_000100" Offset="0x100" /> <!-- Original name is "z2_milk_bar_light_1_modelT" -->
|
||||
<DList Name="object_milkbar_DL_000240" Offset="0x240" />
|
||||
<Texture Name="object_milkbar_Tex_000248" OutName="tex_000248" Format="ia16" Width="16" Height="16" Offset="0x248" />
|
||||
<Texture Name="object_milkbar_Tex_000448" OutName="tex_000448" Format="ia8" Width="16" Height="16" Offset="0x448" />
|
||||
<DList Name="object_milkbar_DL_000650" Offset="0x650" />
|
||||
<DList Name="object_milkbar_DL_000650" Offset="0x650" /> <!-- Original name is "z2_milk_bar_light_2_modelT" -->
|
||||
<DList Name="object_milkbar_DL_000790" Offset="0x790" />
|
||||
<Texture Name="object_milkbar_Tex_000798" OutName="tex_000798" Format="ia16" Width="16" Height="16" Offset="0x798" />
|
||||
<Texture Name="object_milkbar_Tex_000998" OutName="tex_000998" Format="ia8" Width="16" Height="16" Offset="0x998" />
|
||||
<DList Name="object_milkbar_DL_000B80" Offset="0xB80" />
|
||||
<DList Name="object_milkbar_DL_000B80" Offset="0xB80" /> <!-- Original name is "z2_milk_bar_light_3_modelT" -->
|
||||
<DList Name="object_milkbar_DL_000CC0" Offset="0xCC0" />
|
||||
<Texture Name="object_milkbar_Tex_000CC8" OutName="tex_000CC8" Format="ia16" Width="16" Height="16" Offset="0xCC8" />
|
||||
<Texture Name="object_milkbar_Tex_000EC8" OutName="tex_000EC8" Format="ia8" Width="16" Height="16" Offset="0xEC8" />
|
||||
<DList Name="object_milkbar_DL_0010D0" Offset="0x10D0" />
|
||||
<DList Name="object_milkbar_DL_0010D0" Offset="0x10D0" /> <!-- Original name is "z2_milk_bar_light_4_modelT" -->
|
||||
<DList Name="object_milkbar_DL_001210" Offset="0x1210" />
|
||||
<Texture Name="object_milkbar_Tex_001218" OutName="tex_001218" Format="ia16" Width="16" Height="16" Offset="0x1218" />
|
||||
<Texture Name="object_milkbar_Tex_001418" OutName="tex_001418" Format="ia8" Width="16" Height="16" Offset="0x1418" />
|
||||
<DList Name="object_milkbar_DL_0015E0" Offset="0x15E0" />
|
||||
<DList Name="object_milkbar_DL_0015E0" Offset="0x15E0" /> <!-- Original name is "z2_milk_bar_light_5_modelT" -->
|
||||
<DList Name="object_milkbar_DL_0016B8" Offset="0x16B8" />
|
||||
<Texture Name="object_milkbar_Tex_0016C0" OutName="tex_0016C0" Format="ia16" Width="16" Height="16" Offset="0x16C0" />
|
||||
<Texture Name="object_milkbar_Tex_0018C0" OutName="tex_0018C0" Format="ia8" Width="16" Height="16" Offset="0x18C0" />
|
||||
<DList Name="object_milkbar_DL_002BA0" Offset="0x2BA0" />
|
||||
<DList Name="object_milkbar_DL_002CD0" Offset="0x2CD0" />
|
||||
<DList Name="object_milkbar_DL_002BA0" Offset="0x2BA0" /> <!-- Not present in MM3D, but it was probably named "z2_milk_bar_stage_1_modelT" based on the rest of this object. -->
|
||||
<DList Name="object_milkbar_DL_002CD0" Offset="0x2CD0" /> <!-- Original name is "z2_milk_bar_stage_1_model" -->
|
||||
<Texture Name="object_milkbar_Tex_003320" OutName="tex_003320" Format="i8" Width="64" Height="64" Offset="0x3320" />
|
||||
<Texture Name="object_milkbar_Tex_004320" OutName="tex_004320" Format="i8" Width="32" Height="32" Offset="0x4320" />
|
||||
<Texture Name="object_milkbar_Tex_004720" OutName="tex_004720" Format="ia16" Width="16" Height="32" Offset="0x4720" />
|
||||
@@ -33,12 +33,12 @@
|
||||
<Texture Name="object_milkbar_Tex_005D60" OutName="tex_005D60" Format="i4" Width="16" Height="32" Offset="0x5D60" />
|
||||
<Texture Name="object_milkbar_Tex_005E60" OutName="tex_005E60" Format="i8" Width="32" Height="32" Offset="0x5E60" />
|
||||
<Texture Name="object_milkbar_Tex_006260" OutName="tex_006260" Format="i4" Width="32" Height="32" Offset="0x6260" />
|
||||
<Collision Name="object_milkbar_Colheader_006688" Offset="0x6688" />
|
||||
<Collision Name="object_milkbar_Colheader_006688" Offset="0x6688" /> <!-- Original name is "z2_milk_bar_stage_1_bgdatainfo" -->
|
||||
<Mtx Name="object_milkbar_Mtx_0075E0" Offset="0x75E0" />
|
||||
<Mtx Name="object_milkbar_Mtx_007620" Offset="0x7620" />
|
||||
<Mtx Name="object_milkbar_Mtx_007660" Offset="0x7660" />
|
||||
<DList Name="object_milkbar_DL_0076A0" Offset="0x76A0" />
|
||||
<DList Name="object_milkbar_DL_007918" Offset="0x7918" />
|
||||
<DList Name="object_milkbar_DL_0076A0" Offset="0x76A0" /> <!-- Original name is "z2_milk_bar_stage_2_modelT" -->
|
||||
<DList Name="object_milkbar_DL_007918" Offset="0x7918" /> <!-- Original name is "z2_milk_bar_stage_2_model" -->
|
||||
<Texture Name="object_milkbar_Tex_007FA0" OutName="tex_007FA0" Format="ia16" Width="64" Height="32" Offset="0x7FA0" />
|
||||
<Texture Name="object_milkbar_Tex_008FA0" OutName="tex_008FA0" Format="rgba16" Width="32" Height="32" Offset="0x8FA0" />
|
||||
<Texture Name="object_milkbar_Tex_0097A0" OutName="tex_0097A0" Format="rgba16" Width="32" Height="32" Offset="0x97A0" />
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Root>
|
||||
<File Name="object_mir_ray" Segment="6">
|
||||
<DList Name="object_mir_ray_DL_000160" Offset="0x160" />
|
||||
<DList Name="object_mir_ray_DL_000168" Offset="0x168" />
|
||||
<DList Name="object_mir_ray_DL_000168" Offset="0x168" /> <!-- Original name is "cl_sMLightSyl_model" -->
|
||||
<Texture Name="object_mir_ray_Tex_000270" OutName="tex_000270" Format="i4" Width="16" Height="16" Offset="0x270" />
|
||||
<Texture Name="object_mir_ray_Tex_0002F0" OutName="tex_0002F0" Format="i4" Width="16" Height="32" Offset="0x2F0" />
|
||||
<TextureAnimation Name="object_mir_ray_Matanimheader_0003F8" Offset="0x3F8" />
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<Root>
|
||||
<!-- Assets for the Marine Researcher -->
|
||||
<File Name="object_mk" Segment="6">
|
||||
<Animation Name="gMarineResearcherHeadWaggleAnim" Offset="0x438" />
|
||||
<Animation Name="gMarineResearcherYellAnim" Offset="0x7D8" />
|
||||
<Animation Name="gMarineResearcherShakeInFearAnim" Offset="0x10F4" />
|
||||
<Animation Name="gMarineResearcherStrokeChinAnim" Offset="0x1964" />
|
||||
<Animation Name="gMarineResearcherIdleAnim" Offset="0x1C38" />
|
||||
<Animation Name="gMarineResearcherHeadWaggleAnim" Offset="0x438" /> <!-- Original name is "lake_dameja" -->
|
||||
<Animation Name="gMarineResearcherYellAnim" Offset="0x7D8" /> <!-- Original name is "lake_isogunoja" -->
|
||||
<Animation Name="gMarineResearcherShakeInFearAnim" Offset="0x10F4" /> <!-- Original name is "lake_sorewa" -->
|
||||
<Animation Name="gMarineResearcherStrokeChinAnim" Offset="0x1964" /> <!-- Original name is "lake_u_m" -->
|
||||
<Animation Name="gMarineResearcherIdleAnim" Offset="0x1C38" /> <!-- Original name is "mk_matsu" -->
|
||||
<DList Name="gMarineResearcherMidTorsoDL" Offset="0x4320" />
|
||||
<DList Name="gMarineResearcherUpperTorsoDL" Offset="0x4610" />
|
||||
<DList Name="gMarineResearcherNeckDL" Offset="0x4960" />
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user