diff --git a/assets/xml/objects/gameplay_keep.xml b/assets/xml/objects/gameplay_keep.xml
index 8b1c482c2..5dababaab 100644
--- a/assets/xml/objects/gameplay_keep.xml
+++ b/assets/xml/objects/gameplay_keep.xml
@@ -1159,7 +1159,7 @@
-
+
diff --git a/assets/xml/objects/object_dy_obj.xml b/assets/xml/objects/object_dy_obj.xml
index 91b9a55fb..37fef4ab1 100644
--- a/assets/xml/objects/object_dy_obj.xml
+++ b/assets/xml/objects/object_dy_obj.xml
@@ -1,51 +1,62 @@
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -55,42 +66,46 @@
+
-
-
+
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/assets/xml/objects/object_efc_tw.xml b/assets/xml/objects/object_efc_tw.xml
index a7ca81b55..c28ae3c81 100644
--- a/assets/xml/objects/object_efc_tw.xml
+++ b/assets/xml/objects/object_efc_tw.xml
@@ -1,13 +1,16 @@
-
-
+
+
+
-
-
-
-
-
+
+
+
+
+
+
+
diff --git a/assets/xml/objects/object_kanban.xml b/assets/xml/objects/object_kanban.xml
index c52be1022..e5baa90ee 100644
--- a/assets/xml/objects/object_kanban.xml
+++ b/assets/xml/objects/object_kanban.xml
@@ -1,18 +1,19 @@
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/assets/xml/objects/object_ladder.xml b/assets/xml/objects/object_ladder.xml
index 6e42412ec..29ee69b9b 100644
--- a/assets/xml/objects/object_ladder.xml
+++ b/assets/xml/objects/object_ladder.xml
@@ -1,13 +1,13 @@
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
diff --git a/assets/xml/objects/object_last_obj.xml b/assets/xml/objects/object_last_obj.xml
index 03dbddcf2..bd452a408 100644
--- a/assets/xml/objects/object_last_obj.xml
+++ b/assets/xml/objects/object_last_obj.xml
@@ -1,21 +1,21 @@
-
+
-
-
+
+
-
-
+
+
-
+
diff --git a/assets/xml/objects/object_lastday.xml b/assets/xml/objects/object_lastday.xml
index e447edfbf..4c6b5fdb4 100644
--- a/assets/xml/objects/object_lastday.xml
+++ b/assets/xml/objects/object_lastday.xml
@@ -3,13 +3,13 @@
-
+
-
+
-
+
-
+
diff --git a/assets/xml/objects/object_lbfshot.xml b/assets/xml/objects/object_lbfshot.xml
index 325ddf49e..881f877b6 100644
--- a/assets/xml/objects/object_lbfshot.xml
+++ b/assets/xml/objects/object_lbfshot.xml
@@ -1,9 +1,9 @@
-
-
+
+
-
+
diff --git a/assets/xml/objects/object_lightblock.xml b/assets/xml/objects/object_lightblock.xml
index 207b03020..d58ec0004 100644
--- a/assets/xml/objects/object_lightblock.xml
+++ b/assets/xml/objects/object_lightblock.xml
@@ -1,9 +1,9 @@
-
-
+
+
-
+
diff --git a/assets/xml/objects/object_lightswitch.xml b/assets/xml/objects/object_lightswitch.xml
index 4318488be..a8b26bc51 100644
--- a/assets/xml/objects/object_lightswitch.xml
+++ b/assets/xml/objects/object_lightswitch.xml
@@ -1,9 +1,9 @@
-
-
+
+
-
+
diff --git a/assets/xml/objects/object_link_goron.xml b/assets/xml/objects/object_link_goron.xml
index 76017884e..b6dd7fe6f 100644
--- a/assets/xml/objects/object_link_goron.xml
+++ b/assets/xml/objects/object_link_goron.xml
@@ -42,7 +42,7 @@
-
+
@@ -72,10 +72,10 @@
-
+
-
+
@@ -90,7 +90,7 @@
-
+
diff --git a/assets/xml/objects/object_link_zora.xml b/assets/xml/objects/object_link_zora.xml
index 5833293b8..be4c54274 100644
--- a/assets/xml/objects/object_link_zora.xml
+++ b/assets/xml/objects/object_link_zora.xml
@@ -80,7 +80,7 @@
-
+
diff --git a/assets/xml/objects/object_lotus.xml b/assets/xml/objects/object_lotus.xml
index b9f40033c..923218811 100644
--- a/assets/xml/objects/object_lotus.xml
+++ b/assets/xml/objects/object_lotus.xml
@@ -4,6 +4,6 @@
-
+
diff --git a/assets/xml/objects/object_mamenoki.xml b/assets/xml/objects/object_mamenoki.xml
index 9ce4644c3..9fa5b6832 100644
--- a/assets/xml/objects/object_mamenoki.xml
+++ b/assets/xml/objects/object_mamenoki.xml
@@ -1,9 +1,9 @@
-
-
-
-
+
+
+
+
diff --git a/assets/xml/objects/object_maruta.xml b/assets/xml/objects/object_maruta.xml
index e61e1162b..c44907b1d 100644
--- a/assets/xml/objects/object_maruta.xml
+++ b/assets/xml/objects/object_maruta.xml
@@ -3,14 +3,14 @@
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
diff --git a/assets/xml/objects/object_mastergolon.xml b/assets/xml/objects/object_mastergolon.xml
index 35eb9d285..481fb7cde 100644
--- a/assets/xml/objects/object_mastergolon.xml
+++ b/assets/xml/objects/object_mastergolon.xml
@@ -1,6 +1,6 @@
-
+
diff --git a/assets/xml/objects/object_masterzoora.xml b/assets/xml/objects/object_masterzoora.xml
index f21b99b50..5a72744da 100644
--- a/assets/xml/objects/object_masterzoora.xml
+++ b/assets/xml/objects/object_masterzoora.xml
@@ -1,6 +1,6 @@
-
+
diff --git a/assets/xml/objects/object_milkbar.xml b/assets/xml/objects/object_milkbar.xml
index 38bec140b..f3e732514 100644
--- a/assets/xml/objects/object_milkbar.xml
+++ b/assets/xml/objects/object_milkbar.xml
@@ -1,27 +1,27 @@
-
+
-
+
-
+
-
+
-
+
-
-
+
+
@@ -33,12 +33,12 @@
-
+
-
-
+
+
diff --git a/assets/xml/objects/object_mir_ray.xml b/assets/xml/objects/object_mir_ray.xml
index 962982322..c0b1cf6f2 100644
--- a/assets/xml/objects/object_mir_ray.xml
+++ b/assets/xml/objects/object_mir_ray.xml
@@ -1,7 +1,7 @@
-
+
diff --git a/assets/xml/objects/object_mk.xml b/assets/xml/objects/object_mk.xml
index 457eadf28..0db6c703d 100644
--- a/assets/xml/objects/object_mk.xml
+++ b/assets/xml/objects/object_mk.xml
@@ -1,11 +1,11 @@
-
-
-
-
-
+
+
+
+
+
diff --git a/assets/xml/objects/object_mm.xml b/assets/xml/objects/object_mm.xml
index 43e8e930b..b7b727d4e 100644
--- a/assets/xml/objects/object_mm.xml
+++ b/assets/xml/objects/object_mm.xml
@@ -1,10 +1,10 @@
-
-
-
-
-
+
+
+
+
+
@@ -32,9 +32,9 @@
-
-
-
+
+
+
@@ -55,14 +55,14 @@
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
diff --git a/assets/xml/objects/object_mnk.xml b/assets/xml/objects/object_mnk.xml
index ee2d1a55e..e80bcfba2 100644
--- a/assets/xml/objects/object_mnk.xml
+++ b/assets/xml/objects/object_mnk.xml
@@ -1,7 +1,7 @@
-
+
@@ -9,11 +9,11 @@
-
-
-
-
-
+
+
+
+
+
@@ -24,31 +24,31 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -110,13 +110,13 @@
-
-
-
-
-
-
-
+
+
+
+
+
+
+
diff --git a/assets/xml/objects/object_moonend.xml b/assets/xml/objects/object_moonend.xml
index 666e9e07c..4e4b5a6f2 100644
--- a/assets/xml/objects/object_moonend.xml
+++ b/assets/xml/objects/object_moonend.xml
@@ -34,7 +34,7 @@
-
+
diff --git a/assets/xml/objects/object_moonston.xml b/assets/xml/objects/object_moonston.xml
index 58a920522..2945469f2 100644
--- a/assets/xml/objects/object_moonston.xml
+++ b/assets/xml/objects/object_moonston.xml
@@ -4,8 +4,8 @@
along with its associated fire trail.
-->
-
-
+
+
diff --git a/assets/xml/objects/object_ms.xml b/assets/xml/objects/object_ms.xml
index f861e6a37..1b3f86145 100644
--- a/assets/xml/objects/object_ms.xml
+++ b/assets/xml/objects/object_ms.xml
@@ -1,7 +1,7 @@
-
+
diff --git a/assets/xml/objects/object_mu.xml b/assets/xml/objects/object_mu.xml
index 37886e8f5..a72b184c1 100644
--- a/assets/xml/objects/object_mu.xml
+++ b/assets/xml/objects/object_mu.xml
@@ -1,11 +1,11 @@
-
-
-
-
-
+
+
+
+
+
@@ -58,6 +58,6 @@
-
+
diff --git a/assets/xml/overlays/ovl_En_Mm2.xml b/assets/xml/overlays/ovl_En_Mm2.xml
index 5d0be627f..81457d849 100644
--- a/assets/xml/overlays/ovl_En_Mm2.xml
+++ b/assets/xml/overlays/ovl_En_Mm2.xml
@@ -8,7 +8,7 @@
-
+
diff --git a/include/functions.h b/include/functions.h
index 849329d94..9f4aea656 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -667,10 +667,10 @@ void* ZeldaArena_Realloc(void* ptr, size_t newSize);
void ZeldaArena_Free(void* ptr);
void* ZeldaArena_Calloc(u32 num, size_t size);
void ZeldaArena_GetSizes(size_t* outMaxFree, size_t* outFree, size_t* outAlloc);
-s32 ZeldaArena_Check();
+s32 ZeldaArena_Check(void);
void ZeldaArena_Init(void* start, size_t size);
void ZeldaArena_Cleanup(void);
-u8 ZeldaArena_IsInitialized();
+u8 ZeldaArena_IsInitialized(void);
// void func_80102E40(void);
// void func_80102E90(void);
// void func_80102EA4(void);
@@ -991,68 +991,6 @@ void func_8014116C(Gfx** gfxP, u16* arg1, u16* workBuffer, s32 width, s32 height
// void func_80141678(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5);
void func_80141778(Struct_80140E80* arg0, Gfx** gfxp, void* unk_18E60, GraphicsContext* gfxCtx);
-// void func_80147520(void);
-void func_80147564(PlayState* play);
-s32 Message_ShouldAdvance(PlayState* play);
-s32 Message_ShouldAdvanceSilent(PlayState* play);
-void Message_CloseTextbox(PlayState* play);
-void func_80147818(PlayState* play, UNK_PTR puParm2, UNK_TYPE4 uParm3, UNK_TYPE4 uParm4);
-// void func_80147F18(PlayState* play, UNK_PTR puParm2, UNK_TYPE4 uParm3, UNK_TYPE4 uParm4);
-// void func_80148558(PlayState* play, UNK_PTR puParm2, UNK_TYPE4 uParm3, UNK_TYPE4 uParm4);
-void func_80148B98(PlayState* play, u8 arg1);
-// void func_80148CBC(void);
-// void func_80148D64(void);
-// void func_80149048(void);
-// void func_801491DC(void);
-// void func_80149454(void);
-// void func_801496C8(void);
-void Message_DrawTextChar(PlayState* play, TexturePtr texture, Gfx** gfxP);
-void func_80149C18(PlayState* play);
-// void Message_FindMessage(void);
-void Message_DrawItemIcon(PlayState* play, Gfx** gfxP);
-void Message_HandleOcarina(PlayState* play);
-void func_8014ADBC(PlayState* play, UNK_PTR puParm2);
-void Message_LoadItemIcon(PlayState* play, u16 itemId, s16 arg2);
-void Message_SetupLoadItemIcon(PlayState* play);
-// void func_8014CCB4(void);
-// void func_8014CDF0(void);
-// void Message_SetupLoadItemIcon(void);
-void func_8014D304(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5);
-// void func_8014D62C(void);
-// void func_8014D7B4(void);
-void func_80150A84(PlayState* play);
-void func_80150D08(PlayState* play, u32 uParm2);
-void func_801514B0(PlayState* play, u16 arg1, u8 arg2);
-void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor);
-void Message_ContinueTextbox(PlayState* play, u16 textId);
-void func_80151A68(PlayState* play, u16 textId);
-void Message_BombersNotebookQueueEvent(PlayState* play, u8 event);
-// void func_80151C9C(void);
-void func_80151DA4(PlayState* play, u16 arg2);
-void func_80152434(PlayState* play, u16 arg2);
-// void func_80152464(void);
-u8 Message_GetState(MessageContext* msgCtx);
-// void func_8015268C(void);
-// void func_80152C64(void);
-// void func_80152CAC(void);
-// void func_80152EC0(void);
-// void func_80152FB8(void);
-// void func_80153750(void);
-// void func_80153E7C(void);
-// void func_80153EF0(void);
-void func_801541D4(PlayState* play, Gfx** gfxp);
-void Message_Draw(PlayState* play);
-void Message_Update(PlayState* play);
-void func_801586A4(PlayState* play);
-void Message_Init(PlayState* play);
-void Message_FindMessageNES(PlayState* play, u16 textId);
-void Message_DrawTextNES(PlayState* play, Gfx** gfxP, u16 textDrawPos);
-void Message_DecodeNES(PlayState* play);
-void Message_FindCreditsMessage(PlayState* play, u16 textId);
-void Message_FindCreditsMessage(PlayState* play, u16 textId);
-void Message_DrawTextCredits(PlayState* play, Gfx** gfxP);
-void Message_DecodeCredits(PlayState* play);
-
uintptr_t KaleidoManager_FaultAddrConv(uintptr_t address, void* param);
void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl);
void KaleidoManager_ClearOvl(KaleidoMgrOverlay* ovl);
@@ -1463,7 +1401,7 @@ void Audio_StopSequenceInCutscene(u16 seqId);
s32 Audio_IsSequencePlaying(u8 seqId);
void Audio_PlayBgm_StorePrevBgm(u16 seqId);
void Audio_RestorePrevBgm(void);
-// void func_801A3000(void);
+void func_801A3000(u16 seqId, u8 ioData);
// void func_801A3038(void);
void Audio_PlayFanfare(u16 seqId);
// void func_801A312C(void);
diff --git a/include/variables.h b/include/variables.h
index 83427f55f..8a2e66960 100644
--- a/include/variables.h
+++ b/include/variables.h
@@ -14,7 +14,7 @@ extern OSPiHandle* gCartHandle;
extern size_t gDmaMgrDmaBuffSize;
extern vs32 gIrqMgrResetStatus;
extern volatile OSTime sIrqMgrResetTime;
-extern volatile OSTime sIrqMgrRetraceTime;
+extern volatile OSTime gIrqMgrRetraceTime;
extern s32 sIrqMgrRetraceCount;
// extern UNK_TYPE1 sGfxPrintFontTLUT;
@@ -219,137 +219,6 @@ extern UNK_PTR D_801C5C50;
// extern UNK_TYPE1 D_801C5C9C;
extern UNK_PTR D_801C5CB0;
-// extern UNK_TYPE1 D_801C6A70;
-// extern UNK_TYPE2 D_801C6A74;
-// extern UNK_TYPE2 D_801C6A78;
-// extern UNK_TYPE2 D_801C6A7C;
-// extern UNK_TYPE2 D_801C6A80;
-// extern UNK_TYPE2 D_801C6A84;
-// extern UNK_TYPE2 D_801C6A88;
-// extern UNK_TYPE2 D_801C6A8C;
-// extern UNK_TYPE2 D_801C6A90;
-// extern UNK_TYPE2 D_801C6A94;
-extern u8 gPageSwitchNextButtonStatus[6][5];
-// extern UNK_TYPE1 D_801CED40;
-// extern UNK_TYPE2 D_801CFC78;
-// extern UNK_TYPE1 D_801CFC7A;
-// extern UNK_TYPE1 D_801CFC7C;
-// extern UNK_TYPE1 D_801CFC7E;
-// extern UNK_TYPE1 D_801CFC84;
-// extern UNK_TYPE1 D_801CFC88;
-// extern UNK_TYPE1 D_801CFC8C;
-// extern UNK_TYPE1 D_801CFC8E;
-// extern UNK_TYPE1 D_801CFC92;
-extern u8 D_801CFC98;
-extern s16 D_801CFCA4[9];
-// extern UNK_TYPE2 D_801CFCAC;
-extern s16 gOcarinaSongItemMap[];
-// extern UNK_TYPE2 D_801CFCD8;
-// extern UNK_TYPE2 D_801CFCE4;
-// extern UNK_TYPE2 D_801CFCF0;
-// extern UNK_TYPE2 D_801CFCF4;
-// extern UNK_TYPE2 D_801CFCF8;
-// extern UNK_TYPE2 D_801CFCFC;
-// extern UNK_TYPE2 D_801CFD00;
-// extern UNK_TYPE2 D_801CFD04;
-// extern UNK_TYPE2 D_801CFD08;
-// extern UNK_TYPE2 D_801CFD0C;
-// extern UNK_TYPE2 D_801CFD10;
-// extern UNK_TYPE2 D_801CFD1C;
-// extern UNK_TYPE2 D_801CFD28;
-// extern UNK_TYPE2 D_801CFD2C;
-// extern UNK_TYPE2 D_801CFD30;
-// extern UNK_TYPE2 D_801CFD34;
-// extern UNK_TYPE2 D_801CFD38;
-// extern UNK_TYPE2 D_801CFD3C;
-// extern UNK_TYPE2 D_801CFD40;
-// extern UNK_TYPE2 D_801CFD44;
-// extern UNK_TYPE2 D_801CFD48;
-// extern UNK_TYPE2 D_801CFD54;
-// extern UNK_TYPE2 D_801CFD60;
-// extern UNK_TYPE2 D_801CFD64;
-// extern UNK_TYPE2 D_801CFD68;
-// extern UNK_TYPE2 D_801CFD6C;
-// extern UNK_TYPE2 D_801CFD70;
-// extern UNK_TYPE2 D_801CFD74;
-// extern UNK_TYPE2 D_801CFD78;
-// extern UNK_TYPE2 D_801CFD7C;
-// extern UNK_TYPE2 D_801CFD80;
-// extern UNK_TYPE2 D_801CFD84;
-// extern UNK_TYPE2 D_801CFD88;
-// extern UNK_TYPE2 D_801CFD8C;
-// extern UNK_TYPE2 D_801CFD90;
-extern UNK_PTR D_801CFD94;
-// extern UNK_TYPE2 D_801CFD98;
-// extern UNK_TYPE2 D_801CFD9C;
-// extern UNK_TYPE2 D_801CFDA0;
-// extern UNK_TYPE1 D_801CFDA4;
-// extern UNK_TYPE1 D_801CFDC8;
-// extern UNK_TYPE1 D_801CFDEC;
-// extern UNK_TYPE1 D_801CFE04;
-// extern UNK_TYPE1 D_801CFE1C;
-// extern UNK_TYPE1 D_801CFE34;
-// extern UNK_TYPE1 D_801CFE4C;
-// extern UNK_TYPE1 D_801CFE5C;
-// extern UNK_TYPE1 D_801CFE68;
-// extern UNK_TYPE1 D_801CFE74;
-// extern UNK_TYPE1 D_801CFEA4;
-// extern UNK_TYPE1 D_801CFED4;
-// extern UNK_TYPE1 D_801CFF04;
-// extern UNK_TYPE1 D_801CFF34;
-// extern UNK_TYPE1 D_801CFF64;
-// extern UNK_TYPE1 D_801CFF70;
-// extern UNK_TYPE1 D_801CFF7C;
-// extern UNK_TYPE1 D_801CFF88;
-// extern UNK_TYPE1 D_801CFF94;
-// extern UNK_TYPE1 D_801D0000;
-// extern UNK_TYPE1 D_801D0001;
-// extern UNK_TYPE1 D_801D001F;
-// extern UNK_TYPE1 D_801D0188;
-// extern UNK_TYPE1 D_801D023A;
-// extern UNK_TYPE1 D_801D0250;
-// extern UNK_TYPE2 D_801D0268;
-// extern UNK_TYPE1 D_801D027C;
-// extern UNK_TYPE1 D_801D0284;
-// extern UNK_TYPE1 D_801D028C;
-// extern UNK_TYPE1 D_801D02C0;
-// extern UNK_TYPE1 D_801D02D8;
-// extern UNK_TYPE1 D_801D02F8;
-// extern UNK_TYPE1 D_801D0330;
-// extern UNK_TYPE1 D_801D0334;
-// extern UNK_TYPE1 D_801D0340;
-// extern UNK_TYPE1 D_801D034C;
-// extern UNK_TYPE1 D_801D0358;
-// extern UNK_TYPE1 D_801D0364;
-// extern UNK_TYPE1 D_801D0378;
-extern char D_801D039C[];
-// extern UNK_TYPE1 D_801D03A4;
-// extern UNK_TYPE1 D_801D03A8;
-// extern UNK_TYPE1 D_801D03C8;
-// extern UNK_TYPE1 D_801D03E8;
-// extern UNK_TYPE1 D_801D03F0;
-// extern UNK_TYPE1 D_801D0401;
-// extern UNK_TYPE1 D_801D0408;
-// extern UNK_TYPE1 D_801D0428;
-// extern UNK_TYPE1 D_801D045A;
-// extern UNK_TYPE1 D_801D0462;
-//extern UNK_TYPE1 D_801D0468;
-// extern UNK_TYPE1 sNESFontWidths;
-// extern char sRupeesTextLocalization[];
-// extern UNK_TYPE1 sRupeesTextLength;
-// extern char D_801D0714[];
-// extern UNK_TYPE1 D_801D07C4;
-// extern UNK_TYPE1 D_801D07DC;
-// extern UNK_TYPE1 D_801D080C;
-// extern UNK_TYPE1 D_801D083C;
-// extern UNK_TYPE1 D_801D086C;
-// extern UNK_TYPE1 D_801D0890;
-// extern UNK_TYPE1 D_801D089C;
-// extern UNK_TYPE1 D_801D08CC;
-// extern UNK_TYPE1 D_801D08D8;
-// extern UNK_TYPE1 D_801D08E4;
-// extern UNK_TYPE1 sMaskCodeTextENG;
-// extern UNK_TYPE1 sMaskCodeTextLengthENG;
extern KaleidoMgrOverlay gKaleidoMgrOverlayTable[2];
// extern UNK_TYPE1 D_801D0B8C;
extern KaleidoMgrOverlay* gKaleidoMgrCurOvl;
@@ -366,7 +235,6 @@ extern Input* D_801D0D60;
extern u32 retryCount;
extern u32 cfbIdx[3];
-extern UNK_PTR D_801D1540;
extern Vec3f gZeroVec3f;
extern Vec3s gZeroVec3s;
@@ -1903,19 +1771,6 @@ extern GfxMasterList* gGfxMasterDL;
extern u64* gAudioSPDataPtr;
extern u32 gAudioSPDataSize;
-extern volatile OSTime D_801FBAE0;
-extern volatile OSTime D_801FBAE8;
-extern volatile OSTime gRDPTimeTotal;
-extern volatile OSTime lastRenderFrameDuration;
-extern volatile OSTime gRSPAudioTotalTime;
-extern volatile OSTime sRSPGFXTotalTime;
-extern volatile OSTime sRSPOtherTotalTime;
-// extern UNK_TYPE1 D_801FBB18;
-
-// Accumulator for `gRDPTimeTotal`
-extern volatile OSTime gRDPTimeAcc;
-// extern UNK_TYPE1 D_801FBB28;
-
extern Vec3f D_801FBBF0;
extern LineSegment Math3D_ColSphereTri_line;
extern Vec3f Math3D_ColSphereTri_point;
diff --git a/include/z64game.h b/include/z64game.h
index 8b63b701f..50dd68473 100644
--- a/include/z64game.h
+++ b/include/z64game.h
@@ -61,7 +61,7 @@ typedef struct GameState {
/* 0x0C */ GameStateFunc init; // Usually the current game state's init, though after stopping, the graph thread will look here to determine the next game state to load.
/* 0x10 */ size_t size;
/* 0x14 */ Input input[MAXCONTROLLERS];
- /* 0x74 */ TwoHeadArena heap;
+ /* 0x74 */ TwoHeadArena tha;
/* 0x84 */ GameAlloc alloc;
/* 0x98 */ UNK_TYPE1 pad98[0x3];
/* 0x9B */ u8 running; // If 0, switch to next game state
diff --git a/include/z64item.h b/include/z64item.h
index 7cc31eeca..1a43b00af 100644
--- a/include/z64item.h
+++ b/include/z64item.h
@@ -326,6 +326,27 @@ typedef enum ItemId {
/* 0xB1 */ ITEM_MAP_POINT_MOUNTAIN_VILLAGE,
/* 0xB2 */ ITEM_MAP_POINT_MILK_ROAD,
/* 0xB3 */ ITEM_MAP_POINT_ZORA_CAPE,
+ /* 0xB8 */ ITEM_B8 = 0xB8,
+ /* 0xB9 */ ITEM_B9,
+ /* 0xBA */ ITEM_BA,
+ /* 0xBB */ ITEM_BB,
+ /* 0xBC */ ITEM_BC,
+ /* 0xBD */ ITEM_BD,
+ /* 0xBE */ ITEM_BE,
+ /* 0xBF */ ITEM_BF,
+ /* 0xC0 */ ITEM_C0,
+ /* 0xC1 */ ITEM_C1,
+ /* 0xC2 */ ITEM_C2,
+ /* 0xC3 */ ITEM_C3,
+ /* 0xC4 */ ITEM_C4,
+ /* 0xC5 */ ITEM_C5,
+ /* 0xC6 */ ITEM_C6,
+ /* 0xC7 */ ITEM_C7,
+ /* 0xC8 */ ITEM_C8,
+ /* 0xC9 */ ITEM_C9,
+ /* 0xCA */ ITEM_CA,
+ /* 0xCB */ ITEM_CB,
+ /* 0xCC */ ITEM_CC,
/* 0xF0 */ ITEM_F0 = 0xF0, // PLAYER_MASK_BLAST
/* 0xF1 */ ITEM_F1, // PLAYER_MASK_BREMEN
/* 0xF2 */ ITEM_F2, // PLAYER_MASK_KAMARO
diff --git a/include/z64message.h b/include/z64message.h
index fc41055d4..1b84f90db 100644
--- a/include/z64message.h
+++ b/include/z64message.h
@@ -139,9 +139,6 @@ typedef enum MessageMode {
/* 0x4F */ MSGMODE_OWL_SAVE_2
} MessageMode;
-extern u16 sBombersNotebookEventMessages[BOMBERS_NOTEBOOK_EVENT_MAX];
-extern u16 gBombersNotebookWeekEventFlags[BOMBERS_NOTEBOOK_EVENT_MAX];
-
typedef enum FaceReactionSet {
/* 0x11 */ FACE_REACTION_SET_JIM = 0x11,
/* 0x12 */ FACE_REACTION_SET_BOMBERS,
@@ -177,7 +174,6 @@ typedef enum TextState {
/* 18 */ TEXT_STATE_18
} TextState;
-
#define FONT_CHAR_TEX_WIDTH 16
#define FONT_CHAR_TEX_HEIGHT 16
//! TODO: Make this use `sizeof(AnyFontTextureSymbol)`
@@ -203,8 +199,8 @@ typedef struct {
u16 wchar[640]; // msgBufWide
u64 force_structure_alignment_msg;
} msgBuf;
- /* 0x11D80 */ u8* messageStart;
- /* 0x11D84 */ u8* messageEnd;
+ /* 0x11D80 */ u32 messageStart;
+ /* 0x11D84 */ u32 messageEnd;
/* 0x11D88 */ u8 unk_11D88; // current Char Buffer ?
} Font; // size = 0x11D90
@@ -324,4 +320,33 @@ typedef struct MessageContext {
/* 0x120DA */ UNK_TYPE1 unk_120DA[0x6];
} MessageContext; // size = 0x120E0
+s32 Message_ShouldAdvance(struct PlayState* play);
+void Message_CloseTextbox(struct PlayState* play);
+void Message_DrawTextChar(struct PlayState* play, TexturePtr texture, Gfx** gfxP);
+void Message_DrawItemIcon(struct PlayState* play, Gfx** gfxP);
+void Message_HandleOcarina(struct PlayState* play);
+void Message_LoadItemIcon(struct PlayState* play, u16 itemId, s16 arg2);
+void Message_SetupLoadItemIcon(struct PlayState* play);
+void func_801514B0(struct PlayState* play, u16 arg1, u8 arg2);
+void Message_StartTextbox(struct PlayState* play, u16 textId, Actor* actor);
+void Message_ContinueTextbox(struct PlayState* play, u16 textId);
+void Message_DisplaySceneTitleCard(struct PlayState* play, u16 textId);
+void Message_BombersNotebookQueueEvent(struct PlayState* play, u8 event);
+void Message_DisplayOcarinaStaff(struct PlayState* play, u16 ocarinaAction);
+void Message_DisplayOcarinaStaffBlockSunsSong(struct PlayState* play, u16 ocarinaAction);
+u8 Message_GetState(MessageContext* msgCtx);
+void Message_Draw(struct PlayState* play);
+void Message_Update(struct PlayState* play);
+void Message_Init(struct PlayState* play);
+void Message_FindMessageNES(struct PlayState* play, u16 textId);
+void Message_DrawTextNES(struct PlayState* play, Gfx** gfxP, u16 textDrawPos);
+void Message_DecodeNES(struct PlayState* play);
+void Message_FindCreditsMessage(struct PlayState* play, u16 textId);
+void Message_DrawTextCredits(struct PlayState* play, Gfx** gfxP);
+void Message_DecodeCredits(struct PlayState* play);
+
+extern u8 gPageSwitchNextButtonStatus[6][5];
+extern u16 gBombersNotebookWeekEventFlags[BOMBERS_NOTEBOOK_EVENT_MAX];
+extern s16 gOcarinaSongItemMap[];
+
#endif
diff --git a/include/z64object.h b/include/z64object.h
index 712826815..d547d4a9e 100644
--- a/include/z64object.h
+++ b/include/z64object.h
@@ -1,13 +1,6 @@
#ifndef Z64OBJECT_H
#define Z64OBJECT_H
-#define OBJECT_SPACE_SIZE_DEFAULT 1413120
-#define OBJECT_SPACE_SIZE_CLOCK_TOWN 1566720
-#define OBJECT_SPACE_SIZE_MILK_BAR 1617920
-#define OBJECT_SPACE_SIZE_TERMINA_FIELD 1505280
-
-#define OBJECT_EXCHANGE_BANK_MAX 35
-
#define DEFINE_OBJECT(_name, enumValue) enumValue,
#define DEFINE_OBJECT_UNSET(enumValue) enumValue,
#define DEFINE_OBJECT_SIZE_ZERO(_name, enumValue) enumValue,
diff --git a/include/z64ocarina.h b/include/z64ocarina.h
index 7cfafde4f..2419a98df 100644
--- a/include/z64ocarina.h
+++ b/include/z64ocarina.h
@@ -32,10 +32,135 @@ typedef enum {
/* 24 */ OCARINA_SONG_SCARECROW_LONG = OCARINA_SONG_MAX // anything larger than 24 is considered the long scarecrow's song
} OcarinaSongId;
-typedef enum OcarinaMode {
- /* 0x18 */ OCARINA_MODE_APPLY_INV_SOT_FAST = 24,
+typedef enum {
+ /* 0x00 */ OCARINA_ACTION_0, // acts like free play but never set
+ /* 0x01 */ OCARINA_ACTION_FREE_PLAY,
+ /* 0x02 */ OCARINA_ACTION_DEMONSTRATE_SONATA, // Song demonstrated/previewed by another actor/teacher
+ /* 0x03 */ OCARINA_ACTION_DEMONSTRATE_GORON_LULLABY,
+ /* 0x04 */ OCARINA_ACTION_DEMONSTRATE_NEW_WAVE,
+ /* 0x05 */ OCARINA_ACTION_DEMONSTRATE_ELEGY,
+ /* 0x06 */ OCARINA_ACTION_DEMONSTRATE_OATH,
+ /* 0x07 */ OCARINA_ACTION_DEMONSTRATE_SARIAS,
+ /* 0x08 */ OCARINA_ACTION_DEMONSTRATE_TIME,
+ /* 0x09 */ OCARINA_ACTION_DEMONSTRATE_HEALING,
+ /* 0x0A */ OCARINA_ACTION_DEMONSTRATE_EPONAS,
+ /* 0x0B */ OCARINA_ACTION_DEMONSTRATE_SOARING,
+ /* 0x0C */ OCARINA_ACTION_DEMONSTRATE_STORMS,
+ /* 0x0D */ OCARINA_ACTION_DEMONSTRATE_SUNS,
+ /* 0x0E */ OCARINA_ACTION_DEMONSTRATE_INVERTED_TIME,
+ /* 0x0F */ OCARINA_ACTION_DEMONSTRATE_DOUBLE_TIME,
+ /* 0x10 */ OCARINA_ACTION_DEMONSTRATE_GORON_LULLABY_INTRO,
+ /* 0x11 */ OCARINA_ACTION_11,
+ /* 0x12 */ OCARINA_ACTION_PROMPT_SONATA, // User plays back song through inputing 1 note at a time, as a tutorial. Each note is verified.
+ /* 0x13 */ OCARINA_ACTION_PROMPT_GORON_LULLABY,
+ /* 0x14 */ OCARINA_ACTION_PROMPT_NEW_WAVE,
+ /* 0x15 */ OCARINA_ACTION_PROMPT_ELEGY,
+ /* 0x16 */ OCARINA_ACTION_PROMPT_OATH,
+ /* 0x17 */ OCARINA_ACTION_PROMPT_SARIAS,
+ /* 0x18 */ OCARINA_ACTION_PROMPT_TIME,
+ /* 0x19 */ OCARINA_ACTION_PROMPT_HEALING,
+ /* 0x1A */ OCARINA_ACTION_PROMPT_EPONAS,
+ /* 0x1B */ OCARINA_ACTION_PROMPT_SOARING,
+ /* 0x1C */ OCARINA_ACTION_PROMPT_STORMS,
+ /* 0x1D */ OCARINA_ACTION_PROMPT_SUNS,
+ /* 0x1E */ OCARINA_ACTION_PROMPT_INVERTED_TIME,
+ /* 0x1F */ OCARINA_ACTION_PROMPT_DOUBLE_TIME,
+ /* 0x20 */ OCARINA_ACTION_PROMPT_GORON_LULLABY_INTRO,
+ /* 0x21 */ OCARINA_ACTION_21,
+ /* 0x22 */ OCARINA_ACTION_CHECK_SONATA, // Once the entire song is played, checks for a specific song. Broken as playing any dungeon song will softlock.
+ /* 0x23 */ OCARINA_ACTION_CHECK_GORON_LULLABY,
+ /* 0x24 */ OCARINA_ACTION_CHECK_NEW_WAVE,
+ /* 0x25 */ OCARINA_ACTION_CHECK_ELEGY,
+ /* 0x26 */ OCARINA_ACTION_CHECK_OATH,
+ /* 0x27 */ OCARINA_ACTION_CHECK_SARIAS,
+ /* 0x28 */ OCARINA_ACTION_CHECK_TIME,
+ /* 0x29 */ OCARINA_ACTION_CHECK_HEALING,
+ /* 0x2A */ OCARINA_ACTION_CHECK_EPONAS,
+ /* 0x2B */ OCARINA_ACTION_CHECK_SOARING,
+ /* 0x2C */ OCARINA_ACTION_CHECK_STORMS,
+ /* 0x2D */ OCARINA_ACTION_CHECK_SUNS,
+ /* 0x2E */ OCARINA_ACTION_CHECK_INVERTED_TIME,
+ /* 0x2F */ OCARINA_ACTION_CHECK_DOUBLE_TIME,
+ /* 0x30 */ OCARINA_ACTION_CHECK_GORON_LULLABY_INTRO,
+ /* 0x31 */ OCARINA_ACTION_CHECK_SCARECROW_SPAWN, // TODO: Verify (may include more)
+ /* 0x32 */ OCARINA_ACTION_FREE_PLAY_DONE,
+ /* 0x33 */ OCARINA_ACTION_SCARECROW_LONG_RECORDING,
+ /* 0x34 */ OCARINA_ACTION_SCARECROW_LONG_DEMONSTRATION,
+ /* 0x35 */ OCARINA_ACTION_SCARECROW_SPAWN_RECORDING,
+ /* 0x36 */ OCARINA_ACTION_SCARECROW_SPAWN_DEMONSTRATION,
+ /* 0x37 */ OCARINA_ACTION_37,
+ /* 0x38 */ OCARINA_ACTION_CHECK_NOTIME,
+ /* 0x39 */ OCARINA_ACTION_CHECK_NOTIME_DONE,
+ /* 0x3A */ OCARINA_ACTION_3A, // Monkey Instrument Prompt
+ /* 0x3B */ OCARINA_ACTION_3B,
+ /* 0x3C */ OCARINA_ACTION_3C,
+ /* 0x3D */ OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_FIRST_HALF, // Evan Part 1 demonstrate first half (Japa)
+ /* 0x3E */ OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_FIRST_HALF, // Evan Part 2 demonstrate first half (Japa)
+ /* 0x3F */ OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_SECOND_HALF, // Evan Part 1 demonstrate second half (Diary)
+ /* 0x40 */ OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_SECOND_HALF, // Evan Part 2 demonstrate second half (Diary)
+ /* 0x41 */ OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF, // Evan Part 1 prompt second half (Japa)
+ /* 0x42 */ OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF, // Evan Part 2 prompt second half (Japa)
+ /* 0x43 */ OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN,
+ /* 0x44 */ OCARINA_ACTION_PROMPT_WIND_FISH_GORON,
+ /* 0x45 */ OCARINA_ACTION_PROMPT_WIND_FISH_ZORA,
+ /* 0x46 */ OCARINA_ACTION_PROMPT_WIND_FISH_DEKU,
+ /* 0x47 */ OCARINA_ACTION_TIMED_PROMPT_SONATA, // Playing back a particular song, but must also time the notes properly. Not fully implemented
+ /* 0x48 */ OCARINA_ACTION_TIMED_PROMPT_GORON_LULLABY,
+ /* 0x49 */ OCARINA_ACTION_TIMED_PROMPT_NEW_WAVE,
+ /* 0x4A */ OCARINA_ACTION_TIMED_PROMPT_ELEGY,
+ /* 0x4B */ OCARINA_ACTION_TIMED_PROMPT_OATH,
+ /* 0x4C */ OCARINA_ACTION_TIMED_PROMPT_SARIAS,
+ /* 0x4D */ OCARINA_ACTION_TIMED_PROMPT_TIME,
+ /* 0x4E */ OCARINA_ACTION_TIMED_PROMPT_HEALING,
+ /* 0x4F */ OCARINA_ACTION_TIMED_PROMPT_EPONAS,
+ /* 0x50 */ OCARINA_ACTION_TIMED_PROMPT_SOARING,
+ /* 0x51 */ OCARINA_ACTION_TIMED_PROMPT_STORMS
+} OcarinaSongActionId;
+
+typedef enum {
+ /* 0x00 */ OCARINA_MODE_NONE,
+ /* 0x01 */ OCARINA_MODE_ACTIVE,
+ /* 0x02 */ OCARINA_MODE_WARP,
+ /* 0x03 */ OCARINA_MODE_EVENT,
+ /* 0x04 */ OCARINA_MODE_END,
+ /* 0x05 */ OCARINA_MODE_PLAYED_TIME, // Played Time
+ /* 0x06 */ OCARINA_MODE_PLAYED_HEALING,
+ /* 0x07 */ OCARINA_MODE_PLAYED_EPONAS,
+ /* 0x08 */ OCARINA_MODE_PLAYED_SOARING,
+ /* 0x09 */ OCARINA_MODE_PLAYED_STORMS,
+ /* 0x0A */ OCARINA_MODE_PLAYED_SUNS,
+ /* 0x0B */ OCARINA_MODE_PLAYED_INVERTED_TIME,
+ /* 0x0C */ OCARINA_MODE_PLAYED_DOUBLE_TIME,
+ /* 0x0D */ OCARINA_MODE_PLAYED_SCARECROW_SPAWN,
+ /* 0x0E */ OCARINA_MODE_E,
+ /* 0x0F */ OCARINA_MODE_F,
+ /* 0x10 */ OCARINA_MODE_10,
+ /* 0x11 */ OCARINA_MODE_11, // End memory/scarecrow from OoT
+ /* 0x12 */ OCARINA_MODE_PROCESS_SOT, // Song of Time related
+ /* 0x13 */ OCARINA_MODE_PROCESS_INVERTED_TIME, // Inverted Song of Time related
+ /* 0x14 */ OCARINA_MODE_14,
+ /* 0x15 */ OCARINA_MODE_PROCESS_DOUBLE_TIME, // Song of Double Time related
+ /* 0x16 */ OCARINA_MODE_APPLY_SOT, // Apply
+ /* 0x17 */ OCARINA_MODE_17,
+ /* 0x18 */ OCARINA_MODE_APPLY_INV_SOT_FAST,
/* 0x19 */ OCARINA_MODE_APPLY_INV_SOT_SLOW,
- /* 0x1A */ OCARINA_MODE_APPLY_DOUBLE_SOT
+ /* 0x1A */ OCARINA_MODE_APPLY_DOUBLE_SOT,
+ /* 0x1B */ OCARINA_MODE_1B,
+ /* 0x1C */ OCARINA_MODE_WARP_TO_GREAT_BAY_COAST,
+ /* 0x1D */ OCARINA_MODE_WARP_TO_ZORA_CAPE,
+ /* 0x1E */ OCARINA_MODE_WARP_TO_SNOWHEAD,
+ /* 0x1F */ OCARINA_MODE_WARP_TO_MOUNTAIN_VILLAGE,
+ /* 0x20 */ OCARINA_MODE_WARP_TO_SOUTH_CLOCK_TOWN,
+ /* 0x21 */ OCARINA_MODE_WARP_TO_MILK_ROAD,
+ /* 0x22 */ OCARINA_MODE_WARP_TO_WOODFALL,
+ /* 0x23 */ OCARINA_MODE_WARP_TO_SOUTHERN_SWAMP,
+ /* 0x24 */ OCARINA_MODE_WARP_TO_IKANA_CANYON,
+ /* 0x25 */ OCARINA_MODE_WARP_TO_STONE_TOWER,
+ /* 0x26 */ OCARINA_MODE_WARP_TO_ENTRANCE,
+ /* 0x27 */ OCARINA_MODE_PROCESS_RESTRICTED_SONG, // Variants of Song of Time, Soaring, or Elegy restricted
+ /* 0x28 */ OCARINA_MODE_28,
+ /* 0x29 */ OCARINA_MODE_29,
+ /* 0x2A */ OCARINA_MODE_PLAYED_FULL_EVAN_SONG
} OcarinaMode;
typedef enum {
@@ -78,7 +203,7 @@ typedef enum {
/* 3 */ OCARINA_INSTRUMENT_WHISTLING_FLUTE,
/* 4 */ OCARINA_INSTRUMENT_HARP,
/* 5 */ OCARINA_INSTRUMENT_IKANA_KING,
- /* 6 */ OCARINA_INSTRUMENT_TATL,
+ /* 6 */ OCARINA_INSTRUMENT_TATL, // Sounds like bells
/* 7 */ OCARINA_INSTRUMENT_GORON_DRUMS,
/* 8 */ OCARINA_INSTRUMENT_ZORA_GUITAR,
/* 9 */ OCARINA_INSTRUMENT_DEKU_PIPES,
@@ -98,6 +223,16 @@ typedef enum {
/* -1 */ OCARINA_RECORD_REJECTED = 0xFF
} OcarinaRecordingState;
+typedef enum {
+ /* 0 */ OCARINA_ERROR_NONE,
+ /* 1 */ OCARINA_ERROR_1,
+ /* 2 */ OCARINA_ERROR_2,
+ /* 3 */ OCARINA_ERROR_3,
+ /* 4 */ OCARINA_ERROR_BEND,
+ /* 5 */ OCARINA_ERROR_5,
+ /* 0xFF */ OCARINA_ERROR_INACTIVE = 0xFF // Song not available
+} OcarinaError;
+
/**
* bFlat4Flag Note:
* Flag for resolving whether (pitch = OCARINA_PITCH_BFLAT4)
diff --git a/include/z64save.h b/include/z64save.h
index 1db5a566d..e22b2c58f 100644
--- a/include/z64save.h
+++ b/include/z64save.h
@@ -115,7 +115,7 @@ typedef enum {
/* 16 */ TIMER_STATE_POSTMAN_END
} TimerState;
-typedef enum {
+typedef enum BottleTimerState {
/* 0 */ BOTTLE_TIMER_STATE_OFF,
/* 1 */ BOTTLE_TIMER_STATE_COUNTING
} BottleTimerState;
@@ -126,7 +126,7 @@ typedef enum {
/* 3 */ MINIGAME_STATUS_END = 3
} MinigameStatus;
-typedef enum {
+typedef enum HudVisibility {
/* 0 */ HUD_VISIBILITY_IDLE,
/* 1 */ HUD_VISIBILITY_NONE,
/* 2 */ HUD_VISIBILITY_NONE_ALT, // Identical to HUD_VISIBILITY_NONE
@@ -304,7 +304,7 @@ typedef struct SaveInfo {
/* 0xF38 */ u32 regionsVisited; // "area_arrival"
/* 0xF3C */ u32 worldMapCloudVisibility; // "cloud_clear"
/* 0xF40 */ u8 unk_F40; // "oca_rec_flag" has scarecrows song
- /* 0xF41 */ u8 unk_F41; // "oca_rec_flag8" scarecrows song set?
+ /* 0xF41 */ u8 scarecrowSpawnSongSet; // "oca_rec_flag8"
/* 0xF42 */ u8 scarecrowSpawnSong[128];
/* 0xFC2 */ s8 bombersCaughtNum; // "aikotoba_index"
/* 0xFC3 */ s8 bombersCaughtOrder[5]; // "aikotoba_table"
@@ -453,8 +453,8 @@ typedef enum {
// The day begins at CLOCK_TIME(6, 0) so it must be offset.
#define TIME_UNTIL_MOON_CRASH \
- ((4 - CURRENT_DAY) * DAY_LENGTH - (u16)(((void)0, gSaveContext.save.time) - CLOCK_TIME(6, 0)));
-#define TIME_UNTIL_NEW_DAY (DAY_LENGTH - (u16)(((void)0, gSaveContext.save.time) - CLOCK_TIME(6, 0)));
+ ((4 - CURRENT_DAY) * DAY_LENGTH - (u16)(((void)0, gSaveContext.save.time) - CLOCK_TIME(6, 0)))
+#define TIME_UNTIL_NEW_DAY (DAY_LENGTH - (u16)(((void)0, gSaveContext.save.time) - CLOCK_TIME(6, 0)))
#define GET_PLAYER_FORM ((void)0, gSaveContext.save.playerForm)
@@ -650,11 +650,14 @@ typedef enum {
#define WEEKEVENTREG_CLOCK_TOWER_OPENED PACK_WEEKEVENTREG_FLAG(8, 0x40)
#define WEEKEVENTREG_08_80 PACK_WEEKEVENTREG_FLAG(8, 0x80)
+
+// This 5 flags are managed in a special way by EnElfgrp
#define WEEKEVENTREG_09_01 PACK_WEEKEVENTREG_FLAG(9, 0x01)
#define WEEKEVENTREG_09_02 PACK_WEEKEVENTREG_FLAG(9, 0x02)
#define WEEKEVENTREG_09_04 PACK_WEEKEVENTREG_FLAG(9, 0x04)
#define WEEKEVENTREG_09_08 PACK_WEEKEVENTREG_FLAG(9, 0x08)
#define WEEKEVENTREG_09_10 PACK_WEEKEVENTREG_FLAG(9, 0x10)
+
#define WEEKEVENTREG_09_20 PACK_WEEKEVENTREG_FLAG(9, 0x20)
#define WEEKEVENTREG_09_40 PACK_WEEKEVENTREG_FLAG(9, 0x40)
#define WEEKEVENTREG_09_80 PACK_WEEKEVENTREG_FLAG(9, 0x80)
@@ -795,7 +798,7 @@ typedef enum {
#define WEEKEVENTREG_22_40 PACK_WEEKEVENTREG_FLAG(22, 0x40)
#define WEEKEVENTREG_22_80 PACK_WEEKEVENTREG_FLAG(22, 0x80)
#define WEEKEVENTREG_23_01 PACK_WEEKEVENTREG_FLAG(23, 0x01)
-#define WEEKEVENTREG_23_02 PACK_WEEKEVENTREG_FLAG(23, 0x02)
+#define WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK PACK_WEEKEVENTREG_FLAG(23, 0x02)
#define WEEKEVENTREG_23_04 PACK_WEEKEVENTREG_FLAG(23, 0x04)
#define WEEKEVENTREG_23_08 PACK_WEEKEVENTREG_FLAG(23, 0x08)
#define WEEKEVENTREG_23_10 PACK_WEEKEVENTREG_FLAG(23, 0x10)
@@ -1631,6 +1634,9 @@ typedef enum {
/* 3 */ DUNGEON_INDEX_STONE_TOWER_TEMPLE // Also applies to Inverted Stone Tower Temple
} DungeonIndex;
+#define STRAY_FAIRY_TOTAL 25 // total number of stray fairies, including those already in the Great Fairy Fountain
+#define STRAY_FAIRY_SCATTERED_TOTAL 15 // original number of stray fairies in one dungeon area
+
void Sram_ActivateOwl(u8 owlId);
void Sram_ClearFlagsAtDawnOfTheFirstDay(void);
void Sram_SaveEndOfCycle(struct PlayState* play);
diff --git a/include/z64scene.h b/include/z64scene.h
index e0f186cd8..b66ad4e41 100644
--- a/include/z64scene.h
+++ b/include/z64scene.h
@@ -74,7 +74,7 @@ typedef struct {
typedef struct {
/* 0x0 */ u8 code;
/* 0x1 */ u8 naviQuestHintFileId;
- /* 0x4 */ u32 subKeepIndex;
+ /* 0x4 */ u32 subKeepId;
} SCmdSpecialFiles; // size = 0x8
typedef struct {
@@ -415,7 +415,7 @@ typedef struct {
/* 0x08 */ DmaRequest dmaReq;
/* 0x28 */ OSMesgQueue loadQueue;
/* 0x40 */ OSMesg loadMsg;
-} ObjectStatus; // size = 0x44
+} ObjectEntry; // size = 0x44
typedef struct {
/* 0x0 */ RomFile segment;
@@ -475,11 +475,11 @@ typedef RoomShapeCullable PolygonType2;
typedef struct {
/* 0x000 */ void* spaceStart;
/* 0x004 */ void* spaceEnd;
- /* 0x008 */ u8 num;
- /* 0x009 */ u8 spawnedObjectCount;
- /* 0x00A */ u8 mainKeepIndex;
- /* 0x00B */ u8 subKeepIndex;
- /* 0x00C */ ObjectStatus status[OBJECT_EXCHANGE_BANK_MAX];
+ /* 0x008 */ u8 numEntries; // total amount of used entries
+ /* 0x009 */ u8 numPersistentEntries; // amount of entries that won't be reused when loading a new object list (when loading a new room)
+ /* 0x00A */ u8 mainKeepSlot; // "gameplay_keep" slot
+ /* 0x00B */ u8 subKeepSlot; // "gameplay_field_keep" or "gameplay_dangeon_keep" slot
+ /* 0x00C */ ObjectEntry slots[35];
} ObjectContext; // size = 0x958
#define PATH_INDEX_NONE -1
@@ -899,13 +899,13 @@ typedef enum {
#define SCENE_CMD_MISC_SETTINGS SCENE_CMD_SET_REGION_VISITED
#define SCENE_CMD_CUTSCENE_LIST SCENE_CMD_CUTSCENE_SCRIPT_LIST
-s32 Object_Spawn(ObjectContext* objectCtx, s16 id);
-void Object_InitBank(struct GameState* gameState, ObjectContext* objectCtx);
-void Object_UpdateBank(ObjectContext* objectCtx);
-s32 Object_GetIndex(ObjectContext* objectCtx, s16 objectId);
-s32 Object_IsLoaded(ObjectContext* objectCtx, s32 index);
+s32 Object_SpawnPersistent(ObjectContext* objectCtx, s16 id);
+void Object_InitContext(struct GameState* gameState, ObjectContext* objectCtx);
+void Object_UpdateEntries(ObjectContext* objectCtx);
+s32 Object_GetSlot(ObjectContext* objectCtx, s16 objectId);
+s32 Object_IsLoaded(ObjectContext* objectCtx, s32 slot);
void Object_LoadAll(ObjectContext* objectCtx);
-void* func_8012F73C(ObjectContext* objectCtx, s32 iParm2, s16 id);
+void* func_8012F73C(ObjectContext* objectCtx, s32 slot, s16 id);
void Scene_CommandSpawnList(struct PlayState* play, SceneCmd* cmd);
void Scene_CommandActorList(struct PlayState* play, SceneCmd* cmd);
void Scene_CommandActorCutsceneCamList(struct PlayState* play, SceneCmd* cmd);
diff --git a/include/z64speed_meter.h b/include/z64speed_meter.h
index fbd815248..44b47ed1e 100644
--- a/include/z64speed_meter.h
+++ b/include/z64speed_meter.h
@@ -7,12 +7,24 @@ struct GameState;
struct GraphicsContext;
typedef struct SpeedMeter {
- /* 0x00 */ char unk_00[0x20];
+ /* 0x00 */ char unk_00[0x18];
+ /* 0x18 */ s32 x; // Unused
+ /* 0x1C */ s32 y;
} SpeedMeter; // size = 0x20
void SpeedMeter_Init(SpeedMeter* this);
void SpeedMeter_Destroy(SpeedMeter* this);
void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx);
-void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* gameState);
+void SpeedMeter_DrawAllocEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx, struct GameState* state);
+
+extern volatile OSTime gRSPAudioTimeTotal;
+extern volatile OSTime gRSPGfxTimeTotal;
+extern volatile OSTime gRDPTimeTotal;
+extern volatile OSTime gGraphUpdatePeriod;
+extern volatile OSTime gRSPAudioTimeAcc;
+extern volatile OSTime gRSPGfxTimeAcc;
+extern volatile OSTime gRSPOtherTimeAcc;
+extern volatile OSTime gUnkTimeAcc;
+extern volatile OSTime gRDPTimeAcc;
#endif
diff --git a/include/z64view.h b/include/z64view.h
index f0661d947..19bb4492c 100644
--- a/include/z64view.h
+++ b/include/z64view.h
@@ -65,6 +65,17 @@ typedef struct View {
} \
(void)0
+#define SET_FULLSCREEN_VIEWPORT_DYNAMIC(view) \
+{ \
+ Viewport viewport; \
+ viewport.bottomY = gScreenHeight; \
+ viewport.rightX = gScreenWidth; \
+ viewport.topY = 0; \
+ viewport.leftX = 0; \
+ View_SetViewport(view, &viewport); \
+} \
+(void)0
+
void View_Init(View* view, struct GraphicsContext* gfxCtx);
void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
void View_SetScale(View* view, f32 scale);
diff --git a/spec b/spec
index 2e2878c69..dcd055a6f 100644
--- a/spec
+++ b/spec
@@ -528,8 +528,6 @@ beginseg
include "build/src/code/z_vr_box_draw.o"
include "build/src/code/z_sram_NES.o"
include "build/src/code/z_message.o"
- include "build/data/code/z_message.data.o"
- include "build/data/code/z_message.bss.o"
include "build/src/code/z_message_nes.o"
include "build/src/code/z_message_staff.o"
include "build/src/code/z_player_call.o"
@@ -560,8 +558,6 @@ beginseg
include "build/src/code/padmgr.o"
include "build/src/code/sched.o"
include "build/src/code/speed_meter.o"
- include "build/data/code/speed_meter.data.o"
- include "build/data/code/speed_meter.bss.o"
include "build/src/code/su_mtx.o"
include "build/src/code/sys_cfb.o"
include "build/src/code/sys_cmpdma.o"
@@ -2165,8 +2161,7 @@ beginseg
name "ovl_En_Encount3"
compress
include "build/src/overlays/actors/ovl_En_Encount3/z_en_encount3.o"
- include "build/data/ovl_En_Encount3/ovl_En_Encount3.data.o"
- include "build/data/ovl_En_Encount3/ovl_En_Encount3.reloc.o"
+ include "build/src/overlays/actors/ovl_En_Encount3/ovl_En_Encount3_reloc.o"
endseg
beginseg
@@ -2368,8 +2363,7 @@ beginseg
name "ovl_Bg_Dy_Yoseizo"
compress
include "build/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.o"
- include "build/data/ovl_Bg_Dy_Yoseizo/ovl_Bg_Dy_Yoseizo.data.o"
- include "build/data/ovl_Bg_Dy_Yoseizo/ovl_Bg_Dy_Yoseizo.reloc.o"
+ include "build/src/overlays/actors/ovl_Bg_Dy_Yoseizo/ovl_Bg_Dy_Yoseizo_reloc.o"
endseg
beginseg
diff --git a/src/boot/irqmgr.c b/src/boot/irqmgr.c
index 9a773f279..172eabec8 100644
--- a/src/boot/irqmgr.c
+++ b/src/boot/irqmgr.c
@@ -4,7 +4,7 @@
vs32 gIrqMgrResetStatus = 0;
volatile OSTime sIrqMgrResetTime = 0;
-volatile OSTime sIrqMgrRetraceTime = 0;
+volatile OSTime gIrqMgrRetraceTime = 0;
s32 sIrqMgrRetraceCount = 0;
void IrqMgr_AddClient(IrqMgr* irqmgr, IrqMgrClient* client, OSMesgQueue* msgQueue) {
@@ -109,11 +109,11 @@ void IrqMgr_HandlePRENMI500(IrqMgr* irqmgr) {
IrqMgr_CheckStack();
}
void IrqMgr_HandleRetrace(IrqMgr* irqmgr) {
- if (sIrqMgrRetraceTime == 0) {
+ if (gIrqMgrRetraceTime == 0) {
if (irqmgr->lastFrameTime == 0) {
irqmgr->lastFrameTime = osGetTime();
} else {
- sIrqMgrRetraceTime = osGetTime() - irqmgr->lastFrameTime;
+ gIrqMgrRetraceTime = osGetTime() - irqmgr->lastFrameTime;
}
}
diff --git a/src/code/game.c b/src/code/game.c
index 4f2df63cd..237783319 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -164,11 +164,11 @@ void GameState_InitArena(GameState* gameState, size_t size) {
void* buf = GameAlloc_Malloc(alloc, size);
if (buf) {
- THA_Init(&gameState->heap, buf, size);
+ THA_Init(&gameState->tha, buf, size);
return;
}
- THA_Init(&gameState->heap, NULL, 0);
+ THA_Init(&gameState->tha, NULL, 0);
_dbg_hungup("../game.c", 1035);
}
@@ -178,9 +178,9 @@ void GameState_Realloc(GameState* gameState, size_t size) {
size_t systemMaxFree;
size_t bytesFree;
size_t bytesAllocated;
- void* heapStart = gameState->heap.start;
+ void* heapStart = gameState->tha.start;
- THA_Destroy(&gameState->heap);
+ THA_Destroy(&gameState->tha);
GameAlloc_Free(alloc, heapStart);
SystemArena_GetSizes(&systemMaxFree, &bytesFree, &bytesAllocated);
size = ((systemMaxFree - sizeof(ArenaNode)) < size) ? 0 : size;
@@ -190,9 +190,9 @@ void GameState_Realloc(GameState* gameState, size_t size) {
gameArena = GameAlloc_Malloc(alloc, size);
if (gameArena != NULL) {
- THA_Init(&gameState->heap, gameArena, size);
+ THA_Init(&gameState->tha, gameArena, size);
} else {
- THA_Init(&gameState->heap, NULL, 0);
+ THA_Init(&gameState->tha, NULL, 0);
_dbg_hungup("../game.c", 1074);
}
}
@@ -246,7 +246,7 @@ void GameState_Destroy(GameState* gameState) {
VisZbuf_Destroy(&sGameVisZbuf);
VisMono_Destroy(&sGameVisMono);
ViMode_Destroy(&sGameViMode);
- THA_Destroy(&gameState->heap);
+ THA_Destroy(&gameState->tha);
GameAlloc_Cleanup(&gameState->alloc);
}
@@ -263,11 +263,11 @@ u32 GameState_IsRunning(GameState* gameState) {
}
s32 GameState_GetArenaSize(GameState* gameState) {
- return THA_GetRemaining(&gameState->heap);
+ return THA_GetRemaining(&gameState->tha);
}
s32 func_80173B48(GameState* gameState) {
- s32 result = OS_CYCLES_TO_NSEC(gameState->framerateDivisor * sIrqMgrRetraceTime) - OS_CYCLES_TO_NSEC(gRDPTimeTotal);
+ s32 result = OS_CYCLES_TO_NSEC(gameState->framerateDivisor * gIrqMgrRetraceTime) - OS_CYCLES_TO_NSEC(gRDPTimeTotal);
return result;
}
diff --git a/src/code/graph.c b/src/code/graph.c
index bce162406..ad4ad0286 100644
--- a/src/code/graph.c
+++ b/src/code/graph.c
@@ -8,7 +8,7 @@ FaultAddrConvClient sGraphFaultAddrConvClient;
FaultClient sGraphFaultClient;
GfxMasterList* gGfxMasterDL;
CfbInfo sGraphCfbInfos[3];
-OSTime sGraphTaskStartTime;
+OSTime sGraphPrevUpdateEndTime;
#include "variables.h"
#include "macros.h"
@@ -16,6 +16,7 @@ OSTime sGraphTaskStartTime;
#include "idle.h"
#include "sys_cfb.h"
#include "system_malloc.h"
+#include "z64speed_meter.h"
#include "overlays/gamestates/ovl_daytelop/z_daytelop.h"
#include "overlays/gamestates/ovl_file_choose/z_file_select.h"
#include "overlays/gamestates/ovl_opening/z_opening.h"
@@ -310,17 +311,17 @@ void Graph_ExecuteAndDraw(GraphicsContext* gfxCtx, GameState* gameState) {
{
OSTime time = osGetTime();
- D_801FBAE8 = sRSPGFXTotalTime;
- D_801FBAE0 = gRSPAudioTotalTime;
+ gRSPGfxTimeTotal = gRSPGfxTimeAcc;
+ gRSPAudioTimeTotal = gRSPAudioTimeAcc;
gRDPTimeTotal = gRDPTimeAcc;
- sRSPGFXTotalTime = 0;
- gRSPAudioTotalTime = 0;
+ gRSPGfxTimeAcc = 0;
+ gRSPAudioTimeAcc = 0;
gRDPTimeAcc = 0;
- if (sGraphTaskStartTime != 0) {
- lastRenderFrameDuration = time - sGraphTaskStartTime;
+ if (sGraphPrevUpdateEndTime != 0) {
+ gGraphUpdatePeriod = time - sGraphPrevUpdateEndTime;
}
- sGraphTaskStartTime = time;
+ sGraphPrevUpdateEndTime = time;
}
}
diff --git a/src/code/sched.c b/src/code/sched.c
index f8dc2a35d..289b4a696 100644
--- a/src/code/sched.c
+++ b/src/code/sched.c
@@ -16,6 +16,7 @@ u32 gAudioSPDataSize;
#include "functions.h"
#include "variables.h"
#include "stackcheck.h"
+#include "z64speed_meter.h"
#include "z64thread.h"
#define RSP_DONE_MSG 667
@@ -426,16 +427,16 @@ void Sched_HandleRSPDone(SchedContext* sched) {
time = osGetTime();
switch (sched->curRSPTask->list.t.type) {
case M_AUDTASK:
- gRSPAudioTotalTime += time - sRSPAudioStartTime;
+ gRSPAudioTimeAcc += time - sRSPAudioStartTime;
break;
case M_GFXTASK:
- sRSPGFXTotalTime += time - sRSPGFXStartTime;
+ gRSPGfxTimeAcc += time - sRSPGFXStartTime;
break;
default:
if (1) {}
- sRSPOtherTotalTime += time - sRSPOtherStartTime;
+ gRSPOtherTimeAcc += time - sRSPOtherStartTime;
break;
}
diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c
index 1e6f1f886..3550d62ce 100644
--- a/src/code/speed_meter.c
+++ b/src/code/speed_meter.c
@@ -1,18 +1,266 @@
#include "global.h"
+#include "sys_cfb.h"
#include "z64speed_meter.h"
#include "z64view.h"
#include "system_malloc.h"
-#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177390.s")
+/**
+ * How much time the RSP ran audio tasks for over the course of `gGraphUpdatePeriod`.
+ */
+volatile OSTime gRSPAudioTimeTotal;
-#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_Init.s")
+/**
+ * How much time the RSP ran graphics tasks for over the course of `gGraphUpdatePeriod`.
+ * Typically the RSP runs 1 graphics task per `Graph_Update` cycle, but may run 0 (see `Graph_Update`).
+ */
+volatile OSTime gRSPGfxTimeTotal;
-#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_Destroy.s")
+/**
+ * How much time the RDP ran for over the course of `gGraphUpdatePeriod`.
+ */
+volatile OSTime gRDPTimeTotal;
-#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_DrawTimeEntries.s")
+/**
+ * How much time elapsed between the last two `Graph_Update` ending.
+ * This is expected to be at least the duration of a single frame, since it includes the time spent waiting on the
+ * graphics task to be done.
+ */
+volatile OSTime gGraphUpdatePeriod;
-#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177A84.s")
+// Accumulator for `gRSPAudioTimeTotal`
+volatile OSTime gRSPAudioTimeAcc;
-#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177AC8.s")
+// Accumulator for `gRSPGfxTimeTotal`.
+volatile OSTime gRSPGfxTimeAcc;
-#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntries.s")
+volatile OSTime gRSPOtherTimeAcc;
+volatile OSTime gUnkTimeAcc;
+
+// Accumulator for `gRDPTimeTotal`
+volatile OSTime gRDPTimeAcc;
+
+typedef struct {
+ /* 0x0 */ volatile OSTime* time;
+ /* 0x4 */ u16 x;
+ /* 0x5 */ u16 y;
+ /* 0x6 */ u16 color;
+} SpeedMeterTimeEntry; // size = 0x8
+
+SpeedMeterTimeEntry* sSpeedMeterTimeEntryPtr;
+
+SpeedMeterTimeEntry sSpeedMeterTimeEntryArray[] = {
+ { &gRSPAudioTimeTotal, 0, 6, GPACK_RGBA5551(0, 0, 255, 1) },
+ { &gRSPGfxTimeTotal, 0, 8, GPACK_RGBA5551(255, 128, 128, 1) },
+ { &gRDPTimeTotal, 0, 10, GPACK_RGBA5551(0, 255, 0, 1) },
+ { &gGraphUpdatePeriod, 0, 12, GPACK_RGBA5551(255, 0, 255, 1) },
+};
+
+typedef struct {
+ /* 0x00 */ s32 maxVal;
+ /* 0x04 */ s32 val;
+ /* 0x08 */ u16 backColor;
+ /* 0x0A */ u16 foreColor;
+ /* 0x0C */ s32 ulx;
+ /* 0x10 */ s32 lrx;
+ /* 0x14 */ s32 uly;
+ /* 0x18 */ s32 lry;
+} SpeedMeterAllocEntry; // size = 0x1C
+
+//! FAKE: if(1) in macro
+
+#define gDrawRect(gfx, color, ulx, uly, lrx, lry) \
+ do { \
+ if (gSysCfbHiResEnabled == true) { \
+ u32 tmp = color; \
+ gDPPipeSync(gfx); \
+ gDPSetFillColor(gfx, ((tmp) << 16) | (tmp)); \
+ gDPFillRectangle(gfx, (ulx)*2, (uly)*2, (lrx)*2, (lry)*2); \
+ if (1) {} \
+ } else { \
+ u32 tmp = color; \
+ gDPPipeSync(gfx); \
+ gDPSetFillColor(gfx, ((tmp) << 16) | (tmp)); \
+ gDPFillRectangle(gfx, (ulx), (uly), (lrx), (lry)); \
+ } \
+ } while (0)
+
+void SpeedMeter_InitImpl(SpeedMeter* this, s32 x, s32 y) {
+ this->x = x;
+ this->y = y;
+}
+
+void SpeedMeter_Init(SpeedMeter* this) {
+ SpeedMeter_InitImpl(this, 32, 22);
+}
+
+void SpeedMeter_Destroy(SpeedMeter* this) {
+}
+
+void SpeedMeter_DrawTimeEntries(SpeedMeter* this, GraphicsContext* gfxCtx) {
+ s32 pad[3];
+ u32 baseX = 32;
+ s32 width;
+ s32 uly;
+ s32 lry;
+ s32 pad3;
+ View view;
+ s32 pad2[2];
+ s32 i;
+ Gfx* gfx;
+
+ uly = this->y;
+ lry = this->y + 2;
+
+ OPEN_DISPS(gfxCtx);
+
+ /*! @bug if gIrqMgrRetraceTime is 0, CLOSE_DISPS will never be reached */
+ if (gIrqMgrRetraceTime == 0) {
+ return;
+ }
+
+ sSpeedMeterTimeEntryPtr = &sSpeedMeterTimeEntryArray[0];
+ for (i = 0; i < ARRAY_COUNT(sSpeedMeterTimeEntryArray); i++) {
+ width = ((f64)*sSpeedMeterTimeEntryPtr->time / gIrqMgrRetraceTime) * 64.0;
+ sSpeedMeterTimeEntryPtr->x = baseX + width;
+ sSpeedMeterTimeEntryPtr++;
+ }
+
+ View_Init(&view, gfxCtx);
+ view.flags = VIEW_VIEWPORT | VIEW_PROJECTION_ORTHO;
+
+ SET_FULLSCREEN_VIEWPORT_DYNAMIC(&view);
+
+ gfx = OVERLAY_DISP;
+ View_ApplyTo(&view, &gfx);
+
+ gDPPipeSync(gfx++);
+ gDPSetOtherMode(gfx++,
+ G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE |
+ G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE,
+ G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
+
+ gDrawRect(gfx++, GPACK_RGBA5551(0, 0, 255, 1), baseX + 64 * 0, uly, baseX + 64 * 1, lry);
+ gDrawRect(gfx++, GPACK_RGBA5551(0, 255, 0, 1), baseX + 64 * 1, uly, baseX + 64 * 2, lry);
+ gDrawRect(gfx++, GPACK_RGBA5551(255, 0, 0, 1), baseX + 64 * 2, uly, baseX + 64 * 3, lry);
+ gDrawRect(gfx++, GPACK_RGBA5551(255, 0, 255, 1), baseX + 64 * 3, uly, baseX + 64 * 4, lry);
+
+ sSpeedMeterTimeEntryPtr = &sSpeedMeterTimeEntryArray[0];
+ for (i = 0; i < ARRAY_COUNT(sSpeedMeterTimeEntryArray); i++) {
+ gDrawRect(gfx++, sSpeedMeterTimeEntryPtr->color, baseX, lry + sSpeedMeterTimeEntryPtr->y,
+ sSpeedMeterTimeEntryPtr->x, lry + sSpeedMeterTimeEntryPtr->y + 1);
+ sSpeedMeterTimeEntryPtr++;
+ }
+ gDPPipeSync(gfx++);
+
+ OVERLAY_DISP = gfx;
+
+ CLOSE_DISPS(gfxCtx);
+}
+
+void SpeedMeter_InitAllocEntry(SpeedMeterAllocEntry* this, u32 maxVal, u32 val, u16 backColor, u16 foreColor, u32 ulx,
+ u32 lrx, u32 uly, u32 lry) {
+ this->maxVal = maxVal;
+ this->val = val;
+ this->backColor = backColor;
+ this->foreColor = foreColor;
+ this->ulx = ulx;
+ this->lrx = lrx;
+ this->uly = uly;
+ this->lry = lry;
+}
+
+void SpeedMeter_DrawAllocEntry(SpeedMeterAllocEntry* this, GraphicsContext* gfxCtx) {
+ s32 usedOff;
+ View view;
+ Gfx* gfx;
+
+ if (this->maxVal != 0) {
+ OPEN_DISPS(gfxCtx);
+
+ View_Init(&view, gfxCtx);
+ view.flags = VIEW_VIEWPORT | VIEW_PROJECTION_ORTHO;
+
+ SET_FULLSCREEN_VIEWPORT_DYNAMIC(&view);
+
+ gfx = OVERLAY_DISP;
+ View_ApplyTo(&view, &gfx);
+
+ gDPPipeSync(gfx++);
+ gDPSetOtherMode(gfx++,
+ G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE |
+ G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE,
+ G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
+
+ usedOff = ((this->lrx - this->ulx) * this->val) / this->maxVal + this->ulx;
+ gDrawRect(gfx++, this->backColor, usedOff, this->uly, this->lrx, this->lry);
+ gDrawRect(gfx++, this->foreColor, this->ulx, this->uly, usedOff, this->lry);
+
+ gDPPipeSync(gfx++);
+
+ //! FAKE:
+ if (this && this && this) {}
+
+ OVERLAY_DISP = gfx;
+ CLOSE_DISPS(gfxCtx);
+ }
+}
+
+void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, GraphicsContext* gfxCtx, GameState* state) {
+ s32 pad[2];
+ u32 ulx = 30;
+ u32 lrx = 290;
+ SpeedMeterAllocEntry entry;
+ TwoHeadArena* tha;
+ s32 y;
+ TwoHeadGfxArena* thga;
+ u32 zeldaFreeMax;
+ u32 zeldaFree;
+ u32 zeldaAlloc;
+ s32 sysFreeMax;
+ s32 sysFree;
+ s32 sysAlloc;
+
+ y = 212;
+ if (R_ENABLE_ARENA_DBG > 2) {
+ if (ZeldaArena_IsInitialized()) {
+ ZeldaArena_GetSizes(&zeldaFreeMax, &zeldaFree, &zeldaAlloc);
+ SpeedMeter_InitAllocEntry(&entry, zeldaFree + zeldaAlloc, zeldaAlloc, GPACK_RGBA5551(0, 0, 255, 1),
+ GPACK_RGBA5551(255, 255, 255, 1), ulx, lrx, y, y + 1);
+ SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
+ y++;
+ y++;
+ }
+ }
+
+ if (R_ENABLE_ARENA_DBG > 1) {
+ SystemArena_GetSizes((u32*)&sysFreeMax, (u32*)&sysFree, (u32*)&sysAlloc);
+ SpeedMeter_InitAllocEntry(&entry, sysFree + sysAlloc - state->tha.size, sysAlloc - state->tha.size,
+ GPACK_RGBA5551(0, 0, 255, 1), GPACK_RGBA5551(255, 128, 128, 1), ulx, lrx, y, y);
+ SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
+ y++;
+ }
+
+ tha = &state->tha;
+ SpeedMeter_InitAllocEntry(&entry, tha->size, tha->size - THA_GetRemaining(tha), GPACK_RGBA5551(0, 0, 255, 1),
+ GPACK_RGBA5551(0, 255, 0, 1), ulx, lrx, y, y);
+ SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
+ y++;
+
+ thga = &gfxCtx->polyOpa;
+ SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
+ GPACK_RGBA5551(255, 0, 255, 1), ulx, lrx, y, y);
+ SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
+ y++;
+
+ thga = &gfxCtx->polyXlu;
+ SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
+ GPACK_RGBA5551(255, 255, 0, 1), ulx, lrx, y, y);
+ SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
+ y++;
+
+ thga = &gfxCtx->overlay;
+ SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
+ GPACK_RGBA5551(255, 0, 0, 1), ulx, lrx, y, y);
+ SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
+ y++;
+}
diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c
index 6269add5f..f84dae383 100644
--- a/src/code/sys_matrix.c
+++ b/src/code/sys_matrix.c
@@ -75,7 +75,7 @@ MtxF* sCurrentMatrix; //!< original name: "Matrix_now"
* @remark original name: "new_Matrix"
*/
void Matrix_Init(GameState* gameState) {
- sMatrixStack = THA_AllocTailAlign16(&gameState->heap, MATRIX_STACK_SIZE * sizeof(MtxF));
+ sMatrixStack = THA_AllocTailAlign16(&gameState->tha, MATRIX_STACK_SIZE * sizeof(MtxF));
sCurrentMatrix = sMatrixStack;
}
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index a69dada41..7c741ae85 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -725,7 +725,7 @@ void Target_Update(TargetContext* targetCtx, Player* player, Actor* lockOnActor,
/* Start of Flags section */
/**
- * Tests if current scene switch flag is set.
+ * Tests if a current scene switch flag is set.
*/
s32 Flags_GetSwitch(PlayState* play, s32 flag) {
if ((flag >= 0) && (flag < 0x80)) {
@@ -735,7 +735,7 @@ s32 Flags_GetSwitch(PlayState* play, s32 flag) {
}
/**
- * Sets current scene switch flag.
+ * Sets a current scene switch flag.
*/
void Flags_SetSwitch(PlayState* play, s32 flag) {
if ((flag >= 0) && (flag < 0x80)) {
@@ -744,7 +744,7 @@ void Flags_SetSwitch(PlayState* play, s32 flag) {
}
/**
- * Unsets current scene switch flag.
+ * Unsets a current scene switch flag.
*/
void Flags_UnsetSwitch(PlayState* play, s32 flag) {
if ((flag >= 0) && (flag < 0x80)) {
@@ -753,77 +753,77 @@ void Flags_UnsetSwitch(PlayState* play, s32 flag) {
}
/**
- * Tests if current scene chest flag is set.
+ * Tests if a current scene chest flag is set.
*/
s32 Flags_GetTreasure(PlayState* play, s32 flag) {
return play->actorCtx.sceneFlags.chest & (1 << flag);
}
/**
- * Sets current scene chest flag.
+ * Sets a current scene chest flag.
*/
void Flags_SetTreasure(PlayState* play, s32 flag) {
play->actorCtx.sceneFlags.chest |= (1 << flag);
}
/**
- * Overrides the all the chest flags.
+ * Overrides all the current scene chest flags.
*/
void Flags_SetAllTreasure(PlayState* play, s32 flag) {
play->actorCtx.sceneFlags.chest = flag;
}
/**
- * Returns all the chest flags.
+ * Returns all the current scene chest flags.
*/
s32 Flags_GetAllTreasure(PlayState* play) {
return play->actorCtx.sceneFlags.chest;
}
/**
- * Tests if current scene clear flag is set.
+ * Tests if a current scene clear flag is set.
*/
s32 Flags_GetClear(PlayState* play, s32 roomNumber) {
return play->actorCtx.sceneFlags.clearedRoom & (1 << roomNumber);
}
/**
- * Sets current scene clear flag.
+ * Sets a current scene clear flag.
*/
void Flags_SetClear(PlayState* play, s32 roomNumber) {
play->actorCtx.sceneFlags.clearedRoom |= (1 << roomNumber);
}
/**
- * Unsets current scene clear flag.
+ * Unsets a current scene clear flag.
*/
void Flags_UnsetClear(PlayState* play, s32 roomNumber) {
play->actorCtx.sceneFlags.clearedRoom &= ~(1 << roomNumber);
}
/**
- * Tests if current scene temp clear flag is set.
+ * Tests if a current scene temp clear flag is set.
*/
s32 Flags_GetClearTemp(PlayState* play, s32 roomNumber) {
return play->actorCtx.sceneFlags.clearedRoomTemp & (1 << roomNumber);
}
/**
- * Sets current scene temp clear flag.
+ * Sets a current scene temp clear flag.
*/
void Flags_SetClearTemp(PlayState* play, s32 roomNumber) {
play->actorCtx.sceneFlags.clearedRoomTemp |= (1 << roomNumber);
}
/**
- * Unsets current scene temp clear flag.
+ * Unsets a current scene temp clear flag.
*/
void Flags_UnsetClearTemp(PlayState* play, s32 roomNumber) {
play->actorCtx.sceneFlags.clearedRoomTemp &= ~(1 << roomNumber);
}
/**
- * Tests if current scene collectible flag is set.
+ * Tests if a current scene collectible flag is set.
*/
s32 Flags_GetCollectible(PlayState* play, s32 flag) {
if ((flag > 0) && (flag < 0x80)) {
@@ -833,7 +833,7 @@ s32 Flags_GetCollectible(PlayState* play, s32 flag) {
}
/**
- * Sets current scene collectible flag.
+ * Sets a current scene collectible flag.
*/
void Flags_SetCollectible(PlayState* play, s32 flag) {
if ((flag > 0) && (flag < 0x80)) {
@@ -1096,7 +1096,7 @@ void Actor_SetScale(Actor* actor, f32 scale) {
}
void Actor_SetObjectDependency(PlayState* play, Actor* actor) {
- gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[actor->objBankIndex].segment);
+ gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[actor->objBankIndex].segment);
}
void Actor_Init(Actor* actor, PlayState* play) {
@@ -2700,8 +2700,8 @@ void Actor_Draw(PlayState* play, Actor* actor) {
Matrix_Scale(actor->scale.x, actor->scale.y, actor->scale.z, MTXMODE_APPLY);
Actor_SetObjectDependency(play, actor);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[actor->objBankIndex].segment);
- gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.status[actor->objBankIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[actor->objBankIndex].segment);
+ gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.slots[actor->objBankIndex].segment);
if (actor->colorFilterTimer != 0) {
s32 colorFlag = COLORFILTER_GET_COLORFLAG(actor->colorFilterParams);
@@ -3299,7 +3299,7 @@ Actor* Actor_SpawnAsChildAndCutscene(ActorContext* actorCtx, PlayState* play, s1
return NULL;
}
- objBankIndex = Object_GetIndex(&play->objectCtx, actorInit->objectId);
+ objBankIndex = Object_GetSlot(&play->objectCtx, actorInit->objectId);
if ((objBankIndex < 0) || ((actorInit->type == ACTORCAT_ENEMY) && Flags_GetClear(play, play->roomCtx.curRoom.num) &&
(actorInit->id != ACTOR_BOSS_05))) {
Actor_FreeOverlay(&gActorOverlayTable[index]);
diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c
index ae871c8a6..2bef40dce 100644
--- a/src/code/z_bgcheck.c
+++ b/src/code/z_bgcheck.c
@@ -140,7 +140,7 @@ void DynaSSNodeList_Init(PlayState* play, DynaSSNodeList* list) {
}
void DynaSSNodeList_Alloc(PlayState* play, DynaSSNodeList* list, u32 numNodes) {
- list->tbl = (SSNode*)THA_AllocTailAlign(&play->state.heap, numNodes * sizeof(SSNode), -2);
+ list->tbl = (SSNode*)THA_AllocTailAlign(&play->state.tha, numNodes * sizeof(SSNode), -2);
list->maxNodes = numNodes;
list->count = 0;
}
@@ -1580,7 +1580,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
}
}
colCtx->lookupTbl = THA_AllocTailAlign(
- &play->state.heap,
+ &play->state.tha,
colCtx->subdivAmount.x * sizeof(StaticLookup) * colCtx->subdivAmount.y * colCtx->subdivAmount.z, ~1);
if (colCtx->lookupTbl == NULL) {
Fault_AddHungupAndCrash("../z_bgcheck.c", 3955);
@@ -2456,8 +2456,8 @@ void SSNodeList_Init(SSNodeList* this) {
void SSNodeList_Alloc(PlayState* play, SSNodeList* this, s32 tblMax, s32 numPolys) {
this->max = tblMax;
this->count = 0;
- this->tbl = THA_AllocTailAlign(&play->state.heap, tblMax * sizeof(SSNode), -2);
- this->polyCheckTbl = THA_AllocTailAlign16(&play->state.heap, numPolys * sizeof(u8));
+ this->tbl = THA_AllocTailAlign(&play->state.tha, tblMax * sizeof(SSNode), -2);
+ this->polyCheckTbl = THA_AllocTailAlign16(&play->state.tha, numPolys * sizeof(u8));
if (this->polyCheckTbl == NULL) {
sprintf(D_801ED950, "this->polygon_check == NULL(game_alloc() MemoryAllocationError.)\n");
@@ -2599,7 +2599,7 @@ void DynaPoly_NullPolyList(CollisionPoly** polyList) {
* Allocate dyna.polyList
*/
void DynaPoly_AllocPolyList(PlayState* play, CollisionPoly** polyList, s32 numPolys) {
- *polyList = THA_AllocTailAlign(&play->state.heap, numPolys * sizeof(CollisionPoly), -2);
+ *polyList = THA_AllocTailAlign(&play->state.tha, numPolys * sizeof(CollisionPoly), -2);
}
/**
@@ -2613,7 +2613,7 @@ void DynaPoly_NullVtxList(Vec3s** vtxList) {
* Allocate dyna.vtxList
*/
void DynaPoly_AllocVtxList(PlayState* play, Vec3s** vtxList, s32 numVtx) {
- *vtxList = THA_AllocTailAlign(&play->state.heap, numVtx * sizeof(Vec3s), -2);
+ *vtxList = THA_AllocTailAlign(&play->state.tha, numVtx * sizeof(Vec3s), -2);
}
/**
@@ -2628,7 +2628,7 @@ void DynaPoly_InitWaterBoxList(DynaWaterBoxList* waterBoxList) {
* Allocate dyna.waterBoxList
*/
void DynaPoly_AllocWaterBoxList(PlayState* play, DynaWaterBoxList* waterBoxList, s32 numWaterBoxes) {
- waterBoxList->boxes = THA_AllocTailAlign(&play->state.heap, numWaterBoxes * sizeof(WaterBox), -2);
+ waterBoxList->boxes = THA_AllocTailAlign(&play->state.tha, numWaterBoxes * sizeof(WaterBox), -2);
}
/**
diff --git a/src/code/z_common_data.c b/src/code/z_common_data.c
index 46dfe189e..976b0fd4d 100644
--- a/src/code/z_common_data.c
+++ b/src/code/z_common_data.c
@@ -18,7 +18,7 @@ void SaveContext_Init(void) {
gSaveContext.nextTransitionType = TRANS_NEXT_TYPE_DEFAULT;
gSaveContext.prevHudVisibility = HUD_VISIBILITY_ALL;
- gSaveContext.options.language = 1;
+ gSaveContext.options.language = LANGUAGE_ENG;
gSaveContext.options.audioSetting = SAVE_AUDIO_STEREO;
gSaveContext.options.zTargetSetting = 0;
}
diff --git a/src/code/z_demo.c b/src/code/z_demo.c
index ba9199dbb..11d614fc1 100644
--- a/src/code/z_demo.c
+++ b/src/code/z_demo.c
@@ -197,7 +197,7 @@ void CutsceneCmd_Misc(PlayState* play, CutsceneContext* csCtx, CsCmdMisc* cmd) {
if (isFirstFrame) {
loadedScene = play->loadedScene;
if (loadedScene->titleTextId != 0) {
- func_80151A68(play, loadedScene->titleTextId);
+ Message_DisplaySceneTitleCard(play, loadedScene->titleTextId);
}
}
break;
@@ -1043,7 +1043,7 @@ void CutsceneCmd_Text(PlayState* play, CutsceneContext* csCtx, CsCmdText* cmd) {
if (sCurOcarinaAction != cmd->textId) {
sCutsceneTextboxType = CS_TEXT_OCARINA_ACTION;
sCurOcarinaAction = cmd->textId;
- func_80152434(play, cmd->textId);
+ Message_DisplayOcarinaStaff(play, cmd->textId);
return;
}
}
@@ -1098,7 +1098,7 @@ void CutsceneCmd_Text(PlayState* play, CutsceneContext* csCtx, CsCmdText* cmd) {
}
if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- func_80152434(play, cmd->textId);
+ Message_DisplayOcarinaStaff(play, cmd->textId);
}
}
@@ -1565,7 +1565,7 @@ void Cutscene_HandleEntranceTriggers(PlayState* play) {
if ((Entrance_GetTransitionFlags(((void)0, gSaveContext.save.entrance) +
((void)0, gSaveContext.sceneLayer)) &
0x4000) != 0) {
- func_80151A68(play, scene->titleTextId);
+ Message_DisplaySceneTitleCard(play, scene->titleTextId);
}
}
diff --git a/src/code/z_draw.c b/src/code/z_draw.c
index 2a56e0ba5..3f1d1dc47 100644
--- a/src/code/z_draw.c
+++ b/src/code/z_draw.c
@@ -827,9 +827,9 @@ void GetItem_DrawRemains(PlayState* play, s16 drawId) {
OPEN_DISPS(play->state.gfxCtx);
- objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_BSMASK);
+ objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_BSMASK);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[objectIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[objectIndex].segment);
Gfx_SetupDL25_Opa(play->state.gfxCtx);
Matrix_Scale(0.02f, 0.02f, 0.02f, MTXMODE_APPLY);
diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c
index 870132a07..08aa845ab 100644
--- a/src/code/z_effect_soft_sprite.c
+++ b/src/code/z_effect_soft_sprite.c
@@ -8,7 +8,7 @@ void EffectSS_Init(PlayState* play, s32 numEntries) {
EffectSs* effectsSs;
EffectSsOverlay* overlay;
- sEffectSsInfo.data_table = (EffectSs*)THA_AllocTailAlign16(&play->state.heap, numEntries * sizeof(EffectSs));
+ sEffectSsInfo.data_table = (EffectSs*)THA_AllocTailAlign16(&play->state.tha, numEntries * sizeof(EffectSs));
sEffectSsInfo.searchIndex = 0;
sEffectSsInfo.size = numEntries;
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c
index 63b6861a7..d71a18674 100644
--- a/src/code/z_effect_soft_sprite_old_init.c
+++ b/src/code/z_effect_soft_sprite_old_init.c
@@ -41,7 +41,7 @@ void EffectSs_DrawGEffect(PlayState* play, EffectSs* this, TexturePtr texture) {
MtxF mfTrans11DA0;
s32 pad1;
Mtx* mtx;
- void* object = play->objectCtx.status[this->rgObjBankIndex].segment;
+ void* object = play->objectCtx.slots[this->rgObjBankIndex].segment;
OPEN_DISPS(gfxCtx);
diff --git a/src/code/z_en_hy_code.c b/src/code/z_en_hy_code.c
index e2f31c404..d64308bff 100644
--- a/src/code/z_en_hy_code.c
+++ b/src/code/z_en_hy_code.c
@@ -133,7 +133,7 @@ EnDoor* EnHy_FindNearestDoor(Actor* actor, PlayState* play) {
}
void EnHy_ChangeObjectAndAnim(EnHy* enHy, PlayState* play, s16 animIndex) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[enHy->animObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[enHy->animObjIndex].segment);
EnHy_ChangeAnim(&enHy->skelAnime, animIndex);
}
@@ -141,7 +141,7 @@ s32 EnHy_UpdateSkelAnime(EnHy* enHy, PlayState* play) {
s32 isUpdated = false;
if (enHy->actor.draw != NULL) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[enHy->animObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[enHy->animObjIndex].segment);
SkelAnime_Update(&enHy->skelAnime);
isUpdated = true;
}
@@ -168,7 +168,7 @@ s32 EnHy_Init(EnHy* enHy, PlayState* play, FlexSkeletonHeader* skeletonHeaderSeg
enHy->actor.objBankIndex = enHy->skelLowerObjIndex;
isInitialized = true;
ActorShape_Init(&enHy->actor.shape, 0.0f, NULL, 0.0f);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[enHy->actor.objBankIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[enHy->actor.objBankIndex].segment);
SkelAnime_InitFlex(play, &enHy->skelAnime, skeletonHeaderSeg, NULL, enHy->jointTable, enHy->morphTable,
ENHY_LIMB_MAX);
EnHy_ChangeObjectAndAnim(enHy, play, animIndex);
diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c
index 55ab1a708..c6b52e476 100644
--- a/src/code/z_en_item00.c
+++ b/src/code/z_en_item00.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "overlays/actors/ovl_En_Elforg/z_en_elforg.h"
#include "objects/gameplay_keep/gameplay_keep.h"
#include "objects/object_gi_hearts/object_gi_hearts.h"
#include "overlays/actors/ovl_En_Elf/z_en_elf.h"
@@ -183,17 +184,17 @@ void EnItem00_Init(Actor* thisx, PlayState* play) {
break;
case ITEM00_SHIELD_HERO:
- thisx->objBankIndex = Object_GetIndex(&play->objectCtx, OBJECT_GI_SHIELD_2);
+ thisx->objBankIndex = Object_GetSlot(&play->objectCtx, OBJECT_GI_SHIELD_2);
EnItem00_SetObject(this, play, &shadowOffset, &shadowScale);
break;
case ITEM00_MAP:
- thisx->objBankIndex = Object_GetIndex(&play->objectCtx, OBJECT_GI_MAP);
+ thisx->objBankIndex = Object_GetSlot(&play->objectCtx, OBJECT_GI_MAP);
EnItem00_SetObject(this, play, &shadowOffset, &shadowScale);
break;
case ITEM00_COMPASS:
- thisx->objBankIndex = Object_GetIndex(&play->objectCtx, OBJECT_GI_COMPASS);
+ thisx->objBankIndex = Object_GetSlot(&play->objectCtx, OBJECT_GI_COMPASS);
EnItem00_SetObject(this, play, &shadowOffset, &shadowScale);
break;
@@ -316,7 +317,7 @@ void EnItem00_Destroy(Actor* thisx, PlayState* play) {
}
void EnItem00_WaitForHeartObject(EnItem00* this, PlayState* play) {
- s32 objBankIndex = Object_GetIndex(&play->objectCtx, OBJECT_GI_HEARTS);
+ s32 objBankIndex = Object_GetSlot(&play->objectCtx, OBJECT_GI_HEARTS);
if (Object_IsLoaded(&play->objectCtx, objBankIndex)) {
this->actor.objBankIndex = objBankIndex;
@@ -724,7 +725,7 @@ void EnItem00_Draw(Actor* thisx, PlayState* play) {
case ITEM00_RECOVERY_HEART:
if (this->unk152 < 0) {
if (this->unk152 == -1) {
- s8 bankIndex = Object_GetIndex(&play->objectCtx, OBJECT_GI_HEART);
+ s8 bankIndex = Object_GetSlot(&play->objectCtx, OBJECT_GI_HEART);
if (Object_IsLoaded(&play->objectCtx, bankIndex)) {
this->actor.objBankIndex = bankIndex;
@@ -851,7 +852,7 @@ void EnItem00_DrawSprite(EnItem00* this, PlayState* play) {
void EnItem00_DrawHeartContainer(EnItem00* this, PlayState* play) {
s32 pad[2];
- if (Object_GetIndex(&play->objectCtx, OBJECT_GI_HEARTS) == this->actor.objBankIndex) {
+ if (Object_GetSlot(&play->objectCtx, OBJECT_GI_HEARTS) == this->actor.objBankIndex) {
OPEN_DISPS(play->state.gfxCtx);
Gfx_SetupDL25_Xlu(play->state.gfxCtx);
@@ -935,9 +936,9 @@ Actor* Item_DropCollectible(PlayState* play, Vec3f* spawnPos, u32 params) {
SoundSource_PlaySfxAtFixedWorldPos(play, spawnPos, 40, NA_SE_EV_BUTTERFRY_TO_FAIRY);
}
} else {
- spawnedActor =
- Actor_Spawn(&play->actorCtx, play, ACTOR_EN_ELFORG, spawnPos->x, spawnPos->y + 40.0f, spawnPos->z, 0, 0,
- 0, STRAY_FAIRY_PARAMS(((param7F00 >> 8) & 0x7F), 0, STRAY_FAIRY_TYPE_COLLECTIBLE));
+ spawnedActor = Actor_Spawn(
+ &play->actorCtx, play, ACTOR_EN_ELFORG, spawnPos->x, spawnPos->y + 40.0f, spawnPos->z, 0, 0, 0,
+ STRAY_FAIRY_PARAMS((param7F00 >> 8) & 0x7F, STRAY_FAIRY_AREA_CLOCK_TOWN, STRAY_FAIRY_TYPE_COLLECTIBLE));
if (param20000 == 0) {
if (!Flags_GetCollectible(play, (param7F00 >> 8) & 0x7F)) {
SoundSource_PlaySfxAtFixedWorldPos(play, spawnPos, 40, NA_SE_EV_BUTTERFRY_TO_FAIRY);
@@ -993,9 +994,9 @@ Actor* Item_DropCollectible2(PlayState* play, Vec3f* spawnPos, s32 params) {
spawnedActor = Actor_Spawn(&play->actorCtx, play, ACTOR_EN_ELF, spawnPos->x, spawnPos->y + 40.0f,
spawnPos->z, 0, 0, 0, FAIRY_PARAMS(FAIRY_TYPE_2, true, param7F00 >> 8));
} else {
- spawnedActor =
- Actor_Spawn(&play->actorCtx, play, ACTOR_EN_ELFORG, spawnPos->x, spawnPos->y + 40.0f, spawnPos->z, 0, 0,
- 0, STRAY_FAIRY_PARAMS(((param7F00 >> 8) & 0x7F), 0, STRAY_FAIRY_TYPE_COLLECTIBLE));
+ spawnedActor = Actor_Spawn(
+ &play->actorCtx, play, ACTOR_EN_ELFORG, spawnPos->x, spawnPos->y + 40.0f, spawnPos->z, 0, 0, 0,
+ STRAY_FAIRY_PARAMS((param7F00 >> 8) & 0x7F, STRAY_FAIRY_AREA_CLOCK_TOWN, STRAY_FAIRY_TYPE_COLLECTIBLE));
}
if (Flags_GetCollectible(play, (param7F00 >> 8) & 0x7F) == 0) {
SoundSource_PlaySfxAtFixedWorldPos(play, spawnPos, 40, NA_SE_EV_BUTTERFRY_TO_FAIRY);
diff --git a/src/code/z_kaleido_manager.c b/src/code/z_kaleido_manager.c
index e09492d4e..d0bacdd22 100644
--- a/src/code/z_kaleido_manager.c
+++ b/src/code/z_kaleido_manager.c
@@ -66,7 +66,7 @@ void KaleidoManager_Init(PlayState* play) {
}
}
- sKaleidoAreaPtr = THA_AllocTailAlign16(&play->state.heap, largestSize);
+ sKaleidoAreaPtr = THA_AllocTailAlign16(&play->state.tha, largestSize);
gKaleidoMgrCurOvl = NULL;
Fault_AddAddrConvClient(&sKaleidoMgrFaultAddrConvClient, KaleidoManager_FaultAddrConv, NULL);
}
diff --git a/src/code/z_kaleido_setup.c b/src/code/z_kaleido_setup.c
index a08f2b56b..1b3aa49d7 100644
--- a/src/code/z_kaleido_setup.c
+++ b/src/code/z_kaleido_setup.c
@@ -93,7 +93,7 @@ void KaleidoSetup_Update(PlayState* play) {
(play->gameOverCtx.state == GAMEOVER_INACTIVE)) {
if ((play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF)) {
if ((gSaveContext.save.cutsceneIndex < 0xFFF0) && (gSaveContext.nextCutsceneIndex < 0xFFF0)) {
- if (!Play_InCsMode(play) || ((msgCtx->msgMode != 0) && (msgCtx->currentTextId == 0xFF))) {
+ if (!Play_InCsMode(play) || ((msgCtx->msgMode != MSGMODE_NONE) && (msgCtx->currentTextId == 0xFF))) {
if ((play->unk_1887C < 2) && (gSaveContext.magicState != MAGIC_STATE_STEP_CAPACITY) &&
(gSaveContext.magicState != MAGIC_STATE_FILL)) {
if (!CHECK_EVENTINF(EVENTINF_17) && !(player->stateFlags1 & PLAYER_STATE1_20)) {
diff --git a/src/code/z_malloc.c b/src/code/z_malloc.c
index 781f4310e..ac56231cf 100644
--- a/src/code/z_malloc.c
+++ b/src/code/z_malloc.c
@@ -40,7 +40,7 @@ void ZeldaArena_GetSizes(size_t* outMaxFree, size_t* outFree, size_t* outAlloc)
__osGetSizes(&sZeldaArena, outMaxFree, outFree, outAlloc);
}
-s32 ZeldaArena_Check() {
+s32 ZeldaArena_Check(void) {
return __osCheckArena(&sZeldaArena);
}
@@ -48,10 +48,10 @@ void ZeldaArena_Init(void* start, size_t size) {
__osMallocInit(&sZeldaArena, start, size);
}
-void ZeldaArena_Cleanup() {
+void ZeldaArena_Cleanup(void) {
__osMallocCleanup(&sZeldaArena);
}
-u8 ZeldaArena_IsInitialized() {
+u8 ZeldaArena_IsInitialized(void) {
return __osMallocIsInitalized(&sZeldaArena);
}
diff --git a/src/code/z_map_exp.c b/src/code/z_map_exp.c
index c087fe059..f04562e03 100644
--- a/src/code/z_map_exp.c
+++ b/src/code/z_map_exp.c
@@ -181,7 +181,7 @@ void Map_Init(PlayState* play) {
func_80105C40(play->roomCtx.curRoom.num);
interfaceCtx->unk_278 = -1;
interfaceCtx->dungeonOrBossAreaMapIndex = -1;
- interfaceCtx->mapSegment = THA_AllocTailAlign16(&play->state.heap, 0x1000);
+ interfaceCtx->mapSegment = THA_AllocTailAlign16(&play->state.tha, 0x1000);
if (func_8010A2AC(play)) {
gSaveContext.mapIndex = func_8010A238(play);
return;
diff --git a/src/code/z_message.c b/src/code/z_message.c
index a922f237b..3fb8f5bac 100644
--- a/src/code/z_message.c
+++ b/src/code/z_message.c
@@ -1,10 +1,31 @@
#include "global.h"
+#include "z64horse.h"
#include "z64shrink_window.h"
#include "z64view.h"
#include "message_data_static.h"
+#include "interface/parameter_static/parameter_static.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
-#if 0
+u8 D_801C6A70 = 0;
+s16 sOcarinaButtonIndexBufPos = 0;
+s16 sOcarinaButtonIndexBufLen = 0;
+s16 sLastPlayedSong = 0xFF;
+s16 sOcarinaButtonStepR = 0;
+s16 sOcarinaButtonStepG = 0;
+s16 sOcarinaButtonStepB = 0;
+s16 sOcarinaButtonFlashTimer = 12;
+s16 sOcarinaButtonFlashColorIndex = 1;
+s16 D_801C6A94 = 0;
+
+u8 gPageSwitchNextButtonStatus[][5] = {
+ { BTN_ENABLED, BTN_ENABLED, BTN_DISABLED, BTN_ENABLED, BTN_ENABLED },
+ { BTN_ENABLED, BTN_ENABLED, BTN_DISABLED, BTN_ENABLED, BTN_ENABLED },
+ { BTN_ENABLED, BTN_DISABLED, BTN_DISABLED, BTN_ENABLED, BTN_ENABLED },
+ { BTN_ENABLED, BTN_DISABLED, BTN_DISABLED, BTN_ENABLED, BTN_ENABLED },
+ { BTN_ENABLED, BTN_ENABLED, BTN_DISABLED, BTN_ENABLED, BTN_ENABLED },
+ { BTN_ENABLED, BTN_ENABLED, BTN_DISABLED, BTN_ENABLED, BTN_ENABLED },
+};
+
#define DEFINE_PERSON(_enum, _photo, _description, _metEnum, metMessage, _metFlag) metMessage,
#define DEFINE_EVENT(_enum, _icon, _colorFlag, _description, completedMessage, _completedFlag) completedMessage,
@@ -27,44 +48,65 @@ u16 gBombersNotebookWeekEventFlags[BOMBERS_NOTEBOOK_EVENT_MAX] = {
#undef DEFINE_PERSON
#undef DEFINE_EVENT
-s16 D_801D02D8[15] = {
- ACTOR_OCEFF_WIPE5, ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect, Sonata of Awakening Effect
- ACTOR_OCEFF_WIPE5, ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect, Sonata of Awakening Effect
- ACTOR_OCEFF_WIPE5, ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect, Sonata of Awakening Effect
- ACTOR_OCEFF_WIPE, ACTOR_OCEFF_WIPE7, // Song of Time Effect, Song of Healing Effect
- ACTOR_OCEFF_WIPE2, ACTOR_OCEFF_WIPE6, // Epona's Song Effect, Song of Soaring Effect
- ACTOR_OCEFF_STORM, ACTOR_OCEFF_SPOT, // Song of Storms Effect II [?], Sun's Song Effect
- ACTOR_OCEFF_WIPE, ACTOR_OCEFF_WIPE, // Song of Time Effect, Song of Time Effect
- ACTOR_OCEFF_WIPE4 // Scarecrow's Song Effect
+// TODO: Scripts
+// Include message tables D_801C6B98 and D_801CFB08
+#include "src/code/z_message_tables.inc.c"
+
+s16 D_801CFC78[TEXTBOX_TYPE_MAX] = {
+ 0, // TEXTBOX_TYPE_0
+ 1, // TEXTBOX_TYPE_1
+ 3, // TEXTBOX_TYPE_2
+ 2, // TEXTBOX_TYPE_3
+ 14, // TEXTBOX_TYPE_4
+ 14, // TEXTBOX_TYPE_5
+ 0, // TEXTBOX_TYPE_6
+ 14, // TEXTBOX_TYPE_7
+ 0, // TEXTBOX_TYPE_8
+ 0, // TEXTBOX_TYPE_9
+ 0, // TEXTBOX_TYPE_A
+ 14, // TEXTBOX_TYPE_B
+ 14, // TEXTBOX_TYPE_C
+ 4, // TEXTBOX_TYPE_D
+ 14, // TEXTBOX_TYPE_E
+ 0, // TEXTBOX_TYPE_F
+};
+u8 sOcarinaButtonIndexBuf[12] = { 0 };
+s16 sOcarinaButtonAlphaValues[9] = { 0 };
+s16 gOcarinaSongItemMap[] = {
+ OCARINA_SONG_SONATA, OCARINA_SONG_GORON_LULLABY, OCARINA_SONG_NEW_WAVE,
+ OCARINA_SONG_ELEGY, OCARINA_SONG_OATH, OCARINA_SONG_SARIAS,
+ OCARINA_SONG_TIME, OCARINA_SONG_HEALING, OCARINA_SONG_EPONAS,
+ OCARINA_SONG_SOARING, OCARINA_SONG_STORMS, OCARINA_SONG_SUNS,
+ OCARINA_SONG_INVERTED_TIME, OCARINA_SONG_DOUBLE_TIME, OCARINA_SONG_GORON_LULLABY_INTRO,
};
-s32 D_801D02F8[15] = { 0,1,2,3,4,0,1,0,0,0,0,0,1,1,0 };
-#endif
+// bss
-extern s16 D_801D02D8[];
-extern s32 D_801D02F8[];
-extern s16 D_801F6B0C;
-extern s16 D_801F6B0E;
-extern s16 D_801F6B10;
-extern s16 D_801F6B12;
-extern s16 D_801F6B14;
-extern s16 D_801F6B16;
-extern s16 D_801F6B18;
-extern s16 D_801F6B1A;
-extern s16 D_801F6B1C;
-extern s16 D_801F6B1E;
-extern s16 D_801F6B20;
-extern s16 D_801F6B22;
-extern MessageTableEntry D_801C6B98[];
-extern MessageTableEntry D_801CFB08[];
+s32 sCharTexSize;
+s32 sCharTexScale;
+s32 D_801F6B08;
-void func_80147520(void) {
- D_801CFC98 = 0xFF;
- D_801CFCA4[0] = D_801CFCA4[1] = D_801CFCA4[2] = D_801CFCA4[3] = D_801CFCA4[4] = D_801CFCA4[5] = D_801CFCA4[6] =
- D_801CFCA4[7] = D_801CFCA4[8] = 0;
+s16 sOcarinaButtonAPrimR;
+s16 sOcarinaButtonAPrimB;
+s16 sOcarinaButtonAPrimG;
+s16 sOcarinaButtonAEnvR;
+s16 sOcarinaButtonAEnvB;
+s16 sOcarinaButtonAEnvG;
+s16 sOcarinaButtonCPrimR;
+s16 sOcarinaButtonCPrimB;
+s16 sOcarinaButtonCPrimG;
+s16 sOcarinaButtonCEnvR;
+s16 sOcarinaButtonCEnvB;
+s16 sOcarinaButtonCEnvG;
+
+void Message_ResetOcarinaButtonAlphas(void) {
+ sOcarinaButtonIndexBuf[0] = OCARINA_BTN_INVALID;
+ sOcarinaButtonAlphaValues[0] = sOcarinaButtonAlphaValues[1] = sOcarinaButtonAlphaValues[2] =
+ sOcarinaButtonAlphaValues[3] = sOcarinaButtonAlphaValues[4] = sOcarinaButtonAlphaValues[5] =
+ sOcarinaButtonAlphaValues[6] = sOcarinaButtonAlphaValues[7] = sOcarinaButtonAlphaValues[8] = 0;
}
-void func_80147564(PlayState* play) {
+void Message_ResetOcarinaButtonState(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_A] = 189;
@@ -72,19 +114,21 @@ void func_80147564(PlayState* play) {
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_RIGHT] = 179;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_LEFT] = 174;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_UP] = 169;
- func_80147520();
- D_801F6B0C = 0x50;
- D_801F6B10 = 0x96;
- D_801F6B0E = 0xFF;
- D_801F6B12 = 0xA;
- D_801F6B16 = 0xA;
- D_801F6B14 = 0xA;
- D_801F6B18 = 0xFF;
- D_801F6B1C = 0xFF;
- D_801F6B1A = 0x32;
- D_801F6B1E = 0xA;
- D_801F6B22 = 0xA;
- D_801F6B20 = 0xA;
+
+ Message_ResetOcarinaButtonAlphas();
+
+ sOcarinaButtonAPrimR = 80;
+ sOcarinaButtonAPrimG = 150;
+ sOcarinaButtonAPrimB = 255;
+ sOcarinaButtonAEnvR = 10;
+ sOcarinaButtonAEnvG = 10;
+ sOcarinaButtonAEnvB = 10;
+ sOcarinaButtonCPrimR = 255;
+ sOcarinaButtonCPrimG = 255;
+ sOcarinaButtonCPrimB = 50;
+ sOcarinaButtonCEnvR = 10;
+ sOcarinaButtonCEnvG = 10;
+ sOcarinaButtonCEnvB = 10;
}
s32 Message_ShouldAdvance(PlayState* play) {
@@ -123,77 +167,617 @@ void Message_CloseTextbox(PlayState* play) {
if (play->msgCtx.msgLength != 0) {
msgCtx->stateTimer = 2;
- msgCtx->msgMode = 0x43;
+ msgCtx->msgMode = MSGMODE_TEXT_CLOSING;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
Audio_PlaySfx(NA_SE_NONE);
}
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80147818.s")
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80147F18.s")
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80148558.s")
-
-#ifdef NON_MATCHING
-void func_80148B98(PlayState* play, u8 arg1) {
- static s16 held = 0;
+void Message_DrawTextboxIcon(PlayState* play, Gfx** gfxP, s16 x, s16 y) {
+ static Color_RGB16 sIconPrimColors[] = {
+ { 0, 80, 200 },
+ { 50, 130, 255 },
+ };
+ static Color_RGB16 sIconEnvColors[] = {
+ { 0, 0, 0 },
+ { 0, 130, 255 },
+ };
+ static s16 sIconPrimR = 0;
+ static s16 sIconPrimG = 80;
+ static s16 sIconPrimB = 200;
+ static s16 sIconFlashTimer = 12;
+ static s16 sIconFlashColorIndex = 0;
+ static s16 sIconEnvR = 0;
+ static s16 sIconEnvG = 0;
+ static s16 sIconEnvB = 0;
+ Gfx* gfx;
MessageContext* msgCtx = &play->msgCtx;
- Input* curInput = CONTROLLER1(&play->state);
+ Font* font = &msgCtx->font;
+ s16 primR;
+ s16 primG;
+ s16 primB;
+ s16 envR;
+ s16 envG;
+ s16 envB;
+ u8* iconTexture = msgCtx->font.iconBuf;
- if ((curInput->rel.stick_y > 29) && held == 0) {
- held = 1;
+ gfx = *gfxP;
+
+ if (!msgCtx->textIsCredits) {
+ primR = ABS_ALT(sIconPrimR - sIconPrimColors[sIconFlashColorIndex].r) / sIconFlashTimer;
+ primG = ABS_ALT(sIconPrimG - sIconPrimColors[sIconFlashColorIndex].g) / sIconFlashTimer;
+ primB = ABS_ALT(sIconPrimB - sIconPrimColors[sIconFlashColorIndex].b) / sIconFlashTimer;
+
+ if (sIconPrimR >= sIconPrimColors[sIconFlashColorIndex].r) {
+ sIconPrimR -= primR;
+ } else {
+ sIconPrimR += primR;
+ }
+
+ if (sIconPrimG >= sIconPrimColors[sIconFlashColorIndex].g) {
+ sIconPrimG -= primG;
+ } else {
+ sIconPrimG += primG;
+ }
+
+ if (sIconPrimB >= sIconPrimColors[sIconFlashColorIndex].b) {
+ sIconPrimB -= primB;
+ } else {
+ sIconPrimB += primB;
+ }
+
+ envR = ABS_ALT(sIconEnvR - sIconEnvColors[sIconFlashColorIndex].r) / sIconFlashTimer;
+ envG = ABS_ALT(sIconEnvG - sIconEnvColors[sIconFlashColorIndex].g) / sIconFlashTimer;
+ envB = ABS_ALT(sIconEnvB - sIconEnvColors[sIconFlashColorIndex].b) / sIconFlashTimer;
+
+ if (sIconEnvR >= sIconEnvColors[sIconFlashColorIndex].r) {
+ sIconEnvR -= envR;
+ } else {
+ sIconEnvR += envR;
+ }
+
+ if (sIconEnvG >= sIconEnvColors[sIconFlashColorIndex].g) {
+ sIconEnvG -= envG;
+ } else {
+ sIconEnvG += envG;
+ }
+
+ if (sIconEnvB >= sIconEnvColors[sIconFlashColorIndex].b) {
+ sIconEnvB -= envB;
+ } else {
+ sIconEnvB += envB;
+ }
+
+ sIconFlashTimer--;
+ if (sIconFlashTimer == 0) {
+ sIconPrimR = sIconPrimColors[sIconFlashColorIndex].r;
+ sIconPrimG = sIconPrimColors[sIconFlashColorIndex].g;
+ sIconPrimB = sIconPrimColors[sIconFlashColorIndex].b;
+ sIconEnvR = sIconEnvColors[sIconFlashColorIndex].r;
+ sIconEnvG = sIconEnvColors[sIconFlashColorIndex].g;
+ sIconEnvB = sIconEnvColors[sIconFlashColorIndex].b;
+ sIconFlashTimer = 12;
+ sIconFlashColorIndex ^= 1;
+ }
+
+ gDPPipeSync(gfx++);
+ gDPSetCombineLERP(gfx++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
+ ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
+ gDPSetPrimColor(gfx++, 0, 0, sIconPrimR, sIconPrimG, sIconPrimB, 255);
+ gDPSetEnvColor(gfx++, sIconEnvR, sIconEnvG, sIconEnvB, 255);
+
+ if (!play->pauseCtx.bombersNotebookOpen) {
+ gDPLoadTextureBlock_4b(gfx++, iconTexture, G_IM_FMT_I, 16, 16, 0, G_TX_NOMIRROR | G_TX_CLAMP,
+ G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ gSPTextureRectangle(gfx++, x << 2, y << 2, (x + sCharTexSize) << 2, (y + sCharTexSize) << 2,
+ G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
+ }
+
+ msgCtx->stateTimer++;
+ *gfxP = gfx;
+ }
+}
+
+void func_80147F18(PlayState* play, Gfx** gfxP, s16 arg2, s16 arg3) {
+ static Color_RGB16 D_801CFD10[] = {
+ { 0, 80, 200 },
+ { 50, 130, 255 },
+ };
+ static Color_RGB16 D_801CFD1C[] = {
+ { 0, 0, 0 },
+ { 0, 130, 255 },
+ };
+ static s16 D_801CFD28 = 0;
+ static s16 D_801CFD2C = 80;
+ static s16 D_801CFD30 = 200;
+ static s16 D_801CFD34 = 12;
+ static s16 D_801CFD38 = 0;
+ static s16 D_801CFD3C = 0;
+ static s16 D_801CFD40 = 0;
+ static s16 D_801CFD44 = 0;
+ Gfx* gfx;
+ MessageContext* msgCtx = &play->msgCtx;
+ s16 primR;
+ s16 primG;
+ s16 primB;
+ s16 envR;
+ s16 envG;
+ s16 envB;
+
+ gfx = *gfxP;
+
+ if (!msgCtx->textIsCredits) {
+ primR = ABS_ALT(D_801CFD28 - D_801CFD10[D_801CFD38].r) / D_801CFD34;
+ primG = ABS_ALT(D_801CFD2C - D_801CFD10[D_801CFD38].g) / D_801CFD34;
+ primB = ABS_ALT(D_801CFD30 - D_801CFD10[D_801CFD38].b) / D_801CFD34;
+
+ if (D_801CFD28 >= D_801CFD10[D_801CFD38].r) {
+ D_801CFD28 -= primR;
+ } else {
+ D_801CFD28 += primR;
+ }
+
+ if (D_801CFD2C >= D_801CFD10[D_801CFD38].g) {
+ D_801CFD2C -= primG;
+ } else {
+ D_801CFD2C += primG;
+ }
+
+ if (D_801CFD30 >= D_801CFD10[D_801CFD38].b) {
+ D_801CFD30 -= primB;
+ } else {
+ D_801CFD30 += primB;
+ }
+
+ envR = ABS_ALT(D_801CFD3C - D_801CFD1C[D_801CFD38].r) / D_801CFD34;
+ envG = ABS_ALT(D_801CFD40 - D_801CFD1C[D_801CFD38].g) / D_801CFD34;
+ envB = ABS_ALT(D_801CFD44 - D_801CFD1C[D_801CFD38].b) / D_801CFD34;
+
+ if (D_801CFD3C >= D_801CFD1C[D_801CFD38].r) {
+ D_801CFD3C -= envR;
+ } else {
+ D_801CFD3C += envR;
+ }
+
+ if (D_801CFD40 >= D_801CFD1C[D_801CFD38].g) {
+ D_801CFD40 -= envG;
+ } else {
+ D_801CFD40 += envG;
+ }
+
+ if (D_801CFD44 >= D_801CFD1C[D_801CFD38].b) {
+ D_801CFD44 -= envB;
+ } else {
+ D_801CFD44 += envB;
+ }
+
+ D_801CFD34--;
+ if (D_801CFD34 == 0) {
+ D_801CFD28 = D_801CFD10[D_801CFD38].r;
+ D_801CFD2C = D_801CFD10[D_801CFD38].g;
+ D_801CFD30 = D_801CFD10[D_801CFD38].b;
+ D_801CFD3C = D_801CFD1C[D_801CFD38].r;
+ D_801CFD40 = D_801CFD1C[D_801CFD38].g;
+ D_801CFD44 = D_801CFD1C[D_801CFD38].b;
+ D_801CFD34 = 12;
+ D_801CFD38 ^= 1;
+ }
+
+ gDPPipeSync(gfx++);
+ gDPSetRenderMode(gfx++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
+ gDPSetCombineMode(gfx++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
+ gDPSetPrimColor(gfx++, 0, 0, D_801CFD28, D_801CFD2C, D_801CFD30, 120);
+ gDPFillRectangle(gfx++, arg2 + 3, arg3, arg2 + 17, arg3 + 11);
+ gDPFillRectangle(gfx++, arg2 + 6, arg3 - 2, arg2 + 14, arg3 + 13);
+ gDPPipeSync(gfx++);
+
+ msgCtx->stateTimer++;
+ *gfxP = gfx++;
+ }
+}
+
+void func_80148558(PlayState* play, Gfx** gfxP, s16 arg2, s16 arg3) {
+ static Color_RGB16 D_801CFD48[] = {
+ { 0, 80, 200 },
+ { 50, 130, 255 },
+ };
+ static Color_RGB16 D_801CFD54[] = {
+ { 0, 0, 0 },
+ { 0, 130, 255 },
+ };
+ static s16 D_801CFD60 = 0;
+ static s16 D_801CFD64 = 80;
+ static s16 D_801CFD68 = 200;
+ static s16 D_801CFD6C = 12;
+ static s16 D_801CFD70 = 0;
+ static s16 D_801CFD74 = 0;
+ static s16 D_801CFD78 = 0;
+ static s16 D_801CFD7C = 0;
+ Gfx* gfx;
+ MessageContext* msgCtx = &play->msgCtx;
+ s16 primR;
+ s16 primG;
+ s16 primB;
+ s16 envR;
+ s16 envG;
+ s16 envB;
+
+ gfx = *gfxP;
+
+ if (!msgCtx->textIsCredits) {
+ primR = ABS_ALT(D_801CFD60 - D_801CFD48[D_801CFD70].r) / D_801CFD6C;
+ primG = ABS_ALT(D_801CFD64 - D_801CFD48[D_801CFD70].g) / D_801CFD6C;
+ primB = ABS_ALT(D_801CFD68 - D_801CFD48[D_801CFD70].b) / D_801CFD6C;
+
+ if (D_801CFD60 >= D_801CFD48[D_801CFD70].r) {
+ D_801CFD60 -= primR;
+ } else {
+ D_801CFD60 += primR;
+ }
+
+ if (D_801CFD64 >= D_801CFD48[D_801CFD70].g) {
+ D_801CFD64 -= primG;
+ } else {
+ D_801CFD64 += primG;
+ }
+
+ if (D_801CFD68 >= D_801CFD48[D_801CFD70].b) {
+ D_801CFD68 -= primB;
+ } else {
+ D_801CFD68 += primB;
+ }
+
+ envR = ABS_ALT(D_801CFD74 - D_801CFD54[D_801CFD70].r) / D_801CFD6C;
+ envG = ABS_ALT(D_801CFD78 - D_801CFD54[D_801CFD70].g) / D_801CFD6C;
+ envB = ABS_ALT(D_801CFD7C - D_801CFD54[D_801CFD70].b) / D_801CFD6C;
+
+ if (D_801CFD74 >= D_801CFD54[D_801CFD70].r) {
+ D_801CFD74 -= envR;
+ } else {
+ D_801CFD74 += envR;
+ }
+
+ if (D_801CFD78 >= D_801CFD54[D_801CFD70].g) {
+ D_801CFD78 -= envG;
+ } else {
+ D_801CFD78 += envG;
+ }
+
+ if (D_801CFD7C >= D_801CFD54[D_801CFD70].b) {
+ D_801CFD7C -= envB;
+ } else {
+ D_801CFD7C += envB;
+ }
+
+ D_801CFD6C--;
+ if (D_801CFD6C == 0) {
+ D_801CFD60 = D_801CFD48[D_801CFD70].r;
+ D_801CFD64 = D_801CFD48[D_801CFD70].g;
+ D_801CFD68 = D_801CFD48[D_801CFD70].b;
+ D_801CFD74 = D_801CFD54[D_801CFD70].r;
+ D_801CFD78 = D_801CFD54[D_801CFD70].g;
+ D_801CFD7C = D_801CFD54[D_801CFD70].b;
+ D_801CFD6C = 12;
+ D_801CFD70 ^= 1;
+ }
+
+ gDPPipeSync(gfx++);
+ gDPSetRenderMode(gfx++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
+ gDPSetCombineMode(gfx++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
+ gDPSetPrimColor(gfx++, 0, 0, D_801CFD60, D_801CFD64, D_801CFD68, 120);
+ gDPFillRectangle(gfx++, arg2 + 3, arg3, arg2 + 29, arg3 + 11);
+ gDPFillRectangle(gfx++, arg2 + 6, arg3 - 2, arg2 + 26, arg3 + 13);
+ gDPPipeSync(gfx++);
+
+ msgCtx->stateTimer++;
+ *gfxP = gfx++;
+ }
+}
+
+void Message_HandleChoiceSelection(PlayState* play, u8 numChoices) {
+ static s16 sAnalogStickHeld = false;
+ MessageContext* msgCtx = &play->msgCtx;
+ Input* input = CONTROLLER1(&play->state);
+
+ if ((input->rel.stick_y >= 30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
msgCtx->choiceIndex--;
if (msgCtx->choiceIndex > 128) {
msgCtx->choiceIndex = 0;
} else {
Audio_PlaySfx(NA_SE_SY_CURSOR);
}
- return;
- } else if ((curInput->rel.stick_y < -29) && held == 0) {
- held = 1;
+ } else if ((input->rel.stick_y <= -30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
msgCtx->choiceIndex++;
- if (msgCtx->choiceIndex > arg1) {
- msgCtx->choiceIndex = arg1;
+ if (msgCtx->choiceIndex > numChoices) {
+ msgCtx->choiceIndex = numChoices;
} else {
Audio_PlaySfx(NA_SE_SY_CURSOR);
}
- return;
- } else {
- if (ABS_ALT(curInput->rel.stick_y) < 30) {
- held = 0;
- }
+ } else if (ABS_ALT(input->rel.stick_y) < 30) {
+ sAnalogStickHeld = false;
}
}
-#else
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80148B98.s")
-#endif
-void func_80148CBC(PlayState* play, UNK_PTR puParm2, u8 arg2) {
+void func_80148CBC(PlayState* play, Gfx** gfxP, u8 arg2) {
MessageContext* msgCtx = &play->msgCtx;
- msgCtx->textPosX = 0x30;
+ msgCtx->textPosX = 48;
if (arg2 == 1) {
msgCtx->textPosY = msgCtx->unk11FFE[1 + msgCtx->choiceIndex];
} else {
msgCtx->textPosY = msgCtx->unk11FFE[msgCtx->choiceIndex];
}
- func_80147818(play, puParm2, msgCtx->textPosX, msgCtx->textPosY);
+ Message_DrawTextboxIcon(play, gfxP, msgCtx->textPosX, msgCtx->textPosY);
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80148D64.s")
+void func_80148D64(PlayState* play) {
+ static s16 sAnalogStickHeld = false;
+ MessageContext* msgCtx = &play->msgCtx;
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149048.s")
+ if (play->msgCtx.stickAdjY <= -30) {
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2]--;
+ if (msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] < '0') {
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] = '9';
+ }
+ Font_LoadCharNES(play, msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if (msgCtx->stickAdjY >= 30) {
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2]++;
+ if (msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] > '9') {
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] = '0';
+ }
+ Font_LoadCharNES(play, msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if ((msgCtx->stickAdjX >= 30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
+ msgCtx->unk120C2++;
+ if (msgCtx->unk120C2 > 2) {
+ msgCtx->unk120C2 = 2;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_CURSOR);
+ }
+ } else if ((msgCtx->stickAdjX <= -30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
+ msgCtx->unk120C2--;
+ if (msgCtx->unk120C2 < 0) {
+ msgCtx->unk120C2 = 0;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_CURSOR);
+ }
+ } else {
+ sAnalogStickHeld = false;
+ }
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801491DC.s")
+ msgCtx->bankRupeesSelected = (msgCtx->decodedBuffer.schar[msgCtx->unk120C0] - '0') * 100;
+ msgCtx->bankRupeesSelected += (msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + 1] - '0') * 10;
+ msgCtx->bankRupeesSelected += msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + 2] - '0';
+}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149454.s")
+void func_80149048(PlayState* play) {
+ MessageContext* msgCtx = &play->msgCtx;
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801496C8.s")
+ if (msgCtx->stickAdjY <= -30) {
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2]--;
+ if (msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] < '0') {
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] = '9';
+ }
+ Font_LoadCharNES(play, msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if (msgCtx->stickAdjY >= 30) {
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2]++;
+ if (msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] > '9') {
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] = '0';
+ }
+ Font_LoadCharNES(play, msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ }
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_DrawTextChar.s")
+ msgCtx->bankRupeesSelected = (msgCtx->decodedBuffer.schar[msgCtx->unk120C0] - '0') * 10;
+}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149C18.s")
+void func_801491DC(PlayState* play) {
+ static s16 sAnalogStickHeld = false;
+ MessageContext* msgCtx = &play->msgCtx;
+
+ if (msgCtx->stickAdjY <= -30) {
+ msgCtx->unk12054[msgCtx->unk120C2]--;
+ if (msgCtx->unk12054[msgCtx->unk120C2] <= 0) {
+ msgCtx->unk12054[msgCtx->unk120C2] = 5;
+ }
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + '0';
+ Font_LoadCharNES(play, msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if (msgCtx->stickAdjY >= 30) {
+ msgCtx->unk12054[msgCtx->unk120C2]++;
+ if (msgCtx->unk12054[msgCtx->unk120C2] > 5) {
+ msgCtx->unk12054[msgCtx->unk120C2] = 1;
+ }
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + '0';
+ Font_LoadCharNES(play, msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if ((msgCtx->stickAdjX >= 30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
+ msgCtx->unk120C2++;
+ if (msgCtx->unk120C2 > 4) {
+ msgCtx->unk120C2 = 4;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_CURSOR);
+ }
+ } else if ((msgCtx->stickAdjX <= -30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
+ msgCtx->unk120C2--;
+ if (msgCtx->unk120C2 < 0) {
+ msgCtx->unk120C2 = 0;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_CURSOR);
+ }
+ } else {
+ sAnalogStickHeld = false;
+ }
+}
+
+void func_80149454(PlayState* play) {
+ static s16 sAnalogStickHeld = false;
+ MessageContext* msgCtx = &play->msgCtx;
+
+ if (msgCtx->stickAdjY <= -30) {
+ msgCtx->unk12054[msgCtx->unk120C2]--;
+ if (msgCtx->unk12054[msgCtx->unk120C2] < 0) {
+ msgCtx->unk12054[msgCtx->unk120C2] = 9;
+ }
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + '0';
+ Font_LoadCharNES(play, msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if (msgCtx->stickAdjY >= 30) {
+ msgCtx->unk12054[msgCtx->unk120C2]++;
+ if (msgCtx->unk12054[msgCtx->unk120C2] > 9) {
+ msgCtx->unk12054[msgCtx->unk120C2] = 0;
+ }
+ msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + '0';
+ Font_LoadCharNES(play, msgCtx->decodedBuffer.schar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if ((msgCtx->stickAdjX >= 30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
+ msgCtx->unk120C2++;
+ if (msgCtx->unk120C2 > 2) {
+ msgCtx->unk120C2 = 2;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_CURSOR);
+ }
+ } else if ((msgCtx->stickAdjX <= -30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
+ msgCtx->unk120C2--;
+ if (msgCtx->unk120C2 < 0) {
+ msgCtx->unk120C2 = 0;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_CURSOR);
+ }
+ } else {
+ sAnalogStickHeld = false;
+ }
+}
+
+void func_801496C8(PlayState* play) {
+ static s16 sAnalogStickHeld = false;
+ MessageContext* msgCtx = &play->msgCtx;
+
+ if (play->msgCtx.stickAdjY <= -30) {
+ msgCtx->unk12054[msgCtx->unk120C2]--;
+ if (msgCtx->unk12054[msgCtx->unk120C2] < 0) {
+ msgCtx->unk12054[msgCtx->unk120C2] = 3;
+ }
+ msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + 0x824F;
+ Font_LoadChar(play, msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if (msgCtx->stickAdjY >= 30) {
+ msgCtx->unk12054[msgCtx->unk120C2]++;
+ if (msgCtx->unk12054[msgCtx->unk120C2] >= 4) {
+ msgCtx->unk12054[msgCtx->unk120C2] = 0;
+ }
+ msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2] = msgCtx->unk12054[msgCtx->unk120C2] + 0x824F;
+ Font_LoadChar(play, msgCtx->decodedBuffer.wchar[msgCtx->unk120C0 + msgCtx->unk120C2],
+ msgCtx->unk120C4 + (msgCtx->unk120C2 << 7));
+ Audio_PlaySfx(NA_SE_SY_RUPY_COUNT);
+ } else if ((msgCtx->stickAdjX >= 30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
+ msgCtx->unk120C2++;
+ if (msgCtx->unk120C2 > 5) {
+ msgCtx->unk120C2 = 5;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_CURSOR);
+ }
+ } else if ((msgCtx->stickAdjX <= -30) && !sAnalogStickHeld) {
+ sAnalogStickHeld = true;
+ msgCtx->unk120C2--;
+ if (msgCtx->unk120C2 < 0) {
+ msgCtx->unk120C2 = 0;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_CURSOR);
+ }
+ } else {
+ sAnalogStickHeld = false;
+ }
+}
+
+void Message_DrawTextChar(PlayState* play, TexturePtr texture, Gfx** gfxP) {
+ MessageContext* msgCtx = &play->msgCtx;
+ Gfx* gfx = *gfxP;
+ s16 x = msgCtx->textPosX;
+ s16 y = msgCtx->textPosY;
+
+ gDPPipeSync(gfx++);
+
+ gDPLoadTextureBlock_4b(gfx++, texture, G_IM_FMT_I, 16, 16, 0, G_TX_NOMIRROR | G_TX_CLAMP,
+ G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+
+ if ((msgCtx->textBoxType != TEXTBOX_TYPE_5) && (msgCtx->textBoxType != TEXTBOX_TYPE_D) &&
+ !play->pauseCtx.bombersNotebookOpen) {
+ gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, msgCtx->textColorAlpha);
+ gSPTextureRectangle(gfx++, (x + 1) << 2, (y + 1) << 2, (x + sCharTexSize + 1) << 2, (y + sCharTexSize + 1) << 2,
+ G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
+ gDPPipeSync(gfx++);
+ }
+
+ gDPSetPrimColor(gfx++, 0, 0, msgCtx->textColorR, msgCtx->textColorG, msgCtx->textColorB, msgCtx->textColorAlpha);
+ gSPTextureRectangle(gfx++, x << 2, y << 2, (x + sCharTexSize) << 2, (y + sCharTexSize) << 2, G_TX_RENDERTILE, 0, 0,
+ sCharTexScale, sCharTexScale);
+ *gfxP = gfx++;
+}
+
+s16 sTextboxWidth = 256;
+s16 sTextboxHeight = 64;
+s16 sTextboxTexWidth = 1024;
+s16 sTextboxTexHeight = 1024;
+
+f32 D_801CFDA4[] = { 0.6f, 0.75f, 0.9f, 1.0f, 1.05f, 1.1f, 1.05f, 1.0f, 1.0f };
+f32 D_801CFDC8[] = { 0.6f, 0.75f, 0.9f, 1.0f, 1.05f, 1.1f, 1.05f, 1.0f, 1.0f };
+
+// resizes textboxes when opening them
+void Message_GrowTextbox(PlayState* play) {
+ MessageContext* msgCtx = &play->msgCtx;
+
+ if (!play->pauseCtx.bombersNotebookOpen) {
+ sTextboxWidth = D_801CFDA4[msgCtx->stateTimer] * 256.0f;
+ sTextboxTexWidth = 1024.0f / D_801CFDA4[msgCtx->stateTimer];
+ sTextboxHeight = D_801CFDC8[msgCtx->stateTimer] * 64.0f;
+ sTextboxTexHeight = 1024.0f / D_801CFDC8[msgCtx->stateTimer];
+ msgCtx->textboxY = msgCtx->textboxYTarget + ((64 - sTextboxHeight) / 2);
+ msgCtx->textboxColorAlphaCurrent += msgCtx->textboxColorAlphaTarget / 8;
+ msgCtx->stateTimer++;
+ } else {
+ msgCtx->stateTimer = 8;
+ sTextboxWidth = 512;
+ sTextboxTexWidth = 512;
+ sTextboxHeight = 89;
+ sTextboxTexHeight = 731;
+ msgCtx->textboxY = msgCtx->textboxYTarget + ((90 - sTextboxHeight) / 2);
+ }
+
+ if (msgCtx->stateTimer == 8) {
+ // Reached the end
+ msgCtx->textboxX = msgCtx->textboxXTarget;
+ msgCtx->textboxY = msgCtx->textboxYTarget;
+ msgCtx->msgMode = MSGMODE_TEXT_STARTING;
+ msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
+ }
+
+ if (!play->pauseCtx.bombersNotebookOpen) {
+ msgCtx->textboxX = msgCtx->textboxXTarget + ((256 - sTextboxWidth) / 2);
+ } else {
+ msgCtx->textboxX = msgCtx->textboxXTarget + ((512 - sTextboxWidth) / 2);
+ }
+}
void Message_FindMessage(PlayState* play, u16 textId) {
MessageContext* msgCtx = &play->msgCtx;
@@ -223,13 +807,1075 @@ void Message_FindMessage(PlayState* play, u16 textId) {
font->messageEnd = nextSegment - foundSegment;
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_DrawItemIcon.s")
+Color_RGB8 D_801CFDEC[] = {
+ { 0, 255, 0 }, { 0, 0, 255 }, { 255, 255, 255 }, { 255, 0, 0 },
+ { 255, 0, 255 }, { 255, 255, 255 }, { 255, 100, 0 }, { 0, 0, 0 },
+};
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_HandleOcarina.s")
+s16 D_801CFE04[] = {
+ 150, // ITEM_SONG_SONATA
+ 255, // ITEM_SONG_LULLABY
+ 100, // ITEM_SONG_NOVA
+ 255, // ITEM_SONG_ELEGY
+ 255, // ITEM_SONG_OATH
+ 255, // ITEM_SONG_SARIA
+ 255, // ITEM_SONG_TIME
+ 255, // ITEM_SONG_HEALING
+ 255, // ITEM_SONG_EPONA
+ 255, // ITEM_SONG_SOARING
+ 255, // ITEM_SONG_STORMS
+ 255 // ITEM_SONG_SUN
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014ADBC.s")
+};
+s16 D_801CFE1C[] = {
+ 255, // ITEM_SONG_SONATA
+ 80, // ITEM_SONG_LULLABY
+ 150, // ITEM_SONG_NOVA
+ 160, // ITEM_SONG_ELEGY
+ 100, // ITEM_SONG_OATH
+ 240, // ITEM_SONG_SARIA
+ 255, // ITEM_SONG_TIME
+ 255, // ITEM_SONG_HEALING
+ 255, // ITEM_SONG_EPONA
+ 255, // ITEM_SONG_SOARING
+ 255, // ITEM_SONG_STORMS
+ 255 // ITEM_SONG_SUN
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_LoadItemIcon.s")
+};
+s16 D_801CFE34[] = {
+ 100, // ITEM_SONG_SONATA
+ 40, // ITEM_SONG_LULLABY
+ 255, // ITEM_SONG_NOVA
+ 0, // ITEM_SONG_ELEGY
+ 255, // ITEM_SONG_OATH
+ 100, // ITEM_SONG_SARIA
+ 255, // ITEM_SONG_TIME
+ 255, // ITEM_SONG_HEALING
+ 255, // ITEM_SONG_EPONA
+ 255, // ITEM_SONG_SOARING
+ 255, // ITEM_SONG_STORMS
+ 255 // ITEM_SONG_SUN
+};
+
+static TexturePtr sStrayFairyIconTextures[] = {
+ gStrayFairyWoodfallIconTex,
+ gStrayFairySnowheadIconTex,
+ gStrayFairyGreatBayIconTex,
+ gStrayFairyStoneTowerIconTex,
+};
+
+static Color_RGB8 sStrayFairyIconPrimColors[] = {
+ { 255, 110, 160 },
+ { 90, 255, 100 },
+ { 120, 255, 255 },
+ { 245, 245, 90 },
+};
+
+static Color_RGB8 sStrayFairyIconEnvColors[] = {
+ { 255, 255, 255 },
+ { 255, 255, 255 },
+ { 255, 255, 255 },
+ { 225, 170, 0 },
+};
+
+void Message_DrawItemIcon(PlayState* play, Gfx** gfxP) {
+ MessageContext* msgCtx = &play->msgCtx;
+ Gfx* gfx = *gfxP;
+ s32 index;
+
+ msgCtx->unk12016 = msgCtx->unk12014;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Audio_PlaySfx(NA_SE_NONE);
+ }
+
+ gDPPipeSync(gfx++);
+ gDPSetCombineMode(gfx++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
+ gDPSetPrimColor(gfx++, 0, 0, 255, 255, 255, msgCtx->textColorAlpha);
+
+ if (msgCtx->itemId == ITEM_RECOVERY_HEART) {
+ gDPPipeSync(gfx++);
+ gDPSetPrimColor(gfx++, 0, 0, 255, 0, 0, msgCtx->textColorAlpha);
+ gDPSetEnvColor(gfx++, 0, 80, 0, 255);
+ gDPLoadTextureBlock(gfx++, gHeartFullTex, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ } else if ((msgCtx->itemId >= ITEM_RUPEE_GREEN) && (msgCtx->itemId <= ITEM_RUPEE_HUGE)) {
+ index = msgCtx->itemId - ITEM_RUPEE_GREEN;
+ gDPPipeSync(gfx++);
+ gDPSetPrimColor(gfx++, 0, 0, D_801CFDEC[index].r, D_801CFDEC[index].g, D_801CFDEC[index].b,
+ msgCtx->textColorAlpha);
+ gDPSetEnvColor(gfx++, 0, 80, 0, 255);
+ gDPLoadTextureBlock(gfx++, gRupeeCounterIconTex, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ } else if (msgCtx->itemId == ITEM_STRAY_FAIRIES) {
+ msgCtx->unk12016 = 0x18;
+ gDPPipeSync(gfx++);
+ gDPSetPrimColor(gfx++, 0, 0, sStrayFairyIconPrimColors[((void)0, gSaveContext.dungeonIndex)].r,
+ sStrayFairyIconPrimColors[((void)0, gSaveContext.dungeonIndex)].g,
+ sStrayFairyIconPrimColors[((void)0, gSaveContext.dungeonIndex)].b, msgCtx->textColorAlpha);
+ gDPSetEnvColor(gfx++, sStrayFairyIconEnvColors[((void)0, gSaveContext.dungeonIndex)].r,
+ sStrayFairyIconEnvColors[((void)0, gSaveContext.dungeonIndex)].g,
+ sStrayFairyIconEnvColors[((void)0, gSaveContext.dungeonIndex)].b, 0);
+ gDPLoadTextureBlock_4b(gfx++, gStrayFairyGlowingCircleIconTex, G_IM_FMT_I, 32, 24, 0, G_TX_NOMIRROR | G_TX_WRAP,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ gSPTextureRectangle(gfx++, msgCtx->unk12010 << 2, msgCtx->unk12012 << 2,
+ (msgCtx->unk12010 + msgCtx->unk12014) << 2, (msgCtx->unk12012 + msgCtx->unk12016) << 2,
+ G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+ gDPSetPrimColor(gfx++, 0, 0, 255, 255, 255, msgCtx->textColorAlpha);
+ gDPLoadTextureBlock(gfx++, sStrayFairyIconTextures[((void)0, gSaveContext.dungeonIndex)], G_IM_FMT_RGBA,
+ G_IM_SIZ_32b, 32, 24, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
+ G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ } else if ((msgCtx->itemId >= ITEM_SONG_SONATA) && (msgCtx->itemId <= ITEM_SONG_SUN)) {
+ index = msgCtx->itemId - ITEM_SONG_SONATA;
+ gDPSetPrimColor(gfx++, 0, 0, D_801CFE04[index], D_801CFE1C[index], D_801CFE34[index], msgCtx->textColorAlpha);
+ gDPLoadTextureBlock(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 24, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOLOD);
+ msgCtx->unk12016 = 0x18;
+ } else if (msgCtx->itemId == ITEM_CC) {
+ gDPPipeSync(gfx++);
+ gDPSetPrimColor(gfx++, 0, 0, 255, 255, 0, msgCtx->textColorAlpha);
+ gDPSetEnvColor(gfx++, 0, 0, 0, 255);
+ gDPLoadTextureBlock(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_IA, G_IM_SIZ_8b, 32, 32, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOLOD);
+ } else if (msgCtx->itemId >= ITEM_B8) {
+ gDPLoadTextureBlock(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOLOD);
+ } else if (msgCtx->itemId >= ITEM_SKULL_TOKEN) {
+ gDPLoadTextureBlock(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_RGBA, G_IM_SIZ_32b, 24, 24, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOLOD);
+ } else {
+ msgCtx->unk12016 = msgCtx->unk12014;
+ gDPLoadTextureBlock(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_RGBA, G_IM_SIZ_32b, 32, 32, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOLOD);
+ }
+
+ gSPTextureRectangle(gfx++, msgCtx->unk12010 << 2, msgCtx->unk12012 << 2, (msgCtx->unk12010 + msgCtx->unk12014) << 2,
+ (msgCtx->unk12012 + msgCtx->unk12016) << 2, G_TX_RENDERTILE, 0, 0, D_801F6B08, D_801F6B08);
+ gDPPipeSync(gfx++);
+ gDPSetCombineLERP(gfx++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0);
+
+ if (!play->pauseCtx.bombersNotebookOpen) {
+ msgCtx->textPosX += 16;
+ } else {
+ msgCtx->textPosX += 50;
+ }
+ *gfxP = gfx;
+}
+
+void Message_HandleOcarina(PlayState* play) {
+ MessageContext* msgCtx = &play->msgCtx;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_ACTIVE;
+ if (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_LONG_RECORDING) {
+ msgCtx->msgMode = MSGMODE_SCARECROW_LONG_RECORDING_START;
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_LONG_DEMONSTRATION) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = sOcarinaButtonIndexBufLen = 0;
+ Message_ResetOcarinaButtonState(play);
+ msgCtx->stateTimer = 3;
+ msgCtx->msgMode = MSGMODE_SCARECROW_LONG_DEMONSTRATION;
+ AudioOcarina_SetPlaybackSong(OCARINA_SONG_SCARECROW_LONG + 1, 1);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_SPAWN_RECORDING) {
+ msgCtx->msgMode = MSGMODE_SCARECROW_SPAWN_RECORDING_START;
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_SPAWN_DEMONSTRATION) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = sOcarinaButtonIndexBufLen = 0;
+ Message_ResetOcarinaButtonState(play);
+ msgCtx->stateTimer = 3;
+ msgCtx->msgMode = MSGMODE_SCARECROW_SPAWN_DEMONSTRATION;
+ AudioOcarina_SetPlaybackSong(OCARINA_SONG_SCARECROW_SPAWN + 1, 1);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_37) {
+ msgCtx->msgMode = MSGMODE_2F;
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_3A) {
+ msgCtx->msgMode = MSGMODE_32;
+ } else if ((msgCtx->ocarinaAction >= OCARINA_ACTION_TIMED_PROMPT_SONATA) &&
+ (msgCtx->ocarinaAction <= OCARINA_ACTION_TIMED_PROMPT_STORMS)) {
+ msgCtx->msgMode = MSGMODE_35;
+ } else if (((msgCtx->ocarinaAction >= OCARINA_ACTION_DEMONSTRATE_SONATA) &&
+ (msgCtx->ocarinaAction <= OCARINA_ACTION_DEMONSTRATE_GORON_LULLABY_INTRO)) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_3B) || (msgCtx->ocarinaAction == OCARINA_ACTION_3C) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_FIRST_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_FIRST_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_SECOND_HALF)) {
+ msgCtx->msgMode = MSGMODE_SONG_DEMONSTRATION_STARTING;
+ } else if ((msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_WIND_FISH_GORON) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_WIND_FISH_ZORA) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_WIND_FISH_DEKU)) {
+ msgCtx->msgMode = MSGMODE_SONG_PROMPT_STARTING;
+ } else if ((msgCtx->ocarinaAction == OCARINA_ACTION_0) || (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY) ||
+ (msgCtx->ocarinaAction >= OCARINA_ACTION_CHECK_TIME)) {
+ msgCtx->msgMode = MSGMODE_OCARINA_STARTING;
+ } else {
+ msgCtx->msgMode = MSGMODE_SONG_PROMPT_STARTING;
+ }
+ }
+}
+
+Color_RGB16 D_801CFE74[] = {
+ { 255, 120, 0 }, { 70, 255, 80 }, { 80, 110, 255 }, { 255, 255, 30 },
+ { 90, 180, 255 }, { 210, 100, 255 }, { 170, 170, 170 }, { 255, 130, 30 },
+};
+Color_RGB16 D_801CFEA4[] = {
+ { 255, 60, 60 }, { 70, 255, 80 }, { 80, 90, 255 }, { 255, 255, 50 },
+ { 80, 150, 255 }, { 255, 150, 180 }, { 170, 170, 170 }, { 255, 130, 30 },
+};
+Color_RGB16 D_801CFED4[] = {
+ { 255, 60, 60 }, { 70, 255, 80 }, { 80, 90, 255 }, { 255, 255, 50 },
+ { 80, 150, 255 }, { 255, 150, 180 }, { 180, 180, 200 }, { 255, 130, 30 },
+};
+Color_RGB16 D_801CFF04[] = {
+ { 195, 0, 0 }, { 70, 255, 80 }, { 80, 90, 255 }, { 255, 255, 50 },
+ { 80, 150, 255 }, { 255, 150, 180 }, { 170, 170, 170 }, { 255, 130, 30 },
+};
+Color_RGB16 D_801CFF34[] = {
+ { 255, 60, 60 }, { 110, 170, 255 }, { 80, 90, 255 }, { 255, 255, 50 },
+ { 80, 150, 255 }, { 255, 150, 180 }, { 170, 170, 170 }, { 255, 130, 30 },
+};
+
+u8 D_801CFF64[] = { 2, 1, 3, 6, 6, 6, 3, 3, 3, 3, 1, 6 };
+
+#define MESSAGE_ITEM_NONE 9999
+
+void Message_DrawTextDefault(PlayState* play, Gfx** gfxP) {
+ MessageContext* msgCtx = &play->msgCtx;
+ u16 j;
+ Font* font = &play->msgCtx.font;
+ u16 i;
+ u16 charTexIndex;
+ Gfx* gfx = *gfxP;
+ u16 character;
+ s16 sp130;
+ s16 sp12E;
+ s16 sp12C;
+ s16 sp12A;
+ u16 lookAheadCharacter;
+
+ play->msgCtx.textPosX = play->msgCtx.unk11F1A[0] + play->msgCtx.unk11FF8;
+ play->msgCtx.textPosY = play->msgCtx.unk11FFA;
+
+ sp130 = 0;
+ if (play->msgCtx.itemId != MESSAGE_ITEM_NONE) {
+ Message_DrawItemIcon(play, &gfx);
+ }
+ msgCtx->textColorR = msgCtx->unk120C8;
+ msgCtx->textColorG = msgCtx->unk120CA;
+ msgCtx->textColorB = msgCtx->unk120CC;
+
+ charTexIndex = 0;
+
+ for (i = 0; i < msgCtx->textDrawPos; i++) {
+ character = msgCtx->decodedBuffer.wchar[i];
+
+ switch (character) {
+ case 0x2000:
+ if (play->pauseCtx.bombersNotebookOpen || (msgCtx->textBoxType == TEXTBOX_TYPE_D)) {
+ msgCtx->textColorR = msgCtx->textColorG = msgCtx->textColorB = 0;
+ } else if (msgCtx->textBoxType == TEXTBOX_TYPE_5) {
+ msgCtx->textColorR = msgCtx->textColorG = msgCtx->textColorB = 0;
+ } else {
+ msgCtx->textColorR = msgCtx->textColorG = msgCtx->textColorB = 255;
+ }
+ if ((i + 1) == msgCtx->textDrawPos) {
+ msgCtx->textDrawPos++;
+ }
+ break;
+
+ case 0x2001:
+ case 0x2002:
+ case 0x2003:
+ case 0x2004:
+ case 0x2005:
+ case 0x2006:
+ case 0x2007:
+ case 0x2008:
+ if ((msgCtx->msgMode >= MSGMODE_NEW_CYCLE_0) && (msgCtx->msgMode <= MSGMODE_NEW_CYCLE_2) &&
+ (character == 0x2002)) {
+ msgCtx->textDrawPos = msgCtx->decodedTextLen;
+ if (msgCtx->unk120D6) {
+ msgCtx->unk120D4 += 25;
+ if (msgCtx->unk120D4 >= 100) {
+ msgCtx->unk120D6 = false;
+ }
+ } else {
+ msgCtx->unk120D4 -= 25;
+ if (msgCtx->unk120D4 <= -100) {
+ msgCtx->unk120D6 = true;
+ }
+ }
+
+ if (D_801CFE74[(s16)(character - 0x2001)].r + msgCtx->unk120D4 < 0) {
+ msgCtx->textColorR = 0;
+ } else {
+ msgCtx->textColorR = D_801CFE74[(s16)(character - 0x2001)].r + msgCtx->unk120D4;
+ }
+ if (D_801CFE74[(s16)(character - 0x2001)].g + msgCtx->unk120D4 >= 255) {
+ msgCtx->textColorG = D_801CFE74[(s16)(character - 0x2001)].g;
+ } else {
+ msgCtx->textColorG = D_801CFE74[(s16)(character - 0x2001)].g + msgCtx->unk120D4;
+ }
+ if (D_801CFE74[(s16)(character - 0x2001)].b + msgCtx->unk120D4 < 0) {
+ msgCtx->textColorB = 0;
+ } else {
+ msgCtx->textColorB = D_801CFE74[(s16)(character - 0x2001)].b + msgCtx->unk120D4;
+ }
+ } else if (play->pauseCtx.bombersNotebookOpen) {
+ msgCtx->textColorR = D_801CFF34[(s16)(character - 0x2001)].r;
+ msgCtx->textColorG = D_801CFF34[(s16)(character - 0x2001)].g;
+ msgCtx->textColorB = D_801CFF34[(s16)(character - 0x2001)].b;
+ } else if (msgCtx->textBoxType == TEXTBOX_TYPE_1) {
+ msgCtx->textColorR = D_801CFE74[(s16)(character - 0x2001)].r;
+ msgCtx->textColorG = D_801CFE74[(s16)(character - 0x2001)].g;
+ msgCtx->textColorB = D_801CFE74[(s16)(character - 0x2001)].b;
+ } else if (msgCtx->textBoxType == TEXTBOX_TYPE_D) {
+ msgCtx->textColorR = D_801CFF04[(s16)(character - 0x2001)].r;
+ msgCtx->textColorG = D_801CFF04[(s16)(character - 0x2001)].g;
+ msgCtx->textColorB = D_801CFF04[(s16)(character - 0x2001)].b;
+ } else {
+ msgCtx->textColorR = D_801CFEA4[(s16)(character - 0x2001)].r;
+ msgCtx->textColorG = D_801CFEA4[(s16)(character - 0x2001)].g;
+ msgCtx->textColorB = D_801CFEA4[(s16)(character - 0x2001)].b;
+ }
+
+ if ((i + 1) == msgCtx->textDrawPos) {
+ msgCtx->textDrawPos++;
+ }
+ break;
+
+ case 0x20: // ` `
+ msgCtx->textPosX += 6;
+ break;
+
+ case 0xA:
+ msgCtx->textPosY += msgCtx->unk11FFC;
+ // fallthrough
+ case 0xC:
+ sp130++;
+ msgCtx->textPosX = msgCtx->unk11F1A[sp130] + msgCtx->unk11FF8;
+ if (msgCtx->choiceNum == 1) {
+ if (!play->pauseCtx.bombersNotebookOpen) {
+ msgCtx->textPosX += 32;
+ } else {
+ msgCtx->textPosX += 57;
+ }
+ } else if (msgCtx->choiceNum == 2) {
+ if (!play->pauseCtx.bombersNotebookOpen) {
+ msgCtx->textPosX += 22;
+ } else {
+ msgCtx->textPosX += 57;
+ }
+ }
+ continue;
+
+ case 0x9:
+ case 0xB:
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ if (!msgCtx->textboxSkipped) {
+ Audio_PlaySfx(NA_SE_NONE);
+ msgCtx->msgMode = MSGMODE_TEXT_AWAIT_NEXT;
+ Font_LoadMessageBoxEndIcon(font, 0);
+ } else {
+ msgCtx->msgMode = MSGMODE_TEXT_NEXT_MSG;
+ msgCtx->textUnskippable = false;
+ msgCtx->msgBufPos++;
+ }
+ msgCtx->unk120CE = msgCtx->textColorR;
+ msgCtx->unk120D0 = msgCtx->textColorG;
+ msgCtx->unk120D2 = msgCtx->textColorB;
+ }
+ *gfxP = gfx;
+ return;
+
+ case 0x101: // MESSAGE_QUICKTEXT_ENABLE
+ if (((i + 1) == msgCtx->textDrawPos) &&
+ ((msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) ||
+ ((msgCtx->msgMode >= MSGMODE_OCARINA_STARTING) && (msgCtx->msgMode <= MSGMODE_26)))) {
+
+ j = i;
+ while (true) {
+ if ((msgCtx->decodedBuffer.wchar[j] != 0x102) && (msgCtx->decodedBuffer.wchar[j] != 0x104) &&
+ (msgCtx->decodedBuffer.wchar[j] != 0x103) && (msgCtx->decodedBuffer.wchar[j] != 0x230) &&
+ (msgCtx->decodedBuffer.wchar[j] != 9) && (msgCtx->decodedBuffer.wchar[j] != 0xB)) {
+ j++;
+ continue;
+ }
+ break;
+ }
+
+ i = j - 1;
+ msgCtx->textDrawPos = i + 1;
+ }
+ break;
+
+ case 0x102: // MESSAGE_QUICKTEXT_DISABLE
+ break;
+
+ case 0x110: // MESSAGE_BOX_BREAK_DELAYED
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ msgCtx->stateTimer = msgCtx->decodedBuffer.wchar[++i];
+ msgCtx->msgMode = MSGMODE_TEXT_DELAYED_BREAK;
+ }
+ *gfxP = gfx;
+ return;
+
+ case 0x111:
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ msgCtx->msgMode = MSGMODE_TEXT_DONE;
+ if (msgCtx->unk11F0C == 3) {
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_55;
+ } else {
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_50;
+ }
+ msgCtx->stateTimer = msgCtx->decodedBuffer.wchar[++i];
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 1);
+ if (play->csCtx.state == CS_STATE_IDLE) {
+ func_8011552C(play, DO_ACTION_RETURN);
+ }
+ }
+ *gfxP = gfx;
+ return;
+
+ case 0x112:
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ msgCtx->msgMode = MSGMODE_TEXT_DONE;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_52;
+ msgCtx->stateTimer = msgCtx->decodedBuffer.wchar[++i];
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 1);
+ if (play->csCtx.state == CS_STATE_IDLE) {
+ func_8011552C(play, DO_ACTION_RETURN);
+ }
+ }
+ *gfxP = gfx;
+ return;
+
+ case 0x120: // MESSAGE_SFX
+ if (((i + 1) == msgCtx->textDrawPos) && (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING)) {
+ Audio_PlaySfx(msgCtx->decodedBuffer.wchar[i + 1]);
+ }
+ if ((i + 1) == msgCtx->textDrawPos) {
+ msgCtx->textDrawPos++;
+ }
+ i++;
+ break;
+
+ case 0x128:
+ if (((i + 1) == msgCtx->textDrawPos) && (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING)) {
+ msgCtx->msgMode = MSGMODE_9;
+ msgCtx->textDelayTimer = msgCtx->decodedBuffer.wchar[i + 1];
+ }
+ i++;
+ break;
+
+ case 0x130:
+ case 0x131:
+ case 0x132:
+ case 0x133:
+ case 0x134:
+ case 0x135:
+ case 0x136:
+ msgCtx->textDelay = character - 0x130;
+ if ((i + 1) == msgCtx->textDrawPos) {
+ msgCtx->textDrawPos++;
+ }
+ break;
+
+ case 0x201: // MESSAGE_BACKGROUND
+ msgCtx->textPosX = 45;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Audio_PlaySfx(NA_SE_NONE);
+ }
+
+ gDPPipeSync(gfx++);
+ gDPSetCombineMode(gfx++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
+ gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, msgCtx->textColorAlpha);
+ gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_I, 96, 48, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
+ G_TX_NOLOD, G_TX_NOLOD);
+ gSPTextureRectangle(gfx++, msgCtx->textPosX << 2, (msgCtx->unk12012 + 1) << 2,
+ (msgCtx->textPosX + 96) << 2, (msgCtx->unk12012 + 49) << 2, G_TX_RENDERTILE, 0, 0,
+ 1 << 10, 1 << 10);
+ gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1900, G_IM_FMT_I, 96, 48, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
+ G_TX_NOLOD, G_TX_NOLOD);
+ gSPTextureRectangle(gfx++, (msgCtx->textPosX + 96) << 2, (msgCtx->unk12012 + 1) << 2,
+ (msgCtx->textPosX + 193) << 2, (msgCtx->unk12012 + 49) << 2, G_TX_RENDERTILE, 0, 0,
+ 1 << 10, 1 << 10);
+
+ gDPPipeSync(gfx++);
+ gDPSetPrimColor(gfx++, 0, 0, 255, 60, 0, msgCtx->textColorAlpha);
+ gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_I, 96, 48, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
+ G_TX_NOLOD, G_TX_NOLOD);
+ gSPTextureRectangle(gfx++, msgCtx->textPosX << 2, msgCtx->unk12012 << 2, (msgCtx->textPosX + 96) << 2,
+ (msgCtx->unk12012 + 48) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+ gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1900, G_IM_FMT_I, 96, 48, 0,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
+ G_TX_NOLOD, G_TX_NOLOD);
+ gSPTextureRectangle(gfx++, (msgCtx->textPosX + 96) << 2, msgCtx->unk12012 << 2,
+ (msgCtx->textPosX + 192) << 2, (msgCtx->unk12012 + 48) << 2, G_TX_RENDERTILE, 0, 0,
+ 1 << 10, 1 << 10);
+ gDPPipeSync(gfx++);
+ gDPSetCombineLERP(gfx++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0, 0,
+ PRIMITIVE, 0);
+
+ msgCtx->textPosX += 32;
+ break;
+
+ case 0x202:
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_10;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ msgCtx->choiceTextId = msgCtx->currentTextId;
+ msgCtx->stateTimer = 4;
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 2);
+ }
+ break;
+
+ case 0x203:
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_11;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ msgCtx->choiceTextId = msgCtx->currentTextId;
+ msgCtx->stateTimer = 4;
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 2);
+ }
+ break;
+
+ case 0x20C:
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_60;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 1);
+ }
+ break;
+
+ case 0x220:
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_61;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 1);
+ }
+ break;
+
+ case 0x221:
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_62;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 1);
+ }
+ break;
+
+ case 0x222:
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ msgCtx->msgMode = MSGMODE_TEXT_DONE;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_41;
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 0);
+ Audio_PlaySfx(NA_SE_SY_MESSAGE_END);
+ }
+ break;
+
+ case 0x225:
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_63;
+
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 1);
+ }
+ break;
+
+ case 0x240:
+ case 0x500:
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ if (msgCtx->textBoxType == TEXTBOX_TYPE_3) {
+ Message_HandleOcarina(play);
+ *gfxP = gfx;
+ return;
+ }
+ msgCtx->msgMode = MSGMODE_TEXT_DONE;
+ if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_00) {
+ Audio_PlaySfx(NA_SE_SY_MESSAGE_END);
+ if (character == 0x500) {
+ Font_LoadMessageBoxEndIcon(font, 1);
+ } else {
+ Font_LoadMessageBoxEndIcon(font, 0);
+ }
+ if (play->csCtx.state == CS_STATE_IDLE) {
+ func_8011552C(play, DO_ACTION_RETURN);
+ }
+ } else {
+ Audio_PlaySfx(NA_SE_NONE);
+ }
+ }
+ *gfxP = gfx;
+ return;
+
+ case 0x104:
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Audio_PlaySfx(NA_SE_NONE);
+ msgCtx->msgMode = MSGMODE_TEXT_DONE;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_30;
+ }
+ *gfxP = gfx;
+ return;
+
+ case 0x103:
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ msgCtx->msgMode = MSGMODE_TEXT_DONE;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_40;
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 0);
+ Audio_PlaySfx(NA_SE_SY_MESSAGE_END);
+ }
+ *gfxP = gfx;
+ return;
+
+ case 0x230:
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ msgCtx->msgMode = MSGMODE_TEXT_DONE;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_42;
+ Font_LoadMessageBoxEndIcon(&play->msgCtx.font, 1);
+ Audio_PlaySfx(NA_SE_SY_MESSAGE_END);
+ }
+ *gfxP = gfx;
+ return;
+
+ default:
+ switch (character) {
+ case 0x8169:
+ case 0x8175:
+ msgCtx->textPosX -= (s16)(6.0f * msgCtx->textCharScale);
+ break;
+
+ case 0x8145:
+ msgCtx->textPosX -= (s16)(3.0f * msgCtx->textCharScale);
+ break;
+
+ case 0x8148:
+ case 0x8149:
+ msgCtx->textPosX -= (s16)(2.0f * msgCtx->textCharScale);
+ break;
+
+ default:
+ break;
+ }
+
+ if ((msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) && ((i + 1) == msgCtx->textDrawPos)) {
+ Audio_PlaySfx(NA_SE_NONE);
+ }
+
+ if ((character >= 0x839F) && (character < 0x83AB)) {
+ sp12E = msgCtx->textColorR;
+ sp12C = msgCtx->textColorG;
+ sp12A = msgCtx->textColorB;
+ msgCtx->textColorR = D_801CFED4[(s16)D_801CFF64[character - 0x839F]].r;
+ msgCtx->textColorG = D_801CFED4[(s16)D_801CFF64[character - 0x839F]].g;
+ msgCtx->textColorB = D_801CFED4[(s16)D_801CFF64[character - 0x839F]].b;
+ Message_DrawTextChar(play, &font->charBuf[font->unk_11D88][charTexIndex], &gfx);
+ msgCtx->textColorR = sp12E;
+ msgCtx->textColorG = sp12C;
+ msgCtx->textColorB = sp12A;
+ } else {
+ Message_DrawTextChar(play, &font->charBuf[font->unk_11D88][charTexIndex], &gfx);
+ }
+ charTexIndex += FONT_CHAR_TEX_SIZE;
+ switch (character) {
+ case 0x8144:
+ msgCtx->textPosX += (s16)(8.0f * msgCtx->textCharScale);
+ break;
+
+ case 0x816A:
+ case 0x8176:
+ msgCtx->textPosX += (s16)(10.0f * msgCtx->textCharScale);
+ break;
+
+ case 0x8141:
+ case 0x8142:
+ case 0x8168:
+ msgCtx->textPosX += (s16)(12.0f * msgCtx->textCharScale);
+ break;
+
+ case 0x8194:
+ msgCtx->textPosX += (s16)(14.0f * msgCtx->textCharScale);
+ break;
+
+ case 0x8145:
+ msgCtx->textPosX += (s16)(15.0f * msgCtx->textCharScale);
+ break;
+
+ default:
+ if ((msgCtx->msgMode >= MSGMODE_SCENE_TITLE_CARD_FADE_IN_BACKGROUND) &&
+ (msgCtx->msgMode <= MSGMODE_SCENE_TITLE_CARD_FADE_OUT_BACKGROUND)) {
+ msgCtx->textPosX += (s16)((16.0f * msgCtx->textCharScale) - 1.0f);
+ } else {
+ msgCtx->textPosX += (s16)(16.0f * msgCtx->textCharScale);
+ }
+ break;
+ }
+ break;
+ }
+ }
+
+ if (msgCtx->textDelayTimer == 0) {
+ msgCtx->textDrawPos = i + 1;
+ msgCtx->textDelayTimer = 0;
+ if (msgCtx->msgMode == MSGMODE_9) {
+ msgCtx->msgMode = MSGMODE_TEXT_DISPLAYING;
+ }
+ } else {
+ msgCtx->textDelayTimer--;
+ }
+ *gfxP = gfx;
+}
+
+s16 D_801CFF70[LANGUAGE_MAX] = {
+ 4, // LANGUAGE_JPN
+ 0x12, // LANGUAGE_ENG
+ 0x12, // LANGUAGE_GER
+ 0x12, // LANGUAGE_FRE
+ 0x12, // LANGUAGE_SPA
+};
+s16 D_801CFF7C[LANGUAGE_MAX] = {
+ 0, // LANGUAGE_JPN
+ 0xE, // LANGUAGE_ENG
+ 0xE, // LANGUAGE_GER
+ 0xE, // LANGUAGE_FRE
+ 0xE, // LANGUAGE_SPA
+};
+s16 D_801CFF88[LANGUAGE_MAX] = {
+ 0, // LANGUAGE_JPN
+ 0x16, // LANGUAGE_ENG
+ 0x16, // LANGUAGE_GER
+ 0x16, // LANGUAGE_FRE
+ 0x16, // LANGUAGE_SPA
+};
+
+s16 D_801CFF94[] = {
+ /* 0x00 */ MESSAGE_ITEM_NONE,
+ /* 0x01 */ ITEM_RUPEE_GREEN,
+ /* 0x02 */ ITEM_RUPEE_BLUE,
+ /* 0x03 */ ITEM_RUPEE_10,
+ /* 0x04 */ ITEM_RUPEE_RED,
+ /* 0x05 */ ITEM_RUPEE_PURPLE,
+ /* 0x06 */ ITEM_RUPEE_SILVER,
+ /* 0x07 */ ITEM_RUPEE_HUGE,
+ /* 0x08 */ ITEM_WALLET_ADULT,
+ /* 0x09 */ ITEM_WALLET_GIANT,
+ /* 0x0A */ ITEM_RECOVERY_HEART,
+ /* 0x0B */ ITEM_RECOVERY_HEART,
+ /* 0x0C */ ITEM_HEART_PIECE,
+ /* 0x0D */ ITEM_HEART_CONTAINER,
+ /* 0x0E */ ITEM_MAGIC_JAR_SMALL,
+ /* 0x0F */ ITEM_MAGIC_JAR_BIG,
+ /* 0x10 */ ITEM_RECOVERY_HEART,
+ /* 0x11 */ ITEM_STRAY_FAIRIES,
+ /* 0x12 */ ITEM_RECOVERY_HEART,
+ /* 0x13 */ ITEM_RECOVERY_HEART,
+ /* 0x14 */ ITEM_BOMB,
+ /* 0x15 */ ITEM_BOMB,
+ /* 0x16 */ ITEM_BOMB,
+ /* 0x17 */ ITEM_BOMB,
+ /* 0x18 */ ITEM_BOMB,
+ /* 0x19 */ ITEM_DEKU_STICK,
+ /* 0x1A */ ITEM_BOMBCHU,
+ /* 0x1B */ ITEM_BOMB_BAG_20,
+ /* 0x1C */ ITEM_BOMB_BAG_30,
+ /* 0x1D */ ITEM_BOMB_BAG_40,
+ /* 0x1E */ ITEM_BOW,
+ /* 0x1F */ ITEM_BOW,
+ /* 0x20 */ ITEM_BOW,
+ /* 0x21 */ ITEM_BOW,
+ /* 0x22 */ ITEM_QUIVER_30,
+ /* 0x23 */ ITEM_QUIVER_40,
+ /* 0x24 */ ITEM_QUIVER_50,
+ /* 0x25 */ ITEM_ARROW_FIRE,
+ /* 0x26 */ ITEM_ARROW_ICE,
+ /* 0x27 */ ITEM_ARROW_LIGHT,
+ /* 0x28 */ ITEM_DEKU_NUT,
+ /* 0x29 */ ITEM_DEKU_NUT,
+ /* 0x2A */ ITEM_DEKU_NUT,
+ /* 0x2B */ MESSAGE_ITEM_NONE,
+ /* 0x2C */ MESSAGE_ITEM_NONE,
+ /* 0x2D */ MESSAGE_ITEM_NONE,
+ /* 0x2E */ MESSAGE_ITEM_NONE,
+ /* 0x2F */ ITEM_DEKU_STICK_UPGRADE_20,
+ /* 0x30 */ MESSAGE_ITEM_NONE,
+ /* 0x31 */ MESSAGE_ITEM_NONE,
+ /* 0x32 */ ITEM_SHIELD_HERO,
+ /* 0x33 */ ITEM_SHIELD_MIRROR,
+ /* 0x34 */ ITEM_POWDER_KEG,
+ /* 0x35 */ ITEM_MAGIC_BEANS,
+ /* 0x36 */ ITEM_PICTOGRAPH_BOX,
+ /* 0x37 */ ITEM_SWORD_KOKIRI,
+ /* 0x38 */ ITEM_SWORD_RAZOR,
+ /* 0x39 */ ITEM_SWORD_GILDED,
+ /* 0x3A */ ITEM_SWORD_DEITY,
+ /* 0x3B */ ITEM_SWORD_GREAT_FAIRY,
+ /* 0x3C */ ITEM_KEY_SMALL,
+ /* 0x3D */ ITEM_KEY_BOSS,
+ /* 0x3E */ ITEM_DUNGEON_MAP,
+ /* 0x3F */ ITEM_COMPASS,
+ /* 0x40 */ ITEM_POWDER_KEG,
+ /* 0x41 */ ITEM_HOOKSHOT,
+ /* 0x42 */ ITEM_LENS_OF_TRUTH,
+ /* 0x43 */ ITEM_PICTOGRAPH_BOX,
+ /* 0x44 */ ITEM_FISHING_ROD,
+ /* 0x45 */ MESSAGE_ITEM_NONE,
+ /* 0x46 */ MESSAGE_ITEM_NONE,
+ /* 0x47 */ MESSAGE_ITEM_NONE,
+ /* 0x48 */ MESSAGE_ITEM_NONE,
+ /* 0x49 */ MESSAGE_ITEM_NONE,
+ /* 0x4A */ MESSAGE_ITEM_NONE,
+ /* 0x4B */ MESSAGE_ITEM_NONE,
+ /* 0x4C */ ITEM_OCARINA_OF_TIME,
+ /* 0x4D */ MESSAGE_ITEM_NONE,
+ /* 0x4E */ MESSAGE_ITEM_NONE,
+ /* 0x4F */ MESSAGE_ITEM_NONE,
+ /* 0x50 */ ITEM_BOMBERS_NOTEBOOK,
+ /* 0x51 */ MESSAGE_ITEM_NONE,
+ /* 0x52 */ ITEM_SKULL_TOKEN,
+ /* 0x53 */ MESSAGE_ITEM_NONE,
+ /* 0x54 */ MESSAGE_ITEM_NONE,
+ /* 0x55 */ ITEM_REMAINS_ODOLWA,
+ /* 0x56 */ ITEM_REMAINS_GOHT,
+ /* 0x57 */ ITEM_REMAINS_GYORG,
+ /* 0x58 */ ITEM_REMAINS_TWINMOLD,
+ /* 0x59 */ ITEM_POTION_RED,
+ /* 0x5A */ ITEM_BOTTLE,
+ /* 0x5B */ ITEM_POTION_RED,
+ /* 0x5C */ ITEM_POTION_GREEN,
+ /* 0x5D */ ITEM_POTION_BLUE,
+ /* 0x5E */ ITEM_FAIRY,
+ /* 0x5F */ ITEM_DEKU_PRINCESS,
+ /* 0x60 */ ITEM_MILK_BOTTLE,
+ /* 0x61 */ ITEM_MILK_HALF,
+ /* 0x62 */ ITEM_FISH,
+ /* 0x63 */ ITEM_BUG,
+ /* 0x64 */ ITEM_BLUE_FIRE,
+ /* 0x65 */ ITEM_POE,
+ /* 0x66 */ ITEM_BIG_POE,
+ /* 0x67 */ ITEM_SPRING_WATER,
+ /* 0x68 */ ITEM_HOT_SPRING_WATER,
+ /* 0x69 */ ITEM_ZORA_EGG,
+ /* 0x6A */ ITEM_GOLD_DUST,
+ /* 0x6B */ ITEM_MUSHROOM,
+ /* 0x6C */ MESSAGE_ITEM_NONE,
+ /* 0x6D */ MESSAGE_ITEM_NONE,
+ /* 0x6E */ ITEM_SEAHORSE,
+ /* 0x6F */ ITEM_CHATEAU,
+ /* 0x70 */ ITEM_HYLIAN_LOACH,
+ /* 0x71 */ MESSAGE_ITEM_NONE,
+ /* 0x72 */ MESSAGE_ITEM_NONE,
+ /* 0x73 */ MESSAGE_ITEM_NONE,
+ /* 0x74 */ MESSAGE_ITEM_NONE,
+ /* 0x75 */ MESSAGE_ITEM_NONE,
+ /* 0x76 */ MESSAGE_ITEM_NONE,
+ /* 0x77 */ MESSAGE_ITEM_NONE,
+ /* 0x78 */ ITEM_MASK_DEKU,
+ /* 0x79 */ ITEM_MASK_GORON,
+ /* 0x7A */ ITEM_MASK_ZORA,
+ /* 0x7B */ ITEM_MASK_FIERCE_DEITY,
+ /* 0x7C */ ITEM_MASK_TRUTH,
+ /* 0x7D */ ITEM_MASK_KAFEIS_MASK,
+ /* 0x7E */ ITEM_MASK_ALL_NIGHT,
+ /* 0x7F */ ITEM_MASK_BUNNY,
+ /* 0x80 */ ITEM_MASK_KEATON,
+ /* 0x81 */ ITEM_MASK_GARO,
+ /* 0x82 */ ITEM_MASK_ROMANI,
+ /* 0x83 */ ITEM_MASK_CIRCUS_LEADER,
+ /* 0x84 */ ITEM_MASK_POSTMAN,
+ /* 0x85 */ ITEM_MASK_COUPLE,
+ /* 0x86 */ ITEM_MASK_GREAT_FAIRY,
+ /* 0x87 */ ITEM_MASK_GIBDO,
+ /* 0x88 */ ITEM_MASK_DON_GERO,
+ /* 0x89 */ ITEM_MASK_KAMARO,
+ /* 0x8A */ ITEM_MASK_CAPTAIN,
+ /* 0x8B */ ITEM_MASK_STONE,
+ /* 0x8C */ ITEM_MASK_BREMEN,
+ /* 0x8D */ ITEM_MASK_BLAST,
+ /* 0x8E */ ITEM_MASK_SCENTS,
+ /* 0x8F */ ITEM_MASK_GIANT,
+ /* 0x90 */ MESSAGE_ITEM_NONE,
+ /* 0x91 */ ITEM_CHATEAU,
+ /* 0x92 */ ITEM_MILK_BOTTLE,
+ /* 0x93 */ ITEM_GOLD_DUST,
+ /* 0x94 */ ITEM_HYLIAN_LOACH,
+ /* 0x95 */ ITEM_SEAHORSE,
+ /* 0x96 */ ITEM_MOONS_TEAR,
+ /* 0x97 */ ITEM_DEED_LAND,
+ /* 0x98 */ ITEM_DEED_SWAMP,
+ /* 0x99 */ ITEM_DEED_MOUNTAIN,
+ /* 0x9A */ ITEM_DEED_OCEAN,
+ /* 0x9B */ MESSAGE_ITEM_NONE,
+ /* 0x9C */ MESSAGE_ITEM_NONE,
+ /* 0x9D */ MESSAGE_ITEM_NONE,
+ /* 0x9E */ MESSAGE_ITEM_NONE,
+ /* 0x9F */ MESSAGE_ITEM_NONE,
+ /* 0xA0 */ ITEM_ROOM_KEY,
+ /* 0xA1 */ ITEM_LETTER_MAMA,
+ /* 0xA2 */ MESSAGE_ITEM_NONE,
+ /* 0xA3 */ MESSAGE_ITEM_NONE,
+ /* 0xA4 */ MESSAGE_ITEM_NONE,
+ /* 0xA5 */ MESSAGE_ITEM_NONE,
+ /* 0xA6 */ MESSAGE_ITEM_NONE,
+ /* 0xA7 */ MESSAGE_ITEM_NONE,
+ /* 0xA8 */ MESSAGE_ITEM_NONE,
+ /* 0xA9 */ MESSAGE_ITEM_NONE,
+ /* 0xAA */ ITEM_LETTER_TO_KAFEI,
+ /* 0xAB */ ITEM_PENDANT_OF_MEMORIES,
+ /* 0xAC */ MESSAGE_ITEM_NONE,
+ /* 0xAD */ MESSAGE_ITEM_NONE,
+ /* 0xAE */ MESSAGE_ITEM_NONE,
+ /* 0xAF */ MESSAGE_ITEM_NONE,
+ /* 0xB0 */ MESSAGE_ITEM_NONE,
+ /* 0xB1 */ MESSAGE_ITEM_NONE,
+ /* 0xB2 */ MESSAGE_ITEM_NONE,
+ /* 0xB3 */ ITEM_TINGLE_MAP,
+ /* 0xB4 */ ITEM_TINGLE_MAP,
+ /* 0xB5 */ ITEM_TINGLE_MAP,
+ /* 0xB6 */ ITEM_TINGLE_MAP,
+ /* 0xB7 */ ITEM_TINGLE_MAP,
+ /* 0xB8 */ ITEM_TINGLE_MAP,
+ /* 0xB9 */ ITEM_TINGLE_MAP,
+ /* 0xBA */ MESSAGE_ITEM_NONE,
+ /* 0xBB */ MESSAGE_ITEM_NONE,
+ /* 0xBC */ MESSAGE_ITEM_NONE,
+ /* 0xBD */ MESSAGE_ITEM_NONE,
+ /* 0xBE */ MESSAGE_ITEM_NONE,
+ /* 0xBF */ MESSAGE_ITEM_NONE,
+ /* 0xC0 */ MESSAGE_ITEM_NONE,
+ /* 0xC1 */ MESSAGE_ITEM_NONE,
+ /* 0xC2 */ MESSAGE_ITEM_NONE,
+ /* 0xC3 */ MESSAGE_ITEM_NONE,
+ /* 0xC4 */ MESSAGE_ITEM_NONE,
+ /* 0xC5 */ MESSAGE_ITEM_NONE,
+ /* 0xC6 */ MESSAGE_ITEM_NONE,
+ /* 0xC7 */ MESSAGE_ITEM_NONE,
+ /* 0xC8 */ ITEM_SONG_SONATA,
+ /* 0xC9 */ ITEM_SONG_SONATA,
+ /* 0xCA */ ITEM_SONG_SONATA,
+ /* 0xCB */ ITEM_SONG_LULLABY,
+ /* 0xCC */ ITEM_SONG_NOVA,
+ /* 0xCD */ ITEM_SONG_ELEGY,
+ /* 0xCE */ ITEM_SONG_OATH,
+ /* 0xCF */ ITEM_SONG_SARIA,
+ /* 0xD0 */ ITEM_SONG_TIME,
+ /* 0xD1 */ ITEM_SONG_HEALING,
+ /* 0xD2 */ ITEM_SONG_EPONA,
+ /* 0xD3 */ ITEM_SONG_SOARING,
+ /* 0xD4 */ ITEM_SONG_STORMS,
+ /* 0xD5 */ ITEM_SONG_SUN,
+ /* 0xD6 */ ITEM_SONG_LULLABY,
+ /* 0xD7 */ ITEM_SONG_SONATA,
+ /* 0xD8 */ ITEM_SONG_SONATA,
+ /* 0xD9 */ ITEM_SONG_SONATA,
+ /* 0xDA */ ITEM_SONG_LULLABY,
+ /* 0xDB */ ITEM_SONG_NOVA,
+ /* 0xDC */ ITEM_B8,
+ /* 0xDD */ ITEM_B9,
+ /* 0xDE */ ITEM_BA,
+ /* 0xDF */ ITEM_BB,
+ /* 0xE0 */ ITEM_BC,
+ /* 0xE1 */ ITEM_BD,
+ /* 0xE2 */ ITEM_BE,
+ /* 0xE3 */ ITEM_BF,
+ /* 0xE4 */ ITEM_C0,
+ /* 0xE5 */ ITEM_C1,
+ /* 0xE6 */ ITEM_C2,
+ /* 0xE7 */ ITEM_C3,
+ /* 0xE8 */ ITEM_C4,
+ /* 0xE9 */ ITEM_C5,
+ /* 0xEA */ ITEM_C6,
+ /* 0xEB */ ITEM_C7,
+ /* 0xEC */ ITEM_C8,
+ /* 0xED */ ITEM_C9,
+ /* 0xEE */ ITEM_CA,
+ /* 0xEF */ ITEM_CB,
+ /* 0xF0 */ ITEM_CC,
+ /* 0xF1 */ MESSAGE_ITEM_NONE,
+ /* 0xF2 */ MESSAGE_ITEM_NONE,
+ /* 0xF3 */ MESSAGE_ITEM_NONE,
+ /* 0xF4 */ MESSAGE_ITEM_NONE,
+ /* 0xF5 */ MESSAGE_ITEM_NONE,
+ /* 0xF6 */ MESSAGE_ITEM_NONE,
+ /* 0xF7 */ MESSAGE_ITEM_NONE,
+ /* 0xF8 */ MESSAGE_ITEM_NONE,
+ /* 0xF9 */ MESSAGE_ITEM_NONE,
+};
+
+void Message_LoadItemIcon(PlayState* play, u16 itemId, s16 arg2) {
+ MessageContext* msgCtx = &play->msgCtx;
+ u16* new_var2 = &itemId;
+
+ if (itemId == ITEM_RECOVERY_HEART) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF88[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 0xA);
+ msgCtx->unk12014 = 0x10;
+ } else if ((itemId >= ITEM_RUPEE_GREEN) && (itemId <= ITEM_RUPEE_HUGE)) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF88[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 0xA);
+ msgCtx->unk12014 = 0x10;
+ } else if (itemId == ITEM_STRAY_FAIRIES) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF70[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 0xA);
+ msgCtx->unk12014 = 0x20;
+ } else if ((itemId >= ITEM_SONG_SONATA) && (itemId <= ITEM_SONG_SUN)) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF88[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 0xA);
+ msgCtx->unk12014 = 0x10;
+ CmpDma_LoadFile(SEGMENT_ROM_START(icon_item_static_yar), ITEM_SONG_SONATA, msgCtx->textboxSegment + 0x1000,
+ 0x180);
+ } else if (itemId == ITEM_BOMBERS_NOTEBOOK) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF70[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 6);
+ msgCtx->unk12014 = 0x20;
+ CmpDma_LoadFile(SEGMENT_ROM_START(icon_item_static_yar), ITEM_SONG_SONATA, msgCtx->textboxSegment + 0x1000,
+ 0x1000);
+ } else if (itemId <= ITEM_REMAINS_TWINMOLD) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF70[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 6);
+ msgCtx->unk12014 = 0x20;
+ CmpDma_LoadFile(SEGMENT_ROM_START(icon_item_static_yar), itemId, msgCtx->textboxSegment + 0x1000, 0x1000);
+ } else if (itemId == ITEM_CC) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF70[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 8);
+ msgCtx->unk12014 = 0x20;
+ CmpDma_LoadFile(SEGMENT_ROM_START(schedule_dma_static_yar), ITEM_POTION_BLUE, msgCtx->textboxSegment + 0x1000,
+ 0x400);
+ } else if (itemId >= ITEM_B8) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF70[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 8);
+ msgCtx->unk12014 = 0x20;
+ CmpDma_LoadFile(SEGMENT_ROM_START(schedule_dma_static_yar), (itemId - ITEM_B8), msgCtx->textboxSegment + 0x1000,
+ 0x800);
+ } else if (itemId >= ITEM_SKULL_TOKEN) {
+ msgCtx->unk12010 = (msgCtx->unk11FF8 - D_801CFF7C[gSaveContext.options.language]);
+ msgCtx->unk12012 = (arg2 + 0xA);
+ msgCtx->unk12014 = 0x18;
+ CmpDma_LoadFile(SEGMENT_ROM_START(icon_item_24_static_yar), (itemId - ITEM_SKULL_TOKEN),
+ msgCtx->textboxSegment + 0x1000, 0x900);
+ }
+
+ if (play->pauseCtx.bombersNotebookOpen) {
+ msgCtx->unk12010 = ((msgCtx->unk12010 * 1.4f) + 2.0f);
+ msgCtx->unk12014 = (msgCtx->unk12014 * 1.4f);
+ }
+
+ msgCtx->choiceNum = 1;
+}
void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg3, s16 decodedBufPos) {
MessageContext* msgCtx = &play->msgCtx;
@@ -255,11 +1901,11 @@ void func_8014CCB4(PlayState* play, s16* decodedBufPos, s32* offset, f32* arg3)
Font_LoadChar(play, 0x838B, k); // 0x838B = ル in JISX0213
k += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.wchar[t] = 0x838B;
- t += 1;
+ t++;
Font_LoadChar(play, 0x8373, k); // 0x8373 = ピ in JISX0213
k += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.wchar[t] = 0x8373;
- t += 1;
+ t++;
Font_LoadChar(play, 0x815C, k); // 0x815C = ― in JISX0213
k += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.wchar[t] = 0x815C;
@@ -270,63 +1916,1411 @@ void func_8014CCB4(PlayState* play, s16* decodedBufPos, s32* offset, f32* arg3)
*arg3 = f;
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014CDF0.s")
+/*
+ * offsetting to actual codepoints is done outside this function
+ * every digit will be added 0x824F to get an actual S-JIS
+ * printable character.
+ */
+void Message_GetTimerDigits(OSTime time, s16* digits) {
+ OSTime t = time;
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_SetupLoadItemIcon.s")
+ // 6 minutes
+ digits[0] = t / SECONDS_TO_TIMER(360);
+ t -= digits[0] * SECONDS_TO_TIMER(360);
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014D304.s")
+ // minutes
+ digits[1] = t / SECONDS_TO_TIMER(60);
+ t -= digits[1] * SECONDS_TO_TIMER(60);
-extern u16 D_801D0188[OWL_WARP_MAX][9];
-extern s16 D_801D0250[OWL_WARP_MAX];
+ digits[2] = 0x135B; // 0x135B + 0x824F = 分 (minutes) in S-JIS
-void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) {
+ // 10 seconds
+ digits[3] = t / SECONDS_TO_TIMER(10);
+ t -= digits[3] * SECONDS_TO_TIMER(10);
+
+ // seconds
+ digits[4] = t / SECONDS_TO_TIMER(1);
+ t -= digits[4] * SECONDS_TO_TIMER(1);
+
+ digits[5] = 0x1313; // 0x1313 + 0x824F = 秒 (seconds) in S-JIS
+
+ // 100 milliseconds
+ digits[6] = t / SECONDS_TO_TIMER_PRECISE(0, 10);
+ t -= digits[6] * SECONDS_TO_TIMER_PRECISE(0, 10);
+
+ // 10 milliseconds
+ digits[7] = t;
+}
+
+void Message_SetupLoadItemIcon(PlayState* play) {
+ Font* font;
+ MessageContext* msgCtx = &play->msgCtx;
+
+ font = &msgCtx->font;
+ if (msgCtx->msgBufPos == 0) {
+ if (font->msgBuf.schar[msgCtx->msgBufPos + 2] != 0xFE) {
+ msgCtx->unk11F18 = 0;
+ if ((msgCtx->currentTextId == 0x176F) || (msgCtx->currentTextId == 0x1770) ||
+ (msgCtx->currentTextId == 0x1771)) {
+ msgCtx->itemId = ITEM_OCARINA_OF_TIME;
+ msgCtx->msgBufPos += 2;
+ } else {
+ msgCtx->msgBufPos += 2;
+ if ((font->msgBuf.schar[msgCtx->msgBufPos] < 0xC8) || (font->msgBuf.schar[msgCtx->msgBufPos] >= 0xD8)) {
+ msgCtx->itemId = D_801CFF94[(u8)font->msgBuf.schar[msgCtx->msgBufPos]];
+ } else {
+ msgCtx->itemId = 0xFE;
+ }
+ }
+ } else {
+ msgCtx->msgBufPos += 2;
+ msgCtx->itemId = font->msgBuf.schar[msgCtx->msgBufPos];
+ }
+ msgCtx->nextTextId = font->msgBuf.schar[++msgCtx->msgBufPos] << 8;
+ msgCtx->nextTextId |= font->msgBuf.schar[++msgCtx->msgBufPos];
+
+ msgCtx->unk1206C = font->msgBuf.schar[++msgCtx->msgBufPos] << 8;
+ msgCtx->unk1206C |= font->msgBuf.schar[++msgCtx->msgBufPos];
+
+ msgCtx->unk12070 = font->msgBuf.schar[++msgCtx->msgBufPos] << 8;
+ msgCtx->unk12070 |= font->msgBuf.schar[++msgCtx->msgBufPos];
+
+ msgCtx->unk12074 = font->msgBuf.schar[++msgCtx->msgBufPos] << 8;
+ msgCtx->unk12074 |= font->msgBuf.schar[++msgCtx->msgBufPos];
+
+ msgCtx->msgBufPos++;
+ if (msgCtx->itemId != 0xFE) {
+ Message_LoadItemIcon(play, msgCtx->itemId, msgCtx->textboxY + 10);
+ }
+ }
+}
+
+void Message_LoadTime(PlayState* play, u16 curChar, s32* offset, f32* arg3, s16* decodedBufPos) {
+ MessageContext* msgCtx = &play->msgCtx;
+ s16 i;
+ s16 p = *decodedBufPos;
+ s32 o = *offset;
+ f32 f = *arg3;
+ u32 dayTime;
+ s16 digits[4];
+ f32 timeInMinutes;
+
+ if (curChar == 0x20F) {
+ dayTime = TIME_UNTIL_MOON_CRASH;
+ } else {
+ dayTime = TIME_UNTIL_NEW_DAY;
+ }
+ timeInMinutes = TIME_TO_MINUTES_F(dayTime);
+
+ digits[0] = 0;
+ digits[1] = (timeInMinutes / 60.0f);
+ while (digits[1] >= 10) {
+ digits[0]++;
+ digits[1] -= 10;
+ }
+
+ digits[2] = 0;
+ digits[3] = (s32)timeInMinutes % 60;
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ for (i = 0; i < 4; i++) {
+ Font_LoadChar(play, digits[i] + 0x824F, o); // 0x824F = '0' in S-JIS
+ o += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[p] = digits[i] + 0x824F;
+ p++;
+ if (i == 1) {
+ // Hours (時間)
+ Font_LoadChar(play, 0x8E9E, o);
+ o += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[p] = 0x8E9E;
+ p++;
+ Font_LoadChar(play, 0x8AD4, o);
+ o += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[p] = 0x8E9E;
+ p++;
+ } else if (i == 3) {
+ // Minutes (分)
+ Font_LoadChar(play, 0x95AA, o);
+ o += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[p] = 0x95AA;
+ }
+ }
+
+ f += 7.0f * (16.0f * msgCtx->textCharScale);
+ *decodedBufPos = p;
+ *offset = o;
+ *arg3 = f;
+}
+
+#define GREAT_BAY_COAST_STR \
+ { 0x834F, 0x838C, 0x815B, 0x8367, 0x8378, 0x8343, 0x82CC, 0x8A43, 0x8ADD }
+#define ZORA_CAPE_STR \
+ { 0x835D, 0x815B, 0x8389, 0x82CC, 0x82DD, 0x82B3, 0x82AB }
+#define SNOWHEAD_STR \
+ { 0x8358, 0x836D, 0x815B, 0x8377, 0x8362, 0x8368 }
+#define MOUNTAIN_VILLAGE_STR \
+ { 0x8E52, 0x97A2 }
+#define CLOCK_TOWN_STR \
+ { 0x834E, 0x838D, 0x8362, 0x834E, 0x835E, 0x8345, 0x8393 }
+#define MILK_ROAD_STR \
+ { 0x837E, 0x838B, 0x834E, 0x838D, 0x815B, 0x8368 }
+#define WOODFALL_STR \
+ { 0x8345, 0x8362, 0x8368, 0x8374, 0x8348, 0x815B, 0x838B }
+#define SOUTHERN_SWAMP_STR \
+ { 0x8FC0, 0x926E }
+#define IKANA_CANYON_STR \
+ { 0x8343, 0x834A, 0x815B, 0x8369, 0x8C6B, 0x924A }
+#define STONE_TOWER_STR \
+ { 0x838D, 0x8362, 0x834E, 0x8372, 0x838B }
+#define ENTRANCE_STR \
+ { 0x93FC, 0x82E8, 0x8CFB }
+
+// Shift JIS
+u16 sOwlWarpTextJPN[OWL_WARP_MAX][9] = {
+ GREAT_BAY_COAST_STR, // OWL_WARP_GREAT_BAY_COAST
+ ZORA_CAPE_STR, // OWL_WARP_ZORA_CAPE
+ SNOWHEAD_STR, // OWL_WARP_SNOWHEAD
+ MOUNTAIN_VILLAGE_STR, // OWL_WARP_MOUNTAIN_VILLAGE
+ CLOCK_TOWN_STR, // OWL_WARP_CLOCK_TOWN
+ MILK_ROAD_STR, // OWL_WARP_MILK_ROAD
+ WOODFALL_STR, // OWL_WARP_WOODFALL
+ SOUTHERN_SWAMP_STR, // OWL_WARP_SOUTHERN_SWAMP
+ IKANA_CANYON_STR, // OWL_WARP_IKANA_CANYON
+ STONE_TOWER_STR, // OWL_WARP_STONE_TOWER
+ ENTRANCE_STR, // OWL_WARP_ENTRANCE
+};
+
+//! TODO: use sizeof when we have strings
+s16 sOwlWarpTextLengthJPN[OWL_WARP_MAX] = {
+ 9, // OWL_WARP_GREAT_BAY_COAST
+ 7, // OWL_WARP_ZORA_CAPE
+ 6, // OWL_WARP_SNOWHEAD
+ 2, // OWL_WARP_MOUNTAIN_VILLAGE
+ 7, // OWL_WARP_CLOCK_TOWN
+ 6, // OWL_WARP_MILK_ROAD
+ 7, // OWL_WARP_WOODFALL
+ 2, // OWL_WARP_SOUTHERN_SWAMP
+ 6, // OWL_WARP_IKANA_CANYON
+ 5, // OWL_WARP_STONE_TOWER
+ 3, // OWL_WARP_ENTRANCE
+};
+
+void Message_LoadOwlWarpText(PlayState* play, s32* offset, f32* arg2, s16* decodedBufPos) {
MessageContext* msgCtx = &play->msgCtx;
PauseContext* pauseCtx = &play->pauseCtx;
s16 stringLimit;
- s16 temp_s1 = *arg3;
- s32 temp_s2 = *arg1;
+ s16 curDecodedBufPos = *decodedBufPos;
+ s32 temp_s2 = *offset;
f32 sp3C = *arg2;
s16 owlWarpId;
- s16 phi_s0;
+ s16 i;
if (func_8010A0A4(play) || (play->sceneId == SCENE_SECOM)) {
owlWarpId = OWL_WARP_ENTRANCE;
} else {
owlWarpId = pauseCtx->cursorPoint[PAUSE_WORLD_MAP];
}
- stringLimit = D_801D0250[owlWarpId];
+ stringLimit = sOwlWarpTextLengthJPN[owlWarpId];
- for (phi_s0 = 0; phi_s0 < stringLimit; phi_s0++, temp_s1++, temp_s2 += 0x80) {
- msgCtx->decodedBuffer.wchar[temp_s1] = D_801D0188[owlWarpId][phi_s0];
- Font_LoadChar(play, D_801D0188[owlWarpId][phi_s0], temp_s2);
+ for (i = 0; i < stringLimit; i++, curDecodedBufPos++, temp_s2 += FONT_CHAR_TEX_SIZE) {
+ msgCtx->decodedBuffer.wchar[curDecodedBufPos] = sOwlWarpTextJPN[owlWarpId][i];
+ Font_LoadChar(play, sOwlWarpTextJPN[owlWarpId][i], temp_s2);
}
- temp_s1--;
+ curDecodedBufPos--;
sp3C += (stringLimit - 1) * (16.0f * msgCtx->textCharScale);
- *arg3 = temp_s1;
- *arg1 = temp_s2;
+ *decodedBufPos = curDecodedBufPos;
+ *offset = temp_s2;
*arg2 = sp3C;
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014D7B4.s")
+// Counterpart to NES D_801D08D8
+u16 D_801D0268[][3] = {
+ { 0x82CD, 0x82E2, 0x82A2 },
+ { 0x82D3, 0x82C2, 0x82A4 },
+ { 0x82A8, 0x82BB, 0x82A2 },
+};
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80150A84.s")
+// Counterpart to NES D_801D08E4
+u16 D_801D027C[] = { 0x2001, 0x2003, 0x2004, 0x2002 };
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80150D08.s")
+// Counterpart to NES sMaskCodeTextENG
+u16 D_801D0284[] = { 0x90D4, 0x90C2, 0x89A9, 0x97CE };
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801514B0.s")
+#ifdef NON_MATCHING
+// https://decomp.me/scratch/ZTbP4
+void Message_Decode(PlayState* play) {
+ MessageContext* msgCtx = &play->msgCtx;
+ Font* font = &msgCtx->font; // spF0
+ Player* player; // spEC
+ s16 decodedBufPos; // spEA
+ u32 timeToMoonCrash;
+ s16 temp2;
+ s16 spE0;
+ s32 pad4;
+ s16 digits[4]; // spD4/D6/D8/DA
+ s16 spD2;
+ f32 timeInSeconds;
+ s32 charTexIdx; // spC8
+ s16 var_v0;
+ s16 loadChar;
+ f32 spC0;
+ f32 var_fs0;
+ s16 index;
+ s16 value;
+ s16 playerNameLen;
+ s16 i; // s1
+ s16 spAC[4];
+ u8 var_s3_8;
+ u16 curChar;
+ u32 temp;
+ u8* ptr2;
+
+ player = GET_PLAYER(play);
+ msgCtx->textDelayTimer = 0;
+ msgCtx->textDelay = msgCtx->textDelayTimer;
+ msgCtx->textFade = 0;
+ spC0 = 0.0f;
+ font->unk_11D88 = (font->unk_11D88 ^ 1) & 1;
+
+ if ((gSaveContext.options.language == LANGUAGE_JPN) && !msgCtx->textIsCredits) {
+ spD2 = 0;
+ spE0 = 0;
+ decodedBufPos = 0;
+ charTexIdx = 0;
+ Message_SetupLoadItemIcon(play);
+
+ while (true) {
+ curChar = msgCtx->decodedBuffer.wchar[decodedBufPos] = font->msgBuf.wchar[msgCtx->msgBufPos];
+
+ if ((curChar == 9) || (curChar == 0xB) || (curChar == 0x110) || (curChar == 0x111) || (curChar == 0x112) ||
+ (curChar == 0x103) || (curChar == 0x230) || (curChar == 0x500) || (curChar == 0x240) ||
+ (curChar == 0x104)) {
+
+ msgCtx->msgMode = MSGMODE_TEXT_DISPLAYING;
+ msgCtx->textDrawPos = 1;
+ msgCtx->unk11FFA = msgCtx->textboxY + 6;
+ msgCtx->unk11F1A[spD2] = 0;
+ if (msgCtx->unk11F18 == 0) {
+ msgCtx->unk11F1A[spD2] = (s16)((msgCtx->textCharScale * 16.0f * 16.0f) - spC0) / 2;
+ }
+ spC0 = 0.0f;
+ if (curChar == 0xB) {
+ if ((msgCtx->textBoxType != TEXTBOX_TYPE_3) && (msgCtx->textBoxType != TEXTBOX_TYPE_4)) {
+ if (spE0 < 2) {
+ msgCtx->unk11FFA = msgCtx->textboxY + 0x16;
+ } else if (spE0 == 2) {
+ msgCtx->unk11FFA = msgCtx->textboxY + 0xE;
+ }
+ }
+ } else {
+ if ((msgCtx->textBoxType != TEXTBOX_TYPE_3) && (msgCtx->textBoxType != TEXTBOX_TYPE_4)) {
+ if (spE0 == 0) {
+ msgCtx->unk11FFA = msgCtx->textboxY + 0x16;
+ } else if (spE0 == 1) {
+ msgCtx->unk11FFA = msgCtx->textboxY + 0xE;
+ }
+ }
+ }
+
+ {
+ s32 pad;
+
+ if ((curChar == 0x110) || (curChar == 0x111) || (curChar == 0x112)) {
+ msgCtx->decodedBuffer.wchar[++decodedBufPos] = font->msgBuf.wchar[msgCtx->msgBufPos + 1];
+ msgCtx->msgBufPos += 2;
+ }
+ }
+
+ msgCtx->decodedTextLen = decodedBufPos;
+ if (msgCtx->textboxSkipped || (msgCtx->textBoxType == TEXTBOX_TYPE_1) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_3) || (msgCtx->textBoxType == TEXTBOX_TYPE_6) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_8) || (msgCtx->textBoxType == TEXTBOX_TYPE_9) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_B) || (msgCtx->unk11F0C == 3)) {
+ msgCtx->textDrawPos = msgCtx->decodedTextLen;
+ }
+ msgCtx->unk120C8 = msgCtx->unk120CE;
+ msgCtx->unk120CA = msgCtx->unk120D0;
+ msgCtx->unk120CC = msgCtx->unk120D2;
+ break;
+ }
+
+ if (curChar == 0x100) {
+ for (playerNameLen = ARRAY_COUNT(gSaveContext.save.saveInfo.playerData.playerName); playerNameLen > 0;
+ playerNameLen--) {
+ if (gSaveContext.save.saveInfo.playerData.playerName[playerNameLen - 1] != 0x3E) {
+ break;
+ }
+ }
+
+ for (i = 0; i < playerNameLen; i++) {
+ ptr2 = &font->fontBuf[((void)0, gSaveContext.save.saveInfo.playerData.playerName[i]) *
+ FONT_CHAR_TEX_SIZE];
+ msgCtx->decodedBuffer.wchar[decodedBufPos + i] = 0x100;
+
+ for (var_v0 = 0; var_v0 < FONT_CHAR_TEX_SIZE; var_v0 += 4) {
+ font->charBuf[font->unk_11D88][charTexIdx + var_v0 + 0] =
+ ptr2[var_v0 + 0] & 0xFF; //! FAKE: Fixes later regalloc
+ font->charBuf[font->unk_11D88][charTexIdx + var_v0 + 1] = ptr2[var_v0 + 1];
+ font->charBuf[font->unk_11D88][charTexIdx + var_v0 + 2] = ptr2[var_v0 + 2];
+ font->charBuf[font->unk_11D88][charTexIdx + var_v0 + 3] = ptr2[var_v0 + 3];
+ }
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ }
+ decodedBufPos += playerNameLen - 1;
+ spC0 += playerNameLen * (16.0f * msgCtx->textCharScale);
+ } else if (curChar == 0x201) {
+ DmaMgr_SendRequest0(msgCtx->textboxSegment + 0x1000, SEGMENT_ROM_START(message_texture_static), 0x900);
+ DmaMgr_SendRequest0(msgCtx->textboxSegment + 0x1900,
+ (uintptr_t)SEGMENT_ROM_START(message_texture_static) + 0x900, 0x900);
+ spE0 = 2;
+ spD2 = 2;
+ msgCtx->unk12012 = msgCtx->textboxY + 8;
+ msgCtx->unk11F18 = 1;
+ msgCtx->unk12010 = XREG(47);
+ } else if (curChar == 0x202) {
+ msgCtx->unk11F18 = 1;
+ msgCtx->choiceNum = 2;
+ } else if (curChar == 0x203) {
+ msgCtx->unk11F18 = 1;
+ msgCtx->choiceNum = 3;
+ msgCtx->unk11FF8 = msgCtx->unk11FF8 + 0x16;
+ } else if (curChar == 0x204) {
+ Message_GetTimerDigits(((void)0, gSaveContext.timerCurTimes[curChar - 0x204]), spAC);
+
+ loadChar = false;
+ for (i = 0; i < 5; i++) {
+ if ((i == 1) || (spAC[i + 3] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Message_LoadChar(play, spAC[i + 3] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ decodedBufPos--;
+ } else if ((curChar == 0x205) || (curChar == 0x206) || (curChar == 0x207) || (curChar == 0x208) ||
+ (curChar == 0x209)) {
+ Message_GetTimerDigits(((void)0, gSaveContext.timerCurTimes[curChar - 0x204]), spAC);
+
+ loadChar = false;
+ for (i = 0; i < 8; i++) {
+ if ((i == 4) || ((i != 2) && (i != 5) && (spAC[i] != '\0'))) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Message_LoadChar(play, spAC[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ decodedBufPos--;
+ } else if (curChar == 0x20A) {
+ digits[0] = 0;
+ timeInSeconds = TIME_TO_MINUTES_F(gSaveContext.save.time);
+ digits[1] = timeInSeconds / 60.0f;
+ while (digits[1] >= 10) {
+ digits[0]++;
+ digits[1] -= 10;
+ }
+
+ digits[2] = 0;
+ digits[3] = (s32)timeInSeconds % 60;
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ for (i = 0; i < 4; i++) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ if (i == 1) {
+ Font_LoadChar(play, 0x8E9E, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x8E9E;
+ decodedBufPos++;
+ } else if (i == 3) {
+ Font_LoadChar(play, 0x95AA, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x95AA;
+ }
+ }
+ spC0 += 6 * (16.0f * msgCtx->textCharScale);
+ } else if (curChar == 0x20B) {
+ digits[0] = digits[1] = digits[2] = 0;
+ digits[3] = Flags_GetAllTreasure(play);
+
+ while (digits[3] >= 1000) {
+ digits[0]++;
+ digits[3] -= 1000;
+ }
+ while (digits[3] >= 100) {
+ digits[1]++;
+ digits[3] -= 100;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 4; i++) {
+ if ((i == 3) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ }
+ Message_LoadChar(play, 0x9543, &charTexIdx, &spC0, decodedBufPos);
+ } else if (curChar == 0x20C) {
+ decodedBufPos++;
+ msgCtx->unk120BE = spD2;
+ msgCtx->unk120C0 = decodedBufPos;
+ msgCtx->unk120C2 = 2;
+ msgCtx->bankRupeesSelected = 0;
+ msgCtx->unk120C4 = charTexIdx;
+ digits[0] = digits[1] = digits[2] = 0;
+
+ for (i = 0; i < 3; i++) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ func_8014CCB4(play, &decodedBufPos, &charTexIdx, &spC0);
+ } else if (curChar == 0x20D) {
+ digits[0] = digits[1] = 0;
+ digits[2] = msgCtx->bankRupeesSelected;
+
+ while (digits[2] >= 100) {
+ digits[0]++;
+ digits[2] -= 100;
+ }
+
+ while (digits[2] >= 10) {
+ digits[1]++;
+ digits[2] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 3; i++) {
+ if ((i == 2) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ func_8014CCB4(play, &decodedBufPos, &charTexIdx, &spC0);
+ } else if (curChar == 0x20E) {
+ digits[0] = digits[1] = digits[2] = 0;
+ digits[3] = msgCtx->bankRupees;
+
+ while (digits[3] >= 1000) {
+ digits[0]++;
+ digits[3] -= 1000;
+ }
+ while (digits[3] >= 100) {
+ digits[1]++;
+ digits[3] -= 100;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 4; i++) {
+ if ((i == 3) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ func_8014CCB4(play, &decodedBufPos, &charTexIdx, &spC0);
+ } else if (curChar == 0x20F) {
+ Message_LoadTime(play, curChar, &charTexIdx, &spC0, &decodedBufPos);
+ } else if (curChar == 0x21C) {
+ digits[0] = digits[1] = 0;
+ digits[2] = gSaveContext.save.saveInfo.inventory.strayFairies[(void)0, gSaveContext.dungeonIndex];
+
+ while (digits[2] >= 100) {
+ digits[0]++;
+ digits[2] -= 100;
+ }
+ while (digits[2] >= 10) {
+ digits[1]++;
+ digits[2] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 3; i++) {
+ if ((i == 2) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ Message_LoadChar(play, 0x906C, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ Message_LoadChar(play, 0x96DA, &charTexIdx, &spC0, decodedBufPos);
+ } else if (curChar == 0x21D) {
+ digits[0] = digits[1] = 0;
+ digits[2] = Inventory_GetSkullTokenCount(play->sceneId);
+
+ while (digits[2] >= 100) {
+ digits[0]++;
+ digits[2] -= 100;
+ }
+ while (digits[2] >= 10) {
+ digits[1]++;
+ digits[2] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 3; i++) {
+ if ((i == 2) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ Message_LoadChar(play, 0x9543, &charTexIdx, &spC0, decodedBufPos);
+ } else if (curChar == 0x21E) {
+ digits[0] = 0;
+ digits[1] = gSaveContext.minigameScore;
+
+ while (digits[1] >= 10) {
+ digits[0]++;
+ digits[1] -= 10;
+ }
+
+ for (i = 0; i < 2; i++) {
+ if ((i == 1) || (digits[i] != 0)) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ decodedBufPos--;
+ } else if (curChar == 0x21F) {
+ digits[0] = digits[1] = digits[2] = 0;
+ digits[3] = gSaveContext.minigameScore;
+
+ while (digits[3] >= 1000) {
+ digits[0]++;
+ digits[3] -= 1000;
+ }
+ while (digits[3] >= 100) {
+ digits[1]++;
+ digits[3] -= 100;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 4; i++) {
+ if ((i == 3) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ decodedBufPos--;
+ } else if (curChar == 0x220) {
+ decodedBufPos++;
+ msgCtx->unk120BE = spD2;
+ msgCtx->unk120C0 = decodedBufPos;
+ msgCtx->unk120C2 = 0;
+ msgCtx->bankRupeesSelected = 0;
+ msgCtx->unk120C4 = charTexIdx;
+ digits[0] = digits[1] = digits[2] = 0;
+ for (i = 0; i < 2; i++) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ func_8014CCB4(play, &decodedBufPos, &charTexIdx, &spC0);
+ } else if (curChar == 0x221) {
+ decodedBufPos++;
+ msgCtx->unk120BE = spD2;
+ msgCtx->unk120C0 = decodedBufPos;
+ msgCtx->unk120C2 = 0;
+ msgCtx->bankRupeesSelected = 0;
+ msgCtx->unk120C4 = charTexIdx;
+
+ for (i = 0; i < 5; i++) {
+ msgCtx->unk12054[i] = 1;
+ Message_LoadChar(play, 0x8250, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ decodedBufPos--;
+ } else if (curChar == 0x223) {
+ if (gSaveContext.save.timeSpeedOffset == 0x12) {
+ var_s3_8 = 0;
+ } else if (gSaveContext.save.timeSpeedOffset == 0) {
+ var_s3_8 = 1;
+ } else {
+ var_s3_8 = 2;
+ }
+
+ for (i = 0; i < 3; i++) {
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = D_801D0268[var_s3_8][i];
+ Font_LoadChar(play, D_801D0268[var_s3_8][i], charTexIdx);
+ decodedBufPos++;
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ }
+ decodedBufPos--;
+ spC0 += 3.0f * (16.0f * msgCtx->textCharScale);
+ msgCtx->choiceIndex = var_s3_8;
+ } else if (curChar == 0x224) {
+ Message_LoadOwlWarpText(play, &charTexIdx, &spC0, &decodedBufPos);
+ } else if (curChar == 0x225) {
+ decodedBufPos++;
+ msgCtx->unk120BE = spD2;
+ msgCtx->unk120C0 = decodedBufPos;
+ msgCtx->unk120C2 = 0;
+ msgCtx->bankRupeesSelected = 0;
+ msgCtx->unk120C4 = charTexIdx;
+
+ for (i = 0; i < 3; i++) {
+ msgCtx->unk12054[i] = 1;
+ Font_LoadChar(play, 0x8250, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x8250;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ decodedBufPos++;
+ }
+ decodedBufPos--;
+ } else if (curChar == 0x226) {
+ for (i = 0; i < 6; i++) {
+ msgCtx->decodedBuffer.wchar[decodedBufPos] =
+ D_801D027C[((void)0, gSaveContext.save.saveInfo.spiderHouseMaskOrder[i])];
+ decodedBufPos++;
+ Message_LoadChar(play, i + 0x8250, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x2000;
+ } else if ((curChar >= 0x227) && (curChar < 0x22B)) {
+ digits[0] = digits[1] = 0;
+ digits[2] = 15 - gSaveContext.save.saveInfo.inventory.strayFairies[curChar - 0x227];
+
+ while (digits[2] >= 100) {
+ digits[0]++;
+ digits[2] -= 100;
+ }
+ while (digits[2] >= 10) {
+ digits[1]++;
+ digits[2] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 3; i++) {
+ if ((i == 2) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ }
+ Message_LoadChar(play, 0x906C, &charTexIdx, &spC0, decodedBufPos);
+ } else if (curChar == 0x22B) {
+ digits[0] = digits[1] = digits[2] = 0;
+ digits[3] = gSaveContext.minigameScore;
+
+ while (digits[3] >= 1000) {
+ digits[0]++;
+ digits[3] -= 1000;
+ }
+ while (digits[3] >= 100) {
+ digits[1]++;
+ digits[3] -= 100;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 4; i++) {
+ if ((i == 3) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ }
+ Message_LoadChar(play, 0x94AD, &charTexIdx, &spC0, decodedBufPos);
+ } else if ((curChar == 0x22C) || (curChar == 0x22D)) {
+ if (curChar == 0x22C) {
+ digits[0] = gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][0];
+ digits[1] = gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][1];
+ digits[2] = gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][2];
+ } else {
+ digits[0] = (HS_GET_LOTTERY_CODE_GUESS() & 0xF00) >> 8;
+ digits[1] = (HS_GET_LOTTERY_CODE_GUESS() & 0xF0) >> 4;
+ digits[2] = HS_GET_LOTTERY_CODE_GUESS() & 0xF;
+ }
+ for (i = 0; i < 3; i++) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ decodedBufPos--;
+ } else if (curChar == 0x22E) {
+ digits[0] = digits[1] = digits[2] = 0;
+ digits[3] = gItemPrices[GET_CUR_FORM_BTN_ITEM(player->heldItemButton)];
+
+ while (digits[3] >= 1000) {
+ digits[0]++;
+ digits[3] -= 1000;
+ }
+ while (digits[3] >= 100) {
+ digits[1]++;
+ digits[3] -= 100;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 4; i++) {
+ if ((i == 3) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ }
+ func_8014CCB4(play, &decodedBufPos, &charTexIdx, &spC0);
+ } else if (curChar == 0x22F) {
+ for (i = 0; i < 5; i++) {
+ digits[i] = gSaveContext.save.saveInfo.bomberCode[i];
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ decodedBufPos--;
+ } else if ((curChar >= 0x231) && (curChar < 0x237)) {
+ // index = curChar - 0x231;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] =
+ D_801D027C[((void)0, gSaveContext.save.saveInfo.spiderHouseMaskOrder[(s16)(curChar - 0x231)])];
+ decodedBufPos++;
+ Message_LoadChar(
+ play,
+ D_801D0284[((void)0, gSaveContext.save.saveInfo.spiderHouseMaskOrder[(s16)(curChar - 0x231)])],
+ &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x2000;
+ } else if (curChar == 0x237) {
+ timeToMoonCrash = TIME_UNTIL_MOON_CRASH;
+ digits[0] = 0;
+ digits[1] = TIME_TO_HOURS_F_ALT(timeToMoonCrash);
+
+ while (digits[1] >= 10) {
+ digits[0]++;
+ digits[1] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 2; i++) {
+ if ((i == 1) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Message_LoadChar(play, digits[i] + 0x824F, &charTexIdx, &spC0, decodedBufPos);
+ decodedBufPos++;
+ }
+ }
+ Font_LoadChar(play, 0x8E9E, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x8E9E;
+ decodedBufPos++;
+ Font_LoadChar(play, 0x8AD4, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x8E9E;
+ spC0 += 2.0f * (16.0f * msgCtx->textCharScale);
+ } else if (curChar == 0x238) {
+ Message_LoadTime(play, curChar, &charTexIdx, &spC0, &decodedBufPos);
+ } else if ((curChar == 0x300) || (curChar == 0x301) || (curChar == 0x302) || (curChar == 0x308)) {
+ if (curChar == 0x308) {
+ value = (s32)HS_GET_HIGH_SCORE_3_LOWER();
+ } else {
+ value = HIGH_SCORE(curChar - 0x300);
+ }
+ if (curChar == 0x302) {
+ if (LINK_AGE_IN_YEARS == YEARS_CHILD) {
+ value &= 0x7F;
+ } else {
+ value = (s16)((HIGH_SCORE(font->msgBuf.wchar[msgCtx->msgBufPos]) & 0xFF000000) >> 0x18) & 0x7F;
+ }
+ }
+ digits[3] = value;
+ digits[0] = digits[1] = digits[2] = 0;
+
+ while (digits[3] >= 1000) {
+ digits[0]++;
+ digits[3] -= 1000;
+ }
+ while (digits[3] >= 100) {
+ digits[1]++;
+ digits[3] -= 100;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 4; i++) {
+ if ((i == 3) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ }
+ decodedBufPos--;
+ } else if ((curChar == 0x307) || (curChar == 0x309) || (curChar == 0x30A) || (curChar == 0x30B) ||
+ (curChar == 0x30C)) {
+ var_fs0 = 8.0f;
+ if (curChar == 0x307) {
+ Message_GetTimerDigits(GET_HIGH_SCORE(HS_UNK_1), spAC);
+ } else if (curChar == 0x309) {
+ Message_GetTimerDigits(GET_HIGH_SCORE(HS_HORSE_BACK_BALLOON), spAC);
+ } else {
+ Message_GetTimerDigits(
+ ((void)0, gSaveContext.save.saveInfo.dekuPlaygroundHighScores[curChar - 0x30A]), spAC);
+ }
+
+ loadChar = false;
+ for (i = 0; i < 8; i++) {
+ if ((i == 4) || ((i != 2) && (i != 5) && (spAC[i] != '\0'))) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Font_LoadChar(play, spAC[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = spAC[i] + 0x824F;
+ decodedBufPos++;
+ } else {
+ var_fs0 -= 1.0f;
+ }
+ }
+ spC0 += var_fs0 * (16.0f * msgCtx->textCharScale);
+ decodedBufPos--;
+ } else if ((curChar == 0x303) || (curChar == 0x304) || (curChar == 0x305)) {
+ temp2 = HIGH_SCORE(curChar - 0x303 + HS_BOAT_ARCHERY);
+ digits[0] = digits[1] = digits[2] = 0;
+ digits[3] = temp2;
+
+ while (digits[3] >= 60) {
+ digits[1]++;
+ if (digits[1] >= 10) {
+ digits[0]++;
+ digits[1] -= 10;
+ }
+ digits[3] -= 60;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ for (i = 0; i < 4; i++) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ if (i == 1) {
+ Font_LoadChar(play, 0x95AA, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x95AA;
+ decodedBufPos++;
+ } else if (i == 3) {
+ Font_LoadChar(play, 0x9562, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = 0x9562;
+ }
+ }
+ spC0 += 4.0f * (16.0f * msgCtx->textCharScale);
+ } else if (curChar == 0x306) {
+ digits[0] = digits[1] = digits[2] = 0;
+ digits[3] = HS_GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE();
+
+ while (digits[3] >= 1000) {
+ digits[0]++;
+ digits[3] -= 1000;
+ }
+ while (digits[3] >= 100) {
+ digits[1]++;
+ digits[3] -= 100;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 4; i++) {
+ if ((i == 3) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ }
+ Message_LoadChar(play, 0x9543, &charTexIdx, &spC0, decodedBufPos);
+ } else if ((curChar == 0x30D) || (curChar == 0x30E) || (curChar == 0x30F)) {
+ //! Removing index and casting one version causes gSaveContext to be reloaded
+ // index = curChar - 0x30D;
+
+ for (playerNameLen = 8; playerNameLen > 0; playerNameLen--) {
+ if (gSaveContext.save.saveInfo.inventory
+ .dekuPlaygroundPlayerName[(s16)(curChar - 0x30D)][playerNameLen - 1] != 0x3E) {
+ break;
+ }
+ }
+
+ for (i = 0; i < playerNameLen; i++) {
+ ptr2 = &font->fontBuf[((void)0, gSaveContext.save.saveInfo.inventory
+ .dekuPlaygroundPlayerName[curChar - 0x30D][i]) *
+ FONT_CHAR_TEX_SIZE];
+ msgCtx->decodedBuffer.wchar[decodedBufPos + i] = 0x30D;
+
+ for (var_v0 = 0; var_v0 < FONT_CHAR_TEX_SIZE; var_v0 += 4) {
+ font->charBuf[font->unk_11D88][charTexIdx + var_v0 + 0] = ptr2[var_v0 + 0];
+ font->charBuf[font->unk_11D88][charTexIdx + var_v0 + 1] = ptr2[var_v0 + 1];
+ font->charBuf[font->unk_11D88][charTexIdx + var_v0 + 2] = ptr2[var_v0 + 2];
+ font->charBuf[font->unk_11D88][charTexIdx + var_v0 + 3] = ptr2[var_v0 + 3];
+ }
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ }
+ decodedBufPos += playerNameLen - 1;
+ spC0 += playerNameLen * (16.0f * msgCtx->textCharScale);
+ } else if (curChar == 0x310) {
+ digits[0] = digits[1] = digits[2] = 0;
+ digits[3] = HS_GET_BOAT_ARCHERY_HIGH_SCORE();
+
+ while (digits[3] >= 1000) {
+ digits[0]++;
+ digits[3] -= 1000;
+ }
+ while (digits[3] >= 100) {
+ digits[1]++;
+ digits[3] -= 100;
+ }
+ while (digits[3] >= 10) {
+ digits[2]++;
+ digits[3] -= 10;
+ }
+
+ loadChar = false;
+ for (i = 0; i < 4; i++) {
+ if ((i == 3) || (digits[i] != 0)) {
+ loadChar = true;
+ }
+ if (loadChar) {
+ Font_LoadChar(play, digits[i] + 0x824F, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ msgCtx->decodedBuffer.wchar[decodedBufPos] = digits[i] + 0x824F;
+ decodedBufPos++;
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+ }
+ Message_LoadChar(play, 0x94AD, &charTexIdx, &spC0, decodedBufPos);
+ } else if (curChar == 0x1F) {
+ decodedBufPos--;
+ for (i = 0; i < font->msgBuf.wchar[msgCtx->msgBufPos + 1]; i++) {
+ msgCtx->decodedBuffer.wchar[++decodedBufPos] = ' ';
+ spC0 += 6.0f;
+ }
+ msgCtx->msgBufPos++;
+ } else if ((curChar == 0xC) || (curChar == 0xA)) {
+ msgCtx->unk11F1A[spD2] = 0;
+ if (msgCtx->unk11F18 == 0) {
+ msgCtx->unk11F1A[spD2] = ((msgCtx->textCharScale * 16.0f * 16.0f) - spC0) * 0.5f;
+ }
+ spD2++;
+ spC0 = 0.0f;
+ if (curChar == 0xA) {
+ spE0++;
+ }
+ } else if ((curChar == 0x101) || (curChar == 0x102) || (curChar == 0x104) ||
+ ((curChar >= 0x130) && (curChar < 0x137))) {
+ // pass
+ } else if (curChar == 0x111) {
+ msgCtx->textFade = true;
+ msgCtx->decodedBuffer.wchar[++decodedBufPos] = font->msgBuf.wchar[++msgCtx->msgBufPos] & 0xFF;
+ } else if (curChar == 0x120) {
+ msgCtx->decodedBuffer.wchar[++decodedBufPos] = font->msgBuf.wchar[++msgCtx->msgBufPos];
+ if (msgCtx->textboxSkipped || (msgCtx->textBoxType == TEXTBOX_TYPE_1) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_3) || (msgCtx->textBoxType == TEXTBOX_TYPE_6) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_8) || (msgCtx->textBoxType == TEXTBOX_TYPE_9) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_B) || (msgCtx->unk11F0C == 3)) {
+ Audio_PlaySfx(msgCtx->decodedBuffer.wchar[decodedBufPos]);
+ }
+ } else if (curChar == 0x128) {
+ msgCtx->decodedBuffer.wchar[++decodedBufPos] = font->msgBuf.wchar[++msgCtx->msgBufPos];
+ } else if ((curChar != 0x20) && ((curChar < 0x2000) || (curChar >= 0x2009))) {
+ Font_LoadChar(play, curChar, charTexIdx);
+ charTexIdx += FONT_CHAR_TEX_SIZE;
+ if ((curChar == 0x8169) || (curChar == 0x8175)) {
+ spC0 += 10.0f * msgCtx->textCharScale;
+ } else if (curChar == 0x8145) {
+ spC0 += (12.0f * msgCtx->textCharScale);
+ } else if ((curChar == 0x8148) || (curChar == 0x8149)) {
+ spC0 += 14.0f * msgCtx->textCharScale;
+ } else if (curChar == 0x8144) {
+ spC0 += 8.0f * msgCtx->textCharScale;
+ } else if ((curChar == 0x816A) || (curChar == 0x8176)) {
+ spC0 += 10.0f * msgCtx->textCharScale;
+ } else if ((curChar == 0x8141) || (curChar == 0x8142) || (curChar == 0x8168)) {
+ spC0 += 12.0f * msgCtx->textCharScale;
+ } else if (curChar == 0x8194) {
+ spC0 += 14.0f * msgCtx->textCharScale;
+ } else {
+ spC0 += 16.0f * msgCtx->textCharScale;
+ }
+
+ } else if (curChar == 0x20) {
+ spC0 += 6.0f;
+ }
+
+ decodedBufPos++;
+ msgCtx->msgBufPos++;
+ }
+ } else if (msgCtx->textIsCredits) {
+ Message_DecodeCredits(play);
+ } else {
+ Message_DecodeNES(play);
+ }
+}
+#else
+void Message_Decode(PlayState* play);
+#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_Decode.s")
+#endif
+
+void func_80150A84(PlayState* play) {
+ MessageContext* msgCtx = &play->msgCtx;
+ s32 textBoxType = msgCtx->textBoxType;
+
+ if (D_801CFC78[textBoxType] != 14) {
+ DmaMgr_SendRequest0(msgCtx->textboxSegment,
+ &SEGMENT_ROM_START(message_static)[D_801CFC78[textBoxType] * 0x1000], 0x1000);
+
+ if (!play->pauseCtx.bombersNotebookOpen) {
+ if ((textBoxType == TEXTBOX_TYPE_0) || (textBoxType == TEXTBOX_TYPE_6) || (textBoxType == TEXTBOX_TYPE_A) ||
+ (textBoxType == TEXTBOX_TYPE_B)) {
+ msgCtx->textboxColorRed = 0;
+ msgCtx->textboxColorGreen = 0;
+ msgCtx->textboxColorBlue = 0;
+ } else if (textBoxType == TEXTBOX_TYPE_1) {
+ msgCtx->textboxColorRed = 70;
+ msgCtx->textboxColorGreen = 50;
+ msgCtx->textboxColorBlue = 30;
+ } else if ((textBoxType == TEXTBOX_TYPE_2) || (textBoxType == TEXTBOX_TYPE_8)) {
+ msgCtx->textboxColorRed = 0;
+ msgCtx->textboxColorGreen = 10;
+ msgCtx->textboxColorBlue = 50;
+ } else if (textBoxType == TEXTBOX_TYPE_D) {
+ msgCtx->textboxColorRed = 255;
+ msgCtx->textboxColorGreen = 255;
+ msgCtx->textboxColorBlue = 195;
+ } else {
+ msgCtx->textboxColorRed = 255;
+ msgCtx->textboxColorGreen = 0;
+ msgCtx->textboxColorBlue = 0;
+ }
+
+ if (textBoxType == TEXTBOX_TYPE_1) {
+ msgCtx->textboxColorAlphaTarget = 230;
+ } else if (textBoxType == TEXTBOX_TYPE_3) {
+ msgCtx->textboxColorAlphaTarget = 180;
+ } else if (textBoxType == TEXTBOX_TYPE_D) {
+ msgCtx->textboxColorAlphaTarget = 220;
+ } else {
+ msgCtx->textboxColorAlphaTarget = 170;
+ }
+ } else {
+ msgCtx->textboxColorRed = 255;
+ msgCtx->textboxColorGreen = 255;
+ msgCtx->textboxColorBlue = 255;
+ msgCtx->textboxColorAlphaTarget = 255;
+ }
+ msgCtx->textboxColorAlphaCurrent = 0;
+ }
+}
+
+void Message_OpenText(PlayState* play, u16 textId) {
+ MessageContext* msgCtx = &play->msgCtx;
+ Font* font = &msgCtx->font;
+ Player* player = GET_PLAYER(play);
+ f32 var_fv0;
+
+ if (play->msgCtx.msgMode == MSGMODE_NONE) {
+ gSaveContext.prevHudVisibility = gSaveContext.hudVisibility;
+ }
+
+ if (textId == 0xFF) {
+ func_80115844(play, DO_ACTION_STOP);
+ play->msgCtx.hudVisibility = gSaveContext.hudVisibility;
+ Interface_SetHudVisibility(HUD_VISIBILITY_A_B_C);
+ gSaveContext.save.unk_06 = 20;
+ } else if ((textId == 0x579) || (textId == 0x8D8)) {
+ Interface_SetHudVisibility(HUD_VISIBILITY_A_HEARTS_MAGIC_WITH_OVERWRITE);
+ } else if (((textId == 0x28) || (textId == 0x29) || (textId == 0x2A)) &&
+ (player->transformation == PLAYER_FORM_DEKU)) {
+ //! FAKE:
+ if (msgCtx) {}
+ textId = 0xC9;
+ } else if (textId == 0x11) {
+ if (gSaveContext.save.saveInfo.inventory.strayFairies[((void)0, gSaveContext.dungeonIndex)] == 0xF) {
+ textId = 0xF3;
+ }
+ } else if ((textId == 0x92) && (play->sceneId == SCENE_KOEPONARACE)) {
+ textId = 0xCD;
+ }
+
+ if ((textId == 0xC) && (GET_QUEST_HEART_PIECE_COUNT != 0)) {
+ textId = GET_QUEST_HEART_PIECE_COUNT;
+ textId += 0xC4;
+ }
+
+ msgCtx->currentTextId = textId;
+
+ if ((msgCtx->currentTextId == 0xC) || (msgCtx->currentTextId == 0xD) || (msgCtx->currentTextId == 0xC5) ||
+ (msgCtx->currentTextId == 0xC6) || (msgCtx->currentTextId == 0xC7)) {
+ Interface_SetHudVisibility(HUD_VISIBILITY_A_HEARTS_MAGIC_WITH_OVERWRITE);
+ }
+
+ msgCtx->messageHasSetSfx = false;
+ D_801C6A70 = 0;
+ msgCtx->textboxSkipped = false;
+ msgCtx->textIsCredits = false;
+ var_fv0 = 1.0f;
+
+ if (play->pauseCtx.bombersNotebookOpen) {
+ if (gSaveContext.options.language == LANGUAGE_JPN) {
+ msgCtx->textCharScale = 1.4f;
+ msgCtx->unk11FFC = 0x1E;
+ msgCtx->unk11FF8 = 0x32;
+ var_fv0 = 1.4;
+ } else {
+ msgCtx->textCharScale = 1.4f;
+ msgCtx->unk11FFC = 0x16;
+ msgCtx->unk11FF8 = 0x32;
+ var_fv0 = 1.4;
+ }
+ } else if (textId >= 0x4E20) {
+ msgCtx->textIsCredits = true;
+ msgCtx->textCharScale = 0.85f;
+ msgCtx->unk11FFC = 6;
+ msgCtx->unk11FF8 = 0x14;
+ } else if (gSaveContext.options.language == LANGUAGE_JPN) {
+ msgCtx->textCharScale = 0.88f;
+ msgCtx->unk11FFC = 0x12;
+ msgCtx->unk11FF8 = 0x32;
+ } else {
+ msgCtx->textCharScale = 0.75f;
+ msgCtx->unk11FFC = 0xC;
+ msgCtx->unk11FF8 = 0x41;
+ }
+
+ sCharTexSize = msgCtx->textCharScale * 16.0f;
+ sCharTexScale = 1024.0f / msgCtx->textCharScale;
+ D_801F6B08 = 1024.0f / var_fv0;
+
+ if (msgCtx->textIsCredits) {
+ Message_FindCreditsMessage(play, textId);
+ msgCtx->msgLength = font->messageEnd;
+ DmaMgr_SendRequest0(&font->msgBuf, &SEGMENT_ROM_START(staff_message_data_static)[font->messageStart],
+ font->messageEnd);
+ } else if (gSaveContext.options.language == LANGUAGE_JPN) {
+ Message_FindMessage(play, textId);
+ msgCtx->msgLength = font->messageEnd;
+ DmaMgr_SendRequest0(&font->msgBuf, &SEGMENT_ROM_START(message_data_static)[font->messageStart],
+ font->messageEnd);
+ } else {
+ Message_FindMessageNES(play, textId);
+ msgCtx->msgLength = font->messageEnd;
+ DmaMgr_SendRequest0(&font->msgBuf, &SEGMENT_ROM_START(message_data_static)[font->messageStart],
+ font->messageEnd);
+ }
+
+ msgCtx->choiceNum = 0;
+ msgCtx->textUnskippable = false;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
+ msgCtx->textDrawPos = 0;
+ msgCtx->msgBufPos = 0;
+ msgCtx->decodedTextLen = 0;
+
+ msgCtx->unk11F08 = font->msgBuf.schar[msgCtx->msgBufPos] << 8;
+ msgCtx->unk11F08 |= font->msgBuf.schar[msgCtx->msgBufPos + 1];
+
+ msgCtx->unk11F18 = (msgCtx->unk11F08 & 0xF000) >> 0xC;
+ msgCtx->textBoxType = (msgCtx->unk11F08 & 0xF00) >> 8;
+ msgCtx->textBoxPos = (msgCtx->unk11F08 & 0xF0) >> 4;
+ msgCtx->unk11F0C = msgCtx->unk11F08 & 0xF;
+
+ if ((msgCtx->unk11F0C == 1) || (msgCtx->unk11F0C == 3)) {
+ msgCtx->textUnskippable = true;
+ }
+ msgCtx->itemId = 0xFE;
+
+ if ((msgCtx->textBoxType == TEXTBOX_TYPE_5) || (msgCtx->textBoxType == TEXTBOX_TYPE_D) ||
+ (play->pauseCtx.bombersNotebookOpen)) {
+ msgCtx->unk120CE = msgCtx->unk120D0 = msgCtx->unk120D2 = 0;
+ } else {
+ msgCtx->unk120CE = msgCtx->unk120D0 = msgCtx->unk120D2 = 0xFF;
+ }
+
+ msgCtx->choiceIndex = 0;
+
+ if (msgCtx->unk11F0C != 3) {
+ msgCtx->textColorAlpha = 0xFF;
+ } else {
+ msgCtx->textColorAlpha = 0;
+ }
+
+ if (textId == 0x1467) {
+ Message_BombersNotebookQueueEvent(play, BOMBERS_NOTEBOOK_EVENT_MET_KAFEI);
+ }
+
+ if (textId == 0x2955) {
+ Message_BombersNotebookQueueEvent(play, BOMBERS_NOTEBOOK_EVENT_MET_ANJU);
+ Message_BombersNotebookQueueEvent(play, BOMBERS_NOTEBOOK_EVENT_MET_KAFEI);
+ Message_BombersNotebookQueueEvent(play, BOMBERS_NOTEBOOK_EVENT_RECEIVED_COUPLES_MASK);
+ }
+}
+
+void func_801514B0(PlayState* play, u16 arg1, u8 arg2) {
+ MessageContext* msgCtx = &play->msgCtx;
+ Font* font = &msgCtx->font;
+ Player* player = GET_PLAYER(play);
+ f32 temp = 1024.0f;
+
+ msgCtx->ocarinaAction = 0xFFFF;
+
+ if (msgCtx->msgMode == MSGMODE_NONE) {
+ gSaveContext.prevHudVisibility = gSaveContext.hudVisibility;
+ }
+ msgCtx->messageHasSetSfx = false;
+ D_801C6A70 = 0;
+ msgCtx->textboxSkipped = false;
+ msgCtx->textIsCredits = false;
+
+ if (gSaveContext.options.language == LANGUAGE_JPN) {
+ msgCtx->textCharScale = 0.88f;
+ msgCtx->unk11FFC = 0x12;
+ msgCtx->unk11FF8 = 0x32;
+ } else {
+ msgCtx->textCharScale = 0.75f;
+ msgCtx->unk11FFC = 0xC;
+ msgCtx->unk11FF8 = 0x41;
+ }
+
+ sCharTexSize = msgCtx->textCharScale * 16.0f;
+ sCharTexScale = temp / msgCtx->textCharScale;
+ D_801F6B08 = temp / 1;
+
+ if ((arg1 == 0x1709) && (player->transformation == 3)) {
+ arg1 = 0x1705;
+ }
+
+ msgCtx->currentTextId = arg1;
+
+ if (gSaveContext.options.language == LANGUAGE_JPN) {
+ Message_FindMessage(play, arg1);
+ msgCtx->msgLength = font->messageEnd;
+ DmaMgr_SendRequest0(&font->msgBuf, &SEGMENT_ROM_START(message_data_static)[font->messageStart],
+ font->messageEnd);
+ } else {
+ Message_FindMessageNES(play, arg1);
+ msgCtx->msgLength = font->messageEnd;
+ DmaMgr_SendRequest0(&font->msgBuf, &SEGMENT_ROM_START(message_data_static)[font->messageStart],
+ font->messageEnd);
+ }
+ msgCtx->choiceNum = 0;
+ msgCtx->textUnskippable = false;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
+ msgCtx->textDrawPos = 0;
+ msgCtx->msgBufPos = 0;
+ msgCtx->decodedTextLen = 0;
+ msgCtx->unk11F08 = font->msgBuf.wchar[msgCtx->msgBufPos];
+ msgCtx->unk11F18 = (msgCtx->unk11F08 & 0xF000) >> 0xC;
+ msgCtx->textBoxType = TEXTBOX_TYPE_9;
+ msgCtx->textBoxPos = arg2;
+ msgCtx->unk11F0C = msgCtx->unk11F08 & 0xF;
+ msgCtx->textUnskippable = true;
+ DmaMgr_SendRequest0(msgCtx->textboxSegment, &SEGMENT_ROM_START(message_static)[D_801CFC78[0] << 12], 0x1000);
+ msgCtx->textboxColorRed = 0;
+ msgCtx->textboxColorGreen = 0;
+ msgCtx->textboxColorBlue = 0;
+ msgCtx->textboxColorAlphaTarget = 0xE6;
+ msgCtx->textboxColorAlphaCurrent = 0;
+ msgCtx->textColorAlpha = 0xFF;
+ msgCtx->talkActor = NULL;
+ msgCtx->msgMode = MSGMODE_TEXT_START;
+ msgCtx->stateTimer = 0;
+ msgCtx->textDelayTimer = 0;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_NONE;
+ msgCtx->unk120D2 = 0xFF;
+ msgCtx->unk120CE = msgCtx->unk120D0 = msgCtx->unk120D2;
+}
void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->ocarinaAction = 0xFFFF;
- func_80150D08(play, textId);
+ Message_OpenText(play, textId);
msgCtx->talkActor = actor;
- msgCtx->msgMode = 1;
+ msgCtx->msgMode = MSGMODE_TEXT_START;
msgCtx->stateTimer = 0;
msgCtx->textDelayTimer = 0;
- play->msgCtx.ocarinaMode = 0;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_NONE;
}
void Message_ContinueTextbox(PlayState* play, u16 textId) {
@@ -334,9 +3328,9 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
InterfaceContext* interfaceCtx = &play->interfaceCtx;
msgCtx->msgLength = 0;
- func_80150D08(play, textId);
+ Message_OpenText(play, textId);
func_80150A84(play);
- msgCtx->msgMode = 5;
+ msgCtx->msgMode = MSGMODE_TEXT_CONTINUING;
msgCtx->stateTimer = 8;
msgCtx->textDelayTimer = 0;
@@ -350,21 +3344,21 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
if (play->pauseCtx.bombersNotebookOpen) {
- msgCtx->textboxXTarget = 0x22;
- msgCtx->textboxYTarget = 0x15E;
- func_80149C18(play);
+ msgCtx->textboxXTarget = 34;
+ msgCtx->textboxYTarget = 350;
+ Message_GrowTextbox(play);
msgCtx->stateTimer = 1;
}
}
-void func_80151A68(PlayState* play, u16 textId) {
+void Message_DisplaySceneTitleCard(PlayState* play, u16 textId) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->msgLength = 0;
- func_80150D08(play, textId);
+ Message_OpenText(play, textId);
func_80150A84(play);
Message_DecodeNES(play);
- msgCtx->msgMode = 0x45;
+ msgCtx->msgMode = MSGMODE_SCENE_TITLE_CARD_FADE_IN_BACKGROUND;
msgCtx->textDelayTimer = 0;
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget = msgCtx->textColorAlpha = 0;
msgCtx->stateTimer = 30;
@@ -402,7 +3396,10 @@ void Message_BombersNotebookQueueEvent(PlayState* play, u8 event) {
}
}
-u32 func_80151C9C(PlayState* play) {
+/**
+ * @return s32 true if an entry to be shown was found and triggered
+ */
+s32 Message_BombersNotebookProcessEventQueue(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
while (true) {
@@ -429,16 +3426,188 @@ u32 func_80151C9C(PlayState* play) {
}
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80151DA4.s")
+u16 D_801D028C[] = {
+ 0x1B5A, // OCARINA_ACTION_0
+ 0x1B5B, //
+ 0x1B5C, // OCARINA_ACTION_DEMONSTRATE_SONATA
+ 0x1B5D, // OCARINA_ACTION_DEMONSTRATE_GORON_LULLABY
+ 0x1B5E, // OCARINA_ACTION_DEMONSTRATE_NEW_WAVE
+ 0x1B5F, // OCARINA_ACTION_DEMONSTRATE_ELEGY
+ 0x1B60, // OCARINA_ACTION_DEMONSTRATE_OATH
+ 0x1B61, // OCARINA_ACTION_DEMONSTRATE_SARIAS
+ 0x1B62, // OCARINA_ACTION_DEMONSTRATE_TIME
+ 0x1B63, // OCARINA_ACTION_DEMONSTRATE_HEALING
+ 0x1B64, // OCARINA_ACTION_DEMONSTRATE_EPONAS
+ 0x1B65, // OCARINA_ACTION_DEMONSTRATE_SOARING
+ 0x1B66, // OCARINA_ACTION_DEMONSTRATE_STORMS
+ 0x1B67, // OCARINA_ACTION_DEMONSTRATE_SUNS
+ 0x1B68, // OCARINA_ACTION_DEMONSTRATE_INVERTED_TIME
+ 0x1B69, // OCARINA_ACTION_DEMONSTRATE_DOUBLE_TIME
+ 0x1B6A, // OCARINA_ACTION_DEMONSTRATE_GORON_LULLABY_INTRO
+ 0, // OCARINA_ACTION_11
+ 0xDC7, // OCARINA_ACTION_3B
+ 0xDC9, // OCARINA_ACTION_3C
+ 0x120A, // OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_FIRST_HALF
+ 0x120B, // OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_FIRST_HALF
+ 0x122C, // OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_SECOND_HALF
+ 0x122F, // OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_SECOND_HALF
+ 0x120A, // OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF
+ 0x120B, // OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF
+};
-void func_80152434(PlayState* play, u16 arg2) {
- play->msgCtx.blockSunsSong = false;
- func_80151DA4(play, arg2);
+u16 sOcarinaSongFlagsMap[] = { 1, 2, 4, 8, 0x10, 0x20, 0x40, 0x80, 0x100, 0x200, 0x400, 0x800 };
+
+void Message_DisplayOcarinaStaffImpl(PlayState* play, u16 ocarinaAction) {
+ MessageContext* msgCtx = &play->msgCtx;
+ s16 j;
+ s16 noStop;
+ s32 k;
+ u32 i;
+
+ msgCtx->ocarinaAvailableSongs = 0;
+
+ for (i = msgCtx->ocarinaAvailableSongs; i <= (QUEST_SONG_SUN - QUEST_SONG_SONATA); i++) {
+ if (CHECK_QUEST_ITEM(QUEST_SONG_SONATA + i)) {
+ msgCtx->ocarinaAvailableSongs = msgCtx->ocarinaAvailableSongs | sOcarinaSongFlagsMap[i];
+ }
+ }
+
+ if (CHECK_QUEST_ITEM(QUEST_SONG_TIME)) {
+ msgCtx->ocarinaAvailableSongs |= 0x3000;
+ }
+ if (CHECK_QUEST_ITEM(QUEST_SONG_LULLABY_INTRO)) {
+ msgCtx->ocarinaAvailableSongs |= 0x4000;
+ }
+ if (CHECK_QUEST_ITEM(QUEST_SONG_LULLABY)) {
+ msgCtx->ocarinaAvailableSongs &= (u16)~0x4000;
+ }
+ if (gSaveContext.save.saveInfo.scarecrowSpawnSongSet) {
+ msgCtx->ocarinaAvailableSongs |= 0x400000;
+ }
+ if (CHECK_EVENTINF(EVENTINF_31)) {
+ msgCtx->ocarinaAvailableSongs |= 0x800000;
+ }
+
+ msgCtx->ocarinaStaff = AudioOcarina_GetRecordingStaff();
+
+ if ((ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) ||
+ (ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ sOcarinaButtonAlphaValues[0] = sOcarinaButtonAlphaValues[1] = sOcarinaButtonAlphaValues[2] =
+ sOcarinaButtonAlphaValues[3] = 255;
+ } else {
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = 0;
+ sOcarinaButtonIndexBufLen = 0;
+ Message_ResetOcarinaButtonState(play);
+ }
+
+ sLastPlayedSong = 0xFF;
+ msgCtx->lastPlayedSong = 0xFF;
+ msgCtx->ocarinaButtonIndex = OCARINA_BTN_INVALID;
+ noStop = false;
+ msgCtx->ocarinaAction = ocarinaAction;
+
+ if ((ocarinaAction >= OCARINA_ACTION_TIMED_PROMPT_SONATA) &&
+ (ocarinaAction <= OCARINA_ACTION_TIMED_PROMPT_STORMS)) {
+ Message_OpenText(play, 0x1B59);
+ func_80150A84(play);
+ } else if ((ocarinaAction == OCARINA_ACTION_3B) || (ocarinaAction == OCARINA_ACTION_3C)) {
+ noStop = true;
+ Message_OpenText(play, D_801D028C[ocarinaAction - 0x29]);
+ func_80150A84(play);
+ } else if ((ocarinaAction >= OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_FIRST_HALF) &&
+ (ocarinaAction <= OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ noStop = true;
+ Message_OpenText(play, D_801D028C[ocarinaAction - 0x29]);
+ func_80150A84(play);
+ } else if ((ocarinaAction >= OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) &&
+ (ocarinaAction <= OCARINA_ACTION_PROMPT_WIND_FISH_DEKU)) {
+ noStop = true;
+ Message_OpenText(play, 0x1B59);
+ func_80150A84(play);
+ } else if ((ocarinaAction == OCARINA_ACTION_FREE_PLAY) || (ocarinaAction >= OCARINA_ACTION_CHECK_TIME)) {
+ if ((ocarinaAction >= OCARINA_ACTION_CHECK_TIME) && (ocarinaAction <= OCARINA_ACTION_CHECK_STORMS)) {
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ }
+ if (ocarinaAction == OCARINA_ACTION_SCARECROW_SPAWN_DEMONSTRATION) {
+ Message_OpenText(play, 0x1B5B);
+ func_80150A84(play);
+ } else {
+ Message_OpenText(play, 0x1B5A);
+ func_80150A84(play);
+ }
+ } else {
+ noStop = true;
+ if (ocarinaAction >= OCARINA_ACTION_PROMPT_SONATA) {
+ Message_OpenText(play, 0x1B59);
+ func_80150A84(play);
+ } else {
+ Message_OpenText(play, D_801D028C[ocarinaAction]);
+ func_80150A84(play);
+ }
+ }
+
+ msgCtx->talkActor = NULL;
+ msgCtx->textDelayTimer = 0;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_NONE;
+ msgCtx->textboxXTarget = 34;
+ msgCtx->textboxYTarget = 142;
+ msgCtx->stateTimer = 8;
+ Message_GrowTextbox(play);
+ msgCtx->textboxX = 34;
+ msgCtx->textboxY = 142;
+ msgCtx->unk1200C = 0x200;
+ msgCtx->unk1200E = 0x200;
+ msgCtx->unk12008 = 0x100;
+ msgCtx->unk1200A = 0x40;
+ msgCtx->msgMode = MSGMODE_TEXT_CONTINUING;
+ msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
+ msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
+
+ if (!noStop) {
+ func_80115844(play, DO_ACTION_STOP);
+ noStop = gSaveContext.hudVisibility;
+ Interface_SetHudVisibility(HUD_VISIBILITY_B_ALT);
+ gSaveContext.hudVisibility = noStop;
+ }
+
+ if ((ocarinaAction == OCARINA_ACTION_FREE_PLAY) || (ocarinaAction == OCARINA_ACTION_CHECK_NOTIME)) {
+ msgCtx->msgMode = MSGMODE_OCARINA_STARTING;
+ msgCtx->textBoxType = TEXTBOX_TYPE_E;
+ } else if (ocarinaAction == OCARINA_ACTION_3A) {
+ msgCtx->msgMode = MSGMODE_32;
+ } else if (ocarinaAction == OCARINA_ACTION_37) {
+ msgCtx->msgMode = MSGMODE_2F;
+ msgCtx->textBoxType = TEXTBOX_TYPE_2;
+ } else if (ocarinaAction == OCARINA_ACTION_SCARECROW_LONG_DEMONSTRATION) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufLen = 0;
+ sOcarinaButtonIndexBufPos = sOcarinaButtonIndexBufLen;
+ Message_ResetOcarinaButtonState(play);
+ msgCtx->msgMode = MSGMODE_SCARECROW_LONG_DEMONSTRATION;
+ AudioOcarina_SetPlaybackSong(OCARINA_SONG_SCARECROW_LONG + 1, 1);
+ gSaveContext.hudVisibility = HUD_VISIBILITY_IDLE;
+ Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
+ }
+
+ for (j = 0, k = 0; j < 48; j++, k += FONT_CHAR_TEX_SIZE) {
+ Font_LoadChar(play, 0x8140, k);
+ };
+
+ msgCtx->stateTimer = 3;
}
-void func_80152464(PlayState* play, u16 arg1) {
+void Message_DisplayOcarinaStaff(PlayState* play, u16 ocarinaAction) {
+ play->msgCtx.blockSunsSong = false;
+ Message_DisplayOcarinaStaffImpl(play, ocarinaAction);
+}
+
+void Message_DisplayOcarinaStaffBlockSunsSong(PlayState* play, u16 ocarinaAction) {
play->msgCtx.blockSunsSong = true;
- func_80151DA4(play, arg1);
+ Message_DisplayOcarinaStaffImpl(play, ocarinaAction);
}
/**
@@ -449,7 +3618,7 @@ u8 Message_GetState(MessageContext* msgCtx) {
return TEXT_STATE_NONE;
}
- if (msgCtx->msgMode == 0x42) {
+ if (msgCtx->msgMode == MSGMODE_TEXT_DONE) {
if (msgCtx->nextTextId != 0xFFFF) {
return TEXT_STATE_1;
}
@@ -482,69 +3651,419 @@ u8 Message_GetState(MessageContext* msgCtx) {
return TEXT_STATE_DONE;
}
- if (msgCtx->msgMode == 0x41) {
+ if (msgCtx->msgMode == MSGMODE_TEXT_AWAIT_NEXT) {
return TEXT_STATE_10;
}
- if (msgCtx->msgMode == 0x1B) {
+ if (msgCtx->msgMode == MSGMODE_SONG_DEMONSTRATION_DONE) {
return TEXT_STATE_7;
}
- if ((msgCtx->ocarinaMode == 3) || (msgCtx->msgMode == 0x37)) {
+ if ((msgCtx->ocarinaMode == OCARINA_MODE_EVENT) || (msgCtx->msgMode == MSGMODE_37)) {
return TEXT_STATE_8;
}
- if (msgCtx->msgMode == 0x20) {
+ if (msgCtx->msgMode == MSGMODE_OCARINA_AWAIT_INPUT) {
return TEXT_STATE_9;
}
- if ((msgCtx->msgMode == 0x21) || (msgCtx->msgMode == 0x3A)) {
+ if ((msgCtx->msgMode == MSGMODE_21) || (msgCtx->msgMode == MSGMODE_3A)) {
return TEXT_STATE_11;
}
- if (msgCtx->msgMode == 0x3D) {
+ if (msgCtx->msgMode == MSGMODE_3D) {
return TEXT_STATE_12;
}
- if (msgCtx->msgMode == 0x40) {
+ if (msgCtx->msgMode == MSGMODE_40) {
return TEXT_STATE_13;
}
- if ((msgCtx->msgMode == 0x43) && (msgCtx->stateTimer == 1) && (msgCtx->bombersNotebookEventQueueCount == 0)) {
+ if ((msgCtx->msgMode == MSGMODE_TEXT_CLOSING) && (msgCtx->stateTimer == 1) &&
+ (msgCtx->bombersNotebookEventQueueCount == 0)) {
return TEXT_STATE_CLOSING;
}
return TEXT_STATE_3;
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8015268C.s")
+void Message_DrawTextBox(PlayState* play, Gfx** gfxP) {
+ MessageContext* msgCtx = &play->msgCtx;
+ Gfx* gfx = *gfxP;
-void func_80152C64(View* view) {
+ gDPPipeSync(gfx++);
+
+ if (((u32)msgCtx->textBoxType == TEXTBOX_TYPE_0) || (msgCtx->textBoxType == TEXTBOX_TYPE_2) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_9) || (msgCtx->textBoxType == TEXTBOX_TYPE_A)) {
+ gDPSetRenderMode(gfx++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
+ } else if (msgCtx->textBoxType == TEXTBOX_TYPE_3) {
+ gDPSetAlphaCompare(gfx++, G_AC_THRESHOLD);
+ gDPSetRenderMode(gfx++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
+ }
+
+ gDPSetPrimColor(gfx++, 0, 0, msgCtx->textboxColorRed, msgCtx->textboxColorGreen, msgCtx->textboxColorBlue,
+ msgCtx->textboxColorAlphaCurrent);
+
+ if (((u32)msgCtx->textBoxType == TEXTBOX_TYPE_0) || (msgCtx->textBoxType == TEXTBOX_TYPE_2) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_6) || (msgCtx->textBoxType == TEXTBOX_TYPE_8) ||
+ (msgCtx->textBoxType == TEXTBOX_TYPE_9) || (msgCtx->textBoxType == TEXTBOX_TYPE_A)) {
+ gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment, G_IM_FMT_I, 128, 64, 0, G_TX_MIRROR | G_TX_WRAP,
+ G_TX_NOMIRROR | G_TX_WRAP, 7, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ } else {
+ gDPPipeSync(gfx++);
+
+ if (msgCtx->textBoxType == TEXTBOX_TYPE_3) {
+ gDPSetEnvColor(gfx++, 0, 0, 0, 255);
+ } else if (msgCtx->textBoxType == TEXTBOX_TYPE_D) {
+ gDPSetEnvColor(gfx++, 20, 0, 10, 255);
+ } else {
+ gDPSetEnvColor(gfx++, 50, 20, 0, 255);
+ }
+ gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment, G_IM_FMT_IA, 128, 64, 0, G_TX_MIRROR | G_TX_WRAP,
+ G_TX_MIRROR | G_TX_WRAP, 7, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ }
+
+ if (msgCtx->textBoxType == TEXTBOX_TYPE_A) {
+ gSPTextureRectangle(gfx++, msgCtx->textboxX << 2, (msgCtx->textboxY + 22) << 2,
+ (msgCtx->textboxX + msgCtx->unk12008) << 2, (msgCtx->textboxY + 54) << 2, G_TX_RENDERTILE,
+ 0, 6, msgCtx->unk1200C << 1, 2 << 10);
+ } else {
+ gSPTextureRectangle(gfx++, msgCtx->textboxX << 2, (msgCtx->textboxY) << 2,
+ (msgCtx->textboxX + sTextboxWidth) << 2, (msgCtx->textboxY + sTextboxHeight) << 2,
+ G_TX_RENDERTILE, 0, 0, sTextboxTexWidth, sTextboxTexHeight);
+ }
+
+ // Draw treble clef
+ if (msgCtx->textBoxType == TEXTBOX_TYPE_3) {
+ gDPPipeSync(gfx++);
+ gDPSetCombineLERP(gfx++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE,
+ 0);
+ gDPSetPrimColor(gfx++, 0, 0, 255, 100, 0, 255);
+ gDPLoadTextureBlock_4b(gfx++, gOcarinaTrebleClefTex, G_IM_FMT_I, 16, 32, 0, G_TX_MIRROR | G_TX_WRAP,
+ G_TX_MIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ gSPTextureRectangle(gfx++, 78 << 2, 166 << 2, 94 << 2, 198 << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+ }
+
+ *gfxP = gfx++;
+}
+
+void Message_SetView(View* view) {
SET_FULLSCREEN_VIEWPORT(view);
View_ApplyOrthoToOverlay(view);
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80152CAC.s")
+void func_80152CAC(PlayState* play) {
+ MessageContext* msgCtx = &play->msgCtx;
-// Spawn song effect?
-void func_80152EC0(PlayState* play) {
+ if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_SONATA) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_MONKEY);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_HEALING) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_PIANO);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_SARIAS) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_TATL);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EPONAS) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_FEMALE_VOICE);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_STORMS) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_GORON_LULLABY) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_BABY_SINGING);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_GORON_LULLABY_INTRO) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_ELDER_GORON_DRUMS);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_OATH) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_TATL);
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_ELEGY) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_IKANA_KING);
+ } else {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ }
+
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_3B) || (msgCtx->ocarinaAction == OCARINA_ACTION_3C)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_ELDER_GORON_DRUMS);
+ AudioOcarina_SetPlaybackSong(OCARINA_SONG_GORON_LULLABY_INTRO + 1, 0x83);
+ return;
+ }
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_FIRST_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_FIRST_HALF)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_BASS_GUITAR);
+ AudioOcarina_SetPlaybackSong(
+ ((msgCtx->ocarinaAction - OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_FIRST_HALF) + OCARINA_SONG_EVAN_PART1 + 1),
+ 0x84);
+ return;
+ }
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_SECOND_HALF)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_ZORA_GUITAR);
+ AudioOcarina_SetPlaybackSong(
+ ((msgCtx->ocarinaAction - OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_SECOND_HALF) + OCARINA_SONG_EVAN_PART1 + 1),
+ 0x44);
+ return;
+ }
+ AudioOcarina_SetPlaybackSong((msgCtx->ocarinaAction - OCARINA_ACTION_FREE_PLAY), 2);
+}
+
+s16 sOcarinaEffectActorIds[] = {
+ ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect
+ ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect
+ ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect
+ ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect
+ ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect
+ ACTOR_OCEFF_WIPE5, // Sonata of Awakening Effect
+ ACTOR_OCEFF_WIPE, // Song of Time Effect
+ ACTOR_OCEFF_WIPE7, // Song of Healing Effect
+ ACTOR_OCEFF_WIPE2, // Epona's Song Effect
+ ACTOR_OCEFF_WIPE6, // Song of Soaring Effect
+ ACTOR_OCEFF_STORM, // Song of Storms Effect II [?]
+ ACTOR_OCEFF_SPOT, // Sun's Song Effect
+ ACTOR_OCEFF_WIPE, // Song of Time Effect
+ ACTOR_OCEFF_WIPE, // Song of Time Effect
+ ACTOR_OCEFF_WIPE4 // Scarecrow's Song Effect
+};
+s32 sOcarinaEffectActorParams[] = { 0, 1, 2, 3, 4, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0 };
+
+void Message_SpawnSongEffect(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
Player* player = GET_PLAYER(play);
+ //! FAKE:
if (1) {}
- if ((msgCtx->songPlayed < 0x17) && (msgCtx->songPlayed != 0xE) &&
- ((msgCtx->ocarinaAction < 0x43) || (msgCtx->ocarinaAction >= 0x47))) {
+ if ((msgCtx->songPlayed <= OCARINA_SONG_SCARECROW_SPAWN) &&
+ (msgCtx->songPlayed != OCARINA_SONG_GORON_LULLABY_INTRO) &&
+ !((msgCtx->ocarinaAction >= OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) &&
+ (msgCtx->ocarinaAction <= OCARINA_ACTION_PROMPT_WIND_FISH_DEKU))) {
msgCtx->ocarinaSongEffectActive = true;
- if (msgCtx->songPlayed != 0x16) {
- Actor_Spawn(&play->actorCtx, play, D_801D02D8[msgCtx->songPlayed], player->actor.world.pos.x,
- player->actor.world.pos.y, player->actor.world.pos.z, 0, 0, 0, D_801D02F8[msgCtx->songPlayed]);
- return;
+ if (msgCtx->songPlayed != OCARINA_SONG_SCARECROW_SPAWN) {
+ Actor_Spawn(&play->actorCtx, play, sOcarinaEffectActorIds[msgCtx->songPlayed], player->actor.world.pos.x,
+ player->actor.world.pos.y, player->actor.world.pos.z, 0, 0, 0,
+ sOcarinaEffectActorParams[msgCtx->songPlayed]);
+ } else {
+ Actor_Spawn(&play->actorCtx, play, ACTOR_OCEFF_WIPE4, player->actor.world.pos.x, player->actor.world.pos.y,
+ player->actor.world.pos.z, 0, 0, 0, 0);
}
- Actor_Spawn(&play->actorCtx, play, ACTOR_OCEFF_WIPE4, player->actor.world.pos.x, player->actor.world.pos.y,
- player->actor.world.pos.z, 0, 0, 0, 0);
}
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80152FB8.s")
+Color_RGB16 sOcarinaButtonAPrimColors[] = {
+ { 80, 150, 255 },
+ { 100, 200, 255 },
+};
+Color_RGB16 sOcarinaButtonAEnvColors[] = {
+ { 10, 10, 10 },
+ { 50, 50, 255 },
+};
+Color_RGB16 sOcarinaButtonCPrimColors[] = {
+ { 255, 255, 50 },
+ { 255, 255, 180 },
+};
+Color_RGB16 sOcarinaButtonCEnvColors[] = {
+ { 10, 10, 10 },
+ { 110, 110, 50 },
+};
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80153750.s")
+void Message_FlashOcarinaButtons(void) {
+ sOcarinaButtonStepR = ABS_ALT(sOcarinaButtonAPrimR - sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].r) /
+ sOcarinaButtonFlashTimer;
+ sOcarinaButtonStepG = ABS_ALT(sOcarinaButtonAPrimG - sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].g) /
+ sOcarinaButtonFlashTimer;
+ sOcarinaButtonStepB = ABS_ALT(sOcarinaButtonAPrimB - sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].b) /
+ sOcarinaButtonFlashTimer;
-void func_80153E7C(PlayState* play, Gfx** gfxP) {
- if ((gSaveContext.options.language == 0) && !play->msgCtx.textIsCredits) {
- func_8014ADBC(play, gfxP);
+ if (sOcarinaButtonAPrimR >= sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].r) {
+ sOcarinaButtonAPrimR -= sOcarinaButtonStepR;
+ } else {
+ sOcarinaButtonAPrimR += sOcarinaButtonStepR;
+ }
+ if (sOcarinaButtonAPrimG >= sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].g) {
+ sOcarinaButtonAPrimG -= sOcarinaButtonStepG;
+ } else {
+ sOcarinaButtonAPrimG += sOcarinaButtonStepG;
+ }
+ if (sOcarinaButtonAPrimB >= sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].b) {
+ sOcarinaButtonAPrimB -= sOcarinaButtonStepB;
+ } else {
+ sOcarinaButtonAPrimB += sOcarinaButtonStepB;
+ }
+
+ sOcarinaButtonStepR = ABS_ALT(sOcarinaButtonAEnvR - sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].r) /
+ sOcarinaButtonFlashTimer;
+ sOcarinaButtonStepG = ABS_ALT(sOcarinaButtonAEnvG - sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].g) /
+ sOcarinaButtonFlashTimer;
+ sOcarinaButtonStepB = ABS_ALT(sOcarinaButtonAEnvB - sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].b) /
+ sOcarinaButtonFlashTimer;
+
+ if (sOcarinaButtonCEnvR >= sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].r) {
+ sOcarinaButtonAEnvR -= sOcarinaButtonStepR;
+ } else {
+ sOcarinaButtonAEnvR += sOcarinaButtonStepR;
+ }
+ if (sOcarinaButtonCEnvG >= sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].g) {
+ sOcarinaButtonAEnvG -= sOcarinaButtonStepG;
+ } else {
+ sOcarinaButtonAEnvG += sOcarinaButtonStepG;
+ }
+ if (sOcarinaButtonCEnvB >= sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].b) {
+ sOcarinaButtonAEnvB -= sOcarinaButtonStepB;
+ } else {
+ sOcarinaButtonAEnvB += sOcarinaButtonStepB;
+ }
+
+ sOcarinaButtonStepR = ABS_ALT(sOcarinaButtonCPrimR - sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].r) /
+ sOcarinaButtonFlashTimer;
+ sOcarinaButtonStepG = ABS_ALT(sOcarinaButtonCPrimG - sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].g) /
+ sOcarinaButtonFlashTimer;
+ sOcarinaButtonStepB = ABS_ALT(sOcarinaButtonCPrimB - sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].b) /
+ sOcarinaButtonFlashTimer;
+
+ if (sOcarinaButtonCPrimR >= sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].r) {
+ sOcarinaButtonCPrimR -= sOcarinaButtonStepR;
+ } else {
+ sOcarinaButtonCPrimR += sOcarinaButtonStepR;
+ }
+ if (sOcarinaButtonCPrimG >= sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].g) {
+ sOcarinaButtonCPrimG -= sOcarinaButtonStepG;
+ } else {
+ sOcarinaButtonCPrimG += sOcarinaButtonStepG;
+ }
+ if (sOcarinaButtonCPrimB >= sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].b) {
+ sOcarinaButtonCPrimB -= sOcarinaButtonStepB;
+ } else {
+ sOcarinaButtonCPrimB += sOcarinaButtonStepB;
+ }
+
+ sOcarinaButtonStepR = ABS_ALT(sOcarinaButtonCEnvR - sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].r) /
+ sOcarinaButtonFlashTimer;
+ sOcarinaButtonStepG = ABS_ALT(sOcarinaButtonCEnvG - sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].g) /
+ sOcarinaButtonFlashTimer;
+ sOcarinaButtonStepB = ABS_ALT(sOcarinaButtonCEnvB - sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].b) /
+ sOcarinaButtonFlashTimer;
+
+ if (sOcarinaButtonCEnvR >= sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].r) {
+ sOcarinaButtonCEnvR -= sOcarinaButtonStepR;
+ } else {
+ sOcarinaButtonCEnvR += sOcarinaButtonStepR;
+ }
+ if (sOcarinaButtonCEnvG >= sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].g) {
+ sOcarinaButtonCEnvG -= sOcarinaButtonStepG;
+ } else {
+ sOcarinaButtonCEnvG += sOcarinaButtonStepG;
+ }
+ if (sOcarinaButtonCEnvB >= sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].b) {
+ sOcarinaButtonCEnvB -= sOcarinaButtonStepB;
+ } else {
+ sOcarinaButtonCEnvB += sOcarinaButtonStepB;
+ }
+
+ sOcarinaButtonFlashTimer--;
+ if (sOcarinaButtonFlashTimer == 0) {
+ sOcarinaButtonAPrimR = sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].r;
+ sOcarinaButtonAPrimG = sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].g;
+ sOcarinaButtonAPrimB = sOcarinaButtonAPrimColors[sOcarinaButtonFlashColorIndex].b;
+ sOcarinaButtonAEnvR = sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].r;
+ sOcarinaButtonAEnvG = sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].g;
+ sOcarinaButtonAEnvB = sOcarinaButtonAEnvColors[sOcarinaButtonFlashColorIndex].b;
+ sOcarinaButtonCPrimR = sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].r;
+ sOcarinaButtonCPrimG = sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].g;
+ sOcarinaButtonCPrimB = sOcarinaButtonCPrimColors[sOcarinaButtonFlashColorIndex].b;
+ sOcarinaButtonCEnvR = sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].r;
+ sOcarinaButtonCEnvG = sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].g;
+ sOcarinaButtonCEnvB = sOcarinaButtonCEnvColors[sOcarinaButtonFlashColorIndex].b;
+ sOcarinaButtonFlashTimer = 3;
+ sOcarinaButtonFlashColorIndex ^= 1;
+ }
+}
+
+TexturePtr sOcarinaButtonTextures[] = {
+ gOcarinaATex, gOcarinaCDownTex, gOcarinaCRightTex, gOcarinaCLeftTex, gOcarinaCUpTex,
+};
+
+void Message_DrawOcarinaButtons(PlayState* play, Gfx** gfxP) {
+ MessageContext* msgCtx = &play->msgCtx;
+ Gfx* gfx = *gfxP;
+ u16 i;
+ u16 notePosX;
+
+ if ((play->msgCtx.msgMode >= MSGMODE_OCARINA_PLAYING) && (msgCtx->msgMode <= MSGMODE_40)) {
+ if ((msgCtx->ocarinaAction != OCARINA_ACTION_FREE_PLAY) &&
+ (msgCtx->ocarinaAction != OCARINA_ACTION_CHECK_NOTIME)) {
+ Gfx_SetupDL39_Ptr(&gfx);
+
+ gDPSetCombineLERP(gfx++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
+ ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
+
+ if ((msgCtx->msgMode == MSGMODE_SONG_PROMPT) || (msgCtx->msgMode == MSGMODE_36)) {
+ if ((msgCtx->ocarinaAction != OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) &&
+ (msgCtx->ocarinaAction != OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ if (msgCtx->ocarinaAction >= OCARINA_ACTION_TIMED_PROMPT_SONATA) {
+ sOcarinaButtonStepG = msgCtx->ocarinaAction - OCARINA_ACTION_TIMED_PROMPT_SONATA;
+ } else if ((msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ // Can never pass as the conditional is opposite to one scope higher
+ sOcarinaButtonStepG = (msgCtx->ocarinaAction - OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) +
+ OCARINA_SONG_EVAN_PART1;
+ } else if ((msgCtx->ocarinaAction >= OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) &&
+ (msgCtx->ocarinaAction <= OCARINA_ACTION_PROMPT_WIND_FISH_DEKU)) {
+ sOcarinaButtonStepG = msgCtx->ocarinaAction - OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN +
+ OCARINA_SONG_WIND_FISH_HUMAN;
+ } else {
+ sOcarinaButtonStepG = msgCtx->ocarinaAction - OCARINA_ACTION_PROMPT_SONATA;
+ }
+ sOcarinaButtonStepR = gOcarinaSongButtons[sOcarinaButtonStepG].numButtons;
+
+ for (notePosX = 98, i = 0; i < sOcarinaButtonStepR; notePosX += 18, i++) {
+ gDPPipeSync(gfx++);
+ gDPSetPrimColor(gfx++, 0, 0, 150, 150, 150, 150);
+ gDPSetEnvColor(gfx++, 10, 10, 10, 0);
+
+ gDPLoadTextureBlock(
+ gfx++, sOcarinaButtonTextures[gOcarinaSongButtons[sOcarinaButtonStepG].buttonIndex[i]],
+ G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
+ G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+
+ gSPTextureRectangle(
+ gfx++, notePosX << 2,
+ msgCtx->ocarinaButtonsPosY[gOcarinaSongButtons[sOcarinaButtonStepG].buttonIndex[i]] << 2,
+ (notePosX + 16) << 2,
+ (msgCtx->ocarinaButtonsPosY[gOcarinaSongButtons[sOcarinaButtonStepG].buttonIndex[i]] + 16)
+ << 2,
+ G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+ }
+ }
+ }
+
+ if (msgCtx->msgMode != MSGMODE_SCARECROW_LONG_RECORDING_START) {
+ for (notePosX = 98, i = 0; i < 8; notePosX += 18, i++) {
+ if (sOcarinaButtonIndexBuf[i] == OCARINA_BTN_INVALID) {
+ break;
+ }
+
+ if (sOcarinaButtonAlphaValues[i] != 255) {
+ sOcarinaButtonAlphaValues[i] += 50;
+ if (sOcarinaButtonAlphaValues[i] >= 255) {
+ sOcarinaButtonAlphaValues[i] = 255;
+ }
+ }
+
+ gDPPipeSync(gfx++);
+ if (sOcarinaButtonIndexBuf[i] == OCARINA_BTN_A) {
+ gDPSetPrimColor(gfx++, 0, 0, sOcarinaButtonAPrimR, sOcarinaButtonAPrimG, sOcarinaButtonAPrimB,
+ sOcarinaButtonAlphaValues[i]);
+ gDPSetEnvColor(gfx++, sOcarinaButtonAEnvR, sOcarinaButtonAEnvG, sOcarinaButtonAEnvB, 0);
+ } else {
+ gDPSetPrimColor(gfx++, 0, 0, sOcarinaButtonCPrimR, sOcarinaButtonCPrimG, sOcarinaButtonCPrimB,
+ sOcarinaButtonAlphaValues[i]);
+ gDPSetEnvColor(gfx++, sOcarinaButtonCEnvR, sOcarinaButtonCEnvG, sOcarinaButtonCEnvB, 0);
+ }
+
+ gDPLoadTextureBlock(gfx++, sOcarinaButtonTextures[sOcarinaButtonIndexBuf[i]], G_IM_FMT_IA,
+ G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
+ G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+
+ gSPTextureRectangle(
+ gfx++, notePosX << 2, msgCtx->ocarinaButtonsPosY[sOcarinaButtonIndexBuf[i]] << 2,
+ (notePosX + 16) << 2, (msgCtx->ocarinaButtonsPosY[sOcarinaButtonIndexBuf[i]] + 16) << 2,
+ G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
+ }
+ }
+ }
+ }
+ *gfxP = gfx;
+}
+
+void Message_DrawText(PlayState* play, Gfx** gfxP) {
+ if ((gSaveContext.options.language == LANGUAGE_JPN) && !play->msgCtx.textIsCredits) {
+ Message_DrawTextDefault(play, gfxP);
} else if (play->msgCtx.textIsCredits) {
Message_DrawTextCredits(play, gfxP);
} else {
@@ -552,9 +4071,1035 @@ void func_80153E7C(PlayState* play, Gfx** gfxP) {
}
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80153EF0.s")
+void Message_DrawSceneTitleCard(PlayState* play, Gfx** gfxP) {
+ MessageContext* msgCtx = &play->msgCtx;
+ Gfx* gfx;
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801541D4.s")
+ gfx = *gfxP;
+ Gfx_SetupDL39_Ptr(&gfx);
+
+ gDPSetCombineLERP(gfx++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE,
+ ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
+ gDPSetTextureFilter(gfx++, G_TF_BILERP);
+ gDPSetAlphaDither(gfx++, G_AD_NOTPATTERN);
+ gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, msgCtx->textboxColorAlphaCurrent);
+ gDPSetEnvColor(gfx++, 140, 40, 160, 255);
+ gDPLoadTextureBlock(gfx++, gSceneTitleCardGradientTex, G_IM_FMT_I, G_IM_SIZ_8b, 64, 1, 0, G_TX_NOMIRROR | G_TX_WRAP,
+ G_TX_NOMIRROR | G_TX_WRAP, 6, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ gSPTextureRectangle(gfx++, 0, XREG(77) << 2, 320 << 2, (XREG(77) + XREG(76)) << 2, G_TX_RENDERTILE, 0, 0, 204,
+ 1 << 10);
+ gDPPipeSync(gfx++);
+ gDPSetCombineLERP(gfx++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0);
+ gDPSetEnvColor(gfx++, 0, 0, 0, 255);
+
+ if ((msgCtx->currentTextId < 0x1BB2) || (msgCtx->currentTextId >= 0x1BB7)) {
+ msgCtx->unk11FF8 = XREG(75);
+ }
+ msgCtx->unk11FFA = XREG(74);
+ Message_DrawTextNES(play, &gfx, 0);
+ *gfxP = gfx++;
+}
+
+s16 sOcarinaSongFanfares[] = {
+ NA_BGM_OCARINA_SONATA, // OCARINA_SONG_SONATA
+ NA_BGM_OCARINA_LULLABY, // OCARINA_SONG_GORON_LULLABY
+ NA_BGM_OCARINA_NEW_WAVE, // OCARINA_SONG_NEW_WAVE
+ NA_BGM_OCARINA_ELEGY, // OCARINA_SONG_ELEGY
+ NA_BGM_OCARINA_OATH, // OCARINA_SONG_OATH
+ NA_BGM_MAJORAS_LAIR, // OCARINA_SONG_SARIAS
+ NA_BGM_OCARINA_TIME, // OCARINA_SONG_TIME
+ NA_BGM_OCARINA_HEALING, // OCARINA_SONG_HEALING
+ NA_BGM_OCARINA_EPONA, // OCARINA_SONG_EPONAS
+ NA_BGM_OCARINA_SOARING, // OCARINA_SONG_SOARING
+ NA_BGM_OCARINA_STORM, // OCARINA_SONG_STORMS
+ NA_BGM_OCARINA_SUNS, // OCARINA_SONG_SUNS
+ NA_BGM_INVERTED_SONG_OF_TIME, // OCARINA_SONG_INVERTED_TIME
+ NA_BGM_SONG_OF_DOUBLE_TIME, // OCARINA_SONG_DOUBLE_TIME
+ NA_BGM_OCARINA_LULLABY_INTRO_PTR, // OCARINA_SONG_GORON_LULLABY_INTRO
+ NA_BGM_OCARINA_LULLABY_INTRO_PTR, // OCARINA_SONG_WIND_FISH_HUMAN
+ NA_BGM_OCARINA_LULLABY_INTRO_PTR, // OCARINA_SONG_WIND_FISH_GORON
+};
+
+s8 sOcarinaSongFanfareIoData[PLAYER_FORM_MAX] = {
+ 0x35, // PLAYER_FORM_FIERCE_DEITY
+ 0x5C, // PLAYER_FORM_GORON
+ 0x5D, // PLAYER_FORM_ZORA
+ 0x5E, // PLAYER_FORM_DEKU
+ 0x35, // PLAYER_FORM_HUMAN
+};
+
+u8 sPlayerFormOcarinaInstruments[] = {
+ OCARINA_INSTRUMENT_DEFAULT,
+ OCARINA_INSTRUMENT_GORON_DRUMS,
+ OCARINA_INSTRUMENT_ZORA_GUITAR,
+ OCARINA_INSTRUMENT_DEKU_PIPES,
+};
+
+s16 D_801D03A8[TEXTBOX_TYPE_MAX] = {
+ 0x3B, // TEXTBOX_TYPE_0
+ 0x3B, // TEXTBOX_TYPE_1
+ 0x3B, // TEXTBOX_TYPE_2
+ 0x3B, // TEXTBOX_TYPE_3
+ 0x22, // TEXTBOX_TYPE_4
+ 0x3B, // TEXTBOX_TYPE_5
+ 0x3B, // TEXTBOX_TYPE_6
+ 0x3B, // TEXTBOX_TYPE_7
+ 0x3B, // TEXTBOX_TYPE_8
+ 0x3B, // TEXTBOX_TYPE_9
+ 0x3B, // TEXTBOX_TYPE_A
+ 0x3B, // TEXTBOX_TYPE_B
+ 0x3B, // TEXTBOX_TYPE_C
+ 0x3B, // TEXTBOX_TYPE_D
+ 0x3B, // TEXTBOX_TYPE_E
+ 0x3B, // TEXTBOX_TYPE_F
+};
+
+void Message_DrawMain(PlayState* play, Gfx** gfxP) {
+ s32 pad;
+ MessageContext* msgCtx = &play->msgCtx;
+ Gfx* gfx;
+ u16 i;
+ u16 buttonIndexPos;
+ u8 ocarinaError;
+ s32 j;
+ s16 temp_v0_33;
+ s16 temp;
+
+ gfx = *gfxP;
+
+ gSPSegment(gfx++, 0x02, play->interfaceCtx.parameterSegment);
+ gSPSegment(gfx++, 0x07, msgCtx->textboxSegment);
+
+ if (msgCtx->msgLength != 0) {
+ if (!msgCtx->textIsCredits) {
+ Message_SetView(&msgCtx->view);
+ Gfx_SetupDL39_Ptr(&gfx);
+ if (msgCtx->ocarinaAction != OCARINA_ACTION_37) {
+ if ((msgCtx->msgMode != MSGMODE_18) && (msgCtx->msgMode != MSGMODE_39) &&
+ (msgCtx->msgMode != MSGMODE_3C) && (msgCtx->msgMode != MSGMODE_3F) &&
+ (msgCtx->msgMode != MSGMODE_3A) && (msgCtx->msgMode != MSGMODE_3D) &&
+ (msgCtx->msgMode != MSGMODE_40) &&
+ (((msgCtx->msgMode >= MSGMODE_TEXT_BOX_GROWING) && (msgCtx->msgMode <= MSGMODE_TEXT_DONE)) ||
+ ((msgCtx->msgMode >= MSGMODE_NEW_CYCLE_0) && (msgCtx->msgMode <= MSGMODE_OWL_SAVE_2))) &&
+ (D_801CFC78[msgCtx->textBoxType] != 0xE)) {
+ Message_DrawTextBox(play, &gfx);
+ }
+ }
+ }
+ Gfx_SetupDL39_Ptr(&gfx);
+ gDPSetAlphaCompare(gfx++, G_AC_NONE);
+ gDPSetCombineLERP(gfx++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE,
+ 0);
+
+ if (YREG(0) != msgCtx->msgMode) {
+ YREG(0) = msgCtx->msgMode;
+ YREG(1) = msgCtx->ocarinaAction;
+ }
+
+ switch (msgCtx->msgMode) {
+ case MSGMODE_TEXT_START:
+ case MSGMODE_TEXT_BOX_GROWING:
+ case MSGMODE_TEXT_STARTING:
+ case MSGMODE_TEXT_NEXT_MSG:
+ break;
+
+ case MSGMODE_TEXT_CONTINUING:
+ if (msgCtx->stateTimer == 1) {
+ for (i = 0, j = 0; i < 48; i++, j += FONT_CHAR_TEX_SIZE) {
+ Font_LoadChar(play, 0x8140, j);
+ }
+ Message_DrawText(play, &gfx);
+ } else {
+ gDPPipeSync(gfx++);
+ gDPSetRenderMode(gfx++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
+ gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, 0);
+ gDPSetEnvColor(gfx++, 0, 0, 0, 255);
+ }
+ break;
+
+ case MSGMODE_TEXT_DISPLAYING:
+ case MSGMODE_TEXT_DELAYED_BREAK:
+ case MSGMODE_9:
+ if ((gSaveContext.options.language == LANGUAGE_JPN) && !msgCtx->textIsCredits) {
+ if (msgCtx->textDelay != 0) {
+ msgCtx->textDrawPos += msgCtx->textDelay;
+ }
+ Message_DrawTextNES(play, &gfx, 0);
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Message_DrawTextNES(play, &gfx, (s32)msgCtx->textDrawPos);
+ }
+ } else if (msgCtx->textIsCredits) {
+ Message_DrawTextCredits(play, &gfx);
+ } else {
+ if (msgCtx->textDelay != 0) {
+ msgCtx->textDrawPos += msgCtx->textDelay;
+ }
+ Message_DrawTextNES(play, &gfx, 0);
+ if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
+ Message_DrawTextNES(play, &gfx, (s32)msgCtx->textDrawPos);
+ }
+ }
+ break;
+
+ case MSGMODE_NEW_CYCLE_0:
+ case MSGMODE_NEW_CYCLE_1:
+ case MSGMODE_NEW_CYCLE_2:
+ case MSGMODE_OWL_SAVE_0:
+ case MSGMODE_OWL_SAVE_1:
+ case MSGMODE_OWL_SAVE_2:
+ Message_DrawTextNES(play, &gfx, 0);
+ break;
+
+ case MSGMODE_TEXT_AWAIT_INPUT:
+ case MSGMODE_TEXT_AWAIT_NEXT:
+ Message_DrawText(play, &gfx);
+ Message_DrawTextboxIcon(play, &gfx, 158,
+ (s16)(D_801D03A8[msgCtx->textBoxType] + msgCtx->textboxYTarget));
+ break;
+
+ case MSGMODE_OCARINA_STARTING:
+ case MSGMODE_SONG_DEMONSTRATION_STARTING:
+ case MSGMODE_SONG_PROMPT_STARTING:
+ case MSGMODE_32:
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
+ play->msgCtx.ocarinaMode = OCARINA_MODE_ACTIVE;
+ if ((msgCtx->ocarinaAction != OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) &&
+ (msgCtx->ocarinaAction != OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = 0;
+ Message_ResetOcarinaButtonState(play);
+ }
+ sOcarinaButtonFlashColorIndex = 1;
+ sOcarinaButtonFlashTimer = 3;
+ if (msgCtx->msgMode == MSGMODE_OCARINA_STARTING) {
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_0) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_SPAWN_RECORDING) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_CHECK_NOTIME) ||
+ (msgCtx->ocarinaAction >= OCARINA_ACTION_CHECK_TIME)) {
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_CHECK_NOTIME)) {
+ if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_52_10)) {
+ AudioOcarina_StartDefault(msgCtx->ocarinaAvailableSongs | 0xC0000000);
+ } else if (CHECK_EVENTINF(EVENTINF_31)) {
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ AudioOcarina_StartDefault(0x80800000);
+ } else {
+ AudioOcarina_StartAtSongStartingPos((msgCtx->ocarinaAvailableSongs + 0x80000) |
+ 0xC0000000);
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ }
+ } else {
+ AudioOcarina_StartDefault(msgCtx->ocarinaAvailableSongs);
+ }
+ } else {
+ AudioOcarina_StartDefault((1 << msgCtx->ocarinaAction) | 0x80000000);
+ }
+ msgCtx->msgMode = MSGMODE_OCARINA_PLAYING;
+ if (CHECK_EVENTINF(EVENTINF_24)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEKU_TRUMPET);
+ } else if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_41_20)) {
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ //! FAKE:
+ (void)CUR_FORM;
+ if (gSaveContext.save.playerForm == 4) {}
+ } else {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_AMPLIFIED_GUITAR);
+ }
+ } else if (msgCtx->msgMode == MSGMODE_SONG_DEMONSTRATION_STARTING) {
+ msgCtx->stateTimer = 20;
+ msgCtx->msgMode = MSGMODE_19;
+ } else if (msgCtx->msgMode == MSGMODE_32) {
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ AudioOcarina_StartDefault(0x80800000);
+ msgCtx->msgMode = MSGMODE_33;
+ } else { // MSGMODE_SONG_PROMPT_STARTING
+ if (CHECK_EVENTINF(EVENTINF_24)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEKU_TRUMPET);
+ } else {
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ }
+
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ AudioOcarina_StartForSongCheck(
+ (1 << (OCARINA_ACTION_PROMPT_SONATA + msgCtx->ocarinaAction)) | 0x80000000, 4);
+ msgCtx->msgMode = MSGMODE_SONG_PROMPT;
+ } else {
+ if ((msgCtx->ocarinaAction >= OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) &&
+ (msgCtx->ocarinaAction <= OCARINA_ACTION_PROMPT_WIND_FISH_DEKU)) {
+ AudioOcarina_StartDefault(
+ (1 << ((msgCtx->ocarinaAction - OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) +
+ OCARINA_SONG_WIND_FISH_HUMAN)) |
+ 0x80000000);
+ } else {
+ AudioOcarina_StartDefault(
+ (1 << ((msgCtx->ocarinaAction - OCARINA_ACTION_PROMPT_SONATA) + OCARINA_SONG_SONATA)) |
+ 0x80000000);
+ }
+ msgCtx->msgMode = MSGMODE_SONG_PROMPT;
+ }
+ }
+
+ if ((msgCtx->ocarinaAction != OCARINA_ACTION_FREE_PLAY) &&
+ (msgCtx->ocarinaAction != OCARINA_ACTION_CHECK_NOTIME)) {
+ Message_DrawText(play, &gfx);
+ }
+ break;
+
+ case MSGMODE_OCARINA_PLAYING:
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
+
+ if ((u32)msgCtx->ocarinaStaff->pos != 0) {
+ if ((msgCtx->ocarinaStaff->pos == 1) && (sOcarinaButtonIndexBufPos == 8)) {
+ sOcarinaButtonIndexBufPos = 0;
+ }
+
+ if (sOcarinaButtonIndexBufPos == (msgCtx->ocarinaStaff->pos - 1)) {
+ msgCtx->ocarinaButtonIndex = sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] =
+ msgCtx->ocarinaStaff->buttonIndex;
+ sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
+ sOcarinaButtonIndexBufPos++;
+ }
+ }
+
+ msgCtx->songPlayed = msgCtx->ocarinaStaff->state;
+
+ if (msgCtx->ocarinaStaff->state <= OCARINA_SONG_SCARECROW_SPAWN) {
+ if (msgCtx->ocarinaStaff->state == OCARINA_SONG_EVAN_PART1) {
+ AudioOcarina_ResetAndReadInput();
+ AudioOcarina_StartDefault(0x80100000);
+ } else if (msgCtx->ocarinaStaff->state == OCARINA_SONG_EVAN_PART2) {
+ Audio_PlaySfx(NA_SE_SY_CORRECT_CHIME);
+ AudioOcarina_SetOcarinaDisableTimer(0, 20);
+ Message_CloseTextbox(play);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PLAYED_FULL_EVAN_SONG;
+ } else if ((msgCtx->ocarinaStaff->state == OCARINA_SONG_SCARECROW_SPAWN) ||
+ (msgCtx->ocarinaStaff->state == OCARINA_SONG_INVERTED_TIME) ||
+ (msgCtx->ocarinaStaff->state == OCARINA_SONG_DOUBLE_TIME) ||
+ (msgCtx->ocarinaStaff->state == OCARINA_SONG_GORON_LULLABY_INTRO) ||
+ CHECK_QUEST_ITEM(QUEST_SONG_SONATA + msgCtx->ocarinaStaff->state)) {
+ sLastPlayedSong = msgCtx->ocarinaStaff->state;
+ msgCtx->lastPlayedSong = msgCtx->ocarinaStaff->state;
+ msgCtx->songPlayed = msgCtx->ocarinaStaff->state;
+ msgCtx->msgMode = MSGMODE_E;
+ msgCtx->stateTimer = 20;
+
+ if (msgCtx->ocarinaAction == OCARINA_ACTION_CHECK_NOTIME) {
+ if ((msgCtx->ocarinaStaff->state <= OCARINA_SONG_SARIAS) ||
+ (msgCtx->ocarinaStaff->state == OCARINA_SONG_SCARECROW_SPAWN)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ msgCtx->msgMode = MSGMODE_OCARINA_STARTING;
+ } else {
+ Message_ContinueTextbox(play, 0x1B5B);
+ msgCtx->msgMode = MSGMODE_SONG_PLAYED;
+ msgCtx->textBoxType = TEXTBOX_TYPE_3;
+ msgCtx->stateTimer = 10;
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
+ }
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_CHECK_SCARECROW_SPAWN) {
+ if (msgCtx->ocarinaStaff->state <= OCARINA_SONG_STORMS) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ msgCtx->stateTimer = 10;
+ msgCtx->msgMode = MSGMODE_OCARINA_FAIL;
+ } else {
+ Message_ContinueTextbox(play, 0x1B5B);
+ msgCtx->msgMode = MSGMODE_SONG_PLAYED;
+ msgCtx->textBoxType = TEXTBOX_TYPE_3;
+ msgCtx->stateTimer = 10;
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
+ }
+ } else if (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY) {
+ Message_ContinueTextbox(play, 0x1B5B);
+ msgCtx->msgMode = MSGMODE_SONG_PLAYED;
+ msgCtx->textBoxType = TEXTBOX_TYPE_3;
+ msgCtx->stateTimer = 10;
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ } else {
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ }
+ Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
+ } else {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ msgCtx->msgMode = MSGMODE_OCARINA_STARTING;
+ }
+ } else if (msgCtx->ocarinaStaff->state == OCARINA_SONG_TERMINA_WALL) {
+ Message_CloseTextbox(play);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ SET_EVENTINF(EVENTINF_32);
+ Audio_PlaySfx(NA_SE_SY_CORRECT_CHIME);
+ AudioOcarina_SetOcarinaDisableTimer(0, 20);
+ } else if (msgCtx->ocarinaStaff->state == 0xFF) {
+ if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_52_10)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ msgCtx->stateTimer = 10;
+ msgCtx->msgMode = MSGMODE_OCARINA_FAIL;
+ } else {
+ AudioOcarina_SetSongStartingPos();
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ AudioOcarina_StartAtSongStartingPos((msgCtx->ocarinaAvailableSongs + 0x80000) | 0xC0000000);
+ }
+ }
+ if ((msgCtx->ocarinaAction != OCARINA_ACTION_FREE_PLAY) &&
+ (msgCtx->ocarinaAction != OCARINA_ACTION_CHECK_NOTIME)) {
+ Message_DrawText(play, &gfx);
+ }
+ break;
+
+ case MSGMODE_E:
+ case MSGMODE_SONG_PROMPT_SUCCESS:
+ case MSGMODE_22:
+ case MSGMODE_SCARECROW_SPAWN_RECORDING_DONE:
+ case MSGMODE_34:
+ Message_FlashOcarinaButtons();
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+
+ if (msgCtx->msgMode == MSGMODE_E) {
+ Message_ContinueTextbox(play, 0x1B5B);
+ msgCtx->msgMode = MSGMODE_SONG_PLAYED;
+ msgCtx->textBoxType = TEXTBOX_TYPE_3;
+ msgCtx->stateTimer = 1;
+ } else if (msgCtx->msgMode == MSGMODE_SONG_PROMPT_SUCCESS) {
+ Message_ContinueTextbox(play, 0x1B5B);
+ msgCtx->msgMode = MSGMODE_SONG_PLAYED;
+ msgCtx->textBoxType = TEXTBOX_TYPE_3;
+ msgCtx->stateTimer = 1;
+ } else if (msgCtx->msgMode == MSGMODE_22) {
+ msgCtx->msgMode = MSGMODE_23;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_EVENT;
+ msgCtx->textBoxType = TEXTBOX_TYPE_0;
+ } else if (msgCtx->msgMode == MSGMODE_34) {
+ if (msgCtx->songPlayed == OCARINA_SONG_TERMINA_WALL) {
+ Message_CloseTextbox(play);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_EVENT;
+ Audio_PlaySfx(NA_SE_SY_CORRECT_CHIME);
+ } else {
+ Message_CloseTextbox(play);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ }
+ } else {
+ Message_CloseTextbox(play);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_EVENT;
+ }
+ }
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_OCARINA_FAIL:
+ case MSGMODE_SONG_PROMPT_FAIL:
+ Message_DrawText(play, &gfx);
+ // fallthrough
+ case MSGMODE_OCARINA_FAIL_NO_TEXT:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ D_801C6A94 = 1;
+ if (msgCtx->msgMode == MSGMODE_SONG_PROMPT_FAIL) {
+ Message_ContinueTextbox(play, 0x1B89);
+ Message_Decode(play);
+ msgCtx->msgMode = MSGMODE_SONG_PROMPT_NOTES_DROP;
+ } else {
+ msgCtx->msgMode = MSGMODE_OCARINA_NOTES_DROP;
+ }
+ }
+ break;
+
+ case MSGMODE_OCARINA_NOTES_DROP:
+ case MSGMODE_SONG_PROMPT_NOTES_DROP:
+ for (i = 0; i < 5; i++) {
+ msgCtx->ocarinaButtonsPosY[i] += D_801C6A94;
+ }
+ D_801C6A94 += D_801C6A94;
+ if (D_801C6A94 >= 0x226) {
+ Message_ResetOcarinaButtonAlphas();
+ if (msgCtx->msgMode == MSGMODE_SONG_PROMPT_NOTES_DROP) {
+ msgCtx->msgMode = MSGMODE_OCARINA_AWAIT_INPUT;
+ msgCtx->stateTimer = 10;
+ } else {
+ msgCtx->msgMode = MSGMODE_OCARINA_STARTING;
+ }
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ }
+ break;
+
+ case MSGMODE_SONG_PLAYED:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ Message_Decode(play);
+ msgCtx->msgMode = MSGMODE_SETUP_DISPLAY_SONG_PLAYED;
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = 0;
+ Message_ResetOcarinaButtonState(play);
+ Message_SpawnSongEffect(play);
+ }
+ break;
+
+ case MSGMODE_SETUP_DISPLAY_SONG_PLAYED:
+ Message_DrawText(play, &gfx);
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+
+ if ((msgCtx->ocarinaAction >= OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) &&
+ (msgCtx->ocarinaAction <= OCARINA_ACTION_PROMPT_WIND_FISH_DEKU)) {
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ AudioOcarina_SetPlaybackSong(msgCtx->ocarinaAction - OCARINA_ACTION_SCARECROW_LONG_RECORDING, 1);
+ } else {
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ AudioOcarina_SetPlaybackSong((u8)msgCtx->songPlayed + 1, 1);
+ if (msgCtx->songPlayed != OCARINA_SONG_SCARECROW_SPAWN) {
+ func_801A3000((u16)sOcarinaSongFanfares[msgCtx->songPlayed],
+ (u8)sOcarinaSongFanfareIoData[CUR_FORM]);
+ AudioSfx_MuteBanks(0x20);
+ }
+ }
+ play->msgCtx.ocarinaMode = OCARINA_MODE_ACTIVE;
+ if (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY) {
+ msgCtx->ocarinaAction = OCARINA_ACTION_FREE_PLAY_DONE;
+ }
+ if (msgCtx->ocarinaAction == OCARINA_ACTION_CHECK_NOTIME) {
+ msgCtx->ocarinaAction = OCARINA_ACTION_CHECK_NOTIME_DONE;
+ }
+ sOcarinaButtonIndexBufPos = 0;
+ msgCtx->msgMode = MSGMODE_DISPLAY_SONG_PLAYED;
+ break;
+
+ case MSGMODE_DISPLAY_SONG_PLAYED_TEXT_BEGIN:
+ if (msgCtx->songPlayed == OCARINA_SONG_SCARECROW_SPAWN) {
+ Message_ContinueTextbox(play, 0x1B6B);
+ } else {
+ Message_ContinueTextbox(play, 0x1B72 + msgCtx->songPlayed);
+ }
+ Message_Decode(play);
+ msgCtx->msgMode = MSGMODE_16;
+ msgCtx->stateTimer = 20;
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_16:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ msgCtx->msgMode = MSGMODE_17;
+ }
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_17:
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ Message_ResetOcarinaButtonState(play);
+ msgCtx->msgMode = MSGMODE_18;
+ msgCtx->stateTimer = 2;
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_18:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ Message_CloseTextbox(play);
+ if (msgCtx->songPlayed == OCARINA_SONG_EPONAS) {
+ gHorsePlayedEponasSong = true;
+ }
+
+ if (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY_DONE) {
+ if (sLastPlayedSong == OCARINA_SONG_ELEGY) {
+ if ((play->sceneId == SCENE_F40) || (play->sceneId == SCENE_F41) ||
+ (play->sceneId == SCENE_IKANAMAE) || (play->sceneId == SCENE_CASTLE) ||
+ (play->sceneId == SCENE_IKNINSIDE) || (play->sceneId == SCENE_IKANA) ||
+ (play->sceneId == SCENE_INISIE_N) || (play->sceneId == SCENE_INISIE_R) ||
+ (play->sceneId == SCENE_INISIE_BS) || (play->sceneId == SCENE_RANDOM) ||
+ (play->sceneId == SCENE_REDEAD) || (play->sceneId == SCENE_TOUGITES)) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_EVENT;
+ } else {
+ sLastPlayedSong = 0xFF;
+ Message_StartTextbox(play, 0x1B95, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_RESTRICTED_SONG;
+ }
+ } else {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_EVENT;
+ if (msgCtx->songPlayed == OCARINA_SONG_SCARECROW_SPAWN) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PLAYED_SCARECROW_SPAWN;
+ }
+ }
+ } else if (msgCtx->ocarinaAction >= OCARINA_ACTION_CHECK_SONATA) {
+ if ((OCARINA_ACTION_CHECK_SONATA + msgCtx->songPlayed) == msgCtx->ocarinaAction) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_EVENT;
+ } else {
+ play->msgCtx.ocarinaMode = msgCtx->songPlayed - 1;
+ }
+ } else if ((OCARINA_ACTION_PROMPT_SONATA + msgCtx->songPlayed) == msgCtx->ocarinaAction) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_EVENT;
+ } else {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ }
+ }
+ break;
+
+ case MSGMODE_19:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ func_80152CAC(play);
+ sOcarinaButtonIndexBufPos = 0;
+ msgCtx->msgMode = MSGMODE_SONG_DEMONSTRATION;
+ }
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_DISPLAY_SONG_PLAYED:
+ case MSGMODE_SONG_DEMONSTRATION:
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
+ if (msgCtx->ocarinaStaff->state == 0) {
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_SECOND_HALF)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ }
+ if ((msgCtx->ocarinaAction >= OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) &&
+ (msgCtx->ocarinaAction <= OCARINA_ACTION_PROMPT_WIND_FISH_DEKU)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ Message_CloseTextbox(play);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ } else if (msgCtx->msgMode == MSGMODE_DISPLAY_SONG_PLAYED) {
+ msgCtx->msgMode = MSGMODE_DISPLAY_SONG_PLAYED_TEXT_BEGIN;
+ } else {
+ msgCtx->msgMode = MSGMODE_SONG_DEMONSTRATION_DONE;
+ }
+ } else {
+ if ((sOcarinaButtonIndexBufPos != 0) && (msgCtx->ocarinaStaff->pos == 1)) {
+ sOcarinaButtonIndexBufPos = 0;
+ }
+
+ if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
+ (sOcarinaButtonIndexBufPos == (msgCtx->ocarinaStaff->pos - 1))) {
+ msgCtx->ocarinaButtonIndex = sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] =
+ msgCtx->ocarinaStaff->buttonIndex;
+ sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
+ sOcarinaButtonIndexBufPos++;
+ }
+ }
+ // fallthrough
+ case MSGMODE_SONG_DEMONSTRATION_DONE:
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_SONG_PROMPT:
+ case MSGMODE_33:
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
+
+ if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
+ (sOcarinaButtonIndexBufPos == (msgCtx->ocarinaStaff->pos - 1))) {
+ msgCtx->ocarinaButtonIndex = sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] =
+ msgCtx->ocarinaStaff->buttonIndex;
+ sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
+ sOcarinaButtonIndexBufPos++;
+ }
+
+ if (msgCtx->ocarinaStaff->state <= OCARINA_SONG_SCARECROW_SPAWN) {
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ msgCtx->songPlayed = msgCtx->ocarinaStaff->state;
+ msgCtx->msgMode = MSGMODE_22;
+ } else {
+ msgCtx->songPlayed = msgCtx->ocarinaStaff->state;
+ msgCtx->msgMode = MSGMODE_SONG_PROMPT_SUCCESS;
+ if (msgCtx->ocarinaStaff->state == OCARINA_SONG_GORON_LULLABY_INTRO) {
+ Item_Give(play, ITEM_SONG_LULLABY_INTRO);
+ } else if (!((msgCtx->ocarinaAction >= OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN) &&
+ (msgCtx->ocarinaAction <= OCARINA_ACTION_PROMPT_WIND_FISH_DEKU)) &&
+ (msgCtx->ocarinaStaff->state != OCARINA_SONG_NEW_WAVE)) {
+ Item_Give(play,
+ (gOcarinaSongItemMap[msgCtx->ocarinaStaff->state] + ITEM_SONG_SONATA) & 0xFF);
+ }
+ }
+ msgCtx->stateTimer = 20;
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ } else if (msgCtx->ocarinaStaff->state == OCARINA_SONG_TERMINA_WALL) {
+ msgCtx->songPlayed = msgCtx->ocarinaStaff->state;
+ msgCtx->msgMode = MSGMODE_34;
+ Item_Give(play, (gOcarinaSongItemMap[msgCtx->ocarinaStaff->state] + ITEM_SONG_SONATA) & 0xFF);
+ msgCtx->stateTimer = 20;
+ AudioOcarina_SetOcarinaDisableTimer(0, 20);
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ } else if (msgCtx->ocarinaStaff->state == 0xFF) {
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ msgCtx->stateTimer = 10;
+ if (msgCtx->msgMode == MSGMODE_SONG_PROMPT) {
+ msgCtx->msgMode = MSGMODE_SONG_PROMPT_FAIL;
+ } else {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ Message_CloseTextbox(play);
+ }
+ }
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_OCARINA_AWAIT_INPUT:
+ Message_DrawText(play, &gfx);
+ if ((msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) ||
+ (msgCtx->ocarinaAction == OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ msgCtx->msgMode = MSGMODE_21;
+ msgCtx->textBoxType = TEXTBOX_TYPE_0;
+ }
+ }
+ break;
+
+ case MSGMODE_SCARECROW_LONG_RECORDING_START:
+ AudioOcarina_SetRecordingState(OCARINA_RECORD_SCARECROW_LONG);
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ msgCtx->ocarinaStaff = AudioOcarina_GetRecordingStaff();
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = 0;
+ sOcarinaButtonIndexBufLen = 0;
+ Message_ResetOcarinaButtonState(play);
+ msgCtx->msgMode = MSGMODE_SCARECROW_LONG_RECORDING_ONGOING;
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_SCARECROW_LONG_RECORDING_ONGOING:
+ msgCtx->ocarinaStaff = AudioOcarina_GetRecordingStaff();
+
+ if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
+ (sOcarinaButtonIndexBufPos == (msgCtx->ocarinaStaff->pos - 1))) {
+
+ if (sOcarinaButtonIndexBufLen >= 8) {
+ for (buttonIndexPos = sOcarinaButtonIndexBufLen - 8, i = 0; i < 8; i++, buttonIndexPos++) {
+ sOcarinaButtonIndexBuf[buttonIndexPos] = sOcarinaButtonIndexBuf[buttonIndexPos + 1];
+ }
+ sOcarinaButtonIndexBufLen--;
+ }
+
+ msgCtx->ocarinaButtonIndex = sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufLen] =
+ msgCtx->ocarinaStaff->buttonIndex;
+ sOcarinaButtonIndexBufLen++;
+ sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufLen] = OCARINA_BTN_INVALID;
+ sOcarinaButtonIndexBufPos++;
+ if (msgCtx->ocarinaStaff) {}
+ if (msgCtx->ocarinaStaff->pos == 8) {
+ sOcarinaButtonIndexBufPos = 0;
+ }
+ }
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_SCARECROW_LONG_DEMONSTRATION:
+ case MSGMODE_SCARECROW_SPAWN_DEMONSTRATION:
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
+
+ if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
+ (sOcarinaButtonIndexBufPos == (msgCtx->ocarinaStaff->pos - 1))) {
+ if (sOcarinaButtonIndexBufLen >= 8) {
+ for (buttonIndexPos = sOcarinaButtonIndexBufLen - 8, i = 0; i < 8; i++, buttonIndexPos++) {
+ sOcarinaButtonIndexBuf[buttonIndexPos] = sOcarinaButtonIndexBuf[buttonIndexPos + 1];
+ }
+ sOcarinaButtonIndexBufLen--;
+ }
+ sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufLen] = msgCtx->ocarinaStaff->buttonIndex;
+ sOcarinaButtonIndexBufLen++;
+ sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufLen] = OCARINA_BTN_INVALID;
+ sOcarinaButtonIndexBufPos++;
+ if (msgCtx->ocarinaStaff->pos == 8) {
+ sOcarinaButtonIndexBufLen = sOcarinaButtonIndexBufPos = 0;
+ }
+ }
+
+ if (msgCtx->stateTimer == 0) {
+ if (msgCtx->ocarinaStaff->state == 0) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_11;
+ Message_CloseTextbox(play);
+ }
+ } else {
+ msgCtx->stateTimer--;
+ }
+ break;
+
+ case MSGMODE_SCARECROW_SPAWN_RECORDING_START:
+ AudioOcarina_SetRecordingState(OCARINA_RECORD_SCARECROW_SPAWN);
+ AudioOcarina_SetInstrument(sPlayerFormOcarinaInstruments[CUR_FORM]);
+ msgCtx->msgMode = MSGMODE_SCARECROW_SPAWN_RECORDING_ONGOING;
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_SCARECROW_SPAWN_RECORDING_ONGOING:
+ msgCtx->ocarinaStaff = AudioOcarina_GetRecordingStaff();
+ if ((u32)msgCtx->ocarinaStaff->pos != 0) {
+ if (sOcarinaButtonIndexBufPos == (msgCtx->ocarinaStaff->pos - 1)) {
+ msgCtx->ocarinaButtonIndex = sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufPos] =
+ msgCtx->ocarinaStaff->buttonIndex;
+ sOcarinaButtonIndexBufPos++;
+ sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufPos] = OCARINA_BTN_INVALID;
+ }
+ }
+
+ if (msgCtx->ocarinaStaff->state == 0) {
+ msgCtx->stateTimer = 20;
+ gSaveContext.save.saveInfo.scarecrowSpawnSongSet = true;
+ msgCtx->msgMode = MSGMODE_SCARECROW_SPAWN_RECORDING_DONE;
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ Lib_MemCpy(gSaveContext.save.saveInfo.scarecrowSpawnSong, gScarecrowSpawnSongPtr,
+ sizeof(gSaveContext.save.saveInfo.scarecrowSpawnSong));
+ for (i = 0; i < ARRAY_COUNT(gSaveContext.save.saveInfo.scarecrowSpawnSong); i++) {
+ // osSyncPrintf("%d, ", gSaveContext.scarecrowSpawnSong[i]);
+ }
+ } else if (msgCtx->ocarinaStaff->state == 0xFF) {
+ AudioOcarina_SetRecordingState(OCARINA_RECORD_OFF);
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ Message_CloseTextbox(play);
+ msgCtx->msgMode = MSGMODE_SCARECROW_SPAWN_RECORDING_FAILED;
+ }
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_SCARECROW_SPAWN_RECORDING_FAILED:
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ Message_StartTextbox(play, 0x1647, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ break;
+
+ case MSGMODE_2F:
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = 0;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_ACTIVE;
+ Message_ResetOcarinaButtonState(play);
+ AudioOcarina_StartDefault(msgCtx->ocarinaAvailableSongs | 0xC0000000);
+ msgCtx->msgMode = MSGMODE_30;
+ break;
+
+ case MSGMODE_30:
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
+ if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
+ (sOcarinaButtonIndexBufPos == (msgCtx->ocarinaStaff->pos - 1))) {
+ msgCtx->ocarinaButtonIndex = msgCtx->ocarinaStaff->buttonIndex;
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = 0;
+ Message_ResetOcarinaButtonState(play);
+ msgCtx->msgMode = MSGMODE_31;
+ }
+ break;
+
+ case MSGMODE_35:
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
+ msgCtx->ocarinaStaff->pos = 0;
+ sOcarinaButtonIndexBufPos = 0;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_ACTIVE;
+ Message_ResetOcarinaButtonState(play);
+ sOcarinaButtonFlashColorIndex = 1;
+ sOcarinaButtonFlashTimer = 3;
+ AudioOcarina_StartWithSongNoteLengths(
+ (1 << ((msgCtx->ocarinaAction - OCARINA_ACTION_TIMED_PROMPT_SONATA) & 0xFFFF)) | 0x80000000);
+ msgCtx->msgMode = MSGMODE_36;
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_36:
+ msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
+
+ if ((u32)msgCtx->ocarinaStaff->pos != 0) {
+ if (sOcarinaButtonIndexBufPos == (msgCtx->ocarinaStaff->pos - 1)) {
+ sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] = msgCtx->ocarinaStaff->buttonIndex;
+ sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
+ sOcarinaButtonIndexBufPos++;
+ }
+ }
+
+ if (msgCtx->ocarinaStaff->state <= OCARINA_SONG_SCARECROW_SPAWN) {
+ msgCtx->songPlayed = msgCtx->ocarinaStaff->state;
+ msgCtx->msgMode = MSGMODE_37;
+ Item_Give(play, (gOcarinaSongItemMap[msgCtx->ocarinaStaff->state] + ITEM_SONG_SONATA) & 0xFF);
+ msgCtx->stateTimer = 20;
+ Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
+ } else if (msgCtx->ocarinaStaff->state == 0xFF) {
+ ocarinaError = func_8019B5AC();
+ if (ocarinaError == OCARINA_ERROR_2) {
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ D_801C6A94 = 1;
+ msgCtx->msgMode = MSGMODE_3B;
+ } else if (ocarinaError == OCARINA_ERROR_3) {
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ D_801C6A94 = 1;
+ msgCtx->msgMode = MSGMODE_3E;
+ } else {
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ D_801C6A94 = 1;
+ msgCtx->msgMode = MSGMODE_38;
+ }
+ }
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_37:
+ Message_FlashOcarinaButtons();
+ Message_DrawText(play, &gfx);
+ break;
+
+ case MSGMODE_38:
+ case MSGMODE_3B:
+ case MSGMODE_3E:
+ // notes drop
+ for (i = 0; i < 5; i++) {
+ msgCtx->ocarinaButtonsPosY[i] += D_801C6A94;
+ }
+
+ D_801C6A94 += D_801C6A94;
+ if (D_801C6A94 >= 0x226) {
+ Message_ResetOcarinaButtonAlphas();
+ msgCtx->textBoxType = TEXTBOX_TYPE_0;
+ msgCtx->textboxColorRed = msgCtx->textboxColorGreen = msgCtx->textboxColorBlue = 0;
+ msgCtx->stateTimer = 3;
+ msgCtx->msgMode++;
+ }
+ break;
+
+ case MSGMODE_39:
+ case MSGMODE_3C:
+ case MSGMODE_3F:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ msgCtx->msgMode++;
+ }
+ break;
+
+ case MSGMODE_TEXT_DONE:
+ switch (msgCtx->textboxEndType) {
+ case TEXTBOX_ENDTYPE_60:
+ temp_v0_33 = msgCtx->unk120BE;
+ temp = msgCtx->unk11FFA + (msgCtx->unk11FFC * temp_v0_33);
+ func_80147F18(play, &gfx,
+ msgCtx->unk11F1A[temp_v0_33] +
+ (s32)(16.0f * msgCtx->textCharScale * (msgCtx->unk120C2 + 5)) - 1,
+ temp);
+ func_80148D64(play);
+ break;
+
+ case TEXTBOX_ENDTYPE_61:
+ temp_v0_33 = msgCtx->unk120BE;
+ temp = msgCtx->unk11FFA + (msgCtx->unk11FFC * temp_v0_33);
+ func_80148558(play, &gfx,
+ msgCtx->unk11F1A[temp_v0_33] + (s32)(16.0f * msgCtx->textCharScale * 5.0f) - 1,
+ temp);
+ func_80149048(play);
+ break;
+
+ case TEXTBOX_ENDTYPE_62:
+ temp_v0_33 = msgCtx->unk120BE;
+ temp = msgCtx->unk11FFA + (msgCtx->unk11FFC * temp_v0_33);
+ func_80147F18(play, &gfx,
+ msgCtx->unk11F1A[temp_v0_33] +
+ (s32)(16.0f * msgCtx->textCharScale * (msgCtx->unk120C2 + 5)) - 1,
+ temp);
+ func_801491DC(play);
+ break;
+
+ case TEXTBOX_ENDTYPE_63:
+ temp_v0_33 = msgCtx->unk120BE;
+ temp = msgCtx->unk11FFA + (msgCtx->unk11FFC * temp_v0_33);
+ func_80147F18(play, &gfx,
+ msgCtx->unk11F1A[temp_v0_33] +
+ (s32)(16.0f * msgCtx->textCharScale * (msgCtx->unk120C2 + 5)) - 1,
+ temp);
+ func_80149454(play);
+ break;
+
+ case TEXTBOX_ENDTYPE_64:
+ temp_v0_33 = msgCtx->unk120BE;
+ temp = msgCtx->unk11FFA + (msgCtx->unk11FFC * temp_v0_33);
+ func_80147F18(play, &gfx,
+ msgCtx->unk11F1A[temp_v0_33] +
+ (s32)(16.0f * msgCtx->textCharScale * (msgCtx->unk120C2 + 4)) - 6,
+ temp);
+ func_801496C8(play);
+ break;
+
+ default:
+ break;
+ }
+
+ gDPPipeSync(gfx++);
+ gDPSetCombineLERP(gfx++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0, 0,
+ PRIMITIVE, 0);
+ gDPSetEnvColor(gfx++, 0, 0, 0, 255);
+ Message_DrawText(play, &gfx);
+
+ switch (msgCtx->textboxEndType) {
+ case TEXTBOX_ENDTYPE_10:
+ func_80148CBC(play, &gfx, 1);
+ break;
+
+ case TEXTBOX_ENDTYPE_11:
+ func_80148CBC(play, &gfx, 2);
+ break;
+
+ case TEXTBOX_ENDTYPE_12:
+ func_80148CBC(play, &gfx, 1);
+ break;
+
+ case TEXTBOX_ENDTYPE_30:
+ case TEXTBOX_ENDTYPE_41:
+ case TEXTBOX_ENDTYPE_50:
+ case TEXTBOX_ENDTYPE_52:
+ case TEXTBOX_ENDTYPE_55:
+ case TEXTBOX_ENDTYPE_56:
+ case TEXTBOX_ENDTYPE_57:
+ case TEXTBOX_ENDTYPE_62:
+ break;
+
+ case TEXTBOX_ENDTYPE_40:
+ case TEXTBOX_ENDTYPE_60:
+ case TEXTBOX_ENDTYPE_61:
+ default:
+ Message_DrawTextboxIcon(play, &gfx, 158,
+ (s16)(D_801D03A8[msgCtx->textBoxType] + msgCtx->textboxYTarget));
+ break;
+
+ case TEXTBOX_ENDTYPE_42:
+ Message_DrawTextboxIcon(play, &gfx, 158,
+ (s16)(D_801D03A8[msgCtx->textBoxType] + msgCtx->textboxYTarget));
+ break;
+ }
+ break;
+
+ case MSGMODE_SCENE_TITLE_CARD_FADE_IN_BACKGROUND:
+ case MSGMODE_SCENE_TITLE_CARD_FADE_IN_TEXT:
+ case MSGMODE_SCENE_TITLE_CARD_DISPLAYING:
+ case MSGMODE_SCENE_TITLE_CARD_FADE_OUT_TEXT:
+ case MSGMODE_SCENE_TITLE_CARD_FADE_OUT_BACKGROUND:
+ Message_DrawSceneTitleCard(play, &gfx);
+ break;
+
+ case MSGMODE_21:
+ case MSGMODE_23:
+ case MSGMODE_31:
+ case MSGMODE_3A:
+ case MSGMODE_3D:
+ case MSGMODE_40:
+ case MSGMODE_TEXT_CLOSING:
+ case MSGMODE_PAUSED:
+ break;
+
+ case MSGMODE_24:
+ case MSGMODE_25:
+ case MSGMODE_26:
+ default:
+ msgCtx->msgMode = MSGMODE_TEXT_DISPLAYING;
+ break;
+ }
+ }
+ Message_DrawOcarinaButtons(play, &gfx);
+ *gfxP = gfx;
+}
void Message_Draw(PlayState* play) {
Gfx* nextDisplayList;
@@ -567,7 +5112,7 @@ void Message_Draw(PlayState* play) {
gSPDisplayList(OVERLAY_DISP++, nextDisplayList);
if ((play->msgCtx.currentTextId != 0x5E6) || !Play_InCsMode(play)) {
- func_801541D4(play, &nextDisplayList);
+ Message_DrawMain(play, &nextDisplayList);
}
gSPEndDisplayList(nextDisplayList++);
@@ -576,9 +5121,890 @@ void Message_Draw(PlayState* play) {
CLOSE_DISPS(gfxCtx);
}
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_Update.s")
+s16 sTextboxXPositions[TEXTBOX_TYPE_MAX] = {
+ 34, // TEXTBOX_TYPE_0
+ 34, // TEXTBOX_TYPE_1
+ 34, // TEXTBOX_TYPE_2
+ 34, // TEXTBOX_TYPE_3
+ 34, // TEXTBOX_TYPE_4
+ 34, // TEXTBOX_TYPE_5
+ 34, // TEXTBOX_TYPE_6
+ 34, // TEXTBOX_TYPE_7
+ 34, // TEXTBOX_TYPE_8
+ 34, // TEXTBOX_TYPE_9
+ 34, // TEXTBOX_TYPE_A
+ 34, // TEXTBOX_TYPE_B
+ 34, // TEXTBOX_TYPE_C
+ 34, // TEXTBOX_TYPE_D
+ 34, // TEXTBOX_TYPE_E
+ 34, // TEXTBOX_TYPE_F
+};
-void func_801586A4(PlayState* play) {
+s16 sTextboxLowerYPositions[] = {
+ 142, // TEXTBOX_TYPE_0
+ 142, // TEXTBOX_TYPE_1
+ 142, // TEXTBOX_TYPE_2
+ 142, // TEXTBOX_TYPE_3
+ 174, // TEXTBOX_TYPE_4
+ 142, // TEXTBOX_TYPE_5
+ 142, // TEXTBOX_TYPE_6
+ 142, // TEXTBOX_TYPE_7
+ 142, // TEXTBOX_TYPE_8
+ 130, // TEXTBOX_TYPE_9
+ 174, // TEXTBOX_TYPE_A
+ 0, // TEXTBOX_TYPE_B
+ 142, // TEXTBOX_TYPE_C
+ 142, // TEXTBOX_TYPE_D
+ 142, // TEXTBOX_TYPE_E
+ 142, // TEXTBOX_TYPE_F
+};
+
+s16 sTextboxUpperYPositions[] = {
+ 38, // TEXTBOX_TYPE_0
+ 38, // TEXTBOX_TYPE_1
+ 38, // TEXTBOX_TYPE_2
+ 38, // TEXTBOX_TYPE_3
+ 174, // TEXTBOX_TYPE_4
+ 38, // TEXTBOX_TYPE_5
+ 38, // TEXTBOX_TYPE_6
+ 38, // TEXTBOX_TYPE_7
+ 38, // TEXTBOX_TYPE_8
+ 60, // TEXTBOX_TYPE_9
+ 174, // TEXTBOX_TYPE_A
+ 0, // TEXTBOX_TYPE_B
+ 38, // TEXTBOX_TYPE_C
+ 38, // TEXTBOX_TYPE_D
+ 38, // TEXTBOX_TYPE_E
+ 38, // TEXTBOX_TYPE_F
+};
+
+s16 sTextboxMidYPositions[] = {
+ 90, // TEXTBOX_TYPE_0
+ 90, // TEXTBOX_TYPE_1
+ 90, // TEXTBOX_TYPE_2
+ 90, // TEXTBOX_TYPE_3
+ 174, // TEXTBOX_TYPE_4
+ 90, // TEXTBOX_TYPE_5
+ 90, // TEXTBOX_TYPE_6
+ 90, // TEXTBOX_TYPE_7
+ 90, // TEXTBOX_TYPE_8
+ 90, // TEXTBOX_TYPE_9
+ 174, // TEXTBOX_TYPE_A
+ 0, // TEXTBOX_TYPE_B
+ 90, // TEXTBOX_TYPE_C
+ 90, // TEXTBOX_TYPE_D
+ 90, // TEXTBOX_TYPE_E
+ 90, // TEXTBOX_TYPE_F
+};
+
+s16 D_801D0448[] = { 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25 };
+
+s16 D_801D045C[] = {
+ 0x1B91,
+ 0x1B90,
+ 0x1B8F,
+};
+s16 D_801D0464[] = {
+ 0x1B92,
+ 0x1B8E,
+};
+
+#ifdef NON_MATCHING
+// Down to a single compiler-managed stack variable
+// Also contains in-function data
+// https://decomp.me/scratch/QcQ0a
+void Message_Update(PlayState* play) {
+ static u8 D_801D0468 = 0;
+ MessageContext* msgCtx = &play->msgCtx;
+ SramContext* sramCtx = &play->sramCtx; // Optional
+ PauseContext* pauseCtx = &play->pauseCtx;
+ InterfaceContext* interfaceCtx = &play->interfaceCtx;
+ Input* input = CONTROLLER1(&play->state);
+ s16 averageY;
+ s16 sp50;
+ u16 temp_v1_2;
+ s16 sp4C;
+ s16 sp4A;
+ s16 sp48;
+ s32 sp44;
+ s32 sp40;
+ u16 sp3E;
+ s16 var_v1;
+ u16 temp;
+
+ msgCtx->stickAdjX = input->rel.stick_x;
+ msgCtx->stickAdjY = input->rel.stick_y;
+
+ averageY = 0;
+
+ // If stickAdj is held, set a delay to allow the cursor to read the next input.
+ // The first delay is given a longer time than all subsequent delays.
+ if (msgCtx->stickAdjX < -30) {
+ if (msgCtx->stickXRepeatState == -1) {
+ msgCtx->stickXRepeatTimer--;
+ if (msgCtx->stickXRepeatTimer < 0) {
+ // Allow the input to register and apply the delay for all subsequent repeated inputs
+ msgCtx->stickXRepeatTimer = 2;
+ } else {
+ // Cancel the current input
+ msgCtx->stickAdjX = 0;
+ }
+ } else {
+ // Allow the input to register and apply the delay for the first repeated input
+ msgCtx->stickXRepeatTimer = 10;
+ msgCtx->stickXRepeatState = -1;
+ }
+ } else if (msgCtx->stickAdjX > 30) {
+ if (msgCtx->stickXRepeatState == 1) {
+ msgCtx->stickXRepeatTimer--;
+ if (msgCtx->stickXRepeatTimer < 0) {
+ // Allow the input to register and apply the delay for all subsequent repeated inputs
+ msgCtx->stickXRepeatTimer = 2;
+ } else {
+ // Cancel the current input
+ msgCtx->stickAdjX = 0;
+ }
+ } else {
+ // Allow the input to register and apply the delay for the first repeated input
+ msgCtx->stickXRepeatTimer = 10;
+ msgCtx->stickXRepeatState = 1;
+ }
+ } else {
+ msgCtx->stickXRepeatState = 0;
+ }
+
+ if (msgCtx->stickAdjY < -30) {
+ if (msgCtx->stickYRepeatState == -1) {
+ msgCtx->stickYRepeatTimer--;
+ if (msgCtx->stickYRepeatTimer < 0) {
+ // Allow the input to register and apply the delay for all subsequent repeated inputs
+ msgCtx->stickYRepeatTimer = 2;
+ } else {
+ // Cancel the current input
+ msgCtx->stickAdjY = 0;
+ }
+ } else {
+ // Allow the input to register and apply the delay for the first repeated input
+ msgCtx->stickYRepeatTimer = 10;
+ msgCtx->stickYRepeatState = -1;
+ }
+ } else if (msgCtx->stickAdjY > 30) {
+ if (msgCtx->stickYRepeatState == 1) {
+ msgCtx->stickYRepeatTimer--;
+ if (msgCtx->stickYRepeatTimer < 0) {
+ // Allow the input to register and apply the delay for all subsequent repeated inputs
+ msgCtx->stickYRepeatTimer = 2;
+ } else {
+ // Cancel the current input
+ msgCtx->stickAdjY = 0;
+ }
+ } else {
+ // Allow the input to register and apply the delay for the first repeated input
+ msgCtx->stickYRepeatTimer = 10;
+ msgCtx->stickYRepeatState = 1;
+ }
+ } else {
+ msgCtx->stickYRepeatState = 0;
+ }
+
+ if (msgCtx->msgLength == 0) {
+ return;
+ }
+
+ switch (msgCtx->msgMode) {
+ case MSGMODE_TEXT_START:
+ D_801C6A70++;
+
+ temp = false;
+ if ((D_801C6A70 >= 4) || ((msgCtx->talkActor == NULL) && (D_801C6A70 >= 2))) {
+ temp = true;
+ }
+ if (temp) {
+ if (msgCtx->talkActor != NULL) {
+ Actor_GetScreenPos(play, &GET_PLAYER(play)->actor, &sp50, &sp4C);
+ Actor_GetScreenPos(play, msgCtx->talkActor, &sp50, &sp4A);
+ if (sp4C >= sp4A) {
+ averageY = ((sp4C - sp4A) / 2) + sp4A;
+ } else {
+ averageY = ((sp4A - sp4C) / 2) + sp4C;
+ }
+ } else {
+ msgCtx->textboxX = msgCtx->textboxXTarget;
+ msgCtx->textboxY = msgCtx->textboxYTarget;
+ }
+
+ var_v1 = msgCtx->textBoxType;
+
+ if ((u32)msgCtx->textBoxPos == 0) {
+ if ((play->sceneId == SCENE_UNSET_04) || (play->sceneId == SCENE_UNSET_05) ||
+ (play->sceneId == SCENE_UNSET_06)) {
+ if (averageY < 0x64) {
+ msgCtx->textboxYTarget = sTextboxLowerYPositions[var_v1];
+ } else {
+ msgCtx->textboxYTarget = sTextboxUpperYPositions[var_v1];
+ }
+ } else {
+ if (averageY < 0xA0) {
+ msgCtx->textboxYTarget = sTextboxLowerYPositions[var_v1];
+ } else {
+ msgCtx->textboxYTarget = sTextboxUpperYPositions[var_v1];
+ }
+ }
+ } else if (msgCtx->textBoxPos == 1) {
+ msgCtx->textboxYTarget = sTextboxUpperYPositions[var_v1];
+ } else if (msgCtx->textBoxPos == 2) {
+ msgCtx->textboxYTarget = sTextboxMidYPositions[var_v1];
+ } else if (msgCtx->textBoxPos == 7) {
+ msgCtx->textboxYTarget = 0x9E;
+ } else {
+ msgCtx->textboxYTarget = sTextboxLowerYPositions[var_v1];
+ }
+
+ msgCtx->textboxXTarget = sTextboxXPositions[var_v1];
+
+ if ((gSaveContext.options.language == LANGUAGE_JPN) && !msgCtx->textIsCredits) {
+ msgCtx->unk11FFE[0] = (s16)(msgCtx->textboxYTarget + 7);
+ msgCtx->unk11FFE[1] = (s16)(msgCtx->textboxYTarget + 0x19);
+ msgCtx->unk11FFE[2] = (s16)(msgCtx->textboxYTarget + 0x2B);
+ } else {
+ msgCtx->unk11FFE[0] = (s16)(msgCtx->textboxYTarget + 0x14);
+ msgCtx->unk11FFE[1] = (s16)(msgCtx->textboxYTarget + 0x20);
+ msgCtx->unk11FFE[2] = (s16)(msgCtx->textboxYTarget + 0x2C);
+ }
+
+ if ((msgCtx->textBoxType == TEXTBOX_TYPE_4) || (msgCtx->textBoxType == TEXTBOX_TYPE_5)) {
+ msgCtx->msgMode = MSGMODE_TEXT_STARTING;
+ msgCtx->textboxX = msgCtx->textboxXTarget;
+ msgCtx->textboxY = msgCtx->textboxYTarget;
+ msgCtx->unk12008 = 0x100;
+ msgCtx->unk1200A = 0x40;
+ msgCtx->unk1200C = 0x200;
+ msgCtx->unk1200E = 0x200;
+ break;
+ }
+
+ Message_GrowTextbox(play);
+ Audio_PlaySfx_IfNotInCutscene(NA_SE_NONE);
+ msgCtx->stateTimer = 0;
+ msgCtx->msgMode = MSGMODE_TEXT_BOX_GROWING;
+
+ if (!pauseCtx->itemDescriptionOn) {
+ func_80150A84(play);
+ }
+ }
+ break;
+
+ case MSGMODE_TEXT_BOX_GROWING:
+ Message_GrowTextbox(play);
+ break;
+
+ case MSGMODE_TEXT_STARTING:
+ msgCtx->msgMode = MSGMODE_TEXT_NEXT_MSG;
+ if (!pauseCtx->itemDescriptionOn) {
+ if (msgCtx->currentTextId == 0xFF) {
+ func_8011552C(play, DO_ACTION_STOP);
+ } else if (msgCtx->currentTextId != 0xF8) {
+ func_8011552C(play, DO_ACTION_NEXT);
+ }
+ }
+ break;
+
+ case MSGMODE_TEXT_NEXT_MSG:
+ Message_Decode(play);
+ if (msgCtx->textFade) {
+ Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
+ }
+ if (D_801D0468 != 0) {
+ msgCtx->textDrawPos = msgCtx->decodedTextLen;
+ D_801D0468 = 0;
+ }
+ break;
+
+ case MSGMODE_TEXT_CONTINUING:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ Message_Decode(play);
+ }
+ break;
+
+ case MSGMODE_TEXT_DISPLAYING:
+ if (msgCtx->textBoxType != TEXTBOX_TYPE_4) {
+ if (CHECK_BTN_ALL(input->press.button, BTN_B) && !msgCtx->textUnskippable) {
+ msgCtx->textboxSkipped = true;
+ msgCtx->textDrawPos = msgCtx->decodedTextLen;
+ } else if (CHECK_BTN_ALL(input->press.button, BTN_A) && !msgCtx->textUnskippable) {
+
+ while (true) {
+ temp_v1_2 = msgCtx->decodedBuffer.wchar[msgCtx->textDrawPos];
+ if ((temp_v1_2 == 0x10) || (temp_v1_2 == 0x12) || (temp_v1_2 == 0x1B) || (temp_v1_2 == 0x1C) ||
+ (temp_v1_2 == 0x1D) || (temp_v1_2 == 0x19) || (temp_v1_2 == 0xE0) || (temp_v1_2 == 0xBF) ||
+ (temp_v1_2 == 0x15) || (temp_v1_2 == 0x1A)) {
+ break;
+ }
+ msgCtx->textDrawPos++;
+ }
+ }
+ } else if (CHECK_BTN_ALL(input->press.button, BTN_A) && (msgCtx->textUnskippable == 0)) {
+ while (true) {
+ temp_v1_2 = msgCtx->decodedBuffer.wchar[msgCtx->textDrawPos];
+ if ((temp_v1_2 == 0x10) || (temp_v1_2 == 0x12) || (temp_v1_2 == 0x1B) || (temp_v1_2 == 0x1C) ||
+ (temp_v1_2 == 0x1D) || (temp_v1_2 == 0x19) || (temp_v1_2 == 0xE0) || (temp_v1_2 == 0xBF) ||
+ (temp_v1_2 == 0x15) || (temp_v1_2 == 0x1A)) {
+ break;
+ }
+ msgCtx->textDrawPos++;
+ }
+ }
+ break;
+
+ case MSGMODE_TEXT_AWAIT_INPUT:
+ if (Message_ShouldAdvance(play)) {
+ msgCtx->msgMode = MSGMODE_TEXT_DISPLAYING;
+ msgCtx->textDrawPos++;
+ }
+ break;
+
+ case MSGMODE_TEXT_DELAYED_BREAK:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ msgCtx->msgMode = MSGMODE_TEXT_NEXT_MSG;
+ }
+ break;
+
+ case MSGMODE_TEXT_AWAIT_NEXT:
+ if (Message_ShouldAdvance(play)) {
+ msgCtx->msgMode = MSGMODE_TEXT_NEXT_MSG;
+ msgCtx->msgBufPos++;
+ }
+ break;
+
+ case MSGMODE_TEXT_DONE:
+ if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_50) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_52)) {
+ msgCtx->stateTimer--;
+ if ((msgCtx->stateTimer == 0) ||
+ ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_52) && Message_ShouldAdvance(play))) {
+ if (msgCtx->nextTextId != 0xFFFF) {
+ Audio_PlaySfx(NA_SE_SY_MESSAGE_PASS);
+ Message_ContinueTextbox(play, msgCtx->nextTextId);
+ } else if (msgCtx->bombersNotebookEventQueueCount != 0) {
+ if (Message_BombersNotebookProcessEventQueue(play) == 0) {
+ Message_CloseTextbox(play);
+ }
+ } else {
+ Message_CloseTextbox(play);
+ }
+ }
+ } else {
+ if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_30) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_40) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_42) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_41)) {
+ return;
+ }
+
+ switch (msgCtx->textboxEndType) {
+ case TEXTBOX_ENDTYPE_55:
+ msgCtx->textColorAlpha += 20;
+ if (msgCtx->textColorAlpha >= 255) {
+ msgCtx->textColorAlpha = 255;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_56;
+ }
+ break;
+
+ case TEXTBOX_ENDTYPE_56:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_57;
+ }
+ break;
+
+ case TEXTBOX_ENDTYPE_57:
+ msgCtx->textColorAlpha -= 20;
+ if (msgCtx->textColorAlpha <= 0) {
+ msgCtx->textColorAlpha = 0;
+ if (msgCtx->nextTextId != 0xFFFF) {
+ Audio_PlaySfx(NA_SE_SY_MESSAGE_PASS);
+ Message_ContinueTextbox(play, msgCtx->nextTextId);
+ return;
+ }
+ if (msgCtx->bombersNotebookEventQueueCount != 0) {
+ if (Message_BombersNotebookProcessEventQueue(play) == 0) {
+ Message_CloseTextbox(play);
+ return;
+ }
+ } else {
+ Message_CloseTextbox(play);
+ return;
+ }
+ }
+ break;
+
+ case TEXTBOX_ENDTYPE_10:
+ Message_HandleChoiceSelection(play, 1);
+ break;
+
+ case TEXTBOX_ENDTYPE_11:
+ Message_HandleChoiceSelection(play, 2);
+ break;
+
+ case TEXTBOX_ENDTYPE_12:
+ Message_HandleChoiceSelection(play, 1);
+ break;
+
+ default:
+ break;
+ }
+
+ if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) &&
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_ACTIVE)) {
+ if (Message_ShouldAdvance(play)) {
+ if (msgCtx->choiceIndex == 0) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_WARP;
+ } else {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ }
+ Message_CloseTextbox(play);
+ }
+ } else if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) &&
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PROCESS_SOT)) {
+ if (Message_ShouldAdvance(play)) {
+ if (msgCtx->choiceIndex == 0) {
+ Audio_PlaySfx_MessageDecide();
+ msgCtx->msgMode = MSGMODE_NEW_CYCLE_0;
+ msgCtx->decodedTextLen -= 3;
+ msgCtx->unk120D6 = 0;
+ msgCtx->unk120D4 = 0;
+ } else {
+ Audio_PlaySfx_MessageCancel();
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ Message_CloseTextbox(play);
+ }
+ }
+ } else if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) &&
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PROCESS_INVERTED_TIME)) {
+ if (Message_ShouldAdvance(play)) {
+ if (msgCtx->choiceIndex == 0) {
+ Audio_PlaySfx_MessageDecide();
+ if (gSaveContext.save.timeSpeedOffset == 0) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_INV_SOT_SLOW;
+ gSaveContext.save.timeSpeedOffset = -2;
+ } else {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_INV_SOT_FAST;
+ gSaveContext.save.timeSpeedOffset = 0;
+ }
+ Message_CloseTextbox(play);
+ } else {
+ Audio_PlaySfx_MessageCancel();
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ Message_CloseTextbox(play);
+ }
+ }
+ } else if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) &&
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PROCESS_DOUBLE_TIME)) {
+ if (Message_ShouldAdvance(play)) {
+ if (msgCtx->choiceIndex == 0) {
+ Audio_PlaySfx_MessageDecide();
+ if (gSaveContext.save.isNight != 0) {
+ gSaveContext.save.time = CLOCK_TIME(6, 0);
+ } else {
+ gSaveContext.save.time = CLOCK_TIME(18, 0);
+ }
+ play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_DOUBLE_SOT;
+ gSaveContext.timerStates[TIMER_ID_MOON_CRASH] = TIMER_STATE_OFF;
+ } else {
+ Audio_PlaySfx_MessageCancel();
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ }
+ Message_CloseTextbox(play);
+ }
+ } else if ((msgCtx->textboxEndType != TEXTBOX_ENDTYPE_10) ||
+ (pauseCtx->state != PAUSE_STATE_OWLWARP_CONFIRM)) {
+ if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) &&
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_1B)) {
+ if (Message_ShouldAdvance(play)) {
+ if (msgCtx->choiceIndex == 0) {
+ Audio_PlaySfx_MessageDecide();
+ play->msgCtx.ocarinaMode = OCARINA_MODE_WARP_TO_ENTRANCE;
+ } else {
+ Audio_PlaySfx_MessageCancel();
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ }
+ Message_CloseTextbox(play);
+ }
+ } else if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_60) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_61) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_50) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_52) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_55) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_56) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_57) ||
+ (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_62)) {
+ //! FAKE: debug?
+ if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_50) {}
+ } else if (pauseCtx->itemDescriptionOn) {
+ if ((input->rel.stick_x != 0) || (input->rel.stick_y != 0) ||
+ CHECK_BTN_ALL(input->press.button, BTN_A) || CHECK_BTN_ALL(input->press.button, BTN_B) ||
+ CHECK_BTN_ALL(input->press.button, BTN_START)) {
+ Audio_PlaySfx(NA_SE_SY_DECIDE);
+ Message_CloseTextbox(play);
+ }
+ } else if (play->msgCtx.ocarinaMode == OCARINA_MODE_PROCESS_RESTRICTED_SONG) {
+ if (Message_ShouldAdvanceSilent(play)) {
+ Audio_PlaySfx(NA_SE_SY_DECIDE);
+ Message_CloseTextbox(play);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ }
+ } else if ((msgCtx->currentTextId != 0x2790) && Message_ShouldAdvanceSilent(play)) {
+ if (msgCtx->nextTextId != 0xFFFF) {
+ Audio_PlaySfx(NA_SE_SY_MESSAGE_PASS);
+ Message_ContinueTextbox(play, msgCtx->nextTextId);
+ } else if ((msgCtx->bombersNotebookEventQueueCount == 0) ||
+ (Message_BombersNotebookProcessEventQueue(play) != 1)) {
+ if (msgCtx->currentTextId == 0x579) {
+ gSaveContext.hudVisibility = HUD_VISIBILITY_IDLE;
+ }
+ Audio_PlaySfx(NA_SE_SY_DECIDE);
+ Message_CloseTextbox(play);
+ }
+ }
+ }
+ }
+ break;
+
+ case MSGMODE_TEXT_CLOSING:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer != 0) {
+ break;
+ }
+
+ if (sLastPlayedSong == OCARINA_SONG_SOARING) {
+ if (interfaceCtx->restrictions.songOfSoaring == 0) {
+ if (func_8010A0A4(play) || (play->sceneId == SCENE_SECOM)) {
+ Message_StartTextbox(play, 0x1B93, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_1B;
+ sLastPlayedSong = 0xFF;
+ } else if (!msgCtx->ocarinaSongEffectActive) {
+ if (gSaveContext.save.saveInfo.playerData.owlActivationFlags != 0) {
+ pauseCtx->unk_2C8 = pauseCtx->pageIndex;
+ pauseCtx->unk_2CA = pauseCtx->cursorPoint[4];
+ pauseCtx->pageIndex = PAUSE_ITEM;
+ pauseCtx->state = PAUSE_STATE_OWLWARP_0;
+ func_800F4A10(play);
+ pauseCtx->pageIndex = PAUSE_MAP;
+ sLastPlayedSong = 0xFF;
+ Message_CloseTextbox(play);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ gSaveContext.prevHudVisibility = HUD_VISIBILITY_A_B;
+ func_80115844(play, DO_ACTION_STOP);
+ GameState_SetFramerateDivisor(&play->state, 2);
+ if (ShrinkWindow_Letterbox_GetSizeTarget() != 0) {
+ ShrinkWindow_Letterbox_SetSizeTarget(0);
+ }
+ Audio_PlaySfx_PauseMenuOpenOrClose(1);
+ break;
+ }
+ sLastPlayedSong = 0xFF;
+ Message_StartTextbox(play, 0xFB, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_RESTRICTED_SONG;
+ } else {
+ msgCtx->stateTimer = 1;
+ }
+ } else {
+ sLastPlayedSong = 0xFF;
+ Message_StartTextbox(play, 0x1B95, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_RESTRICTED_SONG;
+ }
+ break;
+ }
+
+ if ((msgCtx->currentTextId == 0xC) || (msgCtx->currentTextId == 0xD) || (msgCtx->currentTextId == 0xC5) ||
+ (msgCtx->currentTextId == 0xC6) || (msgCtx->currentTextId == 0xC7) ||
+ (msgCtx->currentTextId == 0x2165) || (msgCtx->currentTextId == 0x2166) ||
+ (msgCtx->currentTextId == 0x2167) || (msgCtx->currentTextId == 0x2168)) {
+ gSaveContext.healthAccumulator = 20 * 0x10; // Refill 20 hearts
+ }
+
+ if ((play->csCtx.state == CS_STATE_IDLE) && (gSaveContext.save.cutsceneIndex < 0xFFF0) &&
+ ((play->activeCamId == CAM_ID_MAIN) ||
+ ((play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF))) &&
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_END)) {
+ if ((gSaveContext.prevHudVisibility == HUD_VISIBILITY_IDLE) ||
+ (gSaveContext.prevHudVisibility == HUD_VISIBILITY_NONE) ||
+ (gSaveContext.prevHudVisibility == HUD_VISIBILITY_NONE_ALT)) {
+ gSaveContext.prevHudVisibility = HUD_VISIBILITY_ALL;
+ }
+ gSaveContext.hudVisibility = HUD_VISIBILITY_IDLE;
+ }
+
+ if ((msgCtx->currentTextId >= 0x1BB2) && (msgCtx->currentTextId <= 0x1BB6) &&
+ (play->actorCtx.flags & ACTORCTX_FLAG_1)) {
+ Message_StartTextbox(play, 0x5E6, NULL);
+ break;
+ }
+
+ if (msgCtx->bombersNotebookEventQueueCount != 0) {
+ if (Message_BombersNotebookProcessEventQueue(play) == 0) {
+ msgCtx->stateTimer = 1;
+ }
+ break;
+ }
+
+ msgCtx->msgLength = 0;
+ msgCtx->msgMode = MSGMODE_NONE;
+ msgCtx->currentTextId = 0;
+ msgCtx->stateTimer = 0;
+ XREG(31) = 0;
+
+ if (pauseCtx->itemDescriptionOn) {
+ func_8011552C(play, DO_ACTION_INFO);
+ pauseCtx->itemDescriptionOn = false;
+ }
+
+ if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_30) {
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_WARP;
+ } else {
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
+ }
+
+ if (EQ_MAX_QUEST_HEART_PIECE_COUNT) {
+ RESET_HEART_PIECE_COUNT;
+ gSaveContext.save.saveInfo.playerData.healthCapacity += 0x10;
+ gSaveContext.save.saveInfo.playerData.health += 0x10;
+ }
+
+ if (msgCtx->ocarinaAction != OCARINA_ACTION_CHECK_NOTIME_DONE) {
+ s16 pad;
+
+ if (sLastPlayedSong == OCARINA_SONG_TIME) {
+ if (interfaceCtx->restrictions.songOfTime == 0) {
+ Message_StartTextbox(play, 0x1B8A, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_SOT;
+ } else {
+ sLastPlayedSong = 0xFF;
+ Message_StartTextbox(play, 0x1B95, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_RESTRICTED_SONG;
+ }
+ } else if (sLastPlayedSong == OCARINA_SONG_INVERTED_TIME) {
+ if (interfaceCtx->restrictions.invSongOfTime == 0) {
+ if (R_TIME_SPEED != 0) {
+ if (gSaveContext.save.timeSpeedOffset == 0) {
+ Message_StartTextbox(play, 0x1B8C, NULL);
+ } else {
+ Message_StartTextbox(play, 0x1B8D, NULL);
+ }
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_INVERTED_TIME;
+ } else {
+ Message_StartTextbox(play, 0x1B8B, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ }
+ } else {
+ sLastPlayedSong = 0xFF;
+ Message_StartTextbox(play, 0x1B95, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_RESTRICTED_SONG;
+ }
+ } else if (sLastPlayedSong == OCARINA_SONG_DOUBLE_TIME) {
+ if (interfaceCtx->restrictions.songOfDoubleTime == 0) {
+ if ((CURRENT_DAY != 3) || (gSaveContext.save.isNight == 0)) {
+ if (gSaveContext.save.isNight) {
+ Message_StartTextbox(play, D_801D0464[CURRENT_DAY - 1], NULL);
+ } else {
+ Message_StartTextbox(play, D_801D045C[CURRENT_DAY - 1], NULL);
+ }
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_DOUBLE_TIME;
+ } else {
+ Message_StartTextbox(play, 0x1B94, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ }
+ } else {
+ sLastPlayedSong = 0xFF;
+ Message_StartTextbox(play, 0x1B95, NULL);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_RESTRICTED_SONG;
+ }
+ } else if ((msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY_DONE) &&
+ ((play->msgCtx.ocarinaMode == OCARINA_MODE_ACTIVE) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_SCARECROW_SPAWN) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_FULL_EVAN_SONG))) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ if (msgCtx->lastPlayedSong == OCARINA_SONG_SOARING) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_ACTIVE;
+ }
+ }
+ sLastPlayedSong = 0xFF;
+ }
+ break;
+
+ case MSGMODE_OCARINA_PLAYING:
+ if (CHECK_BTN_ALL(input->press.button, BTN_B)) {
+ AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
+ Message_CloseTextbox(play);
+ } else {
+ msgCtx->ocarinaButtonIndex = OCARINA_BTN_INVALID;
+ }
+ break;
+
+ case MSGMODE_OCARINA_AWAIT_INPUT:
+ if ((msgCtx->ocarinaAction != OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF) &&
+ (msgCtx->ocarinaAction != OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF)) {
+ if (Message_ShouldAdvance(play)) {
+ Message_DisplayOcarinaStaff(play, msgCtx->ocarinaAction);
+ }
+ }
+ break;
+
+ case MSGMODE_SCARECROW_SPAWN_RECORDING_ONGOING:
+ if (CHECK_BTN_ALL(input->press.button, BTN_B)) {
+ AudioOcarina_SetRecordingState(OCARINA_RECORD_OFF);
+ Audio_PlaySfx(NA_SE_SY_OCARINA_ERROR);
+ Message_CloseTextbox(play);
+ msgCtx->msgMode = MSGMODE_SCARECROW_SPAWN_RECORDING_FAILED;
+ } else {
+ msgCtx->ocarinaButtonIndex = OCARINA_BTN_INVALID;
+ }
+ break;
+
+ case MSGMODE_SCENE_TITLE_CARD_FADE_IN_BACKGROUND:
+ msgCtx->textboxColorAlphaCurrent += XREG(73);
+ if (msgCtx->textboxColorAlphaCurrent >= 255) {
+ msgCtx->textboxColorAlphaCurrent = 255;
+ msgCtx->msgMode = MSGMODE_SCENE_TITLE_CARD_FADE_IN_TEXT;
+ }
+ break;
+
+ case MSGMODE_SCENE_TITLE_CARD_FADE_IN_TEXT:
+ msgCtx->textColorAlpha += XREG(73);
+ if (msgCtx->textColorAlpha >= 255) {
+ msgCtx->textColorAlpha = 255;
+ msgCtx->msgMode = MSGMODE_SCENE_TITLE_CARD_DISPLAYING;
+ }
+ break;
+
+ case MSGMODE_SCENE_TITLE_CARD_DISPLAYING:
+ msgCtx->stateTimer--;
+ if (msgCtx->stateTimer == 0) {
+ msgCtx->msgMode = MSGMODE_SCENE_TITLE_CARD_FADE_OUT_TEXT;
+ }
+ break;
+
+ case MSGMODE_SCENE_TITLE_CARD_FADE_OUT_TEXT:
+ msgCtx->textColorAlpha -= XREG(70);
+ if (msgCtx->textColorAlpha <= 0) {
+ msgCtx->textColorAlpha = 0;
+ msgCtx->msgMode = MSGMODE_SCENE_TITLE_CARD_FADE_OUT_BACKGROUND;
+ }
+ break;
+
+ case MSGMODE_SCENE_TITLE_CARD_FADE_OUT_BACKGROUND:
+ msgCtx->textboxColorAlphaCurrent -= XREG(70);
+ if (msgCtx->textboxColorAlphaCurrent <= 0) {
+ if ((msgCtx->currentTextId >= 0x1BB2) && (msgCtx->currentTextId <= 0x1BB6) &&
+ (play->actorCtx.flags & ACTORCTX_FLAG_1)) {
+ Message_StartTextbox(play, 0x5E6, NULL);
+ Interface_SetHudVisibility(HUD_VISIBILITY_NONE_ALT);
+ } else {
+ //! FAKE: debug?
+ if (msgCtx->currentTextId >= 0x100) {
+ if (msgCtx && msgCtx && msgCtx) {}
+ }
+ msgCtx->textboxColorAlphaCurrent = 0;
+ msgCtx->msgLength = 0;
+ msgCtx->msgMode = MSGMODE_NONE;
+ msgCtx->currentTextId = 0;
+ msgCtx->stateTimer = 0;
+ }
+ }
+ break;
+
+ case MSGMODE_NEW_CYCLE_0:
+ play->state.unk_A3 = 1;
+ sp44 = gSaveContext.save.cutsceneIndex;
+ sp3E = gSaveContext.save.time;
+ sp40 = gSaveContext.save.day;
+
+ Sram_SaveEndOfCycle(play);
+ gSaveContext.timerStates[TIMER_ID_MOON_CRASH] = TIMER_STATE_OFF;
+ func_8014546C(&play->sramCtx);
+
+ gSaveContext.save.day = sp40;
+ gSaveContext.save.time = sp3E;
+ gSaveContext.save.cutsceneIndex = sp44;
+
+ if (gSaveContext.fileNum != 0xFF) {
+ Sram_SetFlashPagesDefault(&play->sramCtx, gFlashSaveStartPages[gSaveContext.fileNum * 2],
+ gFlashSpecialSaveNumPages[gSaveContext.fileNum * 2]);
+ Sram_StartWriteToFlashDefault(&play->sramCtx);
+ }
+ msgCtx->msgMode = MSGMODE_NEW_CYCLE_1;
+ break;
+
+ case MSGMODE_NEW_CYCLE_1:
+ if (gSaveContext.fileNum != 0xFF) {
+ play->state.unk_A3 = 1;
+ if (play->sramCtx.status == 0) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_SOT;
+ msgCtx->msgMode = MSGMODE_NEW_CYCLE_2;
+ }
+ } else {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_SOT;
+ msgCtx->msgMode = MSGMODE_NEW_CYCLE_2;
+ }
+ break;
+
+ case MSGMODE_OWL_SAVE_0:
+ play->state.unk_A3 = 1;
+ gSaveContext.save.isOwlSave = true;
+ Play_SaveCycleSceneFlags(&play->state);
+ func_8014546C(&play->sramCtx);
+
+ if (gSaveContext.fileNum != 0xFF) {
+ Sram_SetFlashPagesOwlSave(&play->sramCtx, gFlashOwlSaveStartPages[gSaveContext.fileNum * 2],
+ gFlashOwlSaveNumPages[gSaveContext.fileNum * 2]);
+ Sram_StartWriteToFlashOwlSave(&play->sramCtx);
+ }
+ msgCtx->msgMode = MSGMODE_OWL_SAVE_1;
+ break;
+
+ case MSGMODE_OWL_SAVE_1:
+ if (gSaveContext.fileNum != 0xFF) {
+ play->state.unk_A3 = 1;
+ if (play->sramCtx.status == 0) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_SOT;
+ msgCtx->msgMode = MSGMODE_OWL_SAVE_2;
+ }
+ } else {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_SOT;
+ msgCtx->msgMode = MSGMODE_OWL_SAVE_2;
+ }
+
+ if (msgCtx->msgMode == MSGMODE_OWL_SAVE_2) {
+ gSaveContext.gameMode = GAMEMODE_OWL_SAVE;
+ play->transitionTrigger = TRANS_TRIGGER_START;
+ play->transitionType = TRANS_TYPE_FADE_BLACK;
+ play->nextEntrance = ENTRANCE(CUTSCENE, 0);
+ gSaveContext.save.cutsceneIndex = 0;
+ gSaveContext.sceneLayer = 0;
+ }
+ break;
+
+ case MSGMODE_9:
+ case MSGMODE_PAUSED:
+ case MSGMODE_NEW_CYCLE_2:
+ case MSGMODE_OWL_SAVE_2:
+ break;
+
+ default:
+ msgCtx->ocarinaButtonIndex = OCARINA_BTN_INVALID;
+ break;
+ }
+}
+#else
+u8 D_801D0468 = 0;
+#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_Update.s")
+#endif
+
+void Message_SetTables(PlayState* play) {
play->msgCtx.messageEntryTableNes = D_801C6B98;
play->msgCtx.messageTableStaff = D_801CFB08;
}
@@ -587,26 +6013,32 @@ void Message_Init(PlayState* play) {
Font* font;
MessageContext* msgCtx = &play->msgCtx;
- func_801586A4(play);
- play->msgCtx.ocarinaMode = 0;
- msgCtx->msgMode = 0;
+ Message_SetTables(play);
+
+ play->msgCtx.ocarinaMode = OCARINA_MODE_NONE;
+
+ msgCtx->msgMode = MSGMODE_NONE;
msgCtx->msgLength = 0;
msgCtx->currentTextId = 0;
- msgCtx->textboxEndType = 0;
+ msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
msgCtx->choiceIndex = 0;
msgCtx->ocarinaAction = msgCtx->textUnskippable = 0;
msgCtx->textColorAlpha = 0xFF;
+
View_Init(&msgCtx->view, play->state.gfxCtx);
- msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.heap, 0x13C00);
+
+ msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.tha, 0x13C00);
+
font = &play->msgCtx.font;
Font_LoadOrderedFont(&play->msgCtx.font);
font->unk_11D88 = 0;
+
msgCtx->textIsCredits = msgCtx->messageHasSetSfx = false;
- msgCtx->textboxSkipped = 0;
- msgCtx->textFade = 0;
+ msgCtx->textboxSkipped = false;
+ msgCtx->textFade = false;
msgCtx->ocarinaAvailableSongs = 0;
- msgCtx->textboxX = 0x34;
- msgCtx->textboxY = 0x24;
+ msgCtx->textboxX = 52;
+ msgCtx->textboxY = 36;
msgCtx->ocarinaSongEffectActive = false;
msgCtx->unk120BE = 0;
msgCtx->unk120C0 = 0;
diff --git a/src/code/z_message_nes.c b/src/code/z_message_nes.c
index 6ace9acc1..3775b5b26 100644
--- a/src/code/z_message_nes.c
+++ b/src/code/z_message_nes.c
@@ -2,7 +2,6 @@
#include "message_data_static.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
-// fontWidth
f32 sNESFontWidths[160] = {
8.0f, 8.0f, 6.0f, 9.0f, 9.0f, 14.0f, 12.0f, 3.0f, 7.0f, 7.0f, 7.0f, 9.0f, 4.0f, 6.0f, 4.0f, 9.0f,
10.0f, 5.0f, 9.0f, 9.0f, 10.0f, 9.0f, 9.0f, 9.0f, 9.0f, 9.0f, 6.0f, 6.0f, 9.0f, 11.0f, 9.0f, 11.0f,
diff --git a/src/code/z_message_tables.inc.c b/src/code/z_message_tables.inc.c
new file mode 100644
index 000000000..fb60e7a14
--- /dev/null
+++ b/src/code/z_message_tables.inc.c
@@ -0,0 +1,1172 @@
+#include "include/message_data_static.h"
+#include "PR/mbi.h"
+
+MessageTableEntry D_801C6B98[4590] = {
+ { 0, 0, 0x08000000 }, { 2, 0, 0x0800000C }, { 4, 0, 0x08000064 }, { 5, 0, 0x080000B8 },
+ { 6, 0, 0x08000110 }, { 7, 0, 0x08000168 }, { 8, 0, 0x080001C4 }, { 9, 0, 0x08000248 },
+ { 0xA, 0, 0x080002A8 }, { 0xB, 0, 0x08000310 }, { 0xC, 0, 0x0800031C }, { 0xD, 0, 0x080003E8 },
+ { 0xE, 0, 0x08000474 }, { 0xF, 0, 0x080004BC }, { 0x10, 0, 0x08000504 }, { 0x11, 0, 0x08000510 },
+ { 0x12, 0, 0x08000554 }, { 0x13, 0, 0x08000560 }, { 0x14, 0, 0x0800056C }, { 0x15, 0, 0x08000604 },
+ { 0x16, 0, 0x080006A0 }, { 0x17, 0, 0x0800073C }, { 0x18, 0, 0x080007D8 }, { 0x19, 0, 0x08000874 },
+ { 0x1A, 0, 0x08000940 }, { 0x1B, 0, 0x080009E8 }, { 0x1C, 0, 0x08000A84 }, { 0x1D, 0, 0x08000AD4 },
+ { 0x1E, 0, 0x08000B28 }, { 0x1F, 0, 0x08000B58 }, { 0x20, 0, 0x08000B88 }, { 0x21, 0, 0x08000BB8 },
+ { 0x22, 0, 0x08000BE8 }, { 0x23, 0, 0x08000C78 }, { 0x24, 0, 0x08000CD0 }, { 0x25, 0, 0x08000D30 },
+ { 0x26, 0, 0x08000DA4 }, { 0x27, 0, 0x08000E38 }, { 0x28, 0, 0x08000EB4 }, { 0x29, 0, 0x08000F88 },
+ { 0x2A, 0, 0x08001060 }, { 0x2B, 0, 0x0800113C }, { 0x2C, 0, 0x08001148 }, { 0x2D, 0, 0x08001154 },
+ { 0x2E, 0, 0x08001160 }, { 0x2F, 0, 0x08001210 }, { 0x30, 0, 0x0800121C }, { 0x31, 0, 0x08001228 },
+ { 0x32, 0, 0x08001234 }, { 0x33, 0, 0x080012D4 }, { 0x34, 0, 0x0800139C }, { 0x35, 0, 0x08001428 },
+ { 0x36, 0, 0x080014B0 }, { 0x37, 0, 0x08001554 }, { 0x38, 0, 0x08001560 }, { 0x39, 0, 0x08001624 },
+ { 0x3A, 0, 0x080016B8 }, { 0x3B, 0, 0x08001768 }, { 0x3C, 0, 0x08001814 }, { 0x3D, 0, 0x08001884 },
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+ { 0x851, 0, 0x0801B47C }, { 0x852, 0, 0x0801B488 }, { 0x853, 0, 0x0801B4B4 }, { 0x854, 0, 0x0801B5C4 },
+ { 0x855, 0, 0x0801B608 }, { 0x856, 0, 0x0801B678 }, { 0x857, 0, 0x0801B6D8 }, { 0x858, 0, 0x0801B718 },
+ { 0x859, 0, 0x0801B78C }, { 0x85A, 0, 0x0801B810 }, { 0x85B, 0, 0x0801B85C }, { 0x85C, 0, 0x0801B8C4 },
+ { 0x85D, 0, 0x0801B8F4 }, { 0x85E, 0, 0x0801B900 }, { 0x85F, 0, 0x0801B92C }, { 0x860, 0, 0x0801B968 },
+ { 0x861, 0, 0x0801B994 }, { 0x862, 0, 0x0801B9E0 }, { 0x863, 0, 0x0801BA6C }, { 0x864, 0, 0x0801BACC },
+ { 0x865, 0, 0x0801BB18 }, { 0x866, 0, 0x0801BB8C }, { 0x867, 0, 0x0801BBA4 }, { 0x868, 0, 0x0801BC0C },
+ { 0x869, 0, 0x0801BC88 }, { 0x86A, 0, 0x0801BCC0 }, { 0x86B, 0, 0x0801BD30 }, { 0x86C, 0, 0x0801BD90 },
+ { 0x86D, 0, 0x0801BDD4 }, { 0x86E, 0, 0x0801BE60 }, { 0x86F, 0, 0x0801BF1C }, { 0x870, 0, 0x0801BF40 },
+ { 0x871, 0, 0x0801BF90 }, { 0x872, 0, 0x0801BFB0 }, { 0x873, 0, 0x0801C004 }, { 0x874, 0, 0x0801C038 },
+ { 0x875, 0, 0x0801C0A0 }, { 0x876, 0, 0x0801C0F8 }, { 0x877, 0, 0x0801C170 }, { 0x878, 0, 0x0801C1E0 },
+ { 0x879, 0, 0x0801C23C }, { 0x87A, 0, 0x0801C2A0 }, { 0x87B, 0, 0x0801C2D4 }, { 0x87C, 0, 0x0801C314 },
+ { 0x87D, 0, 0x0801C384 }, { 0x87E, 0, 0x0801C3DC }, { 0x87F, 0, 0x0801C43C }, { 0x880, 0, 0x0801C494 },
+ { 0x881, 0, 0x0801C504 }, { 0x882, 0, 0x0801C580 }, { 0x883, 0, 0x0801C5E8 }, { 0x884, 0, 0x0801C694 },
+ { 0x885, 0, 0x0801C6DC }, { 0x886, 0, 0x0801C73C }, { 0x887, 0, 0x0801C798 }, { 0x888, 0, 0x0801C7EC },
+ { 0x889, 0, 0x0801C824 }, { 0x88A, 0, 0x0801C86C }, { 0x88B, 0, 0x0801C890 }, { 0x88C, 0, 0x0801C8C4 },
+ { 0x88D, 0, 0x0801C914 }, { 0x88E, 0, 0x0801C98C }, { 0x88F, 0, 0x0801CA00 }, { 0x890, 0, 0x0801CA40 },
+ { 0x898, 0, 0x0801CADC }, { 0x899, 0, 0x0801CB1C }, { 0x89A, 0, 0x0801CB60 }, { 0x89B, 0, 0x0801CC18 },
+ { 0x89C, 0, 0x0801CC74 }, { 0x89D, 0, 0x0801CCCC }, { 0x89E, 0, 0x0801CD40 }, { 0x89F, 0, 0x0801CDA0 },
+ { 0x8A0, 0, 0x0801CDE8 }, { 0x8A1, 0, 0x0801CE44 }, { 0x8A2, 0, 0x0801CEB0 }, { 0x8A3, 0, 0x0801CF0C },
+ { 0x8A4, 0, 0x0801CF38 }, { 0x8A5, 0, 0x0801CFD0 }, { 0x8CA, 0, 0x0801D010 }, { 0x8CB, 0, 0x0801D0E0 },
+ { 0x8CC, 0, 0x0801D108 }, { 0x8CD, 0, 0x0801D138 }, { 0x8CE, 0, 0x0801D170 }, { 0x8CF, 0, 0x0801D1C0 },
+ { 0x8D0, 0, 0x0801D200 }, { 0x8D1, 0, 0x0801D238 }, { 0x8D2, 0, 0x0801D268 }, { 0x8D3, 0, 0x0801D340 },
+ { 0x8D4, 0, 0x0801D3D4 }, { 0x8D5, 0, 0x0801D444 }, { 0x8D6, 0, 0x0801D488 }, { 0x8D7, 0, 0x0801D4D8 },
+ { 0x8D8, 0, 0x0801D508 }, { 0x8D9, 0, 0x0801D574 }, { 0x8DA, 0, 0x0801D5A0 }, { 0x8DB, 0, 0x0801D5D0 },
+ { 0x8DC, 0, 0x0801D600 }, { 0x8DD, 0, 0x0801D644 }, { 0x8DE, 0, 0x0801D7C8 }, { 0x8DF, 0, 0x0801D7FC },
+ { 0x8E0, 0, 0x0801D844 }, { 0x8E1, 0, 0x0801D898 }, { 0x8E2, 0, 0x0801D938 }, { 0x8E3, 0, 0x0801D9E0 },
+ { 0x8E4, 0, 0x0801DA40 }, { 0x8E5, 0, 0x0801DA9C }, { 0x8E6, 0, 0x0801DB20 }, { 0x8E7, 0, 0x0801DB88 },
+ { 0x8E8, 0, 0x0801DBB0 }, { 0x8E9, 0, 0x0801DBE4 }, { 0x8EA, 0, 0x0801DC6C }, { 0x8EB, 0, 0x0801DC84 },
+ { 0x8EC, 0, 0x0801DD18 }, { 0x910, 0, 0x0801DD64 }, { 0x911, 0, 0x0801DDC0 }, { 0x912, 0, 0x0801DE3C },
+ { 0x913, 0, 0x0801DEAC }, { 0x914, 0, 0x0801DF18 }, { 0x915, 0, 0x0801DF88 }, { 0x916, 0, 0x0801DFF0 },
+ { 0x917, 0, 0x0801E038 }, { 0x918, 0, 0x0801E164 }, { 0x919, 0, 0x0801E1BC }, { 0x91A, 0, 0x0801E204 },
+ { 0x91B, 0, 0x0801E330 }, { 0x91C, 0, 0x0801E370 }, { 0x91E, 0, 0x0801E3CC }, { 0x92E, 0, 0x0801E464 },
+ { 0x92F, 0, 0x0801E4C0 }, { 0x930, 0, 0x0801E534 }, { 0x931, 0, 0x0801E5AC }, { 0x932, 0, 0x0801E5B8 },
+ { 0x933, 0, 0x0801E608 }, { 0x934, 0, 0x0801E650 }, { 0x935, 0, 0x0801E698 }, { 0x936, 0, 0x0801E6D0 },
+ { 0x937, 0, 0x0801E738 }, { 0x938, 0, 0x0801E768 }, { 0x960, 0, 0x0801E774 }, { 0x961, 0, 0x0801E798 },
+ { 0x962, 0, 0x0801E810 }, { 0x963, 0, 0x0801E8AC }, { 0x964, 0, 0x0801E97C }, { 0x965, 0, 0x0801E9C8 },
+ { 0x966, 0, 0x0801EA1C }, { 0x967, 0, 0x0801EABC }, { 0x968, 0, 0x0801EB08 }, { 0x969, 0, 0x0801EBC8 },
+ { 0x96A, 0, 0x0801EC58 }, { 0x96B, 0, 0x0801EC8C }, { 0x96C, 0, 0x0801ECD4 }, { 0x96D, 0, 0x0801ED40 },
+ { 0x96E, 0, 0x0801ED88 }, { 0x96F, 0, 0x0801EE4C }, { 0x970, 0, 0x0801EF08 }, { 0x971, 0, 0x0801EF98 },
+ { 0x972, 0, 0x0801EFF4 }, { 0x9C4, 0, 0x0801F000 }, { 0x9C5, 0, 0x0801F08C }, { 0x9C6, 0, 0x0801F0B0 },
+ { 0x9C7, 0, 0x0801F104 }, { 0x9C8, 0, 0x0801F110 }, { 0x9C9, 0, 0x0801F160 }, { 0x9CA, 0, 0x0801F1D4 },
+ { 0x9CB, 0, 0x0801F25C }, { 0x9CC, 0, 0x0801F2A0 }, { 0x9CD, 0, 0x0801F2E8 }, { 0x9CE, 0, 0x0801F338 },
+ { 0x9CF, 0, 0x0801F37C }, { 0x9D0, 0, 0x0801F3CC }, { 0x9D1, 0, 0x0801F424 }, { 0x9D2, 0, 0x0801F450 },
+ { 0x9D3, 0, 0x0801F510 }, { 0x9D4, 0, 0x0801F558 }, { 0x9D5, 0, 0x0801F580 }, { 0x9D6, 0, 0x0801F5D0 },
+ { 0x9D7, 0, 0x0801F61C }, { 0x9D8, 0, 0x0801F65C }, { 0x9D9, 0, 0x0801F69C }, { 0x9DA, 0, 0x0801F6EC },
+ { 0x9DB, 0, 0x0801F764 }, { 0x9DC, 0, 0x0801F7B0 }, { 0x9DD, 0, 0x0801F808 }, { 0x9DE, 0, 0x0801F8AC },
+ { 0x9DF, 0, 0x0801F91C }, { 0x9E0, 0, 0x0801F990 }, { 0x9E1, 0, 0x0801F9CC }, { 0x9E2, 0, 0x0801FA2C },
+ { 0x9E3, 0, 0x0801FA74 }, { 0x9E4, 0, 0x0801FB24 }, { 0x9E5, 0, 0x0801FB90 }, { 0x9E6, 0, 0x0801FBBC },
+ { 0x9E7, 0, 0x0801FBE4 }, { 0x9E8, 0, 0x0801FC4C }, { 0x9E9, 0, 0x0801FCA0 }, { 0x9EA, 0, 0x0801FD80 },
+ { 0x9EB, 0, 0x0801FDE8 }, { 0x9EC, 0, 0x0801FE70 }, { 0x9ED, 0, 0x0801FEAC }, { 0x9EE, 0, 0x0801FF40 },
+ { 0x9EF, 0, 0x0801FF8C }, { 0xA28, 0, 0x0801FFC4 }, { 0xA29, 0, 0x0801FFF4 }, { 0xA2A, 0, 0x08020014 },
+ { 0xA2B, 0, 0x08020048 }, { 0xA2C, 0, 0x0802012C }, { 0xA2D, 0, 0x08020190 }, { 0xA2E, 0, 0x080201EC },
+ { 0xA2F, 0, 0x08020278 }, { 0xA30, 0, 0x080202E4 }, { 0xA31, 0, 0x0802031C }, { 0xA32, 0, 0x08020360 },
+ { 0xA33, 0, 0x080203A4 }, { 0xA34, 0, 0x080203C8 }, { 0xA35, 0, 0x08020424 }, { 0xA36, 0, 0x0802047C },
+ { 0xA37, 0, 0x080204F0 }, { 0xA38, 0, 0x08020534 }, { 0xA39, 0, 0x08020570 }, { 0xA3A, 0, 0x080205E4 },
+ { 0xBB8, 0, 0x08020668 }, { 0xBB9, 0, 0x080206A4 }, { 0xBBA, 0, 0x080206EC }, { 0xBBB, 0, 0x08020710 },
+ { 0xBBC, 0, 0x08020764 }, { 0xBBD, 0, 0x080207A4 }, { 0xBBE, 0, 0x080207E8 }, { 0xBBF, 0, 0x08020814 },
+ { 0xBC0, 0, 0x08020858 }, { 0xBC1, 0, 0x080208B0 }, { 0xBC2, 0, 0x08020910 }, { 0xBC3, 0, 0x08020960 },
+ { 0xBC4, 0, 0x080209C4 }, { 0xBC5, 0, 0x080209F0 }, { 0xBC6, 0, 0x08020A50 }, { 0xBC7, 0, 0x08020A8C },
+ { 0xBC8, 0, 0x08020B00 }, { 0xBC9, 0, 0x08020B3C }, { 0xBCA, 0, 0x08020BB8 }, { 0xBCB, 0, 0x08020BF4 },
+ { 0xBCC, 0, 0x08020C4C }, { 0xBCD, 0, 0x08020C88 }, { 0xBCE, 0, 0x08020CF0 }, { 0xBCF, 0, 0x08020D2C },
+ { 0xBD0, 0, 0x08020D80 }, { 0xBD1, 0, 0x08020DC0 }, { 0xBD2, 0, 0x08020DFC }, { 0xBD3, 0, 0x08020E58 },
+ { 0xBD4, 0, 0x08020E88 }, { 0xBD5, 0, 0x08020EE0 }, { 0xBD6, 0, 0x08020F18 }, { 0xBD7, 0, 0x08020F44 },
+ { 0xBEA, 0, 0x08020F60 }, { 0xBEB, 0, 0x08021158 }, { 0xBEC, 0, 0x080211C0 }, { 0xBED, 0, 0x080211EC },
+ { 0xBEE, 0, 0x08021350 }, { 0xBEF, 0, 0x08021380 }, { 0xBF0, 0, 0x080213F8 }, { 0xBF1, 0, 0x08021480 },
+ { 0xBF2, 0, 0x08021558 }, { 0xBF3, 0, 0x08021588 }, { 0xBF4, 0, 0x080215E0 }, { 0xBF5, 0, 0x080216A0 },
+ { 0xBF6, 0, 0x080217CC }, { 0xBF7, 0, 0x08021858 }, { 0xBF8, 0, 0x080218CC }, { 0xBF9, 0, 0x08021974 },
+ { 0xBFA, 0, 0x080219F8 }, { 0xBFB, 0, 0x08021A68 }, { 0xBFC, 0, 0x08021AF8 }, { 0xBFD, 0, 0x08021B9C },
+ { 0xBFE, 0, 0x08021BE0 }, { 0xBFF, 0, 0x08021C54 }, { 0xC00, 0, 0x08021C80 }, { 0xC01, 0, 0x08021CC8 },
+ { 0xC02, 0, 0x08021F20 }, { 0xC03, 0, 0x08021F50 }, { 0xC04, 0, 0x08022024 }, { 0xC1D, 0, 0x08022090 },
+ { 0xC1E, 0, 0x080220B8 }, { 0xC1F, 0, 0x080220D0 }, { 0xC20, 0, 0x08022104 }, { 0xC21, 0, 0x08022198 },
+ { 0xC22, 0, 0x080221B8 }, { 0xC23, 0, 0x080221DC }, { 0xC24, 0, 0x08022248 }, { 0xC25, 0, 0x08022288 },
+ { 0xC26, 0, 0x08022308 }, { 0xC27, 0, 0x0802233C }, { 0xC28, 0, 0x0802239C }, { 0xC29, 0, 0x080223E4 },
+ { 0xC2A, 0, 0x08022408 }, { 0xC2B, 0, 0x08022470 }, { 0xC2C, 0, 0x080224C4 }, { 0xC2D, 0, 0x0802255C },
+ { 0xC2E, 0, 0x08022584 }, { 0xC2F, 0, 0x080225AC }, { 0xC30, 0, 0x08022640 }, { 0xC31, 0, 0x08022670 },
+ { 0xC32, 0, 0x0802268C }, { 0xC33, 0, 0x080226A0 }, { 0xC34, 0, 0x080226E0 }, { 0xC35, 0, 0x08022738 },
+ { 0xC36, 0, 0x08022760 }, { 0xC37, 0, 0x08022780 }, { 0xC38, 0, 0x080227B8 }, { 0xC39, 0, 0x080227F0 },
+ { 0xC3A, 0, 0x080228DC }, { 0xC3B, 0, 0x08022954 }, { 0xC3C, 0, 0x08022AD4 }, { 0xC3D, 0, 0x08022B48 },
+ { 0xC3E, 0, 0x08022C14 }, { 0xC3F, 0, 0x08022C48 }, { 0xC40, 0, 0x08022C78 }, { 0xC41, 0, 0x08022CB0 },
+ { 0xC42, 0, 0x08022CFC }, { 0xC43, 0, 0x08022D64 }, { 0xC44, 0, 0x08022D84 }, { 0xC45, 0, 0x08022DEC },
+ { 0xC46, 0, 0x08022EBC }, { 0xC47, 0, 0x08022F9C }, { 0xC48, 0, 0x08023004 }, { 0xC49, 0, 0x08023024 },
+ { 0xC4A, 0, 0x080230B0 }, { 0xC4B, 0, 0x080230E0 }, { 0xC4C, 0, 0x080231E4 }, { 0xC4D, 0, 0x0802329C },
+ { 0xC4E, 0, 0x080232FC }, { 0xC4F, 0, 0x08023360 }, { 0xC50, 0, 0x080233BC }, { 0xC51, 0, 0x080233F4 },
+ { 0xC52, 0, 0x0802352C }, { 0xC53, 0, 0x08023550 }, { 0xC54, 0, 0x08023640 }, { 0xC55, 0, 0x08023668 },
+ { 0xC56, 0, 0x080236A4 }, { 0xC57, 0, 0x080236F4 }, { 0xC58, 0, 0x08023788 }, { 0xC80, 0, 0x080237C4 },
+ { 0xC81, 0, 0x08023824 }, { 0xC82, 0, 0x080238F0 }, { 0xC83, 0, 0x08023920 }, { 0xC84, 0, 0x080239E4 },
+ { 0xC85, 0, 0x08023B24 }, { 0xC86, 0, 0x08023B58 }, { 0xC87, 0, 0x08023C3C }, { 0xC88, 0, 0x08023CF0 },
+ { 0xC89, 0, 0x08023D44 }, { 0xC8A, 0, 0x08023D80 }, { 0xC8B, 0, 0x08023DB0 }, { 0xC8C, 0, 0x08023E0C },
+ { 0xC8D, 0, 0x08023E60 }, { 0xC8E, 0, 0x08023E90 }, { 0xC8F, 0, 0x08023F40 }, { 0xC90, 0, 0x08023FA0 },
+ { 0xC91, 0, 0x0802400C }, { 0xC92, 0, 0x08024058 }, { 0xC93, 0, 0x080240D0 }, { 0xC94, 0, 0x0802410C },
+ { 0xCE4, 0, 0x08024164 }, { 0xCE5, 0, 0x080241D4 }, { 0xCE6, 0, 0x08024254 }, { 0xCE7, 0, 0x08024304 },
+ { 0xCE8, 0, 0x08024330 }, { 0xCE9, 0, 0x08024360 }, { 0xCEA, 0, 0x0802444C }, { 0xCEB, 0, 0x08024470 },
+ { 0xCEC, 0, 0x080244E8 }, { 0xCED, 0, 0x08024548 }, { 0xCEE, 0, 0x08024634 }, { 0xCEF, 0, 0x08024718 },
+ { 0xCF0, 0, 0x0802476C }, { 0xCF1, 0, 0x080247F8 }, { 0xCF2, 0, 0x0802483C }, { 0xCF3, 0, 0x08024880 },
+ { 0xCF4, 0, 0x08024918 }, { 0xCF5, 0, 0x08024994 }, { 0xCF6, 0, 0x08024B58 }, { 0xCF7, 0, 0x08024BD8 },
+ { 0xCF8, 0, 0x08024C84 }, { 0xCF9, 0, 0x08024D10 }, { 0xCFA, 0, 0x08024D44 }, { 0xCFB, 0, 0x08024D8C },
+ { 0xCFC, 0, 0x08024DB8 }, { 0xCFD, 0, 0x08024DFC }, { 0xCFE, 0, 0x08024E6C }, { 0xCFF, 0, 0x08024EA4 },
+ { 0xD00, 0, 0x08024ED4 }, { 0xD01, 0, 0x08024F4C }, { 0xD02, 0, 0x08024F8C }, { 0xD03, 0, 0x08024FDC },
+ { 0xD04, 0, 0x08025040 }, { 0xD05, 0, 0x080250D8 }, { 0xD06, 0, 0x08025100 }, { 0xD07, 0, 0x08025134 },
+ { 0xD08, 0, 0x0802516C }, { 0xD09, 0, 0x080251B4 }, { 0xD0A, 0, 0x080251E0 }, { 0xD0B, 0, 0x08025260 },
+ { 0xD0C, 0, 0x080252AC }, { 0xD0D, 0, 0x080252E4 }, { 0xD0E, 0, 0x08025330 }, { 0xD0F, 0, 0x08025358 },
+ { 0xD10, 0, 0x08025394 }, { 0xD11, 0, 0x080253C8 }, { 0xD12, 0, 0x08025434 }, { 0xD13, 0, 0x0802547C },
+ { 0xD14, 0, 0x080254C0 }, { 0xD15, 0, 0x0802550C }, { 0xD16, 0, 0x08025550 }, { 0xD17, 0, 0x080255A4 },
+ { 0xD18, 0, 0x080255DC }, { 0xD19, 0, 0x080255FC }, { 0xD1A, 0, 0x0802563C }, { 0xD1B, 0, 0x080256C8 },
+ { 0xD1C, 0, 0x08025708 }, { 0xD1D, 0, 0x0802575C }, { 0xD1E, 0, 0x080257B8 }, { 0xD1F, 0, 0x08025814 },
+ { 0xD20, 0, 0x08025874 }, { 0xD21, 0, 0x080258EC }, { 0xD48, 0, 0x08025960 }, { 0xD49, 0, 0x0802597C },
+ { 0xD4A, 0, 0x080259B8 }, { 0xD4B, 0, 0x080259F8 }, { 0xD4C, 0, 0x08025A9C }, { 0xD4D, 0, 0x08025AF4 },
+ { 0xD4E, 0, 0x08025B4C }, { 0xD4F, 0, 0x08025B80 }, { 0xD5E, 0, 0x08025BBC }, { 0xD5F, 0, 0x08025BD8 },
+ { 0xD60, 0, 0x08025BFC }, { 0xD61, 0, 0x08025C3C }, { 0xD62, 0, 0x08025C7C }, { 0xD63, 0, 0x08025CE0 },
+ { 0xD64, 0, 0x08025D64 }, { 0xD65, 0, 0x08025D90 }, { 0xD66, 0, 0x08025DC0 }, { 0xD67, 0, 0x08025E34 },
+ { 0xD68, 0, 0x08025E74 }, { 0xD69, 0, 0x08025EB0 }, { 0xD6A, 0, 0x08025EE4 }, { 0xD6B, 0, 0x08025F14 },
+ { 0xD6C, 0, 0x08025F4C }, { 0xD6D, 0, 0x08025F9C }, { 0xD6E, 0, 0x08025FEC }, { 0xD6F, 0, 0x08026024 },
+ { 0xD70, 0, 0x08026064 }, { 0xD71, 0, 0x080260D4 }, { 0xD72, 0, 0x0802613C }, { 0xD73, 0, 0x08026190 },
+ { 0xD74, 0, 0x080261E4 }, { 0xD75, 0, 0x0802621C }, { 0xD76, 0, 0x0802626C }, { 0xD77, 0, 0x08026354 },
+ { 0xD78, 0, 0x0802637C }, { 0xD79, 0, 0x080263C8 }, { 0xD7A, 0, 0x08026444 }, { 0xD7B, 0, 0x08026490 },
+ { 0xD7C, 0, 0x080264EC }, { 0xD7D, 0, 0x08026548 }, { 0xD7E, 0, 0x08026598 }, { 0xD7F, 0, 0x080265C4 },
+ { 0xD80, 0, 0x080265F8 }, { 0xD81, 0, 0x08026628 }, { 0xD82, 0, 0x08026658 }, { 0xD83, 0, 0x08026688 },
+ { 0xD84, 0, 0x080266D0 }, { 0xD85, 0, 0x08026728 }, { 0xD86, 0, 0x08026770 }, { 0xD87, 0, 0x080267B4 },
+ { 0xD88, 0, 0x08026850 }, { 0xD89, 0, 0x080268B0 }, { 0xD8A, 0, 0x08026998 }, { 0xD8B, 0, 0x08026A5C },
+ { 0xDAC, 0, 0x08026AA0 }, { 0xDAD, 0, 0x08026AC8 }, { 0xDAE, 0, 0x08026B04 }, { 0xDAF, 0, 0x08026B9C },
+ { 0xDB0, 0, 0x08026BDC }, { 0xDB1, 0, 0x08026C6C }, { 0xDB2, 0, 0x08026CD8 }, { 0xDB3, 0, 0x08026D4C },
+ { 0xDB4, 0, 0x08026DB4 }, { 0xDB5, 0, 0x08026E34 }, { 0xDB6, 0, 0x08026EA4 }, { 0xDB7, 0, 0x08026EBC },
+ { 0xDB8, 0, 0x08026EE8 }, { 0xDB9, 0, 0x08026F28 }, { 0xDBA, 0, 0x08026F70 }, { 0xDBB, 0, 0x08026FA0 },
+ { 0xDBC, 0, 0x0802701C }, { 0xDBD, 0, 0x08027070 }, { 0xDBE, 0, 0x08027088 }, { 0xDBF, 0, 0x080270BC },
+ { 0xDC0, 0, 0x080270E0 }, { 0xDC1, 0, 0x0802713C }, { 0xDC2, 0, 0x08027194 }, { 0xDC3, 0, 0x08027220 },
+ { 0xDC4, 0, 0x0802727C }, { 0xDC5, 0, 0x08027300 }, { 0xDC6, 0, 0x08027334 }, { 0xDC7, 0, 0x08027370 },
+ { 0xDC8, 0, 0x08027394 }, { 0xDC9, 0, 0x080273A8 }, { 0xDCA, 0, 0x080273D0 }, { 0xDCB, 0, 0x08027414 },
+ { 0xDCC, 0, 0x0802744C }, { 0xDCD, 0, 0x080274BC }, { 0xDCE, 0, 0x08027500 }, { 0xDCF, 0, 0x080275D4 },
+ { 0xDD0, 0, 0x0802762C }, { 0xDD1, 0, 0x08027668 }, { 0xDD2, 0, 0x08027684 }, { 0xDD3, 0, 0x080276D8 },
+ { 0xDD4, 0, 0x08027710 }, { 0xDD5, 0, 0x0802773C }, { 0xDD6, 0, 0x08027760 }, { 0xDD7, 0, 0x08027798 },
+ { 0xDD8, 0, 0x080277C0 }, { 0xDD9, 0, 0x08027824 }, { 0xDDA, 0, 0x080278AC }, { 0xDDB, 0, 0x08027934 },
+ { 0xDDC, 0, 0x08027984 }, { 0xDDD, 0, 0x080279E8 }, { 0xDDE, 0, 0x08027A70 }, { 0xDDF, 0, 0x08027AE8 },
+ { 0xDE0, 0, 0x08027B28 }, { 0xDE1, 0, 0x08027B84 }, { 0xDE2, 0, 0x08027BF4 }, { 0xDE3, 0, 0x08027C40 },
+ { 0xDE4, 0, 0x08027C84 }, { 0xDE5, 0, 0x08027CC8 }, { 0xDE6, 0, 0x08027D3C }, { 0xDE7, 0, 0x08027D8C },
+ { 0xDE8, 0, 0x08027DBC }, { 0xDE9, 0, 0x08027DEC }, { 0xDEA, 0, 0x08027E78 }, { 0xDEB, 0, 0x08027EBC },
+ { 0xDEC, 0, 0x08027EE4 }, { 0xDED, 0, 0x08027F4C }, { 0xDEE, 0, 0x08027F9C }, { 0xDEF, 0, 0x0802800C },
+ { 0xDF0, 0, 0x08028058 }, { 0xDF1, 0, 0x080280A4 }, { 0xDF2, 0, 0x080280DC }, { 0xDF3, 0, 0x08028134 },
+ { 0xDF4, 0, 0x080281B0 }, { 0xDF5, 0, 0x080281E8 }, { 0xDF6, 0, 0x08028234 }, { 0xDF7, 0, 0x08028264 },
+ { 0xDF8, 0, 0x080282C0 }, { 0xDF9, 0, 0x080282F8 }, { 0xDFA, 0, 0x08028378 }, { 0xDFB, 0, 0x080283C4 },
+ { 0xDFC, 0, 0x080283FC }, { 0xDFD, 0, 0x08028444 }, { 0xDFE, 0, 0x08028478 }, { 0xDFF, 0, 0x080284BC },
+ { 0xE02, 0, 0x080284F4 }, { 0xE03, 0, 0x08028540 }, { 0xE04, 0, 0x08028588 }, { 0xE05, 0, 0x080285C8 },
+ { 0xE06, 0, 0x08028604 }, { 0xE07, 0, 0x08028620 }, { 0xE10, 0, 0x08028670 }, { 0xE11, 0, 0x080286AC },
+ { 0xE12, 0, 0x08028744 }, { 0xE13, 0, 0x080287C4 }, { 0xE14, 0, 0x0802885C }, { 0xE15, 0, 0x08028940 },
+ { 0xE16, 0, 0x080289D4 }, { 0xE17, 0, 0x08028A20 }, { 0xE18, 0, 0x08028A58 }, { 0xE19, 0, 0x08028AA8 },
+ { 0xE1A, 0, 0x08028B5C }, { 0xE1B, 0, 0x08028B8C }, { 0xE1C, 0, 0x08028BF0 }, { 0xE1D, 0, 0x08028C38 },
+ { 0xE1E, 0, 0x08028C98 }, { 0xE1F, 0, 0x08028CBC }, { 0xE20, 0, 0x08028D10 }, { 0xE21, 0, 0x08028D28 },
+ { 0xE22, 0, 0x08028D68 }, { 0xE23, 0, 0x08028DC8 }, { 0xE24, 0, 0x08028E24 }, { 0xE25, 0, 0x08028E44 },
+ { 0xE26, 0, 0x08028E88 }, { 0xE27, 0, 0x08028ED0 }, { 0xE28, 0, 0x08028EEC }, { 0xE29, 0, 0x08028F40 },
+ { 0xE2A, 0, 0x08028F9C }, { 0xE2B, 0, 0x08029010 }, { 0xE2C, 0, 0x08029078 }, { 0xE2D, 0, 0x08029104 },
+ { 0xE2E, 0, 0x08029174 }, { 0xE2F, 0, 0x080291D4 }, { 0xE30, 0, 0x08029238 }, { 0xE31, 0, 0x080292B8 },
+ { 0xE32, 0, 0x0802933C }, { 0xE42, 0, 0x0802939C }, { 0xE43, 0, 0x080293FC }, { 0xE44, 0, 0x08029428 },
+ { 0xE45, 0, 0x080294A8 }, { 0xE46, 0, 0x08029500 }, { 0xE47, 0, 0x080295A0 }, { 0xE48, 0, 0x080295C4 },
+ { 0xE49, 0, 0x08029634 }, { 0xE4A, 0, 0x0802969C }, { 0xE4B, 0, 0x08029704 }, { 0xE4C, 0, 0x08029774 },
+ { 0xE4D, 0, 0x080297D4 }, { 0xE4E, 0, 0x08029860 }, { 0xE4F, 0, 0x080298C8 }, { 0xE50, 0, 0x08029948 },
+ { 0xE51, 0, 0x080299D0 }, { 0xE52, 0, 0x08029A30 }, { 0xE74, 0, 0x08029AC0 }, { 0xE75, 0, 0x08029B20 },
+ { 0xE76, 0, 0x08029B74 }, { 0xE77, 0, 0x08029BD4 }, { 0xE78, 0, 0x08029C48 }, { 0xE79, 0, 0x08029C9C },
+ { 0xE7A, 0, 0x08029CB0 }, { 0xE7B, 0, 0x08029CCC }, { 0xE7C, 0, 0x08029D58 }, { 0xE7D, 0, 0x08029DAC },
+ { 0xE7E, 0, 0x08029DC0 }, { 0xE7F, 0, 0x08029E10 }, { 0xE80, 0, 0x08029E74 }, { 0xE81, 0, 0x08029ED4 },
+ { 0xE82, 0, 0x08029F2C }, { 0xE83, 0, 0x08029F54 }, { 0xE84, 0, 0x08029FCC }, { 0xE85, 0, 0x0802A03C },
+ { 0xE86, 0, 0x0802A090 }, { 0xE87, 0, 0x0802A0D8 }, { 0xE88, 0, 0x0802A128 }, { 0xE89, 0, 0x0802A1BC },
+ { 0xE8A, 0, 0x0802A1F4 }, { 0xE8B, 0, 0x0802A260 }, { 0xE8C, 0, 0x0802A2A4 }, { 0xE8D, 0, 0x0802A2F4 },
+ { 0xE8E, 0, 0x0802A334 }, { 0xE8F, 0, 0x0802A37C }, { 0xE90, 0, 0x0802A3DC }, { 0xE91, 0, 0x0802A448 },
+ { 0xE92, 0, 0x0802A47C }, { 0xE93, 0, 0x0802A4A8 }, { 0xE94, 0, 0x0802A550 }, { 0xE95, 0, 0x0802A5B0 },
+ { 0xE97, 0, 0x0802A608 }, { 0xE98, 0, 0x0802A69C }, { 0xE99, 0, 0x0802A6F0 }, { 0xFA0, 0, 0x0802A760 },
+ { 0xFA1, 0, 0x0802A79C }, { 0xFA2, 0, 0x0802A7F4 }, { 0xFA3, 0, 0x0802A84C }, { 0xFA4, 0, 0x0802A8F4 },
+ { 0xFA5, 0, 0x0802AA24 }, { 0xFA6, 0, 0x0802AAA0 }, { 0xFA7, 0, 0x0802AB04 }, { 0xFA8, 0, 0x0802ABA0 },
+ { 0xFA9, 0, 0x0802AC08 }, { 0xFAA, 0, 0x0802ACA4 }, { 0xFAB, 0, 0x0802AD1C }, { 0xFAC, 0, 0x0802AD8C },
+ { 0xFAD, 0, 0x0802ADF4 }, { 0xFAE, 0, 0x0802AE90 }, { 0xFAF, 0, 0x0802AF00 }, { 0xFB0, 0, 0x0802AF70 },
+ { 0xFB1, 0, 0x0802B018 }, { 0xFB2, 0, 0x0802B0B8 }, { 0xFB3, 0, 0x0802B110 }, { 0xFB4, 0, 0x0802B190 },
+ { 0xFB5, 0, 0x0802B24C }, { 0xFB6, 0, 0x0802B288 }, { 0xFB7, 0, 0x0802B2E4 }, { 0xFB8, 0, 0x0802B314 },
+ { 0xFB9, 0, 0x0802B39C }, { 0xFBA, 0, 0x0802B40C }, { 0xFBB, 0, 0x0802B488 }, { 0xFBC, 0, 0x0802B4EC },
+ { 0xFBD, 0, 0x0802B598 }, { 0xFBE, 0, 0x0802B650 }, { 0xFBF, 0, 0x0802B6F8 }, { 0x1004, 0, 0x0802B750 },
+ { 0x1005, 0, 0x0802B778 }, { 0x1006, 0, 0x0802B7A0 }, { 0x1007, 0, 0x0802B7C8 }, { 0x1008, 0, 0x0802B7EC },
+ { 0x1009, 0, 0x0802B84C }, { 0x100A, 0, 0x0802B890 }, { 0x100B, 0, 0x0802B8D8 }, { 0x100C, 0, 0x0802B908 },
+ { 0x100D, 0, 0x0802B97C }, { 0x100E, 0, 0x0802BA00 }, { 0x100F, 0, 0x0802BA54 }, { 0x1010, 0, 0x0802BAC0 },
+ { 0x1011, 0, 0x0802BB28 }, { 0x1012, 0, 0x0802BB94 }, { 0x1013, 0, 0x0802BC18 }, { 0x1014, 0, 0x0802BC44 },
+ { 0x1015, 0, 0x0802BC88 }, { 0x1016, 0, 0x0802BCE0 }, { 0x1017, 0, 0x0802BD24 }, { 0x1018, 0, 0x0802BD8C },
+ { 0x1019, 0, 0x0802BE18 }, { 0x101A, 0, 0x0802BE80 }, { 0x101B, 0, 0x0802BF84 }, { 0x101C, 0, 0x0802C048 },
+ { 0x101D, 0, 0x0802C064 }, { 0x101E, 0, 0x0802C15C }, { 0x101F, 0, 0x0802C284 }, { 0x1020, 0, 0x0802C3BC },
+ { 0x1021, 0, 0x0802C3D4 }, { 0x1022, 0, 0x0802C438 }, { 0x1023, 0, 0x0802C470 }, { 0x1024, 0, 0x0802C494 },
+ { 0x1025, 0, 0x0802C4C4 }, { 0x1026, 0, 0x0802C4F8 }, { 0x1027, 0, 0x0802C564 }, { 0x1028, 0, 0x0802C5F8 },
+ { 0x1029, 0, 0x0802C67C }, { 0x102A, 0, 0x0802C6DC }, { 0x102B, 0, 0x0802C73C }, { 0x102C, 0, 0x0802C798 },
+ { 0x102D, 0, 0x0802C824 }, { 0x102E, 0, 0x0802C87C }, { 0x102F, 0, 0x0802C8B8 }, { 0x1030, 0, 0x0802C928 },
+ { 0x1031, 0, 0x0802CA60 }, { 0x1032, 0, 0x0802CAB4 }, { 0x1033, 0, 0x0802CB00 }, { 0x1034, 0, 0x0802CB3C },
+ { 0x1035, 0, 0x0802CB94 }, { 0x1036, 0, 0x0802CBF0 }, { 0x1037, 0, 0x0802CC28 }, { 0x1038, 0, 0x0802CC80 },
+ { 0x1039, 0, 0x0802CCE0 }, { 0x103A, 0, 0x0802CD30 }, { 0x103B, 0, 0x0802CD64 }, { 0x103C, 0, 0x0802CDDC },
+ { 0x1068, 0, 0x0802CE10 }, { 0x1069, 0, 0x0802CE64 }, { 0x106A, 0, 0x0802CF30 }, { 0x106B, 0, 0x0802CF90 },
+ { 0x106C, 0, 0x0802CFD4 }, { 0x106D, 0, 0x0802D07C }, { 0x106E, 0, 0x0802D0C0 }, { 0x106F, 0, 0x0802D110 },
+ { 0x1070, 0, 0x0802D178 }, { 0x1071, 0, 0x0802D1C4 }, { 0x1072, 0, 0x0802D234 }, { 0x1073, 0, 0x0802D27C },
+ { 0x1074, 0, 0x0802D2BC }, { 0x1075, 0, 0x0802D314 }, { 0x1076, 0, 0x0802D354 }, { 0x1077, 0, 0x0802D3AC },
+ { 0x1078, 0, 0x0802D3F0 }, { 0x1079, 0, 0x0802D434 }, { 0x107A, 0, 0x0802D4AC }, { 0x107B, 0, 0x0802D4EC },
+ { 0x107C, 0, 0x0802D554 }, { 0x107D, 0, 0x0802D5A8 }, { 0x107E, 0, 0x0802D5FC }, { 0x107F, 0, 0x0802D69C },
+ { 0x1080, 0, 0x0802D6E8 }, { 0x1081, 0, 0x0802D744 }, { 0x1082, 0, 0x0802D7A4 }, { 0x1083, 0, 0x0802D7EC },
+ { 0x1084, 0, 0x0802D82C }, { 0x1085, 0, 0x0802D8B0 }, { 0x1086, 0, 0x0802D8F0 }, { 0x1087, 0, 0x0802D954 },
+ { 0x1088, 0, 0x0802D9DC }, { 0x1089, 0, 0x0802DA24 }, { 0x108A, 0, 0x0802DA8C }, { 0x108B, 0, 0x0802DACC },
+ { 0x108C, 0, 0x0802DB30 }, { 0x108D, 0, 0x0802DBA0 }, { 0x108E, 0, 0x0802DBF4 }, { 0x108F, 0, 0x0802DC28 },
+ { 0x1090, 0, 0x0802DC94 }, { 0x1091, 0, 0x0802DCFC }, { 0x1092, 0, 0x0802DDC0 }, { 0x1093, 0, 0x0802DE18 },
+ { 0x1094, 0, 0x0802DEA0 }, { 0x1095, 0, 0x0802DF10 }, { 0x1096, 0, 0x0802DF78 }, { 0x1097, 0, 0x0802DFE0 },
+ { 0x1098, 0, 0x0802E024 }, { 0x1099, 0, 0x0802E088 }, { 0x109A, 0, 0x0802E170 }, { 0x109B, 0, 0x0802E1F8 },
+ { 0x109C, 0, 0x0802E240 }, { 0x109D, 0, 0x0802E290 }, { 0x109E, 0, 0x0802E2D8 }, { 0x109F, 0, 0x0802E308 },
+ { 0x10A0, 0, 0x0802E364 }, { 0x10A1, 0, 0x0802E3B8 }, { 0x10A2, 0, 0x0802E3DC }, { 0x10A3, 0, 0x0802E480 },
+ { 0x10A4, 0, 0x0802E4D4 }, { 0x10A5, 0, 0x0802E53C }, { 0x10A6, 0, 0x0802E624 }, { 0x10A7, 0, 0x0802E68C },
+ { 0x10A8, 0, 0x0802E738 }, { 0x10A9, 0, 0x0802E78C }, { 0x10CE, 0, 0x0802E830 }, { 0x10CF, 0, 0x0802E878 },
+ { 0x10D0, 0, 0x0802E8CC }, { 0x10D1, 0, 0x0802E90C }, { 0x10D2, 0, 0x0802E970 }, { 0x10D3, 0, 0x0802E9A4 },
+ { 0x10D4, 0, 0x0802E9D0 }, { 0x10D6, 0, 0x0802EA7C }, { 0x10D7, 0, 0x0802EB50 }, { 0x10D8, 0, 0x0802EB6C },
+ { 0x10D9, 0, 0x0802EBA0 }, { 0x10DA, 0, 0x0802EBC8 }, { 0x10DB, 0, 0x0802EC10 }, { 0x10DC, 0, 0x0802EC40 },
+ { 0x10DD, 0, 0x0802EC6C }, { 0x10DE, 0, 0x0802ECA8 }, { 0x10DF, 0, 0x0802ECD8 }, { 0x10E0, 0, 0x0802ED14 },
+ { 0x10E1, 0, 0x0802ED40 }, { 0x10E2, 0, 0x0802ED68 }, { 0x10E3, 0, 0x0802EDA0 }, { 0x10E4, 0, 0x0802EE18 },
+ { 0x10E5, 0, 0x0802EE44 }, { 0x10E6, 0, 0x0802EEB0 }, { 0x10E7, 0, 0x0802EEE8 }, { 0x10E8, 0, 0x0802EF24 },
+ { 0x10E9, 0, 0x0802EF84 }, { 0x10EA, 0, 0x0802EFCC }, { 0x10EB, 0, 0x0802EFF8 }, { 0x10EC, 0, 0x0802F030 },
+ { 0x10ED, 0, 0x0802F078 }, { 0x10EE, 0, 0x0802F0B4 }, { 0x10EF, 0, 0x0802F0E0 }, { 0x10F0, 0, 0x0802F110 },
+ { 0x10F1, 0, 0x0802F14C }, { 0x10F2, 0, 0x0802F184 }, { 0x10F3, 0, 0x0802F1A8 }, { 0x10F4, 0, 0x0802F1D4 },
+ { 0x10F5, 0, 0x0802F204 }, { 0x10F6, 0, 0x0802F258 }, { 0x10F7, 0, 0x0802F28C }, { 0x10F8, 0, 0x0802F2D4 },
+ { 0x10F9, 0, 0x0802F30C }, { 0x10FA, 0, 0x0802F334 }, { 0x10FB, 0, 0x0802F3A8 }, { 0x10FC, 0, 0x0802F3D8 },
+ { 0x10FD, 0, 0x0802F408 }, { 0x10FE, 0, 0x0802F44C }, { 0x10FF, 0, 0x0802F484 }, { 0x1100, 0, 0x0802F4CC },
+ { 0x1101, 0, 0x0802F500 }, { 0x1102, 0, 0x0802F590 }, { 0x1103, 0, 0x0802F5CC }, { 0x1104, 0, 0x0802F604 },
+ { 0x1105, 0, 0x0802F660 }, { 0x1106, 0, 0x0802F694 }, { 0x1107, 0, 0x0802F6B8 }, { 0x1108, 0, 0x0802F730 },
+ { 0x1109, 0, 0x0802F7B4 }, { 0x1130, 0, 0x0802F7D8 }, { 0x1131, 0, 0x0802F7F4 }, { 0x1132, 0, 0x0802F82C },
+ { 0x1133, 0, 0x0802F8C0 }, { 0x1134, 0, 0x0802F8E8 }, { 0x1135, 0, 0x0802F8F4 }, { 0x1136, 0, 0x0802F900 },
+ { 0x1137, 0, 0x0802F960 }, { 0x1138, 0, 0x0802F9D0 }, { 0x1139, 0, 0x0802FA70 }, { 0x113A, 0, 0x0802FB2C },
+ { 0x113B, 0, 0x0802FB64 }, { 0x113C, 0, 0x0802FBF4 }, { 0x113D, 0, 0x0802FC4C }, { 0x113E, 0, 0x0802FCA0 },
+ { 0x113F, 0, 0x0802FD10 }, { 0x1140, 0, 0x0802FDA8 }, { 0x1141, 0, 0x0802FE38 }, { 0x1142, 0, 0x0802FE7C },
+ { 0x1143, 0, 0x0802FEBC }, { 0x1144, 0, 0x0802FEF8 }, { 0x1145, 0, 0x0802FF58 }, { 0x1146, 0, 0x0802FFB4 },
+ { 0x1147, 0, 0x08030004 }, { 0x1148, 0, 0x08030018 }, { 0x1149, 0, 0x080300B8 }, { 0x114A, 0, 0x08030114 },
+ { 0x114B, 0, 0x08030170 }, { 0x114C, 0, 0x080301CC }, { 0x114D, 0, 0x08030228 }, { 0x114E, 0, 0x08030284 },
+ { 0x114F, 0, 0x080302E0 }, { 0x1150, 0, 0x08030318 }, { 0x1151, 0, 0x080303C8 }, { 0x1152, 0, 0x080303DC },
+ { 0x1194, 0, 0x08030438 }, { 0x1195, 0, 0x08030458 }, { 0x1196, 0, 0x080304AC }, { 0x1197, 0, 0x080304E0 },
+ { 0x1198, 0, 0x08030578 }, { 0x1199, 0, 0x080305E4 }, { 0x119A, 0, 0x080305FC }, { 0x119B, 0, 0x08030638 },
+ { 0x119C, 0, 0x080306D0 }, { 0x119D, 0, 0x08030748 }, { 0x119E, 0, 0x08030770 }, { 0x119F, 0, 0x08030784 },
+ { 0x11A0, 0, 0x080307EC }, { 0x11A1, 0, 0x08030828 }, { 0x11A2, 0, 0x080308E0 }, { 0x11A3, 0, 0x08030918 },
+ { 0x11A4, 0, 0x08030934 }, { 0x11A5, 0, 0x08030948 }, { 0x11A6, 0, 0x080309BC }, { 0x11A7, 0, 0x080309E8 },
+ { 0x11A8, 0, 0x08030A38 }, { 0x11A9, 0, 0x08030A60 }, { 0x11AA, 0, 0x08030AA0 }, { 0x11AB, 0, 0x08030ADC },
+ { 0x11AC, 0, 0x08030B10 }, { 0x11AD, 0, 0x08030B40 }, { 0x11AE, 0, 0x08030B80 }, { 0x11AF, 0, 0x08030BB4 },
+ { 0x11F8, 0, 0x08030BFC }, { 0x11F9, 0, 0x08030C64 }, { 0x11FA, 0, 0x08030CA0 }, { 0x11FB, 0, 0x08030D28 },
+ { 0x11FC, 0, 0x08030D58 }, { 0x11FD, 0, 0x08030E14 }, { 0x11FE, 0, 0x08030E94 }, { 0x11FF, 0, 0x08030F2C },
+ { 0x1200, 0, 0x08030F6C }, { 0x1201, 0, 0x08031004 }, { 0x1202, 0, 0x08031038 }, { 0x1203, 0, 0x080310A4 },
+ { 0x1204, 0, 0x08031110 }, { 0x1205, 0, 0x08031154 }, { 0x1206, 0, 0x080311EC }, { 0x1207, 0, 0x08031230 },
+ { 0x1208, 0, 0x08031290 }, { 0x1209, 0, 0x080312C4 }, { 0x120A, 0, 0x08031304 }, { 0x120B, 0, 0x08031320 },
+ { 0x120C, 0, 0x08031348 }, { 0x120D, 0, 0x08031390 }, { 0x120E, 0, 0x080313DC }, { 0x120F, 0, 0x08031470 },
+ { 0x1210, 0, 0x08031498 }, { 0x1211, 0, 0x08031520 }, { 0x1212, 0, 0x08031580 }, { 0x1213, 0, 0x080315A8 },
+ { 0x1214, 0, 0x08031644 }, { 0x1215, 0, 0x080316AC }, { 0x1216, 0, 0x08031708 }, { 0x1217, 0, 0x0803176C },
+ { 0x1218, 0, 0x080317BC }, { 0x1219, 0, 0x080317E8 }, { 0x121A, 0, 0x08031834 }, { 0x121B, 0, 0x080318B8 },
+ { 0x121C, 0, 0x08031900 }, { 0x121D, 0, 0x08031930 }, { 0x121E, 0, 0x08031984 }, { 0x121F, 0, 0x080319C8 },
+ { 0x1220, 0, 0x08031A08 }, { 0x1221, 0, 0x08031A7C }, { 0x1222, 0, 0x08031AFC }, { 0x1223, 0, 0x08031B68 },
+ { 0x1224, 0, 0x08031BC0 }, { 0x1225, 0, 0x08031C10 }, { 0x1226, 0, 0x08031CD4 }, { 0x1227, 0, 0x08031D38 },
+ { 0x1228, 0, 0x08031DC0 }, { 0x1229, 0, 0x08031E00 }, { 0x122A, 0, 0x08031E54 }, { 0x122B, 0, 0x08031E80 },
+ { 0x122C, 0, 0x08031EF8 }, { 0x122D, 0, 0x08031F1C }, { 0x122E, 0, 0x08031FA4 }, { 0x122F, 0, 0x0803202C },
+ { 0x1230, 0, 0x08032050 }, { 0x1231, 0, 0x0803210C }, { 0x1232, 0, 0x08032148 }, { 0x1233, 0, 0x080321B4 },
+ { 0x1234, 0, 0x08032200 }, { 0x1235, 0, 0x08032250 }, { 0x1236, 0, 0x080322C4 }, { 0x1237, 0, 0x08032330 },
+ { 0x1238, 0, 0x08032364 }, { 0x1239, 0, 0x08032414 }, { 0x123A, 0, 0x08032464 }, { 0x123B, 0, 0x08032504 },
+ { 0x123C, 0, 0x08032550 }, { 0x123D, 0, 0x080325A4 }, { 0x123E, 0, 0x08032638 }, { 0x123F, 0, 0x08032698 },
+ { 0x1240, 0, 0x080326FC }, { 0x1241, 0, 0x080327D4 }, { 0x1242, 0, 0x0803284C }, { 0x1243, 0, 0x08032904 },
+ { 0x1244, 0, 0x08032964 }, { 0x1245, 0, 0x080329B8 }, { 0x1246, 0, 0x080329E4 }, { 0x1247, 0, 0x08032A54 },
+ { 0x1248, 0, 0x08032AC0 }, { 0x1249, 0, 0x08032B08 }, { 0x124A, 0, 0x08032B68 }, { 0x124B, 0, 0x08032BC4 },
+ { 0x124C, 0, 0x08032BE0 }, { 0x124D, 0, 0x08032C24 }, { 0x124E, 0, 0x08032C68 }, { 0x124F, 0, 0x08032CD8 },
+ { 0x1250, 0, 0x08032D1C }, { 0x1251, 0, 0x08032D6C }, { 0x1252, 0, 0x08032DE4 }, { 0x1253, 0, 0x08032E0C },
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+ { 0x2005, 0, 0x0804ACE0 }, { 0x2006, 0, 0x0804ADB4 }, { 0x2007, 0, 0x0804AE8C }, { 0x2008, 0, 0x0804AEE0 },
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+ { 0x2A33, 0, 0x0805E94C }, { 0x2A34, 0, 0x0805EA04 }, { 0x2A35, 0, 0x0805EA90 }, { 0x2A36, 0, 0x0805EB14 },
+ { 0x2A37, 0, 0x0805EB4C }, { 0x2A38, 0, 0x0805EBD0 }, { 0x2A39, 0, 0x0805EC28 }, { 0x2A3A, 0, 0x0805EC40 },
+ { 0x2A94, 0, 0x0805EC78 }, { 0x2A95, 0, 0x0805ECA4 }, { 0x2A96, 0, 0x0805ECD0 }, { 0x2A97, 0, 0x0805EDEC },
+ { 0x2A98, 0, 0x0805EF18 }, { 0x2A99, 0, 0x0805EF50 }, { 0x2A9A, 0, 0x0805EFE0 }, { 0x2A9B, 0, 0x0805F120 },
+ { 0x2A9C, 0, 0x0805F254 }, { 0x2A9D, 0, 0x0805F30C }, { 0x2A9E, 0, 0x0805F3CC }, { 0x2A9F, 0, 0x0805F4B4 },
+ { 0x2AA0, 0, 0x0805F5D0 }, { 0x2AA1, 0, 0x0805F604 }, { 0x2AA2, 0, 0x0805F63C }, { 0x2AA3, 0, 0x0805F68C },
+ { 0x2AA4, 0, 0x0805F6BC }, { 0x2AA5, 0, 0x0805F71C }, { 0x2AA6, 0, 0x0805F760 }, { 0x2AA7, 0, 0x0805F7E4 },
+ { 0x2AA8, 0, 0x0805F81C }, { 0x2AA9, 0, 0x0805F834 }, { 0x2AAA, 0, 0x0805F870 }, { 0x2AAB, 0, 0x0805F888 },
+ { 0x2AAC, 0, 0x0805F8B0 }, { 0x2AAD, 0, 0x0805F8D4 }, { 0x2AAE, 0, 0x0805F944 }, { 0x2AAF, 0, 0x0805F988 },
+ { 0x2AB0, 0, 0x0805F9B0 }, { 0x2AB1, 0, 0x0805FA58 }, { 0x2AB2, 0, 0x0805FA6C }, { 0x2AB3, 0, 0x0805FA80 },
+ { 0x2AB4, 0, 0x0805FB0C }, { 0x2AB5, 0, 0x0805FB20 }, { 0x2AB6, 0, 0x0805FB64 }, { 0x2AB7, 0, 0x0805FB80 },
+ { 0x2AB8, 0, 0x0805FB9C }, { 0x2AB9, 0, 0x0805FBF4 }, { 0x2ABA, 0, 0x0805FC24 }, { 0x2ABB, 0, 0x0805FC88 },
+ { 0x2ABC, 0, 0x0805FCB0 }, { 0x2ABD, 0, 0x0805FCD8 }, { 0x2ABE, 0, 0x0805FDD8 }, { 0x2ABF, 0, 0x0805FDFC },
+ { 0x2AC0, 0, 0x0805FF50 }, { 0x2AC1, 0, 0x0805FF7C }, { 0x2AC2, 0, 0x080600D0 }, { 0x2AC3, 0, 0x080600EC },
+ { 0x2AC4, 0, 0x080601F8 }, { 0x2AC5, 0, 0x0806022C }, { 0x2AC6, 0, 0x08060250 }, { 0x2AC7, 0, 0x08060260 },
+ { 0x2AC8, 0, 0x08060270 }, { 0x2AC9, 0, 0x08060280 }, { 0x2ACA, 0, 0x080602E0 }, { 0x2ACB, 0, 0x0806030C },
+ { 0x2ACC, 0, 0x08060340 }, { 0x2ACD, 0, 0x080603A4 }, { 0x2ACE, 0, 0x080603C0 }, { 0x2ACF, 0, 0x0806047C },
+ { 0x2AD0, 0, 0x08060494 }, { 0x2AD1, 0, 0x0806053C }, { 0x2AD2, 0, 0x080605B0 }, { 0x2AD3, 0, 0x080605FC },
+ { 0x2AD4, 0, 0x0806067C }, { 0x2AD5, 0, 0x080606A0 }, { 0x2AD6, 0, 0x080606BC }, { 0x2AD7, 0, 0x080606EC },
+ { 0x2AD8, 0, 0x08060724 }, { 0x2AD9, 0, 0x08060748 }, { 0x2ADA, 0, 0x08060794 }, { 0x2ADB, 0, 0x08060814 },
+ { 0x2ADC, 0, 0x08060874 }, { 0x2ADD, 0, 0x080608B4 }, { 0x2ADE, 0, 0x080608D0 }, { 0x2ADF, 0, 0x08060960 },
+ { 0x2AE0, 0, 0x08060A00 }, { 0x2AE1, 0, 0x08060AA8 }, { 0x2AE2, 0, 0x08060AD4 }, { 0x2AE3, 0, 0x08060B10 },
+ { 0x2AE4, 0, 0x08060B74 }, { 0x2AE5, 0, 0x08060BD0 }, { 0x2AE6, 0, 0x08060C6C }, { 0x2AEA, 0, 0x08060CDC },
+ { 0x2AEB, 0, 0x08060D1C }, { 0x2AEC, 0, 0x08060D70 }, { 0x2AED, 0, 0x08060D98 }, { 0x2AEE, 0, 0x08060DB8 },
+ { 0x2AF8, 0, 0x08060DC8 }, { 0x2AF9, 0, 0x08060DE4 }, { 0x2AFA, 0, 0x08060EC8 }, { 0x2AFB, 0, 0x08060FC0 },
+ { 0x2AFC, 0, 0x080610CC }, { 0x2AFD, 0, 0x080611BC }, { 0x2AFE, 0, 0x080611F4 }, { 0x2AFF, 0, 0x080612EC },
+ { 0x2B00, 0, 0x080613FC }, { 0x2B01, 0, 0x08061448 }, { 0x2B02, 0, 0x08061470 }, { 0x2B03, 0, 0x080614D0 },
+ { 0x2B04, 0, 0x08061504 }, { 0x2B05, 0, 0x08061578 }, { 0x2B06, 0, 0x080615DC }, { 0x2B07, 0, 0x08061658 },
+ { 0x2B08, 0, 0x0806167C }, { 0x2B09, 0, 0x080616C0 }, { 0x2B0A, 0, 0x08061714 }, { 0x2B0B, 0, 0x08061750 },
+ { 0x2B0C, 0, 0x080617A8 }, { 0x2B0D, 0, 0x080617D8 }, { 0x2B0E, 0, 0x08061810 }, { 0x2B0F, 0, 0x08061890 },
+ { 0x2B10, 0, 0x080619A0 }, { 0x2B11, 0, 0x08061AD8 }, { 0x2B12, 0, 0x08061B44 }, { 0x2B13, 0, 0x08061BA0 },
+ { 0x2B14, 0, 0x08061C0C }, { 0x2B15, 0, 0x08061C44 }, { 0x2B16, 0, 0x08061CE0 }, { 0x2B17, 0, 0x08061D4C },
+ { 0x2B18, 0, 0x08061D70 }, { 0x2B19, 0, 0x08061DD4 }, { 0x2B1A, 0, 0x08061EB4 }, { 0x2B1B, 0, 0x08061F10 },
+ { 0x2B1C, 0, 0x08061F88 }, { 0x2B1D, 0, 0x08061FC4 }, { 0x2B1E, 0, 0x08061FEC }, { 0x2B1F, 0, 0x08062024 },
+ { 0x2B20, 0, 0x0806209C }, { 0x2B21, 0, 0x0806212C }, { 0x2B22, 0, 0x08062164 }, { 0x2B23, 0, 0x080621A8 },
+ { 0x2B24, 0, 0x0806229C }, { 0x2B25, 0, 0x080622D8 }, { 0x2B26, 0, 0x080622F8 }, { 0x2B27, 0, 0x08062350 },
+ { 0x2B28, 0, 0x080623A0 }, { 0x2B29, 0, 0x080623D0 }, { 0x2B2A, 0, 0x08062428 }, { 0x2B2B, 0, 0x08062478 },
+ { 0x2B2C, 0, 0x080624AC }, { 0x2B2D, 0, 0x08062500 }, { 0x2B2E, 0, 0x08062550 }, { 0x2B2F, 0, 0x08062580 },
+ { 0x2B30, 0, 0x080625D4 }, { 0x2B31, 0, 0x08062624 }, { 0x2B32, 0, 0x08062650 }, { 0x2B33, 0, 0x08062670 },
+ { 0x2B34, 0, 0x080626B0 }, { 0x2B35, 0, 0x080626DC }, { 0x2B36, 0, 0x080626FC }, { 0x2B37, 0, 0x0806273C },
+ { 0x2B38, 0, 0x080627D8 }, { 0x2B39, 0, 0x08062890 }, { 0x2B3A, 0, 0x08062910 }, { 0x2B3B, 0, 0x08062968 },
+ { 0x2B3C, 0, 0x080629A4 }, { 0x2B3D, 0, 0x080629E0 }, { 0x2B3E, 0, 0x08062A90 }, { 0x2B3F, 0, 0x08062AD8 },
+ { 0x2B40, 0, 0x08062B34 }, { 0x2B5C, 0, 0x08062B84 }, { 0x2B5D, 0, 0x08062C3C }, { 0x2B5E, 0, 0x08062C68 },
+ { 0x2B5F, 0, 0x08062C94 }, { 0x2B60, 0, 0x08062CE8 }, { 0x2B61, 0, 0x08062D8C }, { 0x2B62, 0, 0x08062E34 },
+ { 0x2B63, 0, 0x08062E84 }, { 0x2B64, 0, 0x08062F18 }, { 0x2B65, 0, 0x08062F50 }, { 0x2B66, 0, 0x08062F98 },
+ { 0x2B67, 0, 0x08062FE0 }, { 0x32C8, 0, 0x08063054 }, { 0x32C9, 0, 0x080630D8 }, { 0x32CA, 0, 0x08063120 },
+ { 0x32CB, 0, 0x08063184 }, { 0x32CC, 0, 0x080631E0 }, { 0x32CD, 0, 0x08063210 }, { 0x32CE, 0, 0x0806326C },
+ { 0x32CF, 0, 0x08063294 }, { 0x32D0, 0, 0x080632B4 }, { 0x32D1, 0, 0x08063300 }, { 0x32D2, 0, 0x08063338 },
+ { 0x32D3, 0, 0x08063384 }, { 0x32D4, 0, 0x080633B4 }, { 0x332C, 0, 0x080633E8 }, { 0x332D, 0, 0x08063408 },
+ { 0x332E, 0, 0x080634FC }, { 0x332F, 0, 0x0806356C }, { 0x3330, 0, 0x08063594 }, { 0x3331, 0, 0x080635AC },
+ { 0x3332, 0, 0x080635D0 }, { 0x3333, 0, 0x08063618 }, { 0x3334, 0, 0x0806369C }, { 0x3335, 0, 0x08063714 },
+ { 0x3336, 0, 0x08063734 }, { 0x3337, 0, 0x08063788 }, { 0x3338, 0, 0x080637AC }, { 0x3339, 0, 0x080637CC },
+ { 0x333A, 0, 0x08063838 }, { 0x333B, 0, 0x08063868 }, { 0x333C, 0, 0x08063898 }, { 0x333D, 0, 0x08063948 },
+ { 0x333E, 0, 0x08063988 }, { 0x333F, 0, 0x080639AC }, { 0x3340, 0, 0x08063A58 }, { 0x3341, 0, 0x08063AB0 },
+ { 0x3342, 0, 0x08063B24 }, { 0x3343, 0, 0x08063BBC }, { 0x3344, 0, 0x08063C28 }, { 0x3345, 0, 0x08063CF0 },
+ { 0x3346, 0, 0x08063D24 }, { 0x3347, 0, 0x08063D5C }, { 0x3348, 0, 0x08063D8C }, { 0x3349, 0, 0x08063DEC },
+ { 0x334A, 0, 0x08063E70 }, { 0x334B, 0, 0x08063EA8 }, { 0x334C, 0, 0x08063EC4 }, { 0x334D, 0, 0x08063FB4 },
+ { 0x334E, 0, 0x08063FDC }, { 0x334F, 0, 0x08064038 }, { 0x3350, 0, 0x08064058 }, { 0x3351, 0, 0x0806408C },
+ { 0x3352, 0, 0x080640B0 }, { 0x3353, 0, 0x080640E0 }, { 0x3354, 0, 0x08064168 }, { 0x3355, 0, 0x080641B4 },
+ { 0x3356, 0, 0x080641EC }, { 0x3357, 0, 0x08064218 }, { 0x3358, 0, 0x08064230 }, { 0x3359, 0, 0x08064264 },
+ { 0x335A, 0, 0x08064298 }, { 0x335B, 0, 0x080642F0 }, { 0x335C, 0, 0x08064354 }, { 0x335D, 0, 0x0806437C },
+ { 0x335E, 0, 0x080643B4 }, { 0x335F, 0, 0x080643E4 }, { 0x3360, 0, 0x0806444C }, { 0x3361, 0, 0x08064498 },
+ { 0x3362, 0, 0x080644EC }, { 0x3363, 0, 0x0806453C }, { 0x3364, 0, 0x08064564 }, { 0x3365, 0, 0x08064654 },
+ { 0x3366, 0, 0x08064718 }, { 0x3367, 0, 0x080647E4 }, { 0x3368, 0, 0x08064860 }, { 0x3369, 0, 0x080648B8 },
+ { 0x336A, 0, 0x08064988 }, { 0x336B, 0, 0x080649F4 }, { 0x336C, 0, 0x08064A44 }, { 0x336D, 0, 0x08064AA0 },
+ { 0x336E, 0, 0x08064AE8 }, { 0x336F, 0, 0x08064B10 }, { 0x3370, 0, 0x08064B64 }, { 0x3371, 0, 0x08064BBC },
+ { 0x3390, 0, 0x08064BEC }, { 0x3391, 0, 0x08064C24 }, { 0x3392, 0, 0x08064CE0 }, { 0x3393, 0, 0x08064D4C },
+ { 0x3394, 0, 0x08064DA0 }, { 0x3395, 0, 0x08064E04 }, { 0x3396, 0, 0x08064F10 }, { 0x3397, 0, 0x08064F84 },
+ { 0x3398, 0, 0x08064FBC }, { 0x3399, 0, 0x08065070 }, { 0x339A, 0, 0x080650DC }, { 0x339B, 0, 0x08065144 },
+ { 0x339C, 0, 0x0806516C }, { 0x339D, 0, 0x0806519C }, { 0x339E, 0, 0x080651D4 }, { 0x339F, 0, 0x080651F0 },
+ { 0x33A0, 0, 0x0806524C }, { 0x33A1, 0, 0x08065358 }, { 0x33A2, 0, 0x080653CC }, { 0x33A3, 0, 0x08065408 },
+ { 0x33A4, 0, 0x08065438 }, { 0x33A5, 0, 0x08065470 }, { 0x33A6, 0, 0x080654CC }, { 0x33A7, 0, 0x08065510 },
+ { 0x33A8, 0, 0x0806555C }, { 0x33A9, 0, 0x080655A0 }, { 0x33AA, 0, 0x080655C0 }, { 0x33AB, 0, 0x08065600 },
+ { 0x33AC, 0, 0x08065658 }, { 0x33AD, 0, 0x08065678 }, { 0x33AE, 0, 0x08065710 }, { 0x33AF, 0, 0x080657A8 },
+ { 0x33B0, 0, 0x080657D0 }, { 0x33B1, 0, 0x080657E8 }, { 0x33B2, 0, 0x08065860 }, { 0x33B3, 0, 0x080658E4 },
+ { 0x33B4, 0, 0x08065930 }, { 0x33B5, 0, 0x0806597C }, { 0x33B6, 0, 0x080659DC }, { 0x33B7, 0, 0x08065A28 },
+ { 0x33B8, 0, 0x08065ABC }, { 0x33B9, 0, 0x08065AE0 }, { 0x33BA, 0, 0x08065B08 }, { 0x33BB, 0, 0x08065B7C },
+ { 0x33BC, 0, 0x08065BD8 }, { 0x33BD, 0, 0x08065C5C }, { 0x33BE, 0, 0x08065C88 }, { 0x33BF, 0, 0x08065CCC },
+ { 0x33C0, 0, 0x08065D30 }, { 0x33C1, 0, 0x08065DD4 }, { 0x33C2, 0, 0x08065E24 }, { 0x33C3, 0, 0x08065E84 },
+ { 0x33C4, 0, 0x08065F4C }, { 0x33C5, 0, 0x08066024 }, { 0x33C6, 0, 0x08066120 }, { 0x33C7, 0, 0x08066144 },
+ { 0x33C8, 0, 0x08066200 }, { 0x33C9, 0, 0x08066268 }, { 0x33CA, 0, 0x0806629C }, { 0x33CB, 0, 0x080662D0 },
+ { 0x33CC, 0, 0x0806630C }, { 0x33CD, 0, 0x08066324 }, { 0x33CE, 0, 0x0806635C }, { 0x33CF, 0, 0x0806637C },
+ { 0x33D0, 0, 0x080663AC }, { 0x33D1, 0, 0x08066464 }, { 0x33D2, 0, 0x08066578 }, { 0x33D3, 0, 0x080665F4 },
+ { 0x33D4, 0, 0x0806665C }, { 0x33D5, 0, 0x080666D0 }, { 0x33D6, 0, 0x08066708 }, { 0x33D7, 0, 0x08066788 },
+ { 0x33D8, 0, 0x080667D4 }, { 0x33D9, 0, 0x08066834 }, { 0x33F4, 0, 0x080668FC }, { 0x33F5, 0, 0x08066934 },
+ { 0x33F6, 0, 0x080669DC }, { 0x33F7, 0, 0x08066A3C }, { 0x33F9, 0, 0x08066B00 }, { 0x3458, 0, 0x08066B40 },
+ { 0x3459, 0, 0x08066B60 }, { 0x345A, 0, 0x08066BC0 }, { 0x345B, 0, 0x08066C10 }, { 0x345C, 0, 0x08066C7C },
+ { 0x345D, 0, 0x08066CB8 }, { 0x345E, 0, 0x08066D20 }, { 0x345F, 0, 0x08066D90 }, { 0x3460, 0, 0x08066E58 },
+ { 0x3461, 0, 0x08066E9C }, { 0x3462, 0, 0x08066EE8 }, { 0x3463, 0, 0x08066F38 }, { 0x3464, 0, 0x08066F64 },
+ { 0x3465, 0, 0x08066FF8 }, { 0x3466, 0, 0x080670A4 }, { 0x3467, 0, 0x080670F0 }, { 0x3468, 0, 0x08067144 },
+ { 0x3469, 0, 0x08067174 }, { 0x346A, 0, 0x080671E8 }, { 0x346B, 0, 0x08067208 }, { 0x346C, 0, 0x08067224 },
+ { 0x346D, 0, 0x0806728C }, { 0x346E, 0, 0x0806731C }, { 0x346F, 0, 0x0806739C }, { 0x3470, 0, 0x08067400 },
+ { 0x3471, 0, 0x0806743C }, { 0x3472, 0, 0x0806746C }, { 0x3473, 0, 0x080674B0 }, { 0x3474, 0, 0x08067520 },
+ { 0x3475, 0, 0x08067594 }, { 0x3476, 0, 0x080675B8 }, { 0x3477, 0, 0x080675E0 }, { 0x3478, 0, 0x08067618 },
+ { 0x3479, 0, 0x08067648 }, { 0x347A, 0, 0x08067688 }, { 0x347B, 0, 0x080676B0 }, { 0x347C, 0, 0x080676F0 },
+ { 0x347D, 0, 0x08067760 }, { 0x347E, 0, 0x080677A4 }, { 0x347F, 0, 0x080677F4 }, { 0x3480, 0, 0x0806782C },
+ { 0x3481, 0, 0x080678A0 }, { 0x3482, 0, 0x080678C8 }, { 0x3483, 0, 0x080678F8 }, { 0x3484, 0, 0x08067934 },
+ { 0x3485, 0, 0x08067990 }, { 0x3486, 0, 0x080679E0 }, { 0x3487, 0, 0x08067A18 }, { 0x3488, 0, 0x08067A68 },
+ { 0x3489, 0, 0x08067AE8 }, { 0x348A, 0, 0x08067B54 }, { 0x348B, 0, 0x08067BBC }, { 0x348C, 0, 0x08067C0C },
+ { 0x348D, 0, 0x08067C5C }, { 0x348E, 0, 0x08067CB8 }, { 0x348F, 0, 0x08067D6C }, { 0x3490, 0, 0x08067DE0 },
+ { 0x3491, 0, 0x08067E2C }, { 0x3492, 0, 0x08067E80 }, { 0x3493, 0, 0x08067EDC }, { 0x3494, 0, 0x08067F20 },
+ { 0x3495, 0, 0x08067F44 }, { 0x3496, 0, 0x08067F64 }, { 0x3497, 0, 0x08067FEC }, { 0x3498, 0, 0x0806803C },
+ { 0x3499, 0, 0x08068094 }, { 0x349A, 0, 0x080680C8 }, { 0x349B, 0, 0x080680FC }, { 0x349C, 0, 0x0806812C },
+ { 0x349D, 0, 0x08068158 }, { 0x349E, 0, 0x08068180 }, { 0x349F, 0, 0x080681C0 }, { 0x34A0, 0, 0x08068224 },
+ { 0x34A1, 0, 0x08068278 }, { 0x34A2, 0, 0x080682C0 }, { 0x34A3, 0, 0x0806830C }, { 0x34A4, 0, 0x08068394 },
+ { 0x34A5, 0, 0x080683F4 }, { 0x34A6, 0, 0x08068430 }, { 0x34A7, 0, 0x08068498 }, { 0x34A8, 0, 0x080684FC },
+ { 0x34A9, 0, 0x08068544 }, { 0x34AA, 0, 0x08068564 }, { 0x34AB, 0, 0x08068598 }, { 0x34AC, 0, 0x0806860C },
+ { 0x34AD, 0, 0x08068640 }, { 0x34AE, 0, 0x080686F4 }, { 0x34AF, 0, 0x08068768 }, { 0x34B0, 0, 0x08068780 },
+ { 0x34B1, 0, 0x080687E0 }, { 0x34B2, 0, 0x080687F8 }, { 0x34B3, 0, 0x08068860 }, { 0x3520, 0, 0x080688F4 },
+ { 0x3521, 0, 0x08068958 }, { 0x3522, 0, 0x080689C8 }, { 0x3523, 0, 0x08068A38 }, { 0x3524, 0, 0x08068A88 },
+ { 0x3525, 0, 0x08068B04 }, { 0x3526, 0, 0x08068B30 }, { 0x3527, 0, 0x08068B7C }, { 0x3528, 0, 0x08068CA0 },
+ { 0x3529, 0, 0x08068CF4 }, { 0x352A, 0, 0x08068D1C }, { 0x352B, 0, 0x08068DB0 }, { 0x352C, 0, 0x08068E28 },
+ { 0x352D, 0, 0x08068E78 }, { 0x352E, 0, 0x08068F14 }, { 0x352F, 0, 0x08068F78 }, { 0x3530, 0, 0x08068FA0 },
+ { 0x3531, 0, 0x08069020 }, { 0x3532, 0, 0x080690CC }, { 0x3533, 0, 0x0806913C }, { 0x3534, 0, 0x080691B0 },
+ { 0x3535, 0, 0x08069224 }, { 0x3536, 0, 0x0806923C }, { 0x3537, 0, 0x08069284 }, { 0x3538, 0, 0x080692D8 },
+ { 0x3539, 0, 0x08069314 }, { 0x353A, 0, 0x08069358 }, { 0x353B, 0, 0x08069390 }, { 0x353C, 0, 0x080693E4 },
+ { 0x353D, 0, 0x08069434 }, { 0x353E, 0, 0x08069490 }, { 0x353F, 0, 0x080694C4 }, { 0x3540, 0, 0x08069524 },
+ { 0x3541, 0, 0x0806957C }, { 0x3542, 0, 0x080695C0 }, { 0x3543, 0, 0x08069608 }, { 0x3544, 0, 0x08069668 },
+ { 0x3545, 0, 0x080696DC }, { 0x3546, 0, 0x08069734 }, { 0x3548, 0, 0x08069774 }, { 0x3549, 0, 0x08069814 },
+ { 0x354A, 0, 0x080698A0 }, { 0x354B, 0, 0x08069930 }, { 0x354C, 0, 0x08069998 }, { 0xFFFC, 0, 0x080699C8 },
+ { 0xFFFD, 0, 0x080699D4 }, { 0xFFFF, 0, NULL },
+};
+
+MessageTableEntry D_801CFB08[46] = {
+ { 0x4E20, 0xB0, 0x07000000 }, { 0x4E21, 0xB0, 0x0700003C }, { 0x4E22, 0xB0, 0x07000094 },
+ { 0x4E23, 0xB0, 0x070000F0 }, { 0x4E24, 0xB0, 0x07000140 }, { 0x4E25, 0xB0, 0x0700019C },
+ { 0x4E26, 0xB0, 0x070001D8 }, { 0x4E27, 0xB0, 0x07000248 }, { 0x4E28, 0xB0, 0x0700027C },
+ { 0x4E29, 0xB0, 0x070002E0 }, { 0x4E2A, 0xB0, 0x0700033C }, { 0x4E2B, 0xB0, 0x07000384 },
+ { 0x4E2C, 0xB0, 0x070003C8 }, { 0x4E2D, 0xB0, 0x0700040C }, { 0x4E2E, 0xB0, 0x07000450 },
+ { 0x4E2F, 0xB0, 0x070004A8 }, { 0x4E30, 0xB0, 0x07000504 }, { 0x4E31, 0xB0, 0x07000564 },
+ { 0x4E32, 0xB0, 0x070005CC }, { 0x4E33, 0xB0, 0x07000610 }, { 0x4E34, 0xB0, 0x07000654 },
+ { 0x4E35, 0xB0, 0x07000698 }, { 0x4E36, 0xB0, 0x070006F8 }, { 0x4E37, 0xB0, 0x07000750 },
+ { 0x4E38, 0xB0, 0x07000798 }, { 0x4E39, 0xB0, 0x0700081C }, { 0x4E3A, 0xB0, 0x07000888 },
+ { 0x4E3B, 0xB0, 0x07000924 }, { 0x4E3C, 0xB0, 0x070009B4 }, { 0x4E3D, 0xB0, 0x070009E8 },
+ { 0x4E3E, 0xB0, 0x07000A78 }, { 0x4E3F, 0xB0, 0x07000AB0 }, { 0x4E40, 0xB0, 0x07000B2C },
+ { 0x4E41, 0xB0, 0x07000B54 }, { 0x4E42, 0xB0, 0x07000B7C }, { 0x4E43, 0xB0, 0x07000BA4 },
+ { 0x4E44, 0xB0, 0x07000BCC }, { 0x4E45, 0xB0, 0x07000BF4 }, { 0x4E46, 0xB0, 0x07000C1C },
+ { 0x4E47, 0xB0, 0x07000C44 }, { 0x4E48, 0xB0, 0x07000C6C }, { 0x4E49, 0xB0, 0x07000CEC },
+ { 0x4E4A, 0xB0, 0x07000D5C }, { 0x4E4B, 0xB0, 0x07000DC8 }, { 0x4E4C, 0xB0, 0x07000E54 },
+ { 0xFFFF, 0, NULL },
+};
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index 2c4106e05..956bda896 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -1709,7 +1709,7 @@ void Interface_UpdateButtonsPart2(PlayState* play) {
if (CHECK_EVENTINF(EVENTINF_41)) {
// Related to swamp boat (non-minigame)?
for (i = EQUIP_SLOT_C_LEFT; i <= EQUIP_SLOT_C_RIGHT; i++) {
- if ((GET_CUR_FORM_BTN_ITEM(i) != ITEM_PICTOGRAPH_BOX) || (msgCtx->msgMode != 0)) {
+ if ((GET_CUR_FORM_BTN_ITEM(i) != ITEM_PICTOGRAPH_BOX) || (msgCtx->msgMode != MSGMODE_NONE)) {
if (gSaveContext.buttonStatus[i] == BTN_ENABLED) {
restoreHudVisibility = true;
}
@@ -3657,7 +3657,7 @@ void Magic_Update(PlayState* play) {
case MAGIC_STATE_CONSUME_LENS:
// Slowly consume magic while Lens of Truth is active
if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) &&
- (msgCtx->msgMode == 0) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
+ (msgCtx->msgMode == MSGMODE_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF) &&
!Play_InCsMode(play)) {
@@ -3700,7 +3700,7 @@ void Magic_Update(PlayState* play) {
// fallthrough
case MAGIC_STATE_CONSUME_GORON_ZORA:
if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == 0) &&
- (msgCtx->msgMode == 0) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
+ (msgCtx->msgMode == MSGMODE_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF)) {
if (!Play_InCsMode(play)) {
interfaceCtx->magicConsumptionTimer--;
@@ -3722,7 +3722,7 @@ void Magic_Update(PlayState* play) {
case MAGIC_STATE_CONSUME_GIANTS_MASK:
if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) &&
- (msgCtx->msgMode == 0) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
+ (msgCtx->msgMode == MSGMODE_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF)) {
if (!Play_InCsMode(play)) {
interfaceCtx->magicConsumptionTimer--;
@@ -3932,7 +3932,7 @@ void Interface_DrawItemButtons(PlayState* play) {
if ((gSaveContext.hudVisibility == HUD_VISIBILITY_NONE) ||
(gSaveContext.hudVisibility == HUD_VISIBILITY_NONE_ALT) ||
(gSaveContext.hudVisibility == HUD_VISIBILITY_A_HEARTS_MAGIC_WITH_OVERWRITE) ||
- (msgCtx->msgMode != 0)) {
+ (msgCtx->msgMode != MSGMODE_NONE)) {
temp = 0;
} else if (player->stateFlags1 & PLAYER_STATE1_200000) {
temp = 70;
@@ -4400,8 +4400,8 @@ void Interface_DrawClock(PlayState* play) {
OPEN_DISPS(play->state.gfxCtx);
if ((R_TIME_SPEED != 0) &&
- ((msgCtx->msgMode == 0) || ((play->actorCtx.flags & ACTORCTX_FLAG_1) && !Play_InCsMode(play)) ||
- (msgCtx->msgMode == 0) || ((msgCtx->currentTextId >= 0x100) && (msgCtx->currentTextId <= 0x200)) ||
+ ((msgCtx->msgMode == MSGMODE_NONE) || ((play->actorCtx.flags & ACTORCTX_FLAG_1) && !Play_InCsMode(play)) ||
+ (msgCtx->msgMode == MSGMODE_NONE) || ((msgCtx->currentTextId >= 0x100) && (msgCtx->currentTextId <= 0x200)) ||
(gSaveContext.gameMode == GAMEMODE_END_CREDITS)) &&
!FrameAdvance_IsEnabled(&play->state) && !Environment_IsTimeStopped() && (gSaveContext.save.day <= 3)) {
/**
@@ -5440,31 +5440,31 @@ void Interface_StartMoonCrash(PlayState* play) {
play->transitionType = TRANS_TYPE_FADE_WHITE;
}
-void Interface_GetTimerDigits(u64 timer, s16* timerArr) {
- u64 time = timer;
+void Interface_GetTimerDigits(OSTime time, s16* timerArr) {
+ OSTime t = time;
// 6 minutes
- timerArr[0] = time / SECONDS_TO_TIMER(360);
- time -= timerArr[0] * SECONDS_TO_TIMER(360);
+ timerArr[0] = t / SECONDS_TO_TIMER(360);
+ t -= timerArr[0] * SECONDS_TO_TIMER(360);
// minutes
- timerArr[1] = time / SECONDS_TO_TIMER(60);
- time -= timerArr[1] * SECONDS_TO_TIMER(60);
+ timerArr[1] = t / SECONDS_TO_TIMER(60);
+ t -= timerArr[1] * SECONDS_TO_TIMER(60);
// 10 seconds
- timerArr[3] = time / SECONDS_TO_TIMER(10);
- time -= timerArr[3] * SECONDS_TO_TIMER(10);
+ timerArr[3] = t / SECONDS_TO_TIMER(10);
+ t -= timerArr[3] * SECONDS_TO_TIMER(10);
// seconds
- timerArr[4] = time / SECONDS_TO_TIMER(1);
- time -= timerArr[4] * SECONDS_TO_TIMER(1);
+ timerArr[4] = t / SECONDS_TO_TIMER(1);
+ t -= timerArr[4] * SECONDS_TO_TIMER(1);
// 100 milliseconds
- timerArr[6] = time / SECONDS_TO_TIMER_PRECISE(0, 10);
- time -= timerArr[6] * SECONDS_TO_TIMER_PRECISE(0, 10);
+ timerArr[6] = t / SECONDS_TO_TIMER_PRECISE(0, 10);
+ t -= timerArr[6] * SECONDS_TO_TIMER_PRECISE(0, 10);
// 10 milliseconds
- timerArr[7] = time;
+ timerArr[7] = t;
}
#define IS_POSTMAN_TIMER_DRAWN \
@@ -5500,8 +5500,8 @@ void Interface_DrawTimers(PlayState* play) {
// Not satisfying any of these conditions will pause the timer
if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) &&
(play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
- ((msgCtx->msgMode == 0) ||
- ((msgCtx->msgMode != 0) && (msgCtx->currentTextId >= 0x1BB2) && (msgCtx->currentTextId <= 0x1BB6))) &&
+ ((msgCtx->msgMode == MSGMODE_NONE) || ((msgCtx->msgMode != MSGMODE_NONE) && (msgCtx->currentTextId >= 0x1BB2) &&
+ (msgCtx->currentTextId <= 0x1BB6))) &&
!(player->stateFlags1 & PLAYER_STATE1_200) && (play->transitionTrigger == TRANS_TRIGGER_OFF) &&
(play->transitionMode == TRANS_MODE_OFF) && !Play_InCsMode(play)) {
@@ -5950,7 +5950,7 @@ void Interface_UpdateBottleTimers(PlayState* play) {
// Not satisfying any of these conditions will pause the bottle timer
if ((play->pauseCtx.state == PAUSE_STATE_OFF) && (play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) &&
(play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
- ((msgCtx->msgMode == 0) || ((msgCtx->currentTextId >= 0x100) && (msgCtx->currentTextId <= 0x200)) ||
+ ((msgCtx->msgMode == MSGMODE_NONE) || ((msgCtx->currentTextId >= 0x100) && (msgCtx->currentTextId <= 0x200)) ||
((msgCtx->currentTextId >= 0x1BB2) && (msgCtx->currentTextId <= 0x1BB6))) &&
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF) &&
!Play_InCsMode(play)) {
@@ -6870,7 +6870,7 @@ void Interface_Update(PlayState* play) {
interfaceCtx->aButtonRoll = -15700.0f;
interfaceCtx->aButtonState = A_BTN_STATE_2;
- if ((msgCtx->msgMode != 0) && (msgCtx->textboxYTarget == 0x26)) {
+ if ((msgCtx->msgMode != MSGMODE_NONE) && (msgCtx->textboxYTarget == 38)) {
R_A_BTN_Y_OFFSET = -14;
} else {
R_A_BTN_Y_OFFSET = 0;
@@ -7018,8 +7018,9 @@ void Interface_Update(PlayState* play) {
// Update Sun Song
if (gSaveContext.sunsSongState != SUNSSONG_INACTIVE) {
// exit out of ocarina mode after suns song finishes playing
- if ((msgCtx->ocarinaAction != 0x39) && (gSaveContext.sunsSongState == SUNSSONG_START)) {
- play->msgCtx.ocarinaMode = 4;
+ if ((msgCtx->ocarinaAction != OCARINA_ACTION_CHECK_NOTIME_DONE) &&
+ (gSaveContext.sunsSongState == SUNSSONG_START)) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
// handle suns song in areas where time moves
@@ -7039,7 +7040,7 @@ void Interface_Update(PlayState* play) {
// Daytime has been reached. End suns song effect
gSaveContext.sunsSongState = SUNSSONG_INACTIVE;
R_TIME_SPEED = sPrevTimeSpeed;
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
} else {
// Daytime
@@ -7047,7 +7048,7 @@ void Interface_Update(PlayState* play) {
// Nighttime has been reached. End suns song effect
gSaveContext.sunsSongState = SUNSSONG_INACTIVE;
R_TIME_SPEED = sPrevTimeSpeed;
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
}
} else {
@@ -7115,16 +7116,16 @@ void Interface_Init(PlayState* play) {
interfaceCtx->healthTimer = 200;
parameterStaticSize = SEGMENT_ROM_SIZE(parameter_static);
- interfaceCtx->parameterSegment = THA_AllocTailAlign16(&play->state.heap, parameterStaticSize);
+ interfaceCtx->parameterSegment = THA_AllocTailAlign16(&play->state.tha, parameterStaticSize);
DmaMgr_SendRequest0(interfaceCtx->parameterSegment, SEGMENT_ROM_START(parameter_static), parameterStaticSize);
- interfaceCtx->doActionSegment = THA_AllocTailAlign16(&play->state.heap, 0xC90);
+ interfaceCtx->doActionSegment = THA_AllocTailAlign16(&play->state.tha, 0xC90);
DmaMgr_SendRequest0(interfaceCtx->doActionSegment, SEGMENT_ROM_START(do_action_static), 0x300);
DmaMgr_SendRequest0(interfaceCtx->doActionSegment + 0x300, SEGMENT_ROM_START(do_action_static) + 0x480, 0x180);
Interface_NewDay(play, CURRENT_DAY);
- interfaceCtx->iconItemSegment = THA_AllocTailAlign16(&play->state.heap, 0x4000);
+ interfaceCtx->iconItemSegment = THA_AllocTailAlign16(&play->state.tha, 0x4000);
if (CUR_FORM_EQUIP(EQUIP_SLOT_B) < ITEM_F0) {
Interface_LoadItemIconImpl(play, EQUIP_SLOT_B);
diff --git a/src/code/z_play.c b/src/code/z_play.c
index 44efbfbfb..f71cf0c0d 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -921,8 +921,8 @@ void Play_UpdateMain(PlayState* this) {
u8 freezeFlashTimer;
s32 sp5C = false;
- gSegments[4] = VIRTUAL_TO_PHYSICAL(this->objectCtx.status[this->objectCtx.mainKeepIndex].segment);
- gSegments[5] = VIRTUAL_TO_PHYSICAL(this->objectCtx.status[this->objectCtx.subKeepIndex].segment);
+ gSegments[4] = VIRTUAL_TO_PHYSICAL(this->objectCtx.slots[this->objectCtx.mainKeepSlot].segment);
+ gSegments[5] = VIRTUAL_TO_PHYSICAL(this->objectCtx.slots[this->objectCtx.subKeepSlot].segment);
gSegments[2] = VIRTUAL_TO_PHYSICAL(this->sceneSegment);
if (R_PICTO_PHOTO_STATE == PICTO_PHOTO_STATE_PROCESS) {
@@ -972,7 +972,7 @@ void Play_UpdateMain(PlayState* this) {
sp5C = (this->pauseCtx.state != 0) || (this->pauseCtx.debugEditor != DEBUG_EDITOR_NONE);
AnimationContext_Reset(&this->animationCtx);
- Object_UpdateBank(&this->objectCtx);
+ Object_UpdateEntries(&this->objectCtx);
if (!sp5C && (IREG(72) == 0)) {
this->gameplayFrames++;
@@ -1072,7 +1072,7 @@ void Play_Update(PlayState* this) {
this->pauseCtx.bombersNotebookOpen = false;
sBombersNotebook.loadState = BOMBERS_NOTEBOOK_LOAD_STATE_NONE;
this->msgCtx.msgLength = 0;
- this->msgCtx.msgMode = 0;
+ this->msgCtx.msgMode = MSGMODE_NONE;
this->msgCtx.currentTextId = 0;
this->msgCtx.stateTimer = 0;
Audio_PlaySfx(NA_SE_SY_CANCEL);
@@ -1153,17 +1153,17 @@ void Play_DrawMain(PlayState* this) {
OPEN_DISPS(gfxCtx);
- gSegments[4] = VIRTUAL_TO_PHYSICAL(this->objectCtx.status[this->objectCtx.mainKeepIndex].segment);
- gSegments[5] = VIRTUAL_TO_PHYSICAL(this->objectCtx.status[this->objectCtx.subKeepIndex].segment);
+ gSegments[4] = VIRTUAL_TO_PHYSICAL(this->objectCtx.slots[this->objectCtx.mainKeepSlot].segment);
+ gSegments[5] = VIRTUAL_TO_PHYSICAL(this->objectCtx.slots[this->objectCtx.subKeepSlot].segment);
gSegments[2] = VIRTUAL_TO_PHYSICAL(this->sceneSegment);
- gSPSegment(POLY_OPA_DISP++, 0x04, this->objectCtx.status[this->objectCtx.mainKeepIndex].segment);
- gSPSegment(POLY_XLU_DISP++, 0x04, this->objectCtx.status[this->objectCtx.mainKeepIndex].segment);
- gSPSegment(OVERLAY_DISP++, 0x04, this->objectCtx.status[this->objectCtx.mainKeepIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x04, this->objectCtx.slots[this->objectCtx.mainKeepSlot].segment);
+ gSPSegment(POLY_XLU_DISP++, 0x04, this->objectCtx.slots[this->objectCtx.mainKeepSlot].segment);
+ gSPSegment(OVERLAY_DISP++, 0x04, this->objectCtx.slots[this->objectCtx.mainKeepSlot].segment);
- gSPSegment(POLY_OPA_DISP++, 0x05, this->objectCtx.status[this->objectCtx.subKeepIndex].segment);
- gSPSegment(POLY_XLU_DISP++, 0x05, this->objectCtx.status[this->objectCtx.subKeepIndex].segment);
- gSPSegment(OVERLAY_DISP++, 0x05, this->objectCtx.status[this->objectCtx.subKeepIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x05, this->objectCtx.slots[this->objectCtx.subKeepSlot].segment);
+ gSPSegment(POLY_XLU_DISP++, 0x05, this->objectCtx.slots[this->objectCtx.subKeepSlot].segment);
+ gSPSegment(OVERLAY_DISP++, 0x05, this->objectCtx.slots[this->objectCtx.subKeepSlot].segment);
gSPSegment(POLY_OPA_DISP++, 0x02, this->sceneSegment);
gSPSegment(POLY_XLU_DISP++, 0x02, this->sceneSegment);
@@ -1562,7 +1562,7 @@ void Play_GetFloorSurface(PlayState* this, MtxF* mtx, Vec3f* pos) {
void* Play_LoadFile(PlayState* this, RomFile* entry) {
size_t size = entry->vromEnd - entry->vromStart;
- void* allocp = THA_AllocTailAlign16(&this->state.heap, size);
+ void* allocp = THA_AllocTailAlign16(&this->state.tha, size);
DmaMgr_SendRequest0(allocp, entry->vromStart, size);
@@ -1585,7 +1585,7 @@ void Play_InitScene(PlayState* this, s32 spawn) {
this->sceneMaterialAnims = NULL;
this->roomCtx.unk74 = NULL;
this->numSetupActors = 0;
- Object_InitBank(&this->state, &this->objectCtx);
+ Object_InitContext(&this->state, &this->objectCtx);
LightContext_Init(this, &this->lightCtx);
Door_InitContext(&this->state, &this->doorCtx);
Room_Init(this, &this->roomCtx);
@@ -2324,9 +2324,9 @@ void Play_Init(GameState* thisx) {
D_801F6D4C->envColor.b = 0;
D_801F6D4C->envColor.a = 0;
CutsceneFlags_UnsetAll(this);
- THA_GetRemaining(&this->state.heap);
- zAllocSize = THA_GetRemaining(&this->state.heap);
- zAlloc = (uintptr_t)THA_AllocTailAlign16(&this->state.heap, zAllocSize);
+ THA_GetRemaining(&this->state.tha);
+ zAllocSize = THA_GetRemaining(&this->state.tha);
+ zAlloc = (uintptr_t)THA_AllocTailAlign16(&this->state.tha, zAllocSize);
ZeldaArena_Init(((zAlloc + 8) & ~0xF), (zAllocSize - ((zAlloc + 8) & ~0xF)) + zAlloc); //! @bug: Incorrect ALIGN16s
Actor_InitContext(this, &this->actorCtx, this->linkActorEntry);
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index 24b55cfea..f288b31de 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -396,9 +396,9 @@ void func_8012301C(Actor* thisx, PlayState* play2) {
gActorOverlayTable[ACTOR_PLAYER].initInfo->objectId = objectId;
func_8012F73C(&play->objectCtx, this->actor.objBankIndex, objectId);
- this->actor.objBankIndex = Object_GetIndex(&play->objectCtx, GAMEPLAY_KEEP);
+ this->actor.objBankIndex = Object_GetSlot(&play->objectCtx, GAMEPLAY_KEEP);
} else if (this->actionVar1 >= 3) {
- s32 objBankIndex = Object_GetIndex(&play->objectCtx, gActorOverlayTable[ACTOR_PLAYER].initInfo->objectId);
+ s32 objBankIndex = Object_GetSlot(&play->objectCtx, gActorOverlayTable[ACTOR_PLAYER].initInfo->objectId);
if (Object_IsLoaded(&play->objectCtx, objBankIndex)) {
this->actor.objBankIndex = objBankIndex;
@@ -1869,7 +1869,7 @@ void Player_DrawHookshotReticle(PlayState* play, Player* player, f32 hookshotDis
gSPMatrix(OVERLAY_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
- gSPSegment(OVERLAY_DISP++, 0x06, play->objectCtx.status[player->actor.objBankIndex].segment);
+ gSPSegment(OVERLAY_DISP++, 0x06, play->objectCtx.slots[player->actor.objBankIndex].segment);
gSPDisplayList(OVERLAY_DISP++, gHookshotReticleDL);
CLOSE_DISPS(play->state.gfxCtx);
diff --git a/src/code/z_room.c b/src/code/z_room.c
index b8de6caec..d06739d87 100644
--- a/src/code/z_room.c
+++ b/src/code/z_room.c
@@ -516,7 +516,7 @@ size_t Room_AllocateAndLoad(PlayState* play, RoomContext* roomCtx) {
}
}
- roomCtx->roomMemPages[0] = THA_AllocTailAlign16(&play->state.heap, maxRoomSize);
+ roomCtx->roomMemPages[0] = THA_AllocTailAlign16(&play->state.tha, maxRoomSize);
if (roomCtx->roomMemPages[0] == NULL) {
_dbg_hungup("../z_room.c", 1078);
}
diff --git a/src/code/z_scene.c b/src/code/z_scene.c
index 529458f83..d26156d58 100644
--- a/src/code/z_scene.c
+++ b/src/code/z_scene.c
@@ -1,28 +1,41 @@
#include "global.h"
-s32 Object_Spawn(ObjectContext* objectCtx, s16 id) {
+/**
+ * Spawn an object file of a specified ID that will persist through room changes.
+ *
+ * This waits for the file to be fully loaded, the data is available when the function returns.
+ *
+ * @return The new object slot corresponding to the requested object ID.
+ *
+ * @note This function is not meant to be called externally to spawn object files on the fly.
+ * When an object is spawned with this function, all objects that come before it in the entry list will be treated as
+ * persistent, which will likely cause either the amount of free slots or object space memory to run out.
+ * This function is only meant to be called internally on scene load, before the object list from any room is processed.
+ */
+s32 Object_SpawnPersistent(ObjectContext* objectCtx, s16 id) {
size_t size;
- objectCtx->status[objectCtx->num].id = id;
+ objectCtx->slots[objectCtx->numEntries].id = id;
size = gObjectTable[id].vromEnd - gObjectTable[id].vromStart;
if (1) {}
if (size != 0) {
- DmaMgr_SendRequest0(objectCtx->status[objectCtx->num].segment, gObjectTable[id].vromStart, size);
+ DmaMgr_SendRequest0(objectCtx->slots[objectCtx->numEntries].segment, gObjectTable[id].vromStart, size);
}
- if (objectCtx->num < OBJECT_EXCHANGE_BANK_MAX - 1) {
- objectCtx->status[objectCtx->num + 1].segment = ALIGN16((u32)objectCtx->status[objectCtx->num].segment + size);
+ if (objectCtx->numEntries < ARRAY_COUNT(objectCtx->slots) - 1) {
+ objectCtx->slots[objectCtx->numEntries + 1].segment =
+ ALIGN16((u32)objectCtx->slots[objectCtx->numEntries].segment + size);
}
- objectCtx->num++;
- objectCtx->spawnedObjectCount = objectCtx->num;
+ objectCtx->numEntries++;
+ objectCtx->numPersistentEntries = objectCtx->numEntries;
- return objectCtx->num - 1;
+ return objectCtx->numEntries - 1;
}
-void Object_InitBank(GameState* gameState, ObjectContext* objectCtx) {
+void Object_InitContext(GameState* gameState, ObjectContext* objectCtx) {
PlayState* play = (PlayState*)gameState;
s32 pad;
u32 spaceSize;
@@ -30,66 +43,66 @@ void Object_InitBank(GameState* gameState, ObjectContext* objectCtx) {
if (play->sceneId == SCENE_CLOCKTOWER || play->sceneId == SCENE_TOWN || play->sceneId == SCENE_BACKTOWN ||
play->sceneId == SCENE_ICHIBA) {
- spaceSize = OBJECT_SPACE_SIZE_CLOCK_TOWN;
+ spaceSize = 1530 * 1024;
} else if (play->sceneId == SCENE_MILK_BAR) {
- spaceSize = OBJECT_SPACE_SIZE_MILK_BAR;
+ spaceSize = 1580 * 1024;
} else if (play->sceneId == SCENE_00KEIKOKU) {
- spaceSize = OBJECT_SPACE_SIZE_TERMINA_FIELD;
+ spaceSize = 1470 * 1024;
} else {
- spaceSize = OBJECT_SPACE_SIZE_DEFAULT;
+ spaceSize = 1380 * 1024;
}
- objectCtx->num = 0;
- objectCtx->spawnedObjectCount = 0;
- objectCtx->mainKeepIndex = 0;
- objectCtx->subKeepIndex = 0;
+ objectCtx->numEntries = 0;
+ objectCtx->numPersistentEntries = 0;
+ objectCtx->mainKeepSlot = 0;
+ objectCtx->subKeepSlot = 0;
// clang-format off
- for (i = 0; i < OBJECT_EXCHANGE_BANK_MAX; i++) { objectCtx->status[i].id = 0; }
+ for (i = 0; i < ARRAY_COUNT(objectCtx->slots); i++) { objectCtx->slots[i].id = 0; }
// clang-format on
- objectCtx->spaceStart = objectCtx->status[0].segment = THA_AllocTailAlign16(&gameState->heap, spaceSize);
+ objectCtx->spaceStart = objectCtx->slots[0].segment = THA_AllocTailAlign16(&gameState->tha, spaceSize);
objectCtx->spaceEnd = (void*)((u32)objectCtx->spaceStart + spaceSize);
- objectCtx->mainKeepIndex = Object_Spawn(objectCtx, GAMEPLAY_KEEP);
+ objectCtx->mainKeepSlot = Object_SpawnPersistent(objectCtx, GAMEPLAY_KEEP);
- gSegments[0x04] = VIRTUAL_TO_PHYSICAL(objectCtx->status[objectCtx->mainKeepIndex].segment);
+ gSegments[4] = VIRTUAL_TO_PHYSICAL(objectCtx->slots[objectCtx->mainKeepSlot].segment);
}
-void Object_UpdateBank(ObjectContext* objectCtx) {
+void Object_UpdateEntries(ObjectContext* objectCtx) {
s32 i;
- ObjectStatus* status = &objectCtx->status[0];
+ ObjectEntry* entry = &objectCtx->slots[0];
RomFile* objectFile;
size_t size;
- for (i = 0; i < objectCtx->num; i++) {
- if (status->id < 0) {
- s32 id = -status->id;
+ for (i = 0; i < objectCtx->numEntries; i++) {
+ if (entry->id < 0) {
+ s32 id = -entry->id;
- if (status->dmaReq.vromAddr == 0) {
+ if (entry->dmaReq.vromAddr == 0) {
objectFile = &gObjectTable[id];
size = objectFile->vromEnd - objectFile->vromStart;
if (size == 0) {
- status->id = 0;
+ entry->id = 0;
} else {
- osCreateMesgQueue(&status->loadQueue, &status->loadMsg, 1);
- DmaMgr_SendRequestImpl(&status->dmaReq, status->segment, objectFile->vromStart, size, 0,
- &status->loadQueue, NULL);
+ osCreateMesgQueue(&entry->loadQueue, &entry->loadMsg, 1);
+ DmaMgr_SendRequestImpl(&entry->dmaReq, entry->segment, objectFile->vromStart, size, 0,
+ &entry->loadQueue, NULL);
}
- } else if (!osRecvMesg(&status->loadQueue, NULL, OS_MESG_NOBLOCK)) {
- status->id = id;
+ } else if (!osRecvMesg(&entry->loadQueue, NULL, OS_MESG_NOBLOCK)) {
+ entry->id = id;
}
}
- status++;
+ entry++;
}
}
-s32 Object_GetIndex(ObjectContext* objectCtx, s16 objectId) {
+s32 Object_GetSlot(ObjectContext* objectCtx, s16 objectId) {
s32 i;
- for (i = 0; i < objectCtx->num; i++) {
- if (ABS_ALT(objectCtx->status[i].id) == objectId) {
+ for (i = 0; i < objectCtx->numEntries; i++) {
+ if (ABS_ALT(objectCtx->slots[i].id) == objectId) {
return i;
}
}
@@ -97,8 +110,8 @@ s32 Object_GetIndex(ObjectContext* objectCtx, s16 objectId) {
return -1;
}
-s32 Object_IsLoaded(ObjectContext* objectCtx, s32 index) {
- if (objectCtx->status[index].id > 0) {
+s32 Object_IsLoaded(ObjectContext* objectCtx, s32 slot) {
+ if (objectCtx->slots[slot].id > 0) {
return true;
} else {
return false;
@@ -110,31 +123,31 @@ void Object_LoadAll(ObjectContext* objectCtx) {
s32 id;
uintptr_t vromSize;
- for (i = 0; i < objectCtx->num; i++) {
- id = objectCtx->status[i].id;
+ for (i = 0; i < objectCtx->numEntries; i++) {
+ id = objectCtx->slots[i].id;
vromSize = gObjectTable[id].vromEnd - gObjectTable[id].vromStart;
if (vromSize == 0) {
continue;
}
- DmaMgr_SendRequest0(objectCtx->status[i].segment, gObjectTable[id].vromStart, vromSize);
+ DmaMgr_SendRequest0(objectCtx->slots[i].segment, gObjectTable[id].vromStart, vromSize);
}
}
-void* func_8012F73C(ObjectContext* objectCtx, s32 iParm2, s16 id) {
+void* func_8012F73C(ObjectContext* objectCtx, s32 slot, s16 id) {
u32 addr;
uintptr_t vromSize;
RomFile* fileTableEntry;
- objectCtx->status[iParm2].id = -id;
- objectCtx->status[iParm2].dmaReq.vromAddr = 0;
+ objectCtx->slots[slot].id = -id;
+ objectCtx->slots[slot].dmaReq.vromAddr = 0;
fileTableEntry = &gObjectTable[id];
vromSize = fileTableEntry->vromEnd - fileTableEntry->vromStart;
// TODO: UB to cast void to u32
- addr = ((u32)objectCtx->status[iParm2].segment) + vromSize;
+ addr = ((u32)objectCtx->slots[slot].segment) + vromSize;
addr = ALIGN16(addr);
return (void*)addr;
@@ -152,19 +165,19 @@ void Scene_CommandSpawnList(PlayState* play, SceneCmd* cmd) {
((gSaveContext.respawnFlag == 2) &&
(gSaveContext.respawn[RESPAWN_MODE_RETURN].playerParams == PLAYER_PARAMS(0xFF, PLAYER_INITMODE_TELESCOPE)))) {
// Skull Kid Object
- Object_Spawn(&play->objectCtx, OBJECT_STK);
+ Object_SpawnPersistent(&play->objectCtx, OBJECT_STK);
return;
}
- loadedCount = Object_Spawn(&play->objectCtx, OBJECT_LINK_CHILD);
- nextObject = play->objectCtx.status[play->objectCtx.num].segment;
- play->objectCtx.num = loadedCount;
- play->objectCtx.spawnedObjectCount = loadedCount;
+ loadedCount = Object_SpawnPersistent(&play->objectCtx, OBJECT_LINK_CHILD);
+ nextObject = play->objectCtx.slots[play->objectCtx.numEntries].segment;
+ play->objectCtx.numEntries = loadedCount;
+ play->objectCtx.numPersistentEntries = loadedCount;
playerObjectId = gPlayerFormObjectIndices[GET_PLAYER_FORM];
gActorOverlayTable[0].initInfo->objectId = playerObjectId;
- Object_Spawn(&play->objectCtx, playerObjectId);
+ Object_SpawnPersistent(&play->objectCtx, playerObjectId);
- play->objectCtx.status[play->objectCtx.num].segment = nextObject;
+ play->objectCtx.slots[play->objectCtx.numEntries].segment = nextObject;
}
// SceneTableEntry Header Command 0x01: Actor List
@@ -224,10 +237,10 @@ void Scene_CommandSpecialFiles(PlayState* play, SceneCmd* cmd) {
{ SEGMENT_ROM_START(elf_message_ydan), SEGMENT_ROM_END(elf_message_ydan) },
};
- if (cmd->specialFiles.subKeepIndex != 0) {
- play->objectCtx.subKeepIndex = Object_Spawn(&play->objectCtx, cmd->specialFiles.subKeepIndex);
+ if (cmd->specialFiles.subKeepId != 0) {
+ play->objectCtx.subKeepSlot = Object_SpawnPersistent(&play->objectCtx, cmd->specialFiles.subKeepId);
// TODO: Segment number enum?
- gSegments[0x05] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[play->objectCtx.subKeepIndex].segment);
+ gSegments[0x05] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[play->objectCtx.subKeepSlot].segment);
}
if (cmd->specialFiles.naviQuestHintFileId != NAVI_QUEST_HINTS_NONE) {
@@ -255,28 +268,28 @@ void Scene_CommandObjectList(PlayState* play, SceneCmd* cmd) {
s32 i;
s32 j;
s32 k;
- ObjectStatus* firstObject;
- ObjectStatus* status;
- ObjectStatus* status2;
+ ObjectEntry* firstObject;
+ ObjectEntry* entry;
+ ObjectEntry* invalidatedEntry;
s16* objectEntry;
void* nextPtr;
objectEntry = Lib_SegmentedToVirtual(cmd->objectList.segment);
k = 0;
- i = play->objectCtx.spawnedObjectCount;
- status = &play->objectCtx.status[i];
- firstObject = play->objectCtx.status;
+ i = play->objectCtx.numPersistentEntries;
+ entry = &play->objectCtx.slots[i];
+ firstObject = &play->objectCtx.slots[0];
- while (i < play->objectCtx.num) {
- if (status->id != *objectEntry) {
- status2 = &play->objectCtx.status[i];
+ while (i < play->objectCtx.numEntries) {
+ if (entry->id != *objectEntry) {
+ invalidatedEntry = &play->objectCtx.slots[i];
- for (j = i; j < play->objectCtx.num; j++) {
- status2->id = 0;
- status2++;
+ for (j = i; j < play->objectCtx.numEntries; j++) {
+ invalidatedEntry->id = 0;
+ invalidatedEntry++;
}
- play->objectCtx.num = i;
+ play->objectCtx.numEntries = i;
Actor_KillAllWithMissingObject(play, &play->actorCtx);
continue;
@@ -285,13 +298,13 @@ void Scene_CommandObjectList(PlayState* play, SceneCmd* cmd) {
i++;
k++;
objectEntry++;
- status++;
+ entry++;
}
while (k < cmd->objectList.num) {
nextPtr = func_8012F73C(&play->objectCtx, i, *objectEntry);
- if (i < OBJECT_EXCHANGE_BANK_MAX - 1) {
+ if (i < ARRAY_COUNT(play->objectCtx.slots) - 1) {
firstObject[i + 1].segment = nextPtr;
}
@@ -300,7 +313,7 @@ void Scene_CommandObjectList(PlayState* play, SceneCmd* cmd) {
objectEntry++;
}
- play->objectCtx.num = i;
+ play->objectCtx.numEntries = i;
}
// SceneTableEntry Header Command 0x0C: Light List
@@ -357,7 +370,7 @@ void Scene_LoadAreaTextures(PlayState* play, s32 fileIndex) {
size_t size = sceneTextureFiles[fileIndex].vromEnd - vromStart;
if (size != 0) {
- play->roomCtx.unk74 = THA_AllocTailAlign16(&play->state.heap, size);
+ play->roomCtx.unk74 = THA_AllocTailAlign16(&play->state.tha, size);
DmaMgr_SendRequest0(play->roomCtx.unk74, vromStart, size);
}
}
diff --git a/src/code/z_sram_NES.c b/src/code/z_sram_NES.c
index 198dac4e9..059596909 100644
--- a/src/code/z_sram_NES.c
+++ b/src/code/z_sram_NES.c
@@ -97,7 +97,8 @@ u16 sPersistentCycleWeekEventRegs[ARRAY_COUNT(gSaveContext.save.saveInfo.weekEve
/* 20 */ 0,
/* 21 */ 0,
/* 22 */ PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_22_02) | PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_22_80),
- /* 23 */ PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_23_02) | PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_23_80),
+ /* 23 */ PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK) |
+ PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_23_80),
/* 24 */ PERSISTENT_WEEKEVENTREG_ALT(WEEKEVENTREG_24_02) | PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_24_80),
/* 25 */ PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_25_01),
/* 26 */ PERSISTENT_WEEKEVENTREG(WEEKEVENTREG_26_40),
@@ -637,7 +638,7 @@ void Sram_SaveEndOfCycle(PlayState* play) {
}
gSaveContext.save.saveInfo.playerData.rupees = 0;
- gSaveContext.save.saveInfo.unk_F41 = 0;
+ gSaveContext.save.saveInfo.scarecrowSpawnSongSet = false;
gSaveContext.powderKegTimer = 0;
gSaveContext.unk_1014 = 0;
gSaveContext.jinxTimer = 0;
@@ -1303,7 +1304,7 @@ void Sram_OpenSave(FileSelectState* fileSelect, SramContext* sramCtx) {
gSaveContext.cycleSceneFlags[i].collectible = gSaveContext.save.saveInfo.permanentSceneFlags[i].collectible;
}
- if (gSaveContext.save.saveInfo.unk_F41) {
+ if (gSaveContext.save.saveInfo.scarecrowSpawnSongSet) {
Lib_MemCpy(gScarecrowSpawnSongPtr, gSaveContext.save.saveInfo.scarecrowSpawnSong,
sizeof(gSaveContext.save.saveInfo.scarecrowSpawnSong));
@@ -1648,7 +1649,7 @@ void func_801457CC(GameState* gameState, SramContext* sramCtx) {
} else {
if (phi_s2) {
gSaveContext.options.optionId = 0xA51D;
- gSaveContext.options.language = 1;
+ gSaveContext.options.language = LANGUAGE_ENG;
gSaveContext.options.audioSetting = SAVE_AUDIO_STEREO;
gSaveContext.options.languageSetting = 0;
gSaveContext.options.zTargetSetting = 0;
@@ -1656,7 +1657,7 @@ void func_801457CC(GameState* gameState, SramContext* sramCtx) {
Lib_MemCpy(&gSaveContext.options, sramCtx->saveBuf, sizeof(SaveOptions));
if (gSaveContext.options.optionId != 0xA51D) {
gSaveContext.options.optionId = 0xA51D;
- gSaveContext.options.language = 1;
+ gSaveContext.options.language = LANGUAGE_ENG;
gSaveContext.options.audioSetting = SAVE_AUDIO_STEREO;
gSaveContext.options.languageSetting = 0;
gSaveContext.options.zTargetSetting = 0;
@@ -1670,7 +1671,7 @@ void func_801457CC(GameState* gameState, SramContext* sramCtx) {
gSaveContext.flashSaveAvailable = D_801F6AF2;
}
- gSaveContext.options.language = 1;
+ gSaveContext.options.language = LANGUAGE_ENG;
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sram_NES/func_801457CC.s")
@@ -1852,8 +1853,7 @@ void Sram_InitSave(FileSelectState* fileSelect2, SramContext* sramCtx) {
*/
void Sram_WriteSaveOptionsToBuffer(SramContext* sramCtx) {
if (gSaveContext.flashSaveAvailable) {
- // TODO: macros for languages
- gSaveContext.options.language = 1;
+ gSaveContext.options.language = LANGUAGE_ENG;
Lib_MemCpy(sramCtx->saveBuf, &gSaveContext.options, sizeof(SaveOptions));
}
}
@@ -1866,7 +1866,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
void Sram_Alloc(GameState* gameState, SramContext* sramCtx) {
if (gSaveContext.flashSaveAvailable) {
- sramCtx->saveBuf = THA_AllocTailAlign16(&gameState->heap, SAVE_BUFFER_SIZE);
+ sramCtx->saveBuf = THA_AllocTailAlign16(&gameState->tha, SAVE_BUFFER_SIZE);
sramCtx->status = 0;
}
}
diff --git a/src/code/z_sub_s.c b/src/code/z_sub_s.c
index db79f0437..9ee0d569a 100644
--- a/src/code/z_sub_s.c
+++ b/src/code/z_sub_s.c
@@ -1174,7 +1174,7 @@ s8 SubS_IsObjectLoaded(s8 index, PlayState* play) {
}
s8 SubS_GetObjectIndex(s16 id, PlayState* play) {
- return Object_GetIndex(&play->objectCtx, id);
+ return Object_GetSlot(&play->objectCtx, id);
}
/**
diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c
index dd0785d94..605dff84c 100644
--- a/src/code/z_vr_box.c
+++ b/src/code/z_vr_box.c
@@ -294,15 +294,15 @@ void Skybox_Init(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) {
Skybox_Setup(gameState, skyboxCtx, skyboxId);
if (skyboxId != SKYBOX_NONE) {
- skyboxCtx->dListBuf = THA_AllocTailAlign16(&gameState->heap, 0x3840);
+ skyboxCtx->dListBuf = THA_AllocTailAlign16(&gameState->tha, 0x3840);
if (skyboxId == SKYBOX_CUTSCENE_MAP) {
// Allocate enough space for the vertices for a 6 sided skybox (cube)
- skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->heap, sizeof(Vtx) * 32 * 6);
+ skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->tha, sizeof(Vtx) * 32 * 6);
func_80143148(skyboxCtx, 6);
} else {
// Allocate enough space for the vertices for a 5 sided skybox (bottom is missing)
- skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->heap, sizeof(Vtx) * 32 * 5);
+ skyboxCtx->roomVtx = THA_AllocTailAlign16(&gameState->tha, sizeof(Vtx) * 32 * 5);
func_80143148(skyboxCtx, 5);
}
}
diff --git a/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c b/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c
index 1d8ca14b0..83edc9548 100644
--- a/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c
+++ b/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c
@@ -204,7 +204,7 @@ void FireArrow_Fly(ArrowFire* this, PlayState* play) {
void ArrowFire_Update(Actor* thisx, PlayState* play) {
ArrowFire* this = (ArrowFire*)thisx;
- if ((play->msgCtx.msgMode == 0xE) || (play->msgCtx.msgMode == 0x12)) {
+ if ((play->msgCtx.msgMode == MSGMODE_E) || (play->msgCtx.msgMode == MSGMODE_SONG_PLAYED)) {
Actor_Kill(&this->actor);
return;
}
diff --git a/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c b/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c
index b3df6c265..8a908a0e3 100644
--- a/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c
+++ b/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c
@@ -176,7 +176,7 @@ void ArrowIce_Fly(ArrowIce* this, PlayState* play) {
void ArrowIce_Update(Actor* thisx, PlayState* play) {
ArrowIce* this = THIS;
- if ((play->msgCtx.msgMode == 0xE) || (play->msgCtx.msgMode == 0x12)) {
+ if ((play->msgCtx.msgMode == MSGMODE_E) || (play->msgCtx.msgMode == MSGMODE_SONG_PLAYED)) {
Actor_Kill(&this->actor);
return;
} else {
diff --git a/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c b/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c
index 8b4f8cad9..902443a95 100644
--- a/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c
+++ b/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c
@@ -172,7 +172,7 @@ void ArrowLight_Fly(ArrowLight* this, PlayState* play) {
void ArrowLight_Update(Actor* thisx, PlayState* play) {
ArrowLight* this = THIS;
- if ((play->msgCtx.msgMode == 0xE) || (play->msgCtx.msgMode == 0x12)) {
+ if ((play->msgCtx.msgMode == MSGMODE_E) || (play->msgCtx.msgMode == MSGMODE_SONG_PLAYED)) {
Actor_Kill(&this->actor);
return;
}
diff --git a/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c b/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c
index ea2fe2c90..dae692c89 100644
--- a/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c
+++ b/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c
@@ -212,7 +212,7 @@ void BgBreakwall_Init(Actor* thisx, PlayState* play) {
BgBreakwallStruct* sp24 = &D_808B8140[BGBREAKWALL_GET_F(&this->dyna.actor)];
Actor_ProcessInitChain(&this->dyna.actor, sInitChain);
- this->unk_15C = Object_GetIndex(&play->objectCtx, sp24->unk_00);
+ this->unk_15C = Object_GetSlot(&play->objectCtx, sp24->unk_00);
if ((this->unk_15C < 0) || !sp24->unk_14(this, play)) {
Actor_Kill(&this->dyna.actor);
diff --git a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
index 332e4e543..404530342 100644
--- a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
+++ b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
@@ -5,6 +5,7 @@
*/
#include "z_bg_dy_yoseizo.h"
+#include "overlays/actors/ovl_Demo_Effect/z_demo_effect.h"
#define FLAGS (ACTOR_FLAG_10 | ACTOR_FLAG_20 | ACTOR_FLAG_2000000)
@@ -13,19 +14,17 @@
void BgDyYoseizo_Init(Actor* thisx, PlayState* play);
void BgDyYoseizo_Destroy(Actor* thisx, PlayState* play);
void BgDyYoseizo_Update(Actor* thisx, PlayState* play);
+void BgDyYoseizo_Draw(Actor* thisx, PlayState* play);
-void func_80A0AE1C(BgDyYoseizo* this, PlayState* play);
-void func_80A0B078(BgDyYoseizo* this, PlayState* play);
void func_80A0B184(BgDyYoseizo* this, PlayState* play);
-void func_80A0B290(BgDyYoseizo* this, PlayState* play);
-void func_80A0B35C(BgDyYoseizo* this, PlayState* play);
-void func_80A0B500(BgDyYoseizo* this, PlayState* play);
-void func_80A0B5F0(BgDyYoseizo* this, PlayState* play);
-void func_80A0B75C(BgDyYoseizo* this, PlayState* play);
-void func_80A0B8CC(BgDyYoseizo* this, PlayState* play);
void func_80A0BB08(BgDyYoseizo* this, PlayState* play);
-#if 0
+/* Effects functions */
+void BgDyYoseizo_SpawnEffect(BgDyYoseizo* this, Vec3f* initPos, Vec3f* initVelocity, Vec3f* accel,
+ Color_RGB8* primColor, Color_RGB8* envColor, f32 scale, s16 life, s16 type);
+void BgDyYoseizo_UpdateEffects(BgDyYoseizo* this, PlayState* play);
+void BgDyYoseizo_DrawEffects(BgDyYoseizo* this, PlayState* play);
+
ActorInit Bg_Dy_Yoseizo_InitVars = {
ACTOR_BG_DY_YOSEIZO,
ACTORCAT_PROP,
@@ -38,56 +37,730 @@ ActorInit Bg_Dy_Yoseizo_InitVars = {
(ActorFunc)NULL,
};
-#endif
+typedef enum GreatFairyAnimation {
+ /* 0 */ GREATFAIRY_ANIM_START_GIVING_UPGRADE,
+ /* 1 */ GREATFAIRY_ANIM_GIVING_UPGRADE,
+ /* 2 */ GREATFAIRY_ANIM_SPIN_LAY_DOWN,
+ /* 3 */ GREATFAIRY_ANIM_LAY_DOWN_TRANSITION,
+ /* 4 */ GREATFAIRY_ANIM_LAYING_DOWN,
+ /* 5 */ GREATFAIRY_ANIM_SHOWING_ITEM,
+ /* 6 */ GREATFAIRY_ANIM_ARMS_FOLDED,
+ /* 7 */ GREATFAIRY_ANIM_CLAPPING,
+ /* 8 */ GREATFAIRY_ANIM_TEACH_SPIN_ATTACK,
+ /* 9 */ GREATFAIRY_ANIM_MAX
+} GreatFairyAnimation;
-extern UNK_TYPE D_06008090;
-extern UNK_TYPE D_0600D228;
-extern UNK_TYPE D_0601C6F4;
+static AnimationHeader* sAnimations[GREATFAIRY_ANIM_MAX] = {
+ &gGreatFairyStartGivingUpgradeAnim, // GREATFAIRY_ANIM_START_GIVING_UPGRADE
+ &gGreatFairyGivingUpgradeAnim, // GREATFAIRY_ANIM_GIVING_UPGRADE
+ &gGreatFairySpinLayDownAnim, // GREATFAIRY_ANIM_SPIN_LAY_DOWN
+ &gGreatFairyLayDownTransitionAnim, // GREATFAIRY_ANIM_LAY_DOWN_TRANSITION
+ &gGreatFairyLayingDownAnim, // GREATFAIRY_ANIM_LAYING_DOWN
+ &gGreatFairyShowingItemAnim, // GREATFAIRY_ANIM_SHOWING_ITEM
+ &gGreatFairyArmsFoldedAnim, // GREATFAIRY_ANIM_ARMS_FOLDED
+ &gGreatFairyClappingAnim, // GREATFAIRY_ANIM_CLAPPING
+ &gGreatFairyTeachSpinAttackAnim, // GREATFAIRY_ANIM_TEACH_SPIN_ATTACK
+};
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/BgDyYoseizo_Init.s")
+void BgDyYoseizo_Init(Actor* thisx, PlayState* play) {
+ BgDyYoseizo* this = THIS;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/BgDyYoseizo_Destroy.s")
+ this->unk2EC = this->actor.world.pos.y + 40.0f;
+ this->actor.focus.pos = this->actor.world.pos;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0A96C.s")
+ SkelAnime_InitFlex(play, &this->skelAnime, &gGreatFairySkel, &gGreatFairyShowingItemAnim, this->jointTable,
+ this->morphTable, GREAT_FAIRY_LIMB_MAX);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0A9E4.s")
+ this->actionFunc = func_80A0BB08;
+ Actor_SetScale(&this->actor, 0.0f);
+ this->eyeIndex = 0;
+ this->mouthIndex = 0;
+ this->blinkTimer = 0;
+ this->unk2F8 = 0;
+ GREAT_FAIRY_ROTZ(&this->actor) = 1;
+ this->unk302 = 0;
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0AA40.s")
+void BgDyYoseizo_Destroy(Actor* thisx, PlayState* play) {
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0AD50.s")
+// Has no visible effect since no segment is set for manually-controllable eye textures
+void BgDyYoseizo_UpdateEyes(BgDyYoseizo* this) {
+ if (this->blinkTimer != 0) {
+ this->blinkTimer--;
+ }
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0AE1C.s")
+ if (this->blinkTimer == 0) {
+ this->eyeIndex++;
+ if (this->eyeIndex >= 3) {
+ this->eyeIndex = 0;
+ this->blinkTimer = (s32)Rand_ZeroFloat(60.0f) + 20;
+ }
+ }
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0AFDC.s")
+void BgDyYoseizo_Bob(BgDyYoseizo* this, PlayState* play) {
+ this->actor.shape.yOffset = Math_SinS(play->gameplayFrames * 1000) * 15.0f;
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B078.s")
+typedef enum GreatFairyEffectTrajectory {
+ /* 0 */ GREAT_FAIRY_EFFECT_TRAJECTORY_RADIANT, // Dispersing particles, in the Great Fairy's signature colour.
+ /* 2 */ GREAT_FAIRY_EFFECT_TRAJECTORY_FAST_RADIANT = 2, // As above, but initially move 10 times faster.
+ /* 5 */ GREAT_FAIRY_EFFECT_TRAJECTORY_CONVERGE_ON_PLAYER = 5 // Similar to OoT's healing effect, fixed colour.
+} GreatFairyEffectTrajectory;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B184.s")
+/**
+ * Spawn particle effects; see `GreatFairyEffectTrajectory` enum for details
+ *
+ * @param trajectoryType use the `GreatFairyEffectTrajectory` enum.
+ * @param count number to spawn.
+ */
+void BgDyYoseizo_SpawnEffects(BgDyYoseizo* this, s16 trajectoryType, s32 count) {
+ static Color_RGB8 sEffectPrimColors[] = {
+ { 255, 235, 220 }, // Magic
+ { 255, 220, 220 }, // Power
+ { 220, 255, 220 }, // Wisdom
+ { 220, 220, 255 }, // Courage
+ { 255, 255, 200 }, // Kindness
+ { 255, 255, 170 }, // GREAT_FAIRY_EFFECT_TRAJECTORY_CONVERGE_ON_PLAYER
+ };
+ static Color_RGB8 sEffectEnvColors[] = {
+ { 255, 150, 0 }, // Magic
+ { 255, 0, 0 }, // Power
+ { 0, 255, 0 }, // Wisdom
+ { 0, 0, 255 }, // Courage
+ { 255, 255, 0 }, // Kindness
+ { 255, 100, 255 }, // GREAT_FAIRY_EFFECT_TRAJECTORY_CONVERGE_ON_PLAYER
+ };
+ Vec3f velocity;
+ Vec3f accel;
+ Vec3f pos;
+ Color_RGB8 primColor;
+ Color_RGB8 envColor;
+ f32 spawnHeightVariation;
+ f32 scale;
+ s32 effectType;
+ s32 life;
+ s32 i;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B290.s")
+ if (this->actor.scale.y < 0.01f) {
+ return;
+ }
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B35C.s")
+ spawnHeightVariation = this->actor.scale.y * 3500.0f;
+ accel.x = Rand_ZeroOne() - 0.5f;
+ accel.y = Rand_ZeroOne() - 0.5f;
+ accel.z = Rand_ZeroOne() - 0.5f;
+ velocity.x = accel.x * 10.0f;
+ velocity.y = accel.y * 10.0f;
+ velocity.z = accel.z * 10.0f;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B500.s")
+ for (i = 0; i < count; i++) {
+ switch (trajectoryType) {
+ case GREAT_FAIRY_EFFECT_TRAJECTORY_FAST_RADIANT:
+ scale = 1.0f;
+ life = 90;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B5F0.s")
+ velocity.x = accel.x * 100.0f;
+ velocity.y = accel.y * 100.0f;
+ velocity.z = accel.z * 100.0f;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B75C.s")
+ effectType = GREAT_FAIRY_GET_TYPE(&this->actor);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B834.s")
+ pos.x = this->actor.world.pos.x;
+ pos.y = this->actor.world.pos.y + spawnHeightVariation +
+ (Rand_ZeroOne() - 0.5f) * (spawnHeightVariation * 0.5f);
+ pos.z = this->actor.world.pos.z + 30.0f;
+ break;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0B8CC.s")
+ case GREAT_FAIRY_EFFECT_TRAJECTORY_RADIANT:
+ scale = 1.0f;
+ life = 90;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0BB08.s")
+ effectType = GREAT_FAIRY_GET_TYPE(&this->actor);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/BgDyYoseizo_Update.s")
+ pos.x = this->actor.world.pos.x;
+ pos.y = this->actor.world.pos.y + spawnHeightVariation +
+ (Rand_ZeroOne() - 0.5f) * (spawnHeightVariation * 0.5f);
+ pos.z = this->actor.world.pos.z + 30.0f;
+ break;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0BCD8.s")
+ default: // all become convergent type
+ scale = 0.2f;
+ life = 50;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0BD40.s")
+ effectType = GREAT_FAIRY_EFFECT_TRAJECTORY_CONVERGE_ON_PLAYER;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0BE60.s")
+ pos.x = Rand_CenteredFloat(10.0f) + this->actor.world.pos.x;
+ pos.y = this->actor.world.pos.y + spawnHeightVariation + 50.0f +
+ (Rand_ZeroOne() - 0.5f) * (spawnHeightVariation * 0.1f);
+ pos.z = this->actor.world.pos.z + 30.0f;
+ break;
+ }
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0BF70.s")
+ primColor.r = sEffectPrimColors[effectType].r;
+ primColor.g = sEffectPrimColors[effectType].g;
+ primColor.b = sEffectPrimColors[effectType].b;
+ envColor.r = sEffectEnvColors[effectType].r;
+ envColor.g = sEffectEnvColors[effectType].g;
+ envColor.b = sEffectEnvColors[effectType].b;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Dy_Yoseizo/func_80A0C270.s")
+ BgDyYoseizo_SpawnEffect(this, &pos, &velocity, &accel, &primColor, &envColor, scale, life, effectType);
+ }
+}
+
+void func_80A0AD50(BgDyYoseizo* this) {
+ f32 scale = this->actor.scale.x;
+ f32 heightTarget = this->actor.home.pos.y + 40.0f;
+
+ Math_ApproachF(&this->actor.world.pos.y, heightTarget, this->unk2F0, 100.0f);
+ Math_ApproachF(&scale, 0.035f, this->unk2F4, 0.005f);
+ Math_ApproachF(&this->unk2F0, 0.8f, 0.1f, 0.02f);
+ Math_ApproachF(&this->unk2F4, 0.2f, 0.03f, 0.05f);
+ BgDyYoseizo_SpawnEffects(this, GREAT_FAIRY_EFFECT_TRAJECTORY_RADIANT, 2);
+ Actor_SetScale(&this->actor, scale);
+}
+
+void func_80A0AE1C(BgDyYoseizo* this, PlayState* play) {
+ f32 scale = this->actor.scale.x;
+ f32 heightTarget = this->actor.home.pos.y;
+
+ if (scale < 0.003f) {
+ this->actionFunc = func_80A0BB08;
+ Actor_SetScale(&this->actor, 0.0f);
+ this->unk2F0 = 0.0f;
+ this->unk2F4 = 0.0f;
+ this->unk2F8 = 0;
+
+ if (GREAT_FAIRY_GET_TYPE(&this->actor) <= GREAT_FAIRY_TYPE_COURAGE) {
+ Actor_Spawn(&play->actorCtx, play, ACTOR_DEMO_EFFECT, this->actor.world.pos.x,
+ this->actor.world.pos.y + 20.0f, this->actor.world.pos.z, 0, 0, 0,
+ GREAT_FAIRY_GET_TYPE(&this->actor) + DEMO_EFFECT_TYPE_LIGHT_BASE);
+ } else {
+ Actor_Spawn(&play->actorCtx, play, ACTOR_DEMO_EFFECT, this->actor.world.pos.x,
+ this->actor.world.pos.y + 20.0f, this->actor.world.pos.z, 0, 0, 0,
+ DEMO_EFFECT_TYPE_LIGHT_DARK_YELLOW);
+ }
+ Audio_PlaySfx(NA_SE_SY_WHITE_OUT_T);
+ } else {
+ Math_ApproachF(&this->actor.world.pos.y, heightTarget, this->unk2F0, 100.0f);
+ Math_ApproachZeroF(&scale, this->unk2F4, 0.005f);
+ Math_ApproachF(&this->unk2F0, 0.8f, 0.1f, 0.02f);
+ Math_ApproachF(&this->unk2F4, 0.2f, 0.03f, 0.05f);
+
+ this->actor.shape.rot.y += this->unk2F8;
+ if (this->unk2F8 < 0x1770) {
+ this->unk2F8 += 0x12C;
+ }
+
+ BgDyYoseizo_SpawnEffects(this, GREAT_FAIRY_EFFECT_TRAJECTORY_RADIANT, 2);
+ Actor_SetScale(&this->actor, scale);
+ }
+}
+
+void func_80A0AFDC(BgDyYoseizo* this) {
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_SPIN_LAY_DOWN], 0.0f, 46.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_SPIN_LAY_DOWN]), ANIMMODE_ONCE, 0.0f);
+ this->actionFunc = func_80A0AE1C;
+ Actor_PlaySfx(&this->actor, NA_SE_VO_FR_LAUGH_0);
+ Actor_PlaySfx(&this->actor, NA_SE_EV_GREAT_FAIRY_VANISH);
+ this->unk2F8 = 0;
+ this->actor.velocity.y = 0.0f;
+ this->unk2F0 = 0.0f;
+ this->unk2F4 = 0.0f;
+ this->actor.shape.yOffset = 0.0f;
+}
+
+void func_80A0B078(BgDyYoseizo* this, PlayState* play) {
+ BgDyYoseizo_Bob(this, play);
+ SkelAnime_Update(&this->skelAnime);
+
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 7)) {
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_LAYING_DOWN], 1.0f, 0.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_LAYING_DOWN]), ANIMMODE_LOOP, 0.0f);
+ this->actionFunc = func_80A0B184;
+ } else if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 6)) {
+ func_80A0AFDC(this);
+ }
+}
+
+void func_80A0B184(BgDyYoseizo* this, PlayState* play) {
+ BgDyYoseizo_Bob(this, play);
+ SkelAnime_Update(&this->skelAnime);
+
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 8)) {
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_SHOWING_ITEM], 1.0f, 0.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_SHOWING_ITEM]), ANIMMODE_LOOP, 0.0f);
+ this->actionFunc = func_80A0B078;
+ } else if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 6)) {
+ func_80A0AFDC(this);
+ }
+}
+
+void func_80A0B290(BgDyYoseizo* this, PlayState* play) {
+ BgDyYoseizo_Bob(this, play);
+ SkelAnime_Update(&this->skelAnime);
+
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 7)) {
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_LAYING_DOWN], 1.0f, 0.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_LAYING_DOWN]), ANIMMODE_LOOP, -10.0f);
+ this->actionFunc = func_80A0B184;
+ this->mouthIndex = 0;
+ }
+}
+
+void func_80A0B35C(BgDyYoseizo* this, PlayState* play) {
+ BgDyYoseizo_Bob(this, play);
+ SkelAnime_Update(&this->skelAnime);
+
+ if (this->timer == 60) {
+ if (!Flags_GetSwitch(play, GREAT_FAIRY_GET_SWITCHFLAG(&this->actor))) {
+ switch (GREAT_FAIRY_GET_TYPE(&this->actor)) {
+ case GREAT_FAIRY_TYPE_MAGIC:
+ if (gSaveContext.save.saveInfo.playerData.isMagicAcquired != true) {
+ gSaveContext.save.saveInfo.playerData.isMagicAcquired = true;
+ gSaveContext.magicFillTarget = MAGIC_NORMAL_METER;
+ }
+ break;
+
+ case GREAT_FAIRY_TYPE_WISDOM:
+ if (gSaveContext.save.saveInfo.playerData.isDoubleMagicAcquired != true) {
+ gSaveContext.save.saveInfo.playerData.isDoubleMagicAcquired = true;
+ gSaveContext.magicFillTarget = MAGIC_DOUBLE_METER;
+ gSaveContext.save.saveInfo.playerData.magicLevel = 0;
+ }
+ break;
+
+ case GREAT_FAIRY_TYPE_COURAGE:
+ if (gSaveContext.save.saveInfo.playerData.doubleDefense != true) {
+ gSaveContext.save.saveInfo.playerData.doubleDefense = true;
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+ Interface_SetHudVisibility(9);
+ }
+
+ if ((this->timer < 50) && (GREAT_FAIRY_GET_TYPE(&this->actor) == GREAT_FAIRY_TYPE_COURAGE)) {
+ if (gSaveContext.save.saveInfo.inventory.defenseHearts < 20) {
+ gSaveContext.save.saveInfo.inventory.defenseHearts++;
+ }
+ }
+
+ if (this->timer == 50) {
+ gSaveContext.healthAccumulator = 0x140;
+ Magic_Add(play, MAGIC_FILL_TO_CAPACITY);
+ }
+
+ if (this->timer == 0) {
+ this->beam->trigger = true;
+ this->actionFunc = func_80A0B290;
+ }
+}
+
+void func_80A0B500(BgDyYoseizo* this, PlayState* play) {
+ Player* player = GET_PLAYER(play);
+
+ BgDyYoseizo_Bob(this, play);
+
+ if (SkelAnime_Update(&this->skelAnime)) {
+ Vec3f pos;
+
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_GIVING_UPGRADE], 1.0f, 0.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_GIVING_UPGRADE]), ANIMMODE_LOOP, 0.0f);
+ this->actionFunc = func_80A0B35C;
+ pos.x = player->actor.world.pos.x;
+ pos.y = player->actor.world.pos.y + 200.0f;
+ pos.z = player->actor.world.pos.z;
+ this->beam = (EnDyExtra*)Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EN_DY_EXTRA, pos.x,
+ pos.y, pos.z, 0, 0, 0, GREAT_FAIRY_GET_TYPE(&this->actor));
+ this->timer = 120;
+ }
+}
+
+void func_80A0B5F0(BgDyYoseizo* this, PlayState* play) {
+ BgDyYoseizo_Bob(this, play);
+
+ if (SkelAnime_Update(&this->skelAnime)) {
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_LAYING_DOWN], 1.0f, 0.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_LAYING_DOWN]), ANIMMODE_LOOP, 0.0f);
+ }
+
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 5)) {
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_START_GIVING_UPGRADE], 1.0f, 0.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_START_GIVING_UPGRADE]), ANIMMODE_ONCE,
+ -5.0f);
+ Actor_PlaySfx(&this->actor, NA_SE_VO_FR_SMILE_0);
+ this->mouthIndex = 1;
+ this->eyeIndex = 0;
+ this->actionFunc = func_80A0B500;
+ }
+
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 6)) {
+ func_80A0AFDC(this);
+ }
+
+ BgDyYoseizo_UpdateEyes(this);
+}
+
+void func_80A0B75C(BgDyYoseizo* this, PlayState* play) {
+ func_80A0AD50(this);
+ SkelAnime_Update(&this->skelAnime);
+
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 4)) {
+ this->actor.shape.rot.y = 0;
+ this->actionFunc = func_80A0B5F0;
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_LAY_DOWN_TRANSITION], 1.0f, 2.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_LAY_DOWN_TRANSITION]), ANIMMODE_ONCE, 0.0f);
+ Actor_PlaySfx(&this->actor, NA_SE_VO_FR_SMILE_0);
+ this->unk2F8 = 0;
+ }
+}
+
+void func_80A0B834(BgDyYoseizo* this) {
+ this->actor.draw = BgDyYoseizo_Draw;
+ Animation_Change(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_SPIN_LAY_DOWN], 1.0f, 0.0f,
+ Animation_GetLastFrame(sAnimations[GREATFAIRY_ANIM_SPIN_LAY_DOWN]), ANIMMODE_ONCE, 0.0f);
+ Actor_PlaySfx(&this->actor, NA_SE_VO_FR_LAUGH_0);
+ Actor_PlaySfx(&this->actor, NA_SE_EV_GREAT_FAIRY_APPEAR);
+ BgDyYoseizo_SpawnEffects(this, GREAT_FAIRY_EFFECT_TRAJECTORY_FAST_RADIANT, 30);
+}
+
+void BgDyYoseizo_TrainPlayer(BgDyYoseizo* this, PlayState* play) {
+ s16 csId;
+ s32 pad;
+ Player* player = GET_PLAYER(play);
+
+ SkelAnime_Update(&this->skelAnime);
+
+ csId = 0;
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103)) {
+ csId = play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id;
+ Cutscene_ActorTranslateAndYaw(&this->actor, play, Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103));
+ } else {
+ if (GREAT_FAIRY_ROTZ(&this->actor) != 0) {
+ this->actor.home.pos.x = player->actor.world.pos.x;
+ this->actor.home.pos.z = player->actor.world.pos.z;
+ GREAT_FAIRY_ROTZ(&this->actor) = 0;
+ } else {
+ player->actor.world.pos.x = this->actor.home.pos.x;
+ player->actor.world.pos.z = this->actor.home.pos.z;
+ }
+
+ if (this->unk302 & 1) {
+ if (this->timer == 0) {
+ if (CutsceneManager_IsNext(this->actor.csId)) {
+ CutsceneManager_StartWithPlayerCs(this->actor.csId, &this->actor);
+ this->unk302 &= ~1;
+ } else {
+ CutsceneManager_Queue(this->actor.csId);
+ }
+ }
+ } else if (!(this->unk302 & 2) && (player->meleeWeaponState != 0)) {
+ if (player->meleeWeaponAnimation >= PLAYER_MWA_SPIN_ATTACK_1H) {
+ if (player->unk_B08 >= 0.85f) {
+ this->unk302 |= 1;
+ this->unk302 |= 2;
+ if (play->msgCtx.currentTextId == 0x59A) {
+ Message_CloseTextbox(play);
+ }
+ this->timer = 20;
+ return;
+ }
+ }
+
+ if (play->msgCtx.currentTextId != 0x59A) {
+ // "Hold B and then release"
+ Message_StartTextbox(play, 0x59A, &this->actor);
+ }
+ }
+ }
+
+ if (csId != this->csId) {
+ switch (csId) {
+ case 9:
+ Animation_PlayLoop(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_ARMS_FOLDED]);
+ break;
+
+ case 10:
+ Animation_PlayLoop(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_CLAPPING]);
+ break;
+
+ case 11:
+ Animation_PlayOnce(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_TEACH_SPIN_ATTACK]);
+ break;
+
+ default:
+ break;
+ }
+
+ this->csId = csId;
+ }
+}
+
+// Choose behaviour?
+void func_80A0BB08(BgDyYoseizo* this, PlayState* play) {
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 2)) {
+ func_80A0B834(this);
+ this->actionFunc = func_80A0B75C;
+ }
+
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 7)) {
+ this->actor.draw = BgDyYoseizo_Draw;
+ Animation_PlayLoop(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_LAYING_DOWN]);
+ this->actionFunc = func_80A0B184;
+ this->mouthIndex = 0;
+ this->actor.world.pos.y = this->actor.home.pos.y + 40.0f;
+ Actor_SetScale(&this->actor, 0.035f);
+ this->unk2F8 = 0;
+ }
+
+ if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103) &&
+ (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_103)]->id == 9)) {
+ Actor_SetScale(&this->actor, 0.01f);
+ Animation_PlayLoop(&this->skelAnime, sAnimations[GREATFAIRY_ANIM_ARMS_FOLDED]);
+ this->csId = 9;
+ this->actionFunc = BgDyYoseizo_TrainPlayer;
+ this->actor.draw = BgDyYoseizo_Draw;
+ }
+}
+
+void BgDyYoseizo_Update(Actor* thisx, PlayState* play) {
+ BgDyYoseizo* this = THIS;
+
+ this->actionFunc(this, play);
+ Actor_MoveWithGravity(&this->actor);
+
+ DECR(this->timer);
+
+ BgDyYoseizo_UpdateEffects(this, play);
+}
+
+s32 BgDyYoseizo_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, Actor* thisx) {
+ BgDyYoseizo* this = THIS;
+
+ if (limbIndex == GREAT_FAIRY_LIMB_TORSO) {
+ rot->x += this->torsoRot.y;
+ }
+
+ if (limbIndex == GREAT_FAIRY_LIMB_HEAD) {
+ rot->x += this->headRot.y;
+ rot->z += this->headRot.z;
+ }
+
+ return false;
+}
+
+/* Colour and shape of eyebrows, hair colour. */
+typedef enum GreatFairyAppearance {
+ /* 0 */ GREAT_FAIRY_APPEARANCE_MAGIC, // Orange
+ /* 1 */ GREAT_FAIRY_APPEARANCE_WISDOM, // Green
+ /* 2 */ GREAT_FAIRY_APPEARANCE_POWER, // Pink
+ /* 3 */ GREAT_FAIRY_APPEARANCE_COURAGE, // Purple
+ /* 4 */ GREAT_FAIRY_APPEARANCE_KINDNESS // Yellow
+} GreatFairyAppearance;
+
+void BgDyYoseizo_Draw(Actor* thisx, PlayState* play) {
+ static TexturePtr sMouthTextures[] = {
+ gGreatFairyMouthClosedTex,
+ gGreatFairyMouthOpenTex,
+ };
+ BgDyYoseizo* this = THIS;
+ GreatFairyAppearance appearance = GREAT_FAIRY_APPEARANCE_MAGIC;
+
+ // The differing eyes and hair colours
+ switch (GREAT_FAIRY_GET_TYPE(&this->actor)) {
+ case GREAT_FAIRY_TYPE_POWER:
+ appearance = GREAT_FAIRY_APPEARANCE_POWER;
+ break;
+
+ case GREAT_FAIRY_TYPE_WISDOM:
+ appearance = GREAT_FAIRY_APPEARANCE_WISDOM;
+ break;
+
+ case GREAT_FAIRY_TYPE_COURAGE:
+ case GREAT_FAIRY_TYPE_KINDNESS:
+ appearance = GREAT_FAIRY_GET_TYPE(&this->actor);
+ break;
+
+ default: // GREAT_FAIRY_APPEARANCE_MAGIC
+ break;
+ }
+
+ OPEN_DISPS(play->state.gfxCtx);
+
+ Gfx_SetupDL25_Opa(play->state.gfxCtx);
+
+ // Set eyes and hair colour, not actually animated.
+ AnimatedMat_DrawStepOpa(play, Lib_SegmentedToVirtual(gGreatFairyAppearenceTexAnim), appearance);
+
+ // Draw mouth
+ {
+ Gfx* gfx = POLY_OPA_DISP;
+ s16 index = this->mouthIndex;
+ TexturePtr mouthTex = Lib_SegmentedToVirtual(sMouthTextures[index]);
+
+ gSPSegment(&gfx[0], 0x09, mouthTex);
+ POLY_OPA_DISP = &gfx[1];
+ }
+
+ SkelAnime_DrawFlexOpa(play, this->skelAnime.skeleton, this->skelAnime.jointTable, this->skelAnime.dListCount,
+ BgDyYoseizo_OverrideLimbDraw, NULL, &this->actor);
+
+ CLOSE_DISPS(play->state.gfxCtx);
+
+ BgDyYoseizo_DrawEffects(this, play);
+}
+
+/* Effects functions */
+
+void BgDyYoseizo_SpawnEffect(BgDyYoseizo* this, Vec3f* initPos, Vec3f* initVelocity, Vec3f* accel,
+ Color_RGB8* primColor, Color_RGB8* envColor, f32 scale, s16 life, s16 type) {
+ BgDyYoseizoEffect* effect = this->effects;
+ s16 i;
+
+ for (i = 0; i < BG_DY_YOSEIZO_EFFECT_COUNT; i++, effect++) {
+ if (!effect->alive) {
+ effect->alive = true;
+ effect->pos = *initPos;
+ effect->velocity = *initVelocity;
+ effect->accel = *accel;
+ effect->primColor = *primColor;
+ effect->alpha = 0;
+ effect->envColor = *envColor;
+ effect->scale = scale;
+ effect->timer = life;
+ effect->type = type;
+ effect->pitch = 0;
+ effect->yaw = TRUNCF_BINANG(Rand_CenteredFloat(30000.0f));
+ effect->roll = 0;
+ return;
+ }
+ }
+}
+
+void BgDyYoseizo_UpdateEffects(BgDyYoseizo* this, PlayState* play) {
+ BgDyYoseizoEffect* effect = this->effects;
+ Player* player = GET_PLAYER(play);
+ Vec3f sp94;
+ Vec3f sp88;
+ s32 pad[2];
+ f32 targetPitch;
+ f32 targetYaw;
+ f32 floatAngle;
+ s16 i = 0;
+
+ for (i = 0; i < BG_DY_YOSEIZO_EFFECT_COUNT; i++, effect++) {
+ if (effect->alive) {
+ effect->roll += 3000;
+
+ if (effect->type < GREAT_FAIRY_EFFECT_TRAJECTORY_CONVERGE_ON_PLAYER) {
+ effect->pos.x += effect->velocity.x;
+ effect->pos.y += effect->velocity.y;
+ effect->pos.z += effect->velocity.z;
+ effect->velocity.x += effect->accel.x;
+ effect->velocity.y += effect->accel.y;
+ effect->velocity.z += effect->accel.z;
+ } else {
+ Actor_PlaySfx(&this->actor, NA_SE_EV_HEALING - SFX_FLAG);
+
+ sp94 = player->actor.world.pos;
+ sp94.y = player->actor.world.pos.y - 150.0f;
+ sp94.z = player->actor.world.pos.z - 50.0f;
+
+ targetPitch = Math_Vec3f_Pitch(&effect->pos, &sp94);
+ targetYaw = Math_Vec3f_Yaw(&effect->pos, &sp94);
+
+ floatAngle = effect->pitch;
+ Math_ApproachF(&floatAngle, targetPitch, 0.9f, 5000.0f);
+ effect->pitch = floatAngle;
+
+ floatAngle = effect->yaw;
+ Math_ApproachF(&floatAngle, targetYaw, 0.9f, 5000.0f);
+ effect->yaw = floatAngle;
+
+ Matrix_Push();
+ Matrix_RotateYS(effect->yaw, MTXMODE_NEW);
+ Matrix_RotateXS(effect->pitch, MTXMODE_APPLY);
+
+ sp94.x = sp94.y = sp94.z = 3.0f;
+
+ Matrix_MultVec3f(&sp94, &sp88);
+ Matrix_Pop();
+ effect->pos.x += sp88.x;
+ effect->pos.y += sp88.y;
+ effect->pos.z += sp88.z;
+ }
+ }
+
+ // fade up, fade down, vanish and reset
+ if (effect->timer != 0) {
+ effect->timer--;
+ effect->alpha += 30;
+
+ if (effect->alpha > 255) {
+ effect->alpha = 255;
+ }
+ } else {
+ effect->alpha -= 30;
+
+ if (effect->alpha <= 0) {
+ effect->alpha = 0;
+ effect->alive = false;
+ }
+ }
+ }
+}
+
+void BgDyYoseizo_DrawEffects(BgDyYoseizo* this, PlayState* play) {
+ static f32 sStretchFactors[] = {
+ 1.0f, 1.1f, 1.15f, 1.1f, 1.0f, 0.9f, 0.85f, 0.9f,
+ };
+ GraphicsContext* gfxCtx = play->state.gfxCtx;
+ u8 setup = 0;
+ BgDyYoseizoEffect* effect = this->effects;
+ f32 stretchFactor = sStretchFactors[play->gameplayFrames % ARRAY_COUNT(sStretchFactors)];
+ s16 i;
+
+ OPEN_DISPS(gfxCtx);
+
+ Gfx_SetupDL25_Xlu(play->state.gfxCtx);
+
+ for (i = 0; i < BG_DY_YOSEIZO_EFFECT_COUNT; i++, effect++) {
+ if (effect->alive == true) {
+ if (setup == 0) {
+ gSPDisplayList(POLY_XLU_DISP++, gGreatFairyParticleSetupDL);
+ gDPPipeSync(POLY_XLU_DISP++);
+ setup++;
+ }
+
+ gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, effect->primColor.r, effect->primColor.g, effect->primColor.b,
+ effect->alpha);
+ gDPSetEnvColor(POLY_XLU_DISP++, effect->envColor.r, effect->envColor.g, effect->envColor.b, 0);
+
+ Matrix_Translate(effect->pos.x, effect->pos.y, effect->pos.z, MTXMODE_NEW);
+ Matrix_ReplaceRotation(&play->billboardMtxF);
+
+ Matrix_Scale(effect->scale, effect->scale * stretchFactor, 1.0f, MTXMODE_APPLY);
+ Matrix_RotateZS(effect->roll, MTXMODE_APPLY);
+
+ gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
+ gSPDisplayList(POLY_XLU_DISP++, gGreatFairyParticleDL);
+ }
+ }
+
+ CLOSE_DISPS(gfxCtx);
+}
diff --git a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h
index bd06cdb38..4aaf67e77 100644
--- a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h
+++ b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h
@@ -2,15 +2,65 @@
#define Z_BG_DY_YOSEIZO_H
#include "global.h"
+#include "overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.h"
+#include "objects/object_dy_obj/object_dy_obj.h"
struct BgDyYoseizo;
typedef void (*BgDyYoseizoActionFunc)(struct BgDyYoseizo*, PlayState*);
+#define GREAT_FAIRY_GET_SWITCHFLAG(thisx) (((thisx)->params & 0xFE00) >> 9)
+#define GREAT_FAIRY_GET_TYPE(thisx) ((thisx)->params & 0xF)
+#define GREAT_FAIRY_ROTZ(thisx) ((thisx)->home.rot.z)
+
+typedef enum GreatFairyType {
+ /* 0 */ GREAT_FAIRY_TYPE_MAGIC,
+ /* 1 */ GREAT_FAIRY_TYPE_POWER,
+ /* 2 */ GREAT_FAIRY_TYPE_WISDOM,
+ /* 3 */ GREAT_FAIRY_TYPE_COURAGE,
+ /* 4 */ GREAT_FAIRY_TYPE_KINDNESS
+} GreatFairyType;
+
+#define BG_DY_YOSEIZO_EFFECT_COUNT 200
+
+typedef struct BgDyYoseizoEffect {
+ /* 0x00 */ u8 alive; // drawn if 1, respawn if 0
+ /* 0x04 */ Vec3f pos;
+ /* 0x10 */ Vec3f velocity;
+ /* 0x1C */ Vec3f accel;
+ /* 0x28 */ Color_RGB8 primColor;
+ /* 0x2B */ Color_RGB8 envColor;
+ /* 0x2E */ s16 alpha;
+ /* 0x30 */ f32 scale;
+ /* 0x34 */ s16 timer; // lifetime
+ /* 0x36 */ s16 type; // 0 is general radiance, else is directed towards Player
+ /* 0x38 */ s16 pitch;
+ /* 0x3A */ s16 yaw;
+ /* 0x3C */ s16 roll; // all three are f32 in OoT
+} BgDyYoseizoEffect; // size = 0x40
+
typedef struct BgDyYoseizo {
/* 0x0000 */ Actor actor;
/* 0x0144 */ BgDyYoseizoActionFunc actionFunc;
- /* 0x0148 */ char unk_148[0x33BC];
+ /* 0x0148 */ SkelAnime skelAnime;
+ /* 0x018C */ Vec3s jointTable[GREAT_FAIRY_LIMB_MAX];
+ /* 0x0234 */ Vec3s morphTable[GREAT_FAIRY_LIMB_MAX];
+ /* 0x02DC */ Vec3s headRot;
+ /* 0x02DC */ Vec3s torsoRot;
+ /* 0x02E8 */ EnDyExtra* beam;
+ /* 0x02EC */ f32 unk2EC; // unused
+ /* 0x02F0 */ f32 unk2F0;
+ /* 0x02F4 */ f32 unk2F4;
+ /* 0x02F8 */ union {
+ s16 unk2F8;
+ s16 csId; // used on BgDyYoseizo_TrainPlayer
+ };
+ /* 0x02FA */ s16 eyeIndex;
+ /* 0x02FC */ s16 mouthIndex;
+ /* 0x02FE */ s16 blinkTimer;
+ /* 0x0300 */ s16 timer;
+ /* 0x0302 */ u16 unk302;
+ /* 0x0304 */ BgDyYoseizoEffect effects[BG_DY_YOSEIZO_EFFECT_COUNT];
} BgDyYoseizo; // size = 0x3504
#endif // Z_BG_DY_YOSEIZO_H
diff --git a/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.c b/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.c
index 8e96cae50..91ea969e2 100644
--- a/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.c
+++ b/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.c
@@ -404,13 +404,13 @@ void BgNumaHana_Draw(Actor* thisx, PlayState* play2) {
gSPDisplayList(POLY_OPA_DISP++, gWoodenFlowerOuterPetalDL);
}
- objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_SYOKUDAI);
+ objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_SYOKUDAI);
if ((objectIndex >= 0) && (Object_IsLoaded(&play->objectCtx, objectIndex))) {
Matrix_SetTranslateRotateYXZ(this->dyna.actor.world.pos.x, this->dyna.actor.world.pos.y - 64.5f,
this->dyna.actor.world.pos.z, &this->dyna.actor.shape.rot);
Matrix_Scale(1.5f, 1.5f, 1.5f, MTXMODE_APPLY);
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[objectIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[objectIndex].segment);
gSPDisplayList(POLY_OPA_DISP++, gObjectSyokudaiTypeNoSwitchDL);
}
diff --git a/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c b/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c
index 16e068156..63cedff5a 100644
--- a/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c
+++ b/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c
@@ -103,7 +103,7 @@ void BgUmajump_Init(Actor* thisx, PlayState* play) {
thisx->update = Actor_Noop;
}
} else {
- this->objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_UMAJUMP);
+ this->objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_UMAJUMP);
if (this->objectIndex < 0) {
Actor_Kill(thisx);
diff --git a/src/overlays/actors/ovl_Boss_03/z_boss_03.c b/src/overlays/actors/ovl_Boss_03/z_boss_03.c
index e9a3e79c7..e9394f783 100644
--- a/src/overlays/actors/ovl_Boss_03/z_boss_03.c
+++ b/src/overlays/actors/ovl_Boss_03/z_boss_03.c
@@ -2152,14 +2152,14 @@ void Boss03_Update(Actor* thisx, PlayState* play2) {
/* Start of Gyorg's Draw section */
void Boss03_SetObject(PlayState* play, s16 objectId) {
- s32 objectIndex = Object_GetIndex(&play->objectCtx, objectId);
+ s32 objectIndex = Object_GetSlot(&play->objectCtx, objectId);
OPEN_DISPS(play->state.gfxCtx);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex].segment);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[objectIndex].segment);
- gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.status[objectIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[objectIndex].segment);
+ gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.slots[objectIndex].segment);
CLOSE_DISPS(play->state.gfxCtx);
}
diff --git a/src/overlays/actors/ovl_Boss_Hakugin/z_boss_hakugin.c b/src/overlays/actors/ovl_Boss_Hakugin/z_boss_hakugin.c
index 9957b2bba..827048fd3 100644
--- a/src/overlays/actors/ovl_Boss_Hakugin/z_boss_hakugin.c
+++ b/src/overlays/actors/ovl_Boss_Hakugin/z_boss_hakugin.c
@@ -761,12 +761,12 @@ void func_80B06D38(BossHakugin* this, PlayState* play) {
}
return;
}
- sp44 =
- (EnBom*) Actor_Spawn(&play->actorCtx, play, ACTOR_EN_BOM,
- this->unk_0484.elements[1].dim.worldSphere.center.x - (100.0f * Math_SinS(this->actor.shape.rot.y)),
- this->unk_0484.elements[1].dim.worldSphere.center.y + 100.0f,
- this->unk_0484.elements[1].dim.worldSphere.center.z - (Math_CosS(this->actor.shape.rot.y) * 100.0f),
- 0, 0, 0, 0);
+ sp44 = (EnBom*)Actor_Spawn(
+ &play->actorCtx, play, ACTOR_EN_BOM,
+ this->unk_0484.elements[1].dim.worldSphere.center.x - (100.0f * Math_SinS(this->actor.shape.rot.y)),
+ this->unk_0484.elements[1].dim.worldSphere.center.y + 100.0f,
+ this->unk_0484.elements[1].dim.worldSphere.center.z - (Math_CosS(this->actor.shape.rot.y) * 100.0f), 0, 0, 0,
+ 0);
if (sp44 != NULL) {
temp_a1 = (this->actor.yawTowardsPlayer - this->actor.shape.rot.y) - 0x8000;
if (temp_a1 > 0x2000) {
diff --git a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c
index ca472ccc3..8f3b401da 100644
--- a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c
+++ b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c
@@ -16,14 +16,13 @@ void DemoEffect_Init(Actor* thisx, PlayState* play);
void DemoEffect_Destroy(Actor* thisx, PlayState* play);
void DemoEffect_Update(Actor* thisx, PlayState* play);
-void func_808CD940(DemoEffect* this, PlayState* play);
-void func_808CD998(DemoEffect* this, PlayState* play);
-void func_808CDBDC(DemoEffect* this, PlayState* play);
-void func_808CDCEC(DemoEffect* this, PlayState* play);
-void func_808CDD70(DemoEffect* this, PlayState* play);
-void func_808CDDE0(DemoEffect* this, PlayState* play);
-void func_808CDFF8(Actor* thisx, PlayState* play);
-void func_808CE078(Actor* thisx, PlayState* play2);
+void DemoEffect_WaitForObject(DemoEffect* this, PlayState* play);
+void DemoEffect_SetupTimewarp(DemoEffect* this, PlayState* play);
+void DemoEffect_StartTimewarp(DemoEffect* this, PlayState* play);
+void DemoEffect_ShrinkLight(DemoEffect* this, PlayState* play);
+void DemoEffect_ExpandLight(DemoEffect* this, PlayState* play);
+void DemoEffect_DrawTimewarp(Actor* thisx, PlayState* play);
+void DemoEffect_DrawLight(Actor* thisx, PlayState* play2);
ActorInit Demo_Effect_InitVars = {
ACTOR_DEMO_EFFECT,
@@ -47,14 +46,18 @@ void DemoEffect_Init(Actor* thisx, PlayState* play) {
s32 type = DEMO_EFFECT_GET_TYPE(&this->actor);
s32 objectIndex;
s32 pad2;
- Color_RGB8 colors[] = {
- { 200, 200, 0 }, { 255, 40, 100 }, { 50, 255, 0 }, { 0, 0, 255 }, { 255, 255, 80 },
+ Color_RGB8 lightColors[] = {
+ { 200, 200, 0 }, // Yellow
+ { 255, 40, 100 }, // Pink
+ { 50, 255, 0 }, // Light green
+ { 0, 0, 255 }, // Blue
+ { 255, 255, 80 }, // Light Yellow
};
if (sEffectTypeObjects[type] == GAMEPLAY_KEEP) {
objectIndex = 0;
} else {
- objectIndex = Object_GetIndex(&play->objectCtx, sEffectTypeObjects[type]);
+ objectIndex = Object_GetSlot(&play->objectCtx, sEffectTypeObjects[type]);
}
if (objectIndex < 0) {
@@ -66,14 +69,14 @@ void DemoEffect_Init(Actor* thisx, PlayState* play) {
Actor_SetScale(&this->actor, 0.2f);
switch (type) {
- case DEMO_EFFECT_TYPE_0:
- case DEMO_EFFECT_TYPE_1:
+ case DEMO_EFFECT_TIMEWARP_TIMEBLOCK_LARGE:
+ case DEMO_EFFECT_TIMEWARP_TIMEBLOCK_SMALL:
this->actor.flags |= ACTOR_FLAG_2000000;
-
- case DEMO_EFFECT_TYPE_2:
- case DEMO_EFFECT_TYPE_3:
- this->initDrawFunc = func_808CDFF8;
- this->initActionFunc = func_808CD998;
+ // FALLTHROUGH
+ case DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_LARGE:
+ case DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_VERY_LARGE:
+ this->initDrawFunc = DemoEffect_DrawTimewarp;
+ this->initActionFunc = DemoEffect_SetupTimewarp;
this->envXluColor[0] = 0;
this->envXluColor[1] = 100;
this->envXluColor[2] = 255;
@@ -81,17 +84,17 @@ void DemoEffect_Init(Actor* thisx, PlayState* play) {
this->timer = 0;
break;
- case DEMO_EFFECT_TYPE_4:
- case DEMO_EFFECT_TYPE_5:
- case DEMO_EFFECT_TYPE_6:
- case DEMO_EFFECT_TYPE_7:
- case DEMO_EFFECT_TYPE_8:
- this->envXluColor[0] = colors[type - 4].r;
- this->envXluColor[1] = colors[type - 4].g;
- this->envXluColor[2] = colors[type - 4].b;
+ case DEMO_EFFECT_TYPE_LIGHT_DARK_YELLOW:
+ case DEMO_EFFECT_TYPE_LIGHT_PINK:
+ case DEMO_EFFECT_TYPE_LIGHT_GREEN:
+ case DEMO_EFFECT_TYPE_LIGHT_BLUE:
+ case DEMO_EFFECT_TYPE_LIGHT_YELLOW:
+ this->envXluColor[0] = lightColors[type - DEMO_EFFECT_TYPE_LIGHT_BASE].r;
+ this->envXluColor[1] = lightColors[type - DEMO_EFFECT_TYPE_LIGHT_BASE].g;
+ this->envXluColor[2] = lightColors[type - DEMO_EFFECT_TYPE_LIGHT_BASE].b;
Actor_SetScale(&this->actor, 0.0f);
- this->initDrawFunc = func_808CE078;
- this->initActionFunc = func_808CDDE0;
+ this->initDrawFunc = DemoEffect_DrawLight;
+ this->initActionFunc = DemoEffect_ExpandLight;
this->timer = 0;
break;
@@ -100,17 +103,17 @@ void DemoEffect_Init(Actor* thisx, PlayState* play) {
}
ActorShape_Init(&this->actor.shape, 0.0f, NULL, 0.0f);
- this->actionFunc = func_808CD940;
+ this->actionFunc = DemoEffect_WaitForObject;
}
void DemoEffect_Destroy(Actor* thisx, PlayState* play) {
DemoEffect* this = THIS;
switch (DEMO_EFFECT_GET_TYPE(&this->actor)) {
- case DEMO_EFFECT_TYPE_0:
- case DEMO_EFFECT_TYPE_1:
- case DEMO_EFFECT_TYPE_2:
- case DEMO_EFFECT_TYPE_3:
+ case DEMO_EFFECT_TIMEWARP_TIMEBLOCK_LARGE:
+ case DEMO_EFFECT_TIMEWARP_TIMEBLOCK_SMALL:
+ case DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_LARGE:
+ case DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_VERY_LARGE:
SkelCurve_Destroy(play, &this->skelCurve);
break;
@@ -119,7 +122,7 @@ void DemoEffect_Destroy(Actor* thisx, PlayState* play) {
}
}
-void func_808CD940(DemoEffect* this, PlayState* play) {
+void DemoEffect_WaitForObject(DemoEffect* this, PlayState* play) {
if (Object_IsLoaded(&play->objectCtx, this->initObjectIndex)) {
this->actor.objBankIndex = this->initObjectIndex;
this->actor.draw = this->initDrawFunc;
@@ -127,41 +130,41 @@ void func_808CD940(DemoEffect* this, PlayState* play) {
}
}
-void func_808CD998(DemoEffect* this, PlayState* play) {
+void DemoEffect_SetupTimewarp(DemoEffect* this, PlayState* play) {
s32 type = DEMO_EFFECT_GET_TYPE(&this->actor);
- if (SkelCurve_Init(play, &this->skelCurve, &object_efc_tw_Skel_0012E8, &object_efc_tw_CurveAnim_000050)) {}
+ if (SkelCurve_Init(play, &this->skelCurve, &gTimewarpSkel, &gTimewarpAnim)) {}
- SkelCurve_SetAnim(&this->skelCurve, &object_efc_tw_CurveAnim_000050, 1.0f, 59.0f, 1.0f, 1.7f);
+ SkelCurve_SetAnim(&this->skelCurve, &gTimewarpAnim, 1.0f, 59.0f, 1.0f, 1.7f);
SkelCurve_Update(play, &this->skelCurve);
- this->actionFunc = func_808CDCEC;
+ this->actionFunc = DemoEffect_StartTimewarp;
switch (type) {
- case DEMO_EFFECT_TYPE_0:
- Actor_SetScale(&this->actor, 0.16800001f);
+ case DEMO_EFFECT_TIMEWARP_TIMEBLOCK_LARGE:
+ Actor_SetScale(&this->actor, 168.0f * 0.001f);
break;
- case DEMO_EFFECT_TYPE_1:
- Actor_SetScale(&this->actor, 0.08400001f);
+ case DEMO_EFFECT_TIMEWARP_TIMEBLOCK_SMALL:
+ Actor_SetScale(&this->actor, 84.0f * 0.001f);
break;
- case DEMO_EFFECT_TYPE_2:
- Actor_SetScale(&this->actor, 0.16800001f);
+ case DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_LARGE:
+ Actor_SetScale(&this->actor, 168.0f * 0.001f);
break;
- case DEMO_EFFECT_TYPE_3:
- Actor_SetScale(&this->actor, 0.28f);
+ case DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_VERY_LARGE:
+ Actor_SetScale(&this->actor, 280.0f * 0.001f);
break;
default:
- Actor_SetScale(&this->actor, 0.014f);
+ Actor_SetScale(&this->actor, 14.0f * 0.001f);
break;
}
}
-void func_808CDAD0(f32 alphaScale) {
+void DemoEffect_SetPerVertexAlpha(f32 alphaScale) {
static u8 sAlphaTypes[] = { 1, 1, 2, 0, 1, 1, 2, 0, 1, 2, 0, 2, 1, 0, 1, 0, 2, 0, 2, 2, 0 };
- Vtx* vtx = Lib_SegmentedToVirtual(object_efc_tw_Vtx_000060);
+ Vtx* vtx = Lib_SegmentedToVirtual(gTimewarpVtx);
s32 i;
u8 alphas[3];
@@ -176,7 +179,10 @@ void func_808CDAD0(f32 alphaScale) {
}
}
-void func_808CDBDC(DemoEffect* this, PlayState* play) {
+/**
+ * Shrink and fade linearly for 100 frames then remove.
+ */
+void DemoEffect_FinishTimewarp(DemoEffect* this, PlayState* play) {
s32 type = DEMO_EFFECT_GET_TYPE(&this->actor);
f32 scale;
f32 alphaScale;
@@ -187,19 +193,19 @@ void func_808CDBDC(DemoEffect* this, PlayState* play) {
scale = alphaScale * 0.14f;
switch (type) {
- case DEMO_EFFECT_TYPE_0:
+ case DEMO_EFFECT_TIMEWARP_TIMEBLOCK_LARGE:
scale *= 1.2f;
break;
- case DEMO_EFFECT_TYPE_1:
+ case DEMO_EFFECT_TIMEWARP_TIMEBLOCK_SMALL:
scale *= 0.6f;
break;
- case DEMO_EFFECT_TYPE_2:
+ case DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_LARGE:
scale *= 1.2f;
break;
- case DEMO_EFFECT_TYPE_3:
+ case DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_VERY_LARGE:
scale *= 2.0f;
break;
@@ -209,25 +215,31 @@ void func_808CDBDC(DemoEffect* this, PlayState* play) {
this->actor.scale.x = scale;
this->actor.scale.z = scale;
- func_808CDAD0(alphaScale);
+ DemoEffect_SetPerVertexAlpha(alphaScale);
Actor_PlaySfx_FlaggedCentered3(&this->actor, NA_SE_EV_TIMETRIP_LIGHT - SFX_FLAG);
} else {
- func_808CDAD0(1.0f);
+ DemoEffect_SetPerVertexAlpha(1.0f);
Actor_Kill(&this->actor);
}
}
-void func_808CDCEC(DemoEffect* this, PlayState* play) {
+/**
+ * Runs until animation plays to frame 59 and pauses it on frame 59.
+ */
+void DemoEffect_StartTimewarp(DemoEffect* this, PlayState* play) {
Actor_PlaySfx_FlaggedCentered3(&this->actor, NA_SE_EV_TIMETRIP_LIGHT - SFX_FLAG);
if (SkelCurve_Update(play, &this->skelCurve)) {
- SkelCurve_SetAnim(&this->skelCurve, &object_efc_tw_CurveAnim_000050, 1.0f, 60.0f, 59.0f, 0.0f);
- this->actionFunc = func_808CDBDC;
+ SkelCurve_SetAnim(&this->skelCurve, &gTimewarpAnim, 1.0f, 60.0f, 59.0f, 0.0f);
+ this->actionFunc = DemoEffect_FinishTimewarp;
this->timer = 0;
}
}
-void func_808CDD70(DemoEffect* this, PlayState* play) {
+/**
+ * Take scale to 0 linearly, when scale is small enough, remove.
+ */
+void DemoEffect_ShrinkLight(DemoEffect* this, PlayState* play) {
Actor_SetScale(&this->actor, this->actor.scale.x - 0.02f);
this->timer++;
@@ -236,12 +248,16 @@ void func_808CDD70(DemoEffect* this, PlayState* play) {
}
}
-void func_808CDDE0(DemoEffect* this, PlayState* play) {
+/**
+ * Changes scale for 3 frames, scale is successively 0.0f, 0.2f, 0.3f, 0.35f (would converge to 0.4 exponentially if run
+ * for a long time).
+ */
+void DemoEffect_ExpandLight(DemoEffect* this, PlayState* play) {
Actor_SetScale(&this->actor, (this->actor.scale.x * 0.5f) + 0.2f);
this->timer++;
if (this->timer >= 3) {
- this->actionFunc = func_808CDD70;
+ this->actionFunc = DemoEffect_ShrinkLight;
}
}
@@ -251,7 +267,7 @@ void DemoEffect_Update(Actor* thisx, PlayState* play) {
this->actionFunc(this, play);
}
-s32 func_808CDE78(PlayState* play, SkelCurve* skelCurve, s32 limbIndex, Actor* thisx) {
+s32 DemoEffect_OverrideLimbDrawTimewarp(PlayState* play, SkelCurve* skelCurve, s32 limbIndex, Actor* thisx) {
s32 pad;
DemoEffect* this = THIS;
u32 frames = play->gameplayFrames;
@@ -278,7 +294,7 @@ s32 func_808CDE78(PlayState* play, SkelCurve* skelCurve, s32 limbIndex, Actor* t
return true;
}
-void func_808CDFF8(Actor* thisx, PlayState* play) {
+void DemoEffect_DrawTimewarp(Actor* thisx, PlayState* play) {
GraphicsContext* gfxCtx = play->state.gfxCtx;
DemoEffect* this = THIS;
@@ -287,12 +303,12 @@ void func_808CDFF8(Actor* thisx, PlayState* play) {
POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, SETUPDL_25);
Matrix_Scale(2.0f, 2.0f, 2.0f, MTXMODE_APPLY);
- SkelCurve_Draw(&this->actor, play, &this->skelCurve, func_808CDE78, NULL, 1, &this->actor);
+ SkelCurve_Draw(&this->actor, play, &this->skelCurve, DemoEffect_OverrideLimbDrawTimewarp, NULL, 1, &this->actor);
CLOSE_DISPS(gfxCtx);
}
-void func_808CE078(Actor* thisx, PlayState* play2) {
+void DemoEffect_DrawLight(Actor* thisx, PlayState* play2) {
PlayState* play = play2;
DemoEffect* this = THIS;
s16 zRot = (this->timer * 0x400) & 0xFFFF;
diff --git a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.h b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.h
index 9901a3189..a69316308 100644
--- a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.h
+++ b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.h
@@ -11,15 +11,16 @@ typedef void (*DemoEffectActionFunc)(struct DemoEffect*, PlayState*);
#define DEMO_EFFECT_GET_TYPE(thisx) ((thisx)->params & 0xFF)
typedef enum {
- /* 0 */ DEMO_EFFECT_TYPE_0,
- /* 1 */ DEMO_EFFECT_TYPE_1,
- /* 2 */ DEMO_EFFECT_TYPE_2,
- /* 3 */ DEMO_EFFECT_TYPE_3,
- /* 4 */ DEMO_EFFECT_TYPE_4,
- /* 5 */ DEMO_EFFECT_TYPE_5,
- /* 6 */ DEMO_EFFECT_TYPE_6,
- /* 7 */ DEMO_EFFECT_TYPE_7,
- /* 8 */ DEMO_EFFECT_TYPE_8
+ /* 0 */ DEMO_EFFECT_TIMEWARP_TIMEBLOCK_LARGE,
+ /* 1 */ DEMO_EFFECT_TIMEWARP_TIMEBLOCK_SMALL,
+ /* 2 */ DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_LARGE,
+ /* 3 */ DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_VERY_LARGE,
+ /* 4 */ DEMO_EFFECT_TYPE_LIGHT_BASE,
+ /* 4 */ DEMO_EFFECT_TYPE_LIGHT_DARK_YELLOW = DEMO_EFFECT_TYPE_LIGHT_BASE,
+ /* 5 */ DEMO_EFFECT_TYPE_LIGHT_PINK,
+ /* 6 */ DEMO_EFFECT_TYPE_LIGHT_GREEN,
+ /* 7 */ DEMO_EFFECT_TYPE_LIGHT_BLUE,
+ /* 8 */ DEMO_EFFECT_TYPE_LIGHT_YELLOW // Unused
} DemoEffectType;
typedef struct DemoEffect {
diff --git a/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.c b/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.c
index 6882c189a..b52787f36 100644
--- a/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.c
+++ b/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.c
@@ -1,7 +1,7 @@
/*
* File: z_demo_getitem.c
* Overlay: ovl_Demo_Getitem
- * Description: Cutscene objectIndex for Great Fairy's Mask and Great Fairy's Sword
+ * Description: Cutscene objects for Great Fairy's Mask and Great Fairy's Sword
*/
#include "z_demo_getitem.h"
@@ -14,8 +14,8 @@ void DemoGetitem_Init(Actor* thisx, PlayState* play);
void DemoGetitem_Destroy(Actor* thisx, PlayState* play);
void DemoGetitem_Update(Actor* thisx, PlayState* play);
-void func_80A4FB10(DemoGetitem* this, PlayState* play);
-void func_80A4FB68(DemoGetitem* this, PlayState* play2);
+void DemoGetitem_Wait(DemoGetitem* this, PlayState* play);
+void DemoGetitem_PerformCutsceneActions(DemoGetitem* this, PlayState* play);
void DemoGetitem_Draw(Actor* thisx, PlayState* play);
ActorInit Demo_Getitem_InitVars = {
@@ -36,21 +36,28 @@ static s16 sGetItemDraws[] = { GID_MASK_GREAT_FAIRY, GID_SWORD_GREAT_FAIRY };
static u16 sCueTypes[] = { CS_CMD_ACTOR_CUE_110, CS_CMD_ACTOR_CUE_566 };
+typedef enum GreatFairyRewardItem {
+ /* 0 */ DEMOGETITEM_ITEM_MASK_GREAT_FAIRY,
+ /* 1 */ DEMOGETITEM_ITEM_SWORD_GREAT_FAIRY
+} GreatFairyRewardItem;
+
void DemoGetitem_Init(Actor* thisx, PlayState* play) {
s32 pad;
s32 objectIndex;
s32 itemIndex;
DemoGetitem* this = THIS;
- itemIndex = 0;
- if (DEMOGETITEM_GET_F(thisx) == 1) {
- itemIndex = 1;
+ itemIndex = DEMOGETITEM_ITEM_MASK_GREAT_FAIRY;
+ if (DEMOGETITEM_GET_F(&this->actor) == 1) {
+ itemIndex = DEMOGETITEM_ITEM_SWORD_GREAT_FAIRY;
}
+
Actor_SetScale(&this->actor, 0.25f);
- this->actionFunc = func_80A4FB10;
- this->item = sGetItemDraws[itemIndex];
+ this->actionFunc = DemoGetitem_Wait;
+ this->getItemDrawId = sGetItemDraws[itemIndex];
this->cueType = sCueTypes[itemIndex];
- objectIndex = Object_GetIndex(&play->objectCtx, sObjectBankIndices[itemIndex]);
+
+ objectIndex = Object_GetSlot(&play->objectCtx, sObjectBankIndices[itemIndex]);
if (objectIndex < 0) {
Actor_Kill(&this->actor);
return;
@@ -62,22 +69,23 @@ void DemoGetitem_Init(Actor* thisx, PlayState* play) {
void DemoGetitem_Destroy(Actor* thisx, PlayState* play) {
}
-void func_80A4FB10(DemoGetitem* this, PlayState* play) {
+void DemoGetitem_Wait(DemoGetitem* this, PlayState* play) {
if (Object_IsLoaded(&play->objectCtx, this->objectIndex)) {
this->actor.draw = NULL;
this->actor.objBankIndex = this->objectIndex;
- this->actionFunc = func_80A4FB68;
+ this->actionFunc = DemoGetitem_PerformCutsceneActions;
}
}
-void func_80A4FB68(DemoGetitem* this, PlayState* play2) {
- PlayState* play = play2;
- u16 sp22 = (play->gameplayFrames * 1000) & 0xFFFF;
+void DemoGetitem_PerformCutsceneActions(DemoGetitem* this, PlayState* play) {
+ s32 pad;
+ u16 bobPhase = (play->gameplayFrames * 1000) % 0x10000;
if (Cutscene_IsCueInChannel(play, this->cueType)) {
if (play->csCtx.actorCues[Cutscene_GetCueChannel(play, this->cueType)]->id != 4) {
this->actor.shape.yOffset = 0.0f;
}
+
switch (play->csCtx.actorCues[Cutscene_GetCueChannel(play, this->cueType)]->id) {
case 2:
this->actor.draw = DemoGetitem_Draw;
@@ -92,7 +100,7 @@ void func_80A4FB68(DemoGetitem* this, PlayState* play2) {
case 4:
this->actor.draw = DemoGetitem_Draw;
Cutscene_ActorTranslateAndYaw(&this->actor, play, Cutscene_GetCueChannel(play, this->cueType));
- this->actor.shape.yOffset = Math_SinS(sp22) * 15.0f;
+ this->actor.shape.yOffset = Math_SinS(bobPhase) * 15.0f;
break;
default:
@@ -115,5 +123,5 @@ void DemoGetitem_Draw(Actor* thisx, PlayState* play) {
func_800B8050(&this->actor, play, 0);
func_800B8118(&this->actor, play, 0);
- GetItem_Draw(play, this->item);
+ GetItem_Draw(play, this->getItemDrawId);
}
diff --git a/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.h b/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.h
index ca00f6048..130b2cfa6 100644
--- a/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.h
+++ b/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.h
@@ -11,7 +11,7 @@ typedef void (*DemoGetitemActionFunc)(struct DemoGetitem*, PlayState*);
typedef struct DemoGetitem {
/* 0x000 */ Actor actor;
- /* 0x144 */ s16 item;
+ /* 0x144 */ s16 getItemDrawId;
/* 0x146 */ u16 cueType;
/* 0x148 */ s8 objectIndex;
/* 0x14C */ DemoGetitemActionFunc actionFunc;
diff --git a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c
index 1ee2b1c9d..badd4bc12 100644
--- a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c
+++ b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c
@@ -461,7 +461,7 @@ void DemoKankyo_Init(Actor* thisx, PlayState* play) {
case DEMO_KANKYO_TYPE_GIANTS:
this->isSafeToDrawGiants = false;
- objId = Object_GetIndex(&play->objectCtx, sObjectBubbleIndex);
+ objId = Object_GetSlot(&play->objectCtx, sObjectBubbleIndex);
DemoKankyo_SetupAction(this, DemoKakyo_GiantObjectCheck);
break;
diff --git a/src/overlays/actors/ovl_Dm_An/z_dm_an.c b/src/overlays/actors/ovl_Dm_An/z_dm_an.c
index dfcb610c8..a55f2cc1f 100644
--- a/src/overlays/actors/ovl_Dm_An/z_dm_an.c
+++ b/src/overlays/actors/ovl_Dm_An/z_dm_an.c
@@ -81,9 +81,9 @@ s32 DmAn_UpdateSkelAnime(DmAn* this, PlayState* play) {
}
if (objectIndex2 >= 0) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex2].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex2].segment);
isAnimFinished = SkelAnime_Update(&this->skelAnime);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex].segment);
}
return isAnimFinished;
@@ -101,10 +101,10 @@ s32 DmAn_ChangeAnim(DmAn* this, PlayState* play, s32 animIndex) {
}
if ((objectIndex2 >= 0) && (this->animIndex != animIndex)) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex2].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex2].segment);
this->animIndex = animIndex;
didAnimChange = SubS_ChangeAnimationByInfoS(&this->skelAnime, sAnimationInfo, animIndex);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex].segment);
}
return didAnimChange;
@@ -312,9 +312,9 @@ void func_80C1CD80(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, Acto
Matrix_TranslateRotateZYX(&D_80C1D2C8, &D_80C1D2D4);
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[sp2A].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[sp2A].segment);
gSPDisplayList(POLY_OPA_DISP++, gMoonMaskDL);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[sp2B].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[sp2B].segment);
Matrix_Pop();
diff --git a/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.c b/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.c
index 764b00224..d224694ec 100644
--- a/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.c
+++ b/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.c
@@ -176,7 +176,7 @@ void func_80AA8698(DmChar01* this, PlayState* play) {
D_80AAAAB4 = false;
}
- if ((player->transformation == PLAYER_FORM_DEKU) && (play->msgCtx.ocarinaMode == 3) &&
+ if ((player->transformation == PLAYER_FORM_DEKU) && (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) &&
(play->msgCtx.lastPlayedSong == OCARINA_SONG_SONATA)) {
if ((player2->actor.world.pos.x > -40.0f) && (player2->actor.world.pos.x < 40.0f) &&
diff --git a/src/overlays/actors/ovl_Dm_Char03/z_dm_char03.c b/src/overlays/actors/ovl_Dm_Char03/z_dm_char03.c
index 9f30d4343..3c499aa7a 100644
--- a/src/overlays/actors/ovl_Dm_Char03/z_dm_char03.c
+++ b/src/overlays/actors/ovl_Dm_Char03/z_dm_char03.c
@@ -72,7 +72,7 @@ void DmChar03_Destroy(Actor* thisx, PlayState* play) {
}
void func_80AAB5F8(DmChar03* this, PlayState* play) {
- s32 index = Object_GetIndex(&play->objectCtx, OBJECT_GI_NUTSMASK);
+ s32 index = Object_GetSlot(&play->objectCtx, OBJECT_GI_NUTSMASK);
if (index >= 0) {
this->objectIndex = index;
diff --git a/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.c b/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.c
index 192e040a9..f2f8980a0 100644
--- a/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.c
+++ b/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.c
@@ -178,7 +178,7 @@ void DmChar05_Destroy(Actor* thisx, PlayState* play) {
}
void func_80AAC990(DmChar05* this, PlayState* play) {
- s32 objectIdx = Object_GetIndex(&play->objectCtx, OBJECT_GI_GOLONMASK);
+ s32 objectIdx = Object_GetSlot(&play->objectCtx, OBJECT_GI_GOLONMASK);
if (objectIdx >= 0) {
this->unk_18F = objectIdx;
@@ -200,7 +200,7 @@ void func_80AAC9DC(DmChar05* this, PlayState* play) {
}
void func_80AACA98(DmChar05* this, PlayState* play) {
- s32 objectIdx = Object_GetIndex(&play->objectCtx, OBJECT_GI_MASK13);
+ s32 objectIdx = Object_GetSlot(&play->objectCtx, OBJECT_GI_MASK13);
if (objectIdx >= 0) {
this->unk_18F = objectIdx;
@@ -232,7 +232,7 @@ void func_80AACBE4(DmChar05* this, PlayState* play) {
OBJECT_GI_MASK11, OBJECT_GI_MASK20, OBJECT_GI_RABIT_MASK, OBJECT_GI_MASK12,
};
s32 params = DMCHAR05_GET(&this->actor) - DMCHAR05_5;
- s32 objectIdx = Object_GetIndex(&play->objectCtx, D_80AAE2F0[params]);
+ s32 objectIdx = Object_GetSlot(&play->objectCtx, D_80AAE2F0[params]);
if (objectIdx >= 0) {
this->unk_18F = objectIdx;
@@ -278,7 +278,7 @@ void func_80AACD0C(DmChar05* this, PlayState* play) {
}
void func_80AACD1C(DmChar05* this, PlayState* play) {
- s32 objectIdx = Object_GetIndex(&play->objectCtx, OBJECT_GI_ZORAMASK);
+ s32 objectIdx = Object_GetSlot(&play->objectCtx, OBJECT_GI_ZORAMASK);
if (objectIdx >= 0) {
this->unk_18F = objectIdx;
@@ -298,7 +298,7 @@ void func_80AACD68(DmChar05* this, PlayState* play) {
}
void func_80AACE10(DmChar05* this, PlayState* play) {
- s32 objectIdx = Object_GetIndex(&play->objectCtx, OBJECT_GI_MASK15);
+ s32 objectIdx = Object_GetSlot(&play->objectCtx, OBJECT_GI_MASK15);
if (objectIdx >= 0) {
this->unk_18F = objectIdx;
diff --git a/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c b/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c
index 0948b7afc..250abea20 100644
--- a/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c
+++ b/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c
@@ -266,7 +266,7 @@ void DmChar08_WaitForSong(DmChar08* this, PlayState* play) {
} else {
sSuccessSoundAlreadyPlayed = false;
}
- if ((player->transformation == PLAYER_FORM_ZORA) && (play->msgCtx.ocarinaMode == 3) &&
+ if ((player->transformation == PLAYER_FORM_ZORA) && (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) &&
(play->msgCtx.lastPlayedSong == OCARINA_SONG_NEW_WAVE)) {
if ((player2->actor.world.pos.x > -5780.0f) && (player2->actor.world.pos.x < -5385.0f)) {
if ((player2->actor.world.pos.z > 1120.0f) && (player2->actor.world.pos.z < 2100.0f)) {
diff --git a/src/overlays/actors/ovl_Dm_Gm/z_dm_gm.c b/src/overlays/actors/ovl_Dm_Gm/z_dm_gm.c
index 2f7435053..ec5a83095 100644
--- a/src/overlays/actors/ovl_Dm_Gm/z_dm_gm.c
+++ b/src/overlays/actors/ovl_Dm_Gm/z_dm_gm.c
@@ -81,9 +81,9 @@ s32 DmGm_UpdateSkelAnime(DmGm* this, PlayState* play) {
}
if (objectIndex2 >= 0) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex2].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex2].segment);
isAnimFinished = SkelAnime_Update(&this->skelAnime);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex].segment);
}
return isAnimFinished;
@@ -101,10 +101,10 @@ s32 DmGm_ChangeAnim(DmGm* this, PlayState* play, s32 animIndex) {
}
if ((objectIndex2 >= 0) && (this->animIndex != animIndex)) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex2].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex2].segment);
this->animIndex = animIndex;
didAnimChange = SubS_ChangeAnimationByInfoS(&this->skelAnime, sAnimationInfo, animIndex);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex].segment);
}
return didAnimChange;
@@ -312,9 +312,9 @@ void DmGm_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot,
Matrix_TranslateRotateZYX(&D_80C25218, &D_80C25224);
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[sp2A].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[sp2A].segment);
gSPDisplayList(POLY_OPA_DISP++, gMoonMaskDL);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[sp2B].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[sp2B].segment);
Matrix_Pop();
diff --git a/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c b/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c
index 9b1d0f048..cf8ed15e1 100644
--- a/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c
+++ b/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c
@@ -320,7 +320,7 @@ void DmStk_LoadObjectForAnimation(DmStk* this, PlayState* play) {
}
if (objectIndex >= 0) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objectIndex].segment);
}
}
@@ -1062,9 +1062,9 @@ void DmStk_Init(Actor* thisx, PlayState* play) {
this->shouldDraw = true;
if (DM_STK_GET_TYPE(&this->actor) != DM_STK_TYPE_MAJORAS_MASK) {
this->dekuPipesCutsceneState = SK_DEKU_PIPES_CS_STATE_NOT_READY;
- this->objectStkObjectIndex = Object_GetIndex(&play->objectCtx, OBJECT_STK);
- this->objectStk2ObjectIndex = Object_GetIndex(&play->objectCtx, OBJECT_STK2);
- this->objectStk3ObjectIndex = Object_GetIndex(&play->objectCtx, OBJECT_STK3);
+ this->objectStkObjectIndex = Object_GetSlot(&play->objectCtx, OBJECT_STK);
+ this->objectStk2ObjectIndex = Object_GetSlot(&play->objectCtx, OBJECT_STK2);
+ this->objectStk3ObjectIndex = Object_GetSlot(&play->objectCtx, OBJECT_STK3);
if (this->objectStkObjectIndex < 0) {
Actor_Kill(&this->actor);
}
@@ -1867,7 +1867,7 @@ void DmStk_Update(Actor* thisx, PlayState* play) {
// This code is responsible for making in-game time pass while using the telescope in the Astral Observatory.
// Skull Kid is always loaded in the scene, even if he isn't visible, hence why time always passes.
- if ((play->actorCtx.flags & ACTORCTX_FLAG_1) && (play->msgCtx.msgMode != 0) &&
+ if ((play->actorCtx.flags & ACTORCTX_FLAG_1) && (play->msgCtx.msgMode != MSGMODE_NONE) &&
(play->msgCtx.currentTextId == 0x5E6) && !FrameAdvance_IsEnabled(&play->state) &&
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (CutsceneManager_GetCurrentCsId() == CS_ID_NONE) &&
(play->csCtx.state == CS_STATE_IDLE)) {
@@ -1968,15 +1968,15 @@ void DmStk_PostLimbDraw2(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot
(this->objectStk2ObjectIndex >= 0)) {
Matrix_Push();
Matrix_Scale(2.0f, 2.0f, 2.0f, MTXMODE_APPLY);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->objectStk2ObjectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->objectStk2ObjectIndex].segment);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->objectStk2ObjectIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->objectStk2ObjectIndex].segment);
AnimatedMat_Draw(play, Lib_SegmentedToVirtual(gSkullKidMajorasMaskCurseOverlayTexAnim));
Gfx_DrawDListOpa(play, gSkullKidMajorasMaskCurseOverlayDL);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->objectStkObjectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->objectStkObjectIndex].segment);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->objectStkObjectIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->objectStkObjectIndex].segment);
Matrix_Pop();
}
@@ -2095,7 +2095,7 @@ void DmStk_Draw(Actor* thisx, PlayState* play) {
return;
}
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->objectStkObjectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->objectStkObjectIndex].segment);
OPEN_DISPS(play->state.gfxCtx);
diff --git a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c
index c6e0e4269..b9b53a081 100644
--- a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c
+++ b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c
@@ -234,7 +234,7 @@ void DoorShutter_Init(Actor* thisx, PlayState* play2) {
this->slidingDoor.dyna.actor.room = -1;
}
- if ((this->requiredObjBankIndex = Object_GetIndex(&play->objectCtx, D_808A2180[sp24].objectId)) < 0) {
+ if ((this->requiredObjBankIndex = Object_GetSlot(&play->objectCtx, D_808A2180[sp24].objectId)) < 0) {
Actor_Kill(&this->slidingDoor.dyna.actor);
return;
}
diff --git a/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.c b/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.c
index 0d6ee9380..c7bfb6234 100644
--- a/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.c
+++ b/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.c
@@ -457,7 +457,7 @@ void func_80BED3BC(EnAkindonuts* this, PlayState* play) {
Audio_PlaySfx_MessageDecide();
this->unk_32C &= ~0x1;
this->unk_32C |= 0x40;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0x15EF;
this->actionFunc = func_80BEF360;
@@ -546,7 +546,7 @@ void func_80BED680(EnAkindonuts* this, PlayState* play) {
Audio_PlaySfx_MessageDecide();
this->unk_32C |= 0x40;
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0x15EF;
this->actionFunc = func_80BEF360;
@@ -650,7 +650,7 @@ void func_80BED8A4(EnAkindonuts* this, PlayState* play) {
Audio_PlaySfx_MessageDecide();
this->unk_32C |= 0x40;
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0x15EF;
this->actionFunc = func_80BEF360;
@@ -739,7 +739,7 @@ void func_80BEDB88(EnAkindonuts* this, PlayState* play) {
Audio_PlaySfx_MessageDecide();
this->unk_32C |= 0x40;
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0x15EF;
this->actionFunc = func_80BEF360;
@@ -838,7 +838,7 @@ void func_80BEDDAC(EnAkindonuts* this, PlayState* play) {
Audio_PlaySfx_MessageDecide();
this->unk_32C |= 0x40;
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0x15EF;
this->actionFunc = func_80BEF360;
@@ -922,7 +922,7 @@ void func_80BEE070(EnAkindonuts* this, PlayState* play) {
Audio_PlaySfx_MessageDecide();
this->unk_32C |= 0x40;
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0x161A;
this->actionFunc = func_80BEF360;
@@ -1011,7 +1011,7 @@ void func_80BEE274(EnAkindonuts* this, PlayState* play) {
Audio_PlaySfx_MessageDecide();
this->unk_32C |= 0x40;
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0x1629;
this->actionFunc = func_80BEF360;
@@ -1095,7 +1095,7 @@ void func_80BEE530(EnAkindonuts* this, PlayState* play) {
Audio_PlaySfx_MessageDecide();
this->unk_32C |= 0x40;
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0x15EF;
this->actionFunc = func_80BEF360;
@@ -1335,7 +1335,7 @@ void func_80BEEFA8(EnAkindonuts* this, PlayState* play) {
if (Message_ShouldAdvance(play)) {
if (this->unk_32C & 1) {
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0;
this->actionFunc = func_80BEEE10;
@@ -1343,7 +1343,7 @@ void func_80BEEFA8(EnAkindonuts* this, PlayState* play) {
this->unk_32C &= ~0x20;
this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
this->unk_32C &= ~0x4;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->animIndex = ENAKINDONUTS_ANIM_8;
this->unk_33C = 0;
@@ -1378,7 +1378,7 @@ void func_80BEEFA8(EnAkindonuts* this, PlayState* play) {
void func_80BEF18C(EnAkindonuts* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_33C = 0;
this->actionFunc = func_80BEEE10;
@@ -1405,7 +1405,7 @@ void func_80BEF20C(EnAkindonuts* this, PlayState* play) {
if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
if (this->unk_32C & 1) {
this->unk_32C &= ~0x1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = func_80BEF360;
} else {
diff --git a/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c b/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c
index eab1c83ce..eea47caa5 100644
--- a/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c
+++ b/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c
@@ -449,7 +449,7 @@ void EnAob01_BeforeRace_HandleConversation(EnAob01* this, PlayState* play) {
this->stateFlags &= ~ENAOB01_FLAG_PLAYER_CONFIRMED_CHOICE;
Rupees_ChangeBy(-this->rupeesBet);
func_800B7298(play, NULL, PLAYER_CSMODE_WAIT);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnAob01_BeforeRace_StartRace;
return;
@@ -518,7 +518,7 @@ void EnAob01_BeforeRace_RespondToPlayAgainQuestion(EnAob01* this, PlayState* pla
}
}
} else if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->textId = 0;
this->actionFunc = EnAob01_BeforeRace_Idle;
@@ -672,7 +672,7 @@ void EnAob01_BeforeRace_Talk(EnAob01* this, PlayState* play) {
this->stateFlags &= ~ENAOB01_FLAG_LAUGH;
if (this->stateFlags & ENAOB01_FLAG_CONVERSATION_OVER) {
this->stateFlags &= ~ENAOB01_FLAG_CONVERSATION_OVER;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnAob01_BeforeRace_Idle;
} else {
@@ -898,7 +898,7 @@ void EnAob01_AfterRace_GiveReward(EnAob01* this, PlayState* play) {
if (EnAob01_ProcessIdleAnim(this)) {
if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
this->rupeesBet = 0;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
}
diff --git a/src/overlays/actors/ovl_En_Az/z_en_az.c b/src/overlays/actors/ovl_En_Az/z_en_az.c
index 8b98808e1..17c9dbc50 100644
--- a/src/overlays/actors/ovl_En_Az/z_en_az.c
+++ b/src/overlays/actors/ovl_En_Az/z_en_az.c
@@ -707,7 +707,7 @@ s32 func_80A9617C(EnAz* this, PlayState* play) {
if (SubS_StartCutscene(&brother->actor, brother->csIdList[0], CS_ID_GLOBAL_TALK,
SUBS_CUTSCENE_NORMAL)) {
brother->unk_374 |= 0x8000;
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
ret = 0;
}
} else if (Message_ShouldAdvance(play)) {
@@ -832,7 +832,7 @@ s32 func_80A9617C(EnAz* this, PlayState* play) {
case 0x10DB:
if (play->msgCtx.choiceIndex == 0) {
Audio_PlaySfx_MessageDecide();
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
this->unk_2FA = 1;
ret = 0;
} else {
@@ -945,7 +945,7 @@ s32 func_80A9617C(EnAz* this, PlayState* play) {
case 0x10EB:
if (play->msgCtx.choiceIndex == 0) {
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
Audio_PlaySfx_MessageDecide();
switch (this->unk_2FA) {
case 4:
@@ -1497,7 +1497,7 @@ void func_80A97A28(EnAz* this, PlayState* play) {
void func_80A97A40(EnAz* this, PlayState* play) {
if (SubS_StartCutscene(&this->actor, 0, CS_ID_NONE, SUBS_CUTSCENE_WITH_PLAYER)) {
- play->msgCtx.msgMode = 0;
+ play->msgCtx.msgMode = MSGMODE_NONE;
play->msgCtx.msgLength = 0;
func_80A97A9C(this, play);
}
@@ -1525,7 +1525,7 @@ void func_80A97AB4(EnAz* this, PlayState* play) {
case 0x10D8:
if (play->msgCtx.choiceIndex == 0) {
Audio_PlaySfx_MessageDecide();
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
func_800FD750(NA_BGM_TIMED_MINI_GAME);
func_80A94AB8(this, play, 1);
func_80A979DC(this, play);
diff --git a/src/overlays/actors/ovl_En_Baba/z_en_baba.c b/src/overlays/actors/ovl_En_Baba/z_en_baba.c
index bf93ad365..43cbd2969 100644
--- a/src/overlays/actors/ovl_En_Baba/z_en_baba.c
+++ b/src/overlays/actors/ovl_En_Baba/z_en_baba.c
@@ -596,7 +596,7 @@ void EnBaba_FollowSchedule_Talk(EnBaba* this, PlayState* play) {
u8 talkState = Message_GetState(&play->msgCtx);
if (((talkState == TEXT_STATE_5) || (talkState == TEXT_STATE_DONE)) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnBaba_FollowSchedule;
}
@@ -610,7 +610,7 @@ void EnBaba_Talk(EnBaba* this, PlayState* play) {
if (Message_ShouldAdvance(play)) {
if (this->stateFlags & BOMB_SHOP_LADY_STATE_END_CONVERSATION) {
this->stateFlags &= ~BOMB_SHOP_LADY_STATE_END_CONVERSATION;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
if (this->stateFlags & BOMB_SHOP_LADY_STATE_AUTOTALK) {
if (CHECK_QUEST_ITEM(QUEST_BOMBERS_NOTEBOOK)) {
@@ -629,7 +629,7 @@ void EnBaba_Talk(EnBaba* this, PlayState* play) {
}
} else if (this->stateFlags & BOMB_SHOP_LADY_STATE_GIVE_BLAST_MASK) {
this->stateFlags &= ~BOMB_SHOP_LADY_STATE_GIVE_BLAST_MASK;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnBaba_GiveBlastMask;
} else {
diff --git a/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c b/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c
index 7b9355305..46fd9d5b2 100644
--- a/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c
+++ b/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c
@@ -264,9 +264,9 @@ s32 EnBba01_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f*
if (limbIndex == BBA_LIMB_RIGHT_LOWER_ARM_ROOT) {
OPEN_DISPS(play->state.gfxCtx);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->enHy.headObjIndex].segment);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->enHy.headObjIndex].segment);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->enHy.skelLowerObjIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->enHy.headObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->enHy.headObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->enHy.skelLowerObjIndex].segment);
CLOSE_DISPS(play->state.gfxCtx);
}
@@ -303,8 +303,8 @@ void EnBba01_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* ro
if (limbIndex == BBA_LIMB_HEAD) {
OPEN_DISPS(play->state.gfxCtx);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->enHy.skelUpperObjIndex].segment);
- gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->enHy.skelUpperObjIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->enHy.skelUpperObjIndex].segment);
+ gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->enHy.skelUpperObjIndex].segment);
CLOSE_DISPS(play->state.gfxCtx);
}
diff --git a/src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c b/src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c
index 81e94d78f..a9f290371 100644
--- a/src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c
+++ b/src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c
@@ -101,7 +101,7 @@ void func_809CCEE8(EnBji01* this, PlayState* play) {
}
}
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
- play->msgCtx.msgMode = 0;
+ play->msgCtx.msgMode = MSGMODE_NONE;
play->msgCtx.msgLength = 0;
func_809CD028(this, play);
} else {
diff --git a/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c b/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c
index 7e277f4cf..061081bc1 100644
--- a/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c
+++ b/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c
@@ -393,7 +393,7 @@ void func_809C51B4(EnBomBowlMan* this, PlayState* play) {
Player* player = GET_PLAYER(play);
if ((play->msgCtx.bombersNotebookEventQueueCount == 0) &&
- ((play->msgCtx.msgMode == 0) || (Message_GetState(&play->msgCtx) == TEXT_STATE_DONE))) {
+ ((play->msgCtx.msgMode == MSGMODE_NONE) || (Message_GetState(&play->msgCtx) == TEXT_STATE_DONE))) {
play->nextEntrance = Entrance_CreateFromSpawn(6);
gSaveContext.nextCutsceneIndex = 0;
play->transitionTrigger = TRANS_TRIGGER_START;
@@ -511,7 +511,7 @@ void func_809C5738(EnBomBowlMan* this, PlayState* play) {
if (this->unk_2C2 == 0) {
if ((play->msgCtx.bombersNotebookEventQueueCount == 0) &&
- ((play->msgCtx.msgMode == 0) || (Message_GetState(&play->msgCtx) == TEXT_STATE_DONE))) {
+ ((play->msgCtx.msgMode == MSGMODE_NONE) || (Message_GetState(&play->msgCtx) == TEXT_STATE_DONE))) {
this->unk_2C2 = 1;
func_809C4B6C(this);
if (CutsceneManager_GetCurrentCsId() == CS_ID_GLOBAL_TALK) {
diff --git a/src/overlays/actors/ovl_En_Box/z_en_box.c b/src/overlays/actors/ovl_En_Box/z_en_box.c
index 959a986a4..8157d09c6 100644
--- a/src/overlays/actors/ovl_En_Box/z_en_box.c
+++ b/src/overlays/actors/ovl_En_Box/z_en_box.c
@@ -539,7 +539,8 @@ void EnBox_Open(EnBox* this, PlayState* play) {
Actor_SpawnAsChild(&play->actorCtx, &this->dyna.actor, play, ACTOR_EN_ELFORG, this->dyna.actor.world.pos.x,
this->dyna.actor.world.pos.y, this->dyna.actor.world.pos.z, this->dyna.actor.world.rot.x,
this->dyna.actor.world.rot.y, this->dyna.actor.world.rot.z,
- STRAY_FAIRY_PARAMS(ENBOX_GET_CHEST_FLAG(&this->dyna.actor), 0, STRAY_FAIRY_TYPE_CHEST));
+ STRAY_FAIRY_PARAMS(ENBOX_GET_CHEST_FLAG(&this->dyna.actor), STRAY_FAIRY_AREA_CLOCK_TOWN,
+ STRAY_FAIRY_TYPE_CHEST));
} else if (this->movementFlags & ENBOX_MOVE_0x40) {
this->movementFlags &= ~ENBOX_MOVE_0x40;
}
diff --git a/src/overlays/actors/ovl_En_Cne_01/z_en_cne_01.c b/src/overlays/actors/ovl_En_Cne_01/z_en_cne_01.c
index daa07db44..09d67ac24 100644
--- a/src/overlays/actors/ovl_En_Cne_01/z_en_cne_01.c
+++ b/src/overlays/actors/ovl_En_Cne_01/z_en_cne_01.c
@@ -254,10 +254,10 @@ s32 EnCne01_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f*
if (limbIndex == CNE_LIMB_HEAD) {
OPEN_DISPS(play->state.gfxCtx);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->enHy.headObjIndex].segment);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->enHy.headObjIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->enHy.headObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->enHy.headObjIndex].segment);
*dList = gCneHeadBrownHairDL;
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->enHy.skelLowerObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->enHy.skelLowerObjIndex].segment);
CLOSE_DISPS(play->state.gfxCtx);
}
@@ -294,8 +294,8 @@ void EnCne01_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* ro
if (limbIndex == CNE_LIMB_RIGHT_FOOT) {
OPEN_DISPS(play->state.gfxCtx);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->enHy.skelUpperObjIndex].segment);
- gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->enHy.skelUpperObjIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->enHy.skelUpperObjIndex].segment);
+ gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->enHy.skelUpperObjIndex].segment);
CLOSE_DISPS(play->state.gfxCtx);
}
diff --git a/src/overlays/actors/ovl_En_Cow/z_en_cow.c b/src/overlays/actors/ovl_En_Cow/z_en_cow.c
index f96e43cd5..5a234c05e 100644
--- a/src/overlays/actors/ovl_En_Cow/z_en_cow.c
+++ b/src/overlays/actors/ovl_En_Cow/z_en_cow.c
@@ -268,7 +268,7 @@ void EnCow_Talk(EnCow* this, PlayState* play) {
}
void EnCow_Idle(EnCow* this, PlayState* play) {
- if ((play->msgCtx.ocarinaMode == 0) || (play->msgCtx.ocarinaMode == 4)) {
+ if ((play->msgCtx.ocarinaMode == OCARINA_MODE_NONE) || (play->msgCtx.ocarinaMode == OCARINA_MODE_END)) {
if (gHorsePlayedEponasSong) {
if (this->flags & EN_COW_FLAG_WONT_GIVE_MILK) {
this->flags &= ~EN_COW_FLAG_WONT_GIVE_MILK;
diff --git a/src/overlays/actors/ovl_En_Dai/z_en_dai.c b/src/overlays/actors/ovl_En_Dai/z_en_dai.c
index 6a936636c..d9147aa26 100644
--- a/src/overlays/actors/ovl_En_Dai/z_en_dai.c
+++ b/src/overlays/actors/ovl_En_Dai/z_en_dai.c
@@ -429,7 +429,7 @@ void func_80B3EE8C(EnDai* this, PlayState* play) {
void func_80B3EEDC(EnDai* this, PlayState* play) {
Player* player = GET_PLAYER(play);
- if ((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == 3) &&
+ if ((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) &&
(play->msgCtx.lastPlayedSong == OCARINA_SONG_GORON_LULLABY)) {
EnDai_ChangeAnim(this, ENDAI_ANIM_1);
this->actionFunc = func_80B3EE8C;
diff --git a/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c b/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c
index 5282697a4..31e904bcf 100644
--- a/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c
+++ b/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c
@@ -588,10 +588,10 @@ void func_80BE7718(EnDaiku2* this, PlayState* play) {
Gfx_SetupDL25_Opa(play->state.gfxCtx);
- objectIdx = Object_GetIndex(&play->objectCtx, OBJECT_BOMBIWA);
+ objectIdx = Object_GetSlot(&play->objectCtx, OBJECT_BOMBIWA);
if ((objectIdx >= 0) && Object_IsLoaded(&play->objectCtx, objectIdx)) {
gDPPipeSync(POLY_OPA_DISP++);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[objectIdx].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[objectIdx].segment);
for (i = 0; i < ARRAY_COUNT(this->effects); i++, effect++) {
if (effect->isEnabled) {
diff --git a/src/overlays/actors/ovl_En_Dnk/z_en_dnk.c b/src/overlays/actors/ovl_En_Dnk/z_en_dnk.c
index 2dfc36daa..61170a5d0 100644
--- a/src/overlays/actors/ovl_En_Dnk/z_en_dnk.c
+++ b/src/overlays/actors/ovl_En_Dnk/z_en_dnk.c
@@ -210,7 +210,7 @@ s32 func_80A515C4(EnDnk* this) {
void func_80A51648(EnDnk* this, PlayState* play) {
if (SubS_IsObjectLoaded(this->unk_28E, play) == true) {
- gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->unk_28E].segment);
+ gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->unk_28E].segment);
this->actor.draw = func_80A52018;
this->actor.objBankIndex = this->unk_28E;
ActorShape_Init(&this->actor.shape, 0.0f, NULL, 18.0f);
diff --git a/src/overlays/actors/ovl_En_Dno/z_en_dno.c b/src/overlays/actors/ovl_En_Dno/z_en_dno.c
index 500259dc6..d32f2f3f4 100644
--- a/src/overlays/actors/ovl_En_Dno/z_en_dno.c
+++ b/src/overlays/actors/ovl_En_Dno/z_en_dno.c
@@ -372,7 +372,7 @@ void func_80A71C3C(EnDno* this, PlayState* play) {
}
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
- play->msgCtx.msgMode = 0;
+ play->msgCtx.msgMode = MSGMODE_NONE;
play->msgCtx.msgLength = 0;
func_80A71E54(this, play);
} else if (this->actor.xzDistToPlayer < 60.0f) {
@@ -482,7 +482,7 @@ void func_80A71F18(EnDno* this, PlayState* play) {
if (Message_ShouldAdvance(play)) {
SubS_ChangeAnimationBySpeedInfo(&this->skelAnime, sAnimationSpeedInfo,
EN_DNO_ANIM_IMPLORE_END, &this->animIndex);
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
}
break;
@@ -688,7 +688,7 @@ void func_80A725F8(EnDno* this, PlayState* play) {
case 0x800:
case 0x801:
if (Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
this->unk_452 = 1;
this->unk_454 = 0.0f;
SubS_ChangeAnimationBySpeedInfo(&this->skelAnime, sAnimationSpeedInfo, EN_DNO_ANIM_OPEN_PARASOL,
diff --git a/src/overlays/actors/ovl_En_Door/z_en_door.c b/src/overlays/actors/ovl_En_Door/z_en_door.c
index 289b1403d..a63766b70 100644
--- a/src/overlays/actors/ovl_En_Door/z_en_door.c
+++ b/src/overlays/actors/ovl_En_Door/z_en_door.c
@@ -440,16 +440,16 @@ void EnDoor_Init(Actor* thisx, PlayState* play2) {
break;
}
}
- if ((i >= ARRAY_COUNT(sObjInfo) - 34) && (Object_GetIndex(&play->objectCtx, GAMEPLAY_FIELD_KEEP) >= 0)) {
+ if ((i >= ARRAY_COUNT(sObjInfo) - 34) && (Object_GetSlot(&play->objectCtx, GAMEPLAY_FIELD_KEEP) >= 0)) {
objectInfo++;
}
}
this->knobDoor.dlIndex = objectInfo->dListIndex;
- objectBankIndex = Object_GetIndex(&play->objectCtx, objectInfo->objectId);
+ objectBankIndex = Object_GetSlot(&play->objectCtx, objectInfo->objectId);
if (objectBankIndex < 0) {
objectInfo = &sObjInfo[15];
- objectBankIndex = Object_GetIndex(&play->objectCtx, objectInfo->objectId);
+ objectBankIndex = Object_GetSlot(&play->objectCtx, objectInfo->objectId);
if (objectBankIndex != 0) {
Actor_Kill(&this->knobDoor.dyna.actor);
return;
diff --git a/src/overlays/actors/ovl_En_Door_Etc/z_en_door_etc.c b/src/overlays/actors/ovl_En_Door_Etc/z_en_door_etc.c
index dfa0e4934..fe09aa1fe 100644
--- a/src/overlays/actors/ovl_En_Door_Etc/z_en_door_etc.c
+++ b/src/overlays/actors/ovl_En_Door_Etc/z_en_door_etc.c
@@ -101,10 +101,10 @@ void EnDoorEtc_Init(Actor* thisx, PlayState* play2) {
break;
}
}
- if ((i >= 15) && (Object_GetIndex(&play->objectCtx, GAMEPLAY_FIELD_KEEP) >= 0)) {
+ if ((i >= 15) && (Object_GetSlot(&play->objectCtx, GAMEPLAY_FIELD_KEEP) >= 0)) {
objectInfo++;
}
- objectIndex = Object_GetIndex(&play->objectCtx, objectInfo->objectId);
+ objectIndex = Object_GetSlot(&play->objectCtx, objectInfo->objectId);
if (objectIndex < 0) {
Actor_Kill(&this->knobDoor.dyna.actor);
} else {
diff --git a/src/overlays/actors/ovl_En_Drs/z_en_drs.c b/src/overlays/actors/ovl_En_Drs/z_en_drs.c
index da2f0571d..a521abaa0 100644
--- a/src/overlays/actors/ovl_En_Drs/z_en_drs.c
+++ b/src/overlays/actors/ovl_En_Drs/z_en_drs.c
@@ -118,9 +118,9 @@ void EnDrs_PostLimbDraw(PlayState* play2, s32 limbIndex, Gfx** dList, Vec3s* rot
if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_87_02) && (limbIndex == WEDDING_DRESS_MANNEQUIN_LIMB_MASK)) {
OPEN_DISPS(play->state.gfxCtx);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[temp].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[temp].segment);
gSPDisplayList(POLY_OPA_DISP++, &gMoonMaskDL);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[temp2].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[temp2].segment);
CLOSE_DISPS(play->state.gfxCtx);
}
diff --git a/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c b/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c
index 14f08c531..b8dea95a0 100644
--- a/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c
+++ b/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c
@@ -16,8 +16,8 @@ void EnDyExtra_Destroy(Actor* thisx, PlayState* play);
void EnDyExtra_Update(Actor* thisx, PlayState* play);
void EnDyExtra_Draw(Actor* thisx, PlayState* play);
-void func_80A61334(EnDyExtra* this, PlayState* play);
-void func_80A613C8(EnDyExtra* this, PlayState* play);
+void EnDyExtra_WaitForTrigger(EnDyExtra* this, PlayState* play);
+void EnDyExtra_Fall(EnDyExtra* this, PlayState* play);
ActorInit En_Dy_Extra_InitVars = {
ACTOR_EN_DY_EXTRA,
@@ -41,35 +41,35 @@ void EnDyExtra_Init(Actor* thisx, PlayState* play) {
this->actor.scale.x = 0.025f;
this->actor.scale.y = 0.039f;
this->actor.scale.z = 0.025f;
- this->unk160 = this->actor.world.pos;
+ this->initPos = this->actor.world.pos;
this->actor.gravity = -0.2f;
- this->unk150 = 1.0f;
- this->unk14C = 0x3C;
- this->actionFunc = func_80A61334;
+ this->alphaScale = 1.0f;
+ this->timer = 60;
+ this->actionFunc = EnDyExtra_WaitForTrigger;
}
-void func_80A61334(EnDyExtra* this, PlayState* play) {
+void EnDyExtra_WaitForTrigger(EnDyExtra* this, PlayState* play) {
Math_ApproachF(&this->actor.gravity, 0.0f, 0.1f, 0.005f);
if (this->actor.world.pos.y < -85.0f) {
this->actor.velocity.y = 0.0f;
}
- if ((this->unk14C == 0) && (this->unk14A != 0)) {
- this->unk14C = 0x32;
- this->actionFunc = func_80A613C8;
+ if ((this->timer == 0) && this->trigger) {
+ this->timer = 50;
+ this->actionFunc = EnDyExtra_Fall;
}
}
-void func_80A613C8(EnDyExtra* this, PlayState* play) {
+void EnDyExtra_Fall(EnDyExtra* this, PlayState* play) {
Math_ApproachF(&this->actor.gravity, 0.0f, 0.1f, 0.005f);
- if ((this->unk14C == 0) || (this->unk150 < 0.02f)) {
+ if ((this->timer == 0) || (this->alphaScale < 0.02f)) {
Actor_Kill(&this->actor);
return;
}
- this->unk150 -= 0.02f;
+ this->alphaScale -= 0.02f;
if (this->actor.world.pos.y < -85.0f) {
this->actor.velocity.y = 0.0f;
@@ -79,40 +79,40 @@ void func_80A613C8(EnDyExtra* this, PlayState* play) {
void EnDyExtra_Update(Actor* thisx, PlayState* play) {
EnDyExtra* this = THIS;
- DECR(this->unk14C);
+ DECR(this->timer);
Actor_PlaySfx(&this->actor, NA_SE_PL_SPIRAL_HEAL_BEAM - SFX_FLAG);
this->actionFunc(this, play);
Actor_MoveWithGravity(&this->actor);
}
-static Color_RGBA8 D_80A61740[] = {
+static Color_RGBA8 sPrimColors[] = {
{ 255, 255, 170, 255 }, { 255, 170, 255, 255 }, { 255, 255, 170, 255 },
{ 170, 255, 255, 255 }, { 255, 255, 170, 255 },
};
-static Color_RGBA8 D_80A61754[] = {
+static Color_RGBA8 sEnvColors[] = {
{ 255, 100, 0, 255 }, { 255, 0, 100, 255 }, { 100, 255, 0, 255 }, { 0, 100, 255, 255 }, { 255, 230, 0, 255 }
};
-static u8 D_80A61768[] = {
- 2, 1, 1, 2, 0, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 1, 2, 0, 0,
+static u8 sAlphaTypeIndices[] = {
+ 2, 1, 1, 2, 0, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 1, 2, 0,
};
void EnDyExtra_Draw(Actor* thisx, PlayState* play) {
- EnDyExtra* this = THIS;
s32 pad;
+ EnDyExtra* this = THIS;
GraphicsContext* gfxCtx = play->state.gfxCtx;
- Vtx* vertices = Lib_SegmentedToVirtual(object_dy_obj_Vtx_00DD40);
+ Vtx* vertices = Lib_SegmentedToVirtual(gGreatFairySpiralBeamVtx);
s32 i;
- u8 unk[3];
+ u8 alphas[3];
- unk[0] = 0.0f;
- unk[1] = (s8)(this->unk150 * 240.0f);
- unk[2] = (s8)(this->unk150 * 255.0f);
+ alphas[0] = 0.0f;
+ alphas[1] = (s32)(this->alphaScale * 240.0f);
+ alphas[2] = (s32)(this->alphaScale * 255.0f);
- for (i = 0; i < 27; i++) {
- if (D_80A61768[i]) {
- vertices[i].v.cn[3] = unk[D_80A61768[i]];
+ for (i = 0; i < ARRAY_COUNT(sAlphaTypeIndices); i++) {
+ if (sAlphaTypeIndices[i]) {
+ vertices[i].v.cn[3] = alphas[sAlphaTypeIndices[i]];
}
}
@@ -124,10 +124,10 @@ void EnDyExtra_Draw(Actor* thisx, PlayState* play) {
play->state.frames * -8, 0x10, 0x10));
gDPPipeSync(POLY_XLU_DISP++);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
- gDPSetPrimColor(POLY_XLU_DISP++, 0, 0x80, D_80A61740[this->type].r, D_80A61740[this->type].g,
- D_80A61740[this->type].b, 255);
- gDPSetEnvColor(POLY_XLU_DISP++, D_80A61754[this->type].r, D_80A61754[this->type].g, D_80A61754[this->type].b, 128);
- gSPDisplayList(POLY_XLU_DISP++, object_dy_obj_DL_00DEF0);
+ gDPSetPrimColor(POLY_XLU_DISP++, 0, 0x80, sPrimColors[this->type].r, sPrimColors[this->type].g,
+ sPrimColors[this->type].b, 255);
+ gDPSetEnvColor(POLY_XLU_DISP++, sEnvColors[this->type].r, sEnvColors[this->type].g, sEnvColors[this->type].b, 128);
+ gSPDisplayList(POLY_XLU_DISP++, gGreatFairySpiralBeamDL);
CLOSE_DISPS(gfxCtx);
}
diff --git a/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.h b/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.h
index 0e5d8614b..f36b12051 100644
--- a/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.h
+++ b/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.h
@@ -11,12 +11,11 @@ typedef struct EnDyExtra {
/* 0x000 */ Actor actor;
/* 0x144 */ EnDyExtraActionFunc actionFunc;
/* 0x148 */ s16 type;
- /* 0x14A */ s16 unk14A;
- /* 0x14C */ s16 unk14C;
- /* 0x14E */ s16 unk14E;
- /* 0x150 */ f32 unk150;
- /* 0x154 */ UNK_TYPE1 unk154[0xC];
- /* 0x160 */ Vec3f unk160;
+ /* 0x14A */ s16 trigger;
+ /* 0x14C */ s16 timer;
+ /* 0x150 */ f32 alphaScale;
+ /* 0x154 */ Vec3f scale; // not used, leftover from OoT
+ /* 0x160 */ Vec3f initPos; // set and not used
} EnDyExtra; // size = 0x16C
#endif // Z_EN_DY_EXTRA_H
diff --git a/src/overlays/actors/ovl_En_Elf/z_en_elf.c b/src/overlays/actors/ovl_En_Elf/z_en_elf.c
index 61cf693d7..f1526d66b 100644
--- a/src/overlays/actors/ovl_En_Elf/z_en_elf.c
+++ b/src/overlays/actors/ovl_En_Elf/z_en_elf.c
@@ -744,7 +744,7 @@ void func_8088E0F0(EnElf* this, PlayState* play) {
if (this->unk_250 < 2.0f) {
this->unk_250 += 0.1f;
} else {
- gSaveContext.healthAccumulator = 160;
+ gSaveContext.healthAccumulator = 0xA0;
this->unk_246++;
}
break;
diff --git a/src/overlays/actors/ovl_En_Elfbub/z_en_elfbub.c b/src/overlays/actors/ovl_En_Elfbub/z_en_elfbub.c
index ef53999de..9b34bf410 100644
--- a/src/overlays/actors/ovl_En_Elfbub/z_en_elfbub.c
+++ b/src/overlays/actors/ovl_En_Elfbub/z_en_elfbub.c
@@ -73,10 +73,11 @@ void EnElfbub_Init(Actor* thisx, PlayState* play) {
Collider_InitAndSetCylinder(play, &this->collider, &this->actor, &sCylinderInit);
this->actor.colChkInfo.mass = MASS_IMMOVABLE;
- childActor = Actor_SpawnAsChild(
- &play->actorCtx, &this->actor, play, ACTOR_EN_ELFORG, this->actor.world.pos.x, this->actor.world.pos.y + 12.0f,
- this->actor.world.pos.z, this->actor.world.rot.x, this->actor.world.rot.y, this->actor.world.rot.z,
- STRAY_FAIRY_PARAMS(ENELFBUB_GET_SWITCHFLAG(&this->actor), 0, STRAY_FAIRY_TYPE_BUBBLE));
+ childActor = Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EN_ELFORG, this->actor.world.pos.x,
+ this->actor.world.pos.y + 12.0f, this->actor.world.pos.z, this->actor.world.rot.x,
+ this->actor.world.rot.y, this->actor.world.rot.z,
+ STRAY_FAIRY_PARAMS(ENELFBUB_GET_SWITCHFLAG(&this->actor),
+ STRAY_FAIRY_AREA_CLOCK_TOWN, STRAY_FAIRY_TYPE_BUBBLE));
if (childActor != NULL) {
childActor->parent = &this->actor;
}
@@ -140,6 +141,7 @@ void EnElfbub_Idle(EnElfbub* this, PlayState* play) {
void EnElfbub_Update(Actor* thisx, PlayState* play) {
EnElfbub* this = THIS;
+
Collider_UpdateCylinder(&this->actor, &this->collider);
this->actionFunc(this, play);
Actor_SetFocus(&this->actor, this->actor.shape.yOffset);
diff --git a/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c b/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
index 42ac47f69..937c6bc8c 100644
--- a/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
+++ b/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
@@ -1,11 +1,38 @@
-/*
- * File: z_en_elfgrp.c
+/**
+ * @file z_en_elfgrp.c
* Overlay: ovl_En_Elfgrp
- * Description: Group of Stray Fairies in Fairy Fountain
+ * Description: Manager for group of Stray Fairies and Great Fairy in Fairy's Fountains
+ *
+ * There are many different quantities associated to the Stray Fairies in each of the 3 places (missing, in the
+ * Fountain, held by Player)
+ * - Total number of fairies (always 25 in the original game)
+ * - Original number in the Fountain (24 for Clock Town Fairy Fountain, 10 for the other 4)
+ * - Current number in the Fountain (bitpacked in Fountain scene flags, see below)
+ * - Total number found (stored in save context)
+ * - Current number held (i.e. found but not returned)
+ *
+ * The permanentSceneFlags for Fairy Fountains used in this actor are of the form
+ * ```c
+ * struct {
+ * u32 clockTown : 1;
+ * u32 fountains[4] : 5;
+ * } FairyFountains;
+ * ```
+ * where arg1 is:
+ * - 0: Clock Town
+ * - 1: Woodfall,
+ * - 2: Snowhead,
+ * - 3: Great Bay,
+ * - 4: Ikana
+ *
+ * Clock Town is handled separately, and then the fountains are looked up with manual array indexing
+ *
+ * @note Clock Town is handled separately in a number of places
*/
#include "z_en_elfgrp.h"
#include "overlays/actors/ovl_En_Elforg/z_en_elforg.h"
+#include "overlays/actors/ovl_Demo_Effect/z_demo_effect.h"
#define FLAGS (ACTOR_FLAG_10)
@@ -17,24 +44,28 @@ void EnElfgrp_Init(Actor* thisx, PlayState* play);
void EnElfgrp_Destroy(Actor* thisx, PlayState* play);
void EnElfgrp_Update(Actor* thisx, PlayState* play);
-s32 func_80A39BD0(PlayState* play, s32 arg2);
-s32 func_80A39C1C(PlayState* play, s32 arg1);
-void func_80A39DC8(EnElfgrp* this, PlayState* play, s32 arg2, s32 arg3);
-void func_80A3A0AC(EnElfgrp* this, PlayState* play);
-void func_80A3A0F4(EnElfgrp* this, PlayState* play);
-void func_80A3A210(EnElfgrp* this, PlayState* play);
-void func_80A3A274(EnElfgrp* this, PlayState* play);
+s32 EnElfgrp_GetHeldFairiesCount(PlayState* play, s32 type);
+s32 EnElfgrp_GetFountainFairiesCount(PlayState* play, s32 type);
+void EnElfgrp_SpawnStrayFairies(EnElfgrp* this, PlayState* play, s32 count, s32 fairyType);
void func_80A3A398(EnElfgrp* this, PlayState* play);
-void func_80A3A484(EnElfgrp* this, PlayState* play);
-void func_80A3A4AC(EnElfgrp* this, PlayState* play);
void func_80A3A520(EnElfgrp* this, PlayState* play);
-void func_80A3A600(EnElfgrp* this, PlayState* play);
-void func_80A3A610(EnElfgrp* this, PlayState* play);
-void func_80A3A6F4(EnElfgrp* this, PlayState* play);
-void func_80A3A77C(EnElfgrp* this, PlayState* play);
+void EnElfgrp_DoNothing(EnElfgrp* this, PlayState* play);
void func_80A3A7FC(EnElfgrp* this, PlayState* play);
void func_80A3A8F8(EnElfgrp* this, PlayState* play);
+// State flags
+#define ELFGRP_STATE_0 (1 << 0)
+#define ELFGRP_STATE_1 (1 << 1)
+#define ELFGRP_STATE_2 (1 << 2)
+#define ELFGRP_STATE_3 (1 << 3)
+#define ELFGRP_STATE_4 (1 << 4)
+
+// Used for the type in EnElfgrp_SpawnStrayFairies
+typedef enum ElfgrpSpawnedFairyTypes {
+ /* 0 */ SPAWNED_STRAY_FAIRY_TYPE_PRESENT, // STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN
+ /* 1 */ SPAWNED_STRAY_FAIRY_TYPE_RETURNING // STRAY_FAIRY_TYPE_RETURNING_TO_FOUNTAIN
+} ElfgrpSpawnedFairyTypes;
+
ActorInit En_Elfgrp_InitVars = {
ACTOR_EN_ELFGRP,
ACTORCAT_PROP,
@@ -47,7 +78,15 @@ ActorInit En_Elfgrp_InitVars = {
(ActorFunc)NULL,
};
-void func_80A396B0(EnElfgrp* this, s32 numCutscenes) {
+/**
+ * Set the actor's cutscene id to a later one, or -1 if run out.
+ *
+ * @note This is only expected to be called in Init when this actor has the first cutscene set, but can also work for
+ * later cutscenes if \p numCutscenes is set correcly.
+ *
+ * @param numCutscenes Number of cutscenes in the list to skip forward to set this one.
+ */
+void EnElfgrp_SetCutscene(EnElfgrp* this, s32 numCutscenes) {
while (numCutscenes > 0) {
if (this->actor.csId == CS_ID_NONE) {
break;
@@ -61,113 +100,118 @@ void func_80A396B0(EnElfgrp* this, s32 numCutscenes) {
void EnElfgrp_Init(Actor* thisx, PlayState* play) {
s32 pad;
EnElfgrp* this = THIS;
- s32 sp24;
+ s32 numberInFountain;
- this->unk_147 = ENELFGRP_GET(&this->actor);
+ this->type = ENELFGRP_GET_TYPE(&this->actor);
this->unk_148 = 0;
- this->unk_14A = 0;
+ this->stateFlags = 0;
this->actor.focus.pos.y += 40.0f;
this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
- switch (this->unk_147) {
- case ENELFGRP_1:
- case ENELFGRP_2:
- case ENELFGRP_3:
- case ENELFGRP_4:
- this->unk_148 = this->unk_147 - 1;
- sp24 = func_80A39C1C(play, this->unk_147);
- this->unk_146 = 1 << this->unk_147;
+ switch (this->type) {
+ case ENELFGRP_TYPE_POWER:
+ case ENELFGRP_TYPE_WISDOM:
+ case ENELFGRP_TYPE_COURAGE:
+ case ENELFGRP_TYPE_KINDNESS:
+ this->unk_148 = this->type - 1;
+ numberInFountain = EnElfgrp_GetFountainFairiesCount(play, this->type);
+ this->talkedOnceFlag = 1 << this->type;
- if (sp24 < 25) {
- func_80A39DC8(this, play, sp24, 0);
+ if (numberInFountain < STRAY_FAIRY_TOTAL) {
+ EnElfgrp_SpawnStrayFairies(this, play, numberInFountain, SPAWNED_STRAY_FAIRY_TYPE_PRESENT);
}
- if (sp24 >= 25) {
+ if (numberInFountain >= STRAY_FAIRY_TOTAL) {
this->actionFunc = func_80A3A520;
- func_80A396B0(this, 2);
- return;
+ EnElfgrp_SetCutscene(this, 2);
+ break;
}
- if ((func_80A39BD0(play, this->unk_147) + sp24) >= 25) {
+ if ((EnElfgrp_GetHeldFairiesCount(play, this->type) + numberInFountain) >= STRAY_FAIRY_TOTAL) {
this->actionFunc = func_80A3A398;
- switch (this->unk_147) {
- case ENELFGRP_1:
- if (CHECK_WEEKEVENTREG(WEEKEVENTREG_23_02)) {
- func_80A396B0(this, 1);
+ switch (this->type) {
+ case ENELFGRP_TYPE_POWER:
+ if (CHECK_WEEKEVENTREG(WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK)) {
+ EnElfgrp_SetCutscene(this, 1);
} else {
- this->unk_14A |= 4;
+ this->stateFlags |= ELFGRP_STATE_2;
}
break;
- case ENELFGRP_2:
+ case ENELFGRP_TYPE_WISDOM:
if (gSaveContext.save.saveInfo.playerData.isDoubleMagicAcquired == true) {
- func_80A396B0(this, 1);
+ EnElfgrp_SetCutscene(this, 1);
}
break;
- case ENELFGRP_3:
+ case ENELFGRP_TYPE_COURAGE:
if (gSaveContext.save.saveInfo.playerData.doubleDefense) {
- func_80A396B0(this, 1);
+ EnElfgrp_SetCutscene(this, 1);
}
break;
- case ENELFGRP_4:
+ case ENELFGRP_TYPE_KINDNESS:
if (INV_CONTENT(ITEM_SWORD_GREAT_FAIRY) == ITEM_SWORD_GREAT_FAIRY) {
- func_80A396B0(this, 1);
+ EnElfgrp_SetCutscene(this, 1);
} else {
- this->unk_14A |= 0x10;
+ this->stateFlags |= ELFGRP_STATE_4;
}
break;
default:
break;
}
- } else if (func_80A39BD0(play, this->unk_147)) {
+ } else if (EnElfgrp_GetHeldFairiesCount(play, this->type)) {
this->actionFunc = func_80A3A7FC;
- this->actor.textId = (this->unk_147 * 3) + 0x581;
+ this->actor.textId = (this->type * 3) + 0x581;
} else {
this->actionFunc = func_80A3A8F8;
- if ((gSaveContext.save.saveInfo.weekEventReg[9] & this->unk_146)) {
- this->actor.textId = (this->unk_147 * 3) + 0x580;
+
+ if ((gSaveContext.save.saveInfo.weekEventReg[9] & this->talkedOnceFlag)) { // talked for first time
+ this->actor.textId = (this->type * 3) + 0x580;
} else {
- this->actor.textId = (this->unk_147 * 3) + 0x57F;
+ this->actor.textId = (this->type * 3) + 0x57F;
}
}
break;
- default:
- sp24 = func_80A39C1C(play, 0);
- this->unk_146 = ENELFGRP_1;
- if (sp24 >= 25) {
+ default: // ENELFGRP_TYPE_MAGIC
+ numberInFountain = EnElfgrp_GetFountainFairiesCount(play, ENELFGRP_TYPE_MAGIC);
+ this->talkedOnceFlag = 1 << ENELFGRP_TYPE_MAGIC;
+
+ if (numberInFountain >= STRAY_FAIRY_TOTAL) {
this->actionFunc = func_80A3A520;
- if ((this->actor.home.rot.z != 0) && Flags_GetSwitch(play, this->actor.home.rot.z)) {
- this->actionFunc = func_80A3A600;
+
+ if ((ENELFGRP_GET_SWITCHFLAG_ROT(&this->actor) != 0) &&
+ Flags_GetSwitch(play, ENELFGRP_GET_SWITCHFLAG_ROT(&this->actor))) {
+ this->actionFunc = EnElfgrp_DoNothing;
} else if (INV_CONTENT(ITEM_MASK_GREAT_FAIRY) == ITEM_MASK_GREAT_FAIRY) {
- func_80A396B0(this, 4);
+ EnElfgrp_SetCutscene(this, 4);
} else if (INV_CONTENT(ITEM_MASK_DEKU) != ITEM_MASK_DEKU) {
- func_80A396B0(this, 5);
+ EnElfgrp_SetCutscene(this, 5);
} else {
- this->unk_14A |= 2;
- func_80A396B0(this, 6);
+ this->stateFlags |= ELFGRP_STATE_1;
+ EnElfgrp_SetCutscene(this, 6);
}
} else if (CHECK_WEEKEVENTREG(WEEKEVENTREG_08_80)) {
- func_80A39DC8(this, play, 24, 0);
+ EnElfgrp_SpawnStrayFairies(this, play, STRAY_FAIRY_TOTAL - 1, SPAWNED_STRAY_FAIRY_TYPE_PRESENT);
this->actionFunc = func_80A3A398;
+
if (INV_CONTENT(ITEM_MASK_DEKU) == ITEM_MASK_DEKU) {
if (INV_CONTENT(ITEM_MASK_GREAT_FAIRY) == ITEM_MASK_GREAT_FAIRY) {
- func_80A396B0(this, 2);
+ EnElfgrp_SetCutscene(this, 2);
} else {
- func_80A396B0(this, 3);
- this->unk_14A |= 2;
+ EnElfgrp_SetCutscene(this, 3);
+ this->stateFlags |= ELFGRP_STATE_1;
}
} else if (gSaveContext.save.saveInfo.playerData.isMagicAcquired == true) {
- func_80A396B0(this, 1);
+ EnElfgrp_SetCutscene(this, 1);
}
} else {
- func_80A39DC8(this, play, 24, 0);
+ EnElfgrp_SpawnStrayFairies(this, play, STRAY_FAIRY_TOTAL - 1, SPAWNED_STRAY_FAIRY_TYPE_PRESENT);
this->actionFunc = func_80A3A8F8;
- if ((gSaveContext.save.saveInfo.weekEventReg[9] & this->unk_146)) {
+ if ((gSaveContext.save.saveInfo.weekEventReg[9] & this->talkedOnceFlag)) {
this->actor.textId = 0x580;
} else {
this->actor.textId = 0x578;
@@ -181,116 +225,119 @@ void EnElfgrp_Init(Actor* thisx, PlayState* play) {
void EnElfgrp_Destroy(Actor* thisx, PlayState* play) {
}
-s32 func_80A39BD0(PlayState* play, s32 arg2) {
- if ((arg2 < 1) || (arg2 >= 5)) {
+// Number of Stray Fairies currently held by Player
+s32 EnElfgrp_GetHeldFairiesCount(PlayState* play, s32 type) {
+ if ((type <= ENELFGRP_TYPE_MAGIC) || (type > ENELFGRP_TYPE_KINDNESS)) {
return 0;
}
- return (((void)0, gSaveContext.save.saveInfo.inventory.strayFairies[arg2 - 1]) - func_80A39C1C(play, arg2)) + 10;
+ // Number in fountain originally + total number collected - number currently in fountain
+ return (STRAY_FAIRY_TOTAL - STRAY_FAIRY_SCATTERED_TOTAL) +
+ ((void)0, gSaveContext.save.saveInfo.inventory.strayFairies[type - 1]) -
+ EnElfgrp_GetFountainFairiesCount(play, type);
}
-s32 func_80A39C1C(PlayState* play, s32 arg1) {
- // the permanentSceneFlags access here is in the form
- // struct {
- // u32 clockTown : 1;
- // u32 fountains[4] : 5;
- // } FairyFountains;
- // where arg1 is:
- // 0: clocktown
- // 1: woodfall,
- // 2: snowhead,
- // 3: great bay,
- // 4: stone tower
- // clocktown is handled separately, and then the fountains are looked up as array indexing
+// Number of Stray Fairies in currently in Fountain
+s32 EnElfgrp_GetFountainFairiesCount(PlayState* play, s32 type) {
+ s32 numberInFountain;
- s32 temp_v1;
-
- if ((arg1 < 0) || (arg1 >= 5)) {
+ if ((type < ENELFGRP_TYPE_MAGIC) || (type > ENELFGRP_TYPE_KINDNESS)) {
return 0;
}
- if (arg1 == 0) {
+ if (type == ENELFGRP_TYPE_MAGIC) {
if (gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 & 1) {
- return 25;
+ return STRAY_FAIRY_TOTAL;
+ } else {
+ return STRAY_FAIRY_TOTAL - 1;
}
- return 24;
}
- temp_v1 = (gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 >> (((arg1 - 1) * 5) + 1)) & 0x1F;
- if (temp_v1 < 10) {
- temp_v1 = 10;
- } else if (temp_v1 > 25) {
- temp_v1 = 25;
+ numberInFountain =
+ (gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 >> (((type - 1) * 5) + 1)) & 0x1F;
+ if (numberInFountain < STRAY_FAIRY_TOTAL - STRAY_FAIRY_SCATTERED_TOTAL) {
+ numberInFountain = STRAY_FAIRY_TOTAL - STRAY_FAIRY_SCATTERED_TOTAL;
+ } else if (numberInFountain > STRAY_FAIRY_TOTAL) {
+ numberInFountain = STRAY_FAIRY_TOTAL;
}
- return temp_v1;
+ return numberInFountain;
}
-void func_80A39CD4(PlayState* play, s32 arg1, s32 arg2) {
- if ((arg1 < 0) || (arg1 > 4) || (arg2 < 10) || (arg2 > 25)) {
+// Update number of Stray Fairies in Fountain
+void EnElfgrp_SetFountainFairiesCount(PlayState* play, s32 type, s32 newCount) {
+ if ((type < ENELFGRP_TYPE_MAGIC) || (type > ENELFGRP_TYPE_KINDNESS) ||
+ (newCount < (STRAY_FAIRY_TOTAL - STRAY_FAIRY_SCATTERED_TOTAL)) || (newCount > STRAY_FAIRY_TOTAL)) {
return;
}
- if (arg1 == 0) {
- if (arg2 == 25) {
+ if (type == ENELFGRP_TYPE_MAGIC) {
+ if (newCount == STRAY_FAIRY_TOTAL) {
gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 |= 1;
} else {
gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 &= ~1;
}
} else {
- gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 &= ~(0x1F << ((arg1 * 5) - 4));
- gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 |= arg2 << ((arg1 * 5) - 4);
+ gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 &= ~(0x1F << ((type * 5) - 4));
+ gSaveContext.save.saveInfo.permanentSceneFlags[play->sceneId].unk_14 |= newCount << ((type * 5) - 4);
}
}
-void func_80A39DC8(EnElfgrp* this, PlayState* play, s32 arg2, s32 arg3) {
+void EnElfgrp_SpawnStrayFairies(EnElfgrp* this, PlayState* play, s32 count, s32 fairyType) {
s32 pad;
s32 i;
- Actor* elforg;
- s32 params;
- Vec3f sp6C;
+ Actor* strayFairy;
+ s32 strayFairyParams;
+ Vec3f spawnCenterPos;
Player* player = GET_PLAYER(play);
- if (arg3 == 0) {
- this->unk_14A |= 8;
+ if (fairyType == 0) {
+ this->stateFlags |= ELFGRP_STATE_3;
}
- if (arg3 == 0) {
- sp6C = this->actor.world.pos;
- sp6C.y += 20.0f;
- params = STRAY_FAIRY_PARAMS(0, this->unk_147, STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN);
+ if (fairyType == 0) {
+ spawnCenterPos = this->actor.world.pos;
+ spawnCenterPos.y += 20.0f;
+ strayFairyParams = STRAY_FAIRY_PARAMS(0, this->type, STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN);
} else {
- sp6C = player->actor.world.pos;
- sp6C.y += 20.0f;
- params = STRAY_FAIRY_PARAMS(0, this->unk_147, STRAY_FAIRY_TYPE_TURN_IN_TO_FAIRY_FOUNTAIN);
+ spawnCenterPos = player->actor.world.pos;
+ spawnCenterPos.y += 20.0f;
+ strayFairyParams = STRAY_FAIRY_PARAMS(0, this->type, STRAY_FAIRY_TYPE_RETURNING_TO_FOUNTAIN);
}
- for (i = 0; i < arg2; i++) {
- elforg = Actor_Spawn(&play->actorCtx, play, ACTOR_EN_ELFORG, Rand_CenteredFloat(20.0f) + sp6C.x, sp6C.y,
- Rand_CenteredFloat(20.0f) + sp6C.z, 0, 0, 0, params);
- if (elforg == NULL) {
+ for (i = 0; i < count; i++) {
+ strayFairy =
+ Actor_Spawn(&play->actorCtx, play, ACTOR_EN_ELFORG, Rand_CenteredFloat(20.0f) + spawnCenterPos.x,
+ spawnCenterPos.y, Rand_CenteredFloat(20.0f) + spawnCenterPos.z, 0, 0, 0, strayFairyParams);
+
+ if (strayFairy == NULL) {
continue;
}
- elforg->home.pos.x = this->actor.home.pos.x;
- elforg->home.pos.y = this->actor.home.pos.y + 20.0f;
- elforg->home.pos.z = this->actor.home.pos.z;
+ strayFairy->home.pos.x = this->actor.home.pos.x;
+ strayFairy->home.pos.y = this->actor.home.pos.y + 20.0f;
+ strayFairy->home.pos.z = this->actor.home.pos.z;
}
}
-s32 func_80A39F50(PlayState* play) {
+/**
+ * Tell any spawned Stray Fairies to come to the Fountain center.
+ *
+ * @return s32 always 0
+ */
+s32 EnElfgrp_SummonStrayFairies(PlayState* play) {
Actor* itemAction = play->actorCtx.actorLists[ACTORCAT_ITEMACTION].first;
- EnElforg* elfOrg;
+ EnElforg* strayFairy;
while (itemAction != NULL) {
if ((itemAction->id != ACTOR_EN_ELFORG) ||
((STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN) &&
- (STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_TURN_IN_TO_FAIRY_FOUNTAIN))) {
+ (STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_RETURNING_TO_FOUNTAIN))) {
itemAction = itemAction->next;
continue;
}
- elfOrg = (EnElforg*)itemAction;
- if (!(elfOrg->strayFairyFlags & STRAY_FAIRY_FLAG_MOVES_QUICKLY_TO_HOME)) {
- elfOrg->strayFairyFlags |= STRAY_FAIRY_FLAG_MOVES_QUICKLY_TO_HOME;
+ strayFairy = (EnElforg*)itemAction;
+ if (!(strayFairy->strayFairyFlags & STRAY_FAIRY_FLAG_MOVES_QUICKLY_TO_HOME)) {
+ strayFairy->strayFairyFlags |= STRAY_FAIRY_FLAG_MOVES_QUICKLY_TO_HOME;
}
itemAction = itemAction->next;
}
@@ -298,50 +345,58 @@ s32 func_80A39F50(PlayState* play) {
return 0;
}
-s32 func_80A39FBC(PlayState* play) {
+/**
+ * Make the Stray Fairies in the fountain spin quickly when healing Player.
+ *
+ * @return s32 time to spend in healing action.
+ */
+s32 EnElfgrp_SpinStrayFairies(PlayState* play) {
Actor* itemAction = play->actorCtx.actorLists[ACTORCAT_ITEMACTION].first;
- EnElforg* elfOrg;
- s32 phi_v1 = 30;
+ EnElforg* strayFairy;
+ s32 timer = 30;
while (itemAction != NULL) {
if ((itemAction->id != ACTOR_EN_ELFORG) ||
((STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN) &&
- (STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_TURN_IN_TO_FAIRY_FOUNTAIN))) {
+ (STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_RETURNING_TO_FOUNTAIN))) {
itemAction = itemAction->next;
continue;
}
- elfOrg = (EnElforg*)itemAction;
- if (!(elfOrg->strayFairyFlags & STRAY_FAIRY_FLAG_CIRCLES_QUICKLY_IN_FOUNTAIN)) {
- elfOrg->strayFairyFlags |= STRAY_FAIRY_FLAG_CIRCLES_QUICKLY_IN_FOUNTAIN;
- if (phi_v1 >= 100) {
- return phi_v1;
+ strayFairy = (EnElforg*)itemAction;
+ if (!(strayFairy->strayFairyFlags & STRAY_FAIRY_FLAG_CIRCLES_QUICKLY_IN_FOUNTAIN)) {
+ strayFairy->strayFairyFlags |= STRAY_FAIRY_FLAG_CIRCLES_QUICKLY_IN_FOUNTAIN;
+ if (timer >= 100) {
+ return timer;
}
- elfOrg->secondaryTimer = phi_v1;
- phi_v1 += 5;
+ strayFairy->secondaryTimer = timer;
+ timer += 5;
}
itemAction = itemAction->next;
}
- return phi_v1;
+ return timer;
}
-void func_80A3A044(PlayState* play) {
+/**
+ * Tell the Stray Fairies to disappear, before reviving the Great Fairy
+ */
+void EnElfgrp_VanishStrayFairies(PlayState* play) {
Actor* itemAction = play->actorCtx.actorLists[ACTORCAT_ITEMACTION].first;
- EnElforg* elfOrg;
+ EnElforg* strayFairy;
while (itemAction != NULL) {
if ((itemAction->id != ACTOR_EN_ELFORG) ||
((STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN) &&
- (STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_TURN_IN_TO_FAIRY_FOUNTAIN))) {
+ (STRAY_FAIRY_TYPE(itemAction) != STRAY_FAIRY_TYPE_RETURNING_TO_FOUNTAIN))) {
itemAction = itemAction->next;
continue;
}
- elfOrg = (EnElforg*)itemAction;
- elfOrg->actor.home.rot.x = 0x14;
- elfOrg->strayFairyFlags |= STRAY_FAIRY_FLAG_SPARKLES_AND_SHRINKS;
+ strayFairy = (EnElforg*)itemAction;
+ STRAY_FAIRY_SPARKLE_COUNT(&strayFairy->actor) = 20;
+ strayFairy->strayFairyFlags |= STRAY_FAIRY_FLAG_SPARKLES_AND_SHRINKS;
itemAction = itemAction->next;
}
@@ -349,68 +404,70 @@ void func_80A3A044(PlayState* play) {
void func_80A3A0AC(EnElfgrp* this, PlayState* play) {
if (!Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_100)) {
- this->actionFunc = func_80A3A600;
+ this->actionFunc = EnElfgrp_DoNothing;
CutsceneManager_Stop(this->actor.csId);
}
}
void func_80A3A0F4(EnElfgrp* this, PlayState* play) {
- if (this->unk_144 == 10) {
+ if (this->timer == 10) {
Audio_PlaySfx(NA_SE_SY_WHITE_OUT_T);
- if (ENELFGRP_GET(&this->actor) < ENELFGRP_4) {
+ if (ENELFGRP_GET_TYPE(&this->actor) < ENELFGRP_TYPE_KINDNESS) {
Actor_Spawn(&play->actorCtx, play, ACTOR_DEMO_EFFECT, this->actor.world.pos.x,
this->actor.world.pos.y + 30.0f, this->actor.world.pos.z, 0, 0, 0,
- ENELFGRP_GET(&this->actor) + ENELFGRP_4);
- } else {
+ ENELFGRP_GET_TYPE(&this->actor) + DEMO_EFFECT_TYPE_LIGHT_BASE);
+ } else { // ENELFGRP_TYPE_KINDNESS
Actor_Spawn(&play->actorCtx, play, ACTOR_DEMO_EFFECT, this->actor.world.pos.x,
- this->actor.world.pos.y + 30.0f, this->actor.world.pos.z, 0, 0, 0, 4);
+ this->actor.world.pos.y + 30.0f, this->actor.world.pos.z, 0, 0, 0,
+ DEMO_EFFECT_TYPE_LIGHT_DARK_YELLOW);
}
}
- if ((this->unk_144 > 10) && (this->unk_14A & 1)) {
+ if ((this->timer > 10) && (this->stateFlags & ELFGRP_STATE_0)) {
Actor_PlaySfx_Flagged(&this->actor, NA_SE_EV_FAIRY_GROUP_FRY - SFX_FLAG);
}
- if (this->unk_144 == 0) {
+ if (this->timer == 0) {
this->actionFunc = func_80A3A0AC;
}
}
void func_80A3A210(EnElfgrp* this, PlayState* play) {
- if (this->unk_144 == 0) {
+ if (this->timer == 0) {
this->actionFunc = func_80A3A0F4;
- func_80A3A044(play);
- this->unk_144 = 30;
+ EnElfgrp_VanishStrayFairies(play);
+ this->timer = 30;
}
- if (this->unk_14A & 1) {
+ if (this->stateFlags & ELFGRP_STATE_0) {
Actor_PlaySfx_Flagged(&this->actor, NA_SE_EV_FAIRY_GROUP_FRY - SFX_FLAG);
}
}
void func_80A3A274(EnElfgrp* this, PlayState* play) {
if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_100)) {
- if (this->unk_14A & 1) {
+ if (this->stateFlags & ELFGRP_STATE_0) {
Actor_PlaySfx_Flagged(&this->actor, NA_SE_PL_CHIBI_FAIRY_HEAL - SFX_FLAG);
}
switch (play->csCtx.actorCues[Cutscene_GetCueChannel(play, CS_CMD_ACTOR_CUE_100)]->id) {
case 2:
- if (!(this->unk_14A & 1)) {
- if (this->unk_147 == ENELFGRP_0) {
- func_80A39DC8(this, play, 1, 1);
+ if (!(this->stateFlags & ELFGRP_STATE_0)) {
+ if (this->type == ENELFGRP_TYPE_MAGIC) { // Clock Town
+ EnElfgrp_SpawnStrayFairies(this, play, 1, SPAWNED_STRAY_FAIRY_TYPE_RETURNING);
} else {
- func_80A39DC8(this, play, func_80A39BD0(play, this->unk_147), 1);
+ EnElfgrp_SpawnStrayFairies(this, play, EnElfgrp_GetHeldFairiesCount(play, this->type),
+ SPAWNED_STRAY_FAIRY_TYPE_RETURNING);
}
- this->unk_14A |= 1;
- func_80A39CD4(play, this->unk_147, 25);
+ this->stateFlags |= ELFGRP_STATE_0;
+ EnElfgrp_SetFountainFairiesCount(play, this->type, STRAY_FAIRY_TOTAL);
}
break;
case 3:
- func_80A39F50(play);
+ EnElfgrp_SummonStrayFairies(play);
this->actionFunc = func_80A3A210;
- this->unk_144 = 90;
+ this->timer = 90;
break;
default:
@@ -423,28 +480,30 @@ void func_80A3A398(EnElfgrp* this, PlayState* play) {
if (CutsceneManager_IsNext(this->actor.csId)) {
CutsceneManager_StartWithPlayerCs(this->actor.csId, &this->actor);
this->actionFunc = func_80A3A274;
- Flags_UnsetSwitch(play, ENELFGRP_GET_FE00(&this->actor));
- if (this->unk_14A & 2) {
+ Flags_UnsetSwitch(play, ENELFGRP_GET_SWITCHFLAG_PARAMS(&this->actor));
+
+ if (this->stateFlags & ELFGRP_STATE_1) {
Item_Give(play, ITEM_MASK_GREAT_FAIRY);
}
- if ((this->unk_14A & 4) != 0) {
- SET_WEEKEVENTREG(WEEKEVENTREG_23_02);
+ if (this->stateFlags & ELFGRP_STATE_2) {
+ SET_WEEKEVENTREG(WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK);
}
- if (this->unk_14A & 0x10) {
+ if (this->stateFlags & ELFGRP_STATE_4) {
Item_Give(play, ITEM_SWORD_GREAT_FAIRY);
}
- this->unk_14A &= ~8;
+
+ this->stateFlags &= ~ELFGRP_STATE_3;
} else if (this->actor.xzDistToPlayer < 350.0f) {
CutsceneManager_Queue(this->actor.csId);
}
}
void func_80A3A484(EnElfgrp* this, PlayState* play) {
- if (this->unk_144 == 0) {
+ if (this->timer == 0) {
this->actionFunc = func_80A3A0F4;
- this->unk_144 = 30;
+ this->timer = 30;
}
}
@@ -454,51 +513,51 @@ void func_80A3A4AC(EnElfgrp* this, PlayState* play) {
if (cueId == 3) {
this->actionFunc = func_80A3A484;
- this->unk_144 = 90;
+ this->timer = 90;
}
}
}
void func_80A3A520(EnElfgrp* this, PlayState* play) {
if (Cutscene_IsCueInChannel(play, CS_CMD_ACTOR_CUE_103)) {
- this->actionFunc = func_80A3A600;
+ this->actionFunc = EnElfgrp_DoNothing;
} else if (CutsceneManager_IsNext(this->actor.csId)) {
CutsceneManager_StartWithPlayerCs(this->actor.csId, &this->actor);
this->actionFunc = func_80A3A4AC;
- Flags_SetSwitch(play, ENELFGRP_GET_FE00(&this->actor));
+ Flags_SetSwitch(play, ENELFGRP_GET_SWITCHFLAG_PARAMS(&this->actor));
- if (this->unk_14A & 2) {
+ if (this->stateFlags & ELFGRP_STATE_1) {
Item_Give(play, ITEM_MASK_GREAT_FAIRY);
}
- if (this->actor.home.rot.z != 0) {
- Flags_SetSwitch(play, this->actor.home.rot.z);
+ if (ENELFGRP_GET_SWITCHFLAG_ROT(&this->actor) != 0) {
+ Flags_SetSwitch(play, ENELFGRP_GET_SWITCHFLAG_ROT(&this->actor));
}
} else if (this->actor.xzDistToPlayer < 350.0f) {
CutsceneManager_Queue(this->actor.csId);
}
}
-void func_80A3A600(EnElfgrp* this, PlayState* play) {
+void EnElfgrp_DoNothing(EnElfgrp* this, PlayState* play) {
}
-void func_80A3A610(EnElfgrp* this, PlayState* play) {
+void EnElfgrp_HealPlayer(EnElfgrp* this, PlayState* play) {
Player* player = GET_PLAYER(play);
- if (this->unk_144 == 60) {
+ if (this->timer == 60) {
Magic_Add(play, MAGIC_FILL_TO_CAPACITY);
- gSaveContext.healthAccumulator = 320;
+ gSaveContext.healthAccumulator = 0x140;
}
- if (this->unk_144 > 0) {
+ if (this->timer > 0) {
player->actor.freezeTimer = 100;
player->stateFlags1 |= PLAYER_STATE1_20000000;
Actor_PlaySfx(&this->actor, NA_SE_EV_FAIRY_GROUP_HEAL - SFX_FLAG);
} else {
player->actor.freezeTimer = 0;
player->stateFlags1 &= ~PLAYER_STATE1_20000000;
- this->actionFunc = func_80A3A600;
- this->unk_14A |= 8;
+ this->actionFunc = EnElfgrp_DoNothing;
+ this->stateFlags |= ELFGRP_STATE_3;
}
}
@@ -509,9 +568,9 @@ void func_80A3A6F4(EnElfgrp* this, PlayState* play) {
if (Actor_TextboxIsClosing(&this->actor, play)) {
player->actor.freezeTimer = 100;
player->stateFlags1 |= PLAYER_STATE1_20000000;
- this->unk_144 = func_80A39FBC(play);
- this->actionFunc = func_80A3A610;
- this->unk_14A &= ~8;
+ this->timer = EnElfgrp_SpinStrayFairies(play);
+ this->actionFunc = EnElfgrp_HealPlayer;
+ this->stateFlags &= ~ELFGRP_STATE_3;
}
}
@@ -521,25 +580,27 @@ void func_80A3A77C(EnElfgrp* this, PlayState* play) {
player->actor.freezeTimer = 100;
player->stateFlags1 |= PLAYER_STATE1_20000000;
if (Actor_TextboxIsClosing(&this->actor, play)) {
- this->unk_144 = func_80A39FBC(play);
- this->actionFunc = func_80A3A610;
- this->unk_14A &= ~8;
+ this->timer = EnElfgrp_SpinStrayFairies(play);
+ this->actionFunc = EnElfgrp_HealPlayer;
+ this->stateFlags &= ~ELFGRP_STATE_3;
}
}
void func_80A3A7FC(EnElfgrp* this, PlayState* play) {
- s32 temp_s0;
+ s32 curTotalFairies;
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
- gSaveContext.save.saveInfo.weekEventReg[9] |= this->unk_146;
+ gSaveContext.save.saveInfo.weekEventReg[9] |= this->talkedOnceFlag;
this->actionFunc = func_80A3A6F4;
- temp_s0 = func_80A39BD0(play, this->unk_147);
- func_80A39DC8(this, play, temp_s0, 1);
- temp_s0 += func_80A39C1C(play, this->unk_147);
- if (temp_s0 > 25) {
- temp_s0 = 25;
+
+ curTotalFairies = EnElfgrp_GetHeldFairiesCount(play, this->type);
+ EnElfgrp_SpawnStrayFairies(this, play, curTotalFairies, SPAWNED_STRAY_FAIRY_TYPE_RETURNING);
+ curTotalFairies += EnElfgrp_GetFountainFairiesCount(play, this->type);
+ if (curTotalFairies > STRAY_FAIRY_TOTAL) {
+ curTotalFairies = STRAY_FAIRY_TOTAL;
}
- func_80A39CD4(play, this->unk_147, temp_s0);
+
+ EnElfgrp_SetFountainFairiesCount(play, this->type, curTotalFairies);
} else if (this->actor.xzDistToPlayer < 280.0f) {
this->actor.flags |= ACTOR_FLAG_10000;
Actor_OfferTalk(&this->actor, play, 300.0f);
@@ -551,13 +612,13 @@ void func_80A3A8F8(EnElfgrp* this, PlayState* play) {
Player* player = GET_PLAYER(play);
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
- gSaveContext.save.saveInfo.weekEventReg[9] |= this->unk_146;
+ gSaveContext.save.saveInfo.weekEventReg[9] |= this->talkedOnceFlag;
this->actionFunc = func_80A3A6F4;
return;
}
- if (this->unk_147 != ENELFGRP_0) {
- if (func_80A39BD0(play, this->unk_147) > 0) {
+ if (this->type != ENELFGRP_TYPE_MAGIC) {
+ if (EnElfgrp_GetHeldFairiesCount(play, this->type) > 0) {
this->actionFunc = func_80A3A7FC;
return;
}
@@ -570,7 +631,7 @@ void func_80A3A8F8(EnElfgrp* this, PlayState* play) {
player->stateFlags1 |= PLAYER_STATE1_20000000;
Message_StartTextbox(play, this->actor.textId, &this->actor);
this->actionFunc = func_80A3A77C;
- gSaveContext.save.saveInfo.weekEventReg[9] |= this->unk_146;
+ gSaveContext.save.saveInfo.weekEventReg[9] |= this->talkedOnceFlag;
} else {
this->actor.flags |= ACTOR_FLAG_10000;
Actor_OfferTalk(&this->actor, play, 100.0f);
@@ -585,11 +646,11 @@ void EnElfgrp_Update(Actor* thisx, PlayState* play) {
this->actionFunc(this, play);
- if (this->unk_14A & 8) {
+ if (this->stateFlags & ELFGRP_STATE_3) {
Actor_PlaySfx(&this->actor, NA_SE_EV_FAIRY_GROUP_FRY - SFX_FLAG);
}
- if (this->unk_144 != 0) {
- this->unk_144--;
+ if (this->timer != 0) {
+ this->timer--;
}
}
diff --git a/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.h b/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.h
index 692a76d82..d9767fb2f 100644
--- a/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.h
+++ b/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.h
@@ -2,29 +2,32 @@
#define Z_EN_ELFGRP_H
#include "global.h"
+#include "overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h"
struct EnElfgrp;
typedef void (*EnElfgrpActionFunc)(struct EnElfgrp*, PlayState*);
-#define ENELFGRP_GET(thisx) ((thisx)->params & 0xF)
-#define ENELFGRP_GET_FE00(thisx) (((thisx)->params & 0xFE00) >> 9)
+#define ENELFGRP_GET_TYPE(thisx) ((thisx)->params & 0xF) //!< Same type as Great Fairies
+#define ENELFGRP_GET_SWITCHFLAG_PARAMS(thisx) (((thisx)->params & 0xFE00) >> 9)
+#define ENELFGRP_GET_SWITCHFLAG_ROT(thisx) ((thisx)->home.rot.z)
-typedef enum {
- /* 0 */ ENELFGRP_0,
- /* 2 */ ENELFGRP_1,
- /* 2 */ ENELFGRP_2,
- /* 3 */ ENELFGRP_3,
- /* 4 */ ENELFGRP_4
-} EnElfgrpParam;
+typedef enum ElfgrpType {
+ /* 0 */ ENELFGRP_TYPE_MAGIC = GREAT_FAIRY_TYPE_MAGIC,
+ /* 1 */ ENELFGRP_TYPE_POWER = GREAT_FAIRY_TYPE_POWER,
+ /* 2 */ ENELFGRP_TYPE_WISDOM = GREAT_FAIRY_TYPE_WISDOM,
+ /* 3 */ ENELFGRP_TYPE_COURAGE = GREAT_FAIRY_TYPE_COURAGE,
+ /* 4 */ ENELFGRP_TYPE_KINDNESS = GREAT_FAIRY_TYPE_KINDNESS,
+ /* 5 */ ENELFGRP_TYPE_MAX
+} ElfgrpType;
typedef struct EnElfgrp {
/* 0x000 */ Actor actor;
- /* 0x144 */ s16 unk_144;
- /* 0x146 */ u8 unk_146;
- /* 0x147 */ u8 unk_147;
- /* 0x148 */ s8 unk_148;
- /* 0x14A */ u16 unk_14A;
+ /* 0x144 */ s16 timer;
+ /* 0x146 */ u8 talkedOnceFlag;
+ /* 0x147 */ u8 type;
+ /* 0x148 */ s8 unk_148; // set and not used
+ /* 0x14A */ u16 stateFlags;
/* 0x14C */ EnElfgrpActionFunc actionFunc;
} EnElfgrp; // size = 0x150
diff --git a/src/overlays/actors/ovl_En_Elforg/z_en_elforg.c b/src/overlays/actors/ovl_En_Elforg/z_en_elforg.c
index f57f8e066..27dc844e7 100644
--- a/src/overlays/actors/ovl_En_Elforg/z_en_elforg.c
+++ b/src/overlays/actors/ovl_En_Elforg/z_en_elforg.c
@@ -96,7 +96,7 @@ void EnElforg_Init(Actor* thisx, PlayState* play) {
case STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN:
case STRAY_FAIRY_TYPE_BUBBLE:
case STRAY_FAIRY_TYPE_CHEST:
- case STRAY_FAIRY_TYPE_TURN_IN_TO_FAIRY_FOUNTAIN:
+ case STRAY_FAIRY_TYPE_RETURNING_TO_FOUNTAIN:
break;
default:
@@ -121,7 +121,7 @@ void EnElforg_Init(Actor* thisx, PlayState* play) {
this->targetDistanceFromHome = Rand_ZeroFloat(100.0f) + 50.0f;
break;
- case STRAY_FAIRY_TYPE_TURN_IN_TO_FAIRY_FOUNTAIN:
+ case STRAY_FAIRY_TYPE_RETURNING_TO_FOUNTAIN:
EnElforg_InitializeParams(this);
this->actionFunc = EnElforg_TurnInFairy;
this->secondaryTimer = 60;
@@ -324,6 +324,7 @@ void EnElforg_TurnInFairy(EnElforg* this, PlayState* play) {
void EnElforg_QuicklyCircleFairyFountain(EnElforg* this, PlayState* play) {
SkelAnime_Update(&this->skelAnime);
EnElforg_MoveToTargetFairyFountain(this, &this->actor.home.pos);
+
if (this->secondaryTimer <= 30) {
this->actionFunc = EnElforg_TurnInFairy;
}
@@ -367,9 +368,9 @@ void EnElforg_FreeFloatingFairyFountain(EnElforg* this, PlayState* play) {
if (this->strayFairyFlags & STRAY_FAIRY_FLAG_SPARKLES_AND_SHRINKS) {
// This happens right before the Great Fairy appears once all
// Stray Fairies are saved.
- if (this->actor.home.rot.x > 0) {
+ if (STRAY_FAIRY_SPARKLE_COUNT(&this->actor) > 0) {
EnElforg_SpawnSparkles(this, play, 10);
- this->actor.home.rot.x--;
+ STRAY_FAIRY_SPARKLE_COUNT(&this->actor)--;
}
Actor_SetScale(&this->actor, this->actor.scale.x * 0.9f);
@@ -383,22 +384,24 @@ void EnElforg_CirclePlayer(EnElforg* this, PlayState* play) {
s32 pad;
Actor* playerActor = &GET_PLAYER(play)->actor;
Player* player = GET_PLAYER(play);
- f32 distanceFromPlayer;
+ f32 orbitRadius;
if (GET_PLAYER_FORM == PLAYER_FORM_GORON) {
- distanceFromPlayer = 40.0f;
+ orbitRadius = 40.0f;
} else {
- distanceFromPlayer = 20.0f;
+ orbitRadius = 20.0f;
}
- this->actor.world.pos.x = (Math_SinS(this->timer * 0x1000) * distanceFromPlayer) + playerActor->world.pos.x;
- this->actor.world.pos.z = (Math_CosS(this->timer * 0x1000) * distanceFromPlayer) + playerActor->world.pos.z;
+ this->actor.world.pos.x = (Math_SinS(this->timer * 0x1000) * orbitRadius) + playerActor->world.pos.x;
+ this->actor.world.pos.z = (Math_CosS(this->timer * 0x1000) * orbitRadius) + playerActor->world.pos.z;
this->actor.world.pos.y = player->bodyPartsPos[PLAYER_BODYPART_WAIST].y;
+
EnElforg_SpawnSparkles(this, play, 16);
}
void EnElforg_FairyCollected(EnElforg* this, PlayState* play) {
EnElforg_CirclePlayer(this, play);
+
if (this->timer > 80) {
Actor_Kill(&this->actor);
return;
@@ -424,8 +427,10 @@ void EnElforg_ClockTownFairyCollected(EnElforg* this, PlayState* play) {
Player* player = GET_PLAYER(play);
EnElforg_CirclePlayer(this, play);
+
player->actor.freezeTimer = 100;
player->stateFlags1 |= PLAYER_STATE1_20000000;
+
if (Actor_TextboxIsClosing(&this->actor, play)) {
player->actor.freezeTimer = 0;
player->stateFlags1 &= ~PLAYER_STATE1_20000000;
@@ -451,6 +456,7 @@ void EnElforg_FreeFloating(EnElforg* this, PlayState* play) {
Player* player = GET_PLAYER(play);
SkelAnime_Update(&this->skelAnime);
+
if (Player_GetMask(play) == PLAYER_MASK_GREAT_FAIRY) {
pos = player->bodyPartsPos[PLAYER_BODYPART_WAIST];
this->targetSpeedXZ = 5.0f;
@@ -461,10 +467,12 @@ void EnElforg_FreeFloating(EnElforg* this, PlayState* play) {
}
scaledYDistance = this->actor.playerHeightRel - (this->actor.shape.yOffset * this->actor.scale.y);
+
if (!Player_InCsMode(play)) {
if ((this->actor.xzDistToPlayer < 30.0f) && (scaledYDistance < 12.0f) && (scaledYDistance > -68.0f)) {
EnElforg_SetupFairyCollected(this, play);
Health_ChangeBy(play, 0x30);
+
switch (STRAY_FAIRY_TYPE(&this->actor)) {
case STRAY_FAIRY_TYPE_COLLECTIBLE:
Flags_SetCollectible(play, STRAY_FAIRY_FLAG(&this->actor));
@@ -493,7 +501,8 @@ void EnElforg_FreeFloating(EnElforg* this, PlayState* play) {
gSaveContext.save.saveInfo.inventory.strayFairies[gSaveContext.dungeonIndex]++;
// You found a Stray Fairy!
Message_StartTextbox(play, 0x11, NULL);
- if (gSaveContext.save.saveInfo.inventory.strayFairies[(void)0, gSaveContext.dungeonIndex] >= 15) {
+ if (gSaveContext.save.saveInfo.inventory.strayFairies[(void)0, gSaveContext.dungeonIndex] >=
+ STRAY_FAIRY_SCATTERED_TOTAL) {
Audio_PlayFanfare(NA_BGM_GET_ITEM | 0x900);
}
}
@@ -502,6 +511,7 @@ void EnElforg_FreeFloating(EnElforg* this, PlayState* play) {
Actor_UpdateBgCheckInfo(play, &this->actor, 20.0f, 20.0f, 20.0f,
UPDBGCHECKINFO_FLAG_1 | UPDBGCHECKINFO_FLAG_2 | UPDBGCHECKINFO_FLAG_4);
func_80ACCBB8(this, play);
+
if (Player_GetMask(play) == PLAYER_MASK_GREAT_FAIRY) {
if (!(this->strayFairyFlags & STRAY_FAIRY_FLAG_GREAT_FAIRYS_MASK_EQUIPPED)) {
Audio_PlaySfx(NA_SE_SY_FAIRY_MASK_SUCCESS);
@@ -627,6 +637,7 @@ void EnElforg_Draw(Actor* thisx, PlayState* play) {
OPEN_DISPS(play->state.gfxCtx);
Gfx_SetupDL25_Xlu(play->state.gfxCtx);
+
switch (this->area) {
case STRAY_FAIRY_AREA_WOODFALL:
AnimatedMat_Draw(play, Lib_SegmentedToVirtual(gStrayFairyWoodfallTexAnim));
@@ -644,7 +655,7 @@ void EnElforg_Draw(Actor* thisx, PlayState* play) {
AnimatedMat_Draw(play, Lib_SegmentedToVirtual(gStrayFairyStoneTowerTexAnim));
break;
- default:
+ default: // STRAY_FAIRY_AREA_CLOCK_TOWN
AnimatedMat_Draw(play, Lib_SegmentedToVirtual(gStrayFairyClockTownTexAnim));
break;
}
diff --git a/src/overlays/actors/ovl_En_Elforg/z_en_elforg.h b/src/overlays/actors/ovl_En_Elforg/z_en_elforg.h
index 798982b09..7bb8672b1 100644
--- a/src/overlays/actors/ovl_En_Elforg/z_en_elforg.h
+++ b/src/overlays/actors/ovl_En_Elforg/z_en_elforg.h
@@ -2,36 +2,41 @@
#define Z_EN_ELFORG_H
#include "global.h"
+#include "overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h"
#include "objects/gameplay_keep/gameplay_keep.h"
#define STRAY_FAIRY_TYPE(thisx) ((thisx)->params & 0xF)
#define STRAY_FAIRY_GET_NON_DUNGEON_AREA(thisx) (((thisx)->params & 0x1C0) >> 6)
#define STRAY_FAIRY_FLAG(thisx) (((thisx)->params & 0xFE00) >> 9)
-#define STRAY_FAIRY_PARAMS(flag, nonDungeonArea, type) (((flag & 0x7F) << 9) | ((nonDungeonArea & 7) << 6) | (type & 0xF))
+#define STRAY_FAIRY_SPARKLE_COUNT(thisx) ((thisx)->home.rot.x)
+
+//! @note `nonDungeonArea` does not always use the enum
+#define STRAY_FAIRY_PARAMS(flag, nonDungeonArea, type) ((((flag) & 0x7F) << 9) | (((nonDungeonArea) & 7) << 6) | ((type) & 0xF))
#define STRAY_FAIRY_FLAG_MOVES_QUICKLY_TO_HOME (1 << 0)
#define STRAY_FAIRY_FLAG_SPARKLES_AND_SHRINKS (1 << 1)
#define STRAY_FAIRY_FLAG_CIRCLES_QUICKLY_IN_FOUNTAIN (1 << 2)
#define STRAY_FAIRY_FLAG_GREAT_FAIRYS_MASK_EQUIPPED (1 << 3)
-typedef enum {
- /* 0 */ STRAY_FAIRY_TYPE_FREE_FLOATING, // The ones just floating around
- /* 1 */ STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN, // The ones already present when you enter a Fairy Fountain
- /* 2 */ STRAY_FAIRY_TYPE_BUBBLE, // The ones trapped in bubbles
- /* 3 */ STRAY_FAIRY_TYPE_CLOCK_TOWN, // The free-floating Stray Fairies in Clock Town
- /* 4 */ STRAY_FAIRY_TYPE_ENEMY, // The ones trapped inside enemies
- /* 5 */ STRAY_FAIRY_TYPE_COLLIDER, // Unused in retail. The fairy is hidden until the collider is hit
- /* 6 */ STRAY_FAIRY_TYPE_CHEST, // The ones in treasure chests
- /* 7 */ STRAY_FAIRY_TYPE_COLLECTIBLE, // The ones in boxes, pots, beehives, etc.
- /* 8 */ STRAY_FAIRY_TYPE_TURN_IN_TO_FAIRY_FOUNTAIN // The ones you "turn in" by walking into a Fairy Fountain
+typedef enum StrayFairyType {
+ /* 0 */ STRAY_FAIRY_TYPE_FREE_FLOATING, // The ones just floating around
+ /* 1 */ STRAY_FAIRY_TYPE_FAIRY_FOUNTAIN, // The ones already present when you enter a Fairy Fountain
+ /* 2 */ STRAY_FAIRY_TYPE_BUBBLE, // The ones trapped in bubbles
+ /* 3 */ STRAY_FAIRY_TYPE_CLOCK_TOWN, // The free-floating Stray Fairies in Clock Town
+ /* 4 */ STRAY_FAIRY_TYPE_ENEMY, // The ones trapped inside enemies
+ /* 5 */ STRAY_FAIRY_TYPE_COLLIDER, // Unused in retail. The fairy is hidden until the collider is hit
+ /* 6 */ STRAY_FAIRY_TYPE_CHEST, // The ones in treasure chests
+ /* 7 */ STRAY_FAIRY_TYPE_COLLECTIBLE, // The ones in boxes, pots, beehives, etc.
+ /* 8 */ STRAY_FAIRY_TYPE_RETURNING_TO_FOUNTAIN // The ones you "turn in" by walking into a Fairy Fountain
} StrayFairyType;
-typedef enum {
- /* 0 */ STRAY_FAIRY_AREA_CLOCK_TOWN,
- /* 1 */ STRAY_FAIRY_AREA_WOODFALL,
- /* 2 */ STRAY_FAIRY_AREA_SNOWHEAD,
- /* 3 */ STRAY_FAIRY_AREA_GREAT_BAY,
- /* 4 */ STRAY_FAIRY_AREA_STONE_TOWER,
+// Corresponds to the Great Fairy types
+typedef enum StrayFairyArea {
+ /* 0 */ STRAY_FAIRY_AREA_CLOCK_TOWN = GREAT_FAIRY_TYPE_MAGIC,
+ /* 1 */ STRAY_FAIRY_AREA_WOODFALL = GREAT_FAIRY_TYPE_POWER,
+ /* 2 */ STRAY_FAIRY_AREA_SNOWHEAD = GREAT_FAIRY_TYPE_WISDOM,
+ /* 3 */ STRAY_FAIRY_AREA_GREAT_BAY = GREAT_FAIRY_TYPE_COURAGE,
+ /* 4 */ STRAY_FAIRY_AREA_STONE_TOWER = GREAT_FAIRY_TYPE_KINDNESS,
/* 5 */ STRAY_FAIRY_AREA_MAX
} StrayFairyArea;
diff --git a/src/overlays/actors/ovl_En_Encount3/z_en_encount3.c b/src/overlays/actors/ovl_En_Encount3/z_en_encount3.c
index b2d172cfc..15d495e49 100644
--- a/src/overlays/actors/ovl_En_Encount3/z_en_encount3.c
+++ b/src/overlays/actors/ovl_En_Encount3/z_en_encount3.c
@@ -5,6 +5,7 @@
*/
#include "z_en_encount3.h"
+#include "objects/object_big_fwall/object_big_fwall.h"
#define FLAGS (ACTOR_FLAG_10 | ACTOR_FLAG_20 | ACTOR_FLAG_CANT_LOCK_ON)
@@ -12,14 +13,15 @@
void EnEncount3_Init(Actor* thisx, PlayState* play);
void EnEncount3_Destroy(Actor* thisx, PlayState* play);
-void EnEncount3_Update(Actor* thisx, PlayState* play);
+void EnEncount3_Update(Actor* thisx, PlayState* play2);
void EnEncount3_Draw(Actor* thisx, PlayState* play);
+void func_809AD058(EnEncount3* this);
+
void func_809AD084(EnEncount3* this, PlayState* play);
void func_809AD194(EnEncount3* this, PlayState* play);
void func_809AD1EC(EnEncount3* this, PlayState* play);
-#if 0
ActorInit En_Encount3_InitVars = {
ACTOR_EN_ENCOUNT3,
ACTORCAT_ENEMY,
@@ -32,22 +34,174 @@ ActorInit En_Encount3_InitVars = {
(ActorFunc)EnEncount3_Draw,
};
-#endif
+s32 D_809AD810 = false;
-extern UNK_TYPE D_060009A0;
+void EnEncount3_Init(Actor* thisx, PlayState* play) {
+ EnEncount3* this = THIS;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount3/EnEncount3_Init.s")
+ this->unk14A = ENCOUNT3_GET_SPAWN_INDEX(thisx);
+ this->childParams = ENCOUNT3_GET_PARAM_F80(thisx);
+ this->switchFlag = ENCOUNT3_GET_SWITCH_FLAG(thisx);
+ this->csId = this->actor.csId;
+ this->unk16C = ENCOUNT3_GET_ROTZ(thisx) * 10.0f;
+ if (this->unk16C < 10.0f) {
+ this->unk16C = 10.0f;
+ } else if (this->unk16C > 1000.0f) {
+ this->unk16C = 1000.0f;
+ }
+ if (this->switchFlag == 0x7F) {
+ this->switchFlag = -1;
+ }
+ if ((this->switchFlag >= 0) && Flags_GetSwitch(play, this->switchFlag)) {
+ Actor_Kill(&this->actor);
+ }
+ this->actor.flags |= ACTOR_FLAG_CANT_LOCK_ON;
+ this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
+ func_809AD058(this);
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount3/EnEncount3_Destroy.s")
+void EnEncount3_Destroy(Actor* thisx, PlayState* play) {
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount3/func_809AD058.s")
+void func_809AD058(EnEncount3* this) {
+ this->childActorId = ACTOR_EN_JSO;
+ this->unk150 = 1;
+ this->timer = 30;
+ this->actionFunc = func_809AD084;
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount3/func_809AD084.s")
+void func_809AD084(EnEncount3* this, PlayState* play) {
+ if ((this->switchFlag >= 0) && Flags_GetSwitch(play, this->switchFlag)) {
+ Actor_Kill(&this->actor);
+ return;
+ }
+ if (!(this->unk16C < this->actor.xzDistToPlayer) && (Player_GetMask(play) == PLAYER_MASK_GARO) && !D_809AD810) {
+ if (this->timer > 0) {
+ this->timer--;
+ } else {
+ this->child =
+ Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, this->childActorId, this->actor.world.pos.x,
+ this->actor.world.pos.y, this->actor.world.pos.z, 0, 0, 0, this->childParams);
+ if (this->child != NULL) {
+ this->unk14E++;
+ D_809AD810 = true;
+ this->actionFunc = func_809AD194;
+ }
+ }
+ }
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount3/func_809AD194.s")
+void func_809AD194(EnEncount3* this, PlayState* play) {
+ if (this->unk14E == 0) {
+ this->unk178 = 0.0f;
+ if (this->switchFlag >= 0) {
+ Flags_SetSwitch(play, this->switchFlag);
+ }
+ this->actionFunc = func_809AD1EC;
+ }
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount3/func_809AD1EC.s")
+void func_809AD1EC(EnEncount3* this, PlayState* play) {
+ if (this->unk174 < 0.002f) {
+ D_809AD810 = false;
+ Actor_Kill(&this->actor);
+ }
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount3/EnEncount3_Update.s")
+void EnEncount3_Update(Actor* thisx, PlayState* play2) {
+ EnEncount3* this = THIS;
+ f32 new_var;
+ PlayState* play = play2;
+ Player* player = GET_PLAYER(play);
+ f32 sp3C;
+ f32 sp38;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Encount3/EnEncount3_Draw.s")
+ this->actionFunc(this, play);
+ if (this->actionFunc == func_809AD194) {
+ new_var = this->unk16C * 0.52f;
+ if (new_var < this->actor.xzDistToPlayer) {
+ this->unk178 = ((this->unk16C * 0.03125f) * 0.001f) + 0.1f;
+ } else {
+ this->unk178 = 0.06f;
+ }
+
+ if (((this->unk16C + 50.0f) + BREG(0)) < this->actor.xzDistToPlayer) {
+ if (this->actionFunc == func_809AD194) {
+ this->unk148 = 0;
+ this->unk178 = 0.0f;
+ D_809AD810 = false;
+ if (((this->child != NULL) && (this->child->update != NULL)) && (this->child->colChkInfo.health > 0)) {
+ Actor_Kill(this->child);
+ this->child = NULL;
+ }
+ func_809AD058(this);
+ }
+ } else if (this->unk16C < this->actor.xzDistToPlayer) {
+ s16 i;
+
+ for (i = 0; i < PLAYER_BODYPART_MAX; i++) {
+ player->flameTimers[i] = Rand_S16Offset(0, 200);
+ }
+ player->isBurning = true;
+
+ sp3C = this->actor.world.pos.x - player->actor.world.pos.x;
+ sp38 = this->actor.world.pos.z - player->actor.world.pos.z;
+ if (!Play_InCsMode(play)) {
+ func_800B8D50(play, &this->actor, 10.0f, Math_Atan2S_XY(sp38, sp3C), 0.0f, 1);
+ }
+ }
+ this->child->colChkInfo = this->child->colChkInfo;
+ }
+
+ this->unk168 = this->unk16C;
+ this->unk168 /= 7666.0f;
+ if (this->actionFunc != func_809AD194) {
+ Math_ApproachZeroF(&this->unk170, 0.3f, 10.0f);
+ Math_ApproachZeroF(&this->unk160, 0.3f, 5.0f);
+ if (this->unk160 < 1.0f) {
+ play->unk_18880 = 0;
+ }
+ } else if (this->unk148 != 0) {
+ Math_ApproachF(&this->unk170, 255.0f, 0.4f, 10.0f);
+ Math_ApproachF(&this->unk160, 60.0f, 0.3f, 5.0f);
+ }
+ Math_ApproachF(&this->unk174, this->unk178, 0.3f, 0.03f);
+
+ this->unk164 = this->unk160 / 60.0f;
+ if (this->unk164 != 0.0f) {
+ play->envCtx.lightSettings.fogNear = (960 - play->envCtx.unk_C4.fogNear) * this->unk164;
+ play->envCtx.lightSettings.fogColor[0] = (40.0f - play->envCtx.unk_C4.fogColor[0]) * this->unk164;
+ play->envCtx.lightSettings.fogColor[1] = (10.0f - play->envCtx.unk_C4.fogColor[1]) * this->unk164;
+ play->envCtx.lightSettings.fogColor[2] = (0.0f - play->envCtx.unk_C4.fogColor[2]) * this->unk164;
+ }
+}
+
+void EnEncount3_Draw(Actor* thisx, PlayState* play) {
+ EnEncount3* this = THIS;
+ s32 pad;
+
+ if (this->unk170 > 0.0f) {
+ OPEN_DISPS(play->state.gfxCtx);
+
+ Gfx_SetupDL25_Xlu(play->state.gfxCtx);
+ Matrix_Push();
+
+ gDPPipeSync(POLY_XLU_DISP++);
+ gSPSegment(POLY_XLU_DISP++, 0x08,
+ Gfx_TwoTexScroll(play->state.gfxCtx, 0, (s32)play->gameplayFrames, 0, 0x20, 0x40, 1,
+ (s32)play->gameplayFrames * -2, (s32)play->gameplayFrames * -8, 0x20, 0x20));
+
+ gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 200, 0, (s8)this->unk170);
+ gDPSetEnvColor(POLY_XLU_DISP++, 255, 0, 0, 128);
+
+ Matrix_Translate(this->actor.world.pos.x, this->actor.world.pos.y - 40.0f, this->actor.world.pos.z,
+ MTXMODE_NEW);
+ Matrix_Scale(this->unk168, this->unk174, this->unk168, MTXMODE_APPLY);
+
+ gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
+ gSPDisplayList(POLY_XLU_DISP++, object_big_fwall_DL_0009A0);
+
+ Matrix_Pop();
+ CLOSE_DISPS(play->state.gfxCtx);
+ }
+}
diff --git a/src/overlays/actors/ovl_En_Encount3/z_en_encount3.h b/src/overlays/actors/ovl_En_Encount3/z_en_encount3.h
index 9ebc87303..9e8bd01ad 100644
--- a/src/overlays/actors/ovl_En_Encount3/z_en_encount3.h
+++ b/src/overlays/actors/ovl_En_Encount3/z_en_encount3.h
@@ -7,10 +7,36 @@ struct EnEncount3;
typedef void (*EnEncount3ActionFunc)(struct EnEncount3*, PlayState*);
+#define ENCOUNT3_GET_SPAWN_INDEX(thisx) (((thisx)->params >> 0xC) & 0xF)
+#define ENCOUNT3_GET_PARAM_F80(thisx) (((thisx)->params >> 7) & 0x1F)
+#define ENCOUNT3_GET_SWITCH_FLAG(thisx) ((thisx)->params & 0x7F)
+
+#define ENCOUNT3_GET_ROTZ(thisx) ((thisx)->world.rot.z)
+
typedef struct EnEncount3 {
/* 0x000 */ Actor actor;
/* 0x144 */ EnEncount3ActionFunc actionFunc;
- /* 0x148 */ char unk_148[0x84];
+ /* 0x148 */ u8 unk148;
+ /* 0x14A */ s16 unk14A;
+ /* 0x14C */ UNK_TYPE1 pad14C[0x2];
+ /* 0x14E */ s16 unk14E;
+ /* 0x150 */ s16 unk150;
+ /* 0x152 */ s16 unk152;
+ /* 0x154 */ s16 childActorId;
+ /* 0x156 */ s16 unk156;
+ /* 0x158 */ s16 childParams;
+ /* 0x15A */ s16 csId;
+ /* 0x15C */ s16 switchFlag;
+ /* 0x15E */ s16 timer;
+ /* 0x160 */ f32 unk160;
+ /* 0x164 */ f32 unk164;
+ /* 0x168 */ f32 unk168;
+ /* 0x16C */ f32 unk16C;
+ /* 0x170 */ f32 unk170;
+ /* 0x174 */ f32 unk174;
+ /* 0x178 */ f32 unk178;
+ /* 0x17C */ Actor* child;
+ /* 0x180 */ UNK_TYPE1 unk180[0x4C];
} EnEncount3; // size = 0x1CC
#endif // Z_EN_ENCOUNT3_H
diff --git a/src/overlays/actors/ovl_En_Ending_Hero6/z_en_ending_hero6.c b/src/overlays/actors/ovl_En_Ending_Hero6/z_en_ending_hero6.c
index 8f6551e84..64b7ea1c2 100644
--- a/src/overlays/actors/ovl_En_Ending_Hero6/z_en_ending_hero6.c
+++ b/src/overlays/actors/ovl_En_Ending_Hero6/z_en_ending_hero6.c
@@ -172,7 +172,7 @@ void EnEndingHero6_Draw(Actor* thisx, PlayState* play) {
Gfx_SetupDL25_Xlu(play->state.gfxCtx);
if ((this->objectIndex >= 0) && Object_IsLoaded(&play->objectCtx, this->objectIndex)) {
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->objectIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->objectIndex].segment);
switch (this->type) {
case ENDING_HERO6_TYPE_DAIKU_RED:
diff --git a/src/overlays/actors/ovl_En_Fall/z_en_fall.c b/src/overlays/actors/ovl_En_Fall/z_en_fall.c
index 8468c3e54..e902baa2d 100644
--- a/src/overlays/actors/ovl_En_Fall/z_en_fall.c
+++ b/src/overlays/actors/ovl_En_Fall/z_en_fall.c
@@ -165,19 +165,19 @@ void EnFall_Init(Actor* thisx, PlayState* play) {
case EN_FALL_TYPE_LODMOON_NO_LERP:
case EN_FALL_TYPE_LODMOON:
case EN_FALL_TYPE_LODMOON_INVERTED_STONE_TOWER:
- objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_LODMOON);
+ objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_LODMOON);
break;
case EN_FALL_TYPE_MOONS_TEAR:
- objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_MOONSTON);
+ objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_MOONSTON);
break;
case EN_FALL_TYPE_STOPPED_MOON_OPEN_MOUTH:
- objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_FALL2);
+ objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_FALL2);
break;
default:
- objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_FALL);
+ objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_FALL);
break;
}
diff --git a/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c b/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
index 08f97aa93..b2a9b75d8 100644
--- a/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
+++ b/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
@@ -5605,7 +5605,7 @@ void EnFishing_UpdateOwner(Actor* thisx, PlayState* play2) {
Audio_PlaySfx_AtPos(&sStreamSoundProjectedPos, NA_SE_EV_WATER_WALL - SFX_FLAG);
- if (gSaveContext.options.language == 0) { // Added in MM
+ if (gSaveContext.options.language == LANGUAGE_JPN) { // Added in MM
gSaveContext.minigameScore = D_8090CCF8;
} else {
gSaveContext.minigameScore = (SQ((f32)D_8090CCF8) * 0.0036f) + 0.5f;
diff --git a/src/overlays/actors/ovl_En_Fsn/z_en_fsn.c b/src/overlays/actors/ovl_En_Fsn/z_en_fsn.c
index 917624a64..ec8c09b71 100644
--- a/src/overlays/actors/ovl_En_Fsn/z_en_fsn.c
+++ b/src/overlays/actors/ovl_En_Fsn/z_en_fsn.c
@@ -410,7 +410,7 @@ void EnFsn_EndInteraction(EnFsn* this, PlayState* play) {
this->cutsceneState = ENFSN_CUTSCENESTATE_STOPPED;
}
Actor_ProcessTalkRequest(&this->actor, &play->state);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
this->drawCursor = 0;
@@ -995,7 +995,7 @@ void EnFsn_MakeOffer(EnFsn* this, PlayState* play) {
switch (play->msgCtx.choiceIndex) {
case 0:
Audio_PlaySfx_MessageDecide();
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
if (this->cutsceneState == ENFSN_CUTSCENESTATE_PLAYING) {
CutsceneManager_Stop(this->csId);
@@ -1204,7 +1204,7 @@ void EnFsn_HandleCanPlayerBuyItem(EnFsn* this, PlayState* play) {
item = this->items[this->cursorIndex];
item->buyFanfareFunc(play, item);
Actor_OfferGetItem(&this->actor, play, this->items[this->cursorIndex]->getItemId, 300.0f, 300.0f);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
this->drawCursor = 0;
@@ -1246,7 +1246,7 @@ void EnFsn_SetupEndInteraction(EnFsn* this, PlayState* play) {
if (play->msgCtx.bombersNotebookEventQueueCount == 0) {
EnFsn_EndInteraction(this, play);
} else {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
}
} else {
@@ -1327,7 +1327,7 @@ void EnFsn_AskCanBuyMore(EnFsn* this, PlayState* play) {
if (play->msgCtx.bombersNotebookEventQueueCount == 0) {
EnFsn_EndInteraction(this, play);
} else {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
}
} else {
@@ -1378,7 +1378,7 @@ void EnFsn_AskCanBuyAterRunningOutOfItems(EnFsn* this, PlayState* play) {
if (play->msgCtx.bombersNotebookEventQueueCount == 0) {
EnFsn_EndInteraction(this, play);
} else {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
}
} else {
@@ -1433,12 +1433,12 @@ void EnFsn_ConverseBackroom(EnFsn* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
if (this->flags & ENFSN_END_CONVERSATION) {
this->flags &= ~ENFSN_END_CONVERSATION;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnFsn_IdleBackroom;
} else if (this->flags & ENFSN_GIVE_ITEM) {
this->flags &= ~ENFSN_GIVE_ITEM;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnFsn_GiveItem;
} else {
diff --git a/src/overlays/actors/ovl_En_Gb2/z_en_gb2.c b/src/overlays/actors/ovl_En_Gb2/z_en_gb2.c
index 36e18e350..b9ef1fe88 100644
--- a/src/overlays/actors/ovl_En_Gb2/z_en_gb2.c
+++ b/src/overlays/actors/ovl_En_Gb2/z_en_gb2.c
@@ -379,8 +379,8 @@ void func_80B0FE7C(PlayState* play) {
}
void func_80B0FEBC(EnGb2* this, PlayState* play) {
- if ((play->msgCtx.ocarinaMode == 3) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING)) {
- play->msgCtx.ocarinaMode = 4;
+ if ((play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING)) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
SET_EVENTINF(EVENTINF_47);
this->unk_26E = 0x14D1;
this->unk_288 = 10;
@@ -400,7 +400,7 @@ void func_80B0FFA8(EnGb2* this, PlayState* play) {
if (talkState == TEXT_STATE_5) {
if (Message_ShouldAdvance(play)) {
if (this->unk_26C & 2) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_26E = 0x14D1;
this->unk_288 = 30;
@@ -443,7 +443,7 @@ void func_80B0FFA8(EnGb2* this, PlayState* play) {
case 0:
Audio_PlaySfx_MessageDecide();
Rupees_ChangeBy(-this->unk_288);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
func_800B7298(play, NULL, PLAYER_CSMODE_WAIT);
this->actionFunc = func_80B11344;
@@ -568,7 +568,7 @@ void func_80B10634(EnGb2* this, PlayState* play) {
if (talkState == TEXT_STATE_5) {
if (Message_ShouldAdvance(play)) {
if (this->unk_26C & 2) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_26C &= ~2;
if (this->unk_26E == 0x14DD) {
@@ -598,7 +598,7 @@ void func_80B10634(EnGb2* this, PlayState* play) {
} else {
Audio_PlaySfx_MessageDecide();
Rupees_ChangeBy(-this->unk_288);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
func_800B7298(play, NULL, PLAYER_CSMODE_WAIT);
this->actionFunc = func_80B11344;
@@ -771,7 +771,7 @@ void func_80B10E98(EnGb2* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
if (this->unk_26C & 2) {
this->unk_26C &= ~2;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
if ((this->unk_26E != 0x14E8) && (this->unk_26E != 0x14EA)) {
CutsceneManager_Stop(this->csIdList[this->csIdIndex]);
@@ -814,7 +814,7 @@ void func_80B11048(EnGb2* this, PlayState* play) {
void func_80B110F8(EnGb2* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
if (this->unk_26C & 2) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_26C &= ~2;
this->actionFunc = func_80B10A48;
diff --git a/src/overlays/actors/ovl_En_Geg/z_en_geg.c b/src/overlays/actors/ovl_En_Geg/z_en_geg.c
index 9183856ab..938874266 100644
--- a/src/overlays/actors/ovl_En_Geg/z_en_geg.c
+++ b/src/overlays/actors/ovl_En_Geg/z_en_geg.c
@@ -416,12 +416,12 @@ s32 func_80BB1D64(EnGeg* this, PlayState* play) {
}
void EnGeg_UpdateSkelAnime(EnGeg* this, PlayState* play) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->unk_248].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->unk_248].segment);
SkelAnime_Update(&this->skelAnime);
}
void EnGeg_ChangeAnim(EnGeg* this, PlayState* play) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->unk_248].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->unk_248].segment);
SubS_ChangeAnimationByInfoS(&this->skelAnime, sAnimationInfo, this->animIndex);
}
@@ -550,7 +550,7 @@ void func_80BB2520(EnGeg* this, PlayState* play) {
break;
case 0xD66:
- this->unk_248 = Object_GetIndex(&play->objectCtx, OBJECT_OF1D_MAP);
+ this->unk_248 = Object_GetSlot(&play->objectCtx, OBJECT_OF1D_MAP);
if (this->unk_248 >= 0) {
this->animIndex = ENGEG_ANIM_19;
EnGeg_ChangeAnim(this, play);
@@ -568,7 +568,7 @@ void func_80BB2520(EnGeg* this, PlayState* play) {
case 0xD72:
case 0xD75:
case 0xD8B:
- this->unk_248 = Object_GetIndex(&play->objectCtx, OBJECT_OF1D_MAP);
+ this->unk_248 = Object_GetSlot(&play->objectCtx, OBJECT_OF1D_MAP);
if (this->unk_248 >= 0) {
this->animIndex = ENGEG_ANIM_4;
EnGeg_ChangeAnim(this, play);
@@ -598,7 +598,7 @@ void func_80BB26EC(EnGeg* this, PlayState* play) {
case 0xD61:
CutsceneManager_Stop(this->csId);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_230 &= ~0x10;
this->actionFunc = func_80BB221C;
@@ -617,14 +617,14 @@ void func_80BB27D4(EnGeg* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
switch (this->unk_496) {
case 0xD63:
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = func_80BB221C;
break;
case 0xD69:
this->nextCsId = this->csIdList[6];
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = func_80BB2520;
break;
@@ -632,7 +632,7 @@ void func_80BB27D4(EnGeg* this, PlayState* play) {
case 0xD6D:
case 0xD6F:
case 0xD8A:
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = func_80BB31B8;
break;
@@ -640,7 +640,7 @@ void func_80BB27D4(EnGeg* this, PlayState* play) {
case 0xD72:
case 0xD75:
case 0xD8B:
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_230 &= ~0x10;
this->nextCsId = this->csIdList[7];
@@ -667,7 +667,7 @@ void func_80BB2944(EnGeg* this, PlayState* play) {
}
} else if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
if (this->unk_496 == 0xD67) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->nextCsId = this->csIdList[4];
this->actionFunc = func_80BB2520;
@@ -684,7 +684,7 @@ void func_80BB2A54(EnGeg* this, PlayState* play) {
CutsceneManager_Stop(this->csId);
this->unk_230 &= ~0x10;
this->unk_244 = 65;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = func_80BB347C;
} else {
@@ -713,7 +713,7 @@ void func_80BB2B1C(EnGeg* this, PlayState* play) {
CutsceneManager_StartWithPlayerCsAndSetFlag(this->csId, &this->actor);
this->unk_496 = 0xD68;
Message_ContinueTextbox(play, this->unk_496);
- this->unk_248 = Object_GetIndex(&play->objectCtx, OBJECT_TAISOU);
+ this->unk_248 = Object_GetSlot(&play->objectCtx, OBJECT_TAISOU);
if (this->unk_248 >= 0) {
this->animIndex = ENGEG_ANIM_13;
EnGeg_ChangeAnim(this, play);
@@ -926,7 +926,7 @@ void EnGeg_Init(Actor* thisx, PlayState* play) {
CollisionCheck_SetInfo2(&this->actor.colChkInfo, &sDamageTable, &sColChkInfoInit);
if (this->actor.update != NULL) {
- this->unk_248 = Object_GetIndex(&play->objectCtx, OBJECT_OF1D_MAP);
+ this->unk_248 = Object_GetSlot(&play->objectCtx, OBJECT_OF1D_MAP);
if (this->unk_248 < 0) {
Actor_Kill(&this->actor);
}
diff --git a/src/overlays/actors/ovl_En_Gg/z_en_gg.c b/src/overlays/actors/ovl_En_Gg/z_en_gg.c
index 1d59139a4..5a0f0f3f2 100644
--- a/src/overlays/actors/ovl_En_Gg/z_en_gg.c
+++ b/src/overlays/actors/ovl_En_Gg/z_en_gg.c
@@ -278,7 +278,7 @@ void func_80B35450(EnGg* this, PlayState* play) {
void func_80B3556C(EnGg* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
if (this->animIndex == ENGG_ANIM_4) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_308 = 0;
this->actor.flags &= ~ACTOR_FLAG_REACT_TO_LENS;
@@ -429,7 +429,7 @@ void func_80B359DC(EnGg* this, PlayState* play) {
this->unk_306 = 0;
}
- if ((player->transformation == PLAYER_FORM_HUMAN) && (play->msgCtx.ocarinaMode == 3) &&
+ if ((player->transformation == PLAYER_FORM_HUMAN) && (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) &&
(play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING)) {
if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_19_80)) {
SET_WEEKEVENTREG(WEEKEVENTREG_19_80);
diff --git a/src/overlays/actors/ovl_En_Gg2/z_en_gg2.c b/src/overlays/actors/ovl_En_Gg2/z_en_gg2.c
index e106c8f88..3b6d62775 100644
--- a/src/overlays/actors/ovl_En_Gg2/z_en_gg2.c
+++ b/src/overlays/actors/ovl_En_Gg2/z_en_gg2.c
@@ -201,7 +201,7 @@ void func_80B3B05C(EnGg2* this, PlayState* play) {
void func_80B3B0A0(EnGg2* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_2F0 = 0;
this->actionFunc = func_80B3B5D4;
diff --git a/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c b/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c
index 566f35ba0..2a5e6712a 100644
--- a/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c
+++ b/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c
@@ -223,7 +223,7 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
break;
case 0x464:
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
EnGinkoMan_SetupStamp(this); // stamp player
break;
diff --git a/src/overlays/actors/ovl_En_GirlA/z_en_girla.c b/src/overlays/actors/ovl_En_GirlA/z_en_girla.c
index 495f4712c..299ab5c4b 100644
--- a/src/overlays/actors/ovl_En_GirlA/z_en_girla.c
+++ b/src/overlays/actors/ovl_En_GirlA/z_en_girla.c
@@ -165,7 +165,7 @@ void EnGirlA_InitObjIndex(EnGirlA* this, PlayState* play) {
return;
}
- this->objIndex = Object_GetIndex(&play->objectCtx, sShopItemEntries[params].objectId);
+ this->objIndex = Object_GetSlot(&play->objectCtx, sShopItemEntries[params].objectId);
if (this->objIndex < 0) {
Actor_Kill(&this->actor);
return;
diff --git a/src/overlays/actors/ovl_En_Gk/z_en_gk.c b/src/overlays/actors/ovl_En_Gk/z_en_gk.c
index ad5bc484f..900664e4c 100644
--- a/src/overlays/actors/ovl_En_Gk/z_en_gk.c
+++ b/src/overlays/actors/ovl_En_Gk/z_en_gk.c
@@ -294,7 +294,7 @@ s32 func_80B50854(EnGk* this, PlayState* play) {
this->unk_1E4 &= ~0x40;
}
- if ((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == 3) &&
+ if ((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) &&
(play->msgCtx.lastPlayedSong == OCARINA_SONG_GORON_LULLABY)) {
Flags_SetSwitch(play, ENGK_GET_3F00(&this->actor));
this->animIndex = ENGK_ANIM_3;
@@ -545,7 +545,7 @@ void func_80B51410(EnGk* this, PlayState* play) {
Player* player = GET_PLAYER(play);
if (this->actor.xzDistToPlayer < 100.0f) {
- if ((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == 3) &&
+ if ((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) &&
(play->msgCtx.lastPlayedSong == OCARINA_SONG_GORON_LULLABY_INTRO)) {
this->unk_1E4 |= 0x20;
}
@@ -906,7 +906,7 @@ void func_80B5202C(EnGk* this, PlayState* play) {
}
if (this->unk_1E4 & 2) {
- if ((play->msgCtx.ocarinaMode != 1) && (play->msgCtx.ocarinaMode != 3) &&
+ if ((play->msgCtx.ocarinaMode != OCARINA_MODE_ACTIVE) && (play->msgCtx.ocarinaMode != OCARINA_MODE_EVENT) &&
(play->csCtx.state == CS_STATE_IDLE)) {
Audio_PlaySfx_AtFixedPos(&this->actor.projectedPos, NA_SE_EN_GOLON_KID_CRY - SFX_FLAG);
}
@@ -918,7 +918,7 @@ void func_80B5202C(EnGk* this, PlayState* play) {
void func_80B5216C(EnGk* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = func_80B51698;
}
diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.c b/src/overlays/actors/ovl_En_Go/z_en_go.c
index f5678eedd..2f6217411 100644
--- a/src/overlays/actors/ovl_En_Go/z_en_go.c
+++ b/src/overlays/actors/ovl_En_Go/z_en_go.c
@@ -748,7 +748,7 @@ s32 EnGo_IsFallingAsleep(EnGo* this, PlayState* play) {
Player* player = GET_PLAYER(play);
s32 isFallingAsleep = false;
- if (((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == 3) &&
+ if (((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) &&
(play->msgCtx.lastPlayedSong == OCARINA_SONG_GORON_LULLABY) && (this->sleepState == ENGO_AWAKE) &&
(this->actor.xzDistToPlayer < 400.0f)) ||
(!CHECK_WEEKEVENTREG(WEEKEVENTREG_CALMED_GORON_ELDERS_SON) && (play->sceneId == SCENE_16GORON_HOUSE) &&
@@ -991,10 +991,10 @@ s32 EnGo_UpdateSkelAnime(EnGo* this, PlayState* play) {
}
if (extraObjIndex >= 0) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[extraObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[extraObjIndex].segment);
this->skelAnime.playSpeed = this->animPlaySpeed;
isAnimFinished = SkelAnime_Update(&this->skelAnime);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objIndex].segment);
}
return isAnimFinished;
@@ -1051,11 +1051,11 @@ s32 EnGo_ChangeAnim(EnGo* this, PlayState* play, EnGoAnimation animIndex) {
}
if (extraObjIndex >= 0) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[extraObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[extraObjIndex].segment);
this->animIndex = animIndex;
didAnimChange = SubS_ChangeAnimationByInfoS(&this->skelAnime, sAnimationInfo, animIndex);
this->animPlaySpeed = this->skelAnime.playSpeed;
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objIndex].segment);
}
return didAnimChange;
diff --git a/src/overlays/actors/ovl_En_Gs/z_en_gs.c b/src/overlays/actors/ovl_En_Gs/z_en_gs.c
index 55bd83106..6cc8af5a5 100644
--- a/src/overlays/actors/ovl_En_Gs/z_en_gs.c
+++ b/src/overlays/actors/ovl_En_Gs/z_en_gs.c
@@ -277,13 +277,13 @@ void func_80997FF0(EnGs* this, PlayState* play) {
}
void func_80998040(EnGs* this, PlayState* play) {
- func_80152434(play, 1);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_FREE_PLAY);
this->actionFunc = func_8099807C;
}
void func_8099807C(EnGs* this, PlayState* play) {
switch (play->msgCtx.ocarinaMode) {
- case 3:
+ case OCARINA_MODE_EVENT:
switch (play->msgCtx.lastPlayedSong) {
case OCARINA_SONG_HEALING:
case OCARINA_SONG_EPONAS:
@@ -341,11 +341,11 @@ void func_8099807C(EnGs* this, PlayState* play) {
}
break;
- case 0:
- case 4:
+ case OCARINA_MODE_NONE:
+ case OCARINA_MODE_END:
func_80998300(this, play);
- case 26:
+ case OCARINA_MODE_APPLY_DOUBLE_SOT:
func_80997D14(this, play);
break;
@@ -1030,7 +1030,7 @@ void EnGs_Update(Actor* thisx, PlayState* play) {
EnGs* this = THIS;
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
- play->msgCtx.msgMode = 0;
+ play->msgCtx.msgMode = MSGMODE_NONE;
play->msgCtx.msgLength = 0;
this->collider.base.acFlags &= ~AC_HIT;
func_80997DEC(this, play);
diff --git a/src/overlays/actors/ovl_En_Hg/z_en_hg.c b/src/overlays/actors/ovl_En_Hg/z_en_hg.c
index ded070de4..648b63b6b 100644
--- a/src/overlays/actors/ovl_En_Hg/z_en_hg.c
+++ b/src/overlays/actors/ovl_En_Hg/z_en_hg.c
@@ -398,7 +398,7 @@ void EnHg_WaitForPlayerAction(EnHg* this, PlayState* play) {
sHasSoundPlayed = false;
}
- if (play->msgCtx.ocarinaMode == 3) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) {
if ((play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING) && (GET_PLAYER_FORM == PLAYER_FORM_HUMAN)) {
if (INV_CONTENT(ITEM_MASK_GIBDO) == ITEM_MASK_GIBDO) {
this->csIdIndex = HG_CS_SONG_OF_HEALING;
diff --git a/src/overlays/actors/ovl_En_Hidden_Nuts/z_en_hidden_nuts.c b/src/overlays/actors/ovl_En_Hidden_Nuts/z_en_hidden_nuts.c
index 5d1e0ee24..b10793a56 100644
--- a/src/overlays/actors/ovl_En_Hidden_Nuts/z_en_hidden_nuts.c
+++ b/src/overlays/actors/ovl_En_Hidden_Nuts/z_en_hidden_nuts.c
@@ -210,8 +210,8 @@ void func_80BDB2B8(EnHiddenNuts* this, PlayState* play) {
}
if (!(this->actor.xzDistToPlayer > 120.0f)) {
- if ((play->msgCtx.ocarinaMode == 3) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_SONATA)) {
- play->msgCtx.ocarinaMode = 4;
+ if ((play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_SONATA)) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
func_80BDB788(this);
} else if (func_801A5100() == 2) {
func_80BDB788(this);
diff --git a/src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c b/src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c
index f9e51b55c..b0ea746d9 100644
--- a/src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c
+++ b/src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c
@@ -417,7 +417,7 @@ void func_80C2077C(EnHintSkb* this, PlayState* play) {
Message_StartTextbox(play, 0x1147, &this->actor);
this->unk_3E6 = 0x1147;
if (this->skelAnime.animation == &object_skb_Anim_00697C) {
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
this->actor.speed = 2.4f;
this->actor.gravity = -1.0f;
this->actor.velocity.y = 3.0f;
diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.c b/src/overlays/actors/ovl_En_Horse/z_en_horse.c
index 088e3fae0..df5718605 100644
--- a/src/overlays/actors/ovl_En_Horse/z_en_horse.c
+++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.c
@@ -738,7 +738,7 @@ void EnHorse_Init(Actor* thisx, PlayState* play2) {
this->type = HORSE_TYPE_DONKEY;
this->unk_528 = 80.0f;
this->boostSpeed = 12;
- if ((this->bankIndex = Object_GetIndex(&play->objectCtx, OBJECT_HA)) < 0) {
+ if ((this->bankIndex = Object_GetSlot(&play->objectCtx, OBJECT_HA)) < 0) {
Actor_Kill(&this->actor);
return;
}
@@ -748,8 +748,8 @@ void EnHorse_Init(Actor* thisx, PlayState* play2) {
this->type = HORSE_TYPE_2;
this->unk_528 = 64.8f;
this->boostSpeed = 15;
- if ((this->bankIndex = Object_GetIndex(&play->objectCtx, OBJECT_HORSE_LINK_CHILD)) < 0) {
- thisx->objBankIndex = Object_Spawn(&play->objectCtx, OBJECT_HORSE_LINK_CHILD);
+ if ((this->bankIndex = Object_GetSlot(&play->objectCtx, OBJECT_HORSE_LINK_CHILD)) < 0) {
+ thisx->objBankIndex = Object_SpawnPersistent(&play->objectCtx, OBJECT_HORSE_LINK_CHILD);
Actor_SetObjectDependency(play, &this->actor);
Skin_Init(&play->state, &this->skin, sSkeletonHeaders[this->type], sAnimationHeaders[this->type][0]);
Animation_PlayOnce(&this->skin.skelAnime, sAnimationHeaders[this->type][this->animIndex]);
@@ -760,7 +760,7 @@ void EnHorse_Init(Actor* thisx, PlayState* play2) {
} else if (ENHORSE_IS_BANDIT_TYPE(&this->actor)) {
this->type = HORSE_TYPE_BANDIT;
this->boostSpeed = 12;
- if ((this->bankIndex = Object_GetIndex(&play->objectCtx, OBJECT_HA)) < 0) {
+ if ((this->bankIndex = Object_GetSlot(&play->objectCtx, OBJECT_HA)) < 0) {
Actor_Kill(&this->actor);
return;
}
diff --git a/src/overlays/actors/ovl_En_Invadepoh_Demo/z_en_invadepoh_demo.c b/src/overlays/actors/ovl_En_Invadepoh_Demo/z_en_invadepoh_demo.c
index cb5d73093..801ad428c 100644
--- a/src/overlays/actors/ovl_En_Invadepoh_Demo/z_en_invadepoh_demo.c
+++ b/src/overlays/actors/ovl_En_Invadepoh_Demo/z_en_invadepoh_demo.c
@@ -209,7 +209,7 @@ void EnInvadepohDemo_DoNothing(EnInvadepohDemo* this, PlayState* play) {
void EnInvadepohDemo_Alien_Init(EnInvadepohDemo* this, PlayState* play) {
Actor_ProcessInitChain(&this->actor, sAlienInitChain);
this->actor.flags = ACTOR_FLAG_10 | ACTOR_FLAG_IGNORE_QUAKE | ACTOR_FLAG_80000000;
- this->objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_UCH);
+ this->objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_UCH);
if (this->objectIndex < 0) {
Actor_Kill(&this->actor);
return;
@@ -220,7 +220,7 @@ void EnInvadepohDemo_Alien_Init(EnInvadepohDemo* this, PlayState* play) {
void EnInvadepohDemo_Romani_Init(EnInvadepohDemo* this, PlayState* play) {
Actor_ProcessInitChain(&this->actor, sRomaniInitChain);
- this->objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_MA1);
+ this->objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_MA1);
if (this->objectIndex < 0) {
Actor_Kill(&this->actor);
return;
@@ -233,7 +233,7 @@ void EnInvadepohDemo_Cow_Init(EnInvadepohDemo* this, PlayState* play) {
Actor_ProcessInitChain(&this->actor, sCowInitChain);
Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EN_INVADEPOH_DEMO, 0.0f, 0.0f, 0.0f, 0, 0, 0,
EN_INVADEPOH_DEMO_TYPE_COW_TAIL);
- this->objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_COW);
+ this->objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_COW);
if (this->objectIndex < 0) {
Actor_Kill(&this->actor);
return;
@@ -250,7 +250,7 @@ void EnInvadepohDemo_Ufo_Init(EnInvadepohDemo* this, PlayState* play) {
void EnInvadepohDemo_CowTail_Init(EnInvadepohDemo* this, PlayState* play) {
Actor_ProcessInitChain(&this->actor, sCowTailInitChain);
- this->objectIndex = Object_GetIndex(&play->objectCtx, OBJECT_COW);
+ this->objectIndex = Object_GetSlot(&play->objectCtx, OBJECT_COW);
if (this->objectIndex < 0) {
Actor_Kill(&this->actor);
return;
diff --git a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c
index 23e19bba2..10dc7bcdf 100644
--- a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c
+++ b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c
@@ -425,7 +425,7 @@ void EnIshi_Init(Actor* thisx, PlayState* play) {
this->unk_197 |= 1;
}
- this->unk_196 = Object_GetIndex(&play->objectCtx, D_8095F6E8[ENISHI_GET_8(&this->actor)]);
+ this->unk_196 = Object_GetSlot(&play->objectCtx, D_8095F6E8[ENISHI_GET_8(&this->actor)]);
if (this->unk_196 < 0) {
Actor_Kill(&this->actor);
return;
diff --git a/src/overlays/actors/ovl_En_Jg/z_en_jg.c b/src/overlays/actors/ovl_En_Jg/z_en_jg.c
index 137799af3..4573bdcf5 100644
--- a/src/overlays/actors/ovl_En_Jg/z_en_jg.c
+++ b/src/overlays/actors/ovl_En_Jg/z_en_jg.c
@@ -365,7 +365,7 @@ void EnJg_GoronShrineTalk(EnJg* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
if ((this->textId == 0xDCC) || (this->textId == 0xDDD) || (this->textId == 0xDE0)) {
// There is nothing more to say after these lines, so end the current conversation.
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->flags &= ~FLAG_LOOKING_AT_PLAYER;
this->actionFunc = EnJg_GoronShrineIdle;
@@ -430,7 +430,7 @@ void EnJg_AlternateTalkOrWalkInPlace(EnJg* this, PlayState* play) {
}
} else if (this->animIndex == EN_JG_ANIM_SURPRISE_LOOP) {
if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->flags &= ~FLAG_LOOKING_AT_PLAYER;
this->animIndex = EN_JG_ANIM_WALK;
@@ -488,7 +488,7 @@ void EnJg_Talk(EnJg* this, PlayState* play) {
temp = this->textId;
if ((temp == 0xDB4) || (temp == 0xDB5) || (temp == 0xDC4) || (temp == 0xDC6)) {
// There is nothing more to say after these lines, so end the current conversation.
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->flags &= ~FLAG_LOOKING_AT_PLAYER;
this->actionFunc = EnJg_SetupWalk;
@@ -500,7 +500,7 @@ void EnJg_Talk(EnJg* this, PlayState* play) {
if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_24_80)) {
// The player hasn't talked to the Goron Child at least once, so they can't learn
// the Lullaby Intro. End the current conversation with the player.
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->flags &= ~FLAG_LOOKING_AT_PLAYER;
this->actionFunc = EnJg_SetupWalk;
@@ -514,7 +514,7 @@ void EnJg_Talk(EnJg* this, PlayState* play) {
// To get to this point, the player *has* talked to the Goron Child, but doesn't
// already have the Lullaby or Lullaby Intro. End the current conversation and
// start the cutscene that teaches the Lullaby Intro.
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->flags &= ~FLAG_LOOKING_AT_PLAYER;
this->csId = EnJg_GetCsIdForTeachingLullabyIntro(this);
@@ -605,7 +605,7 @@ void EnJg_FrozenIdle(EnJg* this, PlayState* play) {
void EnJg_EndFrozenInteraction(EnJg* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnJg_FrozenIdle;
}
diff --git a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c
index d2c877ad3..a3d0e4608 100644
--- a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c
+++ b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c
@@ -575,7 +575,7 @@ void EnKakasi_SetupSongTeach(EnKakasi* this, PlayState* play) {
*/
void EnKakasi_OcarinaRemark(EnKakasi* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- func_80152434(play, 0x35);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_SCARECROW_SPAWN_RECORDING);
this->unkState1A8 = 0;
if (CutsceneManager_GetCurrentCsId() == CS_ID_GLOBAL_TALK) {
CutsceneManager_Stop(CS_ID_GLOBAL_TALK);
@@ -632,7 +632,7 @@ void EnKakasi_TeachingSong(EnKakasi* this, PlayState* play) {
func_8096FAAC(this, play);
func_8096FBB8(this, play);
- if (play->msgCtx.ocarinaMode == 4) { // song failed
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_END) { // song failed
this->unk190 = 0;
this->unkCounter1A4 = 0;
CutsceneManager_Stop(this->csIdList[0]);
@@ -645,7 +645,7 @@ void EnKakasi_TeachingSong(EnKakasi* this, PlayState* play) {
EnKakasi_ChangeAnim(this, ENKAKASI_ANIM_ARMS_CROSSED_ROCKING);
this->actionFunc = EnKakasi_RegularDialogue;
- } else if (play->msgCtx.ocarinaMode == 3) { // song success
+ } else if (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) { // song success
this->postTeachTimer = 30;
this->skelAnime.playSpeed = 2.0f;
EnKakasi_ChangeAnim(this, ENKAKASI_ANIM_HOPPING_REGULAR);
@@ -668,7 +668,7 @@ void EnKakasi_PostSongLearnTwirl(EnKakasi* this, PlayState* play) {
void EnKakasi_SetupPostSongLearnDialogue(EnKakasi* this, PlayState* play) {
CutsceneManager_Stop(this->csIdList[0]);
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
this->unk190 = 0;
this->unkCounter1A4 = 0;
EnKakasi_ChangeAnim(this, ENKAKASI_ANIM_HOPPING_REGULAR);
@@ -1054,9 +1054,9 @@ void EnKakasi_SetupIdleUnderground(EnKakasi* this) {
void EnKakasi_IdleUnderground(EnKakasi* this, PlayState* play) {
if (CHECK_WEEKEVENTREG(WEEKEVENTREG_79_08) && (this->picto.actor.xzDistToPlayer < this->songSummonDist) &&
- ((BREG(1) != 0) || (play->msgCtx.ocarinaMode == 0xD))) {
+ ((BREG(1) != 0) || (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_SCARECROW_SPAWN))) {
this->picto.actor.flags &= ~ACTOR_FLAG_CANT_LOCK_ON;
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
this->actionFunc = EnKakasi_SetupRiseOutOfGround;
}
}
diff --git a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c
index 8e5aa5802..cd34383be 100644
--- a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c
+++ b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c
@@ -50,8 +50,9 @@ static ColliderCylinderInit sCylinderInit = {
};
static u16 sPartFlags[] = {
- PART_UPPER_LEFT, PART_LEFT_UPPER, PART_LEFT_LOWER, PART_RIGHT_UPPER, PART_RIGHT_LOWER, PART_LOWER_LEFT,
- PART_UPPER_RIGHT, PART_LOWER_RIGHT, PART_POST_UPPER, PART_POST_LOWER, PART_POST_STAND,
+ PART_UPPER_SIDE_LEFT, PART_LEFT_SIDE_UPPER, PART_LEFT_SIDE_LOWER, PART_RIGHT_SIDE_UPPER,
+ PART_RIGHT_SIDE_LOWER, PART_LOWER_SIDE_LEFT, PART_UPPER_SIDE_RIGHT, PART_LOWER_SIDE_RIGHT,
+ PART_POST_UPPER, PART_POST_LOWER, PART_POST_STAND,
};
static Vec3f sPieceOffsets[] = {
@@ -289,40 +290,48 @@ void EnKanban_Update(Actor* thisx, PlayState* play) {
this->zTargetTimer = 10;
}
- if ((piece->partFlags & PART_UPPER_LEFT) && (piece->partFlags & PART_LOWER_RIGHT)) {
+ if ((piece->partFlags & PART_UPPER_SIDE_LEFT) && (piece->partFlags & PART_LOWER_SIDE_RIGHT)) {
piece->pieceType = PIECE_WHOLE_SIGN;
- } else if ((piece->partFlags & PART_LEFT_UPPER) && (piece->partFlags & PART_RIGHT_UPPER)) {
+ } else if ((piece->partFlags & PART_LEFT_SIDE_UPPER) &&
+ (piece->partFlags & PART_RIGHT_SIDE_UPPER)) {
piece->pieceType = PIECE_UPPER_HALF;
- } else if ((piece->partFlags & PART_LEFT_LOWER) && (piece->partFlags & PART_RIGHT_LOWER)) {
+ } else if ((piece->partFlags & PART_LEFT_SIDE_LOWER) &&
+ (piece->partFlags & PART_RIGHT_SIDE_LOWER)) {
piece->pieceType = PIECE_LOWER_HALF;
- } else if ((piece->partFlags & PART_UPPER_RIGHT) && (piece->partFlags & PART_LOWER_RIGHT)) {
+ } else if ((piece->partFlags & PART_UPPER_SIDE_RIGHT) &&
+ (piece->partFlags & PART_LOWER_SIDE_RIGHT)) {
piece->pieceType = PIECE_RIGHT_HALF;
- } else if ((piece->partFlags & PART_UPPER_LEFT) && (piece->partFlags & PART_LOWER_LEFT)) {
+ } else if ((piece->partFlags & PART_UPPER_SIDE_LEFT) &&
+ (piece->partFlags & PART_LOWER_SIDE_LEFT)) {
piece->pieceType = PIECE_LEFT_HALF;
- } else if ((piece->partFlags & PART_UPPER_LEFT) && (piece->partFlags & PART_LEFT_UPPER)) {
+ } else if ((piece->partFlags & PART_UPPER_SIDE_LEFT) &&
+ (piece->partFlags & PART_LEFT_SIDE_UPPER)) {
piece->pieceType = PIECE_2ND_QUAD;
- } else if ((piece->partFlags & PART_UPPER_RIGHT) && (piece->partFlags & PART_RIGHT_UPPER)) {
+ } else if ((piece->partFlags & PART_UPPER_SIDE_RIGHT) &&
+ (piece->partFlags & PART_RIGHT_SIDE_UPPER)) {
piece->pieceType = PIECE_1ST_QUAD;
- } else if ((piece->partFlags & PART_LEFT_LOWER) && (piece->partFlags & PART_LOWER_LEFT)) {
+ } else if ((piece->partFlags & PART_LEFT_SIDE_LOWER) &&
+ (piece->partFlags & PART_LOWER_SIDE_LEFT)) {
piece->pieceType = PIECE_3RD_QUAD;
- } else if ((piece->partFlags & PART_RIGHT_LOWER) && (piece->partFlags & PART_LOWER_RIGHT)) {
+ } else if ((piece->partFlags & PART_RIGHT_SIDE_LOWER) &&
+ (piece->partFlags & PART_LOWER_SIDE_RIGHT)) {
piece->pieceType = PIECE_4TH_QUAD;
- } else if (piece->partFlags & PART_UPPER_LEFT) {
- piece->pieceType = PIECE_UPPER_LEFT;
- } else if (piece->partFlags & PART_LEFT_UPPER) {
- piece->pieceType = PIECE_LEFT_UPPER;
- } else if (piece->partFlags & PART_LEFT_LOWER) {
- piece->pieceType = PIECE_LEFT_LOWER;
- } else if (piece->partFlags & PART_LOWER_LEFT) {
- piece->pieceType = PIECE_LOWER_LEFT;
- } else if (piece->partFlags & PART_UPPER_RIGHT) {
- piece->pieceType = PIECE_UPPER_RIGHT;
- } else if (piece->partFlags & PART_RIGHT_UPPER) {
- piece->pieceType = PIECE_RIGHT_UPPER;
- } else if (piece->partFlags & PART_RIGHT_LOWER) {
- piece->pieceType = PIECE_RIGHT_LOWER;
- } else if (piece->partFlags & PART_LOWER_RIGHT) {
- piece->pieceType = PIECE_LOWER_RIGHT;
+ } else if (piece->partFlags & PART_UPPER_SIDE_LEFT) {
+ piece->pieceType = PIECE_UPPER_SIDE_LEFT;
+ } else if (piece->partFlags & PART_LEFT_SIDE_UPPER) {
+ piece->pieceType = PIECE_LEFT_SIDE_UPPER;
+ } else if (piece->partFlags & PART_LEFT_SIDE_LOWER) {
+ piece->pieceType = PIECE_LEFT_SIDE_LOWER;
+ } else if (piece->partFlags & PART_LOWER_SIDE_LEFT) {
+ piece->pieceType = PIECE_LOWER_SIDE_LEFT;
+ } else if (piece->partFlags & PART_UPPER_SIDE_RIGHT) {
+ piece->pieceType = PIECE_UPPER_SIDE_RIGHT;
+ } else if (piece->partFlags & PART_RIGHT_SIDE_UPPER) {
+ piece->pieceType = PIECE_RIGHT_SIDE_UPPER;
+ } else if (piece->partFlags & PART_RIGHT_SIDE_LOWER) {
+ piece->pieceType = PIECE_RIGHT_SIDE_LOWER;
+ } else if (piece->partFlags & PART_LOWER_SIDE_RIGHT) {
+ piece->pieceType = PIECE_LOWER_SIDE_RIGHT;
} else if (piece->partFlags & PART_POST_UPPER) {
piece->pieceType = PIECE_POST_UPPER;
} else if (piece->partFlags & PART_POST_LOWER) {
@@ -824,13 +833,14 @@ void EnKanban_Update(Actor* thisx, PlayState* play) {
switch (this->ocarinaFlag) {
case 0:
- if (play->msgCtx.ocarinaMode == 1) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_ACTIVE) {
this->ocarinaFlag = 1;
}
break;
case 1:
- if ((play->msgCtx.ocarinaMode == 4) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING)) {
+ if ((play->msgCtx.ocarinaMode == OCARINA_MODE_END) &&
+ (play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING)) {
this->actionState = ENKANBAN_REPAIR;
this->bounceX = 1;
Audio_PlaySfx(NA_SE_SY_TRE_BOX_APPEAR);
@@ -890,9 +900,9 @@ void EnKanban_Update(Actor* thisx, PlayState* play) {
}
static Gfx* sDisplayLists[] = {
- object_kanban_DL_000CB0, object_kanban_DL_000DB8, object_kanban_DL_000E78, object_kanban_DL_000F38,
- object_kanban_DL_000FF8, object_kanban_DL_0010B8, object_kanban_DL_0011C0, object_kanban_DL_0012C8,
- object_kanban_DL_0013D0, object_kanban_DL_001488, object_kanban_DL_001540,
+ gSignUpperSideLeftModelDL, gSignLeftSideUpperModelDL, gSignLeftSideLowerModelDL, gSignRightSideUpperModelDL,
+ gSignRightSideLowerModelDL, gSignLowerSideLeftModelDL, gSignUpperSideRightModelDL, gSignLowerSideRightModelDL,
+ gSignPostUpperModelDL, gSignPostLowerModelDL, gSignPostStandModelDL,
};
#include "z_en_kanban_gfx.c"
@@ -923,7 +933,7 @@ void EnKanban_Draw(Actor* thisx, PlayState* play) {
Gfx_SetupDL25_Opa(play->state.gfxCtx);
Gfx_SetupDL25_Xlu(play->state.gfxCtx);
- gSPDisplayList(POLY_OPA_DISP++, object_kanban_DL_000C30);
+ gSPDisplayList(POLY_OPA_DISP++, gSignMaterialDL);
if (this->actionState != ENKANBAN_SIGN) {
Matrix_Translate(this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, MTXMODE_NEW);
@@ -982,7 +992,7 @@ void EnKanban_Draw(Actor* thisx, PlayState* play) {
gDPSetPrimColor(POLY_XLU_DISP++, 0x00, 0x00, 255, 255, 255, this->cutMarkAlpha);
gDPSetEnvColor(POLY_XLU_DISP++, 255, 255, 150, 0);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
- gSPDisplayList(POLY_XLU_DISP++, object_kanban_DL_001630);
+ gSPDisplayList(POLY_XLU_DISP++, gSignParticleDL);
}
}
diff --git a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.h b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.h
index e54bb3fad..43b3b61fb 100644
--- a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.h
+++ b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.h
@@ -5,22 +5,22 @@
struct EnKanban;
-#define PART_UPPER_LEFT (1 << 0)
-#define PART_LEFT_UPPER (1 << 1)
-#define PART_LEFT_LOWER (1 << 2)
-#define PART_RIGHT_UPPER (1 << 3)
-#define PART_RIGHT_LOWER (1 << 4)
-#define PART_LOWER_LEFT (1 << 5)
-#define PART_UPPER_RIGHT (1 << 6)
-#define PART_LOWER_RIGHT (1 << 7)
+#define PART_UPPER_SIDE_LEFT (1 << 0)
+#define PART_LEFT_SIDE_UPPER (1 << 1)
+#define PART_LEFT_SIDE_LOWER (1 << 2)
+#define PART_RIGHT_SIDE_UPPER (1 << 3)
+#define PART_RIGHT_SIDE_LOWER (1 << 4)
+#define PART_LOWER_SIDE_LEFT (1 << 5)
+#define PART_UPPER_SIDE_RIGHT (1 << 6)
+#define PART_LOWER_SIDE_RIGHT (1 << 7)
#define PART_POST_UPPER (1 << 8)
#define PART_POST_LOWER (1 << 9)
#define PART_POST_STAND (1 << 10)
-#define LEFT_HALF (PART_UPPER_LEFT | PART_LEFT_UPPER | PART_LEFT_LOWER | PART_LOWER_LEFT)
-#define RIGHT_HALF (PART_UPPER_RIGHT | PART_RIGHT_UPPER | PART_RIGHT_LOWER | PART_LOWER_RIGHT)
-#define UPPER_HALF (PART_POST_UPPER | PART_UPPER_RIGHT | PART_RIGHT_UPPER | PART_UPPER_LEFT | PART_LEFT_UPPER)
-#define UPPERLEFT_HALF (PART_POST_UPPER | PART_UPPER_RIGHT | PART_LEFT_LOWER | PART_UPPER_LEFT | PART_LEFT_UPPER)
-#define UPPERRIGHT_HALF (PART_POST_UPPER | PART_UPPER_RIGHT | PART_RIGHT_UPPER | PART_UPPER_LEFT | PART_RIGHT_LOWER)
+#define LEFT_HALF (PART_UPPER_SIDE_LEFT | PART_LEFT_SIDE_UPPER | PART_LEFT_SIDE_LOWER | PART_LOWER_SIDE_LEFT)
+#define RIGHT_HALF (PART_UPPER_SIDE_RIGHT | PART_RIGHT_SIDE_UPPER | PART_RIGHT_SIDE_LOWER | PART_LOWER_SIDE_RIGHT)
+#define UPPER_HALF (PART_POST_UPPER | PART_UPPER_SIDE_RIGHT | PART_RIGHT_SIDE_UPPER | PART_UPPER_SIDE_LEFT | PART_LEFT_SIDE_UPPER)
+#define UPPERLEFT_HALF (PART_POST_UPPER | PART_UPPER_SIDE_RIGHT | PART_LEFT_SIDE_LOWER | PART_UPPER_SIDE_LEFT | PART_LEFT_SIDE_UPPER)
+#define UPPERRIGHT_HALF (PART_POST_UPPER | PART_UPPER_SIDE_RIGHT | PART_RIGHT_SIDE_UPPER | PART_UPPER_SIDE_LEFT | PART_RIGHT_SIDE_LOWER)
#define ALL_PARTS (LEFT_HALF | RIGHT_HALF | PART_POST_UPPER | PART_POST_LOWER)
typedef enum {
@@ -42,14 +42,14 @@ typedef enum {
/* 6 */ PIECE_1ST_QUAD,
/* 7 */ PIECE_3RD_QUAD,
/* 8 */ PIECE_4TH_QUAD,
- /* 9 */ PIECE_UPPER_LEFT,
- /* 10 */ PIECE_LEFT_UPPER,
- /* 11 */ PIECE_LEFT_LOWER,
- /* 12 */ PIECE_LOWER_LEFT,
- /* 13 */ PIECE_UPPER_RIGHT,
- /* 14 */ PIECE_RIGHT_UPPER,
- /* 15 */ PIECE_RIGHT_LOWER,
- /* 16 */ PIECE_LOWER_RIGHT,
+ /* 9 */ PIECE_UPPER_SIDE_LEFT,
+ /* 10 */ PIECE_LEFT_SIDE_UPPER,
+ /* 11 */ PIECE_LEFT_SIDE_LOWER,
+ /* 12 */ PIECE_LOWER_SIDE_LEFT,
+ /* 13 */ PIECE_UPPER_SIDE_RIGHT,
+ /* 14 */ PIECE_RIGHT_SIDE_UPPER,
+ /* 15 */ PIECE_RIGHT_SIDE_LOWER,
+ /* 16 */ PIECE_LOWER_SIDE_RIGHT,
/* 17 */ PIECE_POST_UPPER,
/* 18 */ PIECE_POST_LOWER,
/* 100 */ PIECE_OTHER = 100
diff --git a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c
index 890fafd37..0b246b4df 100644
--- a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c
+++ b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c
@@ -393,7 +393,7 @@ void EnKusa_Init(Actor* thisx, PlayState* play) {
this->isInWater |= 1;
}
- this->objIndex = Object_GetIndex(&play->objectCtx, objectIds[(KUSA_GET_TYPE(&this->actor))]);
+ this->objIndex = Object_GetSlot(&play->objectCtx, objectIds[(KUSA_GET_TYPE(&this->actor))]);
if (this->objIndex < 0) {
Actor_Kill(&this->actor);
return;
diff --git a/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c b/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c
index d6f34a256..b09f8f54d 100644
--- a/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c
+++ b/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c
@@ -143,7 +143,7 @@ void EnMThunder_Init(Actor* thisx, PlayState* play) {
player->stateFlags2 &= ~PLAYER_STATE2_20000;
this->isCharging = false;
- if (CHECK_WEEKEVENTREG(WEEKEVENTREG_23_02)) {
+ if (CHECK_WEEKEVENTREG(WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK)) {
player->unk_B08 = 1.0f;
this->collider.info.toucher.damage = sDamages[this->type + ENMTHUNDER_TYPE_MAX];
this->subtype = ENMTHUNDER_SUBTYPE_SPIN_GREAT;
diff --git a/src/overlays/actors/ovl_En_Mag/z_en_mag.c b/src/overlays/actors/ovl_En_Mag/z_en_mag.c
index 215c2146c..856c13c0d 100644
--- a/src/overlays/actors/ovl_En_Mag/z_en_mag.c
+++ b/src/overlays/actors/ovl_En_Mag/z_en_mag.c
@@ -707,7 +707,7 @@ void EnMag_DrawInner(Actor* thisx, PlayState* play, Gfx** gfxp) {
s16 step;
// Set segment 6 to the object, since this will be read by OVERLAY_DISP where it is not set by default.
- gSPSegment(gfx++, 0x06, play->objectCtx.status[this->actor.objBankIndex].segment);
+ gSPSegment(gfx++, 0x06, play->objectCtx.slots[this->actor.objBankIndex].segment);
Gfx_SetupDL39_Ptr(&gfx);
diff --git a/src/overlays/actors/ovl_En_Mk/z_en_mk.c b/src/overlays/actors/ovl_En_Mk/z_en_mk.c
index 43f9a3d99..0c9f545f1 100644
--- a/src/overlays/actors/ovl_En_Mk/z_en_mk.c
+++ b/src/overlays/actors/ovl_En_Mk/z_en_mk.c
@@ -412,7 +412,7 @@ void func_80959E18(EnMk* this, PlayState* play) {
}
if (func_800B8718(&this->actor, &play->state)) {
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
this->actionFunc = func_80959D28;
if (GET_PLAYER_FORM == PLAYER_FORM_ZORA) {
this->actor.csId = this->csIdList[0];
diff --git a/src/overlays/actors/ovl_En_Mnk/z_en_mnk.c b/src/overlays/actors/ovl_En_Mnk/z_en_mnk.c
index 8113526f2..bf6c611f6 100644
--- a/src/overlays/actors/ovl_En_Mnk/z_en_mnk.c
+++ b/src/overlays/actors/ovl_En_Mnk/z_en_mnk.c
@@ -1318,7 +1318,7 @@ void EnMnk_MonkeyTiedUp_ReactToWrongInstrument(EnMnk* this, PlayState* play) {
case 0x8DB:
Message_CloseTextbox(play);
this->actionFunc = EnMnk_MonkeyTiedUp_WaitForInstrument;
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
EnMnk_MonkeyTiedUp_SetAnim(this, MONKEY_TIEDUP_ANIM_WAIT);
if (this->csId != CS_ID_NONE) {
CutsceneManager_Stop(this->csId);
@@ -1489,7 +1489,7 @@ void EnMnk_MonkeyTiedUp_WaitForInstrument(EnMnk* this, PlayState* play) {
this->csId = 2;
SET_EVENTINF(EVENTINF_24);
this->picto.actor.csId = this->csIdList[2];
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
CutsceneManager_Queue(this->csIdList[2]);
return;
@@ -1577,7 +1577,7 @@ void EnMnk_MonkeyTiedUp_Wait(EnMnk* this, PlayState* play) {
this->csId = 2;
SET_EVENTINF(EVENTINF_24);
this->picto.actor.csId = this->csIdList[2];
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
CutsceneManager_Queue(this->csIdList[2]);
} else if (Actor_ProcessTalkRequest(&this->picto.actor, &play->state)) {
if (gSaveContext.save.playerForm == PLAYER_FORM_DEKU) {
diff --git a/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c b/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
index 2a6a7ea1b..6ee4a5f80 100644
--- a/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
+++ b/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
@@ -61,7 +61,7 @@ void EnNwc_Init(Actor* thisx, PlayState* play) {
s32 niwObjectIndex;
EnNwc* this = THIS;
- niwObjectIndex = Object_GetIndex(&play->objectCtx, OBJECT_NIW);
+ niwObjectIndex = Object_GetSlot(&play->objectCtx, OBJECT_NIW);
if (niwObjectIndex < 0) {
// niw object does not exist, we need it for tranformation, despawn
Actor_Kill(&this->actor);
@@ -248,14 +248,14 @@ void EnNwc_CheckFound(EnNwc* this, PlayState* play) {
void EnNwc_LoadNiwSkeleton(EnNwc* this, PlayState* play) {
if (Object_IsLoaded(&play->objectCtx, this->niwObjectIndex)) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->niwObjectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->niwObjectIndex].segment);
SkelAnime_InitFlex(play, &this->niwSkeleton, &gNiwSkeleton, &gNiwIdleAnim, this->jointTable, this->morphTable,
NIW_LIMB_MAX);
Animation_Change(&this->niwSkeleton, &gNiwIdleAnim, 1.0f, 0.0f, Animation_GetLastFrame(&gNiwIdleAnim),
ANIMMODE_LOOP, 0.0f);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->nwcObjectIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->nwcObjectIndex].segment);
this->state = NWC_STATE_NIW_LOADED;
EnNwc_ToggleState(this);
}
diff --git a/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c b/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c
index c65ca03ba..b07a5d58c 100644
--- a/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c
+++ b/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c
@@ -81,7 +81,7 @@ void func_8093E518(EnOkarinaTag* this, PlayState* play) {
var_v1 = this->unk14A;
if (var_v1 == 6) {
var_v1 = 0xA;
- if (gSaveContext.save.saveInfo.unk_F41 == 0) {
+ if (!gSaveContext.save.saveInfo.scarecrowSpawnSongSet) {
return;
}
}
@@ -89,7 +89,7 @@ void func_8093E518(EnOkarinaTag* this, PlayState* play) {
var_v1 = 0;
}
if (func_800B8718(&this->actor, &play->state)) {
- func_80152434(play, var_v1 + 0x29);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_CHECK_HEALING + var_v1);
this->actionFunc = func_8093E68C;
} else {
yDiff = ABS_ALT((s16)(this->actor.yawTowardsPlayer - this->actor.world.rot.y));
@@ -111,14 +111,17 @@ void func_8093E518(EnOkarinaTag* this, PlayState* play) {
}
void func_8093E68C(EnOkarinaTag* this, PlayState* play) {
- if (play->msgCtx.ocarinaMode == 4) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_END) {
this->actionFunc = func_8093E518;
} else {
- if ((play->msgCtx.ocarinaMode == 3) ||
- ((this->unk14A == -1) &&
- ((play->msgCtx.ocarinaMode == 5) || (play->msgCtx.ocarinaMode == 6) || (play->msgCtx.ocarinaMode == 7) ||
- (play->msgCtx.ocarinaMode == 8) || (play->msgCtx.ocarinaMode == 0xA) || (play->msgCtx.ocarinaMode == 9) ||
- (play->msgCtx.ocarinaMode == 0xF)))) {
+ if ((play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) ||
+ ((this->unk14A == -1) && ((play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_TIME) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_HEALING) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_EPONAS) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_SOARING) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_SUNS) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_STORMS) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_F)))) {
if (this->switchFlags >= 0) {
switch (this->unk148) {
case 0:
@@ -136,7 +139,7 @@ void func_8093E68C(EnOkarinaTag* this, PlayState* play) {
break;
}
}
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
Audio_PlaySfx(NA_SE_SY_CORRECT_CHIME);
this->actionFunc = func_8093E518;
}
diff --git a/src/overlays/actors/ovl_En_Onpuman/z_en_onpuman.c b/src/overlays/actors/ovl_En_Onpuman/z_en_onpuman.c
index 4bac34933..4e666ed5c 100644
--- a/src/overlays/actors/ovl_En_Onpuman/z_en_onpuman.c
+++ b/src/overlays/actors/ovl_En_Onpuman/z_en_onpuman.c
@@ -84,14 +84,14 @@ Actor* func_80B11F44(PlayState* play) {
}
void func_80B11F78(EnOnpuman* this, PlayState* play) {
- if (play->msgCtx.ocarinaMode == 4) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_END) {
this->actionFunc = func_80B121D8;
if (this->actor.csId != CS_ID_NONE) {
CutsceneManager_Stop(this->actor.csId);
}
- } else if (play->msgCtx.ocarinaMode == 3) {
+ } else if (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) {
Audio_PlaySfx(NA_SE_SY_CORRECT_CHIME);
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
if (this->actor.csId != CS_ID_NONE) {
CutsceneManager_Stop(this->actor.csId);
}
@@ -118,7 +118,7 @@ void func_80B1202C(EnOnpuman* this, PlayState* play2) {
case 0x8D6:
this->actionFunc = func_80B11F78;
- func_80152434(play, 0x3A);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_3A);
if (this->unk_2A0 != NULL) {
this->unk_2A0->home.rot.x = 0;
}
diff --git a/src/overlays/actors/ovl_En_Osn/z_en_osn.c b/src/overlays/actors/ovl_En_Osn/z_en_osn.c
index 9046f613a..eb0936ef9 100644
--- a/src/overlays/actors/ovl_En_Osn/z_en_osn.c
+++ b/src/overlays/actors/ovl_En_Osn/z_en_osn.c
@@ -888,7 +888,7 @@ void EnOsn_Talk(EnOsn* this, PlayState* play) {
if (((talkState == TEXT_STATE_DONE) || (talkState == TEXT_STATE_5)) && Message_ShouldAdvance(play)) {
if (this->stateFlags & OSN_STATE_END_CONVERSATION) {
this->stateFlags &= ~OSN_STATE_END_CONVERSATION;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnOsn_Idle;
} else {
diff --git a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
index fe7333cf7..45f2b485c 100644
--- a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
+++ b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
@@ -275,7 +275,7 @@ void EnOssan_Init(Actor* thisx, PlayState* play) {
return;
}
id = sObjectIds[this->actor.params];
- this->objIndex = Object_GetIndex(&play->objectCtx, id);
+ this->objIndex = Object_GetSlot(&play->objectCtx, id);
if (this->objIndex < 0) {
Actor_Kill(&this->actor);
return;
@@ -304,7 +304,7 @@ void EnOssan_EndInteraction(PlayState* play, EnOssan* this) {
Player* player = GET_PLAYER(play);
Actor_ProcessTalkRequest(&this->actor, &play->state);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
this->drawCursor = 0;
@@ -994,7 +994,7 @@ void EnOssan_SetupBuyItemWithFanfare(PlayState* play, EnOssan* this) {
Player* player = GET_PLAYER(play);
Actor_OfferGetItem(&this->actor, play, this->items[this->cursorIndex]->getItemId, 300.0f, 300.0f);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->stateFlags2 &= ~PLAYER_STATE2_20000000;
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
@@ -1124,7 +1124,7 @@ void EnOssan_BuyItemWithFanfare(EnOssan* this, PlayState* play) {
void EnOssan_SetupItemPurchased(EnOssan* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
EnOssan_SetupAction(this, EnOssan_ItemPurchased);
if (this->cutsceneState == ENOSSAN_CUTSCENESTATE_STOPPED) {
diff --git a/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c b/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c
index f22a78ec2..27f95af01 100644
--- a/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c
+++ b/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c
@@ -368,7 +368,7 @@ void EnRuppecrow_UpdatePosition(EnRuppecrow* this, PlayState* play) {
s32 EnRuppecrow_CheckPlayedMatchingSong(PlayState* play) {
Player* player = GET_PLAYER(play);
- if (play->msgCtx.ocarinaMode == 0x3) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) {
switch (player->transformation) {
case PLAYER_FORM_DEKU:
if (play->msgCtx.lastPlayedSong == OCARINA_SONG_SONATA) {
diff --git a/src/overlays/actors/ovl_En_S_Goro/z_en_s_goro.c b/src/overlays/actors/ovl_En_S_Goro/z_en_s_goro.c
index 3e3ecc621..33f79d4f2 100644
--- a/src/overlays/actors/ovl_En_S_Goro/z_en_s_goro.c
+++ b/src/overlays/actors/ovl_En_S_Goro/z_en_s_goro.c
@@ -786,18 +786,18 @@ void EnSGoro_UpdateSleeping(EnSGoro* this, PlayState* play) {
s32 EnSGoro_UpdateCheerAnimation(EnSGoro* this, PlayState* play) {
if (this->animInfoIndex == EN_S_GORO_ANIM_IDLE_STAND) {
if (((EnJg*)this->otherGoron)->flags & 1) {
- this->loadedObjIndex = Object_GetIndex(&play->objectCtx, OBJECT_TAISOU);
+ this->loadedObjIndex = Object_GetSlot(&play->objectCtx, OBJECT_TAISOU);
if (this->loadedObjIndex >= 0) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->loadedObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->loadedObjIndex].segment);
this->animInfoIndex = EN_S_GORO_ANIM_TAISOU_CHEER;
SubS_ChangeAnimationByInfoS(&this->skelAnime, sAnimationInfo, this->animInfoIndex);
return true;
}
}
} else if ((this->animInfoIndex == EN_S_GORO_ANIM_TAISOU_CHEER) && !(((EnJg*)this->otherGoron)->flags & 1)) {
- this->loadedObjIndex = Object_GetIndex(&play->objectCtx, OBJECT_OF1D_MAP);
+ this->loadedObjIndex = Object_GetSlot(&play->objectCtx, OBJECT_OF1D_MAP);
if (this->loadedObjIndex >= 0) {
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->loadedObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->loadedObjIndex].segment);
this->animInfoIndex = EN_S_GORO_ANIM_IDLE_STAND;
SubS_ChangeAnimationByInfoS(&this->skelAnime, sAnimationInfo, this->animInfoIndex);
this->skelAnime.curFrame = this->skelAnime.endFrame;
@@ -811,7 +811,7 @@ s32 EnSGoro_CheckLullaby(EnSGoro* this, PlayState* play) {
s32 actorType;
Player* player = GET_PLAYER(play);
- if ((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == 3)) {
+ if ((player->transformation == PLAYER_FORM_GORON) && (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT)) {
if (play->msgCtx.lastPlayedSong == OCARINA_SONG_GORON_LULLABY) {
this->animInfoIndex = EN_S_GORO_ANIM_ROLLUP;
SubS_ChangeAnimationByInfoS(&this->skelAnime, sAnimationInfo, this->animInfoIndex);
@@ -1157,7 +1157,7 @@ void EnSGoro_SpringShrineGoron_Talk(EnSGoro* this, PlayState* play) {
if (this->actionFlags & EN_S_GORO_ACTIONFLAG_LASTMESSAGE) {
this->actionFlags &= ~EN_S_GORO_ACTIONFLAG_LASTMESSAGE;
this->actionFlags &= ~EN_S_GORO_ACTIONFLAG_ENGAGED;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnSGoro_SpringShrineGoron_Idle;
return;
@@ -1243,7 +1243,7 @@ void EnSGoro_ShopGoron_Talk(EnSGoro* this, PlayState* play) {
this->textId = EnSGoro_BombshopGoron_NextTextId(this, play);
if ((this->textId == 0x675) || (this->textId == 0x676)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
Actor_OfferGetItem(&this->actor, play, GI_POWDER_KEG, 300.0f, 300.0f);
this->actionFunc = EnSGoro_ShopGoron_TakePayment;
@@ -1288,7 +1288,7 @@ void EnSGoro_Sleep(EnSGoro* this, PlayState* play) {
void EnSGoro_SleepTalk(EnSGoro* this, PlayState* play) {
if (Message_GetState(&play->msgCtx) == TEXT_STATE_DONE) {
if (Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnSGoro_Sleep;
}
@@ -1307,7 +1307,7 @@ void EnSGoro_Init(Actor* thisx, PlayState* play) {
Collider_SetCylinder(play, &this->collider, &this->actor, &sCylinderInit);
CollisionCheck_SetInfo2(&this->actor.colChkInfo, &sDamageTable, &sColChkInfoInit);
if (this->actor.update != NULL) {
- s32 objIndex = Object_GetIndex(&play->objectCtx, OBJECT_OF1D_MAP);
+ s32 objIndex = Object_GetSlot(&play->objectCtx, OBJECT_OF1D_MAP);
this->loadedObjIndex = objIndex;
if (objIndex < 0) {
@@ -1329,7 +1329,7 @@ void EnSGoro_Update(Actor* thisx, PlayState* play) {
this->actionFunc(this, play);
Actor_UpdateBgCheckInfo(play, &this->actor, 30.0f, 12.0f, 0.0f, UPDBGCHECKINFO_FLAG_1 | UPDBGCHECKINFO_FLAG_4);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->loadedObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->loadedObjIndex].segment);
SkelAnime_Update(&this->skelAnime);
if (this->animInfoIndex != EN_S_GORO_ANIM_SLEEPY) {
EnSGoro_UpdateAttentionTarget(this, play);
diff --git a/src/overlays/actors/ovl_En_Scopenuts/z_en_scopenuts.c b/src/overlays/actors/ovl_En_Scopenuts/z_en_scopenuts.c
index c8bc7d660..a280a94c6 100644
--- a/src/overlays/actors/ovl_En_Scopenuts/z_en_scopenuts.c
+++ b/src/overlays/actors/ovl_En_Scopenuts/z_en_scopenuts.c
@@ -318,7 +318,7 @@ void func_80BCB6D0(EnScopenuts* this, PlayState* play) {
if (Message_ShouldAdvance(play)) {
if (this->unk_328 & 1) {
this->unk_328 &= ~1;
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
this->unk_328 &= ~4;
@@ -341,7 +341,7 @@ void func_80BCB6D0(EnScopenuts* this, PlayState* play) {
Message_StartTextbox(play, this->unk_33C, &this->actor);
} else {
Audio_PlaySfx_MessageDecide();
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
Rupees_ChangeBy(-this->unk_358);
this->actionFunc = func_80BCB90C;
diff --git a/src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c b/src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c
index 2e05f0f57..92b88e462 100644
--- a/src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c
+++ b/src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c
@@ -69,7 +69,7 @@ void EnSekihi_Init(Actor* thisx, PlayState* play) {
SET_WEEKEVENTREG(WEEKEVENTREG_OCEANSIDE_SPIDER_HOUSE_BUYER_MOVED_IN);
}
- objectIndex = Object_GetIndex(&play->objectCtx, sObjectIds[type]);
+ objectIndex = Object_GetSlot(&play->objectCtx, sObjectIds[type]);
if (objectIndex >= 0) {
this->objectIndex = objectIndex;
}
diff --git a/src/overlays/actors/ovl_En_Sellnuts/z_en_sellnuts.c b/src/overlays/actors/ovl_En_Sellnuts/z_en_sellnuts.c
index fbd757bd5..597c2c392 100644
--- a/src/overlays/actors/ovl_En_Sellnuts/z_en_sellnuts.c
+++ b/src/overlays/actors/ovl_En_Sellnuts/z_en_sellnuts.c
@@ -470,7 +470,7 @@ void func_80ADBAB8(EnSellnuts* this, PlayState* play) {
}
if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = func_80ADBBEC;
func_800B7298(play, NULL, PLAYER_CSMODE_19);
@@ -516,7 +516,7 @@ void func_80ADBD64(EnSellnuts* this, PlayState* play) {
}
if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_338 &= ~2;
this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
@@ -558,7 +558,7 @@ void func_80ADBE80(EnSellnuts* this, PlayState* play) {
void func_80ADBFA0(EnSellnuts* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
if (this->unk_34C == 0) {
this->actionFunc = func_80ADB544;
@@ -721,7 +721,7 @@ void func_80ADC6D0(EnSellnuts* this, PlayState* play) {
Player* player = GET_PLAYER(play);
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
if (player->transformation == PLAYER_FORM_DEKU) {
if (gSaveContext.save.day == 3) {
@@ -751,7 +751,7 @@ void func_80ADC7B4(EnSellnuts* this, PlayState* play) {
CutsceneManager_Queue(this->csId);
}
} else if ((this->unk_366 == 1) && (talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_366 = 0;
CutsceneManager_Stop(this->csId);
diff --git a/src/overlays/actors/ovl_En_Sob1/z_en_sob1.c b/src/overlays/actors/ovl_En_Sob1/z_en_sob1.c
index 90a625c88..8a8be15c4 100644
--- a/src/overlays/actors/ovl_En_Sob1/z_en_sob1.c
+++ b/src/overlays/actors/ovl_En_Sob1/z_en_sob1.c
@@ -381,7 +381,7 @@ void EnSob1_SpawnShopItems(EnSob1* this, PlayState* play, ShopItem* shopItem) {
s32 EnSob1_GetObjIndices(EnSob1* this, PlayState* play, s16* objIds) {
if (objIds[1] != OBJECT_ID_MAX) {
- this->unusedObjIndex = Object_GetIndex(&play->objectCtx, objIds[1]);
+ this->unusedObjIndex = Object_GetSlot(&play->objectCtx, objIds[1]);
if (this->unusedObjIndex < 0) {
return false;
}
@@ -389,7 +389,7 @@ s32 EnSob1_GetObjIndices(EnSob1* this, PlayState* play, s16* objIds) {
this->unusedObjIndex = -1;
}
if (objIds[2] != OBJECT_ID_MAX) {
- this->shopkeeperAnimObjIndex = Object_GetIndex(&play->objectCtx, objIds[2]);
+ this->shopkeeperAnimObjIndex = Object_GetSlot(&play->objectCtx, objIds[2]);
if (this->shopkeeperAnimObjIndex < 0) {
return false;
}
@@ -427,7 +427,7 @@ void EnSob1_Init(Actor* thisx, PlayState* play) {
}
objIds = sObjectIds[this->shopType];
- this->mainObjIndex = Object_GetIndex(&play->objectCtx, objIds[0]);
+ this->mainObjIndex = Object_GetSlot(&play->objectCtx, objIds[0]);
if (this->mainObjIndex < 0) {
Actor_Kill(&this->actor);
return;
@@ -466,7 +466,7 @@ void EnSob1_EndInteraction(PlayState* play, EnSob1* this) {
this->cutsceneState = ENSOB1_CUTSCENESTATE_STOPPED;
}
Actor_ProcessTalkRequest(&this->actor, &play->state);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
this->drawCursor = 0;
@@ -957,7 +957,7 @@ void EnSob1_SetupBuyItemWithFanfare(PlayState* play, EnSob1* this) {
Player* player = GET_PLAYER(play);
Actor_OfferGetItem(&this->actor, play, this->items[this->cursorIndex]->getItemId, 300.0f, 300.0f);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->stateFlags2 &= ~PLAYER_STATE2_20000000;
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
@@ -1110,7 +1110,7 @@ void EnSob1_BuyItemWithFanfare(EnSob1* this, PlayState* play) {
void EnSob1_SetupItemPurchased(EnSob1* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
EnSob1_SetupAction(this, EnSob1_ItemPurchased);
if (this->cutsceneState == ENSOB1_CUTSCENESTATE_STOPPED) {
@@ -1345,7 +1345,7 @@ void EnSob1_Blink(EnSob1* this) {
}
void EnSob1_ChangeObject(EnSob1* this, PlayState* play) {
- gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->shopkeeperAnimObjIndex].segment);
+ gSegments[0x06] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->shopkeeperAnimObjIndex].segment);
}
s32 EnSob1_AreObjectsLoaded(EnSob1* this, PlayState* play) {
@@ -1363,7 +1363,7 @@ s32 EnSob1_AreObjectsLoaded(EnSob1* this, PlayState* play) {
void EnSob1_ZoraShopkeeper_Init(EnSob1* this, PlayState* play) {
SkelAnime_InitFlex(play, &this->skelAnime, &gZoraSkel, NULL, this->jointTable, this->morphTable, ZORA_LIMB_MAX);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->shopkeeperAnimObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->shopkeeperAnimObjIndex].segment);
Animation_Change(&this->skelAnime, &gZoraShopkeeperAnim, 1.0f, 0.0f, Animation_GetLastFrame(&gZoraShopkeeperAnim),
ANIMMODE_LOOP, 0.0f);
this->actor.draw = EnSob1_ZoraShopkeeper_Draw;
@@ -1372,7 +1372,7 @@ void EnSob1_ZoraShopkeeper_Init(EnSob1* this, PlayState* play) {
void EnSob1_GoronShopkeeper_Init(EnSob1* this, PlayState* play) {
SkelAnime_InitFlex(play, &this->skelAnime, &gGoronSkel, NULL, this->jointTable, this->morphTable, GORON_LIMB_MAX);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->shopkeeperAnimObjIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->shopkeeperAnimObjIndex].segment);
Animation_Change(&this->skelAnime, &gGoronShopkeeperAnim, 1.0f, 0.0f, Animation_GetLastFrame(&gGoronShopkeeperAnim),
ANIMMODE_LOOP, 0.0f);
this->actor.draw = EnSob1_GoronShopkeeper_Draw;
diff --git a/src/overlays/actors/ovl_En_St/z_en_st.c b/src/overlays/actors/ovl_En_St/z_en_st.c
index 2491ec4ed..e4240de0a 100644
--- a/src/overlays/actors/ovl_En_St/z_en_st.c
+++ b/src/overlays/actors/ovl_En_St/z_en_st.c
@@ -245,9 +245,9 @@ void func_808A54B0(EnSt* this, PlayState* play) {
if ((this->unk_18C & 1) && (this->actor.colChkInfo.health != 0)) {
OPEN_DISPS(play->state.gfxCtx);
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[this->unk_2C0].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[this->unk_2C0].segment);
- gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.status[this->unk_2C0].segment);
+ gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.slots[this->unk_2C0].segment);
Gfx_SetupDL25_Xlu(play->state.gfxCtx);
Matrix_Translate(this->actor.world.pos.x, this->actor.world.pos.y, this->actor.world.pos.z, MTXMODE_NEW);
@@ -842,7 +842,7 @@ void func_808A701C(EnSt* this, PlayState* play) {
void EnSt_Init(Actor* thisx, PlayState* play) {
EnSt* this = THIS;
- this->unk_2C0 = Object_GetIndex(&play->objectCtx, GAMEPLAY_KEEP);
+ this->unk_2C0 = Object_GetSlot(&play->objectCtx, GAMEPLAY_KEEP);
if (((ENST_GET_3F(&this->actor) != ENST_3F_63) && Flags_GetSwitch(play, ENST_GET_3F(&this->actor))) ||
(this->unk_2C0 < 0)) {
Actor_Kill(&this->actor);
diff --git a/src/overlays/actors/ovl_En_Sth/z_en_sth.c b/src/overlays/actors/ovl_En_Sth/z_en_sth.c
index 97aa3ed7b..daf58065f 100644
--- a/src/overlays/actors/ovl_En_Sth/z_en_sth.c
+++ b/src/overlays/actors/ovl_En_Sth/z_en_sth.c
@@ -112,12 +112,12 @@ void EnSth_Init(Actor* thisx, PlayState* play) {
// this actor can draw two separate bodies that use different objects
if (STH_GET_SWAMP_BODY(&this->actor)) {
- objectId = Object_GetIndex(&play->objectCtx, OBJECT_AHG);
+ objectId = Object_GetSlot(&play->objectCtx, OBJECT_AHG);
} else {
- objectId = Object_GetIndex(&play->objectCtx, OBJECT_STH);
+ objectId = Object_GetSlot(&play->objectCtx, OBJECT_STH);
}
this->mainObjectId = objectId;
- this->maskOfTruthObjectId = Object_GetIndex(&play->objectCtx, OBJECT_MASK_TRUTH);
+ this->maskOfTruthObjectId = Object_GetSlot(&play->objectCtx, OBJECT_MASK_TRUTH);
Actor_SetScale(&this->actor, 0.01f);
Collider_InitAndSetCylinder(play, &this->collider, &this->actor, &sCylinderInit);
@@ -740,7 +740,7 @@ void EnSth_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot,
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
- gSPSegment(POLY_OPA_DISP++, 0x0A, play->objectCtx.status[this->maskOfTruthObjectId].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x0A, play->objectCtx.slots[this->maskOfTruthObjectId].segment);
gSPDisplayList(POLY_OPA_DISP++, object_mask_truth_DL_0001A0);
Matrix_Pop();
diff --git a/src/overlays/actors/ovl_En_Sth2/z_en_sth2.c b/src/overlays/actors/ovl_En_Sth2/z_en_sth2.c
index 66b87c998..be0821580 100644
--- a/src/overlays/actors/ovl_En_Sth2/z_en_sth2.c
+++ b/src/overlays/actors/ovl_En_Sth2/z_en_sth2.c
@@ -35,7 +35,7 @@ ActorInit En_Sth2_InitVars = {
void EnSth2_Init(Actor* thisx, PlayState* play) {
EnSth2* this = THIS;
- this->objIndex = Object_GetIndex(&play->objectCtx, OBJECT_STH);
+ this->objIndex = Object_GetSlot(&play->objectCtx, OBJECT_STH);
Actor_SetScale(&this->actor, 0.01f);
ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 36.0f);
this->unused = 0;
diff --git a/src/overlays/actors/ovl_En_Suttari/z_en_suttari.c b/src/overlays/actors/ovl_En_Suttari/z_en_suttari.c
index 29f53ae7c..bc0099298 100644
--- a/src/overlays/actors/ovl_En_Suttari/z_en_suttari.c
+++ b/src/overlays/actors/ovl_En_Suttari/z_en_suttari.c
@@ -1201,7 +1201,7 @@ void func_80BAD130(EnSuttari* this, PlayState* play) {
u8 talkState = Message_GetState(&play->msgCtx);
if (((talkState == TEXT_STATE_5) || (talkState == TEXT_STATE_DONE)) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
if (this->flags1 & 8) {
this->actionFunc = func_80BAD004;
@@ -1238,7 +1238,7 @@ void func_80BAD2B4(EnSuttari* this, PlayState* play) {
this->actionFunc = func_80BAD230;
} else {
CutsceneManager_Stop(this->csIdList[1]);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->flags1 |= 0x40;
this->actionFunc = func_80BAD380;
@@ -1262,7 +1262,7 @@ void func_80BAD380(EnSuttari* this, PlayState* play) {
player->stateFlags1 &= ~PLAYER_STATE1_10000000;
this->flags1 &= ~0x4000;
CutsceneManager_Stop(this->csIdList[1]);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->flags1 |= 0x40;
}
@@ -1403,7 +1403,7 @@ void func_80BADA9C(EnSuttari* this, PlayState* play) {
((EnElf*)GET_PLAYER(play)->tatlActor)->unk_264 |= 0x10;
this->flags2 &= ~1;
}
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->textId = 0;
if (this->flags1 & 1) {
diff --git a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c
index 52c6d42f9..28eeafc09 100644
--- a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c
+++ b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c
@@ -362,7 +362,7 @@ void EnSyatekiMan_Swamp_HandleChoice(EnSyatekiMan* this, PlayState* play) {
Rupees_ChangeBy(-20);
SET_WEEKEVENTREG(WEEKEVENTREG_KICKOUT_WAIT);
CLEAR_WEEKEVENTREG(WEEKEVENTREG_KICKOUT_TIME_PASSED);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->shootingGameState = SG_GAME_STATE_MOVING_PLAYER;
player->stateFlags1 |= PLAYER_STATE1_20;
@@ -415,7 +415,7 @@ void EnSyatekiMan_Swamp_HandleNormalMessage(EnSyatekiMan* this, PlayState* play)
case 0xA2B: // The rules of the game are a piece of cake!
case 0xA2C: // I keep saying - you have to aim with [Control Stick]!
case 0xA35: // You almost had it! Well...just this once...here you go!
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->actor.freezeTimer = 0;
Interface_InitMinigame(play);
@@ -450,7 +450,7 @@ void EnSyatekiMan_Swamp_HandleNormalMessage(EnSyatekiMan* this, PlayState* play)
break;
case 0xA34: // Perfect! Take this!
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->actor.freezeTimer = 0;
gSaveContext.minigameStatus = MINIGAME_STATUS_END;
@@ -485,7 +485,7 @@ void EnSyatekiMan_Swamp_Talk(EnSyatekiMan* this, PlayState* play) {
case TEXT_STATE_DONE:
if (Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->stateFlags1 &= ~PLAYER_STATE1_20;
CLEAR_WEEKEVENTREG(WEEKEVENTREG_KICKOUT_WAIT);
@@ -764,7 +764,7 @@ void EnSyatekiMan_Town_HandleNormalMessage(EnSyatekiMan* this, PlayState* play)
this->prevTextId = 0x400;
}
} else {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->actor.freezeTimer = 0;
this->shootingGameState = SG_GAME_STATE_MOVING_PLAYER;
@@ -777,7 +777,7 @@ void EnSyatekiMan_Town_HandleNormalMessage(EnSyatekiMan* this, PlayState* play)
case 0x3FE: // Our highest score is [score]. If you break the record, you'll win a prize!
case 0x400: // Our highest score is [score]. Good luck!
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->actor.freezeTimer = 0;
this->flagsIndex = 0;
@@ -827,7 +827,7 @@ void EnSyatekiMan_Town_HandleNormalMessage(EnSyatekiMan* this, PlayState* play)
case 0x405: // No way! That was perfect!
case 0x406: // That was perfect!
case 0x407: // You got a new record!
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->actor.freezeTimer = 0;
gSaveContext.minigameStatus = MINIGAME_STATUS_END;
diff --git a/src/overlays/actors/ovl_En_Test2/z_en_test2.c b/src/overlays/actors/ovl_En_Test2/z_en_test2.c
index e853570f4..d909826bb 100644
--- a/src/overlays/actors/ovl_En_Test2/z_en_test2.c
+++ b/src/overlays/actors/ovl_En_Test2/z_en_test2.c
@@ -83,7 +83,7 @@ void EnTest2_Update(Actor* thisx, PlayState* play) {
EnTest2ModelInfo* modelInfo;
EnTest2* this = THIS;
- objectIndex = Object_GetIndex(&play->objectCtx, sObjectIds[this->actor.params]);
+ objectIndex = Object_GetSlot(&play->objectCtx, sObjectIds[this->actor.params]);
if (objectIndex < 0) {
Actor_Kill(&this->actor);
return;
diff --git a/src/overlays/actors/ovl_En_Test3/z_en_test3.c b/src/overlays/actors/ovl_En_Test3/z_en_test3.c
index e897ffefb..062f76230 100644
--- a/src/overlays/actors/ovl_En_Test3/z_en_test3.c
+++ b/src/overlays/actors/ovl_En_Test3/z_en_test3.c
@@ -359,7 +359,7 @@ s32 func_80A3EA30(EnTest3* this, PlayState* play) {
if (this->unk_D78->unk_1 != 0) {
CutsceneManager_Stop(CS_ID_GLOBAL_TALK);
CutsceneManager_Queue(this->csId);
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
}
return false;
}
@@ -391,7 +391,7 @@ s32 func_80A3EB8C(EnTest3* this, PlayState* play) {
if (hideoutObject != NULL) {
this->player.lockOnActor = hideoutObject;
}
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
return 1;
}
return 0;
diff --git a/src/overlays/actors/ovl_En_Test4/z_en_test4.c b/src/overlays/actors/ovl_En_Test4/z_en_test4.c
index 3c1a5958d..e726408a5 100644
--- a/src/overlays/actors/ovl_En_Test4/z_en_test4.c
+++ b/src/overlays/actors/ovl_En_Test4/z_en_test4.c
@@ -48,12 +48,12 @@ static s16 sCurCsId;
void func_80A41D70(EnTest4* this, PlayState* play) {
if (this->csIdIndex != 0) {
- func_80151A68(play, sNightMessages1[CURRENT_DAY - 1]);
+ Message_DisplaySceneTitleCard(play, sNightMessages1[CURRENT_DAY - 1]);
} else if ((sCsIdList[this->csIdIndex] < 0) || (play->actorCtx.flags & ACTORCTX_FLAG_1)) {
if (play->actorCtx.flags & ACTORCTX_FLAG_1) {
Sram_IncrementDay();
gSaveContext.save.time = CLOCK_TIME(6, 0);
- func_80151A68(play, sDayMessages1[CURRENT_DAY - 1]);
+ Message_DisplaySceneTitleCard(play, sDayMessages1[CURRENT_DAY - 1]);
} else {
this->csIdIndex = 0;
this->unk_146 = gSaveContext.save.time += CLOCK_TIME_MINUTE;
@@ -91,12 +91,12 @@ void func_80A41D70(EnTest4* this, PlayState* play) {
void func_80A41FA4(EnTest4* this, PlayState* play) {
if (this->csIdIndex != 0) {
- func_80151A68(play, sNightMessages2[CURRENT_DAY - 1]);
+ Message_DisplaySceneTitleCard(play, sNightMessages2[CURRENT_DAY - 1]);
} else if ((sCsIdList[this->csIdIndex] < 0) || (play->actorCtx.flags & ACTORCTX_FLAG_1)) {
Sram_IncrementDay();
gSaveContext.save.time = CLOCK_TIME(6, 0);
Interface_NewDay(play, CURRENT_DAY);
- func_80151A68(play, sDayMessages2[CURRENT_DAY - 1]);
+ Message_DisplaySceneTitleCard(play, sDayMessages2[CURRENT_DAY - 1]);
D_801BDBC8 = 0xFE;
func_800FB758(play);
func_800FEAF4(&play->envCtx);
diff --git a/src/overlays/actors/ovl_En_Test6/z_en_test6.c b/src/overlays/actors/ovl_En_Test6/z_en_test6.c
index 462e1e784..bee7c94e7 100644
--- a/src/overlays/actors/ovl_En_Test6/z_en_test6.c
+++ b/src/overlays/actors/ovl_En_Test6/z_en_test6.c
@@ -685,7 +685,7 @@ void EnTest6_InvertedSoTCutscene(EnTest6* this, PlayState* play) {
if (DECR(this->timer) == 0) {
EnTest6_StopInvertedSoTCutscene(this, play);
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
}
@@ -1091,7 +1091,7 @@ void EnTest6_SharedSoTCutscene(EnTest6* this, PlayState* play) {
} else {
gSaveContext.respawnFlag = 2;
}
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
return;
}
} else {
@@ -1168,7 +1168,7 @@ void EnTest6_SharedSoTCutscene(EnTest6* this, PlayState* play) {
play->nextEntrance = gSaveContext.respawn[RESPAWN_MODE_RETURN].entrance;
play->transitionType = TRANS_TYPE_FADE_BLACK;
gSaveContext.respawnFlag = 2;
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
return;
}
diff --git a/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.c b/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.c
index ded290262..a76d9ed47 100644
--- a/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.c
+++ b/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.c
@@ -116,13 +116,13 @@ void EnTimeTag_RooftopOath_Cutscene(EnTimeTag* this, PlayState* play) {
void EnTimeTag_RooftopOath_Wait(EnTimeTag* this, PlayState* play) {
Actor* thisx = &this->actor;
- if ((play->msgCtx.ocarinaMode == 3) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_OATH)) {
- if (thisx->csId != CS_ID_NONE) {
+ if ((play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_OATH)) {
+ if (this->actor.csId != CS_ID_NONE) {
this->actionFunc = EnTimeTag_RooftopOath_Cutscene;
CutsceneManager_Queue(thisx->csId);
gSaveContext.timerStates[TIMER_ID_MOON_CRASH] = TIMER_STATE_OFF;
}
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
}
@@ -186,11 +186,11 @@ void EnTimeTag_Diary_AfterOcarina(EnTimeTag* this, PlayState* play) {
}
void EnTimeTag_Diary_TeachEvanSongSnippets(EnTimeTag* this, PlayState* play) {
- if ((play->msgCtx.ocarinaStaff->state == 0) && (play->msgCtx.msgMode == 0x1B)) {
+ if ((play->msgCtx.ocarinaStaff->state == 0) && (play->msgCtx.msgMode == MSGMODE_SONG_DEMONSTRATION_DONE)) {
TIMETAG_DIARY_TIMER(&this->actor) = 5;
this->actionFunc = EnTimeTag_Diary_AfterOcarina;
play->msgCtx.msgLength = 0;
- play->msgCtx.msgMode = 0;
+ play->msgCtx.msgMode = MSGMODE_NONE;
}
}
@@ -217,13 +217,13 @@ void EnTimeTag_Diary_Cutscene(EnTimeTag* this, PlayState* play) {
break;
case 0x122B: // Mikau diary part 1
- func_80152434(play, 0x3F);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_SECOND_HALF);
this->actionFunc = EnTimeTag_Diary_TeachEvanSongSnippets;
TIMETAG_DIARY_SONG(&this->actor) = TIMETAG_DIARY_SONG_EVAN_PART1;
break;
case 0x122E: // Mikau diary part 3
- func_80152434(play, 0x40);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_SECOND_HALF);
this->actionFunc = EnTimeTag_Diary_TeachEvanSongSnippets;
TIMETAG_DIARY_SONG(&this->actor) = TIMETAG_DIARY_SONG_EVAN_PART2;
break;
diff --git a/src/overlays/actors/ovl_En_Tk/z_en_tk.c b/src/overlays/actors/ovl_En_Tk/z_en_tk.c
index 61540eec0..8afe73e5e 100644
--- a/src/overlays/actors/ovl_En_Tk/z_en_tk.c
+++ b/src/overlays/actors/ovl_En_Tk/z_en_tk.c
@@ -290,7 +290,7 @@ void func_80AECA3C(EnTk* this, PlayState* play) {
void func_80AECA90(EnTk* this, PlayState* play) {
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
- play->msgCtx.msgMode = 0;
+ play->msgCtx.msgMode = MSGMODE_NONE;
play->msgCtx.msgLength = 0;
func_80AEDE10(this, play);
} else if (this->actor.xzDistToPlayer < 100.0f) {
@@ -317,7 +317,7 @@ void func_80AECB6C(EnTk* this, PlayState* play) {
this->actor.textId = 0;
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
- play->msgCtx.msgMode = 0;
+ play->msgCtx.msgMode = MSGMODE_NONE;
play->msgCtx.msgLength = 0;
func_80AED4F8(this, play);
return;
@@ -691,7 +691,7 @@ void func_80AED940(EnTk* this, PlayState* play) {
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
this->unk_2CA &= ~0x80;
this->actor.flags &= ~ACTOR_FLAG_10000;
- play->msgCtx.msgMode = 0;
+ play->msgCtx.msgMode = MSGMODE_NONE;
play->msgCtx.msgLength = 0;
func_80AEDE10(this, play);
} else if (!(this->unk_2CA & 0x80)) {
@@ -874,7 +874,7 @@ void func_80AEDF5C(EnTk* this, PlayState* play) {
this->unk_2CA |= 2;
if (play->msgCtx.choiceIndex == 0) {
Audio_PlaySfx_MessageDecide();
- play->msgCtx.msgMode = 0x44;
+ play->msgCtx.msgMode = MSGMODE_PAUSED;
func_80AEE2A8(this, play);
} else {
Audio_PlaySfx_MessageCancel();
diff --git a/src/overlays/actors/ovl_En_Toto/z_en_toto.c b/src/overlays/actors/ovl_En_Toto/z_en_toto.c
index d167e51fd..ce02cd835 100644
--- a/src/overlays/actors/ovl_En_Toto/z_en_toto.c
+++ b/src/overlays/actors/ovl_En_Toto/z_en_toto.c
@@ -151,7 +151,12 @@ static Vec3s D_80BA510C[] = {
{ 0xFF64, 0x0016, 0xFE7E },
};
-static u16 D_80BA5120[] = { 67, 68, 69, 70 };
+static u16 sOcarinaActionWindFishPrompts[] = {
+ OCARINA_ACTION_PROMPT_WIND_FISH_HUMAN,
+ OCARINA_ACTION_PROMPT_WIND_FISH_GORON,
+ OCARINA_ACTION_PROMPT_WIND_FISH_ZORA,
+ OCARINA_ACTION_PROMPT_WIND_FISH_DEKU,
+};
static u8 D_80BA5128[] = { 8, 4, 2, 1 };
@@ -542,12 +547,12 @@ s32 func_80BA4530(EnToto* this, PlayState* play) {
s32 func_80BA46D8(EnToto* this, PlayState* play) {
func_800B7298(play, NULL, PLAYER_CSMODE_68);
- func_80152434(play, D_80BA5120[CUR_FORM]);
+ Message_DisplayOcarinaStaff(play, sOcarinaActionWindFishPrompts[CUR_FORM]);
return 0;
}
s32 func_80BA4740(EnToto* this, PlayState* play) {
- if (play->msgCtx.ocarinaMode == 4) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_END) {
if (GET_PLAYER_FORM == PLAYER_FORM_HUMAN) {
SET_WEEKEVENTREG(WEEKEVENTREG_56_10);
}
diff --git a/src/overlays/actors/ovl_En_Trt/z_en_trt.c b/src/overlays/actors/ovl_En_Trt/z_en_trt.c
index 0eb54ed34..499a3a748 100644
--- a/src/overlays/actors/ovl_En_Trt/z_en_trt.c
+++ b/src/overlays/actors/ovl_En_Trt/z_en_trt.c
@@ -217,7 +217,7 @@ void EnTrt_EndInteraction(PlayState* play, EnTrt* this) {
this->cutsceneState = ENTRT_CUTSCENESTATE_STOPPED;
}
Actor_ProcessTalkRequest(&this->actor, &play->state);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
this->drawCursor = 0;
@@ -362,7 +362,7 @@ void EnTrt_GetMushroom(EnTrt* this, PlayState* play) {
CutsceneManager_Stop(this->csId);
this->cutsceneState = ENTRT_CUTSCENESTATE_STOPPED;
}
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnTrt_PayForMushroom;
break;
@@ -412,7 +412,7 @@ void EnTrt_StartRedPotionConversation(EnTrt* this, PlayState* play) {
CutsceneManager_Stop(this->csId);
this->cutsceneState = ENTRT_CUTSCENESTATE_STOPPED;
}
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnTrt_GiveRedPotionForKoume;
} else {
@@ -660,7 +660,7 @@ void EnTrt_SetupBuyItemWithFanfare(PlayState* play, EnTrt* this) {
Player* player = GET_PLAYER(play);
Actor_OfferGetItem(&this->actor, play, this->items[this->cursorIndex]->getItemId, 300.0f, 300.0f);
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
player->stateFlags2 &= ~PLAYER_STATE2_20000000;
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
@@ -999,7 +999,7 @@ void EnTrt_TryToGiveRedPotion(EnTrt* this, PlayState* play) {
CutsceneManager_Stop(this->csId);
this->cutsceneState = ENTRT_CUTSCENESTATE_STOPPED;
}
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->actionFunc = EnTrt_GiveRedPotionForKoume;
} else {
diff --git a/src/overlays/actors/ovl_En_Trt2/z_en_trt2.c b/src/overlays/actors/ovl_En_Trt2/z_en_trt2.c
index 40d1946fc..8bc8e2541 100644
--- a/src/overlays/actors/ovl_En_Trt2/z_en_trt2.c
+++ b/src/overlays/actors/ovl_En_Trt2/z_en_trt2.c
@@ -347,7 +347,7 @@ void func_80AD3CEC(EnTrt2* this, PlayState* play) {
Message_StartTextbox(play, this->unk_3A8, &this->actor);
this->unk_3D8 = false;
} else if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
EnTrt2_ChangeAnim(&this->skelAnime, sAnimationInfo, TRT2_ANIM_HOVER);
this->unk_3B2 = 4;
@@ -375,7 +375,7 @@ void func_80AD3DA4(EnTrt2* this, PlayState* play) {
void func_80AD3E34(EnTrt2* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
if (Inventory_HasEmptyBottle()) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_3B2 = 12;
} else {
@@ -403,7 +403,7 @@ void func_80AD3EF0(EnTrt2* this, PlayState* play) {
}
}
} else if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_3B2 = 12;
}
@@ -447,7 +447,7 @@ void func_80AD417C(EnTrt2* this, PlayState* play) {
func_80AD349C(this);
func_80AD3DA4(this, play);
} else {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
if (this->unk_3A8 == 0x84C) {
EnTrt2_ChangeAnim(&this->skelAnime, sAnimationInfo, TRT2_ANIM_HOVER);
@@ -529,7 +529,7 @@ void func_80AD4550(EnTrt2* this, PlayState* play) {
}
if ((talkState == TEXT_STATE_5) && Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
}
}
diff --git a/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c b/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c
index cbb095279..4ae591302 100644
--- a/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c
+++ b/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c
@@ -37,8 +37,10 @@ ActorInit En_Warp_tag_InitVars = {
};
// this appears to be unused, as the code never accesses it in known vanilla cases
-// these unknown values get passed to a unknown z_message function
-u8 D_809C1000[] = { 0x28, 0x29, 0x2A, 0x2B, 0x2D, 0x2C, 0, 0 };
+u8 D_809C1000[] = {
+ OCARINA_ACTION_CHECK_TIME, OCARINA_ACTION_CHECK_HEALING, OCARINA_ACTION_CHECK_EPONAS,
+ OCARINA_ACTION_CHECK_SOARING, OCARINA_ACTION_CHECK_SUNS, OCARINA_ACTION_CHECK_STORMS,
+};
static InitChainEntry sInitChain[] = {
ICHAIN_VEC3F(scale, 1, ICHAIN_CONTINUE),
@@ -58,7 +60,7 @@ void EnWarptag_Init(Actor* thisx, PlayState* play) {
this->actionFunc = EnWarpTag_WaitForPlayer;
} else {
- if ((this->dangeonKeepObject = Object_GetIndex(&play->objectCtx, GAMEPLAY_DANGEON_KEEP)) < 0) {
+ if ((this->dangeonKeepObject = Object_GetSlot(&play->objectCtx, GAMEPLAY_DANGEON_KEEP)) < 0) {
Actor_Kill(&this->dyna.actor);
}
@@ -113,7 +115,7 @@ void EnWarpTag_Unused809C09A0(EnWarptag* this, PlayState* play) {
// and I doubt its set externally by another actor, so I believe this is unused
// might be a bug, they might have meant to set actor flag (0x2000 0000) up above but mistyped (0x200 0000)
// also WARPTAG_GET_3C0 should always return 2C0 -> 0xF for all known in-game uses, which is OOB
- func_80152434(play, D_809C1000[WARPTAG_GET_3C0(&this->dyna.actor)]); // unk message function
+ Message_DisplayOcarinaStaff(play, D_809C1000[WARPTAG_GET_3C0(&this->dyna.actor)]);
this->actionFunc = EnWarpTag_Unused809C0A20;
} else {
@@ -125,13 +127,13 @@ void EnWarpTag_Unused809C09A0(EnWarptag* this, PlayState* play) {
* Unused ActionFunc: assigned by EnWarpTag_Unused809C09A0, no known variants use.
*/
void EnWarpTag_Unused809C0A20(EnWarptag* this, PlayState* play) {
- if (play->msgCtx.ocarinaMode == 9) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_STORMS) {
func_800B7298(play, NULL, PLAYER_CSMODE_WAIT);
this->actionFunc = EnWarpTag_RespawnPlayer;
CutsceneManager_Stop(CutsceneManager_GetCurrentCsId());
- } else if (play->msgCtx.ocarinaMode >= 2) {
- play->msgCtx.ocarinaMode = 4;
+ } else if (play->msgCtx.ocarinaMode >= OCARINA_MODE_WARP) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
this->actionFunc = EnWarpTag_Unused809C09A0;
}
}
diff --git a/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c b/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c
index 97c381beb..fb34c3b64 100644
--- a/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c
+++ b/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c
@@ -497,7 +497,7 @@ void EnWeatherTag_Update(Actor* thisx, PlayState* play) {
EnWeatherTag* this = THIS;
this->actionFunc(this, play);
- if ((play->actorCtx.flags & ACTORCTX_FLAG_1) && (play->msgCtx.msgMode != 0) &&
+ if ((play->actorCtx.flags & ACTORCTX_FLAG_1) && (play->msgCtx.msgMode != MSGMODE_NONE) &&
(play->msgCtx.currentTextId == 0x5E6) && !FrameAdvance_IsEnabled(&play->state) &&
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (CutsceneManager_GetCurrentCsId() == CS_ID_NONE) &&
(play->csCtx.state == CS_STATE_IDLE)) {
diff --git a/src/overlays/actors/ovl_En_Yb/z_en_yb.c b/src/overlays/actors/ovl_En_Yb/z_en_yb.c
index c9881a5e0..42bc9ffb4 100644
--- a/src/overlays/actors/ovl_En_Yb/z_en_yb.c
+++ b/src/overlays/actors/ovl_En_Yb/z_en_yb.c
@@ -358,7 +358,7 @@ void EnYb_Idle(EnYb* this, PlayState* play) {
EnYb_UpdateAnimation(this, play);
if ((this->actor.xzDistToPlayer < 180.0f) && (fabsf(this->actor.playerHeightRel) < 50.0f) &&
- (play->msgCtx.ocarinaMode == 3) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING) &&
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING) &&
(GET_PLAYER_FORM == PLAYER_FORM_HUMAN)) {
this->actionFunc = EnYb_TeachingDance;
this->teachingCutsceneTimer = 200;
diff --git a/src/overlays/actors/ovl_En_Zob/z_en_zob.c b/src/overlays/actors/ovl_En_Zob/z_en_zob.c
index b54986829..9e6310a71 100644
--- a/src/overlays/actors/ovl_En_Zob/z_en_zob.c
+++ b/src/overlays/actors/ovl_En_Zob/z_en_zob.c
@@ -268,7 +268,7 @@ void func_80B9FC70(EnZob* this, s16 csIdIndex) {
void func_80B9FCA0(EnZob* this, PlayState* play) {
Message_CloseTextbox(play);
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
func_80B9FC0C(this);
this->unk_2F4 &= ~1;
this->actionFunc = func_80BA0728;
@@ -315,7 +315,7 @@ void func_80B9FE1C(EnZob* this, PlayState* play) {
void func_80B9FE5C(EnZob* this, PlayState* play) {
func_80B9F86C(this);
- if (play->msgCtx.ocarinaMode == 3) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) {
play->msgCtx.msgLength = 0;
this->actionFunc = func_80B9FDDC;
func_80B9FC70(this, 0);
@@ -331,7 +331,7 @@ void func_80B9FE5C(EnZob* this, PlayState* play) {
void func_80B9FF20(EnZob* this, PlayState* play) {
func_80B9F86C(this);
if (Message_GetState(&play->msgCtx) == TEXT_STATE_7) {
- func_80152434(play, 0x42);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_PROMPT_EVAN_PART2_SECOND_HALF);
this->actionFunc = func_80B9FE5C;
func_80B9FC70(this, 2);
}
@@ -339,11 +339,11 @@ void func_80B9FF20(EnZob* this, PlayState* play) {
void func_80B9FF80(EnZob* this, PlayState* play) {
func_80B9F86C(this);
- if (play->msgCtx.ocarinaMode == 3) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) {
this->actionFunc = func_80B9FF20;
this->unk_304 = 6;
func_80B9F7E4(this, 1, ANIMMODE_LOOP);
- func_80152434(play, 0x3E);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_DEMONSTRATE_EVAN_PART2_FIRST_HALF);
func_80B9FC70(this, 1);
} else if (Message_GetState(&play->msgCtx) == TEXT_STATE_11) {
play->msgCtx.msgLength = 0;
@@ -357,7 +357,7 @@ void func_80B9FF80(EnZob* this, PlayState* play) {
void func_80BA005C(EnZob* this, PlayState* play) {
func_80B9F86C(this);
if (Message_GetState(&play->msgCtx) == TEXT_STATE_7) {
- func_80152434(play, 0x41);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_PROMPT_EVAN_PART1_SECOND_HALF);
this->actionFunc = func_80B9FF80;
func_80B9FC70(this, 2);
}
@@ -426,7 +426,7 @@ void func_80BA00BC(EnZob* this, PlayState* play) {
break;
case 0x1209:
- func_80152434(play, 0x3D);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_FIRST_HALF);
this->unk_304 = 4;
func_80B9F7E4(this, 0, ANIMMODE_LOOP);
this->actionFunc = func_80BA005C;
@@ -439,7 +439,7 @@ void func_80BA00BC(EnZob* this, PlayState* play) {
}
void func_80BA0318(EnZob* this, PlayState* play) {
- func_80152434(play, 0x3D);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_DEMONSTRATE_EVAN_PART1_FIRST_HALF);
this->unk_304 = 4;
func_80B9F7E4(this, 0, ANIMMODE_LOOP);
this->actionFunc = func_80BA005C;
diff --git a/src/overlays/actors/ovl_En_Zog/z_en_zog.c b/src/overlays/actors/ovl_En_Zog/z_en_zog.c
index 2e99ccb7b..92fa313a6 100644
--- a/src/overlays/actors/ovl_En_Zog/z_en_zog.c
+++ b/src/overlays/actors/ovl_En_Zog/z_en_zog.c
@@ -627,7 +627,7 @@ void func_80B9451C(EnZog* this, PlayState* play) {
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
this->unk_300 = 2;
this->actionFunc = func_80B94470;
- } else if ((play->msgCtx.ocarinaMode == 3) && (this->actor.xzDistToPlayer < 120.0f)) {
+ } else if ((play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) && (this->actor.xzDistToPlayer < 120.0f)) {
if ((play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING) && (GET_PLAYER_FORM == PLAYER_FORM_HUMAN)) {
func_80B93BA8(this, 2);
this->actionFunc = func_80B943C0;
@@ -715,7 +715,7 @@ void func_80B948A8(EnZog* this, PlayState* play) {
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
this->unk_300 = 2;
this->actionFunc = func_80B946FC;
- } else if ((play->msgCtx.ocarinaMode == 3) && (this->actor.xzDistToPlayer < 120.0f)) {
+ } else if ((play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) && (this->actor.xzDistToPlayer < 120.0f)) {
if ((play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING) && (GET_PLAYER_FORM == PLAYER_FORM_HUMAN)) {
func_80B93BA8(this, 2);
this->actionFunc = func_80B943C0;
diff --git a/src/overlays/actors/ovl_En_Zos/z_en_zos.c b/src/overlays/actors/ovl_En_Zos/z_en_zos.c
index 0e3262869..8a942ce17 100644
--- a/src/overlays/actors/ovl_En_Zos/z_en_zos.c
+++ b/src/overlays/actors/ovl_En_Zos/z_en_zos.c
@@ -555,8 +555,8 @@ void func_80BBBDE0(EnZos* this, PlayState* play) {
func_80BBB0D4(this, play);
- if (play->msgCtx.ocarinaMode == 0x2A) {
- play->msgCtx.ocarinaMode = 4;
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_PLAYED_FULL_EVAN_SONG) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
this->actionFunc = func_80BBBB84;
this->actor.flags |= ACTOR_FLAG_10000;
Actor_OfferTalk(&this->actor, play, 120.0f);
diff --git a/src/overlays/actors/ovl_En_Zot/z_en_zot.c b/src/overlays/actors/ovl_En_Zot/z_en_zot.c
index e9e86668a..e17f6dc94 100644
--- a/src/overlays/actors/ovl_En_Zot/z_en_zot.c
+++ b/src/overlays/actors/ovl_En_Zot/z_en_zot.c
@@ -1146,7 +1146,7 @@ void func_80B98BF4(EnZot* this, PlayState* play) {
void func_80B98CA8(EnZot* this, PlayState* play) {
if (func_800B8718(&this->actor, &play->state)) {
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
AudioOcarina_StartDefault(0xFFFF);
this->actionFunc = func_80B98BF4;
this->actor.flags |= ACTOR_FLAG_10000;
diff --git a/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c b/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c
index c5b218815..ba4507b71 100644
--- a/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c
+++ b/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c
@@ -55,7 +55,7 @@ void ItemEtcetera_Init(Actor* thisx, PlayState* play) {
s32 pad;
ItemEtcetera* this = THIS;
s32 type = ITEMETCETERA_GET_FF(&this->actor);
- s32 objBankIndex = Object_GetIndex(&play->objectCtx, sObjectIds[type]);
+ s32 objBankIndex = Object_GetSlot(&play->objectCtx, sObjectIds[type]);
if (objBankIndex < 0) {
// assert on debug
diff --git a/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c b/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c
index 12afce508..3846ecfd0 100644
--- a/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c
+++ b/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c
@@ -80,7 +80,7 @@ void ObjEtcetera_Init(Actor* thisx, PlayState* play) {
type = DEKU_FLOWER_TYPE_PINK;
}
- objectIndex = Object_GetIndex(&play->objectCtx, objectIds[type]);
+ objectIndex = Object_GetSlot(&play->objectCtx, objectIds[type]);
if (objectIndex >= 0) {
this->objIndex = objectIndex;
}
diff --git a/src/overlays/actors/ovl_Obj_Flowerpot/z_obj_flowerpot.c b/src/overlays/actors/ovl_Obj_Flowerpot/z_obj_flowerpot.c
index aca30fe92..cd8632659 100644
--- a/src/overlays/actors/ovl_Obj_Flowerpot/z_obj_flowerpot.c
+++ b/src/overlays/actors/ovl_Obj_Flowerpot/z_obj_flowerpot.c
@@ -255,7 +255,7 @@ void func_80A1BA44(ObjFlowerpot* this, PlayState* play) {
}
EffectSsKakera_Spawn(play, &spC4, &spB8, &spC4, -600, phi_s0, 30, 0, 0, (Rand_ZeroOne() * 12.0f) + 16.6f,
- phi_s1, 0, 35, -1, ACTOR_DEMO_GETITEM, object_flowerpot_DL_0015B0);
+ phi_s1, 0, 35, -1, OBJECT_FLOWERPOT, object_flowerpot_DL_0015B0);
}
spD0.y += 20.0f;
@@ -298,7 +298,7 @@ void func_80A1BD80(ObjFlowerpot* this, PlayState* play) {
}
EffectSsKakera_Spawn(play, &spBC, &spB0, &spBC, -240, phi_s0, 40, 0, 0, (Rand_ZeroOne() * 20.0f) + 10.6f, 0, 0,
- 42, -1, ACTOR_DEMO_GETITEM, object_flowerpot_DL_0015B0);
+ 42, -1, OBJECT_FLOWERPOT, object_flowerpot_DL_0015B0);
}
spBC.y = this->actor.world.pos.y + this->actor.depthInWater;
@@ -338,7 +338,7 @@ void func_80A1C0FC(ObjFlowerpot* this, PlayState* play) {
Math_Vec3f_Sum(&spB8, &spC4, &spB8);
EffectSsKakera_Spawn(play, &spB8, &spAC, &spB8, -100, 64, 40, 0, 0, (Rand_ZeroOne() * 16.0f) + 14.0f, 0, 0, 80,
- -1, ACTOR_DEMO_GETITEM, object_flowerpot_DL_0014F0);
+ -1, OBJECT_FLOWERPOT, object_flowerpot_DL_0014F0);
}
}
@@ -365,7 +365,7 @@ void func_80A1C328(ObjFlowerpot* this, PlayState* play) {
Math_Vec3f_Sum(&spB8, &spC4, &spB8);
EffectSsKakera_Spawn(play, &spB8, &spAC, &spB8, -80, 64, 44, 0, 0, (Rand_ZeroOne() * 16.0f) + 14.0f, 0, 0, 80,
- -1, ACTOR_DEMO_GETITEM, object_flowerpot_DL_0014F0);
+ -1, OBJECT_FLOWERPOT, object_flowerpot_DL_0014F0);
}
}
diff --git a/src/overlays/actors/ovl_Obj_Ghaka/z_obj_ghaka.c b/src/overlays/actors/ovl_Obj_Ghaka/z_obj_ghaka.c
index 5668021e3..92479cc4a 100644
--- a/src/overlays/actors/ovl_Obj_Ghaka/z_obj_ghaka.c
+++ b/src/overlays/actors/ovl_Obj_Ghaka/z_obj_ghaka.c
@@ -99,7 +99,7 @@ void func_80B3C4E0(ObjGhaka* this, PlayState* play) {
if (talkState == TEXT_STATE_5) {
if (Message_ShouldAdvance(play)) {
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
func_80B3C260(this);
}
@@ -120,7 +120,7 @@ void func_80B3C4E0(ObjGhaka* this, PlayState* play) {
case 2:
Audio_PlaySfx_MessageCancel();
- play->msgCtx.msgMode = 0x43;
+ play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
func_80B3C260(this);
break;
diff --git a/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c b/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c
index e33f62f8b..93c79efa6 100644
--- a/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c
+++ b/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c
@@ -149,7 +149,7 @@ void ObjKibako_Init(Actor* thisx, PlayState* play2) {
Collider_SetCylinder(play, &this->collider, &this->actor, &sCylinderInit);
Collider_UpdateCylinder(&this->actor, &this->collider);
this->actor.colChkInfo.mass = MASS_IMMOVABLE;
- this->bankIndex = Object_GetIndex(&play->objectCtx, sObjectIdList[whichBankIndex]);
+ this->bankIndex = Object_GetSlot(&play->objectCtx, sObjectIdList[whichBankIndex]);
if (this->bankIndex < 0) {
Actor_Kill(&this->actor);
return;
diff --git a/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c b/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c
index 6a6937e7e..f8ee482df 100644
--- a/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c
+++ b/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c
@@ -5,6 +5,7 @@
*/
#include "z_obj_lightblock.h"
+#include "overlays/actors/ovl_Demo_Effect/z_demo_effect.h"
#include "objects/object_lightblock/object_lightblock.h"
#define FLAGS 0x00000000
@@ -15,12 +16,12 @@ void ObjLightblock_Init(Actor* thisx, PlayState* play);
void ObjLightblock_Destroy(Actor* thisx, PlayState* play);
void ObjLightblock_Update(Actor* thisx, PlayState* play);
void ObjLightblock_Draw(Actor* thisx, PlayState* play);
-void func_80AF3AC8(ObjLightblock* this);
-void func_80AF3ADC(ObjLightblock* this, PlayState* play);
-void func_80AF3B8C(ObjLightblock* this);
-void func_80AF3BA0(ObjLightblock* this, PlayState* play);
-void func_80AF3C18(ObjLightblock* this);
-void func_80AF3C34(ObjLightblock* this, PlayState* play);
+void ObjLightblock_SetupWait(ObjLightblock* this);
+void ObjLightblock_Wait(ObjLightblock* this, PlayState* play);
+void ObjLightblock_SetupPlayCutscene(ObjLightblock* this);
+void ObjLightblock_PlayCutscene(ObjLightblock* this, PlayState* play);
+void ObjLightblock_SetupFadeAway(ObjLightblock* this);
+void ObjLightblock_FadeAway(ObjLightblock* this, PlayState* play);
ActorInit Obj_Lightblock_InitVars = {
ACTOR_OBJ_LIGHTBLOCK,
@@ -54,17 +55,17 @@ static ColliderCylinderInit sCylinderInit = {
{ 84, 120, 0, { 0, 0, 0 } },
};
-typedef struct {
+typedef struct LightblockTypeVars {
/* 0x0 */ f32 scale;
/* 0x4 */ s16 radius;
/* 0x6 */ s16 height;
/* 0x8 */ s16 yShift;
- /* 0xC */ s32 params;
+ /* 0xC */ s32 effectParams;
} LightblockTypeVars; // size = 0x10
static LightblockTypeVars sLightblockTypeVars[] = {
- { 0.1f, 76, 80, 19, 2 },
- { (1.0f / 6), 126, 144, 19, 3 },
+ { 0.1f, 76, 80, 19, DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_LARGE },
+ { (1.0f / 6.0f), 126, 144, 19, DEMO_EFFECT_TIMEWARP_LIGHTBLOCK_VERY_LARGE },
};
static InitChainEntry sInitChain[] = {
@@ -76,11 +77,11 @@ static InitChainEntry sInitChain[] = {
extern Gfx D_801AEF88[];
extern Gfx D_801AEFA0[];
-void func_80AF3910(ObjLightblock* this, PlayState* play) {
+void ObjLightblock_SpawnEffect(ObjLightblock* this, PlayState* play) {
LightblockTypeVars* typeVars = &sLightblockTypeVars[LIGHTBLOCK_TYPE(&this->dyna.actor)];
Actor_Spawn(&play->actorCtx, play, ACTOR_DEMO_EFFECT, this->dyna.actor.world.pos.x, this->dyna.actor.world.pos.y,
- this->dyna.actor.world.pos.z, 0, 0, 0, typeVars->params);
+ this->dyna.actor.world.pos.z, 0, 0, 0, typeVars->effectParams);
}
void ObjLightblock_Init(Actor* thisx, PlayState* play) {
@@ -104,7 +105,7 @@ void ObjLightblock_Init(Actor* thisx, PlayState* play) {
this->collider.dim.height = typeVars->height;
this->collider.dim.yShift = typeVars->yShift;
this->alpha = 255;
- func_80AF3AC8(this);
+ ObjLightblock_SetupWait(this);
}
void ObjLightblock_Destroy(Actor* thisx, PlayState* play) {
@@ -114,11 +115,14 @@ void ObjLightblock_Destroy(Actor* thisx, PlayState* play) {
Collider_DestroyCylinder(play, &this->collider);
}
-void func_80AF3AC8(ObjLightblock* this) {
- this->actionFunc = func_80AF3ADC;
+void ObjLightblock_SetupWait(ObjLightblock* this) {
+ this->actionFunc = ObjLightblock_Wait;
}
-void func_80AF3ADC(ObjLightblock* this, PlayState* play) {
+/**
+ * Wait for a single collision from a Light Arrow or 8 frames of Mirror Shield ray collision.
+ */
+void ObjLightblock_Wait(ObjLightblock* this, PlayState* play) {
if (this->collider.base.acFlags & AC_HIT) {
this->collider.base.acFlags &= ~AC_HIT;
// light arrows
@@ -135,39 +139,36 @@ void func_80AF3ADC(ObjLightblock* this, PlayState* play) {
if (this->collisionCounter >= 8) {
CutsceneManager_Queue(this->dyna.actor.csId);
- func_80AF3B8C(this);
+ ObjLightblock_SetupPlayCutscene(this);
} else {
CollisionCheck_SetAC(play, &play->colChkCtx, &this->collider.base);
}
}
-void func_80AF3B8C(ObjLightblock* this) {
- this->actionFunc = func_80AF3BA0;
+void ObjLightblock_SetupPlayCutscene(ObjLightblock* this) {
+ this->actionFunc = ObjLightblock_PlayCutscene;
}
-void func_80AF3BA0(ObjLightblock* this, PlayState* play) {
+void ObjLightblock_PlayCutscene(ObjLightblock* this, PlayState* play) {
if (CutsceneManager_IsNext(this->dyna.actor.csId)) {
CutsceneManager_StartWithPlayerCs(this->dyna.actor.csId, &this->dyna.actor);
Flags_SetSwitch(play, LIGHTBLOCK_DESTROYED(&this->dyna.actor));
- func_80AF3910(this, play);
- func_80AF3C18(this);
+ ObjLightblock_SpawnEffect(this, play);
+ ObjLightblock_SetupFadeAway(this);
} else {
CutsceneManager_Queue(this->dyna.actor.csId);
}
}
-void func_80AF3C18(ObjLightblock* this) {
+void ObjLightblock_SetupFadeAway(ObjLightblock* this) {
this->timer = 80;
- this->actionFunc = func_80AF3C34;
+ this->actionFunc = ObjLightblock_FadeAway;
}
-void func_80AF3C34(ObjLightblock* this, PlayState* play) {
- s8 csId;
-
+void ObjLightblock_FadeAway(ObjLightblock* this, PlayState* play) {
this->timer--;
if (this->timer <= 0) {
- csId = this->dyna.actor.csId;
- CutsceneManager_Stop(csId);
+ CutsceneManager_Stop(this->dyna.actor.csId);
Actor_Kill(&this->dyna.actor);
return;
}
diff --git a/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c b/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c
index d783c88e8..770f2131d 100644
--- a/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c
+++ b/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c
@@ -93,7 +93,7 @@ void ObjNozoki_Destroy(Actor* thisx, PlayState* play) {
}
void func_80BA2514(ObjNozoki* this, PlayState* play) {
- s32 sp24 = Object_GetIndex(&play->objectCtx, D_80BA34B8[this->unk_15C]);
+ s32 sp24 = Object_GetSlot(&play->objectCtx, D_80BA34B8[this->unk_15C]);
if (sp24 < 0) {
Actor_Kill(&this->dyna.actor);
diff --git a/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c b/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c
index 17a277e82..b5ba51418 100644
--- a/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c
+++ b/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c
@@ -203,7 +203,7 @@ void func_80AC9AB8(ObjOcarinalift* this) {
void func_80AC9AE0(ObjOcarinalift* this, PlayState* play) {
if (func_800B8718(&this->dyna.actor, &play->state)) {
- func_80152434(play, 1);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_FREE_PLAY);
func_80AC9B48(this);
} else if (DynaPolyActor_IsPlayerOnTop(&this->dyna)) {
func_800B8804(&this->dyna.actor, play, 40.0f);
@@ -216,7 +216,7 @@ void func_80AC9B48(ObjOcarinalift* this) {
void func_80AC9B5C(ObjOcarinalift* this, PlayState* play) {
if (func_800B886C(&this->dyna.actor, play)) {
- if (play->msgCtx.ocarinaMode == 4) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_END) {
if (play->msgCtx.lastPlayedSong == 0) {
if (OBJOCARINALIFT_GET_C(&this->dyna.actor) != OBJOCARINALIFT_PARAM_1) {
Flags_SetSwitch(play, OBJOCARINALIFT_GET_SWITCH_FLAG(&this->dyna.actor));
@@ -225,8 +225,8 @@ void func_80AC9B5C(ObjOcarinalift* this, PlayState* play) {
func_80AC9C20(this);
}
} else {
- if (play->msgCtx.ocarinaMode >= 2) {
- play->msgCtx.ocarinaMode = 4;
+ if (play->msgCtx.ocarinaMode >= OCARINA_MODE_WARP) {
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
func_80AC9AB8(this);
}
diff --git a/src/overlays/actors/ovl_Obj_Purify/z_obj_purify.c b/src/overlays/actors/ovl_Obj_Purify/z_obj_purify.c
index 649343554..d8b04684b 100644
--- a/src/overlays/actors/ovl_Obj_Purify/z_obj_purify.c
+++ b/src/overlays/actors/ovl_Obj_Purify/z_obj_purify.c
@@ -130,7 +130,7 @@ void ObjPurify_Init(Actor* thisx, PlayState* play) {
if (sp20 == 1) {
DynaPolyActor_Init(&this->dyna, 0);
}
- this->objIndex = Object_GetIndex(&play->objectCtx, info->objectId);
+ this->objIndex = Object_GetSlot(&play->objectCtx, info->objectId);
if (this->objIndex < 0) {
Actor_Kill(&this->dyna.actor);
} else if (sp20 == 0) {
diff --git a/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c b/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c
index 3bedc3ea4..9a0c9d1c3 100644
--- a/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c
+++ b/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c
@@ -207,7 +207,7 @@ void ObjPzlblock_Init(Actor* thisx, PlayState* play) {
DynaPolyActor_Init(&this->dyna, 0);
- this->unk_17A = Object_GetIndex(&play->objectCtx, sp24->unk_00);
+ this->unk_17A = Object_GetSlot(&play->objectCtx, sp24->unk_00);
if (sp28 == 0) {
func_809A3D1C(this);
diff --git a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c
index d6f8b468b..1a316dfab 100644
--- a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c
+++ b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c
@@ -186,7 +186,7 @@ void ObjTsubo_Init(Actor* thisx, PlayState* play) {
this->cylinderCollider.dim.radius = sPotTypeData[type].radius;
this->cylinderCollider.dim.height = sPotTypeData[type].height;
this->actor.colChkInfo.mass = MASS_IMMOVABLE;
- this->objBankIndex = Object_GetIndex(&play->objectCtx, sPotTypeData[type].objId);
+ this->objBankIndex = Object_GetSlot(&play->objectCtx, sPotTypeData[type].objId);
if (this->objBankIndex < 0) {
Actor_Kill(&this->actor);
return;
diff --git a/src/overlays/actors/ovl_Obj_Um/z_obj_um.c b/src/overlays/actors/ovl_Obj_Um/z_obj_um.c
index 09b95d3a0..3f556d640 100644
--- a/src/overlays/actors/ovl_Obj_Um/z_obj_um.c
+++ b/src/overlays/actors/ovl_Obj_Um/z_obj_um.c
@@ -897,7 +897,7 @@ s32 func_80B79734(PlayState* play, ObjUm* this, s32 arg2) {
case TEXT_STATE_CHOICE:
case TEXT_STATE_5:
if (Message_ShouldAdvance(play) && func_80B795A0(play, this, arg2)) {
- msgCtx->msgMode = 0x43;
+ msgCtx->msgMode = MSGMODE_TEXT_CLOSING;
ret = true;
}
break;
diff --git a/src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c b/src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c
index e3d11f2fc..62ec8f0f7 100644
--- a/src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c
+++ b/src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c
@@ -141,7 +141,7 @@ void ObjWarpstone_Update(Actor* thisx, PlayState* play) {
} else if ((Message_GetState(&play->msgCtx) == TEXT_STATE_CHOICE) && Message_ShouldAdvance(play)) {
if (play->msgCtx.choiceIndex != 0) {
Audio_PlaySfx_MessageDecide();
- play->msgCtx.msgMode = 0x4D;
+ play->msgCtx.msgMode = MSGMODE_OWL_SAVE_0;
play->msgCtx.unk120D6 = 0;
play->msgCtx.unk120D4 = 0;
gSaveContext.save.owlSaveLocation = OBJ_WARPSTONE_GET_ID(&this->dyna.actor);
diff --git a/src/overlays/actors/ovl_Obj_Wturn/z_obj_wturn.c b/src/overlays/actors/ovl_Obj_Wturn/z_obj_wturn.c
index 6f361294e..00b4e9acf 100644
--- a/src/overlays/actors/ovl_Obj_Wturn/z_obj_wturn.c
+++ b/src/overlays/actors/ovl_Obj_Wturn/z_obj_wturn.c
@@ -39,7 +39,8 @@ void func_808A7954(ObjWturn* this) {
}
void func_808A7968(ObjWturn* this, PlayState* play) {
- if (play->msgCtx.ocarinaMode >= 28 && play->msgCtx.ocarinaMode < 39) {
+ if ((play->msgCtx.ocarinaMode >= OCARINA_MODE_WARP_TO_GREAT_BAY_COAST) &&
+ (play->msgCtx.ocarinaMode <= OCARINA_MODE_WARP_TO_ENTRANCE)) {
Flags_UnsetSwitch(play, this->actor.params);
Actor_Kill(&this->actor);
return;
diff --git a/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c b/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c
index 406e4ba0f..be5374519 100644
--- a/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c
+++ b/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c
@@ -81,11 +81,12 @@ void OceffSpot_End(OceffSpot* this, PlayState* play) {
} else {
Actor_Kill(&this->actor);
if ((R_TIME_SPEED != 400) && !play->msgCtx.blockSunsSong) {
- if ((play->msgCtx.ocarinaAction != 0x39) || (play->msgCtx.ocarinaMode != 0xA)) {
+ if ((play->msgCtx.ocarinaAction != OCARINA_ACTION_CHECK_NOTIME_DONE) ||
+ (play->msgCtx.ocarinaMode != OCARINA_MODE_PLAYED_SUNS)) {
gSaveContext.sunsSongState = SUNSSONG_START;
}
} else {
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
}
}
diff --git a/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c b/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c
index 4130dcb74..7a5cc209d 100644
--- a/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c
+++ b/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c
@@ -129,18 +129,18 @@ void ShotSun_TriggerFairy(ShotSun* this, PlayState* play) {
void ShotSun_UpdateForOcarina(ShotSun* this, PlayState* play) {
s32 type = SHOTSUN_GET_TYPE(&this->actor);
- if (play->msgCtx.ocarinaMode == 3) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) {
switch (play->msgCtx.lastPlayedSong) {
case OCARINA_SONG_STORMS:
if (type == SHOTSUN_FAIRY_SPAWNER_STORMS) {
this->actionFunc = ShotSun_TriggerFairy;
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
break;
case OCARINA_SONG_SUNS:
if (type == SHOTSUN_FAIRY_SPAWNER_SUNS) {
this->actionFunc = ShotSun_TriggerFairy;
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
}
break;
}
diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c
index d01dbd3be..d04907e50 100644
--- a/src/overlays/actors/ovl_player_actor/z_player.c
+++ b/src/overlays/actors/ovl_player_actor/z_player.c
@@ -10374,7 +10374,7 @@ void func_80840EC0(Player* this, PlayState* play) {
// Spin attack size
void func_80840F34(Player* this) {
- Math_StepToF(&this->unk_B08, (CHECK_WEEKEVENTREG(WEEKEVENTREG_23_02)) ? 1.0f : 0.5f, 0.02f);
+ Math_StepToF(&this->unk_B08, CHECK_WEEKEVENTREG(WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK) ? 1.0f : 0.5f, 0.02f);
}
s32 func_80840F90(PlayState* play, Player* this, CsCmdActorCue* cue, f32 arg3, s16 arg4, s32 arg5) {
@@ -10661,7 +10661,7 @@ void Player_Init(Actor* thisx, PlayState* play) {
if (this->actor.shape.rot.x != 0) {
this->transformation = this->actor.shape.rot.x - 1;
- objBankIndex = Object_GetIndex(&play->objectCtx, gPlayerFormObjectIndices[this->transformation]);
+ objBankIndex = Object_GetSlot(&play->objectCtx, gPlayerFormObjectIndices[this->transformation]);
this->actor.objBankIndex = objBankIndex;
if (objBankIndex < 0) {
Actor_Kill(&this->actor);
@@ -12380,7 +12380,7 @@ void Player_Update(Actor* thisx, PlayState* play) {
// This block is a leftover dog-following mechanic from OoT
if (gSaveContext.dogParams < 0) {
- if (Object_GetIndex(&play->objectCtx, OBJECT_DOG) < 0) {
+ if (Object_GetSlot(&play->objectCtx, OBJECT_DOG) < 0) {
gSaveContext.dogParams = 0;
} else {
Actor* dog;
@@ -16630,10 +16630,12 @@ void Player_Action_62(Player* this, PlayState* play) {
s32 func_80851C40(PlayState* play, Player* this) {
return ((play->sceneId == SCENE_MILK_BAR) && Audio_IsSequencePlaying(NA_BGM_BALLAD_OF_THE_WIND_FISH)) ||
(((play->sceneId != SCENE_MILK_BAR) && (this->csMode == PLAYER_CSMODE_68)) ||
- ((play->msgCtx.msgMode == 0x12) || (play->msgCtx.msgMode == 0x13) || (play->msgCtx.msgMode == 0x14) ||
- ((play->msgCtx.ocarinaMode != 1) &&
- ((this->csMode == PLAYER_CSMODE_5) || (play->msgCtx.ocarinaMode == 3) ||
- play->msgCtx.ocarinaAction == 0x32))));
+ ((play->msgCtx.msgMode == MSGMODE_SONG_PLAYED) ||
+ (play->msgCtx.msgMode == MSGMODE_SETUP_DISPLAY_SONG_PLAYED) ||
+ (play->msgCtx.msgMode == MSGMODE_DISPLAY_SONG_PLAYED) ||
+ ((play->msgCtx.ocarinaMode != OCARINA_MODE_ACTIVE) &&
+ ((this->csMode == PLAYER_CSMODE_5) || (play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) ||
+ play->msgCtx.ocarinaAction == OCARINA_ACTION_FREE_PLAY_DONE))));
}
// Deku playing the pipes? The loops both overwrite unk_AF0[0].y,z and unk_AF0[1].x,y,z
@@ -16653,7 +16655,7 @@ void func_80851D30(PlayState* play, Player* this) {
*var_s0 = sp50.x;
var_s0++;
}
- } else if (play->msgCtx.ocarinaMode == 1) {
+ } else if (play->msgCtx.ocarinaMode == OCARINA_MODE_ACTIVE) {
if (play->msgCtx.ocarinaButtonIndex != OCARINA_BTN_INVALID) {
var_s0[play->msgCtx.ocarinaButtonIndex] = 1.2f;
func_8082DB90(play, this, D_8085D190[this->transformation]);
@@ -16738,7 +16740,7 @@ void func_808521E0(PlayState* play, Player* this) {
}
func_80124618(D_801C0490, this->skelAnime.curFrame, &this->unk_AF0[1]);
- } else if (play->msgCtx.ocarinaMode == 1) {
+ } else if (play->msgCtx.ocarinaMode == OCARINA_MODE_ACTIVE) {
if (play->msgCtx.ocarinaButtonIndex != OCARINA_BTN_INVALID) {
func_80851EC8(play, this);
}
@@ -16760,7 +16762,8 @@ void func_80852290(PlayState* play, Player* this) {
s16 var_a1_3;
s16 sp38;
- if ((play->msgCtx.ocarinaMode == 1) && (play->msgCtx.ocarinaButtonIndex != OCARINA_BTN_INVALID)) {
+ if ((play->msgCtx.ocarinaMode == OCARINA_MODE_ACTIVE) &&
+ (play->msgCtx.ocarinaButtonIndex != OCARINA_BTN_INVALID)) {
if ((this->unk_A90 != NULL) && (this->unk_A94 < 0.0f)) {
this->unk_A90->flags |= ACTOR_FLAG_20000000;
this->unk_A94 = 0.0f;
@@ -16841,10 +16844,10 @@ void Player_Action_63(Player* this, PlayState* play) {
((this->skelAnime.mode == 0) && (this->actionVar2 == 0)))) {
func_808525C4(play, this);
if (!(this->actor.flags & ACTOR_FLAG_20000000) || (this->unk_A90->id == ACTOR_EN_ZOT)) {
- func_80152434(play, 1);
+ Message_DisplayOcarinaStaff(play, OCARINA_ACTION_FREE_PLAY);
}
} else if (this->actionVar2 != 0) {
- if (play->msgCtx.ocarinaMode == 4) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_END) {
play->interfaceCtx.unk_222 = 0;
CutsceneManager_Stop(play->playerCsIds[PLAYER_CS_ID_ITEM_OCARINA]);
this->actor.flags &= ~ACTOR_FLAG_20000000;
@@ -16860,12 +16863,15 @@ void Player_Action_63(Player* this, PlayState* play) {
Player_AnimationPlayOnceReverse(play, this, D_8085D17C[this->transformation]);
}
} else {
- s32 var_v1 = (play->msgCtx.ocarinaMode >= 0x1C) && (play->msgCtx.ocarinaMode < 0x27);
+ s32 var_v1 = (play->msgCtx.ocarinaMode >= OCARINA_MODE_WARP_TO_GREAT_BAY_COAST) &&
+ (play->msgCtx.ocarinaMode <= OCARINA_MODE_WARP_TO_ENTRANCE);
s32 pad[2];
- if (var_v1 || (play->msgCtx.ocarinaMode == 0x16) || (play->msgCtx.ocarinaMode == 0x1A) ||
- (play->msgCtx.ocarinaMode == 0x18) || (play->msgCtx.ocarinaMode == 0x19)) {
- if (play->msgCtx.ocarinaMode == 0x16) {
+ if (var_v1 || (play->msgCtx.ocarinaMode == OCARINA_MODE_APPLY_SOT) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_APPLY_DOUBLE_SOT) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_APPLY_INV_SOT_FAST) ||
+ (play->msgCtx.ocarinaMode == OCARINA_MODE_APPLY_INV_SOT_SLOW)) {
+ if (play->msgCtx.ocarinaMode == OCARINA_MODE_APPLY_SOT) {
if (!func_8082DA90(play)) {
if (gSaveContext.save.saveInfo.playerData.threeDayResetCount == 1) {
play->nextEntrance = ENTRANCE(CUTSCENE, 1);
@@ -16896,7 +16902,8 @@ void Player_Action_63(Player* this, PlayState* play) {
Player_AnimationPlayOnceReverse(play, this, D_8085D17C[this->transformation]);
}
}
- } else if ((play->msgCtx.ocarinaMode == 3) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_ELEGY)) {
+ } else if ((play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) &&
+ (play->msgCtx.lastPlayedSong == OCARINA_SONG_ELEGY)) {
play->interfaceCtx.unk_222 = 0;
CutsceneManager_Stop(play->playerCsIds[PLAYER_CS_ID_ITEM_OCARINA]);
@@ -18114,7 +18121,7 @@ void Player_Action_87(Player* this, PlayState* play) {
void Player_Action_88(Player* this, PlayState* play) {
if (this->actionVar2++ > 90) {
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
func_8085B384(this, play);
} else if (this->actionVar2 == 10) {
func_80848640(play, this);
@@ -19814,7 +19821,7 @@ void Player_CsAction_4(PlayState* play, Player* this, CsCmdActorCue* cue) {
PlayerAnimation_Update(play, &this->skelAnime);
if ((this->actor.id == ACTOR_EN_TEST3) && Animation_OnFrame(&this->skelAnime, 20.0f)) {
this->getItemDrawIdPlusOne = GID_MASK_SUN + 1;
- Message_BombersNotebookQueueEvent(play, 0x1B);
+ Message_BombersNotebookQueueEvent(play, BOMBERS_NOTEBOOK_EVENT_ESCAPED_SAKONS_HIDEOUT);
Audio_PlayFanfare(NA_BGM_GET_NEW_MASK);
}
}
diff --git a/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c b/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c
index e63d414d9..a7161d37e 100644
--- a/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c
+++ b/src/overlays/effects/ovl_Effect_En_Ice_Block/z_eff_en_ice_block.c
@@ -25,7 +25,7 @@ EffectSsInit Effect_En_Ice_Block_InitVars = {
#define rRotVel regs[3]
u32 EffectEnIceBlock_CheckIceBlockObject(EffectSs* this, PlayState* play) {
- if (((this->rObjId = Object_GetIndex(&play->objectCtx, OBJECT_ICE_BLOCK)) < 0) ||
+ if (((this->rObjId = Object_GetSlot(&play->objectCtx, OBJECT_ICE_BLOCK)) < 0) ||
(!Object_IsLoaded(&play->objectCtx, this->rObjId))) {
this->life = -1;
this->draw = NULL;
@@ -63,7 +63,7 @@ void EffectEnIceBlock_Draw(PlayState* play, u32 index, EffectSs* this) {
OPEN_DISPS(gfxCtx);
gSPSegment(POLY_XLU_DISP++, 0x06,
- play->objectCtx.status[this->rObjId].segment); // object: OBJECT_ICE_BLOCK
+ play->objectCtx.slots[this->rObjId].segment); // object: OBJECT_ICE_BLOCK
Gfx_SetupDL25_Xlu(play->state.gfxCtx);
Matrix_Translate(this->pos.x, this->pos.y, this->pos.z, MTXMODE_NEW);
diff --git a/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c b/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c
index 87e50fb5f..5febef413 100644
--- a/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c
+++ b/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c
@@ -29,7 +29,7 @@ EffectSsInit Effect_Ss_D_Fire_InitVars = {
static TexturePtr sFireTextures[] = { gDodongoFire0Tex, gDodongoFire1Tex, gDodongoFire2Tex, gDodongoFire3Tex };
s32 EffectSsDFire_CheckForObject(EffectSs* this, PlayState* play) {
- if (((this->rObjectIndex = Object_GetIndex(&play->objectCtx, OBJECT_DODONGO)) < 0) ||
+ if (((this->rObjectIndex = Object_GetSlot(&play->objectCtx, OBJECT_DODONGO)) < 0) ||
!Object_IsLoaded(&play->objectCtx, this->rObjectIndex)) {
this->life = -1;
this->draw = NULL;
@@ -69,7 +69,7 @@ void EffectSsDFire_Draw(PlayState* play, u32 index, EffectSs* this) {
f32 scale;
if (EffectSsDFire_CheckForObject(this, play)) {
- object = play->objectCtx.status[this->rObjectIndex].segment;
+ object = play->objectCtx.slots[this->rObjectIndex].segment;
OPEN_DISPS(gfxCtx);
diff --git a/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c b/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c
index e3daa2530..e15e58f25 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c
@@ -33,11 +33,11 @@ u32 EffectSsExtra_Init(PlayState* play, u32 index, EffectSs* this, void* initPar
EffectSsExtraInitParams* params = PARAMS;
s32 objIndex;
- objIndex = Object_GetIndex(&play->objectCtx, OBJECT_YABUSAME_POINT);
+ objIndex = Object_GetSlot(&play->objectCtx, OBJECT_YABUSAME_POINT);
if ((objIndex >= 0) && (Object_IsLoaded(&play->objectCtx, objIndex))) {
void* segBackup = gSegments[6];
- gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[objIndex].segment);
+ gSegments[6] = VIRTUAL_TO_PHYSICAL(play->objectCtx.slots[objIndex].segment);
this->pos = params->pos;
this->velocity = params->velocity;
@@ -62,7 +62,7 @@ void EffectSsExtra_Draw(PlayState* play, u32 index, EffectSs* this) {
void* storedSegment;
scale = this->rScale / 100.0f;
- storedSegment = play->objectCtx.status[this->rObjId].segment;
+ storedSegment = play->objectCtx.slots[this->rObjId].segment;
OPEN_DISPS(play->state.gfxCtx);
diff --git a/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c b/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c
index 15444ad47..828570685 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c
@@ -27,7 +27,7 @@ EffectSsInit Effect_Ss_Hahen_InitVars = {
};
void EffectSsHahen_CheckForObject(EffectSs* this, PlayState* play) {
- if (((this->rObjBankIndex = Object_GetIndex(&play->objectCtx, this->rObjId)) < 0) ||
+ if (((this->rObjBankIndex = Object_GetSlot(&play->objectCtx, this->rObjId)) < 0) ||
!Object_IsLoaded(&play->objectCtx, this->rObjBankIndex)) {
this->life = -1;
this->draw = NULL;
@@ -69,7 +69,7 @@ void EffectSsHahen_DrawOpa(PlayState* play, EffectSs* this) {
OPEN_DISPS(gfxCtx);
if (this->rObjId != HAHEN_OBJECT_DEFAULT) {
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->rObjBankIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->rObjBankIndex].segment);
}
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
Gfx_SetupDL25_Opa(play->state.gfxCtx);
@@ -85,7 +85,7 @@ void EffectSsHahen_DrawXlu(PlayState* play, EffectSs* this) {
OPEN_DISPS(gfxCtx);
if (this->rObjId != -1) {
- gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.status[this->rObjBankIndex].segment);
+ gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.slots[this->rObjBankIndex].segment);
}
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
Gfx_SetupDL25_Xlu(play->state.gfxCtx);
diff --git a/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c b/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c
index c552e7c50..bde2227d2 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c
@@ -95,9 +95,9 @@ void EffectSsKakera_Draw(PlayState* play, u32 index, EffectSs* this) {
OPEN_DISPS(gfxCtx);
if (this->rObjId != KAKERA_OBJECT_DEFAULT) {
if ((((this->rReg4 >> 7) & 1) << 7) == 0x80) {
- gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.status[this->rObjBankIndex].segment);
+ gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.slots[this->rObjBankIndex].segment);
} else {
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->rObjBankIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->rObjBankIndex].segment);
}
}
@@ -127,7 +127,7 @@ void EffectSsKakera_Draw(PlayState* play, u32 index, EffectSs* this) {
}
void EffectSsKakera_CheckForObject(EffectSs* this, PlayState* play) {
- this->rObjBankIndex = Object_GetIndex(&play->objectCtx, this->rObjId);
+ this->rObjBankIndex = Object_GetSlot(&play->objectCtx, this->rObjId);
if ((this->rObjBankIndex < 0) || (!Object_IsLoaded(&play->objectCtx, this->rObjBankIndex))) {
this->life = 0;
this->draw = NULL;
diff --git a/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c b/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c
index c1615e2bf..fcdca875f 100644
--- a/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c
+++ b/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c
@@ -25,7 +25,7 @@ u32 EffectSsStick_Init(PlayState* play, u32 index, EffectSs* this, void* initPar
EffectSsStickInitParams* initParams = PARAMS;
Vec3f pos;
- this->rObjBankIndex = Object_GetIndex(&play->objectCtx, GAMEPLAY_KEEP);
+ this->rObjBankIndex = Object_GetSlot(&play->objectCtx, GAMEPLAY_KEEP);
pos = initParams->pos;
this->pos = pos;
this->vec = pos;
@@ -51,7 +51,7 @@ void EffectSsStick_Draw(PlayState* play, u32 index, EffectSs* this) {
Matrix_RotateZYX(0, this->rYaw, 0, MTXMODE_APPLY);
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
Gfx_SetupDL25_Opa(gfxCtx);
- gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.status[this->rObjBankIndex].segment);
+ gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[this->rObjBankIndex].segment);
gSPSegment(POLY_OPA_DISP++, 0x0C, gCullBackDList);
gSPDisplayList(POLY_OPA_DISP++, gDekuStickDL);
diff --git a/src/overlays/gamestates/ovl_daytelop/z_daytelop.c b/src/overlays/gamestates/ovl_daytelop/z_daytelop.c
index 1b68e0b14..637a20906 100644
--- a/src/overlays/gamestates/ovl_daytelop/z_daytelop.c
+++ b/src/overlays/gamestates/ovl_daytelop/z_daytelop.c
@@ -215,11 +215,11 @@ void DayTelop_Noop(DayTelopState* this) {
void DayTelop_LoadGraphics(DayTelopState* this) {
size_t segmentSize = SEGMENT_ROM_SIZE(daytelop_static);
- this->daytelopStaticFile = THA_AllocTailAlign16(&this->state.heap, segmentSize);
+ this->daytelopStaticFile = THA_AllocTailAlign16(&this->state.tha, segmentSize);
DmaMgr_SendRequest0(this->daytelopStaticFile, SEGMENT_ROM_START(daytelop_static), segmentSize);
segmentSize = SEGMENT_ROM_SIZE(icon_item_gameover_static);
- this->gameoverStaticFile = THA_AllocTailAlign16(&this->state.heap, segmentSize);
+ this->gameoverStaticFile = THA_AllocTailAlign16(&this->state.tha, segmentSize);
DmaMgr_SendRequest0(this->gameoverStaticFile, SEGMENT_ROM_START(icon_item_gameover_static), segmentSize);
}
diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c b/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c
index 4d3e172d9..a47b5ed9e 100644
--- a/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c
+++ b/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c
@@ -2531,15 +2531,15 @@ void FileSelect_Init(GameState* thisx) {
Font_LoadOrderedFont(&this->font);
size = SEGMENT_ROM_SIZE(title_static);
- this->staticSegment = THA_AllocTailAlign16(&this->state.heap, size);
+ this->staticSegment = THA_AllocTailAlign16(&this->state.tha, size);
DmaMgr_SendRequest0(this->staticSegment, SEGMENT_ROM_START(title_static), size);
size = SEGMENT_ROM_SIZE(parameter_static);
- this->parameterSegment = THA_AllocTailAlign16(&this->state.heap, size);
+ this->parameterSegment = THA_AllocTailAlign16(&this->state.tha, size);
DmaMgr_SendRequest0(this->parameterSegment, SEGMENT_ROM_START(parameter_static), size);
size = gObjectTable[OBJECT_MAG].vromEnd - gObjectTable[OBJECT_MAG].vromStart;
- this->titleSegment = THA_AllocTailAlign16(&this->state.heap, size);
+ this->titleSegment = THA_AllocTailAlign16(&this->state.tha, size);
DmaMgr_SendRequest0(this->titleSegment, gObjectTable[OBJECT_MAG].vromStart, size);
Audio_SetSpec(0xA);
diff --git a/src/overlays/gamestates/ovl_title/z_title.c b/src/overlays/gamestates/ovl_title/z_title.c
index c829e79a9..5cebc2fca 100644
--- a/src/overlays/gamestates/ovl_title/z_title.c
+++ b/src/overlays/gamestates/ovl_title/z_title.c
@@ -154,7 +154,7 @@ void ConsoleLogo_Init(GameState* thisx) {
ConsoleLogoState* this = (ConsoleLogoState*)thisx;
uintptr_t segmentSize = SEGMENT_ROM_SIZE(nintendo_rogo_static);
- this->staticSegment = THA_AllocTailAlign16(&this->state.heap, segmentSize);
+ this->staticSegment = THA_AllocTailAlign16(&this->state.tha, segmentSize);
DmaMgr_SendRequest0(this->staticSegment, SEGMENT_ROM_START(nintendo_rogo_static), segmentSize);
GameState_SetFramerateDivisor(&this->state, 1);
diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c
index b4ed531f8..ec1ca83ec 100644
--- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c
+++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_map.c
@@ -19,7 +19,7 @@ void KaleidoScope_DrawDungeonStrayFairyCount(PlayState* play) {
OPEN_DISPS(play->state.gfxCtx);
// Get digits for max number of stray fairies
- counterDigits[1] = 15;
+ counterDigits[1] = STRAY_FAIRY_SCATTERED_TOTAL;
counterDigits[0] = counterDigits[1] / 10;
counterDigits[1] -= (s16)(counterDigits[0] * 10);
diff --git a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c
index 6b451b506..c99e6d718 100644
--- a/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c
+++ b/src/overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope_NES.c
@@ -2799,10 +2799,14 @@ void KaleidoScope_UpdateOpening(PlayState* play) {
}
}
+u16 sCursorPointsToOcarinaModes[] = {
+ OCARINA_MODE_WARP_TO_GREAT_BAY_COAST, OCARINA_MODE_WARP_TO_ZORA_CAPE, OCARINA_MODE_WARP_TO_SNOWHEAD,
+ OCARINA_MODE_WARP_TO_MOUNTAIN_VILLAGE, OCARINA_MODE_WARP_TO_SOUTH_CLOCK_TOWN, OCARINA_MODE_WARP_TO_MILK_ROAD,
+ OCARINA_MODE_WARP_TO_WOODFALL, OCARINA_MODE_WARP_TO_SOUTHERN_SWAMP, OCARINA_MODE_WARP_TO_IKANA_CANYON,
+ OCARINA_MODE_WARP_TO_STONE_TOWER,
+};
+
void KaleidoScope_Update(PlayState* play) {
- static u16 sCursorPointsToOcarinaModes[] = {
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- };
static s16 sUnpausedHudVisibility = HUD_VISIBILITY_IDLE;
static s16 sNextMainState = PAUSE_MAIN_STATE_IDLE;
static s16 sDelayTimer = 10;
@@ -3484,7 +3488,7 @@ void KaleidoScope_Update(PlayState* play) {
pauseCtx->state = PAUSE_STATE_OWLWARP_6;
sPauseMenuVerticalOffset = -6240.0f;
Audio_PlaySfx_PauseMenuOpenOrClose(SFX_PAUSE_MENU_CLOSE);
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
gSaveContext.prevHudVisibility = HUD_VISIBILITY_ALL;
} else if (CHECK_BTN_ALL(input->press.button, BTN_A)) {
Audio_PlaySfx(NA_SE_SY_DECIDE);
@@ -3498,7 +3502,7 @@ void KaleidoScope_Update(PlayState* play) {
case PAUSE_STATE_OWLWARP_CONFIRM:
if (CHECK_BTN_ALL(input->press.button, BTN_A)) {
msgCtx->msgLength = 0;
- msgCtx->msgMode = 0;
+ msgCtx->msgMode = MSGMODE_NONE;
if (msgCtx->choiceIndex == 0) {
func_8011552C(play, DO_ACTION_NONE);
pauseCtx->state = PAUSE_STATE_OWLWARP_6;
@@ -3513,17 +3517,17 @@ void KaleidoScope_Update(PlayState* play) {
}
} else if (CHECK_BTN_ALL(input->press.button, BTN_B)) {
msgCtx->msgLength = 0;
- msgCtx->msgMode = 0;
+ msgCtx->msgMode = MSGMODE_NONE;
pauseCtx->state = PAUSE_STATE_OWLWARP_SELECT;
Audio_PlaySfx(NA_SE_SY_MESSAGE_PASS);
} else if (CHECK_BTN_ALL(input->press.button, BTN_START)) {
msgCtx->msgLength = 0;
- msgCtx->msgMode = 0;
+ msgCtx->msgMode = MSGMODE_NONE;
func_8011552C(play, DO_ACTION_NONE);
pauseCtx->state = PAUSE_STATE_OWLWARP_6;
sPauseMenuVerticalOffset = -6240.0f;
Audio_PlaySfx_PauseMenuOpenOrClose(SFX_PAUSE_MENU_CLOSE);
- play->msgCtx.ocarinaMode = 4;
+ play->msgCtx.ocarinaMode = OCARINA_MODE_END;
gSaveContext.prevHudVisibility = HUD_VISIBILITY_ALL;
}
break;
@@ -3598,7 +3602,7 @@ void KaleidoScope_Update(PlayState* play) {
MsgEvent_SendNullTask();
func_80143324(play, &play->skyboxCtx, play->skyboxId);
- if ((msgCtx->msgMode != 0) && (msgCtx->currentTextId == 0xFF)) {
+ if ((msgCtx->msgMode != MSGMODE_NONE) && (msgCtx->currentTextId == 0xFF)) {
func_80115844(play, DO_ACTION_STOP);
func_8011552C(play, DO_ACTION_STOP);
Interface_SetHudVisibility(HUD_VISIBILITY_A_B_C);
diff --git a/tools/disasm/functions.txt b/tools/disasm/functions.txt
index 5fcd7bf88..2509e5ee6 100644
--- a/tools/disasm/functions.txt
+++ b/tools/disasm/functions.txt
@@ -2415,10 +2415,10 @@
0x8012F1BC:("Inventory_IncrementSkullTokenCount",),
0x8012F22C:("Inventory_GetSkullTokenCount",),
0x8012F278:("Inventory_SaveLotteryCodeGuess",),
- 0x8012F2E0:("Object_Spawn",),
- 0x8012F3D0:("Object_InitBank",),
- 0x8012F4FC:("Object_UpdateBank",),
- 0x8012F608:("Object_GetIndex",),
+ 0x8012F2E0:("Object_SpawnPersistent",),
+ 0x8012F3D0:("Object_InitContext",),
+ 0x8012F4FC:("Object_UpdateEntries",),
+ 0x8012F608:("Object_GetSlot",),
0x8012F668:("Object_IsLoaded",),
0x8012F698:("Object_LoadAll",),
0x8012F73C:("func_8012F73C",),
@@ -2820,15 +2820,15 @@
0x80147314:("func_80147314",),
0x80147414:("func_80147414",),
0x8014750C:("Sram_nop8014750C",),
- 0x80147520:("func_80147520",),
- 0x80147564:("func_80147564",),
+ 0x80147520:("Message_ResetOcarinaButtonAlphas",),
+ 0x80147564:("Message_ResetOcarinaButtonState",),
0x80147624:("Message_ShouldAdvance",),
0x80147734:("Message_ShouldAdvanceSilent",),
0x801477B4:("Message_CloseTextbox",),
- 0x80147818:("func_80147818",),
+ 0x80147818:("Message_DrawTextboxIcon",),
0x80147F18:("func_80147F18",),
0x80148558:("func_80148558",),
- 0x80148B98:("func_80148B98",),
+ 0x80148B98:("Message_HandleChoiceSelection",),
0x80148CBC:("func_80148CBC",),
0x80148D64:("func_80148D64",),
0x80149048:("func_80149048",),
@@ -2836,43 +2836,43 @@
0x80149454:("func_80149454",),
0x801496C8:("func_801496C8",),
0x8014995C:("Message_DrawTextChar",),
- 0x80149C18:("func_80149C18",),
+ 0x80149C18:("Message_GrowTextbox",),
0x80149EBC:("Message_FindMessage",),
0x80149F74:("Message_DrawItemIcon",),
0x8014AAD0:("Message_HandleOcarina",),
- 0x8014ADBC:("func_8014ADBC",),
+ 0x8014ADBC:("Message_DrawTextDefault",),
0x8014C70C:("Message_LoadItemIcon",),
0x8014CC14:("Message_LoadChar",),
0x8014CCB4:("func_8014CCB4",),
- 0x8014CDF0:("func_8014CDF0",),
+ 0x8014CDF0:("Message_GetTimerDigits",),
0x8014CFDC:("Message_SetupLoadItemIcon",),
- 0x8014D304:("func_8014D304",),
- 0x8014D62C:("func_8014D62C",),
- 0x8014D7B4:("func_8014D7B4",),
+ 0x8014D304:("Message_LoadTime",),
+ 0x8014D62C:("Message_LoadOwlWarpText",),
+ 0x8014D7B4:("Message_Decode",),
0x80150A84:("func_80150A84",),
- 0x80150D08:("func_80150D08",),
+ 0x80150D08:("Message_OpenText",),
0x801514B0:("func_801514B0",),
0x801518B0:("Message_StartTextbox",),
0x80151938:("Message_ContinueTextbox",),
- 0x80151A68:("func_80151A68",),
+ 0x80151A68:("Message_DisplaySceneTitleCard",),
0x80151BB4:("Message_BombersNotebookQueueEvent",),
- 0x80151C9C:("func_80151C9C",),
- 0x80151DA4:("func_80151DA4",),
- 0x80152434:("func_80152434",),
- 0x80152464:("func_80152464",),
+ 0x80151C9C:("Message_BombersNotebookProcessEventQueue",),
+ 0x80151DA4:("Message_DisplayOcarinaStaffImpl",),
+ 0x80152434:("Message_DisplayOcarinaStaff",),
+ 0x80152464:("Message_DisplayOcarinaStaffBlockSunsSong",),
0x80152498:("Message_GetState",),
- 0x8015268C:("func_8015268C",),
- 0x80152C64:("func_80152C64",),
+ 0x8015268C:("Message_DrawTextBox",),
+ 0x80152C64:("Message_SetView",),
0x80152CAC:("func_80152CAC",),
- 0x80152EC0:("func_80152EC0",),
- 0x80152FB8:("func_80152FB8",),
- 0x80153750:("func_80153750",),
- 0x80153E7C:("func_80153E7C",),
- 0x80153EF0:("func_80153EF0",),
- 0x801541D4:("func_801541D4",),
+ 0x80152EC0:("Message_SpawnSongEffect",),
+ 0x80152FB8:("Message_FlashOcarinaButtons",),
+ 0x80153750:("Message_DrawOcarinaButtons",),
+ 0x80153E7C:("Message_DrawText",),
+ 0x80153EF0:("Message_DrawSceneTitleCard",),
+ 0x801541D4:("Message_DrawMain",),
0x80156758:("Message_Draw",),
0x8015680C:("Message_Update",),
- 0x801586A4:("func_801586A4",),
+ 0x801586A4:("Message_SetTables",),
0x801586D4:("Message_Init",),
0x801588D0:("Message_FindMessageNES",),
0x80158988:("Message_LoadCharNES",),
@@ -3215,12 +3215,12 @@
0x80177084:("Sched_FaultClient",),
0x8017715C:("Sched_ThreadEntry",),
0x801772A0:("Sched_Init",),
- 0x80177390:("func_80177390",),
+ 0x80177390:("SpeedMeter_InitImpl",),
0x801773A0:("SpeedMeter_Init",),
0x801773C4:("SpeedMeter_Destroy",),
0x801773D0:("SpeedMeter_DrawTimeEntries",),
- 0x80177A84:("func_80177A84",),
- 0x80177AC8:("func_80177AC8",),
+ 0x80177A84:("SpeedMeter_InitAllocEntry",),
+ 0x80177AC8:("SpeedMeter_DrawAllocEntry",),
0x80177E58:("SpeedMeter_DrawAllocEntries",),
0x801780F0:("Mtx_SetTranslateScaleMtx",),
0x801781EC:("Mtx_SetRotationMtx",),
@@ -6263,17 +6263,17 @@
0x808CD238:("EnVm_Draw",),
0x808CD740:("DemoEffect_Init",),
0x808CD8E8:("DemoEffect_Destroy",),
- 0x808CD940:("func_808CD940",),
- 0x808CD998:("func_808CD998",),
- 0x808CDAD0:("func_808CDAD0",),
- 0x808CDBDC:("func_808CDBDC",),
- 0x808CDCEC:("func_808CDCEC",),
- 0x808CDD70:("func_808CDD70",),
- 0x808CDDE0:("func_808CDDE0",),
+ 0x808CD940:("DemoEffect_WaitForObject",),
+ 0x808CD998:("DemoEffect_SetupTimewarp",),
+ 0x808CDAD0:("DemoEffect_SetPerVertexAlpha",),
+ 0x808CDBDC:("DemoEffect_FinishTimewarp",),
+ 0x808CDCEC:("DemoEffect_StartTimewarp",),
+ 0x808CDD70:("DemoEffect_ShrinkLight",),
+ 0x808CDDE0:("DemoEffect_ExpandLight",),
0x808CDE54:("DemoEffect_Update",),
- 0x808CDE78:("func_808CDE78",),
- 0x808CDFF8:("func_808CDFF8",),
- 0x808CE078:("func_808CE078",),
+ 0x808CDE78:("DemoEffect_OverrideLimbDrawTimewarp",),
+ 0x808CDFF8:("DemoEffect_DrawTimewarp",),
+ 0x808CE078:("DemoEffect_DrawLight",),
0x808CE450:("DemoKankyo_SetupAction",),
0x808CE45C:("func_808CE45C",),
0x808CF06C:("func_808CF06C",),
@@ -9573,9 +9573,9 @@
0x80A07740:("func_80A07740",),
0x80A0A8A0:("BgDyYoseizo_Init",),
0x80A0A95C:("BgDyYoseizo_Destroy",),
- 0x80A0A96C:("func_80A0A96C",),
- 0x80A0A9E4:("func_80A0A9E4",),
- 0x80A0AA40:("func_80A0AA40",),
+ 0x80A0A96C:("BgDyYoseizo_UpdateEyes",),
+ 0x80A0A9E4:("BgDyYoseizo_Bob",),
+ 0x80A0AA40:("BgDyYoseizo_SpawnEffects",),
0x80A0AD50:("func_80A0AD50",),
0x80A0AE1C:("func_80A0AE1C",),
0x80A0AFDC:("func_80A0AFDC",),
@@ -9587,14 +9587,14 @@
0x80A0B5F0:("func_80A0B5F0",),
0x80A0B75C:("func_80A0B75C",),
0x80A0B834:("func_80A0B834",),
- 0x80A0B8CC:("func_80A0B8CC",),
+ 0x80A0B8CC:("BgDyYoseizo_TrainPlayer",),
0x80A0BB08:("func_80A0BB08",),
0x80A0BC84:("BgDyYoseizo_Update",),
- 0x80A0BCD8:("func_80A0BCD8",),
- 0x80A0BD40:("func_80A0BD40",),
- 0x80A0BE60:("func_80A0BE60",),
- 0x80A0BF70:("func_80A0BF70",),
- 0x80A0C270:("func_80A0C270",),
+ 0x80A0BCD8:("BgDyYoseizo_OverrideLimbDraw",),
+ 0x80A0BD40:("BgDyYoseizo_Draw",),
+ 0x80A0BE60:("BgDyYoseizo_SpawnEffect",),
+ 0x80A0BF70:("BgDyYoseizo_UpdateEffects",),
+ 0x80A0C270:("BgDyYoseizo_DrawEffects",),
0x80A0C780:("EnBoj05_Init",),
0x80A0C790:("EnBoj05_Destroy",),
0x80A0C7A0:("EnBoj05_Update",),
@@ -10266,16 +10266,16 @@
0x80A38FB4:("EnRu_OverrideLimbdraw",),
0x80A390F8:("EnRu_PostLimbdraw",),
0x80A39204:("EnRu_Draw",),
- 0x80A396B0:("func_80A396B0",),
+ 0x80A396B0:("EnElfgrp_SetCutscene",),
0x80A3970C:("EnElfgrp_Init",),
0x80A39BC0:("EnElfgrp_Destroy",),
- 0x80A39BD0:("func_80A39BD0",),
- 0x80A39C1C:("func_80A39C1C",),
- 0x80A39CD4:("func_80A39CD4",),
- 0x80A39DC8:("func_80A39DC8",),
- 0x80A39F50:("func_80A39F50",),
- 0x80A39FBC:("func_80A39FBC",),
- 0x80A3A044:("func_80A3A044",),
+ 0x80A39BD0:("EnElfgrp_GetHeldFairiesCount",),
+ 0x80A39C1C:("EnElfgrp_GetFountainFairiesCount",),
+ 0x80A39CD4:("EnElfgrp_SetFountainFairiesCount",),
+ 0x80A39DC8:("EnElfgrp_SpawnStrayFairies",),
+ 0x80A39F50:("EnElfgrp_SummonStrayFairies",),
+ 0x80A39FBC:("EnElfgrp_SpinStrayFairies",),
+ 0x80A3A044:("EnElfgrp_VanishStrayFairies",),
0x80A3A0AC:("func_80A3A0AC",),
0x80A3A0F4:("func_80A3A0F4",),
0x80A3A210:("func_80A3A210",),
@@ -10284,8 +10284,8 @@
0x80A3A484:("func_80A3A484",),
0x80A3A4AC:("func_80A3A4AC",),
0x80A3A520:("func_80A3A520",),
- 0x80A3A600:("func_80A3A600",),
- 0x80A3A610:("func_80A3A610",),
+ 0x80A3A600:("EnElfgrp_DoNothing",),
+ 0x80A3A610:("EnElfgrp_HealPlayer",),
0x80A3A6F4:("func_80A3A6F4",),
0x80A3A77C:("func_80A3A77C",),
0x80A3A7FC:("func_80A3A7FC",),
@@ -10546,8 +10546,8 @@
0x80A4F4C8:("func_80A4F4C8",),
0x80A4FA40:("DemoGetitem_Init",),
0x80A4FB00:("DemoGetitem_Destroy",),
- 0x80A4FB10:("func_80A4FB10",),
- 0x80A4FB68:("func_80A4FB68",),
+ 0x80A4FB10:("DemoGetitem_Wait",),
+ 0x80A4FB68:("DemoGetitem_PerformCutsceneActions",),
0x80A4FCCC:("DemoGetitem_Update",),
0x80A4FCF0:("DemoGetitem_Draw",),
0x80A4FDD0:("func_80A4FDD0",),
@@ -10752,8 +10752,8 @@
0x80A61040:("BgSpoutFire_Draw",),
0x80A612B0:("EnDyExtra_Destroy",),
0x80A612C0:("EnDyExtra_Init",),
- 0x80A61334:("func_80A61334",),
- 0x80A613C8:("func_80A613C8",),
+ 0x80A61334:("EnDyExtra_WaitForTrigger",),
+ 0x80A613C8:("EnDyExtra_Fall",),
0x80A61470:("EnDyExtra_Update",),
0x80A614C4:("EnDyExtra_Draw",),
0x80A61810:("EnBal_Init",),
@@ -12656,15 +12656,15 @@
0x80AF3144:("EnTest7_Update",),
0x80AF31D0:("func_80AF31D0",),
0x80AF3248:("EnTest7_Draw",),
- 0x80AF3910:("func_80AF3910",),
+ 0x80AF3910:("ObjLightblock_SpawnEffect",),
0x80AF397C:("ObjLightblock_Init",),
0x80AF3A80:("ObjLightblock_Destroy",),
- 0x80AF3AC8:("func_80AF3AC8",),
- 0x80AF3ADC:("func_80AF3ADC",),
- 0x80AF3B8C:("func_80AF3B8C",),
- 0x80AF3BA0:("func_80AF3BA0",),
- 0x80AF3C18:("func_80AF3C18",),
- 0x80AF3C34:("func_80AF3C34",),
+ 0x80AF3AC8:("ObjLightblock_SetupWait",),
+ 0x80AF3ADC:("ObjLightblock_Wait",),
+ 0x80AF3B8C:("ObjLightblock_SetupPlayCutscene",),
+ 0x80AF3BA0:("ObjLightblock_PlayCutscene",),
+ 0x80AF3C18:("ObjLightblock_SetupFadeAway",),
+ 0x80AF3C34:("ObjLightblock_FadeAway",),
0x80AF3CC0:("ObjLightblock_Update",),
0x80AF3CE4:("ObjLightblock_Draw",),
0x80AF3F70:("func_80AF3F70",),
diff --git a/tools/disasm/variables.txt b/tools/disasm/variables.txt
index e69d2e296..2ff2f45aa 100644
--- a/tools/disasm/variables.txt
+++ b/tools/disasm/variables.txt
@@ -21,7 +21,7 @@
0x80096B50:("gDmaMgrDmaBuffSize","u32","",0x4),
0x80096B60:("gIrqMgrResetStatus","vs32","",0x4),
0x80096B68:("sIrqMgrResetTime","volatile OSTime","",0x8),
- 0x80096B70:("sIrqMgrRetraceTime","volatile OSTime","",0x8),
+ 0x80096B70:("gIrqMgrRetraceTime","volatile OSTime","",0x8),
0x80096B78:("sIrqMgrRetraceCount","s32","",0x4),
0x80096B80:("sCpuExceptions","char*","[18]",0x48),
0x80096BC8:("sFpuExceptions","char*","[6]",0x18),
@@ -1941,44 +1941,34 @@
0x801C6A50:("D_801C6A50","UNK_TYPE1","",0x1),
0x801C6A58:("D_801C6A58","UNK_TYPE1","",0x1),
0x801C6A70:("D_801C6A70","UNK_TYPE1","",0x1),
- 0x801C6A74:("D_801C6A74","UNK_TYPE2","",0x2),
- 0x801C6A78:("D_801C6A78","UNK_TYPE2","",0x2),
- 0x801C6A7C:("D_801C6A7C","UNK_TYPE2","",0x2),
- 0x801C6A80:("D_801C6A80","UNK_TYPE2","",0x2),
- 0x801C6A84:("D_801C6A84","UNK_TYPE2","",0x2),
- 0x801C6A88:("D_801C6A88","UNK_TYPE2","",0x2),
- 0x801C6A8C:("D_801C6A8C","UNK_TYPE2","",0x2),
- 0x801C6A90:("D_801C6A90","UNK_TYPE2","",0x2),
+ 0x801C6A74:("sOcarinaButtonIndexBufPos","UNK_TYPE2","",0x2),
+ 0x801C6A78:("sOcarinaButtonIndexBufLen","UNK_TYPE2","",0x2),
+ 0x801C6A7C:("sLastPlayedSong","UNK_TYPE2","",0x2),
+ 0x801C6A80:("sOcarinaButtonStepR","UNK_TYPE2","",0x2),
+ 0x801C6A84:("sOcarinaButtonStepG","UNK_TYPE2","",0x2),
+ 0x801C6A88:("sOcarinaButtonStepB","UNK_TYPE2","",0x2),
+ 0x801C6A8C:("sOcarinaButtonFlashTimer","UNK_TYPE2","",0x2),
+ 0x801C6A90:("sOcarinaButtonFlashColorIndex","UNK_TYPE2","",0x2),
0x801C6A94:("D_801C6A94","UNK_TYPE2","",0x2),
0x801C6A98:("gPageSwitchNextButtonStatus","UNK_TYPE1","",0x1),
0x801C6AB8:("sBombersNotebookEventMessages","UNK_TYPE1","",0x1),
0x801C6B28:("gBombersNotebookWeekEventFlags","UNK_TYPE1","",0x1),
0x801C6B98:("D_801C6B98","UNK_TYPE1","",0x1),
- 0x801CED40:("D_801CED40","UNK_TYPE1","",0x1),
0x801CFB08:("D_801CFB08","UNK_TYPE1","",0x1),
- 0x801CFC78:("D_801CFC78","UNK_TYPE2","",0x2),
- 0x801CFC7A:("D_801CFC7A","UNK_TYPE1","",0x1),
- 0x801CFC7C:("D_801CFC7C","UNK_TYPE1","",0x1),
- 0x801CFC7E:("D_801CFC7E","UNK_TYPE1","",0x1),
- 0x801CFC84:("D_801CFC84","UNK_TYPE1","",0x1),
- 0x801CFC88:("D_801CFC88","UNK_TYPE1","",0x1),
- 0x801CFC8C:("D_801CFC8C","UNK_TYPE1","",0x1),
- 0x801CFC8E:("D_801CFC8E","UNK_TYPE1","",0x1),
- 0x801CFC92:("D_801CFC92","UNK_TYPE1","",0x1),
- 0x801CFC98:("D_801CFC98","UNK_TYPE1","",0x1),
- 0x801CFCA4:("D_801CFCA4","UNK_TYPE2","",0x2),
- 0x801CFCAC:("D_801CFCAC","UNK_TYPE2","",0x2),
+ 0x801CFC78:("D_801CFC78","s16","[15]",0x1E),
+ 0x801CFC98:("sOcarinaButtonIndexBuf","UNK_TYPE1","",0x1),
+ 0x801CFCA4:("sOcarinaButtonAlphaValues","UNK_TYPE2","",0x2),
0x801CFCB8:("gOcarinaSongItemMap","UNK_TYPE1","",0x1),
- 0x801CFCD8:("D_801CFCD8","UNK_TYPE2","",0x2),
- 0x801CFCE4:("D_801CFCE4","UNK_TYPE2","",0x2),
- 0x801CFCF0:("D_801CFCF0","UNK_TYPE2","",0x2),
- 0x801CFCF4:("D_801CFCF4","UNK_TYPE2","",0x2),
- 0x801CFCF8:("D_801CFCF8","UNK_TYPE2","",0x2),
- 0x801CFCFC:("D_801CFCFC","UNK_TYPE2","",0x2),
- 0x801CFD00:("D_801CFD00","UNK_TYPE2","",0x2),
- 0x801CFD04:("D_801CFD04","UNK_TYPE2","",0x2),
- 0x801CFD08:("D_801CFD08","UNK_TYPE2","",0x2),
- 0x801CFD0C:("D_801CFD0C","UNK_TYPE2","",0x2),
+ 0x801CFCD8:("sIconPrimColors","UNK_TYPE2","",0x2),
+ 0x801CFCE4:("sIconEnvColors","UNK_TYPE2","",0x2),
+ 0x801CFCF0:("sIconPrimR","UNK_TYPE2","",0x2),
+ 0x801CFCF4:("sIconPrimG","UNK_TYPE2","",0x2),
+ 0x801CFCF8:("sIconPrimB","UNK_TYPE2","",0x2),
+ 0x801CFCFC:("sIconFlashTimer","UNK_TYPE2","",0x2),
+ 0x801CFD00:("sIconFlashColorIndex","UNK_TYPE2","",0x2),
+ 0x801CFD04:("sIconEnvR","UNK_TYPE2","",0x2),
+ 0x801CFD08:("sIconEnvG","UNK_TYPE2","",0x2),
+ 0x801CFD0C:("sIconEnvB","UNK_TYPE2","",0x2),
0x801CFD10:("D_801CFD10","UNK_TYPE2","",0x2),
0x801CFD1C:("D_801CFD1C","UNK_TYPE2","",0x2),
0x801CFD28:("D_801CFD28","UNK_TYPE2","",0x2),
@@ -1999,24 +1989,24 @@
0x801CFD74:("D_801CFD74","UNK_TYPE2","",0x2),
0x801CFD78:("D_801CFD78","UNK_TYPE2","",0x2),
0x801CFD7C:("D_801CFD7C","UNK_TYPE2","",0x2),
- 0x801CFD80:("D_801CFD80","UNK_TYPE2","",0x2),
- 0x801CFD84:("D_801CFD84","UNK_TYPE2","",0x2),
- 0x801CFD88:("D_801CFD88","UNK_TYPE2","",0x2),
- 0x801CFD8C:("D_801CFD8C","UNK_TYPE2","",0x2),
- 0x801CFD90:("D_801CFD90","UNK_TYPE2","",0x2),
- 0x801CFD94:("D_801CFD94","UNK_PTR","",0x4),
- 0x801CFD98:("D_801CFD98","UNK_TYPE2","",0x2),
- 0x801CFD9C:("D_801CFD9C","UNK_TYPE2","",0x2),
- 0x801CFDA0:("D_801CFDA0","UNK_TYPE2","",0x2),
+ 0x801CFD80:("sAnalogStickHeld","UNK_TYPE2","",0x2),
+ 0x801CFD84:("sAnalogStickHeld","UNK_TYPE2","",0x2),
+ 0x801CFD88:("sAnalogStickHeld","UNK_TYPE2","",0x2),
+ 0x801CFD8C:("sAnalogStickHeld","UNK_TYPE2","",0x2),
+ 0x801CFD90:("sAnalogStickHeld","UNK_TYPE2","",0x2),
+ 0x801CFD94:("sTextboxWidth","UNK_PTR","",0x4),
+ 0x801CFD98:("sTextboxHeight","UNK_TYPE2","",0x2),
+ 0x801CFD9C:("sTextboxTexWidth","UNK_TYPE2","",0x2),
+ 0x801CFDA0:("sTextboxTexHeight","UNK_TYPE2","",0x2),
0x801CFDA4:("D_801CFDA4","UNK_TYPE1","",0x1),
0x801CFDC8:("D_801CFDC8","UNK_TYPE1","",0x1),
0x801CFDEC:("D_801CFDEC","UNK_TYPE1","",0x1),
0x801CFE04:("D_801CFE04","UNK_TYPE1","",0x1),
0x801CFE1C:("D_801CFE1C","UNK_TYPE1","",0x1),
0x801CFE34:("D_801CFE34","UNK_TYPE1","",0x1),
- 0x801CFE4C:("D_801CFE4C","UNK_TYPE1","",0x1),
- 0x801CFE5C:("D_801CFE5C","UNK_TYPE1","",0x1),
- 0x801CFE68:("D_801CFE68","UNK_TYPE1","",0x1),
+ 0x801CFE4C:("sStrayFairyIconTextures","UNK_TYPE1","",0x1),
+ 0x801CFE5C:("sStrayFairyIconPrimColors","UNK_TYPE1","",0x1),
+ 0x801CFE68:("sStrayFairyIconEnvColors","UNK_TYPE1","",0x1),
0x801CFE74:("D_801CFE74","UNK_TYPE1","",0x1),
0x801CFEA4:("D_801CFEA4","UNK_TYPE1","",0x1),
0x801CFED4:("D_801CFED4","UNK_TYPE1","",0x1),
@@ -2027,59 +2017,38 @@
0x801CFF7C:("D_801CFF7C","UNK_TYPE1","",0x1),
0x801CFF88:("D_801CFF88","UNK_TYPE1","",0x1),
0x801CFF94:("D_801CFF94","UNK_TYPE1","",0x1),
- 0x801D0000:("D_801D0000","UNK_TYPE1","",0x1),
- 0x801D0001:("D_801D0001","UNK_TYPE1","",0x1),
- 0x801D001F:("D_801D001F","UNK_TYPE1","",0x1),
- 0x801D0188:("D_801D0188","UNK_TYPE1","",0x1),
- 0x801D023A:("D_801D023A","UNK_TYPE1","",0x1),
- 0x801D0250:("D_801D0250","UNK_TYPE1","",0x1),
+ 0x801D0188:("sOwlWarpTextJPN","UNK_TYPE1","",0x1),
+ 0x801D0250:("sOwlWarpTextLengthJPN","UNK_TYPE1","",0x1),
0x801D0268:("D_801D0268","UNK_TYPE2","",0x2),
0x801D027C:("D_801D027C","UNK_TYPE1","",0x1),
0x801D0284:("D_801D0284","UNK_TYPE1","",0x1),
0x801D028C:("D_801D028C","UNK_TYPE1","",0x1),
- 0x801D02C0:("D_801D02C0","UNK_TYPE1","",0x1),
- 0x801D02D8:("D_801D02D8","UNK_TYPE1","",0x1),
- 0x801D02F8:("D_801D02F8","UNK_TYPE1","",0x1),
+ 0x801D02C0:("sOcarinaSongFlagsMap","UNK_TYPE1","",0x1),
+ 0x801D02D8:("sOcarinaEffectActorIds","UNK_TYPE1","",0x1),
+ 0x801D02F8:("sOcarinaEffectActorParams","UNK_TYPE1","",0x1),
0x801D0330:("D_801D0330","UNK_TYPE1","",0x1),
- 0x801D0334:("D_801D0334","UNK_TYPE1","",0x1),
- 0x801D0340:("D_801D0340","UNK_TYPE1","",0x1),
- 0x801D034C:("D_801D034C","UNK_TYPE1","",0x1),
- 0x801D0358:("D_801D0358","UNK_TYPE1","",0x1),
- 0x801D0364:("D_801D0364","UNK_TYPE1","",0x1),
- 0x801D0378:("D_801D0378","UNK_TYPE1","",0x1),
- 0x801D039C:("D_801D039C","UNK_TYPE1","",0x8),
- 0x801D03A4:("D_801D03A4","UNK_TYPE1","",0x1),
+ 0x801D0334:("sOcarinaButtonAPrimColors","UNK_TYPE1","",0x1),
+ 0x801D0340:("sOcarinaButtonAEnvColors","UNK_TYPE1","",0x1),
+ 0x801D034C:("sOcarinaButtonCPrimColors","UNK_TYPE1","",0x1),
+ 0x801D0358:("sOcarinaButtonCEnvColors","UNK_TYPE1","",0x1),
+ 0x801D0364:("sOcarinaButtonTextures","UNK_TYPE1","",0x1),
+ 0x801D0378:("sOcarinaSongFanfares","UNK_TYPE1","",0x1),
+ 0x801D039C:("sOcarinaSongFanfareIoData","UNK_TYPE1","",0x8),
+ 0x801D03A4:("sPlayerFormOcarinaInstruments","UNK_TYPE1","",0x1),
0x801D03A8:("D_801D03A8","UNK_TYPE1","",0x1),
- 0x801D03C8:("D_801D03C8","UNK_TYPE1","",0x1),
- 0x801D03E8:("D_801D03E8","UNK_TYPE1","",0x1),
- 0x801D03F0:("D_801D03F0","UNK_TYPE1","",0x1),
- 0x801D0408:("D_801D0408","UNK_TYPE1","",0x1),
- 0x801D0428:("D_801D0428","UNK_TYPE1","",0x1),
- 0x801D045A:("D_801D045A","UNK_TYPE1","",0x1),
- 0x801D0462:("D_801D0462","UNK_TYPE1","",0x1),
+ 0x801D03C8:("sTextboxXPositions","UNK_TYPE1","",0x20),
+ 0x801D03E8:("sTextboxLowerYPositions","UNK_TYPE1","",0x20),
+ 0x801D0408:("sTextboxUpperYPositions","UNK_TYPE1","",0x1),
+ 0x801D0428:("sTextboxMidYPositions","UNK_TYPE1","",0x1),
+ 0x801D0448:("D_801D0448","s16","[10]",0x14),
+ 0x801D045C:("D_801D045C","s16","[3]",0x8),
+ 0x801D0464:("D_801D0464","s16","[2]",0x4),
0x801D0468:("D_801D0468","UNK_TYPE1","",0x1),
0x801D0470:("sNESFontWidths","UNK_TYPE1","",0x1),
0x801D06F0:("sRupeesTextLocalization","char","[]",0x18),
- 0x801D0708:("D_801D0708","char","[]",1),
0x801D0710:("sRupeesTextLength","UNK_TYPE1","",0x1),
- 0x801D0714:("D_801D0714","char","[]",0x1),
- 0x801D0724:("D_801D0724","char","[]",0x1),
- 0x801D0730:("D_801D0730","char","[]",0x1),
- 0x801D0734:("D_801D0734","char","[]",0x1),
- 0x801D0740:("D_801D0740","char","[]",0x1),
- 0x801D0744:("D_801D0744","char","[]",0x1),
- 0x801D0760:("D_801D0760","char","[]",0x1),
- 0x801D0764:("D_801D0764","char","[]",0x1),
- 0x801D0770:("D_801D0770","char","[]",0x1),
- 0x801D0774:("D_801D0774","char","[]",0x1),
- 0x801D0780:("D_801D0780","char","[]",0x1),
- 0x801D0784:("D_801D0784","char","[]",0x1),
- 0x801D0794:("D_801D0794","char","[]",0x1),
- 0x801D07A4:("D_801D07A4","char","[]",0x1),
- 0x801D07B0:("D_801D07B0","char","[]",0x1),
- 0x801D07B4:("D_801D07B4","char","[]",0x1),
- 0x801D07C0:("D_801D07C0","char","[]",0x1),
- 0x801D07C4:("D_801D07C4","UNK_TYPE1","",0x1),
+ 0x801D0714:("sOwlWarpTextENG","char","[]",0xB0),
+ 0x801D07C4:("sOwlWarpTextLengthENG","UNK_TYPE1","",0x16),
0x801D07DC:("D_801D07DC","UNK_TYPE1","",0x1),
0x801D080C:("D_801D080C","UNK_TYPE1","",0x1),
0x801D083C:("D_801D083C","UNK_TYPE1","",0x1),
@@ -2090,6 +2059,7 @@
0x801D08E4:("D_801D08E4","UNK_TYPE1","",0x1),
0x801D08E8:("sMaskCodeTextENG","UNK_TYPE1","",0x1),
0x801D0900:("sMaskCodeTextLengthENG","UNK_TYPE1","",0x1),
+ 0x801D0910:("sCreditsFontWidths","f32","[]",0x1),
0x801D0B50:("Player_InitVars","ActorInit","",0x20),
0x801D0B70:("gKaleidoMgrOverlayTable","KaleidoMgrOverlay","",0x38),
0x801D0BA8:("sKaleidoAreaPtr","void*","",0x4),
@@ -2159,7 +2129,7 @@
0x801D1530:("sPadMgrInstance","PadMgr*","",0x4),
0x801D1534:("sPadMgrRetraceCount","UNK_TYPE4","",0x4),
0x801D1538:("sVoiceInitStatus","UNK_TYPE4","",0x4),
- 0x801D1540:("D_801D1540","UNK_PTR","",0x4),
+ 0x801D1540:("sSpeedMeterTimeEntryArray","UNK_PTR","",0x4),
0x801D1570:("D_801D1570","f32","[13]",0x34),
0x801D15B0:("gZeroVec3f","Vec3f","",0xC),
0x801D15BC:("gZeroVec3s","Vec3s","",0x6),
@@ -3982,21 +3952,21 @@
0x801F6AE0:("sSkyboxDrawMatrix","Mtx*","",0x4),
0x801F6AF0:("D_801F6AF0","UNK_TYPE1","",0x1),
0x801F6AF2:("D_801F6AF2","UNK_TYPE1","",0x1),
- 0x801F6B00:("D_801F6B00","UNK_TYPE4","",0x4),
- 0x801F6B04:("D_801F6B04","UNK_TYPE4","",0x4),
+ 0x801F6B00:("sCharTexSize","UNK_TYPE4","",0x4),
+ 0x801F6B04:("sCharTexScale","UNK_TYPE4","",0x4),
0x801F6B08:("D_801F6B08","UNK_TYPE4","",0x4),
- 0x801F6B0C:("D_801F6B0C","UNK_TYPE1","",0x1),
- 0x801F6B0E:("D_801F6B0E","UNK_TYPE1","",0x1),
- 0x801F6B10:("D_801F6B10","UNK_TYPE1","",0x1),
- 0x801F6B12:("D_801F6B12","UNK_TYPE1","",0x1),
- 0x801F6B14:("D_801F6B14","UNK_TYPE1","",0x1),
- 0x801F6B16:("D_801F6B16","UNK_TYPE1","",0x1),
- 0x801F6B18:("D_801F6B18","UNK_TYPE1","",0x1),
- 0x801F6B1A:("D_801F6B1A","UNK_TYPE1","",0x1),
- 0x801F6B1C:("D_801F6B1C","UNK_TYPE1","",0x1),
- 0x801F6B1E:("D_801F6B1E","UNK_TYPE1","",0x1),
- 0x801F6B20:("D_801F6B20","UNK_TYPE1","",0x1),
- 0x801F6B22:("D_801F6B22","UNK_TYPE1","",0x1),
+ 0x801F6B0C:("sOcarinaButtonAPrimR","UNK_TYPE1","",0x1),
+ 0x801F6B0E:("sOcarinaButtonAPrimB","UNK_TYPE1","",0x1),
+ 0x801F6B10:("sOcarinaButtonAPrimG","UNK_TYPE1","",0x1),
+ 0x801F6B12:("sOcarinaButtonAEnvR","UNK_TYPE1","",0x1),
+ 0x801F6B14:("sOcarinaButtonAEnvB","UNK_TYPE1","",0x1),
+ 0x801F6B16:("sOcarinaButtonAEnvG","UNK_TYPE1","",0x1),
+ 0x801F6B18:("sOcarinaButtonCPrimR","UNK_TYPE1","",0x1),
+ 0x801F6B1A:("sOcarinaButtonCPrimB","UNK_TYPE1","",0x1),
+ 0x801F6B1C:("sOcarinaButtonCPrimG","UNK_TYPE1","",0x1),
+ 0x801F6B1E:("sOcarinaButtonCEnvR","UNK_TYPE1","",0x1),
+ 0x801F6B20:("sOcarinaButtonCEnvB","UNK_TYPE1","",0x1),
+ 0x801F6B22:("sOcarinaButtonCEnvG","UNK_TYPE1","",0x1),
0x801F6B30:("sPlayerCallInitFunc","UNK_TYPE1","",0x1),
0x801F6B34:("sPlayerCallDestroyFunc","UNK_TYPE1","",0x1),
0x801F6B38:("sPlayerCallUpdateFunc","UNK_TYPE1","",0x1),
@@ -4032,7 +4002,7 @@
0x801F80E0:("sGraphFaultClient","FaultClient","",0x10),
0x801F80F0:("gGfxMasterDL","Gfx*","",0x4),
0x801F80F8:("sGraphCfbInfos","UNK_TYPE1","",0x1),
- 0x801F8150:("sGraphTaskStartTime","u64","",0x8),
+ 0x801F8150:("sGraphPrevUpdateEndTime","u64","",0x8),
0x801F8160:("sSerialEventQueue","OSMesgQueue","",0x18),
0x801F8178:("sSerialMsgBuf","OSMesg","[1]",0x4),
0x801F8180:("gSegments","u32","[16]",0x40),
@@ -4052,24 +4022,22 @@
0x801FB338:("sAudioMgr","AudioMgr","",0x2e0),
0x801FB620:("gPadMgr","PadMgr","",0x480),
0x801FBAA0:("sSchedFaultClient","UNK_TYPE1","",0x1),
- 0x801FBAB0:("sRSPGFXStartTime","OSTime","",0x8),
- 0x801FBAB8:("sRSPAudioStartTime","OSTime","",0x8),
- 0x801FBAC0:("sRSPOtherStartTime","OSTime","",0x8),
+ 0x801FBAB0:("sRSPGfxTimeStart","OSTime","",0x8),
+ 0x801FBAB8:("sRSPAudioTimeStart","OSTime","",0x8),
+ 0x801FBAC0:("sRSPOtherTimeStart","OSTime","",0x8),
0x801FBAC8:("sRDPStartTime","OSTime","",0x8),
0x801FBAD0:("gAudioSPDataPtr","u64*","",0x4),
0x801FBAD4:("gAudioSPDataSize","u32","",0x4),
- 0x801FBAE0:("D_801FBAE0","UNK_TYPE1","",0x1),
- 0x801FBAE8:("D_801FBAE8","UNK_TYPE1","",0x1),
+ 0x801FBAE0:("gRSPAudioTimeTotal","volatile OSTime","",0x8),
+ 0x801FBAE8:("gRSPGfxTimeTotal","volatile OSTime","",0x8),
0x801FBAF0:("gRDPTimeTotal","volatile OSTime","",0x8),
- 0x801FBAF8:("lastRenderFrameDuration","volatile OSTime","",0x8),
- 0x801FBB00:("gRSPAudioTotalTime","UNK_TYPE1","",0x1),
- 0x801FBB04:("D_801FBB04","UNK_TYPE1","",0x1),
- 0x801FBB08:("sRSPGFXTotalTime","UNK_TYPE1","",0x1),
- 0x801FBB0C:("D_801FBB0C","UNK_TYPE1","",0x1),
- 0x801FBB10:("sRSPOtherTotalTime","UNK_TYPE1","",0x1),
- 0x801FBB14:("D_801FBB14","UNK_TYPE1","",0x1),
- 0x801FBB20:("gRDPTimeAcc","UNK_TYPE1","",0x1),
- 0x801FBB28:("D_801FBB28","UNK_TYPE1","",0x1),
+ 0x801FBAF8:("gGraphUpdatePeriod","volatile OSTime","",0x8),
+ 0x801FBB00:("gRSPAudioTimeAcc","volatile OSTime","",0x8),
+ 0x801FBB08:("gRSPGfxTimeAcc","volatile OSTime","",0x8),
+ 0x801FBB10:("gRSPOtherTimeAcc","volatile OSTime","",0x8),
+ 0x801FBB18:("gUnkTimeAcc","volatile OSTime","",0x8),
+ 0x801FBB20:("gRDPTimeAcc","volatile OSTime","",0x8),
+ 0x801FBB28:("sSpeedMeterTimeEntryPtr","UNK_TYPE1","",0x1),
0x801FBB30:("sNotebookViMode","OSViMode","",0x50),
0x801FBB80:("gFramebuffers","u32*","[2]",0x8),
0x801FBB88:("gActiveViMode","OSViMode*","",0x4),
@@ -10576,27 +10544,11 @@
0x80A0A88C:("D_80A0A88C","UNK_TYPE4","",0x4),
0x80A0A890:("D_80A0A890","UNK_TYPE4","",0x4),
0x80A0C4A0:("Bg_Dy_Yoseizo_InitVars","UNK_TYPE1","",0x1),
- 0x80A0C4C0:("D_80A0C4C0","UNK_TYPE4","",0x4),
- 0x80A0C4C4:("D_80A0C4C4","UNK_TYPE4","",0x4),
- 0x80A0C4C8:("D_80A0C4C8","UNK_TYPE4","",0x4),
- 0x80A0C4CC:("D_80A0C4CC","UNK_TYPE4","",0x4),
- 0x80A0C4D0:("D_80A0C4D0","UNK_TYPE4","",0x4),
- 0x80A0C4D8:("D_80A0C4D8","UNK_TYPE4","",0x4),
- 0x80A0C4DC:("D_80A0C4DC","UNK_TYPE4","",0x4),
- 0x80A0C4E0:("D_80A0C4E0","UNK_TYPE4","",0x4),
- 0x80A0C4E4:("D_80A0C4E4","UNK_TYPE1","",0x1),
- 0x80A0C4F8:("D_80A0C4F8","UNK_TYPE1","",0x1),
- 0x80A0C50C:("D_80A0C50C","UNK_TYPE1","",0x1),
- 0x80A0C514:("D_80A0C514","UNK_TYPE1","",0x1),
- 0x80A0C540:("D_80A0C540","f32","",0x4),
- 0x80A0C544:("D_80A0C544","f32","",0x4),
- 0x80A0C548:("D_80A0C548","f32","",0x4),
- 0x80A0C54C:("D_80A0C54C","f32","",0x4),
- 0x80A0C550:("D_80A0C550","f32","",0x4),
- 0x80A0C554:("D_80A0C554","f32","",0x4),
- 0x80A0C558:("D_80A0C558","f32","",0x4),
- 0x80A0C55C:("D_80A0C55C","f32","",0x4),
- 0x80A0C560:("D_80A0C560","f32","",0x4),
+ 0x80A0C4C0:("sAnimations","AnimationHeader*","9",0x24),
+ 0x80A0C4E4:("sEffectPrimColors","Color_RGB8","6",0x12),
+ 0x80A0C4F8:("sEffectEnvColors","Color_RGB8","6",0x12),
+ 0x80A0C50C:("sMouthTextures","UNK_TYPE1","2",0x8),
+ 0x80A0C514:("sStretchFactors","f32","8",0x20),
0x80A0C7C0:("En_Boj_05_InitVars","UNK_TYPE1","",0x1),
0x80A10860:("sAnimationsBombShopkeeper","UNK_PTR","",0x4),
0x80A10890:("En_Sob1_InitVars","UNK_TYPE1","",0x1),
@@ -15303,7 +15255,7 @@
0x80BA50BC:("D_80BA50BC","UNK_TYPE1","",0x1),
0x80BA50DC:("D_80BA50DC","UNK_TYPE1","",0x1),
0x80BA510C:("D_80BA510C","UNK_TYPE1","",0x1),
- 0x80BA5120:("D_80BA5120","UNK_TYPE2","",0x2),
+ 0x80BA5120:("sOcarinaActionWindFishPrompts","UNK_TYPE2","",0x2),
0x80BA5128:("D_80BA5128","UNK_TYPE1","",0x1),
0x80BA512C:("D_80BA512C","UNK_PTR","",0x4),
0x80BA5174:("D_80BA5174","UNK_PTR","",0x4),
diff --git a/tools/namefixer.py b/tools/namefixer.py
index 7fb2fe912..1fe4ce07f 100755
--- a/tools/namefixer.py
+++ b/tools/namefixer.py
@@ -774,6 +774,9 @@ wordReplace = {
"func_80133038": "Schedule_RunScript",
+ "Object_GetIndex": "Object_GetSlot",
+ "Object_Spawn": "Object_SpawnPersistent",
+
"EffectSsKiraKira_SpawnSmallYellow": "EffectSsKirakira_SpawnSmallYellow",
"EffectSsKiraKira_SpawnSmall": "EffectSsKirakira_SpawnSmall",
"EffectSsKiraKira_SpawnDispersed": "EffectSsKirakira_SpawnDispersed",
@@ -1104,7 +1107,7 @@ wordReplace = {
"play->msgCtx.unk12023": "play->msgCtx.stateTimer",
"play->msgCtx.unk1202A": "play->msgCtx.ocarinaMode",
"play->msgCtx.unk1202C": "play->msgCtx.ocarinaAction",
- "play->msgCtx.unk12048": "play->msgCtx.lastOcarinaButtonIndex",
+ "play->msgCtx.unk12048": "play->msgCtx.ocarinaButtonIndex",
"play->msgCtx.unk120B0": "play->msgCtx.ocarinaSongEffectActive",
"play->msgCtx.unk12046": "play->msgCtx.blockSunsSong",
"play->msgCtx.unk12090": "play->msgCtx.textIsCredits",
@@ -1156,6 +1159,7 @@ wordReplace = {
"play->roomCtx.curRoom.unk3": "play->roomCtx.curRoom.behaviorType1",
"play->roomCtx.curRoom.unk2": "play->roomCtx.curRoom.behaviorType2",
"play->roomCtx.unk31": "play->roomCtx.status",
+ "play->objectCtx.status": "play->objectCtx.slots",
"actorCtx.unkC": "actorCtx.halfDaysBit",
"actorCtx.unk1F4": "actorCtx.playerImpact.type",
diff --git a/tools/permuter_settings.toml b/tools/permuter_settings.toml
index efa3bc2fe..0aa806f2a 100644
--- a/tools/permuter_settings.toml
+++ b/tools/permuter_settings.toml
@@ -34,6 +34,8 @@ CLEAR_EVENTINF = "int"
CLEAR_EVENTINF_ALT = "int"
"EVENTINF_.*" = "int"
".+REG" = "int"
+SET_FULLSCREEN_VIEWPORT_DYNAMIC = "void"
+gDrawRect = "void"
[decompme.compilers]
"tools/ido_recomp/linux/7.1/cc" = "ido7.1"
diff --git a/tools/sizes/code_functions.csv b/tools/sizes/code_functions.csv
index 5194497c7..6575afdf5 100644
--- a/tools/sizes/code_functions.csv
+++ b/tools/sizes/code_functions.csv
@@ -1929,10 +1929,10 @@ asm/non_matchings/code/code_8012EC80/Inventory_SaveDekuPlaygroundHighScore.s,Inv
asm/non_matchings/code/code_8012EC80/Inventory_IncrementSkullTokenCount.s,Inventory_IncrementSkullTokenCount,0x8012F1BC,0x1C
asm/non_matchings/code/code_8012EC80/Inventory_GetSkullTokenCount.s,Inventory_GetSkullTokenCount,0x8012F22C,0x13
asm/non_matchings/code/code_8012EC80/Inventory_SaveLotteryCodeGuess.s,Inventory_SaveLotteryCodeGuess,0x8012F278,0x16
-asm/non_matchings/code/z_scene/Object_Spawn.s,Object_Spawn,0x8012F2E0,0x3C
-asm/non_matchings/code/z_scene/Object_InitBank.s,Object_InitBank,0x8012F3D0,0x4B
-asm/non_matchings/code/z_scene/Object_UpdateBank.s,Object_UpdateBank,0x8012F4FC,0x43
-asm/non_matchings/code/z_scene/Object_GetIndex.s,Object_GetIndex,0x8012F608,0x18
+asm/non_matchings/code/z_scene/Object_SpawnPersistent.s,Object_SpawnPersistent,0x8012F2E0,0x3C
+asm/non_matchings/code/z_scene/Object_InitContext.s,Object_InitContext,0x8012F3D0,0x4B
+asm/non_matchings/code/z_scene/Object_UpdateEntries.s,Object_UpdateEntries,0x8012F4FC,0x43
+asm/non_matchings/code/z_scene/Object_GetSlot.s,Object_GetSlot,0x8012F608,0x18
asm/non_matchings/code/z_scene/Object_IsLoaded.s,Object_IsLoaded,0x8012F668,0xC
asm/non_matchings/code/z_scene/Object_LoadAll.s,Object_LoadAll,0x8012F698,0x29
asm/non_matchings/code/z_scene/func_8012F73C.s,func_8012F73C,0x8012F73C,0x18
@@ -2334,21 +2334,22 @@ asm/non_matchings/code/z_sram_NES/Sram_UpdateWriteToFlashOwlSave.s,Sram_UpdateWr
asm/non_matchings/code/z_sram_NES/func_80147314.s,func_80147314,0x80147314,0x40
asm/non_matchings/code/z_sram_NES/func_80147414.s,func_80147414,0x80147414,0x3E
asm/non_matchings/code/z_sram_NES/Sram_nop8014750C.s,Sram_nop8014750C,0x8014750C,0x5
-asm/non_matchings/code/z_message/func_80147520.s,func_80147520,0x80147520,0x11
-asm/non_matchings/code/z_message/func_80147564.s,func_80147564,0x80147564,0x30
+asm/non_matchings/code/z_message/Message_ResetOcarinaButtonAlphas.s,Message_ResetOcarinaButtonAlphas,0x80147520,0x11
+asm/non_matchings/code/z_message/Message_ResetOcarinaButtonState.s,Message_ResetOcarinaButtonState,0x80147564,0x30
asm/non_matchings/code/z_message/Message_ShouldAdvance.s,Message_ShouldAdvance,0x80147624,0x44
asm/non_matchings/code/z_message/Message_ShouldAdvanceSilent.s,Message_ShouldAdvanceSilent,0x80147734,0x20
asm/non_matchings/code/z_message/Message_CloseTextbox.s,Message_CloseTextbox,0x801477B4,0x19
-asm/non_matchings/code/z_message/func_80147818.s,func_80147818,0x80147818,0x1C0
+asm/non_matchings/code/z_message/Message_DrawTextboxIcon.s,Message_DrawTextboxIcon,0x80147818,0x1C0
asm/non_matchings/code/z_message/func_80147F18.s,func_80147F18,0x80147F18,0x190
asm/non_matchings/code/z_message/func_80148558.s,func_80148558,0x80148558,0x190
-asm/non_matchings/code/z_message/func_80148B98.s,func_80148B98,0x80148B98,0x49
+asm/non_matchings/code/z_message/Message_HandleChoiceSelection.s,Message_HandleChoiceSelection,0x80148B98,0x49
asm/non_matchings/code/z_message/func_80148CBC.s,func_80148CBC,0x80148CBC,0x2A
asm/non_matchings/code/z_message/func_80148D64.s,func_80148D64,0x80148D64,0xB9
asm/non_matchings/code/z_message/func_80149048.s,func_80149048,0x80149048,0x65
asm/non_matchings/code/z_message/func_801491DC.s,func_801491DC,0x801491DC,0x9E
asm/non_matchings/code/z_message/func_80149454.s,func_80149454,0x80149454,0x9D
asm/non_matchings/code/z_message/func_801496C8.s,func_801496C8,0x801496C8,0xA5
+<<<<<<< HEAD
asm/non_matchings/code/z_message/func_8014995C.s,func_8014995C,0x8014995C,0xAF
asm/non_matchings/code/z_message/Message_DrawItemIcon.s,Message_DrawItemIcon,0x80149C18,0xA9
asm/non_matchings/code/z_message/Message_FindMessage.s,Message_FindMessage,0x80149EBC,0x2E
@@ -2363,30 +2364,46 @@ asm/non_matchings/code/z_message/Message_SetupLoadItemIcon.s,Message_SetupLoadIt
asm/non_matchings/code/z_message/func_8014D304.s,func_8014D304,0x8014D304,0xCA
asm/non_matchings/code/z_message/func_8014D62C.s,func_8014D62C,0x8014D62C,0x62
asm/non_matchings/code/z_message/func_8014D7B4.s,func_8014D7B4,0x8014D7B4,0xCB4
+=======
+asm/non_matchings/code/z_message/Message_DrawTextChar.s,Message_DrawTextChar,0x8014995C,0xAF
+asm/non_matchings/code/z_message/Message_GrowTextbox.s,Message_GrowTextbox,0x80149C18,0xA9
+asm/non_matchings/code/z_message/Message_FindMessage.s,Message_FindMessage,0x80149EBC,0x2E
+asm/non_matchings/code/z_message/Message_DrawItemIcon.s,Message_DrawItemIcon,0x80149F74,0x2D7
+asm/non_matchings/code/z_message/Message_HandleOcarina.s,Message_HandleOcarina,0x8014AAD0,0xBB
+asm/non_matchings/code/z_message/Message_DrawTextDefault.s,Message_DrawTextDefault,0x8014ADBC,0x654
+asm/non_matchings/code/z_message/Message_LoadItemIcon.s,Message_LoadItemIcon,0x8014C70C,0x142
+asm/non_matchings/code/z_message/Message_LoadChar.s,Message_LoadChar,0x8014CC14,0x28
+asm/non_matchings/code/z_message/func_8014CCB4.s,func_8014CCB4,0x8014CCB4,0x4F
+asm/non_matchings/code/z_message/Message_GetTimerDigits.s,Message_GetTimerDigits,0x8014CDF0,0x7B
+asm/non_matchings/code/z_message/Message_SetupLoadItemIcon.s,Message_SetupLoadItemIcon,0x8014CFDC,0xCA
+asm/non_matchings/code/z_message/Message_LoadTime.s,Message_LoadTime,0x8014D304,0xCA
+asm/non_matchings/code/z_message/Message_LoadOwlWarpText.s,Message_LoadOwlWarpText,0x8014D62C,0x62
+asm/non_matchings/code/z_message/Message_Decode.s,Message_Decode,0x8014D7B4,0xCB4
+>>>>>>> main
asm/non_matchings/code/z_message/func_80150A84.s,func_80150A84,0x80150A84,0xA1
-asm/non_matchings/code/z_message/func_80150D08.s,func_80150D08,0x80150D08,0x1EA
+asm/non_matchings/code/z_message/Message_OpenText.s,Message_OpenText,0x80150D08,0x1EA
asm/non_matchings/code/z_message/func_801514B0.s,func_801514B0,0x801514B0,0x100
asm/non_matchings/code/z_message/Message_StartTextbox.s,Message_StartTextbox,0x801518B0,0x22
asm/non_matchings/code/z_message/Message_ContinueTextbox.s,Message_ContinueTextbox,0x80151938,0x4C
-asm/non_matchings/code/z_message/func_80151A68.s,func_80151A68,0x80151A68,0x53
+asm/non_matchings/code/z_message/Message_DisplaySceneTitleCard.s,Message_DisplaySceneTitleCard,0x80151A68,0x53
asm/non_matchings/code/z_message/Message_BombersNotebookQueueEvent.s,Message_BombersNotebookQueueEvent,0x80151BB4,0x3A
-asm/non_matchings/code/z_message/func_80151C9C.s,func_80151C9C,0x80151C9C,0x42
-asm/non_matchings/code/z_message/func_80151DA4.s,func_80151DA4,0x80151DA4,0x1A4
-asm/non_matchings/code/z_message/func_80152434.s,func_80152434,0x80152434,0xC
-asm/non_matchings/code/z_message/func_80152464.s,func_80152464,0x80152464,0xD
+asm/non_matchings/code/z_message/Message_BombersNotebookProcessEventQueue.s,func_80151C9C,0x80151C9C,0x42
+asm/non_matchings/code/z_message/Message_DisplayOcarinaStaffImpl.s,Message_DisplayOcarinaStaffImpl,0x80151DA4,0x1A4
+asm/non_matchings/code/z_message/Message_DisplayOcarinaStaff.s,Message_DisplayOcarinaStaff,0x80152434,0xC
+asm/non_matchings/code/z_message/Message_DisplayOcarinaStaffBlockSunsSong.s,Message_DisplayOcarinaStaffBlockSunsSong,0x80152464,0xD
asm/non_matchings/code/z_message/Message_GetState.s,Message_GetState,0x80152498,0x7D
-asm/non_matchings/code/z_message/func_8015268C.s,func_8015268C,0x8015268C,0x176
-asm/non_matchings/code/z_message/func_80152C64.s,func_80152C64,0x80152C64,0x12
+asm/non_matchings/code/z_message/Message_DrawTextBox.s,Message_DrawTextBox,0x8015268C,0x176
+asm/non_matchings/code/z_message/Message_SetView.s,Message_SetView,0x80152C64,0x12
asm/non_matchings/code/z_message/func_80152CAC.s,func_80152CAC,0x80152CAC,0x85
-asm/non_matchings/code/z_message/func_80152EC0.s,func_80152EC0,0x80152EC0,0x3E
-asm/non_matchings/code/z_message/func_80152FB8.s,func_80152FB8,0x80152FB8,0x1E6
-asm/non_matchings/code/z_message/func_80153750.s,func_80153750,0x80153750,0x1CB
-asm/non_matchings/code/z_message/func_80153E7C.s,func_80153E7C,0x80153E7C,0x1D
-asm/non_matchings/code/z_message/func_80153EF0.s,func_80153EF0,0x80153EF0,0xB9
-asm/non_matchings/code/z_message/func_801541D4.s,func_801541D4,0x801541D4,0x961
+asm/non_matchings/code/z_message/Message_SpawnSongEffect.s,Message_SpawnSongEffect,0x80152EC0,0x3E
+asm/non_matchings/code/z_message/Message_FlashOcarinaButtons.s,Message_FlashOcarinaButtons,0x80152FB8,0x1E6
+asm/non_matchings/code/z_message/Message_DrawOcarinaButtons.s,Message_DrawOcarinaButtons,0x80153750,0x1CB
+asm/non_matchings/code/z_message/Message_DrawText.s,Message_DrawText,0x80153E7C,0x1D
+asm/non_matchings/code/z_message/Message_DrawSceneTitleCard.s,Message_DrawSceneTitleCard,0x80153EF0,0xB9
+asm/non_matchings/code/z_message/Message_DrawMain.s,Message_DrawMain,0x801541D4,0x961
asm/non_matchings/code/z_message/Message_Draw.s,Message_Draw,0x80156758,0x2D
asm/non_matchings/code/z_message/Message_Update.s,Message_Update,0x8015680C,0x7A6
-asm/non_matchings/code/z_message/func_801586A4.s,func_801586A4,0x801586A4,0xC
+asm/non_matchings/code/z_message/Message_SetTables.s,Message_SetTables,0x801586A4,0xC
asm/non_matchings/code/z_message/Message_Init.s,Message_Init,0x801586D4,0x7F
asm/non_matchings/code/z_message_nes/Message_FindMessageNES.s,Message_FindMessageNES,0x801588D0,0x2E
asm/non_matchings/code/z_message_nes/Message_LoadCharNES.s,Message_LoadCharNES,0x80158988,0x27
@@ -2395,12 +2412,12 @@ asm/non_matchings/code/z_message_nes/Message_LoadLocalizedRupeesNES.s,Message_Lo
asm/non_matchings/code/z_message_nes/Message_LoadRupeesNES.s,Message_LoadRupeesNES,0x80158D98,0x86
asm/non_matchings/code/z_message_nes/Message_LoadTimeNES.s,Message_LoadTimeNES,0x80158FB0,0xAF
asm/non_matchings/code/z_message_nes/Message_LoadOwlWarpTextNES.s,Message_LoadOwlWarpTextNES,0x8015926C,0x73
-asm/non_matchings/code/z_message_nes/func_80159438.s,func_80159438,0x80159438,0x8D
-asm/non_matchings/code/z_message_nes/func_8015966C.s,func_8015966C,0x8015966C,0x6CB
-asm/non_matchings/code/z_message_nes/func_8015B198.s,func_8015B198,0x8015B198,0xD6E
+asm/non_matchings/code/z_message_nes/Message_GetTimerDigitsNES.s,Message_GetTimerDigitsNES,0x80159438,0x8D
+asm/non_matchings/code/z_message_nes/Message_DrawTextNES.s,Message_DrawTextNES,0x8015966C,0x6CB
+asm/non_matchings/code/z_message_nes/Message_DecodeNES.s,Message_DecodeNES,0x8015B198,0xD6E
asm/non_matchings/code/z_message_staff/Message_FindCreditsMessage.s,Message_FindCreditsMessage,0x8015E750,0x27
-asm/non_matchings/code/z_message_staff/func_8015E7EC.s,func_8015E7EC,0x8015E7EC,0x42F
-asm/non_matchings/code/z_message_staff/func_8015F8A8.s,func_8015F8A8,0x8015F8A8,0x47A
+asm/non_matchings/code/z_message_staff/Message_DrawTextCredits.s,Message_DrawTextCredits,0x8015E7EC,0x42F
+asm/non_matchings/code/z_message_staff/Message_DecodeCredits.s,Message_DecodeCredits,0x8015F8A8,0x47A
asm/non_matchings/code/z_player_call/PlayerCall_InitFuncPtrs.s,PlayerCall_InitFuncPtrs,0x80160A90,0x1A
asm/non_matchings/code/z_player_call/PlayerCall_Init.s,PlayerCall_Init,0x80160AF8,0x12
asm/non_matchings/code/z_player_call/PlayerCall_Destroy.s,PlayerCall_Destroy,0x80160B40,0x10
@@ -2729,12 +2746,12 @@ asm/non_matchings/code/sched/Sched_SendGfxCancelMsg.s,Sched_SendGfxCancelMsg,0x8
asm/non_matchings/code/sched/Sched_FaultClient.s,Sched_FaultClient,0x80177084,0x36
asm/non_matchings/code/sched/Sched_ThreadEntry.s,Sched_ThreadEntry,0x8017715C,0x51
asm/non_matchings/code/sched/Sched_Init.s,Sched_Init,0x801772A0,0x3C
-asm/non_matchings/code/speed_meter/func_80177390.s,func_80177390,0x80177390,0x4
+asm/non_matchings/code/speed_meter/SpeedMeter_InitImpl.s,SpeedMeter_InitImpl,0x80177390,0x4
asm/non_matchings/code/speed_meter/SpeedMeter_Init.s,SpeedMeter_Init,0x801773A0,0x9
asm/non_matchings/code/speed_meter/SpeedMeter_Destroy.s,SpeedMeter_Destroy,0x801773C4,0x3
asm/non_matchings/code/speed_meter/SpeedMeter_DrawTimeEntries.s,SpeedMeter_DrawTimeEntries,0x801773D0,0x1AD
-asm/non_matchings/code/speed_meter/func_80177A84.s,func_80177A84,0x80177A84,0x11
-asm/non_matchings/code/speed_meter/func_80177AC8.s,func_80177AC8,0x80177AC8,0xE4
+asm/non_matchings/code/speed_meter/SpeedMeter_InitAllocEntry.s,SpeedMeter_InitAllocEntry,0x80177A84,0x11
+asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntry.s,SpeedMeter_DrawAllocEntry,0x80177AC8,0xE4
asm/non_matchings/code/speed_meter/SpeedMeter_DrawAllocEntries.s,SpeedMeter_DrawAllocEntries,0x80177E58,0xA6
asm/non_matchings/code/speed_meter/func_801780F0.s,func_801780F0,0x801780F0,0x3F
asm/non_matchings/code/speed_meter/func_801781EC.s,func_801781EC,0x801781EC,0x90
diff --git a/tools/weekeventregconvert.py b/tools/weekeventregconvert.py
index 0bde4a5ce..35757a022 100755
--- a/tools/weekeventregconvert.py
+++ b/tools/weekeventregconvert.py
@@ -189,7 +189,7 @@ weekEventReg = {
(22 << 8) | 0x40: "WEEKEVENTREG_22_40",
(22 << 8) | 0x80: "WEEKEVENTREG_22_80",
(23 << 8) | 0x01: "WEEKEVENTREG_23_01",
- (23 << 8) | 0x02: "WEEKEVENTREG_23_02",
+ (23 << 8) | 0x02: "WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK",
(23 << 8) | 0x04: "WEEKEVENTREG_23_04",
(23 << 8) | 0x08: "WEEKEVENTREG_23_08",
(23 << 8) | 0x10: "WEEKEVENTREG_23_10",
diff --git a/undefined_syms.txt b/undefined_syms.txt
index 45307fc87..010f94c05 100644
--- a/undefined_syms.txt
+++ b/undefined_syms.txt
@@ -191,14 +191,6 @@ D_050089D0 = 0x050089D0;
D_060002C8 = 0x060002C8;
D_060005C4 = 0x060005C4;
-// ovl_Bg_Dy_Yoseizo
-
-D_06008090 = 0x06008090;
-D_0600D1B0 = 0x0600D1B0;
-D_0600D228 = 0x0600D228;
-D_0601C6F4 = 0x0601C6F4;
-D_0601C8B4 = 0x0601C8B4;
-
// ovl_Bg_Lotus
D_06000A20 = 0x06000A20;