func_8086E7A8

This commit is contained in:
inspectredc
2023-11-01 18:44:30 +00:00
parent 4d52acfbdb
commit e5181afb39
@@ -20,7 +20,9 @@ void EnOkuta_Draw(Actor* thisx, PlayState* play);
void func_8086E52C(EnOkuta* this, PlayState* play);
void func_8086E5E8(EnOkuta* this, PlayState* play);
void func_8086E658(EnOkuta* this, PlayState* play);
void func_8086E7A8(EnOkuta* this);
void func_8086E7E8(EnOkuta* this, PlayState* play);
void func_8086E8E8(EnOkuta* this);
void func_8086E948(EnOkuta* this, PlayState* play);
void func_8086EC00(EnOkuta* this, PlayState* play);
void func_8086EF14(EnOkuta* this, PlayState* play);
@@ -319,17 +321,20 @@ void func_8086E658(EnOkuta* this, PlayState* play) {
}
}
if (Animation_OnFrame(&this->skelAnime, 2.0f) != 0) {
Actor_PlaySfx(&this->actor, 0x38C2U);
Actor_PlaySfx(&this->actor, 0x38C2);
}
if (Animation_OnFrame(&this->skelAnime, 12.0f) != 0) {
Actor_PlaySfx(&this->actor, 0x38C3U);
Actor_PlaySfx(&this->actor, 0x38C3);
}
if ((Animation_OnFrame(&this->skelAnime, 3.0f) != 0) || (Animation_OnFrame(&this->skelAnime, 15.0f) != 0)) {
func_8086E27C(this, play);
}
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/func_8086E7A8.s")
void func_8086E7A8(EnOkuta* this) {
Animation_PlayOnce(&this->skelAnime, (AnimationHeader* ) &D_06003B24);
this->actionFunc = func_8086E7E8;
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/func_8086E7E8.s")