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https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
destroy and func_8086E658
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@@ -125,7 +125,7 @@ void func_808700C0(Actor* this, PlayState* play); /* extern */
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extern SkeletonHeader D_060033D0;
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void EnOkuta_Init(Actor* thisx, PlayState* play2) {
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EnOkuta* this = (EnOkuta*)thisx;
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EnOkuta* this = THIS;
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PlayState* play = play2;
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WaterBox* sp3C;
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f32 sp38;
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@@ -171,11 +171,11 @@ void EnOkuta_Init(Actor* thisx, PlayState* play2) {
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this->actor.speed = 10.0f;
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}
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}
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/* Warning: struct EnTorch2 is not defined (only forward-declared) */
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// #pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/EnOkuta_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/EnOkuta_Destroy.s")
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void EnOkuta_Destroy(Actor* thisx, PlayState* play) {
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EnOkuta* this = THIS;
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Collider_DestroyCylinder(play, &this->collider);
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}
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void func_8086E084(EnOkuta* this) {
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this->unk18C = 0xA;
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@@ -301,7 +301,33 @@ void func_8086E5E8(EnOkuta* this, PlayState* play) {
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this->actionFunc = func_8086E658;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/func_8086E658.s")
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void func_8086E658(EnOkuta* this, PlayState* play) {
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f32 temp_fv0;
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if (SkelAnime_Update(&this->skelAnime) != 0) {
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if ((this->actor.xzDistToPlayer < 160.0f) && (this->actor.params == 0)) {
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func_8086E7A8(this);
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} else {
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func_8086E8E8(this);
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}
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} else {
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temp_fv0 = this->skelAnime.curFrame;
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if (temp_fv0 <= 4.0f) {
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Actor_SetScale(&this->actor, temp_fv0 * 0.25f * 0.01f);
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} else if (Animation_OnFrame(&this->skelAnime, 5.0f) != 0) {
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Actor_SetScale(&this->actor, 0.01f);
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}
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}
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if (Animation_OnFrame(&this->skelAnime, 2.0f) != 0) {
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Actor_PlaySfx(&this->actor, 0x38C2U);
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}
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if (Animation_OnFrame(&this->skelAnime, 12.0f) != 0) {
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Actor_PlaySfx(&this->actor, 0x38C3U);
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}
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if ((Animation_OnFrame(&this->skelAnime, 3.0f) != 0) || (Animation_OnFrame(&this->skelAnime, 15.0f) != 0)) {
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func_8086E27C(this, play);
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/func_8086E7A8.s")
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