diff --git a/mm/src/code/z_actor.c b/mm/src/code/z_actor.c index 6ad4ab976..8de6aa71a 100644 --- a/mm/src/code/z_actor.c +++ b/mm/src/code/z_actor.c @@ -2832,7 +2832,8 @@ void Actor_DrawLensActors(PlayState* play, s32 numLensActors, Actor** lensActors // Remnant of debug dbgVar1 = true; - dbgVar2 = true; + // BENTODO: Disabling the framebufer effects temporarily for lens actors until we can restore framebuffer effects for real + dbgVar2 = false; if (dbgVar1) { dbgVar1 = (numLensActors > 0);