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https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
fix warnings in z_en_dt.c
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@@ -74,8 +74,8 @@ void EnDt_Init(Actor* thisx, PlayState* play) {
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this->actor.colChkInfo.mass = 0xFF;
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ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 19.0f);
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SkelAnime_InitFlex(play, &this->skelanime, &object_dt_Skel_00B0CC, &object_dt_Anim_00112C, &this->unk_188,
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&this->unk_1E2, 0xF);
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SkelAnime_InitFlex(play, &this->skelanime, &object_dt_Skel_00B0CC, &object_dt_Anim_00112C, this->unk_188,
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this->unk_1E2, 0xF);
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this->actor.targetMode = 6;
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this->unk_274 = 0;
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this->unk_278 = 0;
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@@ -294,7 +294,7 @@ void func_80BEA8F0(EnDt* this, PlayState* play) {
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}
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void func_80BEAAF8(EnDt* this, PlayState* play) {
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Actor_OfferGetItem(this, play, GI_HEART_PIECE, 300.0f, 300.0f);
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Actor_OfferGetItem(&this->actor, play, GI_HEART_PIECE, 300.0f, 300.0f);
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this->unk_254 = 3;
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this->actionFunc = func_80BEAB44;
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}
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@@ -342,7 +342,7 @@ void func_80BEAC84(EnDt* this, PlayState* play) {
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void func_80BEAD2C(EnDt* this, PlayState* play) {
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func_80BE9C74(this);
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if (Actor_ProcessTalkRequest(&this->actor, play) != 0) {
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if (Actor_ProcessTalkRequest(&this->actor, &play->state) != 0) {
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func_80BEADB8(this);
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return;
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}
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