Restore telescope controls (#193)

This commit is contained in:
Archez
2024-05-22 09:05:01 -05:00
committed by Garrett Cox
parent ef7ba6df1b
commit 63b6638e11
@@ -8201,8 +8201,7 @@ void func_8083A98C(Actor* thisx, PlayState* play2) {
// Show controls overlay. SCENE_AYASHIISHOP does not have Zoom, so has a different one.
if (this->av2.actionVar2 == 1) {
// BENTODO: crash when going back from telescope in astral observatory
// Message_StartTextbox(play, (play->sceneId == SCENE_AYASHIISHOP) ? 0x2A00 : 0x5E6, NULL);
Message_StartTextbox(play, (play->sceneId == SCENE_AYASHIISHOP) ? 0x2A00 : 0x5E6, NULL);
}
} else {
sPlayerControlInput = play->state.input;