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Restore telescope controls (#193)
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@@ -8201,8 +8201,7 @@ void func_8083A98C(Actor* thisx, PlayState* play2) {
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// Show controls overlay. SCENE_AYASHIISHOP does not have Zoom, so has a different one.
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if (this->av2.actionVar2 == 1) {
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// BENTODO: crash when going back from telescope in astral observatory
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// Message_StartTextbox(play, (play->sceneId == SCENE_AYASHIISHOP) ? 0x2A00 : 0x5E6, NULL);
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Message_StartTextbox(play, (play->sceneId == SCENE_AYASHIISHOP) ? 0x2A00 : 0x5E6, NULL);
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}
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} else {
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sPlayerControlInput = play->state.input;
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