From 63b6638e116b6600da8d213824a72a003307fef9 Mon Sep 17 00:00:00 2001 From: Archez Date: Sun, 14 Apr 2024 09:34:55 -0400 Subject: [PATCH] Restore telescope controls (#193) --- mm/src/overlays/actors/ovl_player_actor/z_player.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/mm/src/overlays/actors/ovl_player_actor/z_player.c b/mm/src/overlays/actors/ovl_player_actor/z_player.c index ba9770481..487ffcd40 100644 --- a/mm/src/overlays/actors/ovl_player_actor/z_player.c +++ b/mm/src/overlays/actors/ovl_player_actor/z_player.c @@ -8201,8 +8201,7 @@ void func_8083A98C(Actor* thisx, PlayState* play2) { // Show controls overlay. SCENE_AYASHIISHOP does not have Zoom, so has a different one. if (this->av2.actionVar2 == 1) { - // BENTODO: crash when going back from telescope in astral observatory - // Message_StartTextbox(play, (play->sceneId == SCENE_AYASHIISHOP) ? 0x2A00 : 0x5E6, NULL); + Message_StartTextbox(play, (play->sceneId == SCENE_AYASHIISHOP) ? 0x2A00 : 0x5E6, NULL); } } else { sPlayerControlInput = play->state.input;