diff --git a/mm/2s2h/DeveloperTools/SaveEditor.cpp b/mm/2s2h/DeveloperTools/SaveEditor.cpp index 6d17522ac..87045506e 100644 --- a/mm/2s2h/DeveloperTools/SaveEditor.cpp +++ b/mm/2s2h/DeveloperTools/SaveEditor.cpp @@ -398,22 +398,22 @@ void DrawEquipItemMenu(InventorySlot slot) { gSaveContext.save.saveInfo.equips.cButtonSlots[CUR_FORM][EQUIP_SLOT_C_RIGHT] = slot; Interface_LoadItemIconImpl(gPlayState, EQUIP_SLOT_C_RIGHT); } - if (ImGui::MenuItem("D-Up")) { + if (ImGui::MenuItem("D-Right")) { gSaveContext.save.shipSaveInfo.dpadEquips.dpadItems[CUR_FORM][EQUIP_SLOT_D_RIGHT] = currentItemId; gSaveContext.save.shipSaveInfo.dpadEquips.dpadSlots[CUR_FORM][EQUIP_SLOT_D_RIGHT] = slot; Interface_Dpad_LoadItemIconImpl(gPlayState, EQUIP_SLOT_D_RIGHT); } - if (ImGui::MenuItem("D-Down")) { + if (ImGui::MenuItem("D-Left")) { gSaveContext.save.shipSaveInfo.dpadEquips.dpadItems[CUR_FORM][EQUIP_SLOT_D_LEFT] = currentItemId; gSaveContext.save.shipSaveInfo.dpadEquips.dpadSlots[CUR_FORM][EQUIP_SLOT_D_LEFT] = slot; Interface_Dpad_LoadItemIconImpl(gPlayState, EQUIP_SLOT_D_LEFT); } - if (ImGui::MenuItem("D-Left")) { + if (ImGui::MenuItem("D-Down")) { gSaveContext.save.shipSaveInfo.dpadEquips.dpadItems[CUR_FORM][EQUIP_SLOT_D_DOWN] = currentItemId; gSaveContext.save.shipSaveInfo.dpadEquips.dpadSlots[CUR_FORM][EQUIP_SLOT_D_DOWN] = slot; Interface_Dpad_LoadItemIconImpl(gPlayState, EQUIP_SLOT_D_DOWN); } - if (ImGui::MenuItem("D-Right")) { + if (ImGui::MenuItem("D-Up")) { gSaveContext.save.shipSaveInfo.dpadEquips.dpadItems[CUR_FORM][EQUIP_SLOT_D_UP] = currentItemId; gSaveContext.save.shipSaveInfo.dpadEquips.dpadSlots[CUR_FORM][EQUIP_SLOT_D_UP] = slot; Interface_Dpad_LoadItemIconImpl(gPlayState, EQUIP_SLOT_D_UP);