remove bss ordering includes

This commit is contained in:
a
2025-07-14 10:52:08 -04:00
parent 5cbbe624d3
commit 09b4dbba41
6 changed files with 0 additions and 7 deletions

View File

@@ -22,7 +22,6 @@
#include "level_table.h"
#include "dialog_ids.h"
#include <prevent_bss_reordering.h>
struct SpawnInfo gPlayerSpawnInfos[1];
struct GraphNode *D_8033A160[0x100];

View File

@@ -1,5 +1,4 @@
#include <ultra64.h>
#include <prevent_bss_reordering.h>
#include "sm64.h"
#include "dialog_ids.h"

View File

@@ -1,5 +1,4 @@
#include <PR/ultratypes.h>
#include <prevent_bss_reordering.h>
#include "sm64.h"
#include "geo_layout.h"

View File

@@ -1,5 +1,4 @@
#include <ultra64.h>
#include <prevent_bss_reordering.h>
#include "sm64.h"
#include "seq_ids.h"

View File

@@ -1,5 +1,4 @@
#include <PR/ultratypes.h>
#include <prevent_bss_reordering.h>
#include "sm64.h"
#include "level_update.h"

View File

@@ -7,8 +7,6 @@
#include "macros.h"
#include "types.h"
#include <prevent_bss_reordering.h>
/**
* Flags for gTimeStopState. These control which objects are processed each frame
* and also track some miscellaneous info.