Arceveti
882c9d781e
Merge branch 'develop/2.3.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2024-03-30 15:14:06 -07:00
Arceveti
88ac68be53
Merge branch 'develop/2.2.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2024-02-14 01:50:26 -08:00
Arceveti
c4d0df7c1d
Merge branch 'develop/2.2.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-12-15 14:48:07 -08:00
Arceveti
95b21c5195
Merge branch 'master' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-12-15 14:47:58 -08:00
Arceveti
e6c6a8b691
Move segment2 paintings data to paintings.c.in
2023-09-28 10:57:13 -07:00
Arceveti
1fe6bc0c57
Merge branch 'develop/2.1.2' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-09-27 14:54:33 -07:00
Arceveti
0761d2fdec
Fix(?) painting warp checkpoints
2023-09-27 14:54:29 -07:00
Arceveti
1fb29f9340
Merge branch 'master' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-09-26 20:11:18 -07:00
Arceveti
fa3fc8dac9
Merge branch 'master' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-09-25 17:38:15 -07:00
Arceveti
3731f9209f
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-09-22 15:33:47 -07:00
Arceveti
941207b50f
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-09-11 13:57:44 -07:00
Arceveti
bd83b07625
Some documentation + add IEEE754 unions + formatting
2023-09-07 15:24:43 -07:00
Arceveti
e02659d23d
Improve painting struct definitions
2023-09-01 19:22:14 -07:00
Arceveti
117ae7339b
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-09-01 19:18:50 -07:00
Arceveti
a4e297747a
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-08-23 17:13:22 -07:00
Arceveti
17e4f7b811
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-07-12 16:36:31 -07:00
Arceveti
1e0e6803ad
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-04-30 22:30:10 -04:00
Arceveti
b518acfc7d
use _Bool for 'shaded'
2023-04-26 12:28:20 -04:00
Arceveti
dc0d6c698c
_Bool/enum usage
2023-04-16 14:55:39 -04:00
Arceveti
41dc7217be
initiate_painting_warp pointer formatting
2023-04-10 14:18:36 -04:00
Arceveti
33b70550e8
Fix arg formatting in painting_calculate_triangle_normals
2023-04-10 14:08:19 -04:00
Arceveti
5f694b9333
pointer formatting changes
2023-04-07 18:33:06 -04:00
Arceveti
199486a299
improve gfx allocation (formatting) + add gsLoadBlockTexture
2023-03-28 12:35:28 -04:00
Arceveti
8a0547550d
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-03-27 18:27:15 -04:00
Arceveti
4744c9cd7f
Remove unused externs
2023-03-17 13:39:21 -04:00
Arceveti
643e6a7a64
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-03-17 12:15:20 -04:00
Arceveti
2c52e0699d
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-03-07 13:48:04 -05:00
Arceveti
9e30c865fc
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-02-10 21:50:17 -05:00
Arceveti
16fdf6299a
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-01-26 12:46:53 -05:00
Arceveti
d5b4190fe2
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2023-01-26 02:54:31 -05:00
Arceveti
cc683d2415
'vec3f_local_pos_to_world_pos' and 'vec3f_world_pos_to_local_pos' documentation + fix some comments
2023-01-14 14:40:38 -05:00
Arceveti
bfdae60182
Painting scale changes
2023-01-06 16:23:07 -05:00
Arceveti
f0509d42f8
Don't use PAINTING_SIZE for fake CCM paintings
2022-12-16 02:21:43 -05:00
Arceveti
bb5ad7835a
Formatting changes :)
2022-12-16 00:07:17 -05:00
Arceveti
04210115ec
Clean up non-rippling painting dl
2022-12-15 22:10:24 -05:00
Arceveti
be01f6c5d2
Use object scale as painting scale instead of painting_model_view_transform
2022-12-15 19:05:35 -05:00
Arceveti
3a526ef10f
Center scaled paintings during cutscenes
2022-12-15 17:57:03 -05:00
Arceveti
23ea8b0130
Add PAINTING_IMAGE_TYPE_INVISIBLE + format PaintingImage structs
2022-12-14 22:54:59 -05:00
Arceveti
be58ea7396
WARP_DEST_LEVEL_NUM_MASK Usage
2022-12-14 21:27:06 -05:00
Arceveti
09ca176cb9
Rename 'PaintingIDs' to 'PaintingImageIDs'
2022-12-14 18:36:35 -05:00
Arceveti
aaa2250c29
Automatically determine neighboring triangles for each vertex instead of using a hardcoded list
2022-12-14 18:29:17 -05:00
Arceveti
98a413af23
Fix some typos/formatting
2022-12-14 18:10:45 -05:00
Arceveti
dbfb89d19c
Update some variable names
2022-12-14 15:35:29 -05:00
Arceveti
9aab0fd00c
Rename 'painting_data_mesh' to 'painting_data_vertices'
2022-12-13 22:30:12 -05:00
Arceveti
4fe3d3f606
Remove redundant painting data from segment2.c
2022-12-13 22:25:35 -05:00
Arceveti
33d7f63156
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-12-13 19:24:35 -05:00
Arceveti
a5df7ffedf
Add PAINTING_WOBBLE_WARP_THRESHOLD + Change paintings.h defines to use vanilla values + Change oPaintingFlags to oPaintingStoredAction + Combine painting_update_ripples into bhv_painting_loop
2022-12-13 19:24:09 -05:00
Arceveti
1ed0a72b94
rr_painting uses RIPPLE_TRIGGER_NONE
2022-12-13 16:17:38 -05:00
Arceveti
9cee1eed3c
Smaller PAINTING_EDGE_MARGIN
2022-12-12 18:46:42 -05:00
Arceveti
c97839cd34
Replace 'oPaintingLocalMarioPosX' and 'oPaintingLocalMarioPosY' with local variables
2022-12-12 18:25:42 -05:00
Arceveti
0b6417a467
Remove 'oPaintingChangedFlags' + rename some object fields & enums
2022-12-12 18:07:59 -05:00
Arceveti
04d832154c
Make some function names clearer
2022-12-12 17:46:10 -05:00
Arceveti
d19ec64310
use oAction instead of oPaintingState
2022-12-12 15:50:09 -05:00
Arceveti
ec318df0a6
Fix some comments in paintings.h
2022-12-12 15:36:20 -05:00
Arceveti
1d2c50eda8
Remove unused gsSPLightColor commands in dl_paintings_env_mapped_begin
2022-12-12 15:23:36 -05:00
Arceveti
11d7f84db1
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-12-12 14:56:19 -05:00
Arceveti
66828dab80
Rename some structs
2022-12-12 14:56:12 -05:00
Arceveti
e27ba77533
Make PaintingState enum names clearer
2022-12-12 00:42:56 -05:00
Arceveti
2d23771587
Painting UV cleanup
2022-12-12 00:39:38 -05:00
Arceveti
f396d89b42
Rename 'oPaintingData' to 'oPaintingImageInfo'
2022-12-11 20:07:10 -05:00
Arceveti
d63bb4d3fc
skip s16 conversion for ripple magnitude
2022-12-11 20:02:00 -05:00
Arceveti
508fe3958c
Make 'sPaintingMesh' and 'sPaintingTriNorms' into local variables
2022-12-11 20:01:39 -05:00
Arceveti
a73531aa41
small changes
2022-12-10 22:22:01 -05:00
Arceveti
eed1293624
Replace gEnteredPaintingObject with a MarioState field
2022-12-10 18:38:32 -05:00
Arceveti
5d12ebffc1
Make WDW water level detextion relative to the painting instead of absolute height.
2022-12-10 18:09:52 -05:00
Arceveti
16ebce4ccc
Rename 'oPaintingRippleX' and 'oPaintingRippleY' to 'oPaintingRipplePosX' and 'oPaintingRipplePosY'
2022-12-10 17:50:48 -05:00
Arceveti
578e70ed4c
RippleAnimationInfo struct changes
2022-12-10 17:49:58 -05:00
Arceveti
be3294399e
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-12-10 15:33:10 -05:00
Arceveti
3c17702b4d
Remove gRipplingPaintingObject + clean up painting eject sound
2022-12-10 01:38:12 -05:00
Arceveti
f98b8b8dc5
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-12-10 00:48:01 -05:00
Arceveti
2988324b93
Improve painting texture map names + change imageCount check to switch
2022-12-10 00:18:44 -05:00
Arceveti
2436072bcd
Move painting functionality except for rendering into bhv_painting_loop + remove area update counter fields + change relative mario and ripple positions to floats
2022-12-09 21:41:13 -05:00
Arceveti
a1ec042d13
Paintings use regular object warp nodes + remove painting groups + painting struct cleanup + fix gTTCSpeedSetting being changed on exit + change relative painting coords to s32
2022-12-09 17:43:21 -05:00
Arceveti
171d08dae2
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-12-06 15:18:32 -05:00
Arceveti
e3243cb917
Add PAINTING_VERTEX macro for painting triangle mesh
2022-12-05 00:41:49 -05:00
Arceveti
656c72ac91
Remove SAVE_FLAG_DDD_MOVED_BACK + allow paintings to move during some cutscenes.
2022-12-04 22:11:13 -05:00
Arceveti
590084fd6a
Remove reset_painting and NO_SEGMENTED_MEMORY ifdef
2022-12-04 20:04:49 -05:00
Arceveti
d4c7a58e28
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-11-28 15:16:17 -05:00
Arceveti
ab9f3279f4
Rename 'resetTimer' arg to 'doResetTimer' in painting_state
2022-11-07 19:08:26 -08:00
Arceveti
c78624db2f
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-11-07 19:06:24 -08:00
Arceveti
69330d30ec
fix SurfaceClass enum
2022-11-07 18:19:17 -08:00
Arceveti
e9dd49478f
Fix painting object field offsets
2022-11-03 04:07:13 -07:00
Arceveti
11fb0377fc
Fix RR painting using the wrong ID
2022-10-21 13:33:39 -07:00
Arceveti
d08afdef68
Rename 'gRipplingPainting' to 'gRipplingPaintingObject' and 'gEnteredPainting' to 'gEnteredPaintingObject'
2022-10-21 13:24:46 -07:00
Arceveti
3ea3c1fb3c
Change painting object data pointer to const void
2022-10-10 15:30:17 -07:00
Arceveti
a6676efee3
Revert some formatting changes in camera.c
2022-10-08 13:08:30 -07:00
Arceveti
2222429d9d
Fix ENABLE_VANILLA_LEVEL_SPECIFIC_CHECKS comment + Undo removal of trailing whitespace
2022-10-08 13:04:48 -07:00
Arceveti
d7b63e82ed
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-10-03 18:59:49 -07:00
Arceveti
8e6b62547f
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-09-30 22:54:12 -07:00
Arceveti
12e6c855b3
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-09-29 14:33:09 -07:00
Arceveti
c7115d4a2c
Fix seams between painting sections on console
2022-09-29 14:32:54 -07:00
Arceveti
5ea50a7b69
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-09-28 21:15:34 -07:00
Arceveti
fc093b9fdb
Add get_exponent for painting texture setup + dl_painting_not_rippling cleanup
2022-08-16 21:57:17 -07:00
Arceveti
4b651cc174
Clean up painting texel calculations
2022-08-16 15:48:50 -07:00
Arceveti
7fe7f6b083
Fix tiny seam between painting segments
2022-08-16 12:15:29 -07:00
Arceveti
d1b0bad2fd
Automatic texture maps & non-rippling display lists for paintings
2022-08-14 01:41:05 -07:00
Arceveti
c330431603
Rename 'commands' to 'gfxCmds'
2022-08-10 18:49:28 -07:00
Arceveti
df051e3ad3
Partially update main paintings.c comment + more formatting
2022-08-10 17:03:03 -07:00
Arceveti
5e992b540a
Revert change that was using unimplemented functionality in geo_painting_draw
2022-08-10 16:04:23 -07:00
Arceveti
168293d3bc
Some paintings.c refactoring
2022-08-10 16:01:37 -07:00
Arceveti
f9cbf8f59c
Use defines for fake CCM paintings' coords
2022-08-10 15:59:15 -07:00
Arceveti
ee96ec7417
Remove extra newline
2022-08-09 22:28:53 -07:00
Arceveti
da9e796457
Move ripple constants outside of Painting struct
2022-08-09 20:46:27 -07:00
Arceveti
d7503663a0
Combine ripple setup dls + paintings.c gfx commands formatting + use PAINTING_SIZE for vertex dls
2022-08-09 19:49:00 -07:00
Arceveti
e2c0fe02ab
Combine duplicate painting texture map data and move it to segment2
2022-08-09 15:44:34 -07:00
Arceveti
57d7529bce
Allow paintings to use 32 vertex buffer + optimization + formatting
2022-08-09 14:53:06 -07:00
Arceveti
6e9df1f812
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-08-09 14:27:18 -07:00
Arceveti
d118c79ce4
Merge branch 'develop/2.1.0' of https://github.com/Reonu/HackerSM64 into develop/2.1.0-painting-objects
2022-08-03 17:51:44 -07:00
Arceveti
d755fb4931
Make normalize_component return s8 instead of casting
2022-07-18 21:16:05 -07:00
Arceveti
786a569ed7
Revert formatting change in 'cutscene_exit_painting'
2022-07-18 21:12:09 -07:00
Arceveti
0ff4147366
Rename 'sPaintingEjectSoundPlayed' to 'gPaintingEjectSoundPlayed'
2022-07-18 21:11:23 -07:00
Arceveti
b340408c4f
Merge branch 'develop/2.1.0' into develop/2.1.0-painting-objects
2022-07-05 19:39:18 -07:00
Arceveti
76809f51f6
Fix missing floor behind DDD painting
2022-07-05 19:27:20 -07:00
Arceveti
e176d806d7
Add painting objects + convert vanilla paintings into objects
2022-07-05 18:39:38 -07:00