Reonu
eb0f4792b7
Merge pull request #238 from Reonu/develop/refactor__water-upwarp-define
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Added WATER_PLUNGE_UPWARP define
2021-12-24 18:11:52 +00:00
Arceveti
d1e9c84326
Fix how shadows handle water/transparency/height ( #228 )
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* Fix how shadows handle water/transparency/height
* Change shadow check for flying carpets from a level specific check to a oPlatformOnTrackType check
Fixes #179
2021-12-24 11:08:13 -06:00
Reonu
b3a383e8d3
Add reonucam patch ( #239 )
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* added reonucam patch
Fixes #218
2021-12-24 11:04:42 -06:00
thecozies
9dda63419d
added WATER_PLUNGE_UPWARP define
2021-12-24 09:06:47 -06:00
Arceveti
4b4740ec43
Change chain chomp load/unload distances depending on number of segments ( #237 )
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Fixes #192
2021-12-24 06:20:59 -06:00
Arceveti
b205c47da9
Fix coin formation coins being deleted if they spawn in the middle of a floor, also fix TTM slide coin position ( #232 )
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Fixes #201
2021-12-23 16:37:45 -06:00
Arceveti
78bff66c30
Make area in SL igloo wider to prevent a softlock ( #233 )
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Fixes #210
2021-12-23 16:28:29 -06:00
Arceveti
5c21b3467d
Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled ( #211 )
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* Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled
* Change vtl decrement in visual_surface_display from 6 to 3
Fixes #207
2021-12-22 15:47:49 -06:00
Fazana
6a341ad1ba
Default all objects to non-rej ( #227 )
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Fixes #221 (Default all objects to non-rej)
* Fix #221
2021-12-22 14:03:38 -06:00
Mr-Wiseguy
468ecb80a5
Moved extended bounds and world scale configuration to a new config_world.h file
2021-12-22 11:55:48 -05:00
Mr-Wiseguy
d4d8a0540f
Replaced mtxf_to_mtx_asm with an equivalent implementation that supports WORLD_SCALE
2021-12-22 11:55:48 -05:00
Mr-Wiseguy
eb2211948d
Renamed sAudioEnabled to gAudioEnabled
2021-12-22 11:24:15 -05:00
Mr-Wiseguy
ccea32c26d
Fixed puppyprint debug RDP us calculations
2021-12-22 11:24:15 -05:00
Mr-Wiseguy
6627c2378a
Fixed sAudioEnabled so that it disables audio CPU processing as well
2021-12-22 11:24:15 -05:00
Arceveti
d6e5d9e2cf
Allow stop_and_set_height_to_floor to work at any height if Mario is teleporting ( #213 )
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* Revert stop_and_set_height_to_floor to vanilla
Fixes #208
2021-12-22 06:48:20 -06:00
thecozies
2418aa7700
Merge pull request #226 from Reonu/develop/arceveti/refactor/fix_max_referenced_walls_typo
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Fix "MAX_REFERENCED_WALLS" typo
2021-12-22 06:47:01 -06:00
Arceveti
7e2746eac4
Fix "MAX_REFERENCED_WALLS" typo
2021-12-21 19:30:29 -08:00
thecozies
602b7ee1d9
Merge pull request #219 from Reonu/develop/refactor__FAST_VERTICAL_CAMERA_MOVEMENT
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utilize reonucam technique for FAST_VERTICAL_CAMERA_MOVEMENT
Fixes #164
2021-12-21 06:11:35 -06:00
thecozies
072282b68b
utilize reonucam technique for FAST_VERTICAL_CAMERA_MOVEMENT
2021-12-21 06:07:14 -06:00
thecozies
9c22158b8e
Merge pull request #202 from Reonu/develop/arceveti/refactor/drawing_distance_fix
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Fix some drawing distance issues caused by AUTO_COLLISION_DISTANCE
Fixes #173
2021-12-21 05:24:28 -06:00
thecozies
b10d01cf53
Merge pull request #216 from Reonu/develop/refactor__config_doc
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Config documentation
Fixes #191
2021-12-21 05:04:26 -06:00
Axollyon
afcc1f28a5
Start level comment & exit course comment/collapse
2021-12-20 15:50:55 -05:00
thecozies
6668ae391a
Merge pull request #206 from Reonu/develop/arceveti/refactor/find_ceil_buffer
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Re-implement Y buffer for find_ceil
Fixes #200
2021-12-20 06:42:37 -06:00
thecozies
c241f6941f
Merge pull request #212 from Reonu/develop/arceveti/refactor/power_stars_heal
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Re-implement POWER_STARS_HEAL for normal Power Stars
Fixes #209
2021-12-20 06:09:06 -06:00
Arceveti
102f21d533
Re-implement POWER_STARS_HEAL for normal Power Stars
2021-12-20 00:16:34 -08:00