Commit Graph

1339 Commits

Author SHA1 Message Date
Reonu
eb0f4792b7 Merge pull request #238 from Reonu/develop/refactor__water-upwarp-define
Added WATER_PLUNGE_UPWARP define
2021-12-24 18:11:52 +00:00
Arceveti
d1e9c84326 Fix how shadows handle water/transparency/height (#228)
* Fix how shadows handle water/transparency/height

* Change shadow check for flying carpets from a level specific check to a oPlatformOnTrackType check

Fixes #179
2021-12-24 11:08:13 -06:00
Reonu
b3a383e8d3 Add reonucam patch (#239)
* added reonucam patch
Fixes #218
2021-12-24 11:04:42 -06:00
thecozies
9dda63419d added WATER_PLUNGE_UPWARP define 2021-12-24 09:06:47 -06:00
Arceveti
4b4740ec43 Change chain chomp load/unload distances depending on number of segments (#237)
Fixes #192
2021-12-24 06:20:59 -06:00
Arceveti
b205c47da9 Fix coin formation coins being deleted if they spawn in the middle of a floor, also fix TTM slide coin position (#232)
Fixes #201
2021-12-23 16:37:45 -06:00
Arceveti
78bff66c30 Make area in SL igloo wider to prevent a softlock (#233)
Fixes #210
2021-12-23 16:28:29 -06:00
Arceveti
5c21b3467d Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled (#211)
* Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled

* Change vtl decrement in visual_surface_display from 6 to 3

Fixes #207
2021-12-22 15:47:49 -06:00
Fazana
6a341ad1ba Default all objects to non-rej (#227)
Fixes #221 (Default all objects to non-rej)

* Fix #221
2021-12-22 14:03:38 -06:00
Mr-Wiseguy
468ecb80a5 Moved extended bounds and world scale configuration to a new config_world.h file 2021-12-22 11:55:48 -05:00
Mr-Wiseguy
d4d8a0540f Replaced mtxf_to_mtx_asm with an equivalent implementation that supports WORLD_SCALE 2021-12-22 11:55:48 -05:00
Mr-Wiseguy
eb2211948d Renamed sAudioEnabled to gAudioEnabled 2021-12-22 11:24:15 -05:00
Mr-Wiseguy
ccea32c26d Fixed puppyprint debug RDP us calculations 2021-12-22 11:24:15 -05:00
Mr-Wiseguy
6627c2378a Fixed sAudioEnabled so that it disables audio CPU processing as well 2021-12-22 11:24:15 -05:00
Arceveti
d6e5d9e2cf Allow stop_and_set_height_to_floor to work at any height if Mario is teleporting (#213)
* Revert stop_and_set_height_to_floor to vanilla

Fixes #208
2021-12-22 06:48:20 -06:00
thecozies
2418aa7700 Merge pull request #226 from Reonu/develop/arceveti/refactor/fix_max_referenced_walls_typo
Fix "MAX_REFERENCED_WALLS" typo
2021-12-22 06:47:01 -06:00
Arceveti
7e2746eac4 Fix "MAX_REFERENCED_WALLS" typo 2021-12-21 19:30:29 -08:00
thecozies
602b7ee1d9 Merge pull request #219 from Reonu/develop/refactor__FAST_VERTICAL_CAMERA_MOVEMENT
utilize reonucam technique for FAST_VERTICAL_CAMERA_MOVEMENT

Fixes #164
2021-12-21 06:11:35 -06:00
thecozies
072282b68b utilize reonucam technique for FAST_VERTICAL_CAMERA_MOVEMENT 2021-12-21 06:07:14 -06:00
thecozies
9c22158b8e Merge pull request #202 from Reonu/develop/arceveti/refactor/drawing_distance_fix
Fix some drawing distance issues caused by AUTO_COLLISION_DISTANCE

Fixes #173
2021-12-21 05:24:28 -06:00
thecozies
b10d01cf53 Merge pull request #216 from Reonu/develop/refactor__config_doc
Config documentation

Fixes #191
2021-12-21 05:04:26 -06:00
Axollyon
afcc1f28a5 Start level comment & exit course comment/collapse 2021-12-20 15:50:55 -05:00
thecozies
6668ae391a Merge pull request #206 from Reonu/develop/arceveti/refactor/find_ceil_buffer
Re-implement Y buffer for find_ceil

Fixes #200
2021-12-20 06:42:37 -06:00
thecozies
c241f6941f Merge pull request #212 from Reonu/develop/arceveti/refactor/power_stars_heal
Re-implement POWER_STARS_HEAL for normal Power Stars
Fixes #209
2021-12-20 06:09:06 -06:00
Arceveti
102f21d533 Re-implement POWER_STARS_HEAL for normal Power Stars 2021-12-20 00:16:34 -08:00