Enable BREATH_METER, HANDS_FREE_HOLDING_FIX, LEDGE_GRABS_CHECK_SLOPE_ANGLE, BLUE_COIN_SWITCH_RETRY, TINY_GOOMBA_ALWAYS_DROPS_COIN, MR_I_PITCH_SHOOTING

This commit is contained in:
Arceveti
2022-01-22 14:20:25 -08:00
parent ddcd9bcd22
commit 69cf9986ca
3 changed files with 6 additions and 6 deletions

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@@ -24,7 +24,7 @@
#define MAX_NUM_COINS 999
// Air/breath meter is separate from health meter when underwater.
// #define BREATH_METER
#define BREATH_METER
// Number of coins to spawn the "100 coin" star. If you remove the define altogether, then there won't be a 100 coin star at all.
#define X_COIN_STAR 100

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@@ -42,7 +42,7 @@
// #define NO_GETTING_BURIED
// Prevents hands-free holding.
// #define HANDS_FREE_HOLDING_FIX
#define HANDS_FREE_HOLDING_FIX
// Prevents Mario from losing his cap.
// #define PREVENT_CAP_LOSS
@@ -81,7 +81,7 @@
#define WALL_KICK_DEGREES 45
// This is vanilla behavior, disable it to allow ledge grabbing regardless of floor pitch.
// #define LEDGE_GRABS_CHECK_SLOPE_ANGLE
#define LEDGE_GRABS_CHECK_SLOPE_ANGLE
// Disables BLJs and crushes SimpleFlips's dreams.
// #define DISABLE_BLJ

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@@ -14,7 +14,7 @@
#define COIN_LAVA_FLICKER
// Allows for retries on collecting the remaining blue coins from a blue coin switch.
// #define BLUE_COIN_SWITCH_RETRY
#define BLUE_COIN_SWITCH_RETRY
// -- EXCLAMATION BOX --
@@ -24,7 +24,7 @@
// -- GOOMBA --
// Tiny Goombas (from THI) always drop their coin.
// #define TINY_GOOMBA_ALWAYS_DROPS_COIN
#define TINY_GOOMBA_ALWAYS_DROPS_COIN
// Floombas! These fellas sport custom behaviors (bhvFloomba, bhvFloombaTripletSpawner) and of course the iconic Floomba texture.
// Also supports macros (macro_floomba, macro_huge_floomba, macro_tiny_floomba, macro_floomba_triplet_spawner, macro_floomba_quintuplet_spawner).
@@ -41,7 +41,7 @@
// -- MR I --
// Enables Mr I to shoot his particle in any direction.
// #define MR_I_PITCH_SHOOTING
#define MR_I_PITCH_SHOOTING
// -- WATER RING --