Commit Graph

560 Commits

Author SHA1 Message Date
Yanis002
788efc6814 fix build issues 2025-02-23 01:22:15 +01:00
Yanis002
f99ac86bbb Merge remote-tracking branch 'decomp/main' into decomp_merge 2025-02-23 00:34:01 +01:00
fig02
5ddb3e68b6 Clean out z64.h (#2484)
* Clean out z64.h

* fix version include

* overlay.h

* pr suggestion

* try fixing main.c

* add back forward declare

* fix bss

* header guard

* prefix
2025-02-22 14:01:09 -05:00
fig02
2e4d7a1101 Create headers for Game States (#2482)
* make headers for gamestates

* fixes

* fixes 2

* bss
2025-02-20 07:50:13 -05:00
Yanis002
d7db68476b Merge remote-tracking branch 'decomp/main' into decomp_merge 2025-02-19 15:55:51 +01:00
mzxrules
981af4b6af Reduce overlay dependencies on global.h (8) (#2478)
* move variables into z64environment.h

* z_room.h

* z64sram.h, z64ss_sram.h, z64font.h, kanread.h

* z64lifemeter.h, z64debug.h, debug_arena.h

* buffers.h

* remove z_bgcheck global

* gamealloc.h

* suggestions

* .bdd
2025-02-19 05:54:39 -05:00
mzxrules
652478c338 Reduce overlay dependencies on global.h (7) (#2472)
* z64env_flags, z64quest_hint_commands

* z64cutscene_spline, z64save.h moved from z64.h

* bss

* pr suggestion

* bss

* suggestions
2025-02-16 15:33:55 -05:00
mzxrules
4639914583 Reduce overlay dependencies on global.h (6) (#2468)
* add some headers, split some of z64.h

* MtxClear -> IdentityMtx

* more misc cleanups

* move D_80116280 to header, fix build issue

* remove z64.h

* Revert "MtxClear -> IdentityMtx"

This reverts commit 8fc74c0672f72b91ae4068e73228fc46fe9465d4.

* split z64path.h and z64skin.h functions

* z64face_reaction.h

* cleanup overlay global references

* trim padding

* bss
2025-02-13 18:15:14 -05:00
Yanis002
a3c5d66e58 Merge remote-tracking branch 'decomp/main' into decomp_merge 2025-02-11 17:05:12 +01:00
mzxrules
54939bac3a Reduce overlay dependencies on global.h (3) (#2449)
* kill more global.h references

* .format.py

* bss

* ique
2025-02-05 21:07:19 +01:00
mzxrules
d855f2bfd8 Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443)
* z64debug_display.h

* z64draw.h

* z_en_item00.h

* bss
2025-01-27 13:01:54 -05:00
mzxrules
f448a48cd6 Create headers for some libu64 files (#2440)
* Create headers for some libu64 files

* apply bss patch
2025-01-24 13:25:05 -05:00
cadmic
c76d2a8a4d [iQue] Match z_kanfont (#2428) 2025-01-19 19:41:14 -05:00
cadmic
e4ad4e5eee [iQue] Match remaining src/boot files (#2417)
* [iQue] Match remaining src/boot files

* Fix debug ROM

* Use -funsigned-char

* Sort ique before gc in LNx macros
2025-01-10 18:47:55 +01:00
cadmic
26f91bd3bb [iQue] Match gzip/zlib decompression (#2416)
* [iQue] Match gzip/zlib decompression

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Update missed renames in disassembly

* Fix some formatting

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2025-01-10 14:31:20 +01:00
Yanis002
ced7d36d06 Merge remote-tracking branch 'decomp/main' into decomp_merge 2025-01-06 02:32:45 +01:00
Trueffel
64bd859db4 Debug Boot (DebugOpeningState) (#136)
* First pass of debug boot port

* mostly done

* general changes, test this comma in commit now

* Makefile update: The "," works now

* quotes also working now inside a string

* get rid of emulator path

* format

* review

* improvements (add skybox and improve print logic)

* cleanup and fix build issues

* format

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2025-01-02 18:14:50 +01:00
mzxrules
1adf696588 Document z_horse.c and related actors (#2278)
* document z_horse.h

* .bss

* suggestions and more comments

* bss

* INGORACE -> INGO_RACE

* format header macros

* FIx incorrect type comparision

* EnInMode -> EnInStartMode

* R_EXITED_SCENE_RIDING_HORSE
2024-12-17 10:51:56 -05:00
Yanis002
aea36525dd post decomp merge build fixes 2024-11-29 21:20:12 +01:00
Yanis002
4e3ed2743a Merge remote-tracking branch 'decomp/main' into decomp_merge 2024-11-29 20:36:21 +01:00
fig02
17edb82c0d Decouple Debug Features From gc-eu-mq-dbg (#2296)
* rename OOT_DEBUG to DEBUG_FEATURES

* makefile changes

* add DEBUG_ASSETS

* fix DEBUG_FEATURES usages

* format

* fix errors

* review

* fix problem and review2

* review

* add DEBUG_FEATURES to DEBUG_ASSETS check

* review

* whoops

* format
2024-11-17 17:02:07 -05:00
Yanis42
f32f5406dd Merge remote-tracking branch 'decomp/main' into decomp_merge_4 2024-10-17 15:50:29 +02:00
Dragorn421
ed77e143b6 [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250)
* [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h`

* bss

* sSceneCmdHandlers

* bss

* bss
2024-10-01 13:14:54 -04:00
Dragorn421
47c6c36dc3 [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248)
* [headers] Create z64malloc.h, move protos to z64effect.h, and misc fixups

* zelda_arena.h

* bss

* bss2

* bss3

* bss
2024-10-01 08:46:56 +02:00
Dragorn421
fbf797f1e2 [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233)
* [headers] Create gfxalloc.h, map.h, move protos to z64{actor,player,view}.h

* oops

* bss

* comment on player_lib protos & format

* format map.h

* Move SCREEN_{WIDTH,HEIGHT} and SET_FULLSCREEN_VIEWPORT to z64view.h

* bss

* revert move screen_width/height

* bss
2024-09-27 14:51:00 -04:00