fig02
80564bf40b
variables.h cleaning: migrate libultra variables ( #2503 )
...
* variables.h cleaning: migrate libultra variables
* another increment_block_number
* fix bss
2025-04-06 22:32:40 -04:00
Yanis002
0b69a0448d
cleanup more global files usage in sources
2025-04-06 14:47:22 +02:00
Yanis002
c2c2db3116
Merge remote-tracking branch 'decomp/main' into decomp_merge
2025-04-06 14:31:34 +02:00
fig02
5133db15a3
Remove functions.h ( #2501 )
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* split most of functions.h
* osdriverominit
* forgot include
* fix
* remove functions.h
* temporary fix for fix_bss
* fix bss
* revert fix_bss.py change
2025-04-05 19:16:52 -04:00
fig02
ba9ca90c15
system_heap -> runtime ( #2500 )
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* very light documentation for runtime
* more renaming
* one more rename
* RunTime -> Runtime
2025-04-02 22:04:08 -04:00
Yanis002
aef4a62a00
Merge remote-tracking branch 'decomp/main' into decomp_merge
2025-03-30 13:41:26 +02:00
Tharo
dc9a1dca1e
Rename absf to fabsf ( #2499 )
2025-03-28 06:35:27 -04:00
fig02
7416f413db
SoundMode -> SoundOutputMode ( #2475 )
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* SoundOutputMode, and move SoundSetting
* missed a couple
* format
* move SoundSetting
2025-03-27 01:47:44 -04:00
fig02
ecf65e797e
Some functions.h and variables.h work ( #2491 )
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* sort fuctions and variables
* bss
2025-03-26 16:08:10 -04:00
Yanis002
82688b2b09
yet another build issue that should happen all the time but doesn't
2025-03-08 00:13:58 +01:00
Yanis002
4069d3ca69
fixed build and crash issues
2025-03-08 00:00:23 +01:00
Yanis002
a42991d014
fix build issues
2025-02-28 19:30:11 +01:00
Yanis002
4d5c52ca0a
Merge remote-tracking branch 'decomp/main' into decomp_merge
2025-02-28 19:03:23 +01:00
mzxrules
cf1a39c26f
Reduce dependencies on global.h (10) ( #2490 )
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* reduce z64.h size
* fix z_cheap_proc.inc.c
* ,bss
* remove temp delcaration
2025-02-26 17:18:30 -05:00
Yanis002
b6c8db813c
fix build issues
2025-02-25 13:16:50 +01:00
Yanis002
6a53460636
Merge remote-tracking branch 'decomp/main' into decomp_merge
2025-02-25 13:10:50 +01:00
Dragorn421
e6a9ad9620
Fixup includes ( #2483 )
2025-02-24 21:18:24 -05:00
mzxrules
2e4c42719b
Reduce dependencies on global.h (9) ( #2488 )
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* split game states
* split all GameState headers
* match fig names
* deduplicate headers from bad merge
* split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h
* fix compile error
* .bss
2025-02-24 20:55:55 -05:00
Dragorn421
70fde8ac3b
Macroify MML opcodes ( #2485 )
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* add defines for sequence opcodes
* name aseq_cmd_id defines from the corresponding macro names
* ASEQ_CMD_ID_ -> ASEQ_OPC_
* remove previous opcode defines
* ASEQ_OPC_LAYER_STEP3_ -> ASEQ_OPC_LAYER_
* sync with MM and fixups
* format
* ASEQ_OPC_ -> ASEQ_OP_
* ASEQ_OP_CTRLFLOW_ -> ASEQ_OP_
* tab-align
* ASEQ_OP_SEQUENCE_ -> ASEQ_OP_SEQ_
* ASEQ_OP_CHANNEL_ -> ASEQ_OP_CHAN_
* define MML_VERSION in the Makefile for seqplayer.c
2025-02-23 06:43:15 -05:00
Yanis002
788efc6814
fix build issues
2025-02-23 01:22:15 +01:00
Yanis002
f99ac86bbb
Merge remote-tracking branch 'decomp/main' into decomp_merge
2025-02-23 00:34:01 +01:00
fig02
5ddb3e68b6
Clean out z64.h ( #2484 )
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* Clean out z64.h
* fix version include
* overlay.h
* pr suggestion
* try fixing main.c
* add back forward declare
* fix bss
* header guard
* prefix
2025-02-22 14:01:09 -05:00
fig02
2e4d7a1101
Create headers for Game States ( #2482 )
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* make headers for gamestates
* fixes
* fixes 2
* bss
2025-02-20 07:50:13 -05:00
fig02
4cfb5f05a0
Use "entry" terminology in map select ( #2479 )
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* use entry terminology in map select
* missed one
2025-02-19 19:59:21 -05:00
Yanis002
d7db68476b
Merge remote-tracking branch 'decomp/main' into decomp_merge
2025-02-19 15:55:51 +01:00