Sauraen
cba80d12cc
Moved post 3D after goto overlay
2024-06-19 11:29:48 -07:00
Sauraen
ce457b202b
lint
2024-06-19 11:04:18 -07:00
Sauraen
6457daddf0
Fixed occlusion planes culling pause screen and A button
2024-06-19 11:01:59 -07:00
Sauraen
cda38b1013
Occlusion plane system ( #132 )
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* Initial working version
* Initial move of files
* Added occluding skybox
* Revert GBI changes
* Initial cleanup
* Cleanup
* Improvements
* Moved occlusion planes from per-scene to per-room
* Fixes
* Improvements
* Fixes
* Formatted
* Fixed building without EX3
* Reverted sky change
* Removed commented out stuff
2024-06-16 18:39:25 -07:00
Tharo
e2bcacb436
A few debugging quality-of-life improvements ( #134 )
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* Change macros that take file name and line number args to report the true file name and line number.
* Ensure that (in debug builds) open/close disps always inserts the no-op debug markers.
* Move sPrevTaskWorkBuffer to global gPrevTaskWorkBuffer for easy access to the address in the map file.
2024-06-16 00:34:53 +02:00
Yanis
ccc27f181a
Update README.md
2024-06-13 15:54:57 +02:00
Tharo
5c650816a7
Fix vanilla audio cache coherency issues reported by ares ( #133 )
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* Write back the data cache line for filters
* Write back the data cache after clearing AI sample buffers
2024-06-09 16:47:14 +02:00
Sauraen
3251456d2e
Merge pull request #130 from HackerN64/F3DEX3Memset
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Use F3DEX3 memset to clear Z buffer for RDP time savings
2024-06-05 20:07:32 -07:00
Sauraen
b075ab0741
Merge pull request #131 from HackerN64/MoreEX3NoTexOptim
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More F3DEX3 no texture load optimizations
2024-06-05 20:06:47 -07:00
Sauraen
49efb57c02
more lint
2024-06-02 15:09:41 -07:00
Sauraen
db15bde0d3
lint
2024-06-02 14:34:42 -07:00
Sauraen
5c133c68bd
Merge remote-tracking branch 'origin/develop/2.1.0' into F3DEX3Memset
2024-06-02 14:32:11 -07:00
Sauraen
2524518422
Fixed bugs
2024-06-02 14:12:18 -07:00
Sauraen
794090fc6d
Draft
2024-06-02 11:04:39 -07:00
Yanis
db96daa80c
Remove critical wiggles ( #129 )
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* toggle for bad crit wiggles
* remove it entirely
2024-06-02 18:43:04 +02:00
Sauraen
74de1ed7ba
Merge remote-tracking branch 'origin/develop/2.1.0' into F3DEX3Memset
2024-06-01 18:11:54 -07:00
Sauraen
42341eca12
Memset Z buffer works and saves time
2024-06-01 18:01:04 -07:00
Sauraen
9ceccd50fd
Fix rupees and boulder particles by adding F3DEX3 command to locally disable skipping texture loads optimization ( #128 )
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* Fixed rupees and boulder particles
* clang-format
2024-06-02 00:10:36 +02:00
Sauraen
4d12f85a18
clang-format
2024-05-31 23:08:21 -07:00
Sauraen
043fdacbab
Fixed rupees and boulder particles
2024-05-31 22:57:16 -07:00
Yanis
774fb5c290
Add Example Scene's blend file ( #125 )
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* commit example scene's blend
* Update .gitignore
2024-05-31 21:19:16 +02:00
Yanis
37b73b3cd8
Remove the PC manip to trigger the movie ( #124 )
2024-05-31 11:27:31 +02:00
Sauraen
7a3926c0c6
Merge pull request #123 from Thar0/screen-fill-optimization
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Full-screen fill rectangle optimizations
2024-05-29 07:42:46 -07:00
Thar0
c55c2257c3
Draw the bottom face black for skyboxes with open bottoms (all except the cutscene map)
2024-05-29 03:54:14 +01:00
Thar0
3d03c3b781
Full-screen fill rectangle optimizations
2024-05-28 20:42:08 +01:00