Merge remote-tracking branch 'decomp/main' into decomp_merge

This commit is contained in:
Yanis002
2025-06-30 23:34:06 +02:00
282 changed files with 2360 additions and 1792 deletions

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@@ -0,0 +1,52 @@
#include "object_tp.h"
#include "gfx.h"
Gfx gTailpasaranTailSegmentDL[14] = {
#include "assets/objects/object_tp/gTailpasaranTailSegmentDL.inc.c"
};
Vtx gTailpasaranTailSegmentVtx[] = {
#include "assets/objects/object_tp/gTailpasaranTailSegmentVtx.inc.c"
};
Vtx gTailpasaranHeadClawVtx[] = {
#include "assets/objects/object_tp/gTailpasaranHeadClawVtx.inc.c"
};
Vtx gTailpasaranHeadMouthpartsVtx[] = {
#include "assets/objects/object_tp/gTailpasaranHeadMouthpartsVtx.inc.c"
};
Gfx gTailpasaranHeadClawDL[54] = {
#include "assets/objects/object_tp/gTailpasaranHeadClawDL.inc.c"
};
Gfx gTailpasaranHeadMouthpartsDL[18] = {
#include "assets/objects/object_tp/gTailpasaranHeadMouthpartsDL.inc.c"
};
Gfx gTailpasaranHeadDL[3] = {
#include "assets/objects/object_tp/gTailpasaranHeadDL.inc.c"
};
u64 gTailpasaranHeadRearTex[TEX_LEN(u64, gTailpasaranHeadRearTex_WIDTH, gTailpasaranHeadRearTex_HEIGHT, 16)] = {
#include "assets/objects/object_tp/gTailpasaranHeadRearTex.rgba16.inc.c"
};
u64 gTailpasaranHeadClawBaseTex[TEX_LEN(u64, gTailpasaranHeadClawBaseTex_WIDTH, gTailpasaranHeadClawBaseTex_HEIGHT,
16)] = {
#include "assets/objects/object_tp/gTailpasaranHeadClawBaseTex.rgba16.inc.c"
};
u64 gTailpasaranHeadClawTex[TEX_LEN(u64, gTailpasaranHeadClawTex_WIDTH, gTailpasaranHeadClawTex_HEIGHT, 16)] = {
#include "assets/objects/object_tp/gTailpasaranHeadClawTex.rgba16.inc.c"
};
u64 gTailpasaranTailSegmentTex[TEX_LEN(u64, gTailpasaranTailSegmentTex_WIDTH, gTailpasaranTailSegmentTex_HEIGHT, 8)] = {
#include "assets/objects/object_tp/gTailpasaranTailSegmentTex.ia8.inc.c"
};
u64 gTailpasaranHeadMouthpartsTex[TEX_LEN(u64, gTailpasaranHeadMouthpartsTex_WIDTH,
gTailpasaranHeadMouthpartsTex_HEIGHT, 16)] = {
#include "assets/objects/object_tp/gTailpasaranHeadMouthpartsTex.rgba16.inc.c"
};

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@@ -0,0 +1,34 @@
#ifndef OBJECT_TP_H
#define OBJECT_TP_H
#include "ultra64.h"
#include "tex_len.h"
extern Gfx gTailpasaranTailSegmentDL[14];
extern Vtx gTailpasaranTailSegmentVtx[];
extern Gfx gTailpasaranHeadClawDL[54];
extern Gfx gTailpasaranHeadMouthpartsDL[18];
extern Gfx gTailpasaranHeadDL[3];
#define gTailpasaranHeadRearTex_WIDTH 8
#define gTailpasaranHeadRearTex_HEIGHT 16
extern u64 gTailpasaranHeadRearTex[TEX_LEN(u64, gTailpasaranHeadRearTex_WIDTH, gTailpasaranHeadRearTex_HEIGHT, 16)];
#define gTailpasaranHeadClawBaseTex_WIDTH 8
#define gTailpasaranHeadClawBaseTex_HEIGHT 8
extern u64 gTailpasaranHeadClawBaseTex[TEX_LEN(u64, gTailpasaranHeadClawBaseTex_WIDTH, gTailpasaranHeadClawBaseTex_HEIGHT, 16)];
#define gTailpasaranHeadClawTex_WIDTH 16
#define gTailpasaranHeadClawTex_HEIGHT 16
extern u64 gTailpasaranHeadClawTex[TEX_LEN(u64, gTailpasaranHeadClawTex_WIDTH, gTailpasaranHeadClawTex_HEIGHT, 16)];
#define gTailpasaranTailSegmentTex_WIDTH 64
#define gTailpasaranTailSegmentTex_HEIGHT 64
extern u64 gTailpasaranTailSegmentTex[TEX_LEN(u64, gTailpasaranTailSegmentTex_WIDTH, gTailpasaranTailSegmentTex_HEIGHT, 8)];
#define gTailpasaranHeadMouthpartsTex_WIDTH 8
#define gTailpasaranHeadMouthpartsTex_HEIGHT 8
extern u64 gTailpasaranHeadMouthpartsTex[TEX_LEN(u64, gTailpasaranHeadMouthpartsTex_WIDTH, gTailpasaranHeadMouthpartsTex_HEIGHT, 16)];
#endif

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@@ -0,0 +1,30 @@
#include "object_triforce_spot.h"
#include "gfx.h"
Vtx gTriforceVtx[] = {
#include "assets/objects/object_triforce_spot/gTriforceVtx.inc.c"
};
Vtx gTriforceLightColumnVtx[] = {
#include "assets/objects/object_triforce_spot/gTriforceLightColumnVtx.inc.c"
};
Gfx gTriforceDL[72] = {
#include "assets/objects/object_triforce_spot/gTriforceDL.inc.c"
};
Gfx gTriforceLightColumnDL[26] = {
#include "assets/objects/object_triforce_spot/gTriforceLightColumnDL.inc.c"
};
u64 gTriforceTex[TEX_LEN(u64, gTriforceTex_WIDTH, gTriforceTex_HEIGHT, 8)] = {
#include "assets/objects/object_triforce_spot/gTriforceTex.i8.inc.c"
};
u64 gTriforceColumnSide1Tex[TEX_LEN(u64, gTriforceColumnSide1Tex_WIDTH, gTriforceColumnSide1Tex_HEIGHT, 8)] = {
#include "assets/objects/object_triforce_spot/gTriforceColumnSide1Tex.i8.inc.c"
};
u64 gTriforceColumnSide2Tex[TEX_LEN(u64, gTriforceColumnSide2Tex_WIDTH, gTriforceColumnSide2Tex_HEIGHT, 8)] = {
#include "assets/objects/object_triforce_spot/gTriforceColumnSide2Tex.i8.inc.c"
};

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@@ -0,0 +1,24 @@
#ifndef OBJECT_TRIFORCE_SPOT_H
#define OBJECT_TRIFORCE_SPOT_H
#include "ultra64.h"
#include "tex_len.h"
extern Vtx gTriforceVtx[];
extern Gfx gTriforceDL[72];
extern Gfx gTriforceLightColumnDL[26];
#define gTriforceTex_WIDTH 64
#define gTriforceTex_HEIGHT 64
extern u64 gTriforceTex[TEX_LEN(u64, gTriforceTex_WIDTH, gTriforceTex_HEIGHT, 8)];
#define gTriforceColumnSide1Tex_WIDTH 64
#define gTriforceColumnSide1Tex_HEIGHT 32
extern u64 gTriforceColumnSide1Tex[TEX_LEN(u64, gTriforceColumnSide1Tex_WIDTH, gTriforceColumnSide1Tex_HEIGHT, 8)];
#define gTriforceColumnSide2Tex_WIDTH 64
#define gTriforceColumnSide2Tex_HEIGHT 32
extern u64 gTriforceColumnSide2Tex[TEX_LEN(u64, gTriforceColumnSide2Tex_WIDTH, gTriforceColumnSide2Tex_HEIGHT, 8)];
#endif

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@@ -0,0 +1,24 @@
#include "object_umajump.h"
#include "array_count.h"
#include "camera.h"
#include "z_math.h"
BgCamInfo gJumpableHorseFenceBgCamList[] = {
#include "assets/objects/object_umajump/gJumpableHorseFenceBgCamList.inc.c"
};
SurfaceType gJumpableHorseFenceSurfaceTypes[] = {
#include "assets/objects/object_umajump/gJumpableHorseFenceSurfaceTypes.inc.c"
};
CollisionPoly gJumpableHorseFencePolyList[] = {
#include "assets/objects/object_umajump/gJumpableHorseFencePolyList.inc.c"
};
Vec3s gJumpableHorseFenceVtxList[] = {
#include "assets/objects/object_umajump/gJumpableHorseFenceVtxList.inc.c"
};
CollisionHeader gJumpableHorseFenceCol = {
#include "assets/objects/object_umajump/gJumpableHorseFenceCol.inc.c"
};

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@@ -0,0 +1,25 @@
#include "object_umajump.h"
#include "gfx.h"
#include "tex_len.h"
#define gJumpableHorseFenceBrickTex_WIDTH 16
#define gJumpableHorseFenceBrickTex_HEIGHT 64
u64 gJumpableHorseFenceBrickTex[TEX_LEN(u64, gJumpableHorseFenceBrickTex_WIDTH, gJumpableHorseFenceBrickTex_HEIGHT,
16)] = {
#include "assets/objects/object_umajump/gJumpableHorseFenceBrickTex.rgba16.inc.c"
};
#define gJumpableHorseFenceMetalBarTex_WIDTH 16
#define gJumpableHorseFenceMetalBarTex_HEIGHT 64
u64 gJumpableHorseFenceMetalBarTex[TEX_LEN(u64, gJumpableHorseFenceMetalBarTex_WIDTH,
gJumpableHorseFenceMetalBarTex_HEIGHT, 16)] = {
#include "assets/objects/object_umajump/gJumpableHorseFenceMetalBarTex.rgba16.inc.c"
};
Vtx gJumpableHorseFenceVtx[] = {
#include "assets/objects/object_umajump/gJumpableHorseFenceVtx.inc.c"
};
Gfx gJumpableHorseFenceDL[37] = {
#include "assets/objects/object_umajump/gJumpableHorseFenceDL.inc.c"
};

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@@ -0,0 +1,10 @@
#ifndef OBJECT_UMAJUMP_H
#define OBJECT_UMAJUMP_H
#include "ultra64.h"
#include "bgcheck.h"
extern Gfx gJumpableHorseFenceDL[37];
extern CollisionHeader gJumpableHorseFenceCol;
#endif

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@@ -0,0 +1,18 @@
#include "object_vase.h"
#include "gfx.h"
Gfx gUnusedVaseDL[52] = {
#include "assets/objects/object_vase/gUnusedVaseDL.inc.c"
};
Vtx gUnusedVaseVtx[] = {
#include "assets/objects/object_vase/gUnusedVaseVtx.inc.c"
};
u64 gUnusedVaseBodyTex[TEX_LEN(u64, gUnusedVaseBodyTex_WIDTH, gUnusedVaseBodyTex_HEIGHT, 16)] = {
#include "assets/objects/object_vase/gUnusedVaseBodyTex.rgba16.inc.c"
};
u64 gUnusedVaseTopTex[TEX_LEN(u64, gUnusedVaseTopTex_WIDTH, gUnusedVaseTopTex_HEIGHT, 16)] = {
#include "assets/objects/object_vase/gUnusedVaseTopTex.rgba16.inc.c"
};

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@@ -0,0 +1,19 @@
#ifndef OBJECT_VASE_H
#define OBJECT_VASE_H
#include "ultra64.h"
#include "tex_len.h"
extern Gfx gUnusedVaseDL[52];
extern Vtx gUnusedVaseVtx[];
#define gUnusedVaseBodyTex_WIDTH 32
#define gUnusedVaseBodyTex_HEIGHT 32
extern u64 gUnusedVaseBodyTex[TEX_LEN(u64, gUnusedVaseBodyTex_WIDTH, gUnusedVaseBodyTex_HEIGHT, 16)];
#define gUnusedVaseTopTex_WIDTH 32
#define gUnusedVaseTopTex_HEIGHT 32
extern u64 gUnusedVaseTopTex[TEX_LEN(u64, gUnusedVaseTopTex_WIDTH, gUnusedVaseTopTex_HEIGHT, 16)];
#endif

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@@ -0,0 +1,14 @@
#include "object_yukabyun.h"
#include "gfx.h"
u64 gFloorTileEnemyBottomTex[TEX_LEN(u64, gFloorTileEnemyBottomTex_WIDTH, gFloorTileEnemyBottomTex_HEIGHT, 16)] = {
#include "assets/objects/object_yukabyun/gFloorTileEnemyBottomTex.rgba16.inc.c"
};
Vtx gFloorTileEnemyVtx[] = {
#include "assets/objects/object_yukabyun/gFloorTileEnemyVtx.inc.c"
};
Gfx gFloorTileEnemyDL[23] = {
#include "assets/objects/object_yukabyun/gFloorTileEnemyDL.inc.c"
};

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@@ -0,0 +1,19 @@
#include "object_yukabyun.h"
#include "gfx.h"
Vtx gFloorTileEnemyFragmentVtx[] = {
#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentVtx.inc.c"
};
Gfx gFloorTileEnemyFragmentDL[18] = {
#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.inc.c"
};
u64 gFloorTileEnemyTopTex[TEX_LEN(u64, gFloorTileEnemyTopTex_WIDTH, gFloorTileEnemyTopTex_HEIGHT, 16)] = {
#include "assets/objects/object_yukabyun/gFloorTileEnemyTopTex.rgba16.inc.c"
};
u64 gFloorTileEnemyFragmentTex[TEX_LEN(u64, gFloorTileEnemyFragmentTex_WIDTH, gFloorTileEnemyFragmentTex_HEIGHT,
16)] = {
#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentTex.rgba16.inc.c"
};

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@@ -0,0 +1,23 @@
#ifndef OBJECT_YUKABYUN_H
#define OBJECT_YUKABYUN_H
#include "ultra64.h"
#include "tex_len.h"
#define gFloorTileEnemyBottomTex_WIDTH 32
#define gFloorTileEnemyBottomTex_HEIGHT 32
extern u64 gFloorTileEnemyBottomTex[TEX_LEN(u64, gFloorTileEnemyBottomTex_WIDTH, gFloorTileEnemyBottomTex_HEIGHT, 16)];
extern Gfx gFloorTileEnemyDL[23];
extern Gfx gFloorTileEnemyFragmentDL[18];
#define gFloorTileEnemyTopTex_WIDTH 32
#define gFloorTileEnemyTopTex_HEIGHT 32
extern u64 gFloorTileEnemyTopTex[TEX_LEN(u64, gFloorTileEnemyTopTex_WIDTH, gFloorTileEnemyTopTex_HEIGHT, 16)];
#define gFloorTileEnemyFragmentTex_WIDTH 16
#define gFloorTileEnemyFragmentTex_HEIGHT 16
extern u64 gFloorTileEnemyFragmentTex[TEX_LEN(u64, gFloorTileEnemyFragmentTex_WIDTH, gFloorTileEnemyFragmentTex_HEIGHT, 16)];
#endif

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@@ -0,0 +1,24 @@
#include "object_zg.h"
#include "array_count.h"
#include "camera.h"
#include "z_math.h"
BgCamInfo gTowerCollapseBarsBgCamList[] = {
#include "assets/objects/object_zg/gTowerCollapseBarsBgCamList.inc.c"
};
SurfaceType gTowerCollapseBarsSurfaceTypes[] = {
#include "assets/objects/object_zg/gTowerCollapseBarsSurfaceTypes.inc.c"
};
CollisionPoly gTowerCollapseBarsPolyList[] = {
#include "assets/objects/object_zg/gTowerCollapseBarsPolyList.inc.c"
};
Vec3s gTowerCollapseBarsVtxList[] = {
#include "assets/objects/object_zg/gTowerCollapseBarsVtxList.inc.c"
};
CollisionHeader gTowerCollapseBarsCol = {
#include "assets/objects/object_zg/gTowerCollapseBarsCol.inc.c"
};

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@@ -0,0 +1,23 @@
#include "object_zg.h"
#include "gfx.h"
#include "tex_len.h"
#define gTowerCollapseBarMetalTex_WIDTH 32
#define gTowerCollapseBarMetalTex_HEIGHT 32
u64 gTowerCollapseBarMetalTex[TEX_LEN(u64, gTowerCollapseBarMetalTex_WIDTH, gTowerCollapseBarMetalTex_HEIGHT, 16)] = {
#include "assets/objects/object_zg/gTowerCollapseBarMetalTex.rgba16.inc.c"
};
#define gTowerCollapseBarFlameTex_WIDTH 32
#define gTowerCollapseBarFlameTex_HEIGHT 32
u64 gTowerCollapseBarFlameTex[TEX_LEN(u64, gTowerCollapseBarFlameTex_WIDTH, gTowerCollapseBarFlameTex_HEIGHT, 16)] = {
#include "assets/objects/object_zg/gTowerCollapseBarFlameTex.rgba16.inc.c"
};
Vtx gTowerCollapseBarsVtx[] = {
#include "assets/objects/object_zg/gTowerCollapseBarsVtx.inc.c"
};
Gfx gTowerCollapseBarsDL[28] = {
#include "assets/objects/object_zg/gTowerCollapseBarsDL.inc.c"
};

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@@ -0,0 +1,11 @@
#ifndef OBJECT_ZG_H
#define OBJECT_ZG_H
#include "ultra64.h"
#include "bgcheck.h"
extern Gfx gTowerCollapseBarsDL[28];
extern CollisionHeader gTowerCollapseBarsCol;
#endif

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@@ -692,44 +692,41 @@ u64 gPauseGameOver10Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HE
// Various textures and DLs
#define gABtnSymbolTex_WIDTH 24
#define gABtnSymbolTex_HEIGHT 16
#define gABtnSymbolTex_HEIGHT UI_OVERLAY_QUAD_INFO_ICON_HEIGHT
u64 gABtnSymbolTex[TEX_LEN(u64, gABtnSymbolTex_WIDTH, gABtnSymbolTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gABtnSymbolTex.ia8.inc.c"
};
#define gBBtnSymbolTex_WIDTH 24
#define gBBtnSymbolTex_HEIGHT 16
#define gBBtnSymbolTex_HEIGHT UI_OVERLAY_QUAD_INFO_ICON_HEIGHT
u64 gBBtnSymbolTex[TEX_LEN(u64, gBBtnSymbolTex_WIDTH, gBBtnSymbolTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gBBtnSymbolTex.ia8.inc.c"
};
#define gCBtnSymbolsTex_WIDTH 48
#define gCBtnSymbolsTex_HEIGHT 16
#define gCBtnSymbolsTex_HEIGHT UI_OVERLAY_QUAD_INFO_ICON_HEIGHT
u64 gCBtnSymbolsTex[TEX_LEN(u64, gCBtnSymbolsTex_WIDTH, gCBtnSymbolsTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gCBtnSymbolsTex.ia8.inc.c"
};
#define gNamePanelLeftTex_WIDTH 72
#define gNamePanelLeftTex_HEIGHT 24
u64 gNamePanelLeftTex[TEX_LEN(u64, gNamePanelLeftTex_WIDTH, gNamePanelLeftTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gNamePanelLeftTex.ia8.inc.c"
#define gInfoPanelBgLeftTex_WIDTH 72
#define gInfoPanelBgLeftTex_HEIGHT 24
u64 gInfoPanelBgLeftTex[TEX_LEN(u64, gInfoPanelBgLeftTex_WIDTH, gInfoPanelBgLeftTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gInfoPanelBgLeftTex.ia8.inc.c"
};
#define gNamePanelRightTex_WIDTH 72
#define gNamePanelRightTex_HEIGHT 24
u64 gNamePanelRightTex[TEX_LEN(u64, gNamePanelRightTex_WIDTH, gNamePanelRightTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gNamePanelRightTex.ia8.inc.c"
#define gInfoPanelBgRightTex_WIDTH 72
#define gInfoPanelBgRightTex_HEIGHT 24
u64 gInfoPanelBgRightTex[TEX_LEN(u64, gInfoPanelBgRightTex_WIDTH, gInfoPanelBgRightTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gInfoPanelBgRightTex.ia8.inc.c"
};
#define gLButtonTex_WIDTH 24
#define gLButtonTex_HEIGHT 32
#define gLButtonTex_WIDTH UI_OVERLAY_QUAD_BUTTON_LR_TEX_WIDTH
#define gLButtonTex_HEIGHT UI_OVERLAY_QUAD_BUTTON_LR_TEX_HEIGHT
u64 gLButtonTex[TEX_LEN(u64, gLButtonTex_WIDTH, gLButtonTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gLButtonTex.ia8.inc.c"
};
#define gRButtonTex_WIDTH 24
#define gRButtonTex_HEIGHT 32
#define gRButtonTex_WIDTH UI_OVERLAY_QUAD_BUTTON_LR_TEX_WIDTH
#define gRButtonTex_HEIGHT UI_OVERLAY_QUAD_BUTTON_LR_TEX_HEIGHT
u64 gRButtonTex[TEX_LEN(u64, gRButtonTex_WIDTH, gRButtonTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_static/gRButtonTex.ia8.inc.c"
};
@@ -748,8 +745,8 @@ u64 gMagicArrowEquipEffectTex[TEX_LEN(u64, gMagicArrowEquipEffectTex_WIDTH, gMag
#include "assets/textures/icon_item_static/gMagicArrowEquipEffectTex.ia8.inc.c"
};
Gfx gItemNamePanelDL[18] = {
#include "assets/textures/icon_item_static/gItemNamePanelDL.inc.c"
Gfx gInfoPanelBgDL[18] = {
#include "assets/textures/icon_item_static/gInfoPanelBgDL.inc.c"
};
Gfx gLButtonIconDL[10] = {

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@@ -184,6 +184,10 @@ extern u64 gPauseSave14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX
extern u64 gPauseSave24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
extern u64 gPauseGameOver10Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
#define gABtnSymbolTex_WIDTH 24
#define gBBtnSymbolTex_WIDTH 24
#define gCBtnSymbolsTex_WIDTH 48
#define gSongNoteTex_WIDTH 16
#define gSongNoteTex_HEIGHT 24
extern u64 gSongNoteTex[TEX_LEN(u64, gSongNoteTex_WIDTH, gSongNoteTex_HEIGHT, 8)];
@@ -193,7 +197,7 @@ extern u64 gSongNoteTex[TEX_LEN(u64, gSongNoteTex_WIDTH, gSongNoteTex_HEIGHT, 8)
#define gMagicArrowEquipEffectTex_HEIGHT gMagicArrowEquipEffectTex_SIZE
extern u64 gMagicArrowEquipEffectTex[TEX_LEN(u64, gMagicArrowEquipEffectTex_WIDTH, gMagicArrowEquipEffectTex_HEIGHT, 8)];
extern Gfx gItemNamePanelDL[18];
extern Gfx gInfoPanelBgDL[18];
extern Gfx gLButtonIconDL[10];
extern Gfx gRButtonIconDL[10];
extern Gfx gCButtonIconsDL[11];

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@@ -169,14 +169,14 @@
<Texture Name="gABtnSymbolTex" Format="ia8" Width="24" Height="16" Offset="0x861C0"/>
<Texture Name="gBBtnSymbolTex" Format="ia8" Width="24" Height="16" Offset="0x86340"/>
<Texture Name="gCBtnSymbolsTex" Format="ia8" Width="48" Height="16" Offset="0x864C0"/>
<Texture Name="gNamePanelLeftTex" Format="ia8" Width="72" Height="24" Offset="0x867C0"/>
<Texture Name="gNamePanelRightTex" Format="ia8" Width="72" Height="24" Offset="0x86E80"/>
<Texture Name="gInfoPanelBgLeftTex" Format="ia8" Width="72" Height="24" Offset="0x867C0"/>
<Texture Name="gInfoPanelBgRightTex" Format="ia8" Width="72" Height="24" Offset="0x86E80"/>
<Texture Name="gLButtonTex" Format="ia8" Width="24" Height="32" Offset="0x87540"/>
<Texture Name="gRButtonTex" Format="ia8" Width="24" Height="32" Offset="0x87840"/>
<Texture Name="gUnknownJPNTex" Format="ia8" Width="80" Height="16" Offset="0x87B40"/>
<Texture Name="gSongNoteTex" Format="ia8" Width="16" Height="24" Offset="0x88040"/>
<Texture Name="gMagicArrowEquipEffectTex" Format="ia8" Width="32" Height="32" Offset="0x881C0"/>
<DList Name="gItemNamePanelDL" Offset="0x885C0"/>
<DList Name="gInfoPanelBgDL" Offset="0x885C0"/>
<DList Name="gLButtonIconDL" Offset="0x88650"/>
<DList Name="gRButtonIconDL" Offset="0x886A0"/>
<DList Name="gCButtonIconsDL" Offset="0x886F0"/>

View File

@@ -171,14 +171,14 @@
<Texture Name="gABtnSymbolTex" Format="ia8" Width="24" Height="16" Offset="0x875C0"/>
<Texture Name="gBBtnSymbolTex" Format="ia8" Width="24" Height="16" Offset="0x87740"/>
<Texture Name="gCBtnSymbolsTex" Format="ia8" Width="48" Height="16" Offset="0x878C0"/>
<Texture Name="gNamePanelLeftTex" Format="ia8" Width="72" Height="24" Offset="0x87BC0"/>
<Texture Name="gNamePanelRightTex" Format="ia8" Width="72" Height="24" Offset="0x88280"/>
<Texture Name="gInfoPanelBgLeftTex" Format="ia8" Width="72" Height="24" Offset="0x87BC0"/>
<Texture Name="gInfoPanelBgRightTex" Format="ia8" Width="72" Height="24" Offset="0x88280"/>
<Texture Name="gLButtonTex" Format="ia8" Width="24" Height="32" Offset="0x88940"/>
<Texture Name="gRButtonTex" Format="ia8" Width="24" Height="32" Offset="0x88C40"/>
<Texture Name="gUnknownJPNTex" Format="ia8" Width="80" Height="16" Offset="0x88F40"/>
<Texture Name="gSongNoteTex" Format="ia8" Width="16" Height="24" Offset="0x89440"/>
<Texture Name="gMagicArrowEquipEffectTex" Format="ia8" Width="32" Height="32" Offset="0x895C0"/>
<DList Name="gItemNamePanelDL" Offset="0x899C0"/>
<DList Name="gInfoPanelBgDL" Offset="0x899C0"/>
<DList Name="gLButtonIconDL" Offset="0x89A50"/>
<DList Name="gRButtonIconDL" Offset="0x89AA0"/>
<DList Name="gCButtonIconsDL" Offset="0x89AF0"/>

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@@ -1,6 +1,7 @@
services:
oot:
build:
context: .
dockerfile: Dockerfile
volumes:
- ./:/oot

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