mirror of
https://github.com/HackerN64/HackerOoT.git
synced 2026-01-21 10:37:37 -08:00
Merge remote-tracking branch 'decomp/main' into decomp_merge
This commit is contained in:
20
assets/objects/object_zo/effect_bubbles.c
Normal file
20
assets/objects/object_zo/effect_bubbles.c
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@@ -0,0 +1,20 @@
|
||||
#include "object_zo.h"
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||||
#include "gfx.h"
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||||
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||||
#define gZoraBubblesTex_WIDTH 16
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||||
#define gZoraBubblesTex_HEIGHT 16
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||||
u64 gZoraBubblesTex[TEX_LEN(u64, gZoraBubblesTex_WIDTH, gZoraBubblesTex_HEIGHT, 8)] = {
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||||
#include "assets/objects/object_zo/gZoraBubblesTex.ia8.inc.c"
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||||
};
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||||
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||||
Vtx gZoraBubblesModelVtx[] = {
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||||
#include "assets/objects/object_zo/gZoraBubblesModelVtx.inc.c"
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||||
};
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||||
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||||
Gfx gZoraBubblesMaterialDL[12] = {
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||||
#include "assets/objects/object_zo/gZoraBubblesMaterialDL.inc.c"
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||||
};
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||||
|
||||
Gfx gZoraBubblesModelDL[3] = {
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||||
#include "assets/objects/object_zo/gZoraBubblesModelDL.inc.c"
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||||
};
|
||||
10
assets/objects/object_zo/effect_ripples.c
Normal file
10
assets/objects/object_zo/effect_ripples.c
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@@ -0,0 +1,10 @@
|
||||
#include "object_zo.h"
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||||
#include "assets/objects/gameplay_keep/gameplay_keep.h"
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||||
Gfx gZoraRipplesMaterialDL[13] = {
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||||
#include "assets/objects/object_zo/gZoraRipplesMaterialDL.inc.c"
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||||
};
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||||
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Gfx gZoraRipplesModelDL[3] = {
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#include "assets/objects/object_zo/gZoraRipplesModelDL.inc.c"
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||||
};
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||||
20
assets/objects/object_zo/effect_splashes.c
Normal file
20
assets/objects/object_zo/effect_splashes.c
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@@ -0,0 +1,20 @@
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||||
#include "object_zo.h"
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||||
#include "gfx.h"
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||||
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||||
#define gZoraSplashesTex_WIDTH 16
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||||
#define gZoraSplashesTex_HEIGHT 16
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||||
u64 gZoraSplashesTex[TEX_LEN(u64, gZoraSplashesTex_WIDTH, gZoraSplashesTex_HEIGHT, 8)] = {
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||||
#include "assets/objects/object_zo/gZoraSplashesTex.i8.inc.c"
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||||
};
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||||
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Vtx gZoraSplashesModelVtx[] = {
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||||
#include "assets/objects/object_zo/gZoraSplashesModelVtx.inc.c"
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||||
};
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||||
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Gfx gZoraSplashesMaterialDL[14] = {
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#include "assets/objects/object_zo/gZoraSplashesMaterialDL.inc.c"
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||||
};
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||||
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Gfx gZoraSplashesModelDL[3] = {
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||||
#include "assets/objects/object_zo/gZoraSplashesModelDL.inc.c"
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||||
};
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||||
14
assets/objects/object_zo/gZoraHandsOnHipsTappingFootAnim.c
Normal file
14
assets/objects/object_zo/gZoraHandsOnHipsTappingFootAnim.c
Normal file
@@ -0,0 +1,14 @@
|
||||
#include "object_zo.h"
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||||
#include "array_count.h"
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||||
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||||
s16 gZoraHandsOnHipsTappingFootFrameData[] = {
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||||
#include "assets/objects/object_zo/gZoraHandsOnHipsTappingFootFrameData.inc.c"
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||||
};
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||||
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||||
JointIndex gZoraHandsOnHipsTappingFootJointIndices[] = {
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||||
#include "assets/objects/object_zo/gZoraHandsOnHipsTappingFootJointIndices.inc.c"
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||||
};
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||||
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AnimationHeader gZoraHandsOnHipsTappingFootAnim = {
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#include "assets/objects/object_zo/gZoraHandsOnHipsTappingFootAnim.inc.c"
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};
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||||
14
assets/objects/object_zo/gZoraIdleAnim.c
Normal file
14
assets/objects/object_zo/gZoraIdleAnim.c
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@@ -0,0 +1,14 @@
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||||
#include "object_zo.h"
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||||
#include "array_count.h"
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||||
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||||
s16 gZoraIdleFrameData[] = {
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||||
#include "assets/objects/object_zo/gZoraIdleFrameData.inc.c"
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||||
};
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||||
|
||||
JointIndex gZoraIdleJointIndices[] = {
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||||
#include "assets/objects/object_zo/gZoraIdleJointIndices.inc.c"
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||||
};
|
||||
|
||||
AnimationHeader gZoraIdleAnim = {
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||||
#include "assets/objects/object_zo/gZoraIdleAnim.inc.c"
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||||
};
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||||
14
assets/objects/object_zo/gZoraOpenArmsAnim.c
Normal file
14
assets/objects/object_zo/gZoraOpenArmsAnim.c
Normal file
@@ -0,0 +1,14 @@
|
||||
#include "object_zo.h"
|
||||
#include "array_count.h"
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||||
|
||||
s16 gZoraOpenArmsFrameData[] = {
|
||||
#include "assets/objects/object_zo/gZoraOpenArmsFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gZoraOpenArmsJointIndices[] = {
|
||||
#include "assets/objects/object_zo/gZoraOpenArmsJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gZoraOpenArmsAnim = {
|
||||
#include "assets/objects/object_zo/gZoraOpenArmsAnim.inc.c"
|
||||
};
|
||||
291
assets/objects/object_zo/gZoraSkel.c
Normal file
291
assets/objects/object_zo/gZoraSkel.c
Normal file
@@ -0,0 +1,291 @@
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||||
#include "object_zo.h"
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||||
#include "array_count.h"
|
||||
#include "gfx.h"
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|
||||
u64 gZoraTLUT[] = {
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||||
#include "assets/objects/object_zo/gZoraTLUT.tlut.rgba16.inc.c"
|
||||
};
|
||||
|
||||
#define gZoraFinTex_WIDTH 32
|
||||
#define gZoraFinTex_HEIGHT 32
|
||||
u64 gZoraFinTex[TEX_LEN(u64, gZoraFinTex_WIDTH, gZoraFinTex_HEIGHT, 8)] = {
|
||||
#include "assets/objects/object_zo/gZoraFinTex.ci8.tlut_gZoraTLUT.inc.c"
|
||||
};
|
||||
|
||||
#define gZoraHeadTailTex_WIDTH 32
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||||
#define gZoraHeadTailTex_HEIGHT 64
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||||
u64 gZoraHeadTailTex[TEX_LEN(u64, gZoraHeadTailTex_WIDTH, gZoraHeadTailTex_HEIGHT, 8)] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTailTex.ci8.tlut_gZoraTLUT.inc.c"
|
||||
};
|
||||
|
||||
#define gZoraHeadTex_WIDTH 8
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||||
#define gZoraHeadTex_HEIGHT 8
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||||
u64 gZoraHeadTex[TEX_LEN(u64, gZoraHeadTex_WIDTH, gZoraHeadTex_HEIGHT, 8)] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTex.ci8.tlut_gZoraTLUT.inc.c"
|
||||
};
|
||||
|
||||
u64 gZoraEyeOpenTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)] = {
|
||||
#include "assets/objects/object_zo/gZoraEyeOpenTex.rgba16.inc.c"
|
||||
};
|
||||
|
||||
u64 gZoraEyeHalfTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)] = {
|
||||
#include "assets/objects/object_zo/gZoraEyeHalfTex.rgba16.inc.c"
|
||||
};
|
||||
|
||||
u64 gZoraEyeClosedTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)] = {
|
||||
#include "assets/objects/object_zo/gZoraEyeClosedTex.rgba16.inc.c"
|
||||
};
|
||||
|
||||
#define gZoraMouthTex_WIDTH 32
|
||||
#define gZoraMouthTex_HEIGHT 32
|
||||
u64 gZoraMouthTex[TEX_LEN(u64, gZoraMouthTex_WIDTH, gZoraMouthTex_HEIGHT, 16)] = {
|
||||
#include "assets/objects/object_zo/gZoraMouthTex.rgba16.inc.c"
|
||||
};
|
||||
|
||||
#define gZoraHandTex_WIDTH 16
|
||||
#define gZoraHandTex_HEIGHT 16
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||||
u64 gZoraHandTex[TEX_LEN(u64, gZoraHandTex_WIDTH, gZoraHandTex_HEIGHT, 8)] = {
|
||||
#include "assets/objects/object_zo/gZoraHandTex.ci8.tlut_gZoraTLUT.inc.c"
|
||||
};
|
||||
|
||||
#define gZoraKneeTex_WIDTH 8
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||||
#define gZoraKneeTex_HEIGHT 8
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||||
u64 gZoraKneeTex[TEX_LEN(u64, gZoraKneeTex_WIDTH, gZoraKneeTex_HEIGHT, 8)] = {
|
||||
#include "assets/objects/object_zo/gZoraKneeTex.ci8.tlut_gZoraTLUT.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraHeadTailFinVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTailFinVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraHeadTail3Vtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail3Vtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraHeadTail2Vtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail2Vtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraHeadTail1Vtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail1Vtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraHeadVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraLeftHandVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftHandVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraLeftForearmVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftForearmVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraLeftArmVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftArmVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraRightHandVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraRightHandVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraRightForearmVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraRightForearmVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraRightArmVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraRightArmVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraTorsoVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraTorsoVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraLeftFootVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftFootVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraLeftShinVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftShinVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraLeftThighsVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftThighsVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraRightFootVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraRightFootVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraRightShinVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraRightShinVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraRightThighsVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraRightThighsVtx.inc.c"
|
||||
};
|
||||
|
||||
Vtx gZoraPelvisVtx[] = {
|
||||
#include "assets/objects/object_zo/gZoraPelvisVtx.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraPelvisDL[53] = {
|
||||
#include "assets/objects/object_zo/gZoraPelvisDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraTorsoDL[111] = {
|
||||
#include "assets/objects/object_zo/gZoraTorsoDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraHeadDL[79] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraHeadTail1DL[52] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail1DL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraHeadTail2DL[51] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail2DL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraHeadTail3DL[51] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail3DL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraHeadTailFinDL[72] = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTailFinDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraRightArmDL[76] = {
|
||||
#include "assets/objects/object_zo/gZoraRightArmDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraRightForearmDL[92] = {
|
||||
#include "assets/objects/object_zo/gZoraRightForearmDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraRightHandDL[65] = {
|
||||
#include "assets/objects/object_zo/gZoraRightHandDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraLeftArmDL[76] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftArmDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraLeftForearmDL[92] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftForearmDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraLeftHandDL[65] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftHandDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraRightThighsDL[92] = {
|
||||
#include "assets/objects/object_zo/gZoraRightThighsDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraRightShinDL[91] = {
|
||||
#include "assets/objects/object_zo/gZoraRightShinDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraRightFootDL[89] = {
|
||||
#include "assets/objects/object_zo/gZoraRightFootDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraLeftThighsDL[92] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftThighsDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraLeftShinDL[91] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftShinDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gZoraLeftFootDL[89] = {
|
||||
#include "assets/objects/object_zo/gZoraLeftFootDL.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraPelvisLimb = {
|
||||
#include "assets/objects/object_zo/gZoraPelvisLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraLeftThighsLimb = {
|
||||
#include "assets/objects/object_zo/gZoraLeftThighsLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraLeftShinLimb = {
|
||||
#include "assets/objects/object_zo/gZoraLeftShinLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraLeftFootLimb = {
|
||||
#include "assets/objects/object_zo/gZoraLeftFootLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraRightThighsLimb = {
|
||||
#include "assets/objects/object_zo/gZoraRightThighsLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraRightShinLimb = {
|
||||
#include "assets/objects/object_zo/gZoraRightShinLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraRightFootLimb = {
|
||||
#include "assets/objects/object_zo/gZoraRightFootLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraTorsoLimb = {
|
||||
#include "assets/objects/object_zo/gZoraTorsoLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraLeftArmLimb = {
|
||||
#include "assets/objects/object_zo/gZoraLeftArmLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraLeftForearmLimb = {
|
||||
#include "assets/objects/object_zo/gZoraLeftForearmLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraLeftHandLimb = {
|
||||
#include "assets/objects/object_zo/gZoraLeftHandLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraRightArmLimb = {
|
||||
#include "assets/objects/object_zo/gZoraRightArmLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraRightForearmLimb = {
|
||||
#include "assets/objects/object_zo/gZoraRightForearmLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraRightHandLimb = {
|
||||
#include "assets/objects/object_zo/gZoraRightHandLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraHeadLimb = {
|
||||
#include "assets/objects/object_zo/gZoraHeadLimb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraHeadTail1Limb = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail1Limb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraHeadTail2Limb = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail2Limb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraHeadTail3Limb = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTail3Limb.inc.c"
|
||||
};
|
||||
|
||||
StandardLimb gZoraHeadTailFinLimb = {
|
||||
#include "assets/objects/object_zo/gZoraHeadTailFinLimb.inc.c"
|
||||
};
|
||||
|
||||
void* gZoraLimbs[] = {
|
||||
#include "assets/objects/object_zo/gZoraLimbs.inc.c"
|
||||
};
|
||||
|
||||
FlexSkeletonHeader gZoraSkel = {
|
||||
#include "assets/objects/object_zo/gZoraSkel.inc.c"
|
||||
};
|
||||
14
assets/objects/object_zo/gZoraSurfaceAnim.c
Normal file
14
assets/objects/object_zo/gZoraSurfaceAnim.c
Normal file
@@ -0,0 +1,14 @@
|
||||
#include "object_zo.h"
|
||||
#include "array_count.h"
|
||||
|
||||
s16 gZoraSurfaceFrameData[] = {
|
||||
#include "assets/objects/object_zo/gZoraSurfaceFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gZoraSurfaceJointIndices[] = {
|
||||
#include "assets/objects/object_zo/gZoraSurfaceJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gZoraSurfaceAnim = {
|
||||
#include "assets/objects/object_zo/gZoraSurfaceAnim.inc.c"
|
||||
};
|
||||
14
assets/objects/object_zo/gZoraThrowRupeesAnim.c
Normal file
14
assets/objects/object_zo/gZoraThrowRupeesAnim.c
Normal file
@@ -0,0 +1,14 @@
|
||||
#include "object_zo.h"
|
||||
#include "array_count.h"
|
||||
|
||||
s16 gZoraThrowRupeesFrameData[] = {
|
||||
#include "assets/objects/object_zo/gZoraThrowRupeesFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gZoraThrowRupeesJointIndices[] = {
|
||||
#include "assets/objects/object_zo/gZoraThrowRupeesJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gZoraThrowRupeesAnim = {
|
||||
#include "assets/objects/object_zo/gZoraThrowRupeesAnim.inc.c"
|
||||
};
|
||||
55
assets/objects/object_zo/object_zo.h
Normal file
55
assets/objects/object_zo/object_zo.h
Normal file
@@ -0,0 +1,55 @@
|
||||
#ifndef OBJECT_ZO_H
|
||||
#define OBJECT_ZO_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "animation.h"
|
||||
#include "tex_len.h"
|
||||
|
||||
extern Gfx gZoraBubblesMaterialDL[12];
|
||||
extern Gfx gZoraBubblesModelDL[3];
|
||||
|
||||
extern Gfx gZoraSplashesMaterialDL[14];
|
||||
extern Gfx gZoraSplashesModelDL[3];
|
||||
|
||||
extern Gfx gZoraRipplesMaterialDL[13];
|
||||
extern Gfx gZoraRipplesModelDL[3];
|
||||
|
||||
extern AnimationHeader gZoraHandsOnHipsTappingFootAnim;
|
||||
extern AnimationHeader gZoraOpenArmsAnim;
|
||||
extern AnimationHeader gZoraThrowRupeesAnim;
|
||||
extern AnimationHeader gZoraSurfaceAnim;
|
||||
extern AnimationHeader gZoraIdleAnim;
|
||||
|
||||
#define ZORA_EYE_TEX_WIDTH 32
|
||||
#define ZORA_EYE_TEX_HEIGHT 32
|
||||
extern u64 gZoraEyeOpenTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)];
|
||||
extern u64 gZoraEyeHalfTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)];
|
||||
extern u64 gZoraEyeClosedTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)];
|
||||
|
||||
typedef enum ZoraLimb {
|
||||
/* 0 */ ZORA_LIMB_NONE,
|
||||
/* 1 */ ZORA_LIMB_PELVIS,
|
||||
/* 2 */ ZORA_LIMB_LEFT_THIGHS,
|
||||
/* 3 */ ZORA_LIMB_LEFT_SHIN,
|
||||
/* 4 */ ZORA_LIMB_LEFT_FOOT,
|
||||
/* 5 */ ZORA_LIMB_RIGHT_THIGHS,
|
||||
/* 6 */ ZORA_LIMB_RIGHT_SHIN,
|
||||
/* 7 */ ZORA_LIMB_RIGHT_FOOT,
|
||||
/* 8 */ ZORA_LIMB_TORSO,
|
||||
/* 9 */ ZORA_LIMB_LEFT_ARM,
|
||||
/* 10 */ ZORA_LIMB_LEFT_FOREARM,
|
||||
/* 11 */ ZORA_LIMB_LEFT_HAND,
|
||||
/* 12 */ ZORA_LIMB_RIGHT_ARM,
|
||||
/* 13 */ ZORA_LIMB_RIGHT_FOREARM,
|
||||
/* 14 */ ZORA_LIMB_RIGHT_HAND,
|
||||
/* 15 */ ZORA_LIMB_HEAD,
|
||||
/* 16 */ ZORA_LIMB_HEAD_TAIL_1,
|
||||
/* 17 */ ZORA_LIMB_HEAD_TAIL_2,
|
||||
/* 18 */ ZORA_LIMB_HEAD_TAIL_3,
|
||||
/* 19 */ ZORA_LIMB_HEAD_TAIL_FIN,
|
||||
/* 20 */ ZORA_LIMB_MAX
|
||||
} ZoraLimb;
|
||||
|
||||
extern FlexSkeletonHeader gZoraSkel;
|
||||
|
||||
#endif
|
||||
@@ -52,19 +52,19 @@ u64 gPauseToPlayMelodyFRATex[TEX_LEN(u64, gPauseToPlayMelodyFRATex_WIDTH, gPause
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToPlayMelodyFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToSelectItemFRATex[TEX_LEN(u64, gPauseToSelectItemFRATex_WIDTH, gPauseToSelectItemFRATex_HEIGHT, 8)] = {
|
||||
u64 gPauseToSelectItemFRATex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToSelectItemFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToMapFRATex[TEX_LEN(u64, gPauseToMapFRATex_WIDTH, gPauseToMapFRATex_HEIGHT, 8)] = {
|
||||
u64 gPauseToMapFRATex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToMapFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToQuestStatusFRATex[TEX_LEN(u64, gPauseToQuestStatusFRATex_WIDTH, gPauseToQuestStatusFRATex_HEIGHT, 8)] = {
|
||||
u64 gPauseToQuestStatusFRATex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToQuestStatusFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipmentFRATex[TEX_LEN(u64, gPauseToEquipmentFRATex_WIDTH, gPauseToEquipmentFRATex_HEIGHT, 8)] = {
|
||||
u64 gPauseToEquipmentFRATex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToEquipmentFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
|
||||
@@ -44,18 +44,12 @@ extern u64 gPauseToDecideFRATex[TEX_LEN(u64, gPauseToDecideFRATex_WIDTH, gPauseT
|
||||
#define gPauseToPlayMelodyFRATex_WIDTH 112
|
||||
#define gPauseToPlayMelodyFRATex_HEIGHT 16
|
||||
extern u64 gPauseToPlayMelodyFRATex[TEX_LEN(u64, gPauseToPlayMelodyFRATex_WIDTH, gPauseToPlayMelodyFRATex_HEIGHT, 8)];
|
||||
#define gPauseToSelectItemFRATex_WIDTH 128
|
||||
#define gPauseToSelectItemFRATex_HEIGHT 16
|
||||
extern u64 gPauseToSelectItemFRATex[TEX_LEN(u64, gPauseToSelectItemFRATex_WIDTH, gPauseToSelectItemFRATex_HEIGHT, 8)];
|
||||
#define gPauseToMapFRATex_WIDTH 128
|
||||
#define gPauseToMapFRATex_HEIGHT 16
|
||||
extern u64 gPauseToMapFRATex[TEX_LEN(u64, gPauseToMapFRATex_WIDTH, gPauseToMapFRATex_HEIGHT, 8)];
|
||||
#define gPauseToQuestStatusFRATex_WIDTH 128
|
||||
#define gPauseToQuestStatusFRATex_HEIGHT 16
|
||||
extern u64 gPauseToQuestStatusFRATex[TEX_LEN(u64, gPauseToQuestStatusFRATex_WIDTH, gPauseToQuestStatusFRATex_HEIGHT, 8)];
|
||||
#define gPauseToEquipmentFRATex_WIDTH 128
|
||||
#define gPauseToEquipmentFRATex_HEIGHT 16
|
||||
extern u64 gPauseToEquipmentFRATex[TEX_LEN(u64, gPauseToEquipmentFRATex_WIDTH, gPauseToEquipmentFRATex_HEIGHT, 8)];
|
||||
|
||||
extern u64 gPauseToSelectItemFRATex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToMapFRATex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToQuestStatusFRATex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToEquipmentFRATex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
|
||||
#define gPauseSavePromptFRATex_WIDTH 152
|
||||
#define gPauseSavePromptFRATex_HEIGHT 16
|
||||
extern u64 gPauseSavePromptFRATex[TEX_LEN(u64, gPauseSavePromptFRATex_WIDTH, gPauseSavePromptFRATex_HEIGHT, 8)];
|
||||
|
||||
@@ -52,19 +52,19 @@ u64 gPauseToPlayMelodyGERTex[TEX_LEN(u64, gPauseToPlayMelodyGERTex_WIDTH, gPause
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToPlayMelodyGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToSelectItemGERTex[TEX_LEN(u64, gPauseToSelectItemGERTex_WIDTH, gPauseToSelectItemGERTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToSelectItemGERTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToSelectItemGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToMapGERTex[TEX_LEN(u64, gPauseToMapGERTex_WIDTH, gPauseToMapGERTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToMapGERTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToMapGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToQuestStatusGERTex[TEX_LEN(u64, gPauseToQuestStatusGERTex_WIDTH, gPauseToQuestStatusGERTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToQuestStatusGERTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToQuestStatusGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipmentGERTex[TEX_LEN(u64, gPauseToEquipmentGERTex_WIDTH, gPauseToEquipmentGERTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToEquipmentGERTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToEquipmentGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
|
||||
@@ -44,18 +44,12 @@ extern u64 gPauseToDecideGERTex[TEX_LEN(u64, gPauseToDecideGERTex_WIDTH, gPauseT
|
||||
#define gPauseToPlayMelodyGERTex_WIDTH 104
|
||||
#define gPauseToPlayMelodyGERTex_HEIGHT 16
|
||||
extern u64 gPauseToPlayMelodyGERTex[TEX_LEN(u64, gPauseToPlayMelodyGERTex_WIDTH, gPauseToPlayMelodyGERTex_HEIGHT, 8)];
|
||||
#define gPauseToSelectItemGERTex_WIDTH 128
|
||||
#define gPauseToSelectItemGERTex_HEIGHT 16
|
||||
extern u64 gPauseToSelectItemGERTex[TEX_LEN(u64, gPauseToSelectItemGERTex_WIDTH, gPauseToSelectItemGERTex_HEIGHT, 8)];
|
||||
#define gPauseToMapGERTex_WIDTH 128
|
||||
#define gPauseToMapGERTex_HEIGHT 16
|
||||
extern u64 gPauseToMapGERTex[TEX_LEN(u64, gPauseToMapGERTex_WIDTH, gPauseToMapGERTex_HEIGHT, 8)];
|
||||
#define gPauseToQuestStatusGERTex_WIDTH 128
|
||||
#define gPauseToQuestStatusGERTex_HEIGHT 16
|
||||
extern u64 gPauseToQuestStatusGERTex[TEX_LEN(u64, gPauseToQuestStatusGERTex_WIDTH, gPauseToQuestStatusGERTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipmentGERTex_WIDTH 128
|
||||
#define gPauseToEquipmentGERTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipmentGERTex[TEX_LEN(u64, gPauseToEquipmentGERTex_WIDTH, gPauseToEquipmentGERTex_HEIGHT, 8)];
|
||||
|
||||
extern u64 gPauseToSelectItemGERTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToMapGERTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToQuestStatusGERTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToEquipmentGERTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
|
||||
#define gPauseSavePromptGERTex_WIDTH 152
|
||||
#define gPauseSavePromptGERTex_HEIGHT 16
|
||||
extern u64 gPauseSavePromptGERTex[TEX_LEN(u64, gPauseSavePromptGERTex_WIDTH, gPauseSavePromptGERTex_HEIGHT, 8)];
|
||||
|
||||
@@ -52,19 +52,19 @@ u64 gPauseToPlayMelodyJPNTex[TEX_LEN(u64, gPauseToPlayMelodyJPNTex_WIDTH, gPause
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToPlayMelodyJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToSelectItemJPNTex[TEX_LEN(u64, gPauseToSelectItemJPNTex_WIDTH, gPauseToSelectItemJPNTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToSelectItemJPNTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToSelectItemJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToMapJPNTex[TEX_LEN(u64, gPauseToMapJPNTex_WIDTH, gPauseToMapJPNTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToMapJPNTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToMapJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToQuestStatusJPNTex[TEX_LEN(u64, gPauseToQuestStatusJPNTex_WIDTH, gPauseToQuestStatusJPNTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToQuestStatusJPNTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToQuestStatusJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipmentJPNTex[TEX_LEN(u64, gPauseToEquipmentJPNTex_WIDTH, gPauseToEquipmentJPNTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToEquipmentJPNTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToEquipmentJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
|
||||
@@ -44,18 +44,12 @@ extern u64 gPauseToDecideJPNTex[TEX_LEN(u64, gPauseToDecideJPNTex_WIDTH, gPauseT
|
||||
#define gPauseToPlayMelodyJPNTex_WIDTH 96
|
||||
#define gPauseToPlayMelodyJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToPlayMelodyJPNTex[TEX_LEN(u64, gPauseToPlayMelodyJPNTex_WIDTH, gPauseToPlayMelodyJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToSelectItemJPNTex_WIDTH 128
|
||||
#define gPauseToSelectItemJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToSelectItemJPNTex[TEX_LEN(u64, gPauseToSelectItemJPNTex_WIDTH, gPauseToSelectItemJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToMapJPNTex_WIDTH 128
|
||||
#define gPauseToMapJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToMapJPNTex[TEX_LEN(u64, gPauseToMapJPNTex_WIDTH, gPauseToMapJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToQuestStatusJPNTex_WIDTH 128
|
||||
#define gPauseToQuestStatusJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToQuestStatusJPNTex[TEX_LEN(u64, gPauseToQuestStatusJPNTex_WIDTH, gPauseToQuestStatusJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipmentJPNTex_WIDTH 128
|
||||
#define gPauseToEquipmentJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipmentJPNTex[TEX_LEN(u64, gPauseToEquipmentJPNTex_WIDTH, gPauseToEquipmentJPNTex_HEIGHT, 8)];
|
||||
|
||||
extern u64 gPauseToSelectItemJPNTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToMapJPNTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToQuestStatusJPNTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToEquipmentJPNTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
|
||||
#define gPauseSavePromptJPNTex_WIDTH 152
|
||||
#define gPauseSavePromptJPNTex_HEIGHT 16
|
||||
extern u64 gPauseSavePromptJPNTex[TEX_LEN(u64, gPauseSavePromptJPNTex_WIDTH, gPauseSavePromptJPNTex_HEIGHT, 8)];
|
||||
|
||||
@@ -52,19 +52,19 @@ u64 gPauseToPlayMelodyENGTex[TEX_LEN(u64, gPauseToPlayMelodyENGTex_WIDTH, gPause
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToPlayMelodyENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToSelectItemENGTex[TEX_LEN(u64, gPauseToSelectItemENGTex_WIDTH, gPauseToSelectItemENGTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToSelectItemENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToSelectItemENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToMapENGTex[TEX_LEN(u64, gPauseToMapENGTex_WIDTH, gPauseToMapENGTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToMapENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToMapENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToQuestStatusENGTex[TEX_LEN(u64, gPauseToQuestStatusENGTex_WIDTH, gPauseToQuestStatusENGTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToQuestStatusENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToQuestStatusENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipmentENGTex[TEX_LEN(u64, gPauseToEquipmentENGTex_WIDTH, gPauseToEquipmentENGTex_HEIGHT, 8)] = {
|
||||
u64 gPauseToEquipmentENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToEquipmentENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
|
||||
@@ -44,18 +44,12 @@ extern u64 gPauseToDecideENGTex[TEX_LEN(u64, gPauseToDecideENGTex_WIDTH, gPauseT
|
||||
#define gPauseToPlayMelodyENGTex_WIDTH 80
|
||||
#define gPauseToPlayMelodyENGTex_HEIGHT 16
|
||||
extern u64 gPauseToPlayMelodyENGTex[TEX_LEN(u64, gPauseToPlayMelodyENGTex_WIDTH, gPauseToPlayMelodyENGTex_HEIGHT, 8)];
|
||||
#define gPauseToSelectItemENGTex_WIDTH 128
|
||||
#define gPauseToSelectItemENGTex_HEIGHT 16
|
||||
extern u64 gPauseToSelectItemENGTex[TEX_LEN(u64, gPauseToSelectItemENGTex_WIDTH, gPauseToSelectItemENGTex_HEIGHT, 8)];
|
||||
#define gPauseToMapENGTex_WIDTH 128
|
||||
#define gPauseToMapENGTex_HEIGHT 16
|
||||
extern u64 gPauseToMapENGTex[TEX_LEN(u64, gPauseToMapENGTex_WIDTH, gPauseToMapENGTex_HEIGHT, 8)];
|
||||
#define gPauseToQuestStatusENGTex_WIDTH 128
|
||||
#define gPauseToQuestStatusENGTex_HEIGHT 16
|
||||
extern u64 gPauseToQuestStatusENGTex[TEX_LEN(u64, gPauseToQuestStatusENGTex_WIDTH, gPauseToQuestStatusENGTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipmentENGTex_WIDTH 128
|
||||
#define gPauseToEquipmentENGTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipmentENGTex[TEX_LEN(u64, gPauseToEquipmentENGTex_WIDTH, gPauseToEquipmentENGTex_HEIGHT, 8)];
|
||||
|
||||
extern u64 gPauseToSelectItemENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToMapENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToQuestStatusENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseToEquipmentENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)];
|
||||
|
||||
#define gPauseSavePromptENGTex_WIDTH 152
|
||||
#define gPauseSavePromptENGTex_HEIGHT 16
|
||||
extern u64 gPauseSavePromptENGTex[TEX_LEN(u64, gPauseSavePromptENGTex_WIDTH, gPauseSavePromptENGTex_HEIGHT, 8)];
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<Root>
|
||||
<File Name="object_anubice" Segment="6">
|
||||
<Skeleton Name="gAnubiceSkel" Type="Normal" LimbType="Standard" Offset="0x3990"/>
|
||||
<Skeleton Name="gAnubiceSkel" Type="Normal" LimbType="Standard" LimbNone="ANUBICE_LIMB_NONE" LimbMax="ANUBICE_LIMB_MAX" EnumName="AnubiceLimb" Offset="0x3990"/>
|
||||
|
||||
<Animation Name="gAnubiceFallDownAnim" Offset="0x348"/>
|
||||
<Animation Name="gAnubiceAttackingAnim" Offset="0x78C"/>
|
||||
@@ -69,20 +69,20 @@
|
||||
<DList Name="object_anubice_0031A0_DL" Offset="0x31A0"/>
|
||||
<DList Name="object_anubice_003288_DL" Offset="0x3288"/>
|
||||
<Texture Name="object_anubice_0036A0_Tex" Format="i4" Width="32" Height="32" Offset="0x36A0"/>
|
||||
<Limb Name="object_anubice_0038A0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038A0" Offset="0x38A0"/>
|
||||
<Limb Name="object_anubice_0038AC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038AC" Offset="0x38AC"/>
|
||||
<Limb Name="object_anubice_0038B8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038B8" Offset="0x38B8"/>
|
||||
<Limb Name="object_anubice_0038C4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038C4" Offset="0x38C4"/>
|
||||
<Limb Name="object_anubice_0038D0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038D0" Offset="0x38D0"/>
|
||||
<Limb Name="object_anubice_0038DC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038DC" Offset="0x38DC"/>
|
||||
<Limb Name="object_anubice_0038E8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038E8" Offset="0x38E8"/>
|
||||
<Limb Name="object_anubice_0038F4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038F4" Offset="0x38F4"/>
|
||||
<Limb Name="object_anubice_003900_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003900" Offset="0x3900"/>
|
||||
<Limb Name="object_anubice_00390C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_00390C" Offset="0x390C"/>
|
||||
<Limb Name="object_anubice_003918_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003918" Offset="0x3918"/>
|
||||
<Limb Name="object_anubice_003924_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003924" Offset="0x3924"/>
|
||||
<Limb Name="object_anubice_003930_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003930" Offset="0x3930"/>
|
||||
<Limb Name="object_anubice_00393C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_00393C" Offset="0x393C"/>
|
||||
<Limb Name="object_anubice_003948_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003948" Offset="0x3948"/>
|
||||
<Limb Name="object_anubice_0038A0_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_ROOT" Offset="0x38A0"/>
|
||||
<Limb Name="object_anubice_0038AC_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_BODY_ROOT" Offset="0x38AC"/>
|
||||
<Limb Name="object_anubice_0038B8_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_CHEST" Offset="0x38B8"/>
|
||||
<Limb Name="object_anubice_0038C4_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_ABDOMEN_ROOT" Offset="0x38C4"/>
|
||||
<Limb Name="object_anubice_0038D0_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_UPPER_ABDOMEN" Offset="0x38D0"/>
|
||||
<Limb Name="object_anubice_0038DC_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_LOWER_ABDOMEN" Offset="0x38DC"/>
|
||||
<Limb Name="object_anubice_0038E8_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_TAIL_ROOT" Offset="0x38E8"/>
|
||||
<Limb Name="object_anubice_0038F4_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_TAIL_BASE" Offset="0x38F4"/>
|
||||
<Limb Name="object_anubice_003900_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_TAIL_TIP" Offset="0x3900"/>
|
||||
<Limb Name="object_anubice_00390C_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_JEWEL_ROOT" Offset="0x390C"/>
|
||||
<Limb Name="object_anubice_003918_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_JEWEL" Offset="0x3918"/>
|
||||
<Limb Name="object_anubice_003924_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_HEAD_ROOT" Offset="0x3924"/>
|
||||
<Limb Name="object_anubice_003930_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_HEAD" Offset="0x3930"/>
|
||||
<Limb Name="object_anubice_00393C_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_JAW_ROOT" Offset="0x393C"/>
|
||||
<Limb Name="object_anubice_003948_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_JAW" Offset="0x3948"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -34,10 +34,10 @@
|
||||
<Texture Name="gBiriInnerHoodTex" Format="ia16" Width="16" Height="16" Offset="0x5608"/>
|
||||
|
||||
<!-- Biri Limbs and Skeleton -->
|
||||
<Limb Name="gBiriRootLimb" LimbType="Standard" Offset="0x5808"/>
|
||||
<Limb Name="gBiriInnerHoodLimb" LimbType="Standard" Offset="0x5814"/>
|
||||
<Limb Name="gBiriOuterHoodLimb" LimbType="Standard" Offset="0x5820"/>
|
||||
<Limb Name="gBiriTentaclesLimb" LimbType="Standard" Offset="0x582C"/>
|
||||
<Skeleton Name="gBiriSkel" Type="Normal" LimbType="Standard" Offset="0x5848"/>
|
||||
<Limb Name="gBiriRootLimb" LimbType="Standard" EnumName="BIRI_LIMB_ROOT" Offset="0x5808"/>
|
||||
<Limb Name="gBiriInnerHoodLimb" LimbType="Standard" EnumName="BIRI_LIMB_INNER_HOOD" Offset="0x5814"/>
|
||||
<Limb Name="gBiriOuterHoodLimb" LimbType="Standard" EnumName="BIRI_LIMB_OUTER_HOOD" Offset="0x5820"/>
|
||||
<Limb Name="gBiriTentaclesLimb" LimbType="Standard" EnumName="BIRI_LIMB_TENTACLES" Offset="0x582C"/>
|
||||
<Skeleton Name="gBiriSkel" Type="Normal" LimbType="Standard" LimbNone="BIRI_LIMB_NONE" LimbMax="BIRI_LIMB_MAX" EnumName="BiriLimb" Offset="0x5848"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user