mirror of
https://github.com/HackerN64/HackerOoT.git
synced 2026-01-21 10:37:37 -08:00
Merge remote-tracking branch 'decomp/main' into decomp_merge
This commit is contained in:
18
Makefile
18
Makefile
@@ -432,8 +432,8 @@ CPPFLAGS += -P -xc -fno-dollars-in-identifiers $(CPP_DEFINES)
|
||||
ASFLAGS += -march=vr4300 -32 -no-pad-sections -Iinclude -I$(EXTRACTED_DIR)
|
||||
|
||||
ifeq ($(COMPILER),gcc)
|
||||
CFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc -MD $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-PIC -fno-common -ffreestanding -funsigned-char -fbuiltin -fno-builtin-sinf -fno-builtin-cosf $(CHECK_WARNINGS)
|
||||
CCASFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc -MD $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -fno-PIC -fno-common -Wa,-no-pad-sections
|
||||
CFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc -MD -MP $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-PIC -fno-common -ffreestanding -funsigned-char -fbuiltin -fno-builtin-sinf -fno-builtin-cosf $(CHECK_WARNINGS)
|
||||
CCASFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc -MD -MP $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -fno-PIC -fno-common -Wa,-no-pad-sections
|
||||
MIPS_VERSION := -mips3
|
||||
CC_CHECK = @:
|
||||
endif
|
||||
@@ -819,7 +819,7 @@ $(O_FILES): | asset_files
|
||||
|
||||
$(BUILD_DIR)/spec: $(SPEC) $(SPEC_INCLUDES)
|
||||
$(call print_two_args,Preprocessing:,$<,$@)
|
||||
$(V)$(CPP) $(CPPFLAGS) -MD -MF $@.d -MT $@ -I. $< | $(BUILD_DIR_REPLACE) > $@
|
||||
$(V)$(CPP) $(CPPFLAGS) -MD -MP -MF $@.d -MT $@ -I. $< | $(BUILD_DIR_REPLACE) > $@
|
||||
|
||||
$(LDSCRIPT): $(BUILD_DIR)/spec
|
||||
$(call print_two_args,Creating linker script:,$<,$@)
|
||||
@@ -840,7 +840,7 @@ $(BUILD_DIR)/F3DEX3/%.o: F3DEX3/%
|
||||
|
||||
$(BUILD_DIR)/data/%.o: data/%.s
|
||||
$(call print_two_args,Assembling:,$<,$@)
|
||||
$(V)$(CPP) $(CPPFLAGS) -MD -MF $(@:.o=.d) -MT $@ -Iinclude $< | $(AS) $(ASFLAGS) -o $@
|
||||
$(V)$(CPP) $(CPPFLAGS) -MD -MP -MF $(@:.o=.d) -MT $@ -Iinclude $< | $(AS) $(ASFLAGS) -o $@
|
||||
|
||||
ifeq ($(PLATFORM),IQUE)
|
||||
NES_CHARMAP := assets/text/charmap.chn.txt
|
||||
@@ -850,11 +850,11 @@ endif
|
||||
|
||||
$(BUILD_DIR)/assets/text/%.enc.nes.h: assets/text/%.h $(EXTRACTED_DIR)/text/%.h $(NES_CHARMAP)
|
||||
$(call print_two_args,Encoding:,$<,$@)
|
||||
$(V)$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) -MD -MF $(@:.o=.d) -MT $@ $< | $(PYTHON) tools/msgenc.py --encoding utf-8 --charmap $(NES_CHARMAP) - $@
|
||||
$(V)$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) -MD -MP -MF $(@:.o=.d) -MT $@ $< | $(PYTHON) tools/msgenc.py --encoding utf-8 --charmap $(NES_CHARMAP) - $@
|
||||
|
||||
$(BUILD_DIR)/assets/text/%.enc.jpn.h: assets/text/%.h $(EXTRACTED_DIR)/text/%.h assets/text/charmap.jpn.txt
|
||||
$(call print_two_args,Encoding:,$<,$@)
|
||||
$(V)$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) -MD -MF $(@:.o=.d) -MT $@ $< | $(PYTHON) tools/msgenc.py --encoding SHIFT-JIS --wchar --charmap assets/text/charmap.jpn.txt - $@
|
||||
$(V)$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) -MD -MP -MF $(@:.o=.d) -MT $@ $< | $(PYTHON) tools/msgenc.py --encoding SHIFT-JIS --wchar --charmap assets/text/charmap.jpn.txt - $@
|
||||
|
||||
# Dependencies for encoded message headers. These dependencies are not automatic as these headers are generated
|
||||
# as part of the build. A clean build must know to generate them before the relevant .d files are created.
|
||||
@@ -1050,7 +1050,7 @@ $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.
|
||||
-include $(SOUNDFONT_DEP_FILES)
|
||||
|
||||
$(BUILD_DIR)/assets/audio/soundfonts/%.o: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.name
|
||||
$(V)$(CPP) $(MIPS_BUILTIN_DEFS) $(CPPFLAGS) -x assembler-with-cpp $(INC) -I include/audio -MD -MF $(@:.o=.d) -MT $@ $< -o /dev/null
|
||||
$(V)$(CPP) $(MIPS_BUILTIN_DEFS) $(CPPFLAGS) -x assembler-with-cpp $(INC) -I include/audio -MD -MP -MF $(@:.o=.d) -MT $@ $< -o /dev/null
|
||||
# compile c to unlinked object
|
||||
$(V)$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -I include/audio -o $(@:.o=.tmp) $<
|
||||
# partial link
|
||||
@@ -1071,11 +1071,11 @@ endif
|
||||
# then assemble the sequences...
|
||||
|
||||
$(BUILD_DIR)/assets/audio/sequences/%.o: assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
|
||||
$(V)$(SEQ_CPP) $(SEQ_CPPFLAGS) -MD -MT $@ $< -o $(@:.o=.s)
|
||||
$(V)$(SEQ_CPP) $(SEQ_CPPFLAGS) -MD -MP -MT $@ $< -o $(@:.o=.s)
|
||||
$(V)$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
|
||||
|
||||
$(BUILD_DIR)/assets/audio/sequences/%.o: $(EXTRACTED_DIR)/assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
|
||||
$(V)$(SEQ_CPP) $(SEQ_CPPFLAGS) -MD -MT $@ $< -o $(@:.o=.s)
|
||||
$(V)$(SEQ_CPP) $(SEQ_CPPFLAGS) -MD -MP -MT $@ $< -o $(@:.o=.s)
|
||||
$(V)$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
|
||||
ifeq ($(AUDIO_BUILD_DEBUG),1)
|
||||
$(V)$(OBJCOPY) -O binary -j.data $@ $(@:.o=.aseq)
|
||||
|
||||
15
assets/objects/object_ganon_anime3/gGanonRoarAnim.c
Normal file
15
assets/objects/object_ganon_anime3/gGanonRoarAnim.c
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanonRoarFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanonRoarFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanonRoarJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanonRoarJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanonRoarAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanonRoarAnim.inc.c"
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanonUncurlAndFlailFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanonUncurlAndFlailFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanonUncurlAndFlailJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanonUncurlAndFlailJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanonUncurlAndFlailAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanonUncurlAndFlailAnim.inc.c"
|
||||
};
|
||||
15
assets/objects/object_ganon_anime3/gGanondorfBurstOutAnim.c
Normal file
15
assets/objects/object_ganon_anime3/gGanondorfBurstOutAnim.c
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanondorfBurstOutFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfBurstOutFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanondorfBurstOutJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfBurstOutJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanondorfBurstOutAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfBurstOutAnim.inc.c"
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanondorfFloatingHeavyBreathingFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfFloatingHeavyBreathingFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanondorfFloatingHeavyBreathingJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfFloatingHeavyBreathingJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanondorfFloatingHeavyBreathingAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfFloatingHeavyBreathingAnim.inc.c"
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanondorfShowTriforceLoopFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfShowTriforceLoopFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanondorfShowTriforceLoopJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfShowTriforceLoopJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanondorfShowTriforceLoopAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfShowTriforceLoopAnim.inc.c"
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanondorfShowTriforceStartFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfShowTriforceStartFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanondorfShowTriforceStartJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfShowTriforceStartJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanondorfShowTriforceStartAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfShowTriforceStartAnim.inc.c"
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanondorfTransformEndFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformEndFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanondorfTransformEndJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformEndJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanondorfTransformEndAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformEndAnim.inc.c"
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanondorfTransformLoopFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformLoopFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanondorfTransformLoopJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformLoopJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanondorfTransformLoopAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformLoopAnim.inc.c"
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "object_ganon_anime3.h"
|
||||
|
||||
#include "ultra64.h"
|
||||
|
||||
s16 gGanondorfTransformStartFrameData[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformStartFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gGanondorfTransformStartJointIndices[] = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformStartJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gGanondorfTransformStartAnim = {
|
||||
#include "assets/objects/object_ganon_anime3/gGanondorfTransformStartAnim.inc.c"
|
||||
};
|
||||
16
assets/objects/object_ganon_anime3/object_ganon_anime3.h
Normal file
16
assets/objects/object_ganon_anime3/object_ganon_anime3.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#ifndef OBJECT_GANON_ANIME3_H
|
||||
#define OBJECT_GANON_ANIME3_H
|
||||
|
||||
#include "animation.h"
|
||||
|
||||
extern AnimationHeader gGanondorfShowTriforceStartAnim;
|
||||
extern AnimationHeader gGanondorfBurstOutAnim;
|
||||
extern AnimationHeader gGanondorfTransformEndAnim;
|
||||
extern AnimationHeader gGanondorfFloatingHeavyBreathingAnim;
|
||||
extern AnimationHeader gGanondorfTransformStartAnim;
|
||||
extern AnimationHeader gGanondorfTransformLoopAnim;
|
||||
extern AnimationHeader gGanondorfShowTriforceLoopAnim;
|
||||
extern AnimationHeader gGanonUncurlAndFlailAnim;
|
||||
extern AnimationHeader gGanonRoarAnim;
|
||||
|
||||
#endif
|
||||
481
assets/textures/do_action_static/do_action_static.c
Normal file
481
assets/textures/do_action_static/do_action_static.c
Normal file
@@ -0,0 +1,481 @@
|
||||
#include "do_action_static.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
|
||||
// Japanese
|
||||
|
||||
u64 gAttackDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gAttackDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gCheckDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gCheckDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gEnterDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gEnterDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gReturnDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gReturnDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gOpenDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gOpenDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gJumpDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gJumpDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDecideDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDecideDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDiveDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDiveDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gFasterDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gFasterDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gThrowDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gThrowDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gUnusedNaviDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gUnusedNaviDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gClimbDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gClimbDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDropDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDropDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDownDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDownDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gSaveDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gSaveDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gSpeakDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gSpeakDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNextDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNextDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gGrabDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gGrabDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gStopDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gStopDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPutAwayDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gPutAwayDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gReelDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gReelDoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum1DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum1DoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum2DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum2DoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum3DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum3DoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum4DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum4DoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum5DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum5DoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum6DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum6DoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum7DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum7DoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum8DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum8DoActionJPNTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
// English
|
||||
|
||||
u64 gAttackDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gAttackDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gCheckDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gCheckDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gEnterDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gEnterDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gReturnDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gReturnDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gOpenDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gOpenDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gJumpDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gJumpDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDecideDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDecideDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDiveDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDiveDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gFasterDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gFasterDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gThrowDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gThrowDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gUnusedNaviDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gUnusedNaviDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gClimbDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gClimbDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDropDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDropDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDownDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDownDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gSaveDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gSaveDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gSpeakDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gSpeakDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNextDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNextDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gGrabDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gGrabDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gStopDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gStopDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPutAwayDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gPutAwayDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gReelDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gReelDoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum1DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum1DoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum2DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum2DoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum3DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum3DoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum4DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum4DoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum5DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum5DoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum6DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum6DoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum7DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum7DoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum8DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum8DoActionENGTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
|
||||
// German
|
||||
|
||||
u64 gAttackDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gAttackDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gCheckDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gCheckDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gEnterDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gEnterDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gReturnDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gReturnDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gOpenDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gOpenDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gJumpDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gJumpDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDecideDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDecideDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDiveDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDiveDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gFasterDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gFasterDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gThrowDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gThrowDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gUnusedNaviDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gUnusedNaviDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gClimbDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gClimbDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDropDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDropDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDownDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDownDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gSaveDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gSaveDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gSpeakDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gSpeakDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNextDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNextDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gGrabDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gGrabDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gStopDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gStopDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPutAwayDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gPutAwayDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gReelDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gReelDoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum1DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum1DoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum2DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum2DoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum3DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum3DoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum4DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum4DoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum5DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum5DoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum6DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum6DoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum7DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum7DoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum8DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum8DoActionGERTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
// French
|
||||
|
||||
u64 gAttackDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gAttackDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gCheckDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gCheckDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gEnterDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gEnterDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gReturnDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gReturnDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gOpenDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gOpenDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gJumpDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gJumpDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDecideDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDecideDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDiveDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDiveDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gFasterDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gFasterDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gThrowDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gThrowDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gUnusedNaviDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gUnusedNaviDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gClimbDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gClimbDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDropDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDropDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDownDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gDownDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gSaveDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gSaveDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gSpeakDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gSpeakDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNextDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNextDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gGrabDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gGrabDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gStopDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gStopDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPutAwayDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gPutAwayDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gReelDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gReelDoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum1DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum1DoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum2DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum2DoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum3DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum3DoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum4DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum4DoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum5DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum5DoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum6DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum6DoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum7DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum7DoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gNum8DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)] = {
|
||||
#include "assets/textures/do_action_static/gNum8DoActionFRATex.ia4.inc.c"
|
||||
};
|
||||
|
||||
#endif
|
||||
140
assets/textures/do_action_static/do_action_static.h
Normal file
140
assets/textures/do_action_static/do_action_static.h
Normal file
@@ -0,0 +1,140 @@
|
||||
#ifndef DO_ACTION_STATIC_H
|
||||
#define DO_ACTION_STATIC_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
|
||||
#define DO_ACTION_TEX_WIDTH 48
|
||||
#define DO_ACTION_TEX_HEIGHT 16
|
||||
#define DO_ACTION_TEX_SIZE (DO_ACTION_TEX_WIDTH * DO_ACTION_TEX_HEIGHT / 2)
|
||||
|
||||
#if OOT_NTSC
|
||||
|
||||
extern u64 gAttackDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gCheckDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gEnterDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gReturnDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gOpenDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gJumpDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDecideDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDiveDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gFasterDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gThrowDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedNaviDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gClimbDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDropDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDownDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gSaveDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpeakDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNextDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gGrabDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gStopDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gPutAwayDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gReelDoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum1DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum2DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum3DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum4DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum5DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum6DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum7DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum8DoActionJPNTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
|
||||
#endif
|
||||
|
||||
extern u64 gAttackDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gCheckDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gEnterDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gReturnDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gOpenDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gJumpDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDecideDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDiveDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gFasterDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gThrowDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedNaviDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gClimbDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDropDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDownDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gSaveDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpeakDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNextDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gGrabDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gStopDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gPutAwayDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gReelDoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum1DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum2DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum3DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum4DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum5DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum6DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum7DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum8DoActionENGTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
|
||||
#if OOT_PAL
|
||||
|
||||
extern u64 gAttackDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gCheckDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gEnterDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gReturnDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gOpenDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gJumpDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDecideDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDiveDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gFasterDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gThrowDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedNaviDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gClimbDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDropDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDownDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gSaveDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpeakDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNextDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gGrabDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gStopDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gPutAwayDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gReelDoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum1DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum2DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum3DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum4DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum5DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum6DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum7DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum8DoActionGERTex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
|
||||
extern u64 gAttackDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gCheckDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gEnterDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gReturnDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gOpenDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gJumpDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDecideDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDiveDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gFasterDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gThrowDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedNaviDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gClimbDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDropDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gDownDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gSaveDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpeakDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNextDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gGrabDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gStopDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gPutAwayDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gReelDoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum1DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum2DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum3DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum4DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum5DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum6DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum7DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
extern u64 gNum8DoActionFRATex[TEX_LEN(u64, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 4)];
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -8,24 +8,72 @@
|
||||
<DList Name="gHanaLeaf3DL" Offset="0x0320"/>
|
||||
<DList Name="gHanaLeaf4DL" Offset="0x03C0"/>
|
||||
<DList Name="gHanaLeaf5DL" Offset="0x0460"/>
|
||||
<Array Name="gHanaFlower1Vtx" Count="4" Offset="0x548">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHanaFlower2Vtx" Count="4" Offset="0x588">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHanaFlower3Vtx" Count="4" Offset="0x5C8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHanaLeaf1Vtx" Count="4" Offset="0x608">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHanaLeaf2Vtx" Count="4" Offset="0x648">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHanaLeaf3Vtx" Count="4" Offset="0x688">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHanaLeaf4Vtx" Count="4" Offset="0x6C8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHanaLeaf5Vtx" Count="4" Offset="0x708">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gHanaFlowerTex" Format="rgba16" Width="16" Height="32" Offset="0x750"/>
|
||||
<Texture Name="gHanaLeafTex" Format="rgba16" Width="32" Height="32" Offset="0xB50"/>
|
||||
<DList Name="gHanaDL" Offset="0x500"/>
|
||||
<Collision Name="gBgBombwallCol" Offset="0x41B0"/>
|
||||
<Array Name="gBgBombwallNormalVtx" Count="5" Offset="0x3F20">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gBgBombwallBrokenVtx" Count="5" Offset="0x3F70">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBgBombwallNormalDL" Offset="0x3FC0"/>
|
||||
<DList Name="gBgBombwallBrokenDL" Offset="0x4088"/>
|
||||
<Array Name="gGrottoVtx" Count="4" Offset="0x1350">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gGrottoDL" Offset="0x1390"/>
|
||||
<Texture Name="gGrottoTex" Format="ia16" Width="32" Height="64" Offset="0x1420"/>
|
||||
<DList Name="gButterflyDL_002480" Offset="0x2480"/>
|
||||
<DList Name="gButterflyDL_002520" Offset="0x2520"/>
|
||||
<Array Name="gameplay_field_keep_Vtx_002540" Count="4" Offset="0x2540">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gButterflyDL_002580" Offset="0x2580"/>
|
||||
<DList Name="gButterflyDL_002620" Offset="0x2620"/>
|
||||
<Array Name="gameplay_field_keep_Vtx_002640" Count="4" Offset="0x2640">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gButterflyWingTex" Format="rgba16" Width="32" Height="64" Offset="0x2680"/>
|
||||
<Skeleton Name="gButterflySkel" Type="Normal" LimbType="Standard" Offset="0x36F0"/>
|
||||
<Animation Name="gButterflyAnim" Offset="0x2470"/>
|
||||
<Texture Name="gBgBombwallTLUT" Format="rgba16" Width="4" Height="4" Offset="0x3700"/>
|
||||
<Texture Name="gBgBombwallNormalTex" Format="ci4" Width="32" Height="64" Offset="0x3720" TlutOffset="0x3700"/>
|
||||
<Texture Name="gBgBombWallBrokenTex" Format="ci4" Width="32" Height="64" Offset="0x3B20" TlutOffset="0x3700"/>
|
||||
<Array Name="gFieldDoorLeftVtx" Count="34" Offset="0x41E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gFieldDoorRightVtx" Count="34" Offset="0x4400">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gameplay_field_keep_Vtx_004620" Count="16" Offset="0x4620">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFieldDoorDL_004720" Offset="0x4720"/>
|
||||
<DList Name="gFieldDoorLeftDL" Offset="0x47A0"/>
|
||||
<DList Name="gFieldDoorRightDL" Offset="0x4978"/>
|
||||
@@ -36,18 +84,42 @@
|
||||
<Animation Name="gFieldUnusedFishAnim" Offset="0x5FF0"/>
|
||||
<DList Name="gFieldUnusedFishDL" Offset="0x6000"/>
|
||||
<DList Name="gFieldSkelUnusedFishDL_0061E8" Offset="0x61E8"/>
|
||||
<Array Name="gFieldUnusedFishVtx" Count="26" Offset="0x6208">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFieldSkelUnusedFishDL_0063A8" Offset="0x63A8"/>
|
||||
<DList Name="gFieldSkelUnusedFishDL_006448" Offset="0x6448"/>
|
||||
<Array Name="gameplay_field_keep_Vtx_006468" Count="4" Offset="0x6468">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gFieldUnusedFishTex" Format="rgba16" Width="64" Height="32" Offset="0x64A8"/>
|
||||
<Texture Name="gFieldUnusedFishBottomTex" Format="rgba16" Width="64" Height="32" Offset="0x074A8"/>
|
||||
<Texture Name="gFieldUnusedFishFinTex" Format="rgba16" Width="32" Height="16" Offset="0x84A8"/>
|
||||
<Array Name="gSilverRockVtx" Count="28" Offset="0xA1F8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSilverRockDL" Offset="0xA3B8"/>
|
||||
<Array Name="gFieldKakeraVtx" Count="27" Offset="0xA6D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFieldKakeraDL" Offset="0xA880"/>
|
||||
<Texture Name="gFieldKakeraTex" Format="rgba16" Width="32" Height="32" Offset="0xA940"/>
|
||||
<Array Name="gSilverRockFragmentsVtx" Count="18" Offset="0xA4C8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSilverRockFragmentsDL" Offset="0xA5E8"/>
|
||||
<Array Name="gFieldBushVtx" Count="9" Offset="0xB940">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFieldBushDL" Offset="0xB9D0"/>
|
||||
<Texture Name="gFieldBushTex" Format="rgba16" Width="32" Height="32" Offset="0xB140"/>
|
||||
<Array Name="gFieldBeehiveVtx" Count="75" Offset="0x9100">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFieldBeehiveDL" Offset="0x95B0"/>
|
||||
<Array Name="gFieldBeehiveFragmentVtx" Count="3" Offset="0x9910">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFieldBeehiveFragmentDL" Offset="0x9940"/>
|
||||
<Texture Name="gFieldBeehiveTex" Format="rgba16" Width="32" Height="32" Offset="0x8900"/>
|
||||
<Texture Name="gFieldBeehiveFragmentTex" Format="rgba16" Width="16" Height="16" Offset="0x9710"/>
|
||||
|
||||
@@ -10,5 +10,19 @@
|
||||
<DList Name="gBombFlowerLeavesDL" Offset="0x340"/>
|
||||
<DList Name="gBombFlowerBombAndSparkDL" Offset="0x408"/>
|
||||
<DList Name="gBombFlowerBaseLeavesDL" Offset="0x530"/>
|
||||
|
||||
<!-- Bomb Flower Vertices -->
|
||||
<Array Name="gBombFlowerLeavesVtx" Count="17" Offset="0x0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gBombFlowerSparkVtx" Count="18" Offset="0x110">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gBombFlowerBaseLeavesVtx" Count="13" Offset="0x230">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gBombFlowerBombVtx" Count="4" Offset="0x300">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -2,5 +2,8 @@
|
||||
<File Name="object_bubble" Segment="6">
|
||||
<Texture Name="gBubbleTex" Format="ia8" Width="64" Height="64" Offset="0x0"/>
|
||||
<DList Name="gBubbleDL" Offset="0x1000"/>
|
||||
<Array Name="gBubbleVtx" Count="4" Offset="0x1080">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -75,5 +75,187 @@
|
||||
<DList Name="gBarinadeDL_0093A0" Offset="0x7FA0"/>
|
||||
<DList Name="gBarinadeDL_0094F8" Offset="0x80F8"/>
|
||||
<DList Name="gBarinadeDL_0095B0" Offset="0x81B0"/>
|
||||
|
||||
<Texture Name="object_bv_000040_Tex" Format="ia16" Width="16" Height="64" Offset="0x40"/>
|
||||
<Texture Name="object_bv_000840_Tex" Format="ia16" Width="16" Height="16" Offset="0x840"/>
|
||||
<Texture Name="object_bv_000A40_Tex" Format="i8" Width="16" Height="32" Offset="0xA40"/>
|
||||
<DList Name="object_bv_001070_DL" Offset="0x1070"/>
|
||||
<DList Name="object_bv_001158_DL" Offset="0x1158"/>
|
||||
<Limb Name="object_bv_003A30_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_003A30" Offset="0x3A30"/>
|
||||
<Limb Name="object_bv_003A3C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_003A3C" Offset="0x3A3C"/>
|
||||
<Limb Name="object_bv_003A48_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_003A48" Offset="0x3A48"/>
|
||||
<Limb Name="object_bv_003A54_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_003A54" Offset="0x3A54"/>
|
||||
<Texture Name="object_bv_003DA0_Tex" Format="rgba16" Width="8" Height="16" Offset="0x3DA0"/>
|
||||
<Texture Name="object_bv_003EA0_Tex" Format="rgba16" Width="8" Height="16" Offset="0x3EA0"/>
|
||||
<Texture Name="object_bv_003FA0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x3FA0"/>
|
||||
<Texture Name="object_bv_0041A0_Tex" Format="ia16" Width="16" Height="32" Offset="0x41A0"/>
|
||||
<Texture Name="object_bv_0045A0_Tex" Format="ia16" Width="16" Height="32" Offset="0x45A0"/>
|
||||
<Texture Name="object_bv_0049A0_Tex" Format="ia16" Width="16" Height="64" Offset="0x49A0"/>
|
||||
<Texture Name="object_bv_0051A0_Tex" Format="i8" Width="16" Height="32" Offset="0x51A0"/>
|
||||
<DList Name="object_bv_006B40_DL" Offset="0x6B40"/>
|
||||
<DList Name="object_bv_006BD8_DL" Offset="0x6BD8"/>
|
||||
<DList Name="object_bv_006CB0_DL" Offset="0x6CB0"/>
|
||||
<DList Name="object_bv_006EA8_DL" Offset="0x6EA8"/>
|
||||
<DList Name="object_bv_006F88_DL" Offset="0x6F88"/>
|
||||
<DList Name="object_bv_007058_DL" Offset="0x7058"/>
|
||||
<DList Name="object_bv_0070E8_DL" Offset="0x70E8"/>
|
||||
<DList Name="object_bv_007178_DL" Offset="0x7178"/>
|
||||
<DList Name="object_bv_007208_DL" Offset="0x7208"/>
|
||||
<DList Name="object_bv_007298_DL" Offset="0x7298"/>
|
||||
<DList Name="object_bv_007328_DL" Offset="0x7328"/>
|
||||
<DList Name="object_bv_0073B8_DL" Offset="0x73B8"/>
|
||||
<DList Name="object_bv_007448_DL" Offset="0x7448"/>
|
||||
<DList Name="object_bv_0074D8_DL" Offset="0x74D8"/>
|
||||
<DList Name="object_bv_007568_DL" Offset="0x7568"/>
|
||||
<Texture Name="object_bv_007B88_Tex" Format="i8" Width="32" Height="32" Offset="0x7B88"/>
|
||||
<Texture Name="object_bv_0103B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x103B8"/>
|
||||
<Texture Name="object_bv_0105B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x105B8"/>
|
||||
<Texture Name="object_bv_0107B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x107B8"/>
|
||||
<Texture Name="object_bv_0118E0_Tex" Format="i8" Width="64" Height="32" Offset="0x118E0"/>
|
||||
<Texture Name="object_bv_012260_Tex" Format="ia16" Width="64" Height="64" Offset="0x12260"/>
|
||||
<Limb Name="object_bv_014328_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014328" Offset="0x14328"/>
|
||||
<Limb Name="object_bv_014334_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014334" Offset="0x14334"/>
|
||||
<Limb Name="object_bv_014340_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014340" Offset="0x14340"/>
|
||||
<Limb Name="object_bv_01434C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01434C" Offset="0x1434C"/>
|
||||
<Limb Name="object_bv_014358_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014358" Offset="0x14358"/>
|
||||
<Limb Name="object_bv_014364_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014364" Offset="0x14364"/>
|
||||
<Limb Name="object_bv_014370_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014370" Offset="0x14370"/>
|
||||
<Limb Name="object_bv_01437C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01437C" Offset="0x1437C"/>
|
||||
<Limb Name="object_bv_014388_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014388" Offset="0x14388"/>
|
||||
<Limb Name="object_bv_014394_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014394" Offset="0x14394"/>
|
||||
<Limb Name="object_bv_0143A0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0143A0" Offset="0x143A0"/>
|
||||
<Limb Name="object_bv_0143AC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0143AC" Offset="0x143AC"/>
|
||||
<Limb Name="object_bv_0143B8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0143B8" Offset="0x143B8"/>
|
||||
<Limb Name="object_bv_0143C4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0143C4" Offset="0x143C4"/>
|
||||
<Limb Name="object_bv_0143D0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0143D0" Offset="0x143D0"/>
|
||||
<Limb Name="object_bv_0143DC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0143DC" Offset="0x143DC"/>
|
||||
<Limb Name="object_bv_0143E8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0143E8" Offset="0x143E8"/>
|
||||
<Limb Name="object_bv_0143F4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0143F4" Offset="0x143F4"/>
|
||||
<Limb Name="object_bv_014400_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014400" Offset="0x14400"/>
|
||||
<Limb Name="object_bv_01440C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01440C" Offset="0x1440C"/>
|
||||
<Limb Name="object_bv_014418_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014418" Offset="0x14418"/>
|
||||
<Limb Name="object_bv_014424_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014424" Offset="0x14424"/>
|
||||
<Limb Name="object_bv_014430_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014430" Offset="0x14430"/>
|
||||
<Limb Name="object_bv_01443C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01443C" Offset="0x1443C"/>
|
||||
<Limb Name="object_bv_014448_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014448" Offset="0x14448"/>
|
||||
<Limb Name="object_bv_014454_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014454" Offset="0x14454"/>
|
||||
<Limb Name="object_bv_014460_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014460" Offset="0x14460"/>
|
||||
<Limb Name="object_bv_01446C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01446C" Offset="0x1446C"/>
|
||||
<Limb Name="object_bv_014478_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014478" Offset="0x14478"/>
|
||||
<Limb Name="object_bv_014484_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014484" Offset="0x14484"/>
|
||||
<Limb Name="object_bv_014490_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014490" Offset="0x14490"/>
|
||||
<Limb Name="object_bv_01449C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01449C" Offset="0x1449C"/>
|
||||
<Limb Name="object_bv_0144A8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0144A8" Offset="0x144A8"/>
|
||||
<Limb Name="object_bv_0144B4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0144B4" Offset="0x144B4"/>
|
||||
<Limb Name="object_bv_0144C0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0144C0" Offset="0x144C0"/>
|
||||
<Limb Name="object_bv_0144CC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0144CC" Offset="0x144CC"/>
|
||||
<Limb Name="object_bv_0144D8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0144D8" Offset="0x144D8"/>
|
||||
<Limb Name="object_bv_0144E4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0144E4" Offset="0x144E4"/>
|
||||
<Limb Name="object_bv_0144F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0144F0" Offset="0x144F0"/>
|
||||
<Limb Name="object_bv_0144FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0144FC" Offset="0x144FC"/>
|
||||
<Limb Name="object_bv_014508_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014508" Offset="0x14508"/>
|
||||
<Limb Name="object_bv_014514_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014514" Offset="0x14514"/>
|
||||
<Limb Name="object_bv_014520_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014520" Offset="0x14520"/>
|
||||
<Limb Name="object_bv_01452C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01452C" Offset="0x1452C"/>
|
||||
<Limb Name="object_bv_014538_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014538" Offset="0x14538"/>
|
||||
<Limb Name="object_bv_014544_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014544" Offset="0x14544"/>
|
||||
<Limb Name="object_bv_014550_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014550" Offset="0x14550"/>
|
||||
<Limb Name="object_bv_01455C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01455C" Offset="0x1455C"/>
|
||||
<Limb Name="object_bv_014568_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014568" Offset="0x14568"/>
|
||||
<Limb Name="object_bv_014574_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014574" Offset="0x14574"/>
|
||||
<Limb Name="object_bv_014580_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014580" Offset="0x14580"/>
|
||||
<Limb Name="object_bv_01458C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01458C" Offset="0x1458C"/>
|
||||
<Limb Name="object_bv_014598_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014598" Offset="0x14598"/>
|
||||
<Limb Name="object_bv_0145A4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0145A4" Offset="0x145A4"/>
|
||||
<Limb Name="object_bv_0145B0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0145B0" Offset="0x145B0"/>
|
||||
<Limb Name="object_bv_0145BC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0145BC" Offset="0x145BC"/>
|
||||
<Limb Name="object_bv_0145C8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0145C8" Offset="0x145C8"/>
|
||||
<Limb Name="object_bv_0145D4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0145D4" Offset="0x145D4"/>
|
||||
<Limb Name="object_bv_0145E0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0145E0" Offset="0x145E0"/>
|
||||
<Limb Name="object_bv_0145EC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0145EC" Offset="0x145EC"/>
|
||||
<Limb Name="object_bv_0145F8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0145F8" Offset="0x145F8"/>
|
||||
<Limb Name="object_bv_014604_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014604" Offset="0x14604"/>
|
||||
<Limb Name="object_bv_014610_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_014610" Offset="0x14610"/>
|
||||
<DList Name="object_bv_0157A0_DL" Offset="0x157A0"/>
|
||||
<DList Name="object_bv_0158C8_DL" Offset="0x158C8"/>
|
||||
<DList Name="object_bv_0159C8_DL" Offset="0x159C8"/>
|
||||
<DList Name="object_bv_015AC8_DL" Offset="0x15AC8"/>
|
||||
<DList Name="object_bv_015BC8_DL" Offset="0x15BC8"/>
|
||||
<Texture Name="object_bv_015CD8_Tex" Format="rgba16" Width="16" Height="8" Offset="0x15CD8"/>
|
||||
<Texture Name="object_bv_015DD8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x15DD8"/>
|
||||
<Limb Name="object_bv_015FD8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015FD8" Offset="0x15FD8"/>
|
||||
<Limb Name="object_bv_015FE4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015FE4" Offset="0x15FE4"/>
|
||||
<Limb Name="object_bv_015FF0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015FF0" Offset="0x15FF0"/>
|
||||
<Limb Name="object_bv_015FFC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015FFC" Offset="0x15FFC"/>
|
||||
<Limb Name="object_bv_016008_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016008" Offset="0x16008"/>
|
||||
<Limb Name="object_bv_016014_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016014" Offset="0x16014"/>
|
||||
<Limb Name="object_bv_016020_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016020" Offset="0x16020"/>
|
||||
<Limb Name="object_bv_01602C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01602C" Offset="0x1602C"/>
|
||||
<Limb Name="object_bv_016038_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016038" Offset="0x16038"/>
|
||||
<Limb Name="object_bv_016044_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016044" Offset="0x16044"/>
|
||||
<Limb Name="object_bv_016050_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016050" Offset="0x16050"/>
|
||||
<Limb Name="object_bv_01605C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01605C" Offset="0x1605C"/>
|
||||
<DList Name="object_bv_016790_DL" Offset="0x16790"/>
|
||||
<DList Name="object_bv_0168B8_DL" Offset="0x168B8"/>
|
||||
<DList Name="object_bv_0169B8_DL" Offset="0x169B8"/>
|
||||
<Limb Name="object_bv_016B28_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B28" Offset="0x16B28"/>
|
||||
<Limb Name="object_bv_016B34_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B34" Offset="0x16B34"/>
|
||||
<Limb Name="object_bv_016B40_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B40" Offset="0x16B40"/>
|
||||
<Limb Name="object_bv_016B4C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B4C" Offset="0x16B4C"/>
|
||||
<Limb Name="object_bv_016B58_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B58" Offset="0x16B58"/>
|
||||
<Limb Name="object_bv_016B64_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B64" Offset="0x16B64"/>
|
||||
<Limb Name="object_bv_016B70_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B70" Offset="0x16B70"/>
|
||||
<Limb Name="object_bv_016B7C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B7C" Offset="0x16B7C"/>
|
||||
<Limb Name="object_bv_016B88_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B88" Offset="0x16B88"/>
|
||||
<Limb Name="object_bv_016B94_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_016B94" Offset="0x16B94"/>
|
||||
<DList Name="object_bv_017010_DL" Offset="0x17010"/>
|
||||
<DList Name="object_bv_0170D0_DL" Offset="0x170D0"/>
|
||||
<DList Name="object_bv_0171E8_DL" Offset="0x171E8"/>
|
||||
<Texture Name="object_bv_017370_Tex" Format="rgba16" Width="8" Height="8" Offset="0x17370"/>
|
||||
<Limb Name="object_bv_0173F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173F0" Offset="0x173F0"/>
|
||||
<Limb Name="object_bv_0173FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173FC" Offset="0x173FC"/>
|
||||
<Limb Name="object_bv_017408_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017408" Offset="0x17408"/>
|
||||
<Limb Name="object_bv_017414_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017414" Offset="0x17414"/>
|
||||
<Limb Name="object_bv_017420_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017420" Offset="0x17420"/>
|
||||
<Limb Name="object_bv_01742C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01742C" Offset="0x1742C"/>
|
||||
<Limb Name="object_bv_017438_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017438" Offset="0x17438"/>
|
||||
<Limb Name="object_bv_017444_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017444" Offset="0x17444"/>
|
||||
<Texture Name="object_bv_017930_Tex" Format="rgba16" Width="16" Height="8" Offset="0x17930"/>
|
||||
<Texture Name="object_bv_017A30_Tex" Format="rgba16" Width="16" Height="16" Offset="0x17A30"/>
|
||||
<DList Name="object_bv_0180A0_DL" Offset="0x180A0"/>
|
||||
<DList Name="object_bv_0181C8_DL" Offset="0x181C8"/>
|
||||
<DList Name="object_bv_0182C8_DL" Offset="0x182C8"/>
|
||||
<DList Name="object_bv_0183C8_DL" Offset="0x183C8"/>
|
||||
<Limb Name="object_bv_018530_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018530" Offset="0x18530"/>
|
||||
<Limb Name="object_bv_01853C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01853C" Offset="0x1853C"/>
|
||||
<Limb Name="object_bv_018548_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018548" Offset="0x18548"/>
|
||||
<Limb Name="object_bv_018554_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018554" Offset="0x18554"/>
|
||||
<Limb Name="object_bv_018560_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018560" Offset="0x18560"/>
|
||||
<Limb Name="object_bv_01856C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01856C" Offset="0x1856C"/>
|
||||
<Limb Name="object_bv_018578_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018578" Offset="0x18578"/>
|
||||
<Texture Name="object_bv_0185B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x185B0"/>
|
||||
<Blob Name="object_bv_0187B0_Blob" Size="0x8" Offset="0x187B0"/>
|
||||
<Texture Name="object_bv_0187B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x187B8" TlutOffset="0x185B0"/>
|
||||
<Texture Name="object_bv_0190B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x190B0"/>
|
||||
<Blob Name="object_bv_0192B0_Blob" Size="0x8" Offset="0x192B0"/>
|
||||
<Texture Name="object_bv_0192B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x192B8" TlutOffset="0x190B0"/>
|
||||
<Texture Name="object_bv_019BB0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x19BB0"/>
|
||||
<Blob Name="object_bv_019DB0_Blob" Size="0x8" Offset="0x19DB0"/>
|
||||
<Texture Name="object_bv_019DB8_Tex" Format="ci8" Width="32" Height="64" Offset="0x19DB8" TlutOffset="0x19BB0"/>
|
||||
<Texture Name="object_bv_01A6B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1A6B0"/>
|
||||
<Blob Name="object_bv_01A8B0_Blob" Size="0x8" Offset="0x1A8B0"/>
|
||||
<Texture Name="object_bv_01A8B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1A8B8" TlutOffset="0x1A6B0"/>
|
||||
<Texture Name="object_bv_01B1B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1B1B0"/>
|
||||
<Blob Name="object_bv_01B3B0_Blob" Size="0x8" Offset="0x1B3B0"/>
|
||||
<Texture Name="object_bv_01B3B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1B3B8" TlutOffset="0x1B1B0"/>
|
||||
<Texture Name="object_bv_01BCB0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1BCB0"/>
|
||||
<Blob Name="object_bv_01BEB0_Blob" Size="0x8" Offset="0x1BEB0"/>
|
||||
<Texture Name="object_bv_01BEB8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1BEB8" TlutOffset="0x1BCB0"/>
|
||||
<Texture Name="object_bv_01C7B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1C7B0"/>
|
||||
<Blob Name="object_bv_01C9B0_Blob" Size="0x8" Offset="0x1C9B0"/>
|
||||
<Texture Name="object_bv_01C9B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1C9B8" TlutOffset="0x1C7B0"/>
|
||||
<Texture Name="object_bv_01D2B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1D2B0"/>
|
||||
<Blob Name="object_bv_01D4B0_Blob" Size="0x8" Offset="0x1D4B0"/>
|
||||
<Texture Name="object_bv_01D4B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1D4B8" TlutOffset="0x1D2B0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -75,5 +75,187 @@
|
||||
<DList Name="gBarinadeDL_0093A0" Offset="0x93A0"/>
|
||||
<DList Name="gBarinadeDL_0094F8" Offset="0x94F8"/>
|
||||
<DList Name="gBarinadeDL_0095B0" Offset="0x95B0"/>
|
||||
|
||||
<Texture Name="object_bv_000040_Tex" Format="ia16" Width="16" Height="64" Offset="0x40"/>
|
||||
<Texture Name="object_bv_000840_Tex" Format="ia16" Width="16" Height="16" Offset="0x840"/>
|
||||
<Texture Name="object_bv_000A40_Tex" Format="i8" Width="16" Height="32" Offset="0xA40"/>
|
||||
<DList Name="object_bv_001070_DL" Offset="0x1070"/>
|
||||
<DList Name="object_bv_001158_DL" Offset="0x1158"/>
|
||||
<Limb Name="object_bv_004E30_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_004E30" Offset="0x4E30"/>
|
||||
<Limb Name="object_bv_004E3C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_004E3C" Offset="0x4E3C"/>
|
||||
<Limb Name="object_bv_004E48_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_004E48" Offset="0x4E48"/>
|
||||
<Limb Name="object_bv_004E54_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_004E54" Offset="0x4E54"/>
|
||||
<Texture Name="object_bv_0051A0_Tex" Format="rgba16" Width="8" Height="16" Offset="0x51A0"/>
|
||||
<Texture Name="object_bv_0052A0_Tex" Format="rgba16" Width="8" Height="16" Offset="0x52A0"/>
|
||||
<Texture Name="object_bv_0053A0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x53A0"/>
|
||||
<Texture Name="object_bv_0055A0_Tex" Format="ia16" Width="16" Height="32" Offset="0x55A0"/>
|
||||
<Texture Name="object_bv_0059A0_Tex" Format="ia16" Width="16" Height="32" Offset="0x59A0"/>
|
||||
<Texture Name="object_bv_005DA0_Tex" Format="ia16" Width="16" Height="64" Offset="0x5DA0"/>
|
||||
<Texture Name="object_bv_0065A0_Tex" Format="i8" Width="16" Height="32" Offset="0x65A0"/>
|
||||
<DList Name="object_bv_007F40_DL" Offset="0x7F40"/>
|
||||
<DList Name="object_bv_007FD8_DL" Offset="0x7FD8"/>
|
||||
<DList Name="object_bv_0080B0_DL" Offset="0x80B0"/>
|
||||
<DList Name="object_bv_0082A8_DL" Offset="0x82A8"/>
|
||||
<DList Name="object_bv_008388_DL" Offset="0x8388"/>
|
||||
<DList Name="object_bv_008458_DL" Offset="0x8458"/>
|
||||
<DList Name="object_bv_0084E8_DL" Offset="0x84E8"/>
|
||||
<DList Name="object_bv_008578_DL" Offset="0x8578"/>
|
||||
<DList Name="object_bv_008608_DL" Offset="0x8608"/>
|
||||
<DList Name="object_bv_008698_DL" Offset="0x8698"/>
|
||||
<DList Name="object_bv_008728_DL" Offset="0x8728"/>
|
||||
<DList Name="object_bv_0087B8_DL" Offset="0x87B8"/>
|
||||
<DList Name="object_bv_008848_DL" Offset="0x8848"/>
|
||||
<DList Name="object_bv_0088D8_DL" Offset="0x88D8"/>
|
||||
<DList Name="object_bv_008968_DL" Offset="0x8968"/>
|
||||
<Texture Name="object_bv_008F88_Tex" Format="i8" Width="32" Height="32" Offset="0x8F88"/>
|
||||
<Texture Name="object_bv_0117B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x117B8"/>
|
||||
<Texture Name="object_bv_0119B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x119B8"/>
|
||||
<Texture Name="object_bv_011BB8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x11BB8"/>
|
||||
<Texture Name="object_bv_012CE0_Tex" Format="i8" Width="64" Height="32" Offset="0x12CE0"/>
|
||||
<Texture Name="object_bv_013660_Tex" Format="ia16" Width="64" Height="64" Offset="0x13660"/>
|
||||
<Limb Name="object_bv_015728_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015728" Offset="0x15728"/>
|
||||
<Limb Name="object_bv_015734_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015734" Offset="0x15734"/>
|
||||
<Limb Name="object_bv_015740_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015740" Offset="0x15740"/>
|
||||
<Limb Name="object_bv_01574C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01574C" Offset="0x1574C"/>
|
||||
<Limb Name="object_bv_015758_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015758" Offset="0x15758"/>
|
||||
<Limb Name="object_bv_015764_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015764" Offset="0x15764"/>
|
||||
<Limb Name="object_bv_015770_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015770" Offset="0x15770"/>
|
||||
<Limb Name="object_bv_01577C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01577C" Offset="0x1577C"/>
|
||||
<Limb Name="object_bv_015788_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015788" Offset="0x15788"/>
|
||||
<Limb Name="object_bv_015794_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015794" Offset="0x15794"/>
|
||||
<Limb Name="object_bv_0157A0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157A0" Offset="0x157A0"/>
|
||||
<Limb Name="object_bv_0157AC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157AC" Offset="0x157AC"/>
|
||||
<Limb Name="object_bv_0157B8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157B8" Offset="0x157B8"/>
|
||||
<Limb Name="object_bv_0157C4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157C4" Offset="0x157C4"/>
|
||||
<Limb Name="object_bv_0157D0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157D0" Offset="0x157D0"/>
|
||||
<Limb Name="object_bv_0157DC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157DC" Offset="0x157DC"/>
|
||||
<Limb Name="object_bv_0157E8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157E8" Offset="0x157E8"/>
|
||||
<Limb Name="object_bv_0157F4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0157F4" Offset="0x157F4"/>
|
||||
<Limb Name="object_bv_015800_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015800" Offset="0x15800"/>
|
||||
<Limb Name="object_bv_01580C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01580C" Offset="0x1580C"/>
|
||||
<Limb Name="object_bv_015818_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015818" Offset="0x15818"/>
|
||||
<Limb Name="object_bv_015824_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015824" Offset="0x15824"/>
|
||||
<Limb Name="object_bv_015830_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015830" Offset="0x15830"/>
|
||||
<Limb Name="object_bv_01583C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01583C" Offset="0x1583C"/>
|
||||
<Limb Name="object_bv_015848_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015848" Offset="0x15848"/>
|
||||
<Limb Name="object_bv_015854_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015854" Offset="0x15854"/>
|
||||
<Limb Name="object_bv_015860_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015860" Offset="0x15860"/>
|
||||
<Limb Name="object_bv_01586C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01586C" Offset="0x1586C"/>
|
||||
<Limb Name="object_bv_015878_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015878" Offset="0x15878"/>
|
||||
<Limb Name="object_bv_015884_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015884" Offset="0x15884"/>
|
||||
<Limb Name="object_bv_015890_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015890" Offset="0x15890"/>
|
||||
<Limb Name="object_bv_01589C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01589C" Offset="0x1589C"/>
|
||||
<Limb Name="object_bv_0158A8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158A8" Offset="0x158A8"/>
|
||||
<Limb Name="object_bv_0158B4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158B4" Offset="0x158B4"/>
|
||||
<Limb Name="object_bv_0158C0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158C0" Offset="0x158C0"/>
|
||||
<Limb Name="object_bv_0158CC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158CC" Offset="0x158CC"/>
|
||||
<Limb Name="object_bv_0158D8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158D8" Offset="0x158D8"/>
|
||||
<Limb Name="object_bv_0158E4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158E4" Offset="0x158E4"/>
|
||||
<Limb Name="object_bv_0158F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158F0" Offset="0x158F0"/>
|
||||
<Limb Name="object_bv_0158FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0158FC" Offset="0x158FC"/>
|
||||
<Limb Name="object_bv_015908_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015908" Offset="0x15908"/>
|
||||
<Limb Name="object_bv_015914_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015914" Offset="0x15914"/>
|
||||
<Limb Name="object_bv_015920_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015920" Offset="0x15920"/>
|
||||
<Limb Name="object_bv_01592C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01592C" Offset="0x1592C"/>
|
||||
<Limb Name="object_bv_015938_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015938" Offset="0x15938"/>
|
||||
<Limb Name="object_bv_015944_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015944" Offset="0x15944"/>
|
||||
<Limb Name="object_bv_015950_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015950" Offset="0x15950"/>
|
||||
<Limb Name="object_bv_01595C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01595C" Offset="0x1595C"/>
|
||||
<Limb Name="object_bv_015968_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015968" Offset="0x15968"/>
|
||||
<Limb Name="object_bv_015974_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015974" Offset="0x15974"/>
|
||||
<Limb Name="object_bv_015980_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015980" Offset="0x15980"/>
|
||||
<Limb Name="object_bv_01598C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01598C" Offset="0x1598C"/>
|
||||
<Limb Name="object_bv_015998_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015998" Offset="0x15998"/>
|
||||
<Limb Name="object_bv_0159A4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159A4" Offset="0x159A4"/>
|
||||
<Limb Name="object_bv_0159B0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159B0" Offset="0x159B0"/>
|
||||
<Limb Name="object_bv_0159BC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159BC" Offset="0x159BC"/>
|
||||
<Limb Name="object_bv_0159C8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159C8" Offset="0x159C8"/>
|
||||
<Limb Name="object_bv_0159D4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159D4" Offset="0x159D4"/>
|
||||
<Limb Name="object_bv_0159E0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159E0" Offset="0x159E0"/>
|
||||
<Limb Name="object_bv_0159EC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159EC" Offset="0x159EC"/>
|
||||
<Limb Name="object_bv_0159F8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0159F8" Offset="0x159F8"/>
|
||||
<Limb Name="object_bv_015A04_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015A04" Offset="0x15A04"/>
|
||||
<Limb Name="object_bv_015A10_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_015A10" Offset="0x15A10"/>
|
||||
<DList Name="object_bv_016BA0_DL" Offset="0x16BA0"/>
|
||||
<DList Name="object_bv_016CC8_DL" Offset="0x16CC8"/>
|
||||
<DList Name="object_bv_016DC8_DL" Offset="0x16DC8"/>
|
||||
<DList Name="object_bv_016EC8_DL" Offset="0x16EC8"/>
|
||||
<DList Name="object_bv_016FC8_DL" Offset="0x16FC8"/>
|
||||
<Texture Name="object_bv_0170D8_Tex" Format="rgba16" Width="16" Height="8" Offset="0x170D8"/>
|
||||
<Texture Name="object_bv_0171D8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x171D8"/>
|
||||
<Limb Name="object_bv_0173D8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173D8" Offset="0x173D8"/>
|
||||
<Limb Name="object_bv_0173E4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173E4" Offset="0x173E4"/>
|
||||
<Limb Name="object_bv_0173F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173F0" Offset="0x173F0"/>
|
||||
<Limb Name="object_bv_0173FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0173FC" Offset="0x173FC"/>
|
||||
<Limb Name="object_bv_017408_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017408" Offset="0x17408"/>
|
||||
<Limb Name="object_bv_017414_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017414" Offset="0x17414"/>
|
||||
<Limb Name="object_bv_017420_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017420" Offset="0x17420"/>
|
||||
<Limb Name="object_bv_01742C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01742C" Offset="0x1742C"/>
|
||||
<Limb Name="object_bv_017438_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017438" Offset="0x17438"/>
|
||||
<Limb Name="object_bv_017444_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017444" Offset="0x17444"/>
|
||||
<Limb Name="object_bv_017450_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017450" Offset="0x17450"/>
|
||||
<Limb Name="object_bv_01745C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01745C" Offset="0x1745C"/>
|
||||
<DList Name="object_bv_017B90_DL" Offset="0x17B90"/>
|
||||
<DList Name="object_bv_017CB8_DL" Offset="0x17CB8"/>
|
||||
<DList Name="object_bv_017DB8_DL" Offset="0x17DB8"/>
|
||||
<Limb Name="object_bv_017F28_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F28" Offset="0x17F28"/>
|
||||
<Limb Name="object_bv_017F34_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F34" Offset="0x17F34"/>
|
||||
<Limb Name="object_bv_017F40_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F40" Offset="0x17F40"/>
|
||||
<Limb Name="object_bv_017F4C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F4C" Offset="0x17F4C"/>
|
||||
<Limb Name="object_bv_017F58_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F58" Offset="0x17F58"/>
|
||||
<Limb Name="object_bv_017F64_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F64" Offset="0x17F64"/>
|
||||
<Limb Name="object_bv_017F70_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F70" Offset="0x17F70"/>
|
||||
<Limb Name="object_bv_017F7C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F7C" Offset="0x17F7C"/>
|
||||
<Limb Name="object_bv_017F88_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F88" Offset="0x17F88"/>
|
||||
<Limb Name="object_bv_017F94_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_017F94" Offset="0x17F94"/>
|
||||
<DList Name="object_bv_018410_DL" Offset="0x18410"/>
|
||||
<DList Name="object_bv_0184D0_DL" Offset="0x184D0"/>
|
||||
<DList Name="object_bv_0185E8_DL" Offset="0x185E8"/>
|
||||
<Texture Name="object_bv_018770_Tex" Format="rgba16" Width="8" Height="8" Offset="0x18770"/>
|
||||
<Limb Name="object_bv_0187F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0187F0" Offset="0x187F0"/>
|
||||
<Limb Name="object_bv_0187FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_0187FC" Offset="0x187FC"/>
|
||||
<Limb Name="object_bv_018808_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018808" Offset="0x18808"/>
|
||||
<Limb Name="object_bv_018814_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018814" Offset="0x18814"/>
|
||||
<Limb Name="object_bv_018820_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018820" Offset="0x18820"/>
|
||||
<Limb Name="object_bv_01882C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01882C" Offset="0x1882C"/>
|
||||
<Limb Name="object_bv_018838_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018838" Offset="0x18838"/>
|
||||
<Limb Name="object_bv_018844_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_018844" Offset="0x18844"/>
|
||||
<Texture Name="object_bv_018D30_Tex" Format="rgba16" Width="16" Height="8" Offset="0x18D30"/>
|
||||
<Texture Name="object_bv_018E30_Tex" Format="rgba16" Width="16" Height="16" Offset="0x18E30"/>
|
||||
<DList Name="object_bv_0194A0_DL" Offset="0x194A0"/>
|
||||
<DList Name="object_bv_0195C8_DL" Offset="0x195C8"/>
|
||||
<DList Name="object_bv_0196C8_DL" Offset="0x196C8"/>
|
||||
<DList Name="object_bv_0197C8_DL" Offset="0x197C8"/>
|
||||
<Limb Name="object_bv_019930_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_019930" Offset="0x19930"/>
|
||||
<Limb Name="object_bv_01993C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01993C" Offset="0x1993C"/>
|
||||
<Limb Name="object_bv_019948_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_019948" Offset="0x19948"/>
|
||||
<Limb Name="object_bv_019954_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_019954" Offset="0x19954"/>
|
||||
<Limb Name="object_bv_019960_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_019960" Offset="0x19960"/>
|
||||
<Limb Name="object_bv_01996C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_01996C" Offset="0x1996C"/>
|
||||
<Limb Name="object_bv_019978_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_BV_019978" Offset="0x19978"/>
|
||||
<Texture Name="object_bv_0199B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x199B0"/>
|
||||
<Blob Name="object_bv_019BB0_Blob" Size="0x8" Offset="0x19BB0"/>
|
||||
<Texture Name="object_bv_019BB8_Tex" Format="ci8" Width="32" Height="64" Offset="0x19BB8" TlutOffset="0x199B0"/>
|
||||
<Texture Name="object_bv_01A4B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1A4B0"/>
|
||||
<Blob Name="object_bv_01A6B0_Blob" Size="0x8" Offset="0x1A6B0"/>
|
||||
<Texture Name="object_bv_01A6B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1A6B8" TlutOffset="0x1A4B0"/>
|
||||
<Texture Name="object_bv_01AFB0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1AFB0"/>
|
||||
<Blob Name="object_bv_01B1B0_Blob" Size="0x8" Offset="0x1B1B0"/>
|
||||
<Texture Name="object_bv_01B1B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1B1B8" TlutOffset="0x1AFB0"/>
|
||||
<Texture Name="object_bv_01BAB0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1BAB0"/>
|
||||
<Blob Name="object_bv_01BCB0_Blob" Size="0x8" Offset="0x1BCB0"/>
|
||||
<Texture Name="object_bv_01BCB8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1BCB8" TlutOffset="0x1BAB0"/>
|
||||
<Texture Name="object_bv_01C5B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1C5B0"/>
|
||||
<Blob Name="object_bv_01C7B0_Blob" Size="0x8" Offset="0x1C7B0"/>
|
||||
<Texture Name="object_bv_01C7B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1C7B8" TlutOffset="0x1C5B0"/>
|
||||
<Texture Name="object_bv_01D0B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1D0B0"/>
|
||||
<Blob Name="object_bv_01D2B0_Blob" Size="0x8" Offset="0x1D2B0"/>
|
||||
<Texture Name="object_bv_01D2B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1D2B8" TlutOffset="0x1D0B0"/>
|
||||
<Texture Name="object_bv_01DBB0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1DBB0"/>
|
||||
<Blob Name="object_bv_01DDB0_Blob" Size="0x8" Offset="0x1DDB0"/>
|
||||
<Texture Name="object_bv_01DDB8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1DDB8" TlutOffset="0x1DBB0"/>
|
||||
<Texture Name="object_bv_01E6B0_TLUT" Format="rgba16" Width="256" Height="1" Offset="0x1E6B0"/>
|
||||
<Blob Name="object_bv_01E8B0_Blob" Size="0x8" Offset="0x1E8B0"/>
|
||||
<Texture Name="object_bv_01E8B8_Tex" Format="ci8" Width="32" Height="64" Offset="0x1E8B8" TlutOffset="0x1E6B0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -77,5 +77,87 @@
|
||||
<Texture Name="gDaruniaSkelTex_9480" Format="ci8" Width="8" Height="16" Offset="0x9A80" TlutOffset="0x7F80"/>
|
||||
<Texture Name="gDaruniaSkelTex_9500" Format="ci8" Width="32" Height="64" Offset="0x9B00" TlutOffset="0x7F80"/>
|
||||
<Texture Name="gDaruniaSkelTex_9D00" Format="ci8" Width="8" Height="8" Offset="0xA300" TlutOffset="0x7F80"/>
|
||||
|
||||
<Array Name="object_du_Vtx_00BF80" Count="3" Offset="0xBF80">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00BFB0" Count="3" Offset="0xBFB0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00BFE0" Count="149" Offset="0xBFE0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00C930" Count="228" Offset="0xC930">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_du_00D770_DL" Offset="0xD770"/>
|
||||
<DList Name="object_du_00D7D0_DL" Offset="0xD7D0"/>
|
||||
<DList Name="object_du_00D830_DL" Offset="0xD830"/>
|
||||
<DList Name="object_du_00DE10_DL" Offset="0xDE10"/>
|
||||
<Array Name="object_du_Vtx_00E938" Count="37" Offset="0xE938">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00EB88" Count="33" Offset="0xEB88">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00ED98" Count="18" Offset="0xED98">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00EEB8" Count="37" Offset="0xEEB8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00F108" Count="33" Offset="0xF108">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00F318" Count="18" Offset="0xF318">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00F438" Count="96" Offset="0xF438">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00FA38" Count="37" Offset="0xFA38">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00FC88" Count="59" Offset="0xFC88">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_010038" Count="96" Offset="0x10038">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_010638" Count="37" Offset="0x10638">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_010888" Count="59" Offset="0x10888">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_du_010C38_DL" Offset="0x10C38"/>
|
||||
<DList Name="object_du_010DF0_DL" Offset="0x10DF0"/>
|
||||
<DList Name="object_du_010F30_DL" Offset="0x10F30"/>
|
||||
<DList Name="object_du_011158_DL" Offset="0x11158"/>
|
||||
<DList Name="object_du_011310_DL" Offset="0x11310"/>
|
||||
<DList Name="object_du_011450_DL" Offset="0x11450"/>
|
||||
<DList Name="object_du_011678_DL" Offset="0x11678"/>
|
||||
<DList Name="object_du_011778_DL" Offset="0x11778"/>
|
||||
<DList Name="object_du_0119B8_DL" Offset="0x119B8"/>
|
||||
<DList Name="object_du_011C08_DL" Offset="0x11C08"/>
|
||||
<DList Name="object_du_011D08_DL" Offset="0x11D08"/>
|
||||
<DList Name="object_du_011F48_DL" Offset="0x11F48"/>
|
||||
<Limb Name="object_du_012198_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_012198" Offset="0x12198"/>
|
||||
<Limb Name="object_du_0121A4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_0121A4" Offset="0x121A4"/>
|
||||
<Limb Name="object_du_0121B0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_0121B0" Offset="0x121B0"/>
|
||||
<Limb Name="object_du_0121BC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_0121BC" Offset="0x121BC"/>
|
||||
<Limb Name="object_du_0121C8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_0121C8" Offset="0x121C8"/>
|
||||
<Limb Name="object_du_0121D4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_0121D4" Offset="0x121D4"/>
|
||||
<Limb Name="object_du_0121E0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_0121E0" Offset="0x121E0"/>
|
||||
<Limb Name="object_du_0121EC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_0121EC" Offset="0x121EC"/>
|
||||
<Limb Name="object_du_0121F8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_0121F8" Offset="0x121F8"/>
|
||||
<Limb Name="object_du_012204_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_012204" Offset="0x12204"/>
|
||||
<Limb Name="object_du_012210_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_012210" Offset="0x12210"/>
|
||||
<Limb Name="object_du_01221C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_01221C" Offset="0x1221C"/>
|
||||
<Limb Name="object_du_012228_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_012228" Offset="0x12228"/>
|
||||
<Limb Name="object_du_012234_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_012234" Offset="0x12234"/>
|
||||
<Limb Name="object_du_012240_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_012240" Offset="0x12240"/>
|
||||
<Limb Name="object_du_01224C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_01224C" Offset="0x1224C"/>
|
||||
<Limb Name="object_du_012258_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_012258" Offset="0x12258"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -77,5 +77,87 @@
|
||||
<Texture Name="gDaruniaSkelTex_9480" Format="ci8" Width="8" Height="16" Offset="0x9480" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9500" Format="ci8" Width="32" Height="64" Offset="0x9500" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9D00" Format="ci8" Width="8" Height="8" Offset="0x9D00" TlutOffset="0x7980"/>
|
||||
|
||||
<Array Name="object_du_Vtx_00B980" Count="3" Offset="0xB980">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00B9B0" Count="3" Offset="0xB9B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00B9E0" Count="149" Offset="0xB9E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00C330" Count="228" Offset="0xC330">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_du_00D170_DL" Offset="0xD170"/>
|
||||
<DList Name="object_du_00D1D0_DL" Offset="0xD1D0"/>
|
||||
<DList Name="object_du_00D230_DL" Offset="0xD230"/>
|
||||
<DList Name="object_du_00D810_DL" Offset="0xD810"/>
|
||||
<Array Name="object_du_Vtx_00E338" Count="37" Offset="0xE338">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00E588" Count="33" Offset="0xE588">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00E798" Count="18" Offset="0xE798">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00E8B8" Count="37" Offset="0xE8B8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00EB08" Count="33" Offset="0xEB08">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00ED18" Count="18" Offset="0xED18">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00EE38" Count="96" Offset="0xEE38">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00F438" Count="37" Offset="0xF438">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00F688" Count="59" Offset="0xF688">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_00FA38" Count="96" Offset="0xFA38">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_010038" Count="37" Offset="0x10038">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_du_Vtx_010288" Count="59" Offset="0x10288">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_du_010638_DL" Offset="0x10638"/>
|
||||
<DList Name="object_du_0107F0_DL" Offset="0x107F0"/>
|
||||
<DList Name="object_du_010930_DL" Offset="0x10930"/>
|
||||
<DList Name="object_du_010B58_DL" Offset="0x10B58"/>
|
||||
<DList Name="object_du_010D10_DL" Offset="0x10D10"/>
|
||||
<DList Name="object_du_010E50_DL" Offset="0x10E50"/>
|
||||
<DList Name="object_du_011078_DL" Offset="0x11078"/>
|
||||
<DList Name="object_du_011178_DL" Offset="0x11178"/>
|
||||
<DList Name="object_du_0113B8_DL" Offset="0x113B8"/>
|
||||
<DList Name="object_du_011608_DL" Offset="0x11608"/>
|
||||
<DList Name="object_du_011708_DL" Offset="0x11708"/>
|
||||
<DList Name="object_du_011948_DL" Offset="0x11948"/>
|
||||
<Limb Name="object_du_011B98_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011B98" Offset="0x11B98"/>
|
||||
<Limb Name="object_du_011BA4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011BA4" Offset="0x11BA4"/>
|
||||
<Limb Name="object_du_011BB0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011BB0" Offset="0x11BB0"/>
|
||||
<Limb Name="object_du_011BBC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011BBC" Offset="0x11BBC"/>
|
||||
<Limb Name="object_du_011BC8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011BC8" Offset="0x11BC8"/>
|
||||
<Limb Name="object_du_011BD4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011BD4" Offset="0x11BD4"/>
|
||||
<Limb Name="object_du_011BE0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011BE0" Offset="0x11BE0"/>
|
||||
<Limb Name="object_du_011BEC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011BEC" Offset="0x11BEC"/>
|
||||
<Limb Name="object_du_011BF8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011BF8" Offset="0x11BF8"/>
|
||||
<Limb Name="object_du_011C04_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011C04" Offset="0x11C04"/>
|
||||
<Limb Name="object_du_011C10_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011C10" Offset="0x11C10"/>
|
||||
<Limb Name="object_du_011C1C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011C1C" Offset="0x11C1C"/>
|
||||
<Limb Name="object_du_011C28_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011C28" Offset="0x11C28"/>
|
||||
<Limb Name="object_du_011C34_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011C34" Offset="0x11C34"/>
|
||||
<Limb Name="object_du_011C40_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011C40" Offset="0x11C40"/>
|
||||
<Limb Name="object_du_011C4C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011C4C" Offset="0x11C4C"/>
|
||||
<Limb Name="object_du_011C58_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_DU_011C58" Offset="0x11C58"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user