Eliminated the <thingCategories>ApparelArmor</thingCategories> entries from multiple apparel ThingDefs to streamline category assignments. Also added a trade tag for armor and a defaultOutfitTags section where appropriate. No functional changes to item stats or descriptions.
Added missing newlines at end of several XML files to ensure proper formatting. Fixed encoding issue in ThingDefs_Wastelander_Apparel.xml by removing the BOM and replaced curly apostrophes with standard apostrophes in descriptions to prevent character display errors.
Reduced apparelMoney for several Wastelander pawn kinds and adjusted their headgear chances. Updated apparel tags and layers for Wastelander apparel and headgear, including adding FCP_Wastelander_Apparel tags and changing some layers from OnSkin to Overhead. Removed FCP_Raider_Apparel tag from one apparel item.
Introduces Leather Armor, Metal Armor, Settler Male/Female Outfits, Wrapped Cap, Gas Mask with Goggles, and Assault Gas Mask to apparel and headgear definitions. Updates tags for better categorization and adds corresponding texture assets for new items.
Expanded ThingDefs_Wastelander_Apparel.xml with additional apparel and armor items, including new pre-war outfits, costumes, and variants of combat armor. These changes introduce more variety and customization options for apparel in the game.
Deleted 51 ThingDef definitions from ThingDefs_Wastelander_Apparel.xml, significantly reducing file length and removing duplicate or redundant apparel and armor entries. This cleanup helps prevent conflicts and streamlines the apparel definitions.