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Add Wasteland Settlers scenario
Introduce a new starting scenario for independent wasteland settlers. It defines the starting pawn mix, arrival method, starting gear and caps, optional ballistic weapons support, and custom scenario flavor text for a trade-focused colony start.
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@@ -336,14 +336,7 @@
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<ignoreIdeoRequirements>true</ignoreIdeoRequirements>
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<respectPopulationIntent>false</respectPopulationIntent>
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<countRange>0~1</countRange>
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<slaveKindDef>FCP_Pawnkind_Protectron_VersionA</slaveKindDef>
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</li>
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<li Class="FCP.Core.StockGenerator_PawnsWithXenotype" MayRequire="Rick.FCP.Robotics">
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<ignoreIdeoRequirements>true</ignoreIdeoRequirements>
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<respectPopulationIntent>false</respectPopulationIntent>
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<countRange>0~1</countRange>
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<slaveKindDef>FCP_Pawnkind_Protectron_VersionB</slaveKindDef>
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<slaveKindDef>FCP_Pawnkind_Protectron</slaveKindDef>
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</li>
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<li Class="FCP.Core.StockGenerator_PawnsWithXenotype" MayRequire="Rick.FCP.Robotics">
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