mirror of
https://github.com/FalloutCollaborationProject/FCP-NCR.git
synced 2026-07-27 17:00:12 -07:00
654 lines
23 KiB
XML
654 lines
23 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
|
|
<Defs>
|
|
|
|
<!--__________ Pawnkinds __________-->
|
|
|
|
<!--_____ NCR Pawnkinds _____-->
|
|
|
|
<!--___ Civilians ___-->
|
|
|
|
<!-- Engineer -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Engineer</defName>
|
|
<label>NCR engineer</label>
|
|
<combatPower>25</combatPower>
|
|
<itemQuality>Poor</itemQuality>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelRequired>
|
|
<li>FCP_Apparel_NCR_Engineer_Jumpsuit</li>
|
|
</apparelRequired>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.15</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>10~17</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Citizen</li>
|
|
<li>FCP_Wastelander</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCR Citizen -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Citizen</defName>
|
|
<label>NCR Citizen</label>
|
|
<combatPower>20</combatPower>
|
|
<itemQuality>Poor</itemQuality>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>400~600</apparelMoney>
|
|
<apparelTags>
|
|
<li>FCP_Wastelander_Apparel</li>
|
|
</apparelTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.15</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>10~17</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Citizen</li>
|
|
<li>FCP_Wastelander</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCRCF Inmate -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_NCRCF_Inmate</defName>
|
|
<label>NCRCF Inmate</label>
|
|
<combatPower>25</combatPower>
|
|
<itemQuality>Poor</itemQuality>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>400~600</apparelMoney>
|
|
<apparelTags>
|
|
<li>FCP_NCRCF_Inmate</li>
|
|
</apparelTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.15</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>10~17</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCRCF_Inmate</li>
|
|
<li>FCP_Wastelander</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<modExtensions>
|
|
<li Class=" FCP.Core.ModExtension_PawnKindProperties">
|
|
<purchasableFromTrader>True</purchasableFromTrader>
|
|
</li>
|
|
</modExtensions>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCRCF Guard -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_NCRCF_Guard</defName>
|
|
<label>NCRCF Guard</label>
|
|
<combatPower>35</combatPower>
|
|
<itemQuality>Poor</itemQuality>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<apparelRequired>
|
|
<li>FCP_Apparel_NCR_Trooper_MP_Uniform</li>
|
|
<li>FCP_Apparel_NCRCF_Guard_Vest</li>
|
|
<li>FCP_Apparel_NCRCF_Guard_Helmet</li>
|
|
</apparelRequired>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.15</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>10~17</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Trooper</li>
|
|
<li>FCP_NCR_Citizen</li>
|
|
<li>FCP_Wastelander</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!--___ Traders ___-->
|
|
|
|
<!-- NCRCF Guard -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_NCRCF_Warden</defName>
|
|
<label>NCRCF Warden</label>
|
|
<trader>true</trader>
|
|
<combatPower>35</combatPower>
|
|
<itemQuality>Poor</itemQuality>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<apparelRequired>
|
|
<li>FCP_Apparel_NCR_Trooper_MP_Uniform</li>
|
|
<li>FCP_Apparel_NCRCF_Guard_Vest</li>
|
|
<li>FCP_Apparel_NCRCF_Guard_Helmet</li>
|
|
</apparelRequired>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.15</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>10~17</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Trooper</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- Crimson Caravan Trader -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Crimson_Caravan_Trader</defName>
|
|
<label>NCR Crimson Caravan Trader</label>
|
|
<trader>true</trader>
|
|
<combatPower>30</combatPower>
|
|
<apparelRequired>
|
|
<li>FCP_Apparel_Caravaneer_Outfit</li>
|
|
</apparelRequired>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>10~17</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Caravaneer</li>
|
|
<li>FCP_Wasteland_Trader</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!--___ Politicians ___-->
|
|
|
|
<!-- Ambassador -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Ambassador</defName>
|
|
<label>NCR Ambassador</label>
|
|
<trader>true</trader>
|
|
<combatPower>30</combatPower>
|
|
<apparelMoney>400~600</apparelMoney>
|
|
<apparelTags>
|
|
<li>FCP_NCR_Ambassador</li>
|
|
</apparelTags>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>10~17</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Ambassador</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- President -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_President</defName>
|
|
<label>NCR President</label>
|
|
<factionLeader>true</factionLeader>
|
|
<combatPower>100</combatPower>
|
|
<apparelRequired>
|
|
<li>FCP_Apparel_NCR_Presidents_Suit</li>
|
|
</apparelRequired>
|
|
<!-- <weaponMoney>1000~1001</weaponMoney> -->
|
|
<initialWillRange>3~5</initialWillRange>
|
|
<initialResistanceRange>19~30</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Ambassador</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!--___ Military ___-->
|
|
|
|
<!-- NCR Trooper -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Trooper</defName>
|
|
<label>NCR trooper</label>
|
|
<combatPower>45</combatPower>
|
|
<itemQuality>Poor</itemQuality>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>9999</apparelMoney>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<apparelTags>
|
|
<li>FCP_NCR_Trooper</li>
|
|
</apparelTags>
|
|
<weaponMoney>9999</weaponMoney>
|
|
<weaponTags>
|
|
<li>FCP_NCR_Service_Rifle</li>
|
|
</weaponTags>
|
|
<disallowedTraits>
|
|
<li>Brawler</li>
|
|
</disallowedTraits>
|
|
<requiredWorkTags>
|
|
<li>Violent</li>
|
|
</requiredWorkTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.03</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>15~24</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Trooper</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCR MP -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_MP</defName>
|
|
<label>NCR Military Police</label>
|
|
<combatPower>50</combatPower>
|
|
<itemQuality>Poor</itemQuality>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>400~9999</apparelMoney>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<apparelTags>
|
|
<li>FCP_NCR_MP</li>
|
|
</apparelTags>
|
|
<weaponMoney>9999</weaponMoney>
|
|
<weaponTags>
|
|
<li>FCP_NCR_Service_Rifle</li>
|
|
</weaponTags>
|
|
<disallowedTraits>
|
|
<li>Brawler</li>
|
|
</disallowedTraits>
|
|
<requiredWorkTags>
|
|
<li>Violent</li>
|
|
</requiredWorkTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.03</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>15~24</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_MP_Trooper</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCR Scout Recon -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Scout_Recon</defName>
|
|
<label>NCR 1st Recon Scout</label>
|
|
<combatPower>65</combatPower>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>9999</apparelMoney>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<apparelTags>
|
|
<li>FCP_NCR_Trooper_Recon</li>
|
|
</apparelTags>
|
|
<weaponMoney>9999</weaponMoney>
|
|
<weaponTags>
|
|
<li>FCP_NCR_Service_Rifle</li>
|
|
<li>FCP_NCR_Hunting_Rifle</li>
|
|
</weaponTags>
|
|
<disallowedTraits>
|
|
<li>Brawler</li>
|
|
</disallowedTraits>
|
|
<requiredWorkTags>
|
|
<li>Violent</li>
|
|
</requiredWorkTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.03</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>17~25</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Recon_Trooper</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCR Heavy Trooper -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Trooper_Heavy</defName>
|
|
<label>NCR Heavy Trooper</label>
|
|
<combatPower>70</combatPower>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>9999</apparelMoney>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<apparelTags>
|
|
<li>FCP_NCR_Trooper_Heavy</li>
|
|
</apparelTags>
|
|
<weaponMoney>9999</weaponMoney>
|
|
<weaponTags>
|
|
<li>FCP_NCR_Service_Rifle</li>
|
|
</weaponTags>
|
|
<disallowedTraits>
|
|
<li>Brawler</li>
|
|
</disallowedTraits>
|
|
<requiredWorkTags>
|
|
<li>Violent</li>
|
|
</requiredWorkTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.03</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>17~25</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Trooper</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<forcedTraits>
|
|
<Psychopath/>
|
|
</forcedTraits>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCR Officer -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Officer</defName>
|
|
<label>NCR Officer</label>
|
|
<combatPower>45</combatPower>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>400~600</apparelMoney>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<apparelTags>
|
|
<li>FCP_NCR_Trooper</li>
|
|
</apparelTags>
|
|
<apparelRequired>
|
|
<li>FCP_Apparel_NCR_Beret</li>
|
|
</apparelRequired>
|
|
<weaponMoney>9999</weaponMoney>
|
|
<weaponTags>
|
|
<li>FCP_NCR_Service_Rifle</li>
|
|
</weaponTags>
|
|
<disallowedTraits>
|
|
<li>Brawler</li>
|
|
</disallowedTraits>
|
|
<requiredWorkTags>
|
|
<li>Violent</li>
|
|
</requiredWorkTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.03</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>17~25</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Trooper</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- General -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_General</defName>
|
|
<label>NCR General</label>
|
|
<combatPower>190</combatPower>
|
|
<apparelMoney>9999</apparelMoney>
|
|
<apparelTags>
|
|
<li>FCP_NCR_General</li>
|
|
</apparelTags>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<requiredWorkTags>
|
|
<li>Violent</li>
|
|
</requiredWorkTags>
|
|
<weaponMoney>9999</weaponMoney>
|
|
<weaponTags>
|
|
<li>FCP_NCR_Ranger_Sequoia</li>
|
|
</weaponTags>
|
|
<initialWillRange>3~5</initialWillRange>
|
|
<initialResistanceRange>19~30</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Trooper</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- Ranger Volunteer -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Ranger_Volunteer</defName>
|
|
<label>NCR ranger</label>
|
|
<combatPower>50</combatPower>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelTags>
|
|
<li>FCP_NCR_Ranger_Casual</li>
|
|
</apparelTags>
|
|
<apparelMoney>9999</apparelMoney>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.15</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>10~17</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Ranger</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCR Ranger Patrol -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Ranger_Patrolman</defName>
|
|
<label>NCR Ranger</label>
|
|
<combatPower>65</combatPower>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>9999</apparelMoney>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<apparelTags>
|
|
<li>FCP_NCR_Ranger_Patrol</li>
|
|
</apparelTags>
|
|
<weaponMoney>9999</weaponMoney>
|
|
<weaponTags>
|
|
<li>FCP_NCR_Service_Rifle</li>
|
|
</weaponTags>
|
|
<disallowedTraits>
|
|
<li>Brawler</li>
|
|
</disallowedTraits>
|
|
<requiredWorkTags>
|
|
<li>Violent</li>
|
|
</requiredWorkTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.03</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>17~25</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Ranger</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
<!-- NCR Veteran Ranger -->
|
|
|
|
<PawnKindDef ParentName="FCP_NCRkindBase">
|
|
<defName>FCP_NCR_Ranger_Veteran</defName>
|
|
<label>NCR Veteran Ranger</label>
|
|
<combatPower>80</combatPower>
|
|
<gearHealthRange>0.5~1.8</gearHealthRange>
|
|
<apparelMoney>1</apparelMoney>
|
|
<apparelRequired>
|
|
<li>FCP_Apparel_NCR_Veteran_Ranger_Helmet</li>
|
|
<li>FCP_Apparel_NCR_Ranger_Veteran_Duster</li>
|
|
<li>FCP_Apparel_NCR_Ranger_Veteran_Armor</li>
|
|
<li>FCP_Apparel_NCR_Ranger_Veteran_Uniform</li>
|
|
</apparelRequired>
|
|
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
|
|
<weaponMoney>9999</weaponMoney>
|
|
<weaponTags>
|
|
<li>FCP_NCR_Ranger_Sequoia</li>
|
|
<li>FCP_NCR_Anti_Material_Rifle</li>
|
|
</weaponTags>
|
|
<disallowedTraits>
|
|
<li>Brawler</li>
|
|
</disallowedTraits>
|
|
<requiredWorkTags>
|
|
<li>Violent</li>
|
|
</requiredWorkTags>
|
|
<techHediffsMoney>50~50</techHediffsMoney>
|
|
<techHediffsTags>
|
|
<li>Poor</li>
|
|
</techHediffsTags>
|
|
<techHediffsChance>0.03</techHediffsChance>
|
|
<initialWillRange>1~3</initialWillRange>
|
|
<initialResistanceRange>17~25</initialResistanceRange>
|
|
<backstoryFiltersOverride>
|
|
<li>
|
|
<categoriesChildhood>
|
|
<li>FCP_NCR_Child</li>
|
|
<li>FCP_Wastelander_Child</li>
|
|
</categoriesChildhood>
|
|
<categoriesAdulthood>
|
|
<li>FCP_NCR_Ranger</li>
|
|
</categoriesAdulthood>
|
|
</li>
|
|
</backstoryFiltersOverride>
|
|
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
|
|
</PawnKindDef>
|
|
|
|
</Defs> |