mirror of
https://github.com/FalloutCollaborationProject/FCP-Melee-Weapons.git
synced 2026-07-27 17:02:40 -07:00
Add sound effects to melee weapons
Add soundInteract and soundMeleeHit tags to melee weapon definitions across the mod. Each weapon now has appropriate audio feedback for interaction and hit sounds tailored to the weapon type.
This commit is contained in:
@@ -17,6 +17,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_BaseballBat</soundInteract>
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<costList>
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<WoodLog>30</WoodLog>
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</costList>
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@@ -55,6 +56,7 @@
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</capacities>
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<power>14</power>
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<cooldownTime>2</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_Sledge_Wood</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -316,6 +318,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_Melee_Generic</soundInteract>
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<costList>
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<WoodLog>20</WoodLog>
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</costList>
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@@ -354,6 +357,7 @@
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</capacities>
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<power>9</power>
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<cooldownTime>1.7</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_PoolCue</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -375,6 +379,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_Melee_Generic</soundInteract>
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<costList>
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<Steel>20</Steel>
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</costList>
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@@ -413,6 +418,7 @@
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</capacities>
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<power>16</power>
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<cooldownTime>2.2</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_RebarClub</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -434,6 +440,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_RollingPin</soundInteract>
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<costList>
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<WoodLog>10</WoodLog>
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</costList>
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@@ -472,6 +479,7 @@
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</capacities>
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<power>8</power>
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<cooldownTime>1.5</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_Sledge_Wood</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -552,6 +560,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_Melee_Generic</soundInteract>
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<costList>
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<Steel>20</Steel>
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</costList>
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@@ -590,6 +599,7 @@
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</capacities>
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<power>15</power>
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<cooldownTime>1.8</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_GolfClub</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -611,6 +621,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_Melee_Generic</soundInteract>
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<costList>
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<Steel>40</Steel>
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<WoodLog>10</WoodLog>
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@@ -650,6 +661,7 @@
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</capacities>
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<power>22</power>
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<cooldownTime>2.6</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_Sledgehammer</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -671,6 +683,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<techLevel>Spacer</techLevel>
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<soundInteract>FCP_Sound_Interact_Melee_Generic</soundInteract>
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<costList>
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<Steel>60</Steel>
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<Plasteel>20</Plasteel>
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@@ -715,6 +728,7 @@
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</capacities>
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<power>32</power>
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<cooldownTime>2.8</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_SuperSledge</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -738,6 +752,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_Melee_Generic</soundInteract>
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<costList>
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<Steel>25</Steel>
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</costList>
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@@ -776,6 +791,7 @@
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</capacities>
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<power>16</power>
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<cooldownTime>1.9</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_Sword</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -916,6 +932,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_Sword</soundInteract>
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<costList>
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<Steel>60</Steel>
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</costList>
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@@ -954,6 +971,7 @@
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</capacities>
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<power>26</power>
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<cooldownTime>2.6</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_Sword</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -1102,6 +1120,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<techLevel>Spacer</techLevel>
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<soundInteract>FCP_Sound_Interact_Melee_Generic</soundInteract>
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<costList>
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<Steel>35</Steel>
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<Plasteel>10</Plasteel>
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@@ -1145,6 +1164,7 @@
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</capacities>
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<power>22</power>
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<cooldownTime>1.7</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_Ripper</soundMeleeHit>
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</li>
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</tools>
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<comps>
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@@ -1166,6 +1186,7 @@
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<smeltable>false</smeltable><uiIconScale>1.2</uiIconScale>
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<soundInteract>FCP_Sound_Interact_Melee_Generic</soundInteract>
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<costList>
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<Steel>30</Steel>
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<ComponentIndustrial>2</ComponentIndustrial>
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@@ -1209,6 +1230,7 @@
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</capacities>
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<power>21</power>
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<cooldownTime>2.1</cooldownTime>
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<soundMeleeHit>FCP_Sound_Hit_Shishkebab</soundMeleeHit>
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<extraMeleeDamages>
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<li>
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<def>Flame</def>
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