Adds a [requirements] rule to each ghoul quest type (feral pack, glowing one kill, glowing one capture) that clarifies win conditions. The requirements text is appended to all quest description variants.
Clean up a backstory grammar issue, stop ghoul pawnkinds from spawning in Children of Atom and Confessor-specific apparel, and replace the placeholder xenotype icons with ghoul-specific head textures for normal and feral variants.
Adjust Ghoul gene defs: update iconPath entries to use new icons and unify skin genes to Gene_SkinColorOverride; tweak biostatMet values for balance. Specifically, Ghoul_Genes.xml: set ferality icon to UI/Icons/Genes/FCP_Gene_Ghoul_Ferality and biostatMet -1 -> 2; replace Toxic_Aura icon with UI/Icons/Genes/FCP_Gene_Ghoul_GlowingOne; change ghoul/feral/glowing skin icons from Gene_FireSpew to Gene_SkinColorOverride and update ghoul skin biostatMet 0 -> 1. Add the two new icon assets: Common/Textures/UI/Icons/Genes/FCP_Gene_Ghoul_Ferality.png and FCP_Gene_Ghoul_GlowingOne.png.
Rename/refactor Ghoul-related class paths from FCP_Ghoul.* to FCP.Core.Ghouls.* across gene, hediff, site, and xenotype defs. Add a ToxicHealing HediffDef and a permanent feral MentalStateDef. Update the glowing-one gene icon path, simplify the glowing-one quest flow (remove capture-vs-kill branch and use a signal node), and update site genStep and xenotype modExtension references. These changes consolidate namespace structure and introduce feral behavior/hediff support.
Consolidate and clean up ghoul-related definitions: rename and replace Ghoul_Genes_New.xml -> Ghoul_Genes.xml and Ghoul_Xenotype_New.xml -> Ghoul_Xenotype.xml; merge previously separate gene defs (longevity, glowing one, skin variants) into the main genes file. Add Ghoul transformation hediff and restructure hediff/things/quests/site definitions with improved comments and formatting. Remove several obsolete/debug/mapgen files that caused unwanted behavior (e.g. GenStep_FeralGhouls.xml, GeneDefs_DebugGhoulTransform.xml, GeneDefs_GhoulAging.xml, GeneDefs_GlowingOne.xml, HediffDefs_GhoulTransformation.xml, Necropolis_MapGenerator.xml, MapGen_FeralGhouls.xml, and others). Minor fixes: tighten quest/site genstep requirements, inline quest text formatting, and small stat/skin adjustments. Overall this tidies definitions, fixes class-loading conflicts, and prevents unintended non-hostile spawns.
Deleted PawnRenderNodeWorker_GhoulSkin.cs, which provided a custom render node worker for ghoul skin coloring. This may be part of a refactor or removal of unused code.
Replaces and restructures ghoul-related gene, head, and skin XML definitions. Removes legacy files for fur, genes, heads, and skins, introducing new gene and headtype definitions with improved structure and color variants. Updates pawnkind and texture assets to match new definitions, and adds new map generation, quest, and site defs for ghouls. Mod icon and preview images updated.
Appended a newline at the end of several XML files in the Ghoul definitions to ensure proper file formatting and compatibility with tools that expect a newline at EOF.
Commented out the Glowing One gene, pawnkind, and xenotype definitions in their respective XML files. Updated gene references to remove or replace Glowing One-related entries, likely to disable this content temporarily or for rework.
Deleted multiple XML definition files for Ghoul and Glowing One backstories, genes, furs, heads, skins, pawnkinds, and xenotypes from the 1.5 directory, as well as a related patch. These definitions are now maintained and updated in the 1.6 directory, which has been modified accordingly.