Changed hair and beard definitions, as well as some head types, for Legion characters to improve visual variety and consistency. Added <showInDebugSpawner>false</showInDebugSpawner> to all unique Legion PawnKindDefs to prevent them from appearing in the debug spawner.
Introduced detailed backstories for multiple unique Legion characters in CharacterBackstories_Legion.xml. Added corresponding character definitions for Dead Sea, Alexus, Canyon Runner, Gaius Magnus, Severus, Picus, Cursor Lucullus, Silus, Decanus Severus, Karl, Otho, and Antony in CharacterDefs_Legion.xml. Updated Unique_PawnKinds_Legion.xml to include new unique pawn kinds and required apparel for these characters, as well as helmet requirements for Legate, Vexillarius, and Centurion roles. Also made appearance and bio adjustments for existing Legion characters.
Moved unique Legion character backstories to a new CharacterBackstories_Legion.xml file and removed them from BackstoryDefs_Legion.xml. Added Unique_PawnKinds_Legion.xml to define unique pawn kinds for Caesar, Lanius, Lucius, Vulpes, and Aurelius, and updated CharacterDefs_Legion.xml and FCP_Legion.xml to use these new pawn kinds. Cleaned up PawnKinds.xml by removing unique Legion pawn kinds from the base file.
Standardized weapon tags for Legion pawns, replacing specific weapon entries with more general options (e.g., FCP_Rifle, FCP_Assault_Rifle, FCP_SMG, FCP_Shotgun) and adjusted weaponMoney values for better balance. Added missing section headers and corrected labels for decanus and veteran roles to improve clarity and consistency.
Appended missing newline characters at the end of multiple XML definition files to improve formatting consistency and prevent potential parsing issues.
Introduced forcedTraits to many Legion BackstoryDefs, such as FCP_Trait_Sharpshooter and FCP_Trait_Tough, to better define pawn characteristics. Also reformatted XML files for consistency, removed unnecessary whitespace, and standardized empty possessions tags.
Introduces new pawn kinds for Legion Slave Trader and Legion Quartermaster in PawnKinds.xml, each with unique gear and roles. Adds TraderKindDefs_Legion.xml, defining stock and categories for Legion Slave Trader and Quartermaster caravans, including slaves, Legion apparel, and currency.
Replaces outdated weapon tag identifiers with new standardized names in PawnKinds.xml to ensure compatibility with updated weapon definitions. This affects all references to ballistic weapons, aligning them with the current naming conventions.
Increased weaponMoney range for Legion Explorer pawns from 150~150 to 150~500. Removed ApparelArmor category from Legion Veteran Decanus Helmet and Legion Centurion Helmet definitions.
Replaces generic 'Gun' weapon tags with specific weapon entries that require the Rick.FCP.BallisticWeapons mod. This change improves compatibility and ensures pawns are assigned appropriate modded weapons when available.