Update weapon tag names in PawnKinds.xml

Replaces outdated weapon tag identifiers with new standardized names in PawnKinds.xml to ensure compatibility with updated weapon definitions. This affects all references to ballistic weapons, aligning them with the current naming conventions.
This commit is contained in:
Ranger Rick
2025-12-22 13:34:32 -06:00
parent bbc3e0bcb8
commit 14dcbca894
+21 -21
View File
@@ -199,7 +199,7 @@
</apparelRequired>
<weaponMoney>175~500</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Varmint_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Varmint_Rifle</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -284,7 +284,7 @@
</requiredWorkTags>
<weaponMoney>150~150</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Cowboy_Repeater</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Cowboy_Repeater</li>
<li>NeolithicMeleeDecent</li>
</weaponTags>
<backstoryFiltersOverride>
@@ -320,7 +320,7 @@
</requiredWorkTags>
<weaponMoney>150~150</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Cowboy_Repeater</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Cowboy_Repeater</li>
<li>NeolithicMeleeDecent</li>
</weaponTags>
<backstoryFiltersOverride>
@@ -356,8 +356,8 @@
</requiredWorkTags>
<weaponMoney>150~150</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Marksman_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Marksman</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Standard</li>
<li>NeolithicMeleeDecent</li>
</weaponTags>
<backstoryFiltersOverride>
@@ -393,9 +393,9 @@
</requiredWorkTags>
<weaponMoney>150~150</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Cowboy_Repeater</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Marksman_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Cowboy_Repeater</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Standard</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Marksman</li>
<li>NeolithicMeleeDecent</li>
</weaponTags>
<backstoryFiltersOverride>
@@ -431,8 +431,8 @@
</requiredWorkTags>
<weaponMoney>150~150</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Marksman_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Standard</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Marksman</li>
<li>NeolithicMeleeDecent</li>
</weaponTags>
<backstoryFiltersOverride>
@@ -468,9 +468,9 @@
</requiredWorkTags>
<weaponMoney>150~150</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Cowboy_Repeater</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Marksman_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Cowboy_Repeater</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Standard</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Marksman</li>
<li>NeolithicMeleeDecent</li>
</weaponTags>
<backstoryFiltersOverride>
@@ -505,10 +505,10 @@
</requiredWorkTags>
<weaponMoney>150~150</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Battle_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Cowboy_Repeater</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Marksman_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Battle_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Brush_Gun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Standard</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Marksman</li>
<li>NeolithicMeleeDecent</li>
</weaponTags>
<backstoryFiltersOverride>
@@ -543,10 +543,10 @@
</requiredWorkTags>
<weaponMoney>150~150</weaponMoney>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Battle_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Cowboy_Repeater</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Marksman_Carbine</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Battle_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Brush_Gun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Standard</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Gun_Combat_Rifle_Marksman</li>
<li>NeolithicMeleeDecent</li>
</weaponTags>
<backstoryFiltersOverride>