Commit Graph
43 Commits
Author SHA1 Message Date
RickGrymes 3b8b0b068c Add apparel settings to Caesar pawn kind
Set fixed apparel money and disallow headgear for the Caesar pawn kind by adding 'apparelMoney' and 'apparelAllowHeadgearChance' fields.
2026-01-14 03:45:33 -06:00
RickGrymes 0a246b3cfd Update Legion character appearances and hide unique pawns
Changed hair and beard definitions, as well as some head types, for Legion characters to improve visual variety and consistency. Added <showInDebugSpawner>false</showInDebugSpawner> to all unique Legion PawnKindDefs to prevent them from appearing in the debug spawner.
2026-01-14 03:24:47 -06:00
Ranger Rick 7434747b60 Add unique Legion character backstories and definitions
Introduced detailed backstories for multiple unique Legion characters in CharacterBackstories_Legion.xml. Added corresponding character definitions for Dead Sea, Alexus, Canyon Runner, Gaius Magnus, Severus, Picus, Cursor Lucullus, Silus, Decanus Severus, Karl, Otho, and Antony in CharacterDefs_Legion.xml. Updated Unique_PawnKinds_Legion.xml to include new unique pawn kinds and required apparel for these characters, as well as helmet requirements for Legate, Vexillarius, and Centurion roles. Also made appearance and bio adjustments for existing Legion characters.
2026-01-13 12:12:19 -06:00
RickGrymes a591c33ad7 Refactor Legion unique characters and backstories
Moved unique Legion character backstories to a new CharacterBackstories_Legion.xml file and removed them from BackstoryDefs_Legion.xml. Added Unique_PawnKinds_Legion.xml to define unique pawn kinds for Caesar, Lanius, Lucius, Vulpes, and Aurelius, and updated CharacterDefs_Legion.xml and FCP_Legion.xml to use these new pawn kinds. Cleaned up PawnKinds.xml by removing unique Legion pawn kinds from the base file.
2026-01-13 06:02:06 -06:00
RickGrymes f920073cd8 Update Legion pawn weapon loadouts and labels
Standardized weapon tags for Legion pawns, replacing specific weapon entries with more general options (e.g., FCP_Rifle, FCP_Assault_Rifle, FCP_SMG, FCP_Shotgun) and adjusted weaponMoney values for better balance. Added missing section headers and corrected labels for decanus and veteran roles to improve clarity and consistency.
2026-01-11 23:11:20 -06:00
RickGrymes 224c1a29bb Add missing newlines to XML definition files
Appended missing newline characters at the end of multiple XML definition files to improve formatting consistency and prevent potential parsing issues.
2026-01-10 14:11:58 -06:00
RickGrymes 51c6848a65 Add forcedTraits to Legion backstories and reformat XML
Introduced forcedTraits to many Legion BackstoryDefs, such as FCP_Trait_Sharpshooter and FCP_Trait_Tough, to better define pawn characteristics. Also reformatted XML files for consistency, removed unnecessary whitespace, and standardized empty possessions tags.
2026-01-10 06:31:18 -06:00
RickGrymes 9c44b772b7 Add new style tags and update mod dependencies
Added 'Wasteland' and 'Military' styleItemTags to the Legion culture definition. Updated About.xml to include 'Rick.FCP.BallisticWeapons' as a loadAfter dependency.
2026-01-07 04:23:53 -06:00
RickGrymes 0649c833a4 Adjust research project view coordinates
Updated the researchViewX and researchViewY values for two research projects in FCP_Research_Projects.xml to reposition them in the research UI.
2026-01-05 21:13:08 -06:00
RickGrymes 07da45110c Reduce Legion settlement generation weight
Decreased the settlementGenerationWeight for the Legion faction from 1 to 0.3 to reduce their frequency during world generation.
2026-01-01 23:58:29 -06:00
RickGrymes b0645f9813 Update icon path for Legionism meme
Changed the iconPath for the FCP_Meme_Legionism meme from 'World/FCP_LegionIcon' to 'Things/UI/Ideology/FCP_Might_is_Right' to use the correct icon.
2025-12-30 02:29:11 -06:00
RickGrymes 7d51d51c97 Update Legion icon and comment out territory extension
Changed the Legion ideology icon path to use the new 'FCP_Might_is_Right.png' texture and added the corresponding image file. Commented out the FactionTerritory mod extension in the Legion faction definition.
2025-12-30 00:06:51 -06:00
RickGrymes 12a6aa2656 Adjust MarketValue for Legion currency item
Reduced the MarketValue of the Legion currency item from 10000 to 4 to better reflect its intended in-game value.
2025-12-28 15:40:09 -06:00
RickGrymes 0d3669a3d7 Update Legion apparel and currency item stats
Removed excess whitespace and standardized formatting in ThingDefs_Apparel.xml. Added useHitPoints, DeteriorationRate, and Flammability to Caesar's Robes. In Items_FCP_Currencies_Legion.xml, increased MarketValue and set Flammability to 0 for Legion Denarius. Also updated XML headers for both files.
2025-12-28 01:49:17 -06:00
noddistVitae c39191c8e0 Create Thoughts_Misc.xml
create thought for turning in a slave to the legion
2025-12-26 14:46:18 -03:00
Ranger Rick 5e3c221251 Add Legion enlistment options and localization
Introduced FCP_Legion_Enlistment_Options.xml to define enlistment, missions, salary, provisions, storage, work, bounty, resign, and reinforcement options for Caesar's Legion. Enabled Legion enlistment in FCP_Legion.xml by uncommenting and configuring the relevant mod extension. Added English localization for all new enlistment-related UI and gameplay text in FCP_Legion_Enlistment.xml.
2025-12-26 10:54:33 -06:00
RickGrymes e420aa8450 Update Legionism meme label
Changed the label for FCP_Meme_Legionism from 'Roman Law' to 'Might makes Right' to better reflect the intended theme.
2025-12-25 15:30:21 -06:00
noddistVitae 431e898ca1 rename meme
it probably needs a better name, I just changed it because it's quite wordy at the time of writing it
2025-12-25 14:55:22 -03:00
RickGrymes ffe6d8fb10 Update Legion equipment research projects
Revised descriptions, base costs, prerequisites, and research view positions for Legion Basic and Advanced Equipment projects. Changed research tab to FCP_Faction_Research and updated project dependencies for improved progression and clarity.
2025-12-24 14:25:17 -06:00
aquiles-11 b3338ba238 more fixes lol 2025-12-22 23:03:25 -03:00
aquiles-11 98a2af2bff fixes to some pawnkinds 2025-12-22 22:41:07 -03:00
Ranger Rick a092f99fb3 Add Legion trader pawns and trader kind definitions
Introduces new pawn kinds for Legion Slave Trader and Legion Quartermaster in PawnKinds.xml, each with unique gear and roles. Adds TraderKindDefs_Legion.xml, defining stock and categories for Legion Slave Trader and Quartermaster caravans, including slaves, Legion apparel, and currency.
2025-12-22 13:43:48 -06:00
Ranger Rick 14dcbca894 Update weapon tag names in PawnKinds.xml
Replaces outdated weapon tag identifiers with new standardized names in PawnKinds.xml to ensure compatibility with updated weapon definitions. This affects all references to ballistic weapons, aligning them with the current naming conventions.
2025-12-22 13:34:32 -06:00
RickGrymes bbc3e0bcb8 Update PawnKinds.xml 2025-12-15 23:58:40 -06:00
Ranger Rick cd65519157 Adjust weaponMoney and remove apparel categories
Increased weaponMoney range for Legion Explorer pawns from 150~150 to 150~500. Removed ApparelArmor category from Legion Veteran Decanus Helmet and Legion Centurion Helmet definitions.
2025-08-26 15:14:11 -05:00