mirror of
https://github.com/FalloutCollaborationProject/FCP-Caesars-Legion.git
synced 2026-07-27 17:00:20 -07:00
Update Legion character appearances and hide unique pawns
Changed hair and beard definitions, as well as some head types, for Legion characters to improve visual variety and consistency. Added <showInDebugSpawner>false</showInDebugSpawner> to all unique Legion PawnKindDefs to prevent them from appearing in the debug spawner.
This commit is contained in:
@@ -9,6 +9,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Caesar</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Caesar</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<factionLeader>true</factionLeader>
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@@ -57,6 +58,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Legate_Lanius</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Legate Lanius</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>150</combatPower>
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@@ -105,6 +107,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Lucius</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Commander Lucius</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>130</combatPower>
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@@ -152,6 +155,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Vulpes_Inculta</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Vulpes Inculta</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>110</combatPower>
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@@ -201,6 +205,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Aurelius</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Centurion Aurelius</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>100</combatPower>
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@@ -250,6 +255,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Dead_Sea</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Centurion Dead Sea</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>105</combatPower>
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@@ -299,6 +305,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Alexus</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Centurion Alexus</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>100</combatPower>
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@@ -348,6 +355,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Canyon_Runner</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Centurion Canyon Runner</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>100</combatPower>
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@@ -397,6 +405,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Gaius_Magnus</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Centurion Gaius Magnus</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>100</combatPower>
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@@ -446,6 +455,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Centurion_Severus</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Centurion Severus</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>100</combatPower>
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@@ -495,6 +505,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Picus</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Frumentarius Picus</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>95</combatPower>
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@@ -544,6 +555,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Cursor_Lucullus</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Cursor Lucullus</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>90</combatPower>
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@@ -593,6 +605,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Silus</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Frumentarius Silus</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>90</combatPower>
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@@ -642,6 +655,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Decanus_Severus</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Decanus Severus</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>85</combatPower>
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@@ -691,6 +705,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Karl</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Decanus Karl</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>85</combatPower>
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@@ -740,6 +755,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Otho</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Otho</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>80</combatPower>
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@@ -789,6 +805,7 @@
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<PawnKindDef ParentName="FCP_LegionkindBase">
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<defName>FCP_Unique_Pawnkind_Antony</defName>
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<showInDebugSpawner>false</showInDebugSpawner>
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<label>Antony</label>
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<defaultFactionDef>FCP_Faction_Caesars_Legion</defaultFactionDef>
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<combatPower>70</combatPower>
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@@ -834,4 +851,4 @@
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</inventoryOptions>
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</PawnKindDef>
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</Defs>
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</Defs>
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