mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
2cfa20ed47497dd15ebac905aad80fa7e00679ff
* each critter has its own independent base/bonus stats, separated from other critters sharing the same PID. * get/set_critter_base/extra_stat script functions now only set stats for a specific critter. Rewrote get/set_pc_base/extra_stat and get/set_critter_base/extra_stat script functions in C++. Fixed the argument numbering in error messages when validating arguments. Minor edits on some code. Update solution files and version number.
sfall
A set of engine modifications for the classic game Fallout 2 in form of a DLL, which modifies executable in memory without changing anything in EXE file itself.
Engine modifications include:
- Better support for modern operating systems
- Externalizing many settings like starting map and game time, skills, perks, critical hit tables, books, etc.
- Bug fixes
- Many additional features for users, such as item highlight button, party member control, etc.
- Extended scripting capabilities for modders (many new opcodes to control sfall features as well as previously unavailable vanilla engine functions)
Original author: timeslip
Original description: A set of engine modifications for the classic game Fallout 2 by Interplay. Includes fixes for bugs in the original engine, allows fallout to run correctly on modern operating systems, and adds additional features for modders.
Languages
C++
73.3%
C
19.3%
Pascal
4.9%
HLSL
1.3%
C#
1.2%