NovaRain
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797de4bc0e
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Fixed gl_auto_closebox for gravesites
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2021-02-24 10:41:27 +08:00 |
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NovaRain
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fe33dc2834
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Rewrote ASM code of WorldMapFPSPatch in C++
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2021-02-07 21:11:12 +08:00 |
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NovaRain
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c27d1468ec
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Minor edits to code and document
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2021-01-31 00:48:04 +08:00 |
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NovaRain
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866c95599d
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Updated Structs.h and some other files
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2021-01-30 08:24:59 +08:00 |
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NovaRain
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23d50410e2
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Added SmallFrameFix option
Code style edit: use !boolean instead of (boolean == false) for some
checks.
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2021-01-29 12:02:40 +08:00 |
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NovaRain
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16843956b5
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Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.
Code correction in Stats.cpp.
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2021-01-25 11:34:03 +08:00 |
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NovaRain
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15564dc0ab
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Added an option about max HP calculation to the stats ini file
Added an update to the HP stats when the map is loaded first time.
Minor code edits.
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2021-01-24 12:07:40 +08:00 |
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NovaRain
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be6347ba9b
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Updated language translation files
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2021-01-22 22:24:47 +08:00 |
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NovaRain
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671065baed
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Updated the code for party order attack
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2021-01-22 14:18:55 +08:00 |
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NovaRain
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9e403e0e6b
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Added a new mode to NPC combat control mod (WIP)
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2021-01-21 12:59:45 +08:00 |
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NovaRain
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88050850f7
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Added a new example mod gl_auto_closebox
Updated engine structs/functions/variables for future use.
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2021-01-20 10:17:01 +08:00 |
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NovaRain
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a1c038846a
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Changed HOOK_DESCRIPTIONOBJ to run for all types of objects (#293)
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2021-01-14 10:44:47 +08:00 |
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NovaRain
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ef0bdf1e3b
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Added a new hook: HOOK_ROLLCHECK
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2021-01-13 23:26:19 +08:00 |
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NovaRain
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bde6b94855
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Added a new hook: HOOK_ADJUSTRADS
Fixed a crash bug in ScriptExtender.cpp from commit c736e39.
Some adjustments to the hook injection mechanism.
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2021-01-13 11:11:32 +08:00 |
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NovaRain
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4535ec9e20
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Added TagSkillMode option to the skills ini file
Added a fix to the radiation handling in the engine when an NPC is under
the player's control.
Code correction in Graphics.cpp.
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2021-01-12 11:52:59 +08:00 |
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NovaRain
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97c48909c0
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Added TagSkillBonus option to the skills ini file
Fixed a crash in the previous commit.
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2021-01-06 11:30:29 +08:00 |
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NovaRain
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dfeafc3058
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Added more options for tweaking some engine perks to the perks ini file
Added tweaks to include the perk level in the calculation of the bonus
value for "Salesman" and "Demolition Expert" perks.
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2021-01-05 14:09:59 +08:00 |
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NovaRain
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19f6d64e5b
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Added a new hook: HOOK_ADJUSTPOISON
Added a fix to the poison handling in the engine when an NPC is under
the player's control.
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2020-12-30 22:11:02 +08:00 |
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NovaRain
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279f91274e
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Modified some of the mechanics of "interface_overlay" function
Changed "intface_redraw" with one argument to redraw the specified
interface window.
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2020-12-25 14:46:47 +08:00 |
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NovaRain
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9d5bfaa059
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Added "interface_overlay" script function
* for creating an additional overlay on the top of the interface window.
(document WIP)
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2020-12-23 11:46:17 +08:00 |
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NovaRain
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2bc94e8036
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Added sfall_func7 and sfall_func8 new opcodes
Added 3 new attrType values to "get_window_attribute" function.
Minor code edits.
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2020-12-22 16:55:17 +08:00 |
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NovaRain
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db5704f653
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Renamed MPClient folder to DebugEditor
Renamed FalloutClient.exe to FalloutDebug.exe
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2020-12-13 12:51:24 +08:00 |
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NovaRain
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02fba6eda1
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Removed unnecessary code in Graphics.cpp
Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
Updated version number.
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2020-12-09 10:44:57 +08:00 |
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NovaRain
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ac233c710d
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Changed the numbering of args in hookscripts.txt (#345)
* because arg numbers are 0-indexed for related functions.
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2020-11-16 09:15:26 +08:00 |
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NovaRain
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dcbd6b5a23
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Cleaned up define_lite.h and command_lite.h
Commented out the empty exit() in Message module.
Minor code edits.
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2020-10-26 11:20:26 +08:00 |
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