 Mr.StalinandNovaRain
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eeef8759d3
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Display statistics of the weapon's range for the second attack mode in player inventory. (#154)
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2018-05-27 14:48:09 +08:00 |
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NovaRain
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c4903abd4c
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Added the description of set_iface_tag_text to notes.txt.
Fixed compilation error in BarBoxes.cpp.
Updated version number.
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2018-05-21 10:51:12 +08:00 |
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 Mr.StalinandNovaRain
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e0c0b9ba19
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Added function 'set_iface_tag_text' - sets custom text and color to bar boxes. (#152)
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2018-05-21 10:41:59 +08:00 |
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NovaRain
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b9c7f5ea82
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Fixed commit 470a0b3386.
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2018-05-15 20:20:07 +08:00 |
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NovaRain
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56fdec8b37
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Reverted the previous changes of ASM code due to the bug that AppChCrt.frm overwrites AppChEdt.frm.
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2018-05-14 21:14:50 +08:00 |
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NovaRain
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470a0b3386
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Simplified the code from previous commit.
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2018-05-14 20:52:26 +08:00 |
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NovaRain
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279c524da9
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Added support for adding custom background image to the character creation/screen of the hero appearance mod (From Mr.Stalin)
AppChCrt.frm (for the character creation) and AppChEdt.frm (for the character screen) should be in art/intrface, and the image size must be 640x480.
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2018-05-14 10:05:49 +08:00 |
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NovaRain
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3ff0e77c26
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Added the description of attack_is_aimed to notes.txt.
Removed unnecessary function declaration in Misc.h.
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2018-05-09 10:07:11 +08:00 |
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 mr.StalinandNovaRain
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15909dbb5b
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Fixed function "get_attack_type" and new function "attack_is_aimed". (#145)
* Fixed broken function 'get_attack_type'. Adding a new function 'attack_is_aimed'.
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2018-05-09 10:03:07 +08:00 |
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NovaRain
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ee9010217e
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Added description of HOOK_RESTTIMER, set_rest_heal_time, and set_rest_mode to documents.
Renamed the bit flags for set_rest_mode.
Fixed compilation error in Worldmap.cpp.
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2018-05-08 12:30:53 +08:00 |
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 mr.StalinandNovaRain
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9fa59a0d75
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Rest hook and functions (#144)
* Added new HOOK_RESTTIMER (#89)
* Added "set_rest_mode" and "set_rest_heal_time" script functions.
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2018-05-08 12:18:44 +08:00 |
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NovaRain
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371a299640
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Added new HOOK_SETGLOBALVAR (#34) (from Mr.Stalin)
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2018-05-02 11:14:02 +08:00 |
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NovaRain
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31f42128e1
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Added "floor2" script function to work with ceil (#109)
Added the missing description of ceil to notes.txt.
Disabled ceil marco in lib.math.h.
Removed duplications in Utils.h.
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2018-04-28 11:07:37 +08:00 |
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NovaRain
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57225bbd38
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Fixed max tile number for set_map_enter_position and compilation error in Worldmap.cpp.
Added the description of get/set_map_enter_position to function notes.
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2018-04-27 19:40:23 +08:00 |
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 mr.StalinandNovaRain
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310d029801
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New *_map_enter_position functions. (#141)
Added "get/set_map_enter_position" script functions (#101)
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2018-04-27 19:35:29 +08:00 |
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NovaRain
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b52f4544c0
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Fixed the last additional notification boxes to the interface being missing (#140)
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2018-04-26 10:01:15 +08:00 |
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NovaRain
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0950efec8c
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Changed the upper limit of set_unjam_locks_time to 127.
Added set_unjam_locks_time to documents.
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2018-04-25 20:00:49 +08:00 |
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NovaRain
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d86794be3a
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Added "set_unjam_locks_time" script function (from Mr.Stalin)
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2018-04-24 09:20:16 +08:00 |
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NovaRain
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d6aff61607
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Added "lock_is_jammed" and "unjam_lock" script functions.
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2018-04-24 08:13:26 +08:00 |
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NovaRain
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0eeab768bd
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Fixed a bug in item highlighting that caused items to be kept highlighted when entering combat while holding the highlight key.
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2018-04-22 11:06:36 +08:00 |
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NovaRain
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e474ba1660
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Updated README.txt for info about additional headers/libraries.
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2018-04-21 09:18:51 +08:00 |
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NovaRain
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3abebb8486
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Added a new script function: set_ini_setting (from Mr.Stalin) (#85)
Added set_ini_setting to documents, and updated info for get_ini_setting.
Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
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2018-04-21 09:01:27 +08:00 |
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NovaRain
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29910e98bf
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Revert "Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets."
This reverts commit 4194feafdf.
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2018-04-13 20:42:09 +08:00 |
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NovaRain
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4194feafdf
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Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets.
Set DataLoadOrderPatch to be enabled by default, for preventing partial of a game crash issue due to unusual game folder setup. #136
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2018-04-13 11:06:21 +08:00 |
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NovaRain
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1c6729a25f
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Added a fix for being at incorrect hex after map change when the exit hex in source map is at the same position as some exit hex in destination map (from Crafty) #134
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2018-04-02 23:19:07 +08:00 |
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